public class ShaderSystem
extends java.lang.Object
Constructor and Description |
---|
ShaderSystem() |
Modifier and Type | Method and Description |
---|---|
void |
activate() |
void |
addShader(java.lang.String source,
int type) |
void |
deactivate() |
int |
getUniformLocation(java.lang.String var) |
void |
init() |
void |
setUniform1i(java.lang.String var,
int value) |
void |
setUniform2f(java.lang.String var,
float v1,
float v2) |
public void init()
public void activate()
public void deactivate()
public void addShader(java.lang.String source, int type)
public void setUniform1i(java.lang.String var, int value)
public void setUniform2f(java.lang.String var, float v1, float v2)
public int getUniformLocation(java.lang.String var)