--[[ Localisation file ]] if (GetLocale() == "zhTW") then -- 頁面抬頭 XPERL_CONF_TITLE1 = "通用" XPERL_CONF_TITLE2 = PLAYER -- "Player" Taken from WoW's FrameXML/GlobalStrings.lua XPERL_CONF_TITLE3 = PET -- "Pet" XPERL_CONF_TITLE4 = TARGET -- "Target" XPERL_CONF_TITLE5 = "FOCUS" -- "Focus" XPERL_CONF_TITLE6 = PARTY -- "Party" XPERL_CONF_TITLE7 = RAID -- "Raid" XPERL_CONF_TITLE8 = ALL -- "All" XPERL_CONF_TITLE9 = "色彩" XPERL_CONF_TITLE10 = "助手" XPERL_CONF_TITLE11 = "監控" XPERL_CONF_TITLE12 = "管理" XPERL_CONF_OPTIONS_COLOUR = "改變設定視窗色調" -- 抬頭 XPERL_CONF_PLAYER_ALIGNMENT = "玩家框架調整" XPERL_CONF_PARTY_ALIGNMENT = "隊伍框架調整" XPERL_CONF_RAID_ALIGNMENT = "團隊框架調整" XPERL_CONF_FRAME_APPEARANCE = "框架外觀" XPERL_CONF_PET_OPTIONS = "寵物設定" XPERL_CONF_TARGETTARGET_OPTIONS = "目標的目標設定" XPERL_CONF_FOCUSTARGET_OPTIONS = "鎖定目標設定" XPERL_CONF_PETTARGET_OPTIONS = "寵物目標設定" XPERL_CONF_GROUPS = "隊伍" XPERL_CONF_CLASSES = "職業" XPERL_CONF_TANK_TARGETS = "坦克目標" XPERL_CONF_TARGET_COUNTERS = "目標計數器" XPERL_CONF_COLOUR_REACTIONS = "角色陣營" XPERL_CONF_COLOUR_BARS = "計量條色彩" XPERL_CONF_COLOUR_FRAMES = "框架色彩" XPERL_CONF_ADDONS = "X-Perl 插件" XPERL_CONF_PLAYERBUFF_OPTIONS = "玩家增益狀態" XPERL_CONF_FRAME_LAYOUT = "框架樣版輸出" -- 框架 XPERL_CONF_COLOUR_FRAMES_GRADIENT = "漸層" XPERL_CONF_COLOUR_FRAMES_GRADIENT_DESC = "給所有框架漸層的效果" XPERL_CONF_COLOUR_FRAMES_VERTICAL = "垂直" XPERL_CONF_COLOUR_FRAMES_VERTICAL_DESC = "垂直漸層" XPERL_CONF_COLOUR_FRAMES_HORIZONTAL = "水平" XPERL_CONF_COLOUR_FRAMES_HORIZONTAL_DESC= "水平漸層" XPERL_CONF_COLOUR_FRAMES_GRADSTART = "漸層起始色" XPERL_CONF_COLOUR_FRAMES_GRADSTART_DESC = "選擇一個開始漸層的顏色" XPERL_CONF_COLOUR_FRAMES_GRADEND = "漸層終止色" XPERL_CONF_COLOUR_FRAMES_GRADEND_DESC = "選擇一個終止漸層的顏色" XPERL_CONF_COLOUR_FRAMES_RESET = "重置漸層" XPERL_CONF_COLOUR_FRAMES_RESET_DESC = "重置漸層設定" XPERL_CONF_FRAME_APPEARANCE_RESET = "重置" XPERL_CONF_FRAME_APPEARANCE_RESET_DESC = "重新設定框架顯現設置" XPERL_CONF_FRAME_LAYOUT_NAME = "名稱" XPERL_CONF_FRAME_LAYOUT_SAVE = "儲存" XPERL_CONF_FRAME_LAYOUT_SAVE_DESC = "儲存目前的框架樣版設定並賦予指定的名稱" XPERL_CONF_FRAME_LAYOUT_LOAD = "載入" XPERL_CONF_FRAME_LAYOUT_LOAD_DESC = "載入選取的框架樣版" XPERL_CONF_FRAME_LAYOUT_DELETE_DESC = "刪除選取的框架樣版" -- 跳顯視窗 XPERL_CONF_CONFIRM_RESET = "你確定要重置所有選項為預設值嗎?" -- 對齊設定 XPERL_CONF_ALIGN_SPACING = "間距" XPERL_CONF_ALIGN_PLAYER_TOP = "上下對齊" XPERL_CONF_ALIGN_PLAYER_TOP_DESC = "對齊玩家、目標及目標的目標框架" XPERL_CONF_ALIGN_RAID_LEFT = "左右對齊" XPERL_CONF_ALIGN_RAID_LEFT_DESC = "各隊友與隊友1左右對齊" XPERL_CONF_ALIGN_RAID_TOP = "上下對齊" XPERL_CONF_ALIGN_RAID_TOP_DESC = "各團隊小組與小隊1上下對齊" XPERL_CONF_ALIGN_RAID_ALL = ALL -- "All" Generic WoW localization XPERL_CONF_ALIGN_RAID_ALL_DESC = "對齊所有團隊框架" XPERL_CONF_ALIGN_RAID_ODD = "奇數隊" XPERL_CONF_ALIGN_RAID_ODD_DESC = "對齊奇數隊框架" XPERL_CONF_ALIGN_RAID_EVEN = "偶數隊" XPERL_CONF_ALIGN_RAID_EVEN_DESC = "對齊偶數隊框架" XPERL_CONF_ALIGN_RAID_FIRST4 = "前4隊" XPERL_CONF_ALIGN_RAID_FIRST4_DESC = "對齊前4隊框架" XPERL_CONF_ALIGN_RAID_LAST4 = "後4隊" XPERL_CONF_ALIGN_RAID_LAST4_DESC = "對齊後4隊框架" -- 通用設定部份 XPERL_CONF_BAR_TEXTURES = "計數條材質" XPERL_CONF_BAR_TEXTURES_DESC = "變更所有計數條的材質" XPERL_CONF_BAR_TEXTURES_BACKGROUND = "背景條材質" XPERL_CONF_BAR_TEXTURES_BACKGROUND_DESC = "啟用和前景一樣紋理狀態調背景" XPERL_CONF_BAR_FADING = "消退式計數條" XPERL_CONF_BAR_FADING_DESC = "啟用頭像的生命及法力條在有損傷時有褪色效果" XPERL_CONF_BAR_FADING_TIME = "消退速度" XPERL_CONF_BAR_FADING_TIME_DESC = "變更計數條消退速度" XPERL_CONF_FATHEALTHBARS = "生命條加粗顯示" XPERL_CONF_FATHEALTHBARS_DESC = "粗大的生命條(和窄小的魔法條)" XPERL_CONF_COMBAT_FLASH = "戰鬥時閃爍框架" XPERL_CONF_COMBAT_FLASH_DESC = "受到傷害或治療時閃爍邊框" XPERL_CONF_INVERSEBARS = "倒轉計數條" XPERL_CONF_INVERSEBARS_DESC = "受到傷害時計數條由空的開始增加, 而非由飽滿開始削減. 提供您對需要注意的對象以更好的監視方式." XPERL_CONF_ARCANE_BAR = "施法進度條" XPERL_CONF_ARCANE_BAR_DESC = "在玩家狀態框名字欄顯示施法進度條" XPERL_CONF_ARCANE_PRECAST = "施法延遲顯示器" XPERL_CONF_ARCANE_PRECAST_DESC = "啟用施法延遲顯示器會把目前的延遲時間重疊在施法條上的顯示。 施法條的右邊會顯示一個紅色區域預計出大約的施法完成時間。 這只是預計,但有助於分析一些額外的資訊" XPERL_CONF_ORIGINAL_CASTBAR = "原始施法進度條" XPERL_CONF_ORIGINAL_CASTBAR_DESC = "啟用系統默認施法進度條" XPERL_CONF_CAST_TIME = "施法時間" XPERL_CONF_CAST_TIME_DESC = "顯示具體施法時間" XPERL_CONF_CAST_TIME_INSIDE = "內側顯示" XPERL_CONF_CAST_TIME_INSIDE_DESC = "顯示施法時間在施法條內側區域" XPERL_CONF_SELECTION_HIGHLIGHT = "高亮選擇" XPERL_CONF_SELECTION_HIGHLIGHT_DESC = "被選中的框高亮顯示" XPERL_CONF_MINIMAP_ICON = "迷你地圖圖示" XPERL_CONF_MINIMAP_ICON_DESC = "顯示迷你地圖圖示 (右擊圖示移動)" XPERL_CONF_SAVEPERCHARACTER = "角色獨立保存設置" XPERL_CONF_SAVEPERCHARACTER_DESC = "啟用後,設置基於每個角色獨立保存,而不是通用" XPERL_CONF_HIGHLIGHTDEBUFFS = "高亮debuff" XPERL_CONF_HIGHLIGHTDEBUFFS_DESC = "高亮顯示玩家的debuff" XPERL_CONF_HIGHLIGHTDEBUFFSBORDER = "醒目的高亮邊框" XPERL_CONF_HIGHLIGHTDEBUFFSBORDER_DESC = "受到debuff時玩家狀態框周圍顯示更加醒目的高亮邊框" XPERL_CONF_HIGHLIGHTDEBUFFSBACKGROUND = "醒目的高亮背景" XPERL_CONF_HIGHLIGHTDEBUFFSBACKGROUND_DESC= "受到debuff時玩家狀態框周圍顯示更加醒目的高亮背景" XPERL_CONF_HIGHLIGHTDEBUFFSBOTH = "兩者都用" XPERL_CONF_HIGHLIGHTDEBUFFSBOTH_DESC = "受到debuff時玩家狀態框周圍及背景顯示更加醒目的高亮" XPERL_CONF_HIGHLIGHTDEBUFFSCLASS = "可醫治的" XPERL_CONF_HIGHLIGHTDEBUFFSCLASS_DESC = "只有高亮顯示你可醫治的減益狀態" XPERL_CONF_BUFFCOOLDOWN = "Buff冷卻" XPERL_CONF_BUFFCOOLDOWN_DESC = "使用所有buffs以及debuffs icon的冷卻倒數" XPERL_CONF_BUFFCOUNTDOWN = "Buff倒數" XPERL_CONF_BUFFCOUNTDOWN_DESC = "在buff或debuff上顯示淺黃色的數字提示" XPERL_CONF_BUFFCOUNTDOWNSTART = "倒數開始秒數" XPERL_CONF_BUFFCOUNTDOWNSTART_DESC = "以秒為單位設置開始的倒數時間" XPERL_CONF_BUFFTOOLTIPHELPER = "buff提示助手" XPERL_CONF_BUFFTOOLTIPHELPER_DESC = "滑鼠滑過一個buff時列出團隊中沒有該魔法的成員(按住ALT顯示已經獲得該魔法的成員)" XPERL_CONF_BUFFTOOLTIPHELPER_VIS = "只顯示小隊 buff" XPERL_CONF_BUFFTOOLTIPHELPER_VIS_DESC = "啟用此功能將排除檢查團隊 buff" XPERL_CONF_BUFFTOOLTIPHELPER_NOSORT = "不排序" XPERL_CONF_BUFFTOOLTIPHELPER_NOSORT_DESC= "不排序 buff 的順序" XPERL_CONF_BUFFTOOLTIPHELPER_SORTGROUP = "依小隊" XPERL_CONF_BUFFTOOLTIPHELPER_SORTGROUP_DESC= "依小隊順序排列 buff" XPERL_CONF_BUFFTOOLTIPHELPER_SORTCLASS = "依職業" XPERL_CONF_BUFFTOOLTIPHELPER_SORTCLASS_DESC= "依職業種類排序 buff" XPERL_CONF_FADINGTOOLTIP = "淡出提示框" XPERL_CONF_FADINGTOOLTIP_DESC = "啟用buff的淡出提示框 (如關上時提示框馬上消失)" XPERL_CONF_RANGEFINDER = "距離偵測" if (GetCursorInfo) then XPERL_CONF_RANGEFINDER_DESC = "當超出法術/物品使用範圍時淡出框架\r|c00FFFFFF拖曳|r一個法術或道具至圖示中來改變預設值\r|c00FFFFFFAlt-點擊|r選擇自訂設定或回復預設值\r\r|c0080FF80備註: 你可以為此功能設定熱鍵" else XPERL_CONF_RANGEFINDER_DESC = "當超出法術/物品使用範圍時淡出框架\r|c00FFFFFFAlt-點擊|r 在任何法術或道具上點擊來改變預設值\r|c00FFFFFFAlt-點擊|r選擇自訂設定或回復預設值\r\r|c0080FF80備註: 你可以為此功能設定熱鍵" end XPERL_CONF_RANGEFADEAMOUNT = "淡出程度" XPERL_CONF_RANGEFADEAMOUNT_DESC = "調整當超出法術/物品使用範圍後的淡出透明度" XPERL_CONF_CUSTOMSPELL = "自訂施法" XPERL_CONF_CUSTOMSPELL_DESC = "Alt-點擊 回復預設值" XPERL_CONF_RANGE_MAIN = "整體框架" XPERL_CONF_RANGE_MAIN_DESC = "選擇此項目來設定整體框架" XPERL_CONF_RANGE_NAMEFRAME = "名稱框架" XPERL_CONF_RANGE_NAMEFRAME_DESC = "選擇此項目來設定名稱框架" XPERL_CONF_RANGE_STATSFRAME = "狀態框架" XPERL_CONF_RANGE_STATSFRAME_DESC = "選擇此項目來設定狀態框架" XPERL_CONF_RANGE_ENABLE = "啟用" XPERL_CONF_RANGE_ENABLE_DESC = "啟用距離偵測" XPERL_CONF_RANGE_RAIDONLY = "只對團隊框架" XPERL_CONF_RANGE_RAIDONLY_DESC = "只針對團隊框架使用距離偵測功能" XPERL_CONF_RANGE_INTERACTNONE = "法術/物品" XPERL_CONF_RANGE_INTERACTNONE_DESC = "使用指定的法術或物品時檢查玩家的距離" XPERL_CONF_RANGE_INTERACT10 = "10碼" XPERL_CONF_RANGE_INTERACT10_DESC = "使用修正為10碼距離確認不管何種 物品/法術" XPERL_CONF_RANGE_INTERACT30 = "30碼" XPERL_CONF_RANGE_INTERACT30_DESC = "使用修正為30碼距離確認不管何種 物品/法術" if (GetCursorInfo) then XPERL_CONF_CUSTOMSPELL_DESC2 = "拖曳一個法術或物品到此" else XPERL_CONF_CUSTOMSPELL_DESC2 = "Alt-點擊 一個法術或物品至此" end XPERL_CONF_RANGEHEALTH = "生命力檢查" XPERL_CONF_RANGEHEALTH_DESC = "結合生命值檢查與距離偵測,只有需要治療且在距離內的玩家才會清晰顯示" XPERL_CONF_RANGEHEALTH_LOWPOINT = "生命力檢查標準" XPERL_CONF_RANGEHEALTH_LOWPOINT_DESC = "設定一個生命力檢查的標準值" XPERL_CONF_RANGEDEBUFF = "Debuff檢查" XPERL_CONF_RANGEDEBUFF_DESC = "結合Debuff檢查與範圍偵測,只有需要解除Debuff且在距離內的玩家才會清晰顯示" XPERL_CONF_SHOWAFKFLAG = "顯示AFK標誌" XPERL_CONF_SHOWAFKFLAG_DESC = "啟用顯示所有玩家 AFK 狀態" XPERL_CONF_SHOWFD = "顯示假死" XPERL_CONF_SHOWFD_DESC = "顯示玩家假死狀態. 預設將不視他們為一種特殊狀況" XPERL_CONF_SHOWREADYCHECK = "顯示就緒撿查" XPERL_CONF_SHOWREADYCHECK_DESC = "在框架顯示就緒/未就緒的圖示" XPERL_CONF_BUFFTOOLTIPS = "狀態提示" XPERL_CONF_BUFFTOOLTIPS_DESC = "啟用 buffs 與 debuffs 的提示功能" XPERL_CONF_UNITTOOLTIPS = "訊息提示" XPERL_CONF_UNITTOOLTIPS_DESC = "啟用訊息框架提示" XPERL_CONF_UNITTOOLTIPS_NIC = "戰鬥中不顯示" XPERL_CONF_UNITTOOLTIPS_NIC_DESC = "當你再戰鬥中時將不會顯示提示視窗" XPERL_CONF_UNITTOOLTIPS_ALWAYS = "總是" XPERL_CONF_UNITTOOLTIPS_ALWAYS_DESC = "總是顯示提示" XPERL_CONF_UNITTOOLTIPS_SHIFT = "Shift" XPERL_CONF_UNITTOOLTIPS_SHIFT_DESC = "當按下 shift 時顯示提示" XPERL_CONF_UNITTOOLTIPS_ALT = "Alt" XPERL_CONF_UNITTOOLTIPS_ALT_DESC = "當按下 alt 時顯示提示" XPERL_CONF_UNITTOOLTIPS_CONTROL = "Control" XPERL_CONF_UNITTOOLTIPS_CONTROL_DESC = "當按下 Ctrl 時顯示提示" XPERL_CONF_XPERL_TOOLTIP_INFO = "X-Perl資訊" XPERL_CONF_XPERL_TOOLTIP_INFO_DESC = "啟用顯示其他使用"..XPerl_ShortProductName.."玩家提示資訊" XPERL_CONF_MAXIMUM_SCALE = "最大框架比例" XPERL_CONF_MAXIMUM_SCALE_DESC = "調整框架可以縮放的最大比例" XPERL_CONF_RESET_DEFAULTS = "重置為預設值" XPERL_CONF_RESET_DEFAULTS_DESC = "重置所有設定為預設值" XPERL_CONF_LOAD_SETTINGS = "複製設置自..." XPERL_CONF_LOAD_SETTINGS_DESC = "從其他角色複製設置" XPERL_CONF_ANCHORMENU = "定位點" XPERL_CONF_ANCHORMENU_DESC = "選取一個定位點方向" XPERL_CONF_RESET_TUTORIAL = RESET_TUTORIALS XPERL_CONF_RESET_TUTORIAL_DESC = "重置"..XPerl_ShortProductName.."教學" XPERL_CONF_SHOW_TUTORIAL = SHOW_TUTORIALS XPERL_CONF_SHOW_TUTORIAL_DESC = "顯示"..XPerl_ShortProductName.."教學" XPERL_CONF_HEALER_MODE = "治療模式" XPERL_CONF_HEALER_MODE_DESC = "生命狀態顯示已倒扣方式顯示" XPERL_CONF_HEALERMODE_DEFICIT = "損傷值" XPERL_CONF_HEALERMODE_DEFICIT_DESC = "生命狀態只顯示損失值" XPERL_CONF_HEALERMODE_DEFICITMAX = "損傷值/最大值" XPERL_CONF_HEALERMODE_DEFICITMAX_DESC = "顯示損失以及最大值" XPERL_CONF_HEALERMODE_CURMAXDEFICIT = "目前/最大/損失" XPERL_CONF_HEALERMODE_CURMAXDEFICIT_DESC= "顯示 目前/最大值 生命狀態, 損失值顯示在百分比處" XPERL_CONF_PLAYER_HIDEOOC = "離開戰鬥時隱藏" XPERL_CONF_PLAYER_HIDEOOC_DESC = "當離開戰鬥時隱藏玩家頭像" XPERL_CONF_PLAYER_PORTRAIT = "玩家頭像" XPERL_CONF_PLAYER_PORTRAIT_DESC = "顯示玩家頭像\r|c00FF0000注意: 戰鬥傷害顯示依靠這功能." XPERL_CONF_PLAYER_PORTRAIT3D = "3D 頭像" XPERL_CONF_PLAYER_PORTRAIT3D_DESC = "顯示3D頭像" XPERL_CONF_PLAYER_EXTENDPORTRAIT = "延伸頭像" XPERL_CONF_PLAYER_EXTENDPORTRAIT_DESC = "當額外計量條顯示時允許頭像延伸至狀態框按鈕外" XPERL_CONF_HIT_INDICATOR = "傷害資訊" XPERL_CONF_HIT_INDICATOR_DESC = "啟用在玩家人物頭像上顯示戰鬥傷害資訊" XPERL_CONF_PLAYER_LEVEL = "玩家等級" XPERL_CONF_PLAYER_LEVEL_DESC = "顯示玩家等級" XPERL_CONF_PLAYER_VALUES = "詳細生命魔法值" XPERL_CONF_PLAYER_VALUES_DESC = "在玩家生命條和魔法條上顯示具體的數值" XPERL_CONF_PLAYER_PERCENT = "玩家生命魔法百分比" XPERL_CONF_PLAYER_PERCENT_DESC = "顯示玩家生命值和魔法值的百分比" XPERL_CONF_PLAYER_ICON = "玩家職業圖示" XPERL_CONF_PLAYER_ICON_DESC = "顯示玩家的職業圖示" XPERL_CONF_PLAYER_XP = "玩家經驗條" XPERL_CONF_PLAYER_XP_DESC = "顯示玩家的經驗條。如果玩家已經滿級則顯示當前關注的聲望." XPERL_CONF_PLAYER_REP = "玩家聲望" XPERL_CONF_PLAYER_REP_DECS = "啟用顯示玩家聲望條. 將顯示系統中所選取的聲望" XPERL_CONF_PLAYER_PVPICON = "玩家PVP狀態" XPERL_CONF_PLAYER_PVPICON_DESC = "顯示玩家的PVP狀態" XPERL_CONF_PLAYER_ENERGY = "能量回復" XPERL_CONF_PLAYER_ENERGY_DESC = "在盜賊或獵豹形態的德魯伊的能量條下方顯示能量回復" XPERL_CONF_PARTY_FULLSCREEN = "全銀幕警告" XPERL_CONF_PARTY_FULLSCREEN_DESC = "生命值過低或被精神控制時啟用Blizzard全銀幕警告" XPERL_CONF_PARTY_FULLSCREENWARN = "最低 HP 警示" XPERL_CONF_PARTY_FULLSCREENWARN_DESC = "設定開始警告最低 HP 點數" XPERL_CONF_PARTY_FULLSCREENOK = "最高 HP" XPERL_CONF_PARTY_FULLSCREENOK_DESC = "設定停止警告最高 HP 點數" XPERL_CONF_PLAYER_WIDTHBONUS = "寬度調整" XPERL_CONF_PLAYER_WIDTHBONUS_DESC = "提供玩家框架額外調整寬度功能" XPERL_CONF_PLAYER_BUFFS = "玩家增益狀態" XPERL_CONF_PLAYER_BUFFS_DESC = "啟用玩家增益狀態顯示. 將停用官方 Buffs/Debuffs 顯示" XPERL_CONF_PLAYER_DEBUFFS = "玩家減益狀態" XPERL_CONF_PLAYER_DEBUFFS_DESC = "啟用玩家減益狀態顯示" XPERL_CONF_PLAYER_BUFFSABOVE = "上方顯示" XPERL_CONF_PLAYER_BUFFSABOVE_DESC = "顯示玩家Buff於框架之上,取代原有下方顯示" XPERL_CONF_PLAYER_BUFFSHIDEBLIZZ = "隱藏系統 Buffs" XPERL_CONF_PLAYER_BUFFSHIDEBLIZZ_DESC = "隱藏原系統預設的 buff 框架" XPERL_CONF_PLAYER_BUFFSIZE = "Buff尺寸" XPERL_CONF_PLAYER_BUFFSIZE_DESC = "調整玩家Buff圖標顯示尺寸" XPERL_CONF_PLAYER_DEBUFFSIZE = "Debuff尺寸" XPERL_CONF_PLAYER_DEBUFFSIZE_DESC = "調整玩家debuff圖標顯示尺寸" XPERL_CONF_PLAYER_MAXBUFFS = "Buffs 最大化" XPERL_CONF_PLAYER_MAXBUFFS_DESC = "改變 buffs & debuffs 的顯示尺寸為最大化" XPERL_CONF_PLAYER_BUFFSFLASHEXPIRE = "閃爍提醒" XPERL_CONF_PLAYER_BUFFSFLASHEXPIRE_DESC = "當 buff 狀態即將消失前閃爍 buff 圖標提醒 (約 <30 秒)" XPERL_CONF_PLAYER_BUFFSCOOLDOWNS = "倒數指示" XPERL_CONF_PLAYER_BUFFSCOOLDOWNS_DESC = "給自己可施放的 buffs 提供倒數指示提醒. 這將忽略預設效果只針對玩家buffs動作" XPERL_CONF_PLAYER_WRAPBUFFS = "隱藏 Buffs" XPERL_CONF_PLAYER_WRAPBUFFS_DESC = "隱藏超出框架寬度的 BUFFS" XPERL_CONF_PLAYER_BUFF_ROWS = "Buff 列" XPERL_CONF_PLAYER_BUFF_ROWS_DESC = "調整 buff 和 debuff 顯示最大列數" XPERL_CONF_PLAYER_TOTEMS = "Blizzard 圖騰框" XPERL_CONF_PLAYER_TOTEMS_ENABLE = "啟用" XPERL_CONF_PLAYER_TOTEMS_ENABLE_DESC = "挪用 Blizzard 圖騰框" XPERL_CONF_PLAYER_TOTEM_OFFSETX = "水平偏移" XPERL_CONF_PLAYER_TOTEM_OFFSETX_DESC = "調校圖騰框的水平偏移" XPERL_CONF_PLAYER_TOTEM_OFFSETY = "垂直偏移" XPERL_CONF_PLAYER_TOTEM_OFFSETY_DESC = "調校圖騰框的垂直偏移" XPERL_CONF_TARGET_PORTRAIT = "目標頭像" XPERL_CONF_TARGET_PORTRAIT_DESC = "顯示目標的頭像。\r|c00FF0000注意: 戰鬥傷害顯示依靠這功能." XPERL_CONF_TARGET_PORTRAIT3D = "3D 頭像" XPERL_CONF_TARGET_PORTRAIT3D_DESC = "顯示目標的3D頭像" XPERL_CONF_TARGET_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR XPERL_CONF_TARGET_HIT_INDICATOR_DESC = "啟用在目標頭像上顯示戰鬥傷害資訊" XPERL_CONF_TARGET_HIT_ONLYMINE = "只顯示你的" XPERL_CONF_TARGET_HIT_ONLYMINE_DESC = "只顯示你對目標的傷害或治療. (WoW 2.4+ 獨有)" XPERL_CONF_TARGET_ARCANE_BAR = "施法條" XPERL_CONF_TARGET_ARCANE_BAR_DESC = "在目標框架中顯示施法條" XPERL_CONF_TARGET_BUFFS_ENABLE = "目標增益狀態" XPERL_CONF_TARGET_BUFFS_ENABLE_DESC = "啟用目標增益狀態" XPERL_CONF_TARGET_DEBUFFS_ENABLE = "目標減益狀態" XPERL_CONF_TARGET_DEBUFFS_ENABLE_DESC = "啟用目標減益狀態" XPERL_CONF_TARGET_BUFFSABOVE = "Buffs 在上方" XPERL_CONF_TARGET_BUFFSABOVE_DESC = "顯示目標的 buffs 在框架之上方" XPERL_CONF_TARGET_BIGBUFFS = "大型 Buffs" XPERL_CONF_TARGET_BIGBUFFS_DESC = "以兩倍尺寸的圖標顯示您自己所放的 buffs" XPERL_CONF_TARGET_BIGDEBUFFS = "大型 Debuffs" XPERL_CONF_TARGET_BIGDEBUFFS_DESC = "以兩倍尺寸的圖標顯示您自己所放的 debuffs" XPERL_CONF_TARGET_WRAPBUFFS = "隱藏 Buffs" XPERL_CONF_TARGET_WRAPBUFFS_DESC = "隱藏超出框架寬度的 BUFFS" XPERL_CONF_TARGET_ICON = "目標職業圖示" XPERL_CONF_TARGET_ICON_DESC = "顯示目標的職業圖示" XPERL_CONF_TARGET_CLASSTEXT = "文字" XPERL_CONF_TARGET_CLASSTEXT_DESC = "以文字顯示職業" XPERL_CONF_TARGET_MOBTYPE = "目標生物類型" XPERL_CONF_TARGET_MOBTYPE_DESC = "顯示目標的生物類型" XPERL_CONF_TARGET_TALENTS = "天賦" XPERL_CONF_TARGET_TALENTS_DESC = "在目標頭你下顯示天賦" XPERL_CONF_TARGET_TALENTSASTEXT = "天賦以文字顯示" XPERL_CONF_TARGET_TALENTSASTEXT_DESC = "用文字顯示目標最主要的天賦" XPERL_CONF_TARGET_LEVEL = LEVEL -- "Level" Uses WoW Localization XPERL_CONF_TARGET_LEVEL_DESC = "顯示目標的等級" XPERL_CONF_TARGET_ELITE = "精英標誌" XPERL_CONF_TARGET_ELITE_DESC = "顯示目標的精英標誌" XPERL_CONF_TARGET_ELITEGFX = "精英圖示" XPERL_CONF_TARGET_ELITEGFX_DESC = "以圖形顯示精英類型怪物" XPERL_CONF_TARGET_MANA = MANA -- "Mana" Uses WoW Localization XPERL_CONF_TARGET_MANA_DESC = "顯示目標的法力" XPERL_CONF_TARGET_VALUES = "詳細數值" XPERL_CONF_TARGET_VALUES_DESC = "在目標生命條和魔法條上顯示具體的詳細數值" XPERL_CONF_TARGET_PERCENT = "百分比" XPERL_CONF_TARGET_PERCENT_DESC = "顯示目標生命值和魔法值的百分比" XPERL_CONF_TARGET_CPBLIZZ = "Blizzard 連擊點" XPERL_CONF_TARGET_CPBLIZZ_DESC = "顯示遊戲默認的連擊點" XPERL_CONF_TARGET_CPBLIZZ_POSTOP = "上邊" XPERL_CONF_TARGET_CPBLIZZ_POSTOP_DESC = "在頭像上邊顯示Blizzard連擊點" XPERL_CONF_TARGET_CPBLIZZ_POSLEFT = "左邊" XPERL_CONF_TARGET_CPBLIZZ_POSLEFT_DESC = "在頭像左邊顯示Blizzard連擊點" XPERL_CONF_TARGET_CPBLIZZ_POSRIGHT = "右邊" XPERL_CONF_TARGET_CPBLIZZ_POSRIGHT_DESC = "在頭像右邊顯示Blizzard連擊點" XPERL_CONF_TARGET_CPBLIZZ_POSBOTTOM = "下邊" XPERL_CONF_TARGET_CPBLIZZ_POSBOTTOM_DESC= "在頭像下邊顯示Blizzard連擊點" XPERL_CONF_TARGET_CP = "顯示連擊點條" XPERL_CONF_TARGET_CP_DESC = "在目標框上顯示連擊點進度條。也可以顯示破甲、暗影易傷、火焰易傷的個數)" XPERL_CONF_TARGET_PVPICON = "PVP 標誌" XPERL_CONF_TARGET_PVPICON_DESC = "顯示目標的PVP狀態" XPERL_CONF_TARGET_RAIDICON_ALT = "隊長標記圖示位置" XPERL_CONF_TARGET_RAIDICON_ALT_DESC = "在頭像邊上顯示隊長標記。默認顯示在名字欄中間" XPERL_CONF_TARGET_30YD = "30碼距離指示器" XPERL_CONF_TARGET_30YD_DESC = "目標在30碼以外顯示一隻手的圖形,30碼以內則消失" XPERL_CONF_TARGET_BUFF_SIZE = "目標buff法大小" XPERL_CONF_TARGET_BUFF_SIZE_DESC = "調整目標增益和debuff的圖示大小" XPERL_CONF_TARGET_DEBUFF_SIZE = "目標Debuff尺寸" XPERL_CONF_TARGET_DEBUFF_SIZE_DESC = "調整目標的debuffs顯示尺寸" XPERL_CONF_TARGET_BUFF_ROWS = "目標buff法排列" XPERL_CONF_TARGET_BUFF_ROWS_DESC = "調整每行可以顯示的增益或debuff的最大個數" XPERL_CONF_TARGET_CASTABLE = "可施放的buff" XPERL_CONF_TARGET_CASTABLE_DESC = "只顯示你可以施放的buff" XPERL_CONF_TARGET_CURABLE = "可解除的debuff" XPERL_CONF_TARGET_CURABLE_DESC = "只顯示你可以解除的debuff" XPERL_CONF_TARGET_REACTION = "高亮回應" XPERL_CONF_TARGET_REACTION_DESC = "在目標名稱處高亮色調顯示目標對你的關係程度" XPERL_CONF_TARGET_WIDTHBONUS = "寬度調整" XPERL_CONF_TARGET_WIDTHBONUS_DESC = "提供目標框架額外的寬度調整功能" XPERL_CONF_TARGET_DEFER = "延遲更新" XPERL_CONF_TARGET_DEFER_DESC = "當目標改變時,不直接更新所有資訊,會停留0.5秒" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT = "高亮度顯示減益狀態" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_DESC = "當受到減益狀態時顯示高亮度框架" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_ALL = ALL XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_ALL_DESC = "高亮顯示所有目標的減益狀態" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FRIEND = "友好" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FRIEND_DESC = "只高亮顯示友好目標的減益狀態" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FOE = "敵對" XPERL_CONF_TARGET_DEBUFFHIGHLIGHT_FOE_DESC = "只高亮顯示敵對目標的減益狀態" XPERL_CONF_TARGET_SOUNDS = "音效" XPERL_CONF_TARGET_SOUNDS_DESC = "啟用依照目標類型反映警示不同音效" XPERL_CONF_PLAYER_PET_TARGET = "寵物目標" XPERL_CONF_PLAYER_PET_TARGET_DESC = "顯示您寵物的目標" XPERL_CONF_PLAYER_PET_NAME = "寵物名字" XPERL_CONF_PLAYER_PET_NAME_DESC = "顯示玩家的寵物名字" XPERL_CONF_PLAYER_PET_PORTRAIT = "寵物頭像" XPERL_CONF_PLAYER_PET_PORTRAIT_DESC = "顯示你的寵物的頭像" XPERL_CONF_PLAYER_PET_PORTRAIT3D = "3D 頭像" XPERL_CONF_PLAYER_PET_PORTRAIT3D_DESC = "顯示寵物的3D頭像" XPERL_CONF_PLAYER_PET_EXTENDPORTRAIT = XPERL_CONF_PLAYER_EXTENDPORTRAIT XPERL_CONF_PLAYER_PET_EXTENDPORTRAIT_DESC=XPERL_CONF_PLAYER_EXTENDPORTRAIT_DESC XPERL_CONF_PLAYER_PET_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR XPERL_CONF_PLAYER_PET_HIT_INDICATOR_DESC= "啟用在寵物頭像上顯示戰鬥傷害資訊" XPERL_CONF_PLAYER_PET_CASTBAR = "施法條" XPERL_CONF_PLAYER_PET_CASTBAR_DESC = "啟用您寵物的施法條" XPERL_CONF_PLAYER_PET_HAPPINESS = "寵物快樂度" XPERL_CONF_PLAYER_PET_HAPPINESS_DESC = "顯示寵物的快樂度" XPERL_CONF_PLAYER_PET_ONLYSAD = "只在不快樂時顯示" XPERL_CONF_PLAYER_PET_ONLYSAD_DESC = "只在不快樂時顯示寵物的快樂度指示器" XPERL_CONF_PLAYER_PET_FLASHSAD = "不快樂時閃爍" XPERL_CONF_PLAYER_PET_FLASHSAD_DESC = "寵物不快樂時閃爍快樂度指示器" XPERL_CONF_PLAYER_PET_LEVEL = "寵物等級" XPERL_CONF_PLAYER_PET_LEVEL_DESC = "顯示寵物等級" XPERL_CONF_PLAYER_PET_XP = "寵物經驗條" XPERL_CONF_PLAYER_PET_XP_DESC = "顯示寵物經驗條" XPERL_CONF_PLAYER_PET_VALUES = "詳細生命魔法值" XPERL_CONF_PLAYER_PET_VALUES_DESC = "在寵物生命條和魔法條上顯示具體的數值" XPERL_CONF_PLAYER_PET_SCALE = "寵物框比例" XPERL_CONF_PLAYER_PET_SCALE_DESC = "調整寵物框比例" XPERL_CONF_PLAYER_PET_BUFFS = "寵物Buffs" XPERL_CONF_PLAYER_PET_BUFFS_DESC = "啟用顯示你寵物的buffs" XPERL_CONF_PLAYER_PET_DEBUFFS = "寵物Debuffs" XPERL_CONF_PLAYER_PET_DEBUFFS_DESC = "啟用顯示你寵物的debuffs" XPERL_CONF_PLAYER_PET_CASTABLE = "可施放的" XPERL_CONF_PLAYER_PET_CASTABLE_DESC = "只顯示您可施放的增益狀態" XPERL_CONF_PLAYER_PET_CURABLE = "可驅除的" XPERL_CONF_PLAYER_PET_CURABLE_DESC = "只顯示您可驅除的減益狀態" XPERL_CONF_PLAYER_PET_BUFF_SIZE = "寵物buff法大小" XPERL_CONF_PLAYER_PET_BUFF_SIZE_DESC = "調整你的寵物的增益和debuff的圖示大小" XPERL_CONF_PLAYER_PET_DEBUFF_SIZE = "寵物Debuff尺寸" XPERL_CONF_PLAYER_PET_DEBUFF_SIZE_DESC = "調整您寵物的debuffs顯示尺寸" XPERL_CONF_PLAYER_PET_ABOVE = "上方顯示" XPERL_CONF_PLAYER_PET_ABOVE_DESC = "顯示寵物 Buff 於框架之上,取代原有下方顯示" XPERL_CONF_PLAYER_PET_WIDTHBONUS = "寬度調整" XPERL_CONF_PLAYER_PET_WIDTHBONUS_DESC = "給予寵物框架額外調整寬度功能" XPERL_CONF_PLAYER_PET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS XPERL_CONF_PLAYER_PET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC XPERL_CONF_PLAYER_PET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS XPERL_CONF_PLAYER_PET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC XPERL_CONF_PLAYER_PET_WRAPBUFFS = XPERL_CONF_PLAYER_WRAPBUFFS XPERL_CONF_PLAYER_PET_WRAPBUFFS_DESC = XPERL_CONF_PLAYER_WRAPBUFFS_DESC XPERL_CONF_PLAYER_PET_BUFF_ROWS = XPERL_CONF_PLAYER_BUFF_ROWS XPERL_CONF_PLAYER_PET_BUFF_ROWS_DESC = XPERL_CONF_PLAYER_BUFF_ROWS_DESC XPERL_CONF_TARGETS_TARGET = "目標的目標" XPERL_CONF_TARGETS_TARGET_DESC = "顯示目標的目標" XPERL_CONF_TARGETTARGET_BUFFS = "目標的目標buff" XPERL_CONF_TARGETTARGET_BUFFS_DESC = "顯示目標的目標的增益和debuff" XPERL_CONF_TARGETTARGET_BUFFSABOVE = "上方顯示" XPERL_CONF_TARGETTARGET_BUFFSABOVE_DESC = "在目標的目標(以及目標的目標的目標)框上方顯示buffs" XPERL_CONF_TARGETTARGET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS XPERL_CONF_TARGETTARGET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC XPERL_CONF_TARGETTARGET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS XPERL_CONF_TARGETTARGET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC XPERL_CONF_TARGETS_TARGETS_TARGET = "目標的目標的目標" XPERL_CONF_TARGETS_TARGETS_TARGET_DESC = "顯示目標的目標的目標" XPERL_CONF_TARGETTARGETTARGET_BUFFS = "目標的目標的目標的buff" XPERL_CONF_TARGETTARGETTARGET_BUFFS_DESC= "顯示目標的目標的目標的增益和debuff" XPERL_CONF_TARGETTARGET_VALUES = XPERL_CONF_TARGET_VALUES XPERL_CONF_TARGETTARGET_VALUES_DESC = XPERL_CONF_TARGET_VALUES_DESC XPERL_CONF_TARGETTARGET_PERCENT = XPERL_CONF_TARGET_PERCENT XPERL_CONF_TARGETTARGET_PERCENT_DESC = XPERL_CONF_TARGET_PERCENT_DESC XPERL_CONF_TARGETTARGET_LEVEL = XPERL_CONF_TARGET_LEVEL XPERL_CONF_TARGETTARGET_LEVEL_DESC = XPERL_CONF_TARGET_LEVEL_DESC XPERL_CONF_TARGETTARGET_MANA = XPERL_CONF_TARGET_MANA XPERL_CONF_TARGETTARGET_MANA_DESC = XPERL_CONF_TARGET_MANA_DESC XPERL_CONF_TARGETTARGET_WIDTHBONUS = "寬度調整" XPERL_CONF_TARGETTARGET_WIDTHBONUS_DESC = "目標之目標框架額外調整寬度功能" XPERL_CONF_FOCUS_ENABLE = "啟用Focus框架" XPERL_CONF_FOCUS_ENABLE_DESC = "開啟使用 Focus 框架功能" XPERL_CONF_FOCUS_PORTRAIT = "Focus 頭像" XPERL_CONF_FOCUS_PORTRAIT_DESC = "啟用顯示 focus' 頭像\r|c00FF0000注意: 戰鬥傷害顯示依靠這功能." XPERL_CONF_FOCUS_PORTRAIT3D = "3D頭像" XPERL_CONF_FOCUS_PORTRAIT3D_DESC = "啟用顯示 3D focus 頭像" XPERL_CONF_FOCUS_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR XPERL_CONF_FOCUS_HIT_INDICATOR_DESC = "啟用在focus頭像上顯示戰鬥傷害資訊" XPERL_CONF_FOCUS_HIT_ONLYMINE = "只顯示你的" XPERL_CONF_FOCUS_HIT_ONLYMINE_DESC = "只顯示你對目標的傷害或治療. (WoW 2.4+ 獨有)" XPERL_CONF_FOCUS_ARCANE_BAR = "施法條" XPERL_CONF_FOCUS_ARCANE_BAR_DESC = "啟用 Focus 框架施法進度條" XPERL_CONF_FOCUS_BUFFS_ENABLE = "Focus 框架buff顯示" XPERL_CONF_FOCUS_BUFFS_ENABLE_DESC = "啟用 Focus 框架buff顯示" XPERL_CONF_FOCUS_DEBUFFS_ENABLE = "Focus 框架debuff顯示" XPERL_CONF_FOCUS_DEBUFFS_ENABLE_DESC = "啟用 Focus 框架debuff顯示" XPERL_CONF_FOCUS_BUFFSABOVE = "上方顯示" XPERL_CONF_FOCUS_BUFFSABOVE_DESC = "在 Focus's 框架上方顯示Buffs" XPERL_CONF_FOCUS_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS XPERL_CONF_FOCUS_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC XPERL_CONF_FOCUS_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS XPERL_CONF_FOCUS_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC XPERL_CONF_FOCUS_WRAPBUFFS = XPERL_CONF_TARGET_WRAPBUFFS XPERL_CONF_FOCUS_WRAPBUFFS_DESC = XPERL_CONF_TARGET_WRAPBUFFS_DESC XPERL_CONF_FOCUS_ICON = "顯示職業圖示" XPERL_CONF_FOCUS_ICON_DESC = "啟用顯示focus'職業圖示" XPERL_CONF_FOCUS_CLASSTEXT = "文字顯示" XPERL_CONF_FOCUS_CLASSTEXT_DESC = "以文字顯示職業" XPERL_CONF_FOCUS_MOBTYPE = "顯示種類" XPERL_CONF_FOCUS_MOBTYPE_DESC = "啟用顯示focus'種類" XPERL_CONF_FOCUS_LEVEL = LEVEL XPERL_CONF_FOCUS_LEVEL_DESC = "啟用顯示focus'等級" XPERL_CONF_FOCUS_ELITE = "精英標誌" XPERL_CONF_FOCUS_ELITE_DESC = "啟用顯示focus'精英標誌" XPERL_CONF_FOCUS_ELITEGFX = "精英圖像" XPERL_CONF_FOCUS_ELITEGFX_DESC = "以圖像顯示精英" XPERL_CONF_FOCUS_MANA = MANA XPERL_CONF_FOCUS_MANA_DESC = "啟用顯示focus'法力值" XPERL_CONF_FOCUS_VALUES = "詳細數值" XPERL_CONF_FOCUS_VALUES_DESC = "顯示詳細的生命及法力術值" XPERL_CONF_FOCUS_PERCENT = "百分比" XPERL_CONF_FOCUS_PERCENT_DESC = "以百分比顯示生命力與法力" XPERL_CONF_FOCUS_PVPICON = "PVP狀態" XPERL_CONF_FOCUS_PVPICON_DESC = "顯示目標的PVP狀態" XPERL_CONF_FOCUS_TARGET = "鎖定目標的目標" XPERL_CONF_FOCUS_TARGET_DESC = "啟用顯示鎖定目標者的目標" XPERL_CONF_FOCUS_BUFF_SIZE = "buff法大小" XPERL_CONF_FOCUS_BUFF_SIZE_DESC = "調整Buff與Debuff圖示的大小" XPERL_CONF_FOCUS_DEBUFF_SIZE = "Focus Debuff尺寸" XPERL_CONF_FOCUS_DEBUFF_SIZE_DESC = "調整focus的debuffs顯示尺寸" XPERL_CONF_FOCUS_BUFF_ROWS = "buff法排列" XPERL_CONF_FOCUS_BUFF_ROWS_DESC = "調整最大Buff列數" XPERL_CONF_FOCUS_CASTABLE = "可施放的buff" XPERL_CONF_FOCUS_CASTABLE_DESC = "只顯示你可以施放的buff" XPERL_CONF_FOCUS_CURABLE = "可解除的debuff" XPERL_CONF_FOCUS_CURABLE_DESC = "只顯示你可以解除的debuff" XPERL_CONF_FOCUS_REACTION = "高亮回應" XPERL_CONF_FOCUS_REACTION_DESC = "在目標名稱處高亮色調顯示目標對你的關係程度" XPERL_CONF_FOCUS_WIDTHBONUS = "寬度調整" XPERL_CONF_FOCUS_WIDTHBONUS_DESC = "提供 focus 框架額外調整寬度功能" XPERL_CONF_FOCUSTARGET_BUFFS = "Focus's目標的Buffs" XPERL_CONF_FOCUSTARGET_BUFFS_DESC = "啟用顯示Focus's目標的buff狀態" XPERL_CONF_FOCUSTARGET_BUFFSABOVE = "Buffs在上方" XPERL_CONF_FOCUSTARGET_BUFFSABOVE_DESC = "將Focus's目標的buff狀態顯示在框架上方" XPERL_CONF_FOCUSTARGET_VALUES = XPERL_CONF_TARGET_VALUES XPERL_CONF_FOCUSTARGET_VALUES_DESC = XPERL_CONF_TARGET_VALUES_DESC XPERL_CONF_FOCUSTARGET_PERCENT = XPERL_CONF_TARGET_PERCENT XPERL_CONF_FOCUSTARGET_PERCENT_DESC = XPERL_CONF_TARGET_PERCENT_DESC XPERL_CONF_FOCUSTARGET_LEVEL = XPERL_CONF_TARGET_LEVEL XPERL_CONF_FOCUSTARGET_LEVEL_DESC = XPERL_CONF_TARGET_LEVEL_DESC XPERL_CONF_FOCUSTARGET_MANA = XPERL_CONF_TARGET_MANA XPERL_CONF_FOCUSTARGET_MANA_DESC = XPERL_CONF_TARGET_MANA_DESC XPERL_CONF_FOCUSTARGET_WIDTHBONUS = "額外寬度" XPERL_CONF_FOCUSTARGET_WIDTHBONUS_DESC = "提供 focus 的目標框架額外的寬度調整功能" XPERL_CONF_FOCUSTARGET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS XPERL_CONF_FOCUSTARGET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC XPERL_CONF_FOCUSTARGET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS XPERL_CONF_FOCUSTARGET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC XPERL_CONF_PETTARGET_BUFFS = "寵物目標的Buffs" XPERL_CONF_PETTARGET_BUFFS_DESC = "啟用顯示寵物目標的Buffs狀態" XPERL_CONF_PETTARGET_BUFFSABOVE = "Buffs在上方" XPERL_CONF_PETTARGET_BUFFSABOVE_DESC = "將寵物目標的buffs狀態顯示在框架上方" XPERL_CONF_PETTARGET_VALUES = XPERL_CONF_TARGET_VALUES XPERL_CONF_PETTARGET_VALUES_DESC = XPERL_CONF_TARGET_VALUES_DESC XPERL_CONF_PETTARGET_PERCENT = XPERL_CONF_TARGET_PERCENT XPERL_CONF_PETTARGET_PERCENT_DESC = XPERL_CONF_TARGET_PERCENT_DESC XPERL_CONF_PETTARGET_LEVEL = XPERL_CONF_TARGET_LEVEL XPERL_CONF_PETTARGET_LEVEL_DESC = XPERL_CONF_TARGET_LEVEL_DESC XPERL_CONF_PETTARGET_MANA = XPERL_CONF_TARGET_MANA XPERL_CONF_PETTARGET_MANA_DESC = XPERL_CONF_TARGET_MANA_DESC XPERL_CONF_PETTARGET_WIDTHBONUS = "額外寬度" XPERL_CONF_PETTARGET_WIDTHBONUS_DESC = "提供寵物的目標框架額外調整寬度的功能" XPERL_CONF_PETTARGET_BIGBUFFS = XPERL_CONF_TARGET_BIGBUFFS XPERL_CONF_PETTARGET_BIGBUFFS_DESC = XPERL_CONF_TARGET_BIGBUFFS_DESC XPERL_CONF_PETTARGET_BIGDEBUFFS = XPERL_CONF_TARGET_BIGDEBUFFS XPERL_CONF_PETTARGET_BIGDEBUFFS_DESC = XPERL_CONF_TARGET_BIGDEBUFFS_DESC XPERL_CONF_PARTY_NAMES = "隊友名字" XPERL_CONF_PARTY_NAMES_DESC = "顯示小隊成員的名字。\r|c00FF0000注意:戰鬥狀態、隊長/分寶標誌、、 魅惑/心控警示、距離指示均需要此框架." XPERL_CONF_PARTY_FLIP = "換邊" XPERL_CONF_PARTY_FLIP_DESC = "翻轉隊伍框架到畫面右邊" XPERL_CONF_PARTY_PORTRAIT = "隊友頭像" XPERL_CONF_PARTY_PORTRAIT_DESC = "顯示小隊成員的頭像" XPERL_CONF_PARTY_PORTRAIT3D = "3D 頭像" XPERL_CONF_PARTY_PORTRAIT3D_DESC = "顯示隊友的3D頭像" XPERL_CONF_PARTY_HIT_INDICATOR = XPERL_CONF_HIT_INDICATOR XPERL_CONF_PARTY_HIT_INDICATOR_DESC = "啟用在隊員頭像上顯示戰鬥傷害資訊" XPERL_CONF_PARTY_ARCANE_BAR = "施法條" XPERL_CONF_PARTY_ARCANE_BAR_DESC = "在隊員框架上顯示施法條" XPERL_CONF_PARTY_LEVEL = "隊友等級" XPERL_CONF_PARTY_LEVEL_DESC = "顯示小隊成員的等級" XPERL_CONF_PARTY_TARGET = "隊友目標" XPERL_CONF_PARTY_TARGET_DESC = "顯示小隊成員的目標" XPERL_CONF_PARTY_TARGETSIZE = "目標框大小" XPERL_CONF_PARTY_TARGETSIZE_DESC = "調整隊友目標框尺寸" XPERL_CONF_PARTY_TARGETLARGE = "HP條" XPERL_CONF_PARTY_TARGETLARGE_DESC = "顯示隊友目標的生命條" XPERL_CONF_PARTY_ICON = "隊友職業圖示" XPERL_CONF_PARTY_ICON_DESC = "顯示小隊成員的職業圖示" XPERL_CONF_PARTY_PVPICON = "隊友PVP狀態" XPERL_CONF_PARTY_PVPICON_DESC = "顯示隊友的PVP狀態" XPERL_CONF_PARTY_VALUES = "隊友生命魔法值" XPERL_CONF_PARTY_VALUES_DESC = "顯示小隊成員的HP和MP" XPERL_CONF_PARTY_PERC = "隊友生命法力%" XPERL_CONF_PARTY_PERC_DESC = "顯示小隊成員的生命值和法力值的百分比" XPERL_CONF_PARTY_INRAID = "團隊中顯示小隊介面" XPERL_CONF_PARTY_INRAID_DESC = "在團隊中仍顯示小隊介面" XPERL_CONF_PARTY_SMALLRAID = "單一隊伍團隊時顯示" XPERL_CONF_PARTY_SMALLRAID_DESC = "當只有一個團隊小組時保留隊伍顯示及隱藏團隊(競技場小組)" XPERL_CONF_PARTY_BUFFS = "隊友 Buffs" XPERL_CONF_PARTY_BUFFS_DESC = "顯示小隊成員的buff" XPERL_CONF_PARTY_DEBUFFS = "隊友 Debuffs" XPERL_CONF_PARTY_DEBUFFS_DESC = "顯示小隊成員的debuff" XPERL_CONF_PARTY_DEBUFFSBELOW = "隊友debuff在框格下方" XPERL_CONF_PARTY_DEBUFFSBELOW_DESC = "切換小隊成員的debuff是顯示在格框下方還是右邊" XPERL_CONF_PARTY_DEBUFFSHALFSIZE = "自動縮放" XPERL_CONF_PARTY_DEBUFFSHALFSIZE_DESC = "當有過多的DeBuff時,自動以相同框架寬度縮放狀態尺寸" XPERL_CONF_PARTY_30YD = "30碼距離指示器" XPERL_CONF_PARTY_30YD_DESC = "隊友在30碼以外顯示一隻手的圖形,30碼以內則消失" XPERL_CONF_PARTY_BUFF_SIZE = "隊友buff法大小" XPERL_CONF_PARTY_BUFF_SIZE_DESC = "調整小隊成員的增益和debuff的圖示大小" XPERL_CONF_PARTY_DEBUFF_SIZE = "隊友Debuff尺寸" XPERL_CONF_PARTY_DEBUFF_SIZE_DESC = "調整隊員的debuffs顯示尺寸" XPERL_CONF_PARTY_CASTABLE = "可施放的Buff" XPERL_CONF_PARTY_CASTABLE_DESC = "只顯示你可以施放的buff" XPERL_CONF_PARTY_CURABLE = "可解除的Debuff" XPERL_CONF_PARTY_CURABLE_DESC = "只顯示你可以解除的debuff" XPERL_CONF_PARTY_WRAPBUFFS = "隱藏 Buffs" XPERL_CONF_PARTY_WRAPBUFFS_DESC = "隱藏超過框架寬度的buffs " XPERL_CONF_PARTY_BUFF_ROWS = "隊伍 Buff 列" XPERL_CONF_PARTY_BUFF_ROWS_DESC = "調整buff和debuff顯示最大列數" XPERL_CONF_PARTY_BIGBUFFS = "大型 Buffs" XPERL_CONF_PARTY_BIGBUFFS_DESC = "以兩倍大的尺寸顯示你所施放的Buff" XPERL_CONF_PARTY_WIDTHBONUS = "寬度調整" XPERL_CONF_PARTY_WIDTHBONUS_DESC = "提供隊伍框架額外調整寬度功能" XPERL_CONF_PARTY_PETS_TITLE = "隊伍寵物" XPERL_CONF_PARTY_PETS = "隊伍寵物" XPERL_CONF_PARTY_PETS_DESC = "顯示小隊成員的寵物" XPERL_CONF_PARTY_PETNAME = "隊友寵物名字" XPERL_CONF_PARTY_PETNAME_DESC = "顯示小隊成員的寵物的名字" XPERL_CONF_PARTY_PETBUFFS = "隊友寵物Buffs" XPERL_CONF_PARTY_PETBUFFS_DESC = "顯示隊友寵物的buffs" XPERL_CONF_PARTY_PETMANA = "隊友寵物法力" XPERL_CONF_PARTY_PETMANA_DESC = "顯示隊友寵物的法力" XPERL_CONF_PARTY_PETLEVEL = "隊友寵物等級" XPERL_CONF_PARTY_PETLEVEL_DESC = "顯示隊友寵物的寵物" XPERL_CONF_PARTY_PETBUFF_SIZE = "Buff 尺寸" XPERL_CONF_PARTY_PETBUFF_SIZE_DESC = "調整隊員寵物增益法術顯示尺寸" XPERL_CONF_PARTY_PETDEBUFF_SIZE = "Debuff 尺寸" XPERL_CONF_PARTY_PETDEBUFF_SIZE_DESC = "調整隊員寵物減益法術顯示尺寸" XPERL_CONF_RAID_PARTY_NUM = "小隊編號" XPERL_CONF_RAID_PARTY_NUM_DESC = "在團隊中則顯示所在小隊編號" XPERL_CONF_RAID_PARTYWITHNAME = "顯示在名稱前" XPERL_CONF_RAID_PARTYWITHNAME_DESC = "顯示小隊編號在玩家人物名稱框架中" XPERL_CONF_RAID_SHOW = "顯示團隊框架" XPERL_CONF_RAID_SHOW_DESC = "顯示團隊框(如果此選項關閉,則進遊戲時不載入團隊模組)" XPERL_CONF_RAID_PETS = "顯示團隊寵物" XPERL_CONF_RAID_PETS_DESC = "切換顯示團隊隊員寵物" XPERL_CONF_RAID_PETS_HUNTERS = "獵人" XPERL_CONF_RAID_PETS_HUNTERS_DESC = "啟用顯示獵人寵物" XPERL_CONF_RAID_PETS_WARLOCKS = "術士" XPERL_CONF_RAID_PETS_WARLOCKS_DESC = "啟用顯示術士寵物" XPERL_CONF_RAID_PETS_ALIGN = "對齊團隊框架" XPERL_CONF_RAID_PETS_ALIGN_DESC = "將寵物框架對齊最近一次的團隊框架 (只可再非戰鬥狀態調整)" XPERL_CONF_RAID_TITLES = "團隊小隊編號" XPERL_CONF_RAID_TITLES_DESC = "顯示在團隊中的小隊編號" XPERL_CONF_RAID_MANA = "團隊成員法力" XPERL_CONF_RAID_MANA_DESC = "顯示團隊成員的法力條" XPERL_CONF_RAID_MANAPERCENT = "法力百分比" XPERL_CONF_RAID_MANAPERCENT_DESC = "顯示團隊框中玩家法力百分比文字" XPERL_CONF_RAID_HEALTHTEXT = "生命力文字" XPERL_CONF_RAID_HEALTHTEXT_DESC = "顯示玩家生命力文字" XPERL_CONF_RAID_PERCENTS = "團隊成員生命魔法百分比" XPERL_CONF_RAID_PERCENTS_DESC = "顯示團隊成員的生命值和魔法值的百分比" XPERL_CONF_RAID_VALUES = "詳細" XPERL_CONF_RAID_VALUES_DESC = "顯示團隊成員詳細生命力及法力" XPERL_CONF_RAID_SORTBYCLASS = "按職業排列" XPERL_CONF_RAID_SORTBYCLASS_DESC = "團隊框架按職業排列" XPERL_CONF_RAID_ALPHABETICAL = "按字母順序排列" XPERL_CONF_RAID_ALPHABETICAL_DESC = "團隊框架按字母順序排列" XPERL_CONF_RAID_HIGHLIGHTS = "高亮狀態提示" XPERL_CONF_RAID_HIGHLIGHTS_DESC = "啟用高亮狀態提示功能" XPERL_CONF_RAID_HIGHLIGHTS_HOTS = "持續治療" XPERL_CONF_RAID_HIGHLIGHTS_HOTS_DESC = "將以高亮度藍色邊框提示 |c00FFFF80你的|r 持續治療法術" XPERL_CONF_RAID_HIGHLIGHTS_HEAL = "需治療" XPERL_CONF_RAID_HIGHLIGHTS_HEAL_DESC = "將頭像高亮顯示直到治療回到綠色區段為止(治療者必須有使用 HealComm 的Ace2函式庫插件)" XPERL_CONF_RAID_HIGHLIGHTS_AGGRO = "怪物的目標" XPERL_CONF_RAID_HIGHLIGHTS_AGGRO_DESC = "若有敵人選擇你為目標時將以高亮度紅色邊框提示 (|c00FFFF80需要團隊助手中的目標計數插件載入與啟用|r)" XPERL_CONF_RAID_HIGHLIGHTS_SHIELDS = "盾" XPERL_CONF_RAID_HIGHLIGHTS_SHIELDS_DESC = "將以高亮度紫色邊框提示 |c00FFFF80你的|r 盾類型增益法術 (例: 聖言術:盾)" XPERL_CONF_RAID_HIGHLIGHTS_HOTCOUNT = "HOT倒數" XPERL_CONF_RAID_HIGHLIGHTS_HOTCOUNT_DESC = "顯示當前 HOTs 性質法術倒數(不分職業)" XPERL_CONF_RAID_HIGHLIGHTS_TARGET = "我的目標" XPERL_CONF_RAID_HIGHLIGHTS_TARGET_DESC = "表明您的目標在隊伍和團隊框架" XPERL_CONF_RAID_SPACING = "垂直間距" XPERL_CONF_RAID_SPACING_DESC = "設置團隊框的垂直間距" XPERL_CONF_RAID_PERC = "團隊成員生命魔法百分比" XPERL_CONF_RAID_PERC_DESC = "顯示團隊成員的生命值和魔法值的百分比" XPERL_CONF_RAID_BUFFS = "團隊buff" XPERL_CONF_RAID_BUFFS_DESC = "顯示前4個團隊buff" XPERL_CONF_RAID_DEBUFFS = "團隊debuff" XPERL_CONF_RAID_DEBUFFS_DESC = "顯示前4個團隊debuff" XPERL_CONF_RAID_CASTABLE = "只顯示可施加或解除的" XPERL_CONF_RAID_CASTABLE_DESC = "只顯示玩家可以施加的buff或可以解除的debuff" XPERL_CONF_RAID_BUFFSRIGHT = "buff顯示在框右邊" XPERL_CONF_RAID_BUFFSRIGHT_DESC = "團隊增益或debuff顯示在團隊成員框的右邊" XPERL_CONF_RAID_BUFFSINSIDE = "buff顯示在框內" XPERL_CONF_RAID_BUFFSINSIDE_DESC = "團隊增益或debuff顯示在團隊成員框內" XPERL_CONF_BUFFSUNTILDEBUFFED = "Buff & Debuff交替顯示" XPERL_CONF_BUFFSUNTILDEBUFFED_DESC = "正常下顯示 Buff 除非存在 Debuff" XPERL_CONF_RAID_GROUP_DESC = "啟用以小隊顯示" XPERL_CONF_RAID_CLASS_DESC = "啟用以職業顯示" XPERL_CONF_RAID_CLASS_UP = "移動此職業往上" XPERL_CONF_RAID_CLASS_DOWN = "移動此職業往下" XPERL_CONF_RAID_SELECTALL = ALL XPERL_CONF_RAID_SELECTALL_DESC = "選擇全部" XPERL_CONF_RAID_SELECTNONE = NONE XPERL_CONF_RAID_SELECTNONE_DESC = "沒有選取" XPERL_CONF_RAID_HEALER_MODE = XPERL_CONF_PLAYER_HEALER_MODE XPERL_CONF_RAID_HEALER_MODE_DESC = XPERL_CONF_PLAYER_HEALER_MODE_DESC XPERL_CONF_ALL_PORTRAIT = "頭像" XPERL_CONF_ALL_PORTRAIT_DESC = "顯示所有頭像" XPERL_CONF_ALL_PORTRAIT3D = "3D 頭像" XPERL_CONF_ALL_PORTRAIT3D_DESC = "顯示所有3D頭像" XPERL_CONF_ALL_LEVEL = "等級" XPERL_CONF_ALL_LEVEL_DESC = "顯示所有等級" XPERL_CONF_ALL_ICON = "職業圖示" XPERL_CONF_ALL_ICON_DESC = "顯示所有職業圖示" XPERL_CONF_ALL_PVPFLAG = "PVP 標誌" XPERL_CONF_ALL_PVPFLAG_DESC = "顯示所有PVP狀態" XPERL_CONF_ALL_VALUES = "詳細生命法力值" XPERL_CONF_ALL_VALUES_DESC = "顯示所有生命法力值" XPERL_CONF_ALL_PERCENT = "生命法力百分比" XPERL_CONF_ALL_PERCENT_DESC = "顯示所有生命法力百分比" XPERL_CONF_ALL_WIDTHBONUS = "寬度調整" XPERL_CONF_ALL_WIDTHBONUS_DESC = "提供所有框架額外一次調整全部寬度功能" XPERL_CONF_GLOBAL_BORDERS = EMBLEM_BORDER -- "Borders" Generic WoW lozalization XPERL_CONF_GLOBAL_BORDERS_DESC = "設置所有邊框的顏色和透明度" XPERL_CONF_GLOBAL_BACKGROUND = BACKGROUND -- "Background" Generic WoW lozalization XPERL_CONF_GLOBAL_BACKGROUND_DESC = "設置所有框背景的顏色和透明度" XPERL_CONF_FRAME_TRANSPARENCY = "框透明度" XPERL_CONF_FRAME_TRANSPARENCY_DESC = "調整框的透明度" XPERL_CONF_TEXT_TRANSPARENCY = "文字透明度" XPERL_CONF_TEXT_TRANSPARENCY_DESC = "調整文字的透明度" XPERL_CONF_RAID_SCALE = "團隊框比例" XPERL_CONF_RAID_SCALE_DESC = "調整團隊框比例" XPERL_CONF_TARGET_SCALE = "目標框比例" XPERL_CONF_TARGET_SCALE_DESC = "調整目標框比例" XPERL_CONF_FOCUS_SCALE = "focus'框架比例" XPERL_CONF_FOCUS_SCALE_DESC = "調整focus'框架比例" XPERL_CONF_TARGETTARGET_SCALE = "目標的目標框比例" XPERL_CONF_TARGETTARGET_SCALE_DESC = "調整目標的目標框比例" XPERL_CONF_FOCUSTARGET_SCALE = "Focus's目標框比例" XPERL_CONF_FOCUSTARGET_SCALE_DESC = "調整Focus's目標框比例" XPERL_CONF_PETTARGET_SCALE = "寵物目標框比例" XPERL_CONF_PETTARGET_SCALE_DESC = "調整寵物目標框比例" XPERL_CONF_PLAYER_SCALE = "玩家框比例" XPERL_CONF_PLAYER_SCALE_DESC = "調整玩家框比例" XPERL_CONF_PARTY_SCALE = "隊友框比例" XPERL_CONF_PARTY_SCALE_DESC = "調整隊友框比例" XPERL_CONF_PARTYPET_SCALE = "隊友寵物框比例" XPERL_CONF_PARTYPET_SCALE_DESC = "調整隊友寵物框比例" XPERL_CONF_COLOUR_NAMES = "姓名按職業色系著色" XPERL_CONF_COLOUR_NAMES_DESC = "玩家的名字顏色匹配相應的職業顏色" XPERL_CONF_COLOUR_APPLYTOGUILDLIST = "套用至小隊列表" XPERL_CONF_COLOUR_APPLYTOGUILDLIST_DESC = "套用職業色系暱稱到小隊列表" XPERL_CONF_COLOUR_CLASSIC = "傳統的生命條顏色" XPERL_CONF_COLOUR_CLASSIC_DESC = "覆蓋所選生命條顏色,使用傳統的綠/紅色外觀" XPERL_CONF_COLOUR_CLASSBARS = "職業色彩生命條" XPERL_CONF_COLOUR_CLASSBARS_DESC = "將生命條以職業色來著色" XPERL_CONF_COLOUR_CLASSBARS_BRIGHT = "亮度" XPERL_CONF_COLOUR_CLASSBARS_BRIGHT_DESC = "調整使用生命條以職業色彩著色後的亮度" XPERL_CONF_COLOUR_HEALTHEMPTY = "空生命條" XPERL_CONF_COLOUR_HEALTHEMPTY_DESC = "改變所有空生命條的顏色" XPERL_CONF_COLOUR_HEALTHFULL = "滿生命條" XPERL_CONF_COLOUR_HEALTHFULL_DESC = "改變所有滿生命條的顏色" XPERL_CONF_COLOUR_MANA = MANA -- "Mana" Generic WoW localization XPERL_CONF_COLOUR_MANA_DESC = "改變所有魔法條的顏色" XPERL_CONF_COLOUR_ENERGY = ENERGY -- "Energy" Generic WoW localization XPERL_CONF_COLOUR_ENERGY_DESC = "改變所有能量條的顏色" XPERL_CONF_COLOUR_RAGE = RAGE -- "Rage" Generic WoW localization XPERL_CONF_COLOUR_RAGE_DESC = "改變所有怒氣條的顏色" XPERL_CONF_COLOUR_FOCUS = FOCUS -- "Focus" Generic WoW localization XPERL_CONF_COLOUR_FOCUS_DESC = "改變所有寵物鎖定目標條的顏色" XPERL_CONF_ALPHA = "透明度" XPERL_CONF_ALPHA_DESC = "改變透明度" XPERL_CONF_COLOUR_RESET_MAIN = RESET -- "Reset" Generic WoW localization XPERL_CONF_COLOUR_RESET_MAIN_DESC = "重置狀態條顏色為預設值" XPERL_CONF_COLOUR_FRIEND = "友好單位" XPERL_CONF_COLOUR_FRIEND_DESC = "設置友好單位的顏色(注意:對於玩家,名字按職業著色選項會覆蓋此設置)" XPERL_CONF_COLOUR_NEUTRAL = "中立單位" XPERL_CONF_COLOUR_NEUTRAL_DESC = "設置中立單位的顏色 (注意:對於玩家,名字按職業著色選項會覆蓋此設置)" XPERL_CONF_COLOUR_UNFRIENDLY = "非友好單位" XPERL_CONF_COLOUR_UNFRIENDLY_DESC = "設置非友好單位的顏色 (注意:對於玩家,名字按職業著色選項會覆蓋此設置)" XPERL_CONF_COLOUR_ENEMY = "敵對單位" XPERL_CONF_COLOUR_ENEMY_DESC = "設置敵對單位的顏色 (注意:對於玩家,名字按職業著色選項會覆蓋此設置)" XPERL_CONF_COLOUR_NONE = "無陣營單位" XPERL_CONF_COLOUR_NONE_DESC = "設置非PVP狀態的單位的顏色 (注意:對於玩家,名字按職業著色選項會覆蓋此設置)" XPERL_CONF_COLOUR_TAPPED = "已被攻擊單位" XPERL_CONF_COLOUR_TAPPED_DESC = "設置已被攻擊的單位的顏色" XPERL_CONF_COLOUR_RESET_REACTION = RESET -- "Reset" Generic WoW localization XPERL_CONF_COLOUR_RESET_REACTION_DESC = "重置所有顏色為預設值" XPERL_CONF_TARGET_COUNTERS = "目標計數器" XPERL_CONF_TARGET_COUNTERS_DESC = "計數以你或你的目標為目標的人" XPERL_CONF_TARGET_COUNTERSSELF = "以你為目標的治療者" XPERL_CONF_TARGET_COUNTERSSELF_DESC = "只包括以你為目標的治療職業" XPERL_CONF_TARGET_COUNTERSENEMY = "以你為目標的敵人" XPERL_CONF_TARGET_COUNTERSENEMY_DESC = "包括已知的以你為目標的敵人" XPERL_CONF_TARGET_SHOWCOUNTERS = "顯示計數器" XPERL_CONF_TARGET_SHOWCOUNTERS_DESC = "啟用顯示在玩家及目標頭像上的協力計數器" XPERL_CONF_TARGET_AGGROWARNING = "仇恨警告(-AGGRO-)" XPERL_CONF_TARGET_AGGROWARNING_DESC = "當有任何怪物以你為目標時(-AGGRO-)發出警告" XPERL_CONF_ASSIST_SCALE = "關注框比例" XPERL_CONF_ASSIST_SCALE_DESC = "改變關注框框的大小" XPERL_CONF_ASSIST_ALPHA = "關注框透明度" XPERL_CONF_ASSIST_ALPHA_DESC = "改變關注框的透明度" XPERL_CONF_ASSIST_BACKALPHA = "背景透明度" XPERL_CONF_ASSIST_BACKALPHA_DESC = "改變關注框的背景透明度" XPERL_CONF_RAIDHELP_ENABLE = "啟用" XPERL_CONF_RAIDHELP_ENABLE_DESC = "顯示坦克目標窗" XPERL_CONF_RAIDHELP_CTTARGETS = "使用 CTRA(或oRA)的MT目標" XPERL_CONF_RAIDHELP_CTTARGETS_DESC = "使用 CTRA或者oRA的坦克列表來代替內建的戰士目標" XPERL_CONF_RAIDHELP_NOAUTO = "不自定義 MT 列表" XPERL_CONF_RAIDHELP_NOAUTO_DESC = "當 CTRA/oRA 沒有定義 MT 名單時不要自動地創造戰士坦克名單" XPERL_CONF_RAIDHELP_GROWUP = "向上遞增" XPERL_CONF_RAIDHELP_GROWUP_DESC = "以向上遞增方式顯示 MT 列表" XPERL_CONF_RAIDHELP_THREATBAR = "威脅條" XPERL_CONF_RAIDHELP_THREATBAR_DESC = "在坦克目標窗顯示威脅條(如果你有安裝KTM)" XPERL_CONF_RAIDHELP_SCALEOTHER = "其他目標框比例" XPERL_CONF_RAIDHELP_SCALEOTHER_DESC = "改變非坦克目標框的比例" XPERL_CONF_RAIDHELP_SCALE = "目標框比例" XPERL_CONF_RAIDHELP_SCALE_DESC = "改變目標框的比例" XPERL_CONF_RAIDHELP_ALPHA = "目標框透明度" XPERL_CONF_RAIDHELP_ALPHA_DESC = "改變目標框的透明度" XPERL_CONF_RAIDHELP_BACKALPHA = "背景透明度" XPERL_CONF_RAIDHELP_BACKALPHA_DESC = "只改變目標框的背景透明度" XPERL_CONF_RAIDHELP_TOOLTIPS = "提示" XPERL_CONF_RAIDHELP_TOOLTIPS_DESC = "滑鼠劃過MT目標窗時顯示提示" XPERL_CONF_RAIDHELP_TOOLTIPS_TARGET = "目標提示" XPERL_CONF_RAIDHELP_TOOLTIPS_TARGET_DESC= "只顯示游標下的目標提示" XPERL_CONF_RAIDHELP_TOOLTIPS_TANK = "坦克提示" XPERL_CONF_RAIDHELP_TOOLTIPS_TANK_DESC = "只顯示游標下MT目標窗提示" XPERL_CONF_RAIDHELP_TOOLTIPS_BOTH = "兩者皆用" XPERL_CONF_RAIDHELP_TOOLTIPS_BOTH_DESC = "同時使用上述兩種提示方式" XPERL_CONF_RAIDHELP_UNITHEIGHT = "單位框高度" XPERL_CONF_RAIDHELP_UNITHEIGHT_DESC = "改變基礎單位框高度" XPERL_CONF_RAIDHELP_UNITWIDTH = "單位框寬度" XPERL_CONF_RAIDHELP_UNITWIDTH_DESC = "改變基礎單位框寬度" XPERL_CONF_RAIDHELP_MAXTANKS = "坦克編號" XPERL_CONF_RAIDHELP_MAXTANKS_DESC = "變更最多顯示主坦克數量" XPERL_CONF_RAIDHELP_HEALER_MODE = "治療者模式" XPERL_CONF_RAIDHELP_HEALER_MODE_DESC = "顯示生命損失值而不是當前的生命值" XPERL_CONF_RAIDHELP_HEALERMODE_DEFICIT = "損失值" XPERL_CONF_RAIDHELP_HEALERMODE_DEFICIT_DESC = "只顯示生命損失值" XPERL_CONF_RAIDHELP_HEALERMODE_DEFICITMAX = "損失值/最大值" XPERL_CONF_RAIDHELP_HEALERMODE_DEFICITMAX_DESC = "同時顯示生命損失值和最大值" XPERL_CONF_ADMIN_AUTOHIDESHOW = "自動隱藏/顯示" XPERL_CONF_ADMIN_AUTOHIDESHOW_DESC = "根據你在團隊中的等級自動隱藏或顯示團隊管理窗" XPERL_CONF_ADMIN_ALPHA = "透明度" XPERL_CONF_ADMIN_ALPHA_DESC = "設置 團隊管理及物品確認框架透明度" XPERL_CONF_ITEMCHECK_SCALE = "物品確認框尺寸" XPERL_CONF_ITEMCHECK_SCALE_DESC = "變更物品確認視窗的尺寸" XPERL_CONF_ADMIN_SCALE = "團隊管理尺寸" XPERL_CONF_ADMIN_SCALE_DESC = "變更團隊管理視窗尺寸" XPERL_CONF_ADDON_PLAYER = PLAYER XPERL_CONF_ADDON_PLAYER_DESC = "啟用"..XPerl_ShortProductName.."玩家模組" XPERL_CONF_ADDON_PLAYERBUFFS = "玩家 Buffs" XPERL_CONF_ADDON_PLAYERBUFFS_DESC = "使用玩家自己的 Buffs 框架" XPERL_CONF_ADDON_PET = PET XPERL_CONF_ADDON_PET_DESC = "啟用"..XPerl_ShortProductName.."玩家寵物模組" XPERL_CONF_ADDON_TARGET = TARGET XPERL_CONF_ADDON_TARGET_DESC = "啟用"..XPerl_ShortProductName.."目標模組" XPERL_CONF_ADDON_TARGETTARGET = "目標的目標" XPERL_CONF_ADDON_TARGETTARGET_DESC = "啟用"..XPerl_ShortProductName.."目標的目標模組" XPERL_CONF_ADDON_PARTY = PARTY XPERL_CONF_ADDON_PARTY_DESC = "啟用"..XPerl_ShortProductName.."隊伍模組" XPERL_CONF_ADDON_PARTYPET = "隊友寵物" XPERL_CONF_ADDON_PARTYPET_DESC = "啟用"..XPerl_ShortProductName.."隊友寵物模組" XPERL_CONF_ADDON_RAID = RAID XPERL_CONF_ADDON_RAID_DESC = "啟用"..XPerl_ShortProductName.."團隊模組" XPERL_CONF_ADDON_RAIDPETS = "團隊寵物" XPERL_CONF_ADDON_RAIDPETS_DESC = "啟用"..XPerl_ShortProductName.."團隊寵物插件" XPERL_CONF_ADDON_RAIDHELP = "團隊助手" XPERL_CONF_ADDON_RAIDHELP_DESC = "啟用"..XPerl_ShortProductName.."團隊助手模組" XPERL_CONF_ADDON_RAIDADMIN = "團隊管理" XPERL_CONF_ADDON_RAIDADMIN_DESC = "啟用"..XPerl_ShortProductName.."團隊管理模組" XPERL_CONF_ADDON_RAIDMONITOR = "團隊監視" XPERL_CONF_ADDON_RAIDMONITOR_DESC = "啟用"..XPerl_ShortProductName.."團隊監視插件\r法力條 & 施法監視" XPERL_CONF_ADDON_ARCANE = "施法條" XPERL_CONF_ADDON_ARCANE_DESC = "啟用"..XPerl_ShortProductName.."施法條. 如果你想顯示目標或隊員的施法條. 必須同時使用玩家以及寵物施法條" XPERL_CONF_ADDON_GRIMR = "Grim Reaper" XPERL_CONF_ADDON_GRIMR_DESC = "啟用Grim Reaper來追蹤團隊或隊伍成員的戰鬥事件. 提示窗另外顯示最近所受到的傷害和輸出。有助於判定死因; 輾壓, 爆擊等等." XPERL_CONF_RELOADUI = "重載插件" XPERL_CONF_RELOADUI_DESC = "重載用戶介面使設置生效" XPERL_CONF_MONITOR_ENABLE = "使用" XPERL_CONF_MONITOR_ENABLE_DESC = "啟用團隊監視" XPERL_CONF_MONITOR_PRIEST = "顯示 牧師" XPERL_CONF_MONITOR_PRIEST_DESC = "在團隊監視中顯示 牧師" XPERL_CONF_MONITOR_DRUID = "顯示 德魯伊" XPERL_CONF_MONITOR_DRUID_DESC = "在團隊監視中顯示 德魯伊" XPERL_CONF_MONITOR_SHAMAN = "顯示 薩滿" XPERL_CONF_MONITOR_SHAMAN_DESC = "在團隊監視中顯示 薩滿" XPERL_CONF_MONITOR_PALADIN = "顯示 聖騎士" XPERL_CONF_MONITOR_PALADIN_DESC = "在團隊監視中顯示 聖騎士" XPERL_CONF_MONITOR_MAGE = "顯示 法師" XPERL_CONF_MONITOR_MAGE_DESC = "在團隊監視中顯示 法師" XPERL_CONF_MONITOR_WARLOCK = "顯示 術士" XPERL_CONF_MONITOR_WARLOCK_DESC = "在團隊監視中顯示 術士" XPERL_CONF_MONITOR_HUNTER = "顯示 獵人" XPERL_CONF_MONITOR_HUNTER_DESC = "在團隊監視中顯示 獵人" XPERL_CONF_MONITOR_ROGUE = "顯示 盜賊" XPERL_CONF_MONITOR_ROGUE_DESC = "在團隊監視中顯示 盜賊" XPERL_CONF_MONITOR_WARRIOR = "顯示 戰士" XPERL_CONF_MONITOR_WARRIOR_DESC = "在團隊監視中顯示 戰士" XPERL_CONF_MONITOR_LOWMANA = "低法力" XPERL_CONF_MONITOR_LOWMANA_DESC = "設置低法力監視數值" XPERL_CONF_MONITOR_HIGHMANA = "高法力" XPERL_CONF_MONITOR_HIGHMANA_DESC = "設置高法力監視數值" XPERL_CONF_MONITOR_UNITWIDTH = "寬度" XPERL_CONF_MONITOR_UNITWIDTH_DESC = "調整單位寬度" XPERL_CONF_MONITOR_UNITHEIGHT = "高度" XPERL_CONF_MONITOR_UNITHEIGHT_DESC = "調整單位高度" XPERL_CONF_MONITOR_TARGETWIDTH = "目標寬度" XPERL_CONF_MONITOR_TARGETWIDTH_DESC = "調整目標條寬度" XPERL_CONF_MONITOR_GROWUP = "向上遞增" XPERL_CONF_MONITOR_GROWUP_DESC = "施法監視以向上遞增方式顯示" XPERL_CONF_MONITOR_SCALE = "比例" XPERL_CONF_MONITOR_SCALE_DESC = "設置施法監視框架比例" XPERL_CONF_MONITOR_ALPHA = "亮度" XPERL_CONF_MONITOR_ALPHA_DESC = "設置施法監視亮度等級" XPERL_CONF_MONITOR_BGALPHA = "背景透明度" XPERL_CONF_MONITOR_BGALPHA_DESC = "設置施法監視背景透明度" XPERL_CONF_MONITOR_TOOLTIPS = "提示" XPERL_CONF_MONITOR_TOOLTIPS_DESC = "啟用提示" XPERL_CONF_RAID_CUSTOM = "特定提醒" XPERL_CONF_RAID_CUSTOM_ENABLE = "啟用" XPERL_CONF_RAID_CUSTOM_ENABLE_DESC = "啟用特定提醒模組" XPERL_CONF_RAID_CUSTOM_CONFIG = "設定" XPERL_CONF_RAID_CUSTOM_CONFIG_DESC = "設定特定提醒模組" XPERL_CONF_RAID_CUSTOM_ALPHA = "透明度" XPERL_CONF_RAID_CUSTOM_ALPHA_DESC = "調校覆蓋icon的透明度" XPERL_CONF_RAID_CUSTOM_BLEND_BLEND = "漸變" XPERL_CONF_RAID_CUSTOM_BLEND_BLEND_DESC = "漸變模式" XPERL_CONF_RAID_CUSTOM_BLEND_ADD = "增加" XPERL_CONF_RAID_CUSTOM_BLEND_ADD_DESC = "增加模式" XPERL_CONF_RAID_CUSTOM_DEFAULTS = "預設" XPERL_CONF_RAID_CUSTOM_DEFAULTS_DESC = "還原特定提醒至預設值" XPERL_CONF_RAID_CUSTOM_NEW = "新加" XPERL_CONF_RAID_CUSTOM_NEW_DESC = "新加Debuff偵測" XPERL_CONF_RAID_CUSTOM_ZONE = "地區" XPERL_CONF_RAID_CUSTOM_SEARCH = "搜尋" end