--*************************************** -- zhTW Chinese Traditional -- 2007/05/24 艾娜羅沙@奧妮克希亞 -- 如拿本文修改,請保留本翻譯作者名,謝謝 -- 2008/3/30修訂 天明@眾星之子 --*************************************** if GetLocale() ~= "zhTW" then return end local media = LibStub("LibSharedMedia-2.0") --Event and Damage option values SCT.LOCALS.OPTION_EVENT101 = {name = "近戰傷害", tooltipText = "顯示你造成的近戰傷害"}; SCT.LOCALS.OPTION_EVENT102 = {name = "週期性傷害", tooltipText = "顯示你造成的週期性傷害"}; SCT.LOCALS.OPTION_EVENT103 = {name = "法術/技能傷害", tooltipText = "顯示你造成的法術/技能傷害"}; SCT.LOCALS.OPTION_EVENT104 = {name = "寵物傷害", tooltipText = "顯示你的寵物造成的傷害"}; SCT.LOCALS.OPTION_EVENT105 = {name = "彩色致命一擊", tooltipText = "以指定的色彩,顯示致命一擊傷害"}; SCT.LOCALS.OPTION_EVENT106 = {name = "中斷", tooltipText = "顯示你造成的施法中斷。"}; SCT.LOCALS.OPTION_EVENT107 = {name = "傷害護盾", tooltipText = "顯示你造成的傷害護盾傷害. 顏色以法術的類形作準"}; --Check Button option values SCT.LOCALS.OPTION_CHECK101 = { name = "啟用SCTD", tooltipText = "啟用或是停用SCT - Damage"}; SCT.LOCALS.OPTION_CHECK102 = { name = "標記傷害訊息", tooltipText = "在傷害訊息兩側添加'*'標記"}; SCT.LOCALS.OPTION_CHECK103 = { name = "法術類型", tooltipText = "顯示法術傷害的類型"}; SCT.LOCALS.OPTION_CHECK104 = { name = "法術名稱", tooltipText = "顯示造成傷害的法術/技能的名稱"}; SCT.LOCALS.OPTION_CHECK105 = { name = "抵抗", tooltipText = "顯示你被敵人抵抗了的傷害"}; SCT.LOCALS.OPTION_CHECK106 = { name = "目標名字", tooltipText = "顯示目標的名字"}; SCT.LOCALS.OPTION_CHECK107 = { name = "關閉WoW傷害顯示", tooltipText = "關閉WoW內建的傷害顯示。\n\n注意:此設置與遊戲選單“介面->進階”中的相關設定有一樣的功能。但WOW本身介面的設定更為詳盡。"}; SCT.LOCALS.OPTION_CHECK108 = { name = "僅限目標", tooltipText = "只顯示你對目前目標造成的傷害。除非多個目標的名字都一樣,否則AE效果不會顯示出來。"}; SCT.LOCALS.OPTION_CHECK109 = { name = "Show at Nameplates", tooltipText = "Enables or Disables attempting to show your damage over the nameplate of the mob you damage.\n\nEnemy nameplates must be on, you must be able to see the nameplate, and it will not work 100% of the time (AOE with same named mobs, etc...). If it does not work, damage appears in the normal configured position.\n\nDisabling can require a reloadUI to take effect.\n\n"}; SCT.LOCALS.OPTION_CHECK110 = { name = "使用SCT動畫", tooltipText = "使用SCT動畫效果顯示,而非以靜態訊息方式顯示"}; SCT.LOCALS.OPTION_CHECK111 = { name = "加重致命效果", tooltipText = "以「厚字體」顯示你造成的致命一擊或極效治療。關閉後,將以如+1236+的格式顯示"}; SCT.LOCALS.OPTION_CHECK112 = { name = "法術顏色", tooltipText = "以不同的顏色顯示不同類型的法術傷害(顏色不可更改)"}; SCT.LOCALS.OPTION_CHECK113 = { name = "傷害文字向下捲動", tooltipText = "傷害訊息向下捲動"}; SCT.LOCALS.OPTION_CHECK114 = { name = "簡寫式法術名", tooltipText = "啟動或是關閉簡寫式法術/技能名顯示(使用SCT的設定)"}; SCT.LOCALS.OPTION_CHECK115 = { name = "啟用SCTD 自訂事件", tooltipText = "啟用自訂事件, SCTD only"}; --Slider options values SCT.LOCALS.OPTION_SLIDER101 = { name="中心X坐標", minText="-600", maxText="600", tooltipText = "調整文字的水平位置"}; SCT.LOCALS.OPTION_SLIDER102 = { name="中心Y坐標", minText="-400", maxText="400", tooltipText = "調整文字的午直位置"}; SCT.LOCALS.OPTION_SLIDER103 = { name="淡出速度", minText="快", maxText="慢", tooltipText = "調整靜態訊息淡出的速度"}; SCT.LOCALS.OPTION_SLIDER104 = { name="字體大小", minText="小", maxText="大", tooltipText = "調整文字大小"}; SCT.LOCALS.OPTION_SLIDER105 = { name="透明度", minText="0%", maxText="100%", tooltipText = "調整文字透明度"}; SCT.LOCALS.OPTION_SLIDER106 = { name="HUD離中間距", minText="0", maxText="200", tooltipText = "控制HUD動畫效果和水平中央點的距離。對於想要訊息儘量靠中間顯示,但是想要調整和水平中間點離時使用。"}; SCT.LOCALS.OPTION_SLIDER107 = { name="傷害過濾", minText="0", maxText="500", tooltipText = "設定SCTD傷害顯示的門檻值. 可過濾掉少量的傷害,扣血效果...等等。"}; --Misc option values SCT.LOCALS.OPTION_MISC101 = {name="SCTD設定"..SCTD.Version}; --SCT.LOCALS.OPTION_MISC102 = {name="關閉", tooltipText = "儲存所有目前的設定,並關閉設定選單"}; SCT.LOCALS.OPTION_MISC103 = {name="SCTD", tooltipText = "打開SCT - Damage設定選單"}; SCT.LOCALS.OPTION_MISC104 = {name="傷害事件", tooltipText = ""}; SCT.LOCALS.OPTION_MISC105 = {name="顯示設定", tooltipText = ""}; SCT.LOCALS.OPTION_MISC106 = {name="框架設定", tooltipText = ""}; --Animation Types SCT.LOCALS.OPTION_SELECTION101 = { name="傷害字體", tooltipText = "選擇文字字體", table = media:List("font")}; SCT.LOCALS.OPTION_SELECTION102 = { name="傷害字體輪廓", tooltipText = "選擇文字輪廓類型", table = {[1] = "無",[2] = "細",[3] = "粗"}}; SCT.LOCALS.OPTION_SELECTION103 = { name="傷害動畫類型", tooltipText = "選擇動畫類型", table = {[1] = "垂直(預設)",[2] = "彩虹",[3] = "水平",[4] = "斜下",[5] = "斜上",[6] = "灑落", [7] = "HUD曲線", [8] = "HUD斜向"}}; SCT.LOCALS.OPTION_SELECTION104 = { name="傷害顯示方向", tooltipText = "選擇顯示方向為左或是右", table = {[1] = "交替",[2] = "傷害向左",[3] = "傷害向右", [4] = "全部向左", [5] = "全部向右"}}; SCT.LOCALS.OPTION_SELECTION105 = { name="文字對齊", tooltipText = "設定文字如何對齊。在使用HUD動畫或是垂直顯示時最有用。「HUD方式對齊」將使得左側文字為靠右對齊/右側文字為靠左對齊。", table = {[1] = "左",[2] = "置中",[3] = "右", [4] = "HUD方式對齊"}}; SCT.LOCALS.OPTION_SELECTION106 = { name="圖示對齊", tooltipText = "選擇圖示的方向", table = {[1] = "左", [2] = "右", [3] = "向內", [4] = "向外",}};