Index: ag_FrameTemplate.xml
===================================================================
--- ag_FrameTemplate.xml (revision 14804)
+++ ag_FrameTemplate.xml (working copy)
@@ -136,6 +136,7 @@
+
Index: ag_UnitClass.lua
===================================================================
--- ag_UnitClass.lua (revision 14804)
+++ ag_UnitClass.lua (working copy)
@@ -1384,7 +1384,7 @@
self.HitIndicator:SetTextColor(r, g, b)
self.HitIndicator:SetAlpha(0)
self.HitIndicator:Show()
- self.HitIndicator:SetPoint("CENTER",self.frame,"CENTER")
+ --self.HitIndicator:SetPoint("CENTER",self.frame,"CENTER")
aUF.feedback[self.name] = true
aUF:ScheduleRepeatingEvent("agUF_CombatSchedule",aUF.FeedbackUpdate, 0.05, aUF)
@@ -270,9 +270,7 @@
self.Portrait = CreateFrame("Button", frameName.."_Portrait", self.frame)
self.Portrait:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
-
- self.PortraitModel = CreateFrame("PlayerModel", frameName.."_PortraitModel", self.Portrait)
- self.PortraitModel:SetFrameLevel(self.Portrait:GetFrameLevel() + 1)
+ self.PortraitModel = getglobal(frameName.."_PortraitModel")
self.PortraitModel:SetPoint("CENTER", self.Portrait, "CENTER", 0, 0)
self.PortraitModel:SetScript("OnShow",function() this:SetCamera(0) end)
self.Portrait:SetAlpha(self.frame:GetAlpha())