Seasons
Comment: 'Go get the time for a year, D...'
Go get the time for a year, Do this:
Length of a day x Number of days for a season = Y
Y x 4 = 1 Year
Comment: '0 = Lat Deg 1 = Lat Min 2...'
0 = Lat Deg 1 = Lat Min 2 = Lat Sec
3 = Lon Deg 4 = Lon Min 5 = Lon Sec
6 = Random Season 7 = Choosen Season
8 = Time Remaining 9 = Year Action
Comment: 'Lattitude'
Lattitude
Comment: 'Longitude'
Longitude
Changing Season
Master Variable System
Polar
Choosing Season
Arctic
Tropic
Comments
Equator
Creating Unit with behavior
Actions
Set Polar Behavior
Setting A Year
Set Arctic Creating Invisibility
Fall Arctic
Spring Polar
Set Tropic Behaviors
Set Polar Creating Invisibility
Season 1
Choose Longitude and Lattitude
Summer Tropic
Choosen Season in Tropics
Set Polar Creating Recharge
Season 3
Fall Polar
Season 3A
Season 5
Invisibility Create
Season 5A
Summer Polar
Winter Polar
Season 1A
Spring Tropic
Summer Equator
Choosen Season in Polar
Summer Arctic
Season 7
Set Tropic Creating Invisibility
Season 7A
Set Tropic Creating Recharge
Set Arctic Behavior
Winter Tropic
Recharge Create
Choosen Season in Arctic
Winter Arctic
Set Arctic Creating Recharge
Fall Tropic
Spring Arctic
Recharge2
2
9
Invisibility03
1
-;Missile,Dead,Hidden
1
2
true
8
RechargeStart
9
1
Invisibility02
true
1
1
Invisibility04
1
Recharge3
1
1
0
Recharge1
-65
1
1
RechargeStart
1
Recharge2
1
0
RechargeNot
1
8
1
InvisibilityAll
Invisibility04
1
7
Recharge3
9
8
1
1
9
35
0
-;Missile,Dead,Hidden
RechargeStart
5
Invisibility03
2
Invisibility02
true
1
0
1
-;Missile,Dead,Hidden
9
7
1
RechargeAll
true
InvisibilityStart
0
Invisibility03
1
9
InvisibilityStart
7
7
InvisibilityNotime
1
1
RechargeStart
1
4
4
0
9
RechargeStart
2
Invisibility0
Invisibility02
1
Recharge2
0
2
Invisibility04
59
9
Invisibility04
Recharge2
RechargeAll
Recharge2
1
1
3
2
RechargeNot
InvisibilityStart
2
7
true
Recharge3
65
8
35
Invisibility02
Recharge2
-1
1
7
2
true
RechargeStart
1
Recharge2
5
0
Invisibility05
Recharge4
1
90
Invisibility02
9
1
Recharge3
Recharge1
InvisibilityStart
1
true
7
InvisibilityStart
-45
1
RechargeNot
7
1
17
1
1
1
Recharge3
1
0
0
4
Invisibility04
InvisibilityStart
1
35
3
0
RechargeStart
-45
1
Invisibility05
Invisibility0
-22
1
RechargeStart
1
InvisibilityStart
Invisibility04
1
RechargeStart
3
1
1
1
-;Missile,Dead,Hidden
true
RechargeStart
7
0
2
3
8
Invisibility03
7
2
RechargeStart
1.0
InvisibilityStart
0
2
5
8
8
8
Invisibility03
1
1
0
0
Recharge2
InvisibilityStart
true
true
6
true
1.0
1
Recharge1
9
8
1
4
8
Invisibility03
Invisibility02
1
true
8
1
Invisibility03
1
1
2
1
Recharge3
7
9
Recharge3
Recharge1
8
1
true
1
1
6
0
1
Recharge2
26
1
Recharge1
RechargeStart
8
RechargeStart
InvisibilityStart
35
Invisibility0
26
Invisibility03
1
Recharge1
1
8
1
7
0
Invisibility04
7
3
1
0
Invisibility04
1
Recharge3
InvisibilityNotime
1.0
0
true
RechargeStart
9
0
Recharge1
7
Recharge1
1
4
Invisibility02
1.0
Recharge2
Invisibility04
1
RechargeStart
8
1
8
4
Invisibility03
59
1.0
1.0
true
Recharge1
2
7
0
InvisibilityNotime
1
1
1
-;Missile,Dead,Hidden
0
5
true
true
RechargeStart
3
1
1
1
2
4
0
Recharge0
1
2
1
1
1
Invisibility03
1.0
1
RechargeStart
5
1
1
6
4
2
1
RechargeStart
1
1
true
1
1.0
7
7
-1
RechargeStart
7
0
Invisibility02
Recharge2
1
InvisibilityStart
1
8
59
RechargeStart
1
true
6
1
6
0
true
Invisibility02
-;Missile,Dead,Hidden
8
1
InvisibilityAll
InvisibilityStart
true
45
8
Recharge3
7
2
1
true
InvisibilityStart
1
8
InvisibilityStart
7
1
1
0
26
6
0
Invisibility03
6
1
0
0
1.0
Invisibility03
1
1
1
RechargeStart
Recharge2
1.0
6
5
7
1
8
1
1
RechargeStart
1
0
Invisibility04
Recharge3
Recharge4
26
0
Recharge3
1
Recharge3
1
1
1
InvisibilityAll
Invisibility03
1
8
Recharge1
7
8
8
5
1
1
1
0
0
7
1
8
1
8
1
7
0
5
true
8
8
17
1
1
1
1
1
5
5
7
1.0
1.0
6
true
1
1
1
1
6
1
6
-;Missile,Dead,Hidden
RechargeNot
1
Recharge2
6
2
7
8
1.0
7
RechargeStart
3
7
1
Recharge3
35
true
-23
Invisibility05
Invisibility03
1
2
1
3
Invisibility02
Recharge2
3
Invisibility02
2
true
Invisibility03
7
true
Recharge3
1
1
2
7
8
4
Recharge1
3
5
Invisibility03
Recharge2
InvisibilityStart
1
-;Missile,Dead,Hidden
8
8
Recharge1
-;Missile,Dead,Hidden
Invisibility02
26
true
Invisibility02
6
InvisibilityNotime
true
1
RechargeStart
Recharge1
8
Invisibility03
2
6
1
2
2
4
1
6
InvisibilityStart
1
Recharge2
6
Invisibility02
1
Recharge4
InvisibilityAll
8
1
RechargeStart
4
6
0
1
1
1
Recharge2
InvisibilityStart
Recharge0
true
4
1
Invisibility03
1
8
Invisibility04
InvisibilityNotime
4
0
0
Invisibility05
1
9
RechargeAll
1
Invisibility03
1
1
1
8
Recharge3
Invisibility04
InvisibilityStart
InvisibilityStart
Recharge4
-179
InvisibilityStart
2
Invisibility02
-;Missile,Dead,Hidden
7
InvisibilityStart
1
RechargeAll
InvisibilityStart
2
true
3
1
RechargeNot
1
1
Recharge3
8
true
8
1
true
Recharge2
2
1
InvisibilityStart
8
4
7
-90
Recharge2
3
InvisibilityStart
-;Missile,Dead,Hidden
1
4
1.0
Recharge3
Recharge1
Invisibility03
1
7
Invisibility04
Recharge1
2
Invisibility04
9
1
7
1
Recharge2
InvisibilityStart
1
1
7
1
2
8
1
7
Invisibility02
Recharge1
Recharge1
1
17
InvisibilityStart
1
1
0
1
Recharge0
true
Invisibility03
7
1
0
true
1
-44
0
5
1
InvisibilityAll
Recharge3
1
2
Recharge3
8
InvisibilityStart
Invisibility02
1
1
InvisibilityStart
3
7
180
true
0
8
3
3
1
1
Invisibility03
2
true
6
Invisibility02
7
Invisibility0
Recharge2
8
Invisibility02
9
1
1
true
true
0
1
0
true
1
0
6
1.0
true
1
1
0
1
7
1
1
Invisibility04
1
1
8
1
1
26
-;Missile,Dead,Hidden
-;Missile,Dead,Hidden
1
1
4
Recharge1
6
1
Invisibility03
1
Invisibility04
1
3
1
7
8
1
Recharge2
4
17
8
true
-;Missile,Dead,Hidden
1
8
8
Invisibility02
44
Invisibility04
RechargeStart
Invisibility05
Recharge3
2
9
8
Invisibility0
2
true
true
8
0
1
Invisibility03
1
7
1
9
8
1
9
1
1
InvisibilityStart
Recharge0
1
6
true
InvisibilityStart
-;Missile,Dead,Hidden
1
6
7
1
6
Recharge1
Recharge0
1.0
1
Invisibility04
8
8
0
1
6
1
9
6
17
Recharge2
7
4
2
-;Missile,Dead,Hidden
Recharge2
0
RechargeAll
9
1
3
26
90
Recharge2
6
1
8
RechargeStart
8
8
45
1
1.0
1
8
InvisibilityStart
1
6
true
59
Invisibility04
1
1.0
8
RechargeStart
1
1
Invisibility04
6
1.0
-;Missile,Dead,Hidden
5
4
1
1
1
1
Recharge3
Invisibility02
Recharge1
6
1
true
0
true
Invisibility04
RechargeStart
1
1
3
1
-90
4
8
22
2
6
1
0
Recharge4
RechargeStart
9
6
-;Missile,Dead,Hidden
6
5
-;Missile,Dead,Hidden
Recharge1
8
1
23
1
6
-;Missile,Dead,Hidden
Invisibility03
1.0
RechargeStart
1
1
1
1
Action Unit
Number of days/season
Action Unit
Action Unit
Action Unit
Action Unit
Action Unit
Length of a day
Action Unit
Action Unit
Clock Dialog Item
Seasons
Clock Dialog