//-------------------------------------------------------------------------------------------------- // Global Variables //-------------------------------------------------------------------------------------------------- unitgroup gv_hellbat; unitgroup gv_widowmine; unitgroup gv_loki; unitgroup gv_zeus; unitgroup gv_siegeTank; unitgroup gv_swarmHost; unitgroup gv_raptorling; unitgroup gv_ghost; unitgroup gv_queen; unitgroup gv_hybrid; unitgroup gv_selendis; unitgroup gv_dblZealot; void InitGlobals () { int init_i; int init_j; gv_hellbat = UnitGroupEmpty(); gv_widowmine = UnitGroupEmpty(); gv_loki = UnitGroupEmpty(); gv_zeus = UnitGroupEmpty(); gv_siegeTank = UnitGroupEmpty(); gv_swarmHost = UnitGroupEmpty(); gv_raptorling = UnitGroupEmpty(); gv_ghost = UnitGroupEmpty(); gv_queen = UnitGroupEmpty(); gv_hybrid = UnitGroupEmpty(); gv_selendis = UnitGroupEmpty(); gv_dblZealot = UnitGroupEmpty(); } //-------------------------------------------------------------------------------------------------- // Trigger Variables //-------------------------------------------------------------------------------------------------- trigger gt_UnitQueue; trigger gt_UnitQueue2; trigger gt_UnitQueue3; trigger gt_Hellbat; trigger gt_Hellbat2; trigger gt_Widowmine; trigger gt_Widowmine2; trigger gt_Loki; trigger gt_Loki2; trigger gt_Zeus; trigger gt_Zeus2; trigger gt_SiegeTank; trigger gt_SiegeTank2; trigger gt_SwarmHost; trigger gt_SwarmHost2; trigger gt_Raptorling; trigger gt_Raptorling2; trigger gt_Ghost; trigger gt_Ghost2; trigger gt_Queen; trigger gt_Queen2; trigger gt_Hybrid; trigger gt_Hybrid2; trigger gt_Selendis; trigger gt_Selendis2; trigger gt_DblZealot; trigger gt_DblZealot2; //-------------------------------------------------------------------------------------------------- // Trigger: Unit Queue //-------------------------------------------------------------------------------------------------- bool gt_UnitQueue_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } if ((UnitGetType(EventUnit()) == "GhostAcademy")) { if ((UnitGroupHasUnit(gv_ghost, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("BarracksTrain", 6)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("BarracksTrain", 7)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "SupplyDepot")) { if ((UnitGroupHasUnit(gv_siegeTank, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 0)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 1)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "Armory")) { if ((UnitGroupHasUnit(gv_zeus, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 13)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 4)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "Factory")) { if ((UnitGroupHasUnit(gv_hellbat, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 6)), c_orderQueueReplace); } if ((UnitGroupHasUnit(gv_widowmine, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 7)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("FactoryTrain", 5)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "FusionCore")) { if ((UnitGroupHasUnit(gv_loki, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("StarportTrain", 9)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("StarportTrain", 3)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "SpawningPool") && (UnitQueueItemCount(EventUnit(), 1) == 0)) { if ((UnitGroupHasUnit(gv_raptorling, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 17)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 0)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "SpineCrawler")) { if ((UnitGroupHasUnit(gv_queen, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 13)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 4)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "Gateway")) { if ((UnitGroupHasUnit(gv_dblZealot, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("GatewayTrain", 6)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("GatewayTrain", 0)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "TemplarArchive")) { if ((UnitGroupHasUnit(gv_hybrid, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 19)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 5)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "FleetBeacon")) { if ((UnitGroupHasUnit(gv_selendis, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("StargateTrain", 1)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("StargateTrain", 2)), c_orderQueueReplace); } } else { } if ((UnitGetType(EventUnit()) == "LurkerDen")) { if ((UnitGroupHasUnit(gv_swarmHost, EventUnit()) == true)) { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 11)), c_orderQueueReplace); } else { UnitIssueOrder(EventUnit(), Order(AbilityCommand("ZergTrain", 6)), c_orderQueueReplace); } } else { } return true; } //-------------------------------------------------------------------------------------------------- void gt_UnitQueue_Init () { gt_UnitQueue = TriggerCreate("gt_UnitQueue_Func"); TriggerAddEventUnitTrainProgress(gt_UnitQueue, null, c_unitProgressStageComplete); } //-------------------------------------------------------------------------------------------------- // Trigger: Unit Queue 2 //-------------------------------------------------------------------------------------------------- bool gt_UnitQueue2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } if ((UnitGetType(EventUnitProgressUnit()) == "GhostAcademy")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("BarracksTrain", 7)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "SupplyDepot")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("FactoryTrain", 1)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "Armory")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("FactoryTrain", 4)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "Factory")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("FactoryTrain", 5)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "FusionCore")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("StarportTrain", 3)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "SpawningPool")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("ZergTrain", 0)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "SpineCrawler")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("ZergTrain", 4)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "Gateway")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("GatewayTrain", 0)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "TemplarArchive")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("ZergTrain", 5)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "FleetBeacon")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("StargateTrain", 2)), c_orderQueueReplace); } else { } if ((UnitGetType(EventUnitProgressUnit()) == "LurkerDen")) { UnitIssueOrder(EventUnitProgressUnit(), Order(AbilityCommand("ZergTrain", 6)), c_orderQueueReplace); } else { } return true; } //-------------------------------------------------------------------------------------------------- void gt_UnitQueue2_Init () { gt_UnitQueue2 = TriggerCreate("gt_UnitQueue2_Func"); TriggerAddEventUnitConstructProgress(gt_UnitQueue2, null, c_unitProgressStageComplete); } //-------------------------------------------------------------------------------------------------- // Trigger: Unit Queue 3 //-------------------------------------------------------------------------------------------------- bool gt_UnitQueue3_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupLoopBegin(UnitGroup("GhostAcademy", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_ghost, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("BarracksTrain", 6)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("BarracksTrain", 7)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("SupplyDepot", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_siegeTank, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 0)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 1)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("Armory", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_zeus, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 13)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 4)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("Factory", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_hellbat, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 6)), c_orderQueueReplace); } if ((UnitGroupHasUnit(gv_widowmine, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 7)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("FactoryTrain", 5)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("FusionCore", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_loki, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("StarportTrain", 9)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("StarportTrain", 3)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("SpawningPool", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_raptorling, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 17)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 0)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("SpineCrawler", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_queen, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 13)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 4)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("Gateway", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_dblZealot, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("GatewayTrain", 6)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("GatewayTrain", 0)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("TemplarArchive", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_hybrid, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 19)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 5)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("FleetBeacon", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_selendis, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("StargateTrain", 1)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("StargateTrain", 2)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); UnitGroupLoopBegin(UnitGroup("LurkerDen", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)); for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) { if ((UnitQueueItemCount(UnitGroupLoopCurrent(), 1) == 0)) { if ((UnitGroupHasUnit(gv_swarmHost, UnitGroupLoopCurrent()) == true)) { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 11)), c_orderQueueReplace); } else { UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("ZergTrain", 6)), c_orderQueueReplace); } } else { } } UnitGroupLoopEnd(); return true; } //-------------------------------------------------------------------------------------------------- void gt_UnitQueue3_Init () { gt_UnitQueue3 = TriggerCreate("gt_UnitQueue3_Func"); TriggerAddEventTimePeriodic(gt_UnitQueue3, 10.0, c_timeGame); } //-------------------------------------------------------------------------------------------------- // Trigger: Hellbat //-------------------------------------------------------------------------------------------------- bool gt_Hellbat_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_hellbat, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Hellbat_Init () { gt_Hellbat = TriggerCreate("gt_Hellbat_Func"); TriggerAddEventUnitAbility(gt_Hellbat, null, AbilityCommand("FactoryTrain", 6), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Hellbat 2 //-------------------------------------------------------------------------------------------------- bool gt_Hellbat2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_hellbat, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Hellbat2_Init () { gt_Hellbat2 = TriggerCreate("gt_Hellbat2_Func"); TriggerAddEventUnitAbility(gt_Hellbat2, null, AbilityCommand("FactoryTrain", 5), c_unitAbilStageAll, false); TriggerAddEventUnitAbility(gt_Hellbat2, null, AbilityCommand("FactoryTrain", 7), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Widow Mine //-------------------------------------------------------------------------------------------------- bool gt_Widowmine_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_widowmine, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Widowmine_Init () { gt_Widowmine = TriggerCreate("gt_Widowmine_Func"); TriggerAddEventUnitAbility(gt_Widowmine, null, AbilityCommand("FactoryTrain", 7), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Widow Mine 2 //-------------------------------------------------------------------------------------------------- bool gt_Widowmine2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_widowmine, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Widowmine2_Init () { gt_Widowmine2 = TriggerCreate("gt_Widowmine2_Func"); TriggerAddEventUnitAbility(gt_Widowmine2, null, AbilityCommand("FactoryTrain", 5), c_unitAbilStageAll, false); TriggerAddEventUnitAbility(gt_Widowmine2, null, AbilityCommand("FactoryTrain", 6), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Loki //-------------------------------------------------------------------------------------------------- bool gt_Loki_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_loki, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Loki_Init () { gt_Loki = TriggerCreate("gt_Loki_Func"); TriggerAddEventUnitAbility(gt_Loki, null, AbilityCommand("StarportTrain", 9), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Loki 2 //-------------------------------------------------------------------------------------------------- bool gt_Loki2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_loki, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Loki2_Init () { gt_Loki2 = TriggerCreate("gt_Loki2_Func"); TriggerAddEventUnitAbility(gt_Loki2, null, AbilityCommand("StarportTrain", 3), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Zeus //-------------------------------------------------------------------------------------------------- bool gt_Zeus_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_zeus, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Zeus_Init () { gt_Zeus = TriggerCreate("gt_Zeus_Func"); TriggerAddEventUnitAbility(gt_Zeus, null, AbilityCommand("FactoryTrain", 13), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Zeus 2 //-------------------------------------------------------------------------------------------------- bool gt_Zeus2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_zeus, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Zeus2_Init () { gt_Zeus2 = TriggerCreate("gt_Zeus2_Func"); TriggerAddEventUnitAbility(gt_Zeus2, null, AbilityCommand("FactoryTrain", 4), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Swarm Host //-------------------------------------------------------------------------------------------------- bool gt_SwarmHost_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_swarmHost, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_SwarmHost_Init () { gt_SwarmHost = TriggerCreate("gt_SwarmHost_Func"); TriggerAddEventUnitAbility(gt_SwarmHost, null, AbilityCommand("ZergTrain", 11), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Swarm Host 2 //-------------------------------------------------------------------------------------------------- bool gt_SwarmHost2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_swarmHost, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_SwarmHost2_Init () { gt_SwarmHost2 = TriggerCreate("gt_SwarmHost2_Func"); TriggerAddEventUnitAbility(gt_SwarmHost2, null, AbilityCommand("ZergTrain", 6), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Raptorling //-------------------------------------------------------------------------------------------------- bool gt_Raptorling_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_raptorling, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Raptorling_Init () { gt_Raptorling = TriggerCreate("gt_Raptorling_Func"); TriggerAddEventUnitAbility(gt_Raptorling, null, AbilityCommand("ZergTrain", 17), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Raptorling 2 //-------------------------------------------------------------------------------------------------- bool gt_Raptorling2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_raptorling, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Raptorling2_Init () { gt_Raptorling2 = TriggerCreate("gt_Raptorling2_Func"); TriggerAddEventUnitAbility(gt_Raptorling2, null, AbilityCommand("ZergTrain", 0), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Ghost //-------------------------------------------------------------------------------------------------- bool gt_Ghost_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_ghost, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Ghost_Init () { gt_Ghost = TriggerCreate("gt_Ghost_Func"); TriggerAddEventUnitAbility(gt_Ghost, null, AbilityCommand("BarracksTrain", 6), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Ghost 2 //-------------------------------------------------------------------------------------------------- bool gt_Ghost2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_ghost, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Ghost2_Init () { gt_Ghost2 = TriggerCreate("gt_Ghost2_Func"); TriggerAddEventUnitAbility(gt_Ghost2, null, AbilityCommand("BarracksTrain", 7), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Siege Tank //-------------------------------------------------------------------------------------------------- bool gt_SiegeTank_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_siegeTank, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_SiegeTank_Init () { gt_SiegeTank = TriggerCreate("gt_SiegeTank_Func"); TriggerAddEventUnitAbility(gt_SiegeTank, null, AbilityCommand("FactoryTrain", 0), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Siege Tank 2 //-------------------------------------------------------------------------------------------------- bool gt_SiegeTank2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_siegeTank, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_SiegeTank2_Init () { gt_SiegeTank2 = TriggerCreate("gt_SiegeTank_Func"); TriggerAddEventUnitAbility(gt_SiegeTank2, null, AbilityCommand("FactoryTrain", 1), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Queen //-------------------------------------------------------------------------------------------------- bool gt_Queen_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_queen, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Queen_Init () { gt_Queen = TriggerCreate("gt_Queen_Func"); TriggerAddEventUnitAbility(gt_Queen, null, AbilityCommand("ZergTrain", 13), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Queen 2 //-------------------------------------------------------------------------------------------------- bool gt_Queen2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_queen, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Queen2_Init () { gt_Queen2 = TriggerCreate("gt_Queen2_Func"); TriggerAddEventUnitAbility(gt_Queen2, null, AbilityCommand("ZergTrain", 4), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Hybrid //-------------------------------------------------------------------------------------------------- bool gt_Hybrid_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_hybrid, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Hybrid_Init () { gt_Hybrid = TriggerCreate("gt_Hybrid_Func"); TriggerAddEventUnitAbility(gt_Hybrid, null, AbilityCommand("ZergTrain", 19), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Hybrid 2 //-------------------------------------------------------------------------------------------------- bool gt_Hybrid2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_hybrid, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Hybrid2_Init () { gt_Hybrid2 = TriggerCreate("gt_Hybrid_Func"); TriggerAddEventUnitAbility(gt_Hybrid2, null, AbilityCommand("ZergTrain", 5), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Selendis //-------------------------------------------------------------------------------------------------- bool gt_Selendis_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_selendis, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Selendis_Init () { gt_Selendis = TriggerCreate("gt_Selendis_Func"); TriggerAddEventUnitAbility(gt_Selendis, null, AbilityCommand("StargateTrain", 1), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Selendis 2 //-------------------------------------------------------------------------------------------------- bool gt_Selendis2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_selendis, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_Selendis2_Init () { gt_Selendis2 = TriggerCreate("gt_Selendis_Func"); TriggerAddEventUnitAbility(gt_Selendis2, null, AbilityCommand("StargateTrain", 2), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Double Zealot //-------------------------------------------------------------------------------------------------- bool gt_DblZealot_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupAdd(gv_dblZealot, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_DblZealot_Init () { gt_DblZealot = TriggerCreate("gt_DblZealot_Func"); TriggerAddEventUnitAbility(gt_DblZealot, null, AbilityCommand("GatewayTrain", 6), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger: Double Zealot 2 //-------------------------------------------------------------------------------------------------- bool gt_DblZealot2_Func (bool testConds, bool runActions) { // Actions if (!runActions) { return true; } UnitGroupRemove(gv_dblZealot, EventUnit()); return true; } //-------------------------------------------------------------------------------------------------- void gt_DblZealot2_Init () { gt_DblZealot2 = TriggerCreate("gt_DblZealot_Func"); TriggerAddEventUnitAbility(gt_DblZealot2, null, AbilityCommand("GatewayTrain", 0), c_unitAbilStageAll, false); } //-------------------------------------------------------------------------------------------------- // Trigger Initialization //-------------------------------------------------------------------------------------------------- void InitTriggers () { gt_UnitQueue_Init(); gt_UnitQueue2_Init(); gt_UnitQueue3_Init(); gt_Hellbat_Init(); gt_Hellbat2_Init(); gt_Widowmine_Init(); gt_Widowmine2_Init(); gt_Loki_Init(); gt_Loki2_Init(); gt_Zeus_Init(); gt_Zeus2_Init(); gt_SiegeTank_Init(); gt_SiegeTank2_Init(); gt_SwarmHost_Init(); gt_SwarmHost2_Init(); gt_Raptorling_Init(); gt_Raptorling2_Init(); gt_Ghost_Init(); gt_Ghost2_Init(); gt_Queen_Init(); gt_Queen2_Init(); gt_Hybrid_Init(); gt_Hybrid2_Init(); gt_Selendis_Init(); gt_Selendis2_Init(); gt_DblZealot_Init(); gt_DblZealot2_Init(); }