[LocalizedData/GameStrings.txt]Abil/Name/Barrier=Barriera [LocalizedData/GameStrings.txt]Abil/Name/BurrowRoachDown2=Rintanamento [LocalizedData/GameStrings.txt]Abil/Name/BurrowRoachUp2=Riemergi [LocalizedData/GameStrings.txt]Abil/Name/CarrierReleaseInterceptors=Rilascio Intercettori [LocalizedData/GameStrings.txt]Abil/Name/CausticSpray=Spruzzo caustico [LocalizedData/GameStrings.txt]Abil/Name/CycloneLockOn=Aggancio tattico [LocalizedData/GameStrings.txt]Abil/Name/DehakaLeap2=Rampino [LocalizedData/GameStrings.txt]Abil/Name/Disintegration=Disintegrazione [LocalizedData/GameStrings.txt]Abil/Name/EmergencyRepair=Ripristino di emergenza [LocalizedData/GameStrings.txt]Abil/Name/EmergencyRepair2=Ripristino di emergenza [LocalizedData/GameStrings.txt]Abil/Name/FungalGrowth2=Bile corrosiva [LocalizedData/GameStrings.txt]Abil/Name/LocustDive=Tuffo [LocalizedData/GameStrings.txt]Abil/Name/LurkerAspectMP2=Evolvi in Criptolisca [LocalizedData/GameStrings.txt]Abil/Name/PlogisterAspect=Evolvi in Distruttore [LocalizedData/GameStrings.txt]Abil/Name/PlogisterAspectFromBurrowed=Evolvi in Distruttore [LocalizedData/GameStrings.txt]Abil/Name/PsiStorm2=Supernova purificante [LocalizedData/GameStrings.txt]Abil/Name/SJHyperionBlink=Salto tattico [LocalizedData/GameStrings.txt]Abil/Name/SpawnLocustsTargeted=Rilascia locuste [LocalizedData/GameStrings.txt]Abil/Name/StasisMine=Trappola di stasi [LocalizedData/GameStrings.txt]Abil/Name/WildMutation=Frenesia [LocalizedData/GameStrings.txt]Behavior/Name/CycloneApplyRange=Agganciato [LocalizedData/GameStrings.txt]Behavior/Name/CycloneDummy=Ciclone [LocalizedData/GameStrings.txt]Behavior/Name/DefensiveMatrix=Barriera [LocalizedData/GameStrings.txt]Behavior/Name/DefensiveMatrixDummy=Barriera [LocalizedData/GameStrings.txt]Behavior/Name/EmergencyRepair=Riparazione di emergenza [LocalizedData/GameStrings.txt]Behavior/Name/EMPDecloak2=Revalation Decloak [LocalizedData/GameStrings.txt]Behavior/Name/GrappleTentacle=Rampino [LocalizedData/GameStrings.txt]Behavior/Name/ImmuneToDamage=Immune ai danni [LocalizedData/GameStrings.txt]Behavior/Name/InterceptorTimedLife=Intercettore a tempo [LocalizedData/GameStrings.txt]Behavior/Name/NydusResistance=Verme Nydus invulnerabile [LocalizedData/GameStrings.txt]Behavior/Name/PsiStorm2=Supernova [LocalizedData/GameStrings.txt]Behavior/Name/SiegeTank=Pick me up [LocalizedData/GameStrings.txt]Behavior/Name/SiegeTankValidatePickup=Validate pickup [LocalizedData/GameStrings.txt]Behavior/Name/StasisCloak=Trappola nascosta [LocalizedData/GameStrings.txt]Behavior/Name/TempestBehavior=Disintegrazione in corso [LocalizedData/GameStrings.txt]Behavior/Name/UnitUnderStasis=Unità bloccata [LocalizedData/GameStrings.txt]Behavior/Tooltip/EMPDecloak2=Target was recently hit by an EMP Round, making it unable to cloak for a short duration. [LocalizedData/GameStrings.txt]Behavior/Tooltip/PsiStorm2=Il bersaglio è stato recentemente purificato. [LocalizedData/GameStrings.txt]Button/Name/Barrier=Barriera [LocalizedData/GameStrings.txt]Button/Name/BuildCyclone=Costruisci Ciclone [LocalizedData/GameStrings.txt]Button/Name/BurrowLurkerMP2=Sotterra la Criptolisca [LocalizedData/GameStrings.txt]Button/Name/Cancel2=Cancella [LocalizedData/GameStrings.txt]Button/Name/CausticSpray=Spruzzo caustico [LocalizedData/GameStrings.txt]Button/Name/Disintegration=Disintegrazione [LocalizedData/GameStrings.txt]Button/Name/EmergencyRepair=Usa la riparazione di emergenza [LocalizedData/GameStrings.txt]Button/Name/EvolveFlyingLocusts=Evolvi Locuste volanti [LocalizedData/GameStrings.txt]Button/Name/EvolveSeismicSpines=Evolvi Spine sismiche [LocalizedData/GameStrings.txt]Button/Name/Frenzy2=Frenesia [LocalizedData/GameStrings.txt]Button/Name/FungalGrowth2=Bile corrosiva [LocalizedData/GameStrings.txt]Button/Name/Grapple=Rampino [LocalizedData/GameStrings.txt]Button/Name/HyperflightRotors=Motori potenziati [LocalizedData/GameStrings.txt]Button/Name/LockOn=Aggancio tattico [LocalizedData/GameStrings.txt]Button/Name/LurkerDenMP2=Evolvi in Antro delle Criptolisca [LocalizedData/GameStrings.txt]Button/Name/LurkerMP2=Evolvi in Criptolisca [LocalizedData/GameStrings.txt]Button/Name/Marauder2=Addestra HERC [LocalizedData/GameStrings.txt]Button/Name/PlogisterAspect=Evolvi in Distruttore [LocalizedData/GameStrings.txt]Button/Name/PsiStorm2=Supernova purificante [LocalizedData/GameStrings.txt]Button/Name/ReleaseInterceptors=Rilascio intercettori [LocalizedData/GameStrings.txt]Button/Name/ResearchARCGun=Ricerca Reattore Ark [LocalizedData/GameStrings.txt]Button/Name/ResearchARCGun2=Reattore Ark [LocalizedData/GameStrings.txt]Button/Name/ResearchHyperflightRotors=Ricerca Motori potenziati [LocalizedData/GameStrings.txt]Button/Name/Sentry2=Evoca Disgregatore [LocalizedData/GameStrings.txt]Button/Name/SJHyperionBlink=Salto tattico [LocalizedData/GameStrings.txt]Button/Name/StasisMine=Trappola di stasi [LocalizedData/GameStrings.txt]Button/Name/TargetingOptics=Ricerca Sensori di puntamento [LocalizedData/GameStrings.txt]Button/Tooltip/Barrier=L'Immortale riceve 200 punti scudo addizionali per 3 secondi. [LocalizedData/GameStrings.txt]Button/Tooltip/BurrowLurkerMP=Sotterra la Criptolisca , permettendole di attaccare. [LocalizedData/GameStrings.txt]Button/Tooltip/BurrowLurkerMP2=Fai riemergere la Criptolisca. [LocalizedData/GameStrings.txt]Button/Tooltip/Cancel2=Thor smette immediatamente di ripararsi , permettendogli di compiere altre azioni. [LocalizedData/GameStrings.txt]Button/Tooltip/CausticSpray=Causa 6 danni al secondo ad un bersaglio di terra. Dopo 6 secondi , il danno aumenta a 25. [LocalizedData/GameStrings.txt]Button/Tooltip/Cyclone=Mobile assault drone. Can use Lock On to quickly fire while moving.Can attack ground and air units. [LocalizedData/GameStrings.txt]Button/Tooltip/Disintegration=Causes 500 damage over 50 seconds to a target unit or structure. [LocalizedData/GameStrings.txt]Button/Tooltip/Disruptor=Powerful area control unit.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/EmergencyRepair=Temporarily disables the Thor to repair itself. [LocalizedData/GameStrings.txt]Button/Tooltip/EvolveFlyingLocusts=Swarm Hosts will spawn flying Locusts. Flying Locusts must swoop down to attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/EvolveSeismicSpines=Increase the attack range of Lurkers by +3. [LocalizedData/GameStrings.txt]Button/Tooltip/Frenzy2=All friendly units in the area of effect gain +5 damage for 15 seconds. [LocalizedData/GameStrings.txt]Button/Tooltip/FungalGrowth2=Fires a projectile into the air, that takes 3 seconds to land at the target location. Deals 60 damage to all units in an area of effect. Can destroy Force Fields. [LocalizedData/GameStrings.txt]Button/Tooltip/Grapple=The HERC can target any unit, friend or foe, and pull itself toward that unit. [LocalizedData/GameStrings.txt]Button/Tooltip/HERC=Front-line infantry. Can use Grapple.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/HyperflightRotors=Increases the movement speed of Banshees. [LocalizedData/GameStrings.txt]Button/Tooltip/Immortal=Assault strider. Can use Barrier to gain extra shield for a short time.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/LockOn=The Cyclone can lock onto a target to gain additional attack range. [LocalizedData/GameStrings.txt]Button/Tooltip/LocustMPFlyer=Timed life creature. Swoops down to attack targets.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerDenMP2=Allows Lurkers to be morphed from Hydralisks. [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerMP2=Long range artillery unit. Deals damage in a line. Can be upgraded with Seismic Spines, increasing it's attack range. [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerMPEgg=This cocoon contains a Hydralisk that is morphing into a Lurker. [LocalizedData/GameStrings.txt]Button/Tooltip/Plogister=Assault unit. Can launch Corrosive Bile to damage air and ground targets in a small area.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/PlogisterAspect=Heavy assault unit. Can launch Corrosive Bile to damage air and ground units in a small area. [LocalizedData/GameStrings.txt]Button/Tooltip/PlogisterEgg=This cocoon contains a Roach that is morphing into a Ravager. [LocalizedData/GameStrings.txt]Button/Tooltip/PsiStorm2=The Disruptor switches into Energy mode, becoming invulnerable for 4 seconds. Once the duration finishes, it does 120 damage in a small area of effect. [LocalizedData/GameStrings.txt]Button/Tooltip/ReleaseInterceptors=Sends all Interceptors to attack a target unit or point. Interceptors stay and fight in the area and time out after 60 seconds. [LocalizedData/GameStrings.txt]Button/Tooltip/ResearchARCGun=Allows the HERC's attack to deal splash damage to nearby units. [LocalizedData/GameStrings.txt]Button/Tooltip/ResearchARCGun2=HERC's attack deals splash damage to nearby units. [LocalizedData/GameStrings.txt]Button/Tooltip/ResearchHyperflightRotors=Increases the Banshee's movement speed. [LocalizedData/GameStrings.txt]Button/Tooltip/Sentry2=Powerful area control unit.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/SJHyperionBlink=Teleports the Battlecruiser anywhere on the map that you have vision. [LocalizedData/GameStrings.txt]Button/Tooltip/StasisMine=Places a trap that if triggered puts all nearby units into a second stasis. [LocalizedData/GameStrings.txt]Button/Tooltip/SummonNydusWorm=Summons a Nydus Worm at the target location.Friendly ground units can use a Nydus Worm to instantly travel to any other Nydus Worm or Nydus Network owned by the player. Grows creep used to feed nearby Zerg structures. Nydus Worms are invulnerable until they come out of the ground.Bonus: Zerg move faster on creep. [LocalizedData/GameStrings.txt]Button/Tooltip/SwarmHostMP=Siege unit that attacks by spawning Locust minions.Locusts can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/TargetingOptics=Increases Cyclone's Lock On range by 3. [LocalizedData/GameStrings.txt]Button/Tooltip/Tempest=Siege artillery craft. Attacks from long range.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/Thor=Heavy assault mech. Can Repair itself.Can attack ground and air units. [LocalizedData/GameStrings.txt]DocInfo/DescLong=A fanmade extension mod with the units and changes planned for LotV ladder. [LocalizedData/GameStrings.txt]DocInfo/DescShort=Any [LocalizedData/GameStrings.txt]DocInfo/Name=LotV Custom - Unofficial Fan Alpha [LocalizedData/GameStrings.txt]DocInfo/PatchNote001=First release. [LocalizedData/GameStrings.txt]DocInfo/PatchNote002=TERRAN [LocalizedData/GameStrings.txt]DocInfo/PatchNote003= [LocalizedData/GameStrings.txt]DocInfo/PatchNote004=- Cyclone: Cost reduced to 150/150. [LocalizedData/GameStrings.txt]DocInfo/PatchNote005=- Factory: Button name for Cyclone fixed; hotkey changed to C. [LocalizedData/GameStrings.txt]DocInfo/PatchNote006=- HERC: Splash damage will no longer hit air units. [LocalizedData/GameStrings.txt]DocInfo/PatchNote007= Can now target Colossi with Grapple. [LocalizedData/GameStrings.txt]DocInfo/PatchNote008= [LocalizedData/GameStrings.txt]DocInfo/PatchNote009=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote010= [LocalizedData/GameStrings.txt]DocInfo/PatchNote011=- Corruptor: Ordering a group to use Caustic Spray will make them all use it at once. [LocalizedData/GameStrings.txt]DocInfo/PatchNote012=- Hydralisk: Morph to Lurker can be cancelled. [LocalizedData/GameStrings.txt]DocInfo/PatchNote013=- Lurker: The unit is no longer able to move through Force Fields. [LocalizedData/GameStrings.txt]DocInfo/PatchNote014= Movement speed reduced to 2.95. [LocalizedData/GameStrings.txt]DocInfo/PatchNote015=- Ravager: The unit has now selection preference over Roaches. [LocalizedData/GameStrings.txt]DocInfo/PatchNote016= Corrosive Bile ground marker increased; Damage area reduced to 1.25. [LocalizedData/GameStrings.txt]DocInfo/PatchNote017=- Roach: Morph to Ravager can be cancelled; hotkey changed to V. [LocalizedData/GameStrings.txt]DocInfo/PatchNote018= Can no longer morph to Ravager while burrowed. [LocalizedData/GameStrings.txt]DocInfo/PatchNote019= [LocalizedData/GameStrings.txt]DocInfo/PatchNote020=PROTOSS [LocalizedData/GameStrings.txt]DocInfo/PatchNote021= [LocalizedData/GameStrings.txt]DocInfo/PatchNote022=- Carrier: Ordering a group to use Release Interceptors will make them all use it at once. [LocalizedData/GameStrings.txt]DocInfo/PatchNote023=- Disruptor: No longer selected in groups with Sentries. [LocalizedData/GameStrings.txt]DocInfo/PatchNote024= Can no longer be loaded into a Warp Prism with Purification Nova activated. [LocalizedData/GameStrings.txt]DocInfo/PatchNote025= Should no longer stop moving when Purification Nova is activated. [LocalizedData/GameStrings.txt]DocInfo/PatchNote026= Purification Nova no longer deals friendly fire damage to other Disruptors. [LocalizedData/GameStrings.txt]DocInfo/PatchNote027= Unit radius increased to 0.75 (same as Archon). [LocalizedData/GameStrings.txt]DocInfo/PatchNote028=- Oracle: Stasis Ward effective radius increased to 6. [LocalizedData/GameStrings.txt]DocInfo/PatchNote029=- Tempest: Disintegration hotkey set to D; No longer need to stop completely to cast it. [LocalizedData/GameStrings.txt]DocInfo/PatchNote030=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote031= [LocalizedData/GameStrings.txt]DocInfo/PatchNote032=- Added support for Spanish language. [LocalizedData/GameStrings.txt]DocInfo/PatchNote033=- Improved hotkey consistency through all supported languages. [LocalizedData/GameStrings.txt]DocInfo/PatchNote034=- Several small UI and tooltip improvements and fixes. [LocalizedData/GameStrings.txt]DocInfo/PatchNote035=- Several score values adjusted. [LocalizedData/GameStrings.txt]DocInfo/PatchNote036= [LocalizedData/GameStrings.txt]DocInfo/PatchNote037=TERRAN [LocalizedData/GameStrings.txt]DocInfo/PatchNote038= [LocalizedData/GameStrings.txt]DocInfo/PatchNote039=- Battlecruiser: Now takes 8 seconds to appear at the target location of a Tactical Jump. [LocalizedData/GameStrings.txt]DocInfo/PatchNote040= Tactical Jump hotkey changed to T. [LocalizedData/GameStrings.txt]DocInfo/PatchNote041=- Cyclone: Lock On ability's maximum shooting range increased. Upgrade increases cast range. [LocalizedData/GameStrings.txt]DocInfo/PatchNote042= Selecting and keeping a target should be more stable now. [LocalizedData/GameStrings.txt]DocInfo/PatchNote043=- Factory: Build Cyclone hotkey changed to O. [LocalizedData/GameStrings.txt]DocInfo/PatchNote044=- HERC: Weapon upgrade bonus increased to +3 per level. [LocalizedData/GameStrings.txt]DocInfo/PatchNote045= [LocalizedData/GameStrings.txt]DocInfo/PatchNote046=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote047= [LocalizedData/GameStrings.txt]DocInfo/PatchNote048=- Ravager: Burrowed Ravagers are no longer selected in groups with burrowed Roaches. [LocalizedData/GameStrings.txt]DocInfo/PatchNote049= Corrosive Bile damage changed to 60. [LocalizedData/GameStrings.txt]DocInfo/PatchNote050=- Swarm Host: Flying Locusts no longer display a different weapon cooldown. [LocalizedData/GameStrings.txt]DocInfo/PatchNote051= [LocalizedData/GameStrings.txt]DocInfo/PatchNote052=PROTOSS [LocalizedData/GameStrings.txt]DocInfo/PatchNote053= [LocalizedData/GameStrings.txt]DocInfo/PatchNote054=- Carrier: No longer needs to stop moving completely to release Interceptors. [LocalizedData/GameStrings.txt]DocInfo/PatchNote055= Released Interceptors can now be targeted and are no longer selected with the army. [LocalizedData/GameStrings.txt]DocInfo/PatchNote056= Released Interceptors should not freeze after killing a target unit or structure. [LocalizedData/GameStrings.txt]DocInfo/PatchNote057=- Disruptor: Purification Nova now creates the 'under attack' alert. [LocalizedData/GameStrings.txt]DocInfo/PatchNote058= Mothership death animation should no longer appear for Disruptors. [LocalizedData/GameStrings.txt]DocInfo/PatchNote059=- Immortal: Barrier no longer recover shields on activation. [LocalizedData/GameStrings.txt]DocInfo/PatchNote060=- Oracle: Players can't manually select invalid targets for Stasis Ward. [LocalizedData/GameStrings.txt]DocInfo/PatchNote061= Stasis Wards ca now be placed on creep. [LocalizedData/GameStrings.txt]DocInfo/PatchNote064=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote065= [LocalizedData/GameStrings.txt]DocInfo/PatchNote066=- Removed outdated data from hotkey UI. [LocalizedData/GameStrings.txt]DocInfo/PatchNote067= [LocalizedData/GameStrings.txt]DocInfo/PatchNote068=TERRAN [LocalizedData/GameStrings.txt]DocInfo/PatchNote069= [LocalizedData/GameStrings.txt]DocInfo/PatchNote070=- Battlecruiser: Tactical Jump ability reworked. Battlecruisers are vulnerable for 6 seconds after jumping. [LocalizedData/GameStrings.txt]DocInfo/PatchNote071=- Cyclone: Lock On shooting range increased to 14. Should not fire at the wrong target. Cooldown removed. [LocalizedData/GameStrings.txt]DocInfo/PatchNote072= Standard weapon can no longer hit air units. [LocalizedData/GameStrings.txt]DocInfo/PatchNote073=- Factory: Build Cyclone hotkey changed to A. It's the last time we change it, I promise. [LocalizedData/GameStrings.txt]DocInfo/PatchNote074=- HERC: Grapple cooldown increased to 10 seconds and range increased to 9. [LocalizedData/GameStrings.txt]DocInfo/PatchNote075= Units targeted by Grapple can't be loaded into a transport until the abiltiy is finished. [LocalizedData/GameStrings.txt]DocInfo/PatchNote076= Units targeted by Grapple will be unable to cast Blink or Grapple until the ability is finished. [LocalizedData/GameStrings.txt]DocInfo/PatchNote077= ARC Gun's splash radius increased to 2.1 and splash arc reduced to 40. [LocalizedData/GameStrings.txt]DocInfo/PatchNote078=- Thor: Visual indicators added when Emergency Repair is active. [LocalizedData/GameStrings.txt]DocInfo/PatchNote079= [LocalizedData/GameStrings.txt]DocInfo/PatchNote080=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote081= [LocalizedData/GameStrings.txt]DocInfo/PatchNote082=- Hydralisk Den: Muscular Augments and Grooved Spines upgrades combined. [LocalizedData/GameStrings.txt]DocInfo/PatchNote083=- Infestor: Aggressive Mutation cooldown removed. Energy cost increased to 75. [LocalizedData/GameStrings.txt]DocInfo/PatchNote084=- Lurker: Should now be able to damage targeted friendly units. Stop button added to burrowed Lurkers. [LocalizedData/GameStrings.txt]DocInfo/PatchNote085=- Ravager: Now occupies 4 transport slots. Unit radius increased to 0.75. [LocalizedData/GameStrings.txt]DocInfo/PatchNote086= Corrosive Bile splash radius reduced to 0.5. [LocalizedData/GameStrings.txt]DocInfo/PatchNote087=- Swarm Host: Locust attack speed changed to 0.6. [LocalizedData/GameStrings.txt]DocInfo/PatchNote088=- Viper: Abduct can no longer target Lurker and Ravager cocoons. Abduct should now work for Lurkers and Ravagers. [LocalizedData/GameStrings.txt]DocInfo/PatchNote089= [LocalizedData/GameStrings.txt]DocInfo/PatchNote090=PROTOSS [LocalizedData/GameStrings.txt]DocInfo/PatchNote091= [LocalizedData/GameStrings.txt]DocInfo/PatchNote092=- Disruptor: Purification Nova cooldown increased to 30 seconds. Blast radius reduced to 2.2. [LocalizedData/GameStrings.txt]DocInfo/PatchNote093= Movement speed reduced to 2.25, Purification Nova increases it to 3.75. [LocalizedData/GameStrings.txt]DocInfo/PatchNote094=- Immortal: Barrier cooldown increased to 60 seconds. Should no longer fail if Immortal has zero shield points. [LocalizedData/GameStrings.txt]DocInfo/PatchNote095=- Oracle: Revelation energy cost reduced to 50 and cooldown increased to 3 seconds. [LocalizedData/GameStrings.txt]DocInfo/PatchNote096= Using a Stasis Ward to cast Stasis manually no longer requires a target. [LocalizedData/GameStrings.txt]DocInfo/PatchNote097=- Tempest: Disintegration cooldown increased to 50 seconds. [LocalizedData/GameStrings.txt]DocInfo/PatchNote098=- Warp Gate: Warping in animations adjusted for the new warping time. [LocalizedData/GameStrings.txt]RequirementNode/Tooltip/CountUpgradeTargetingOpticsCompleteOnly1538415536=Ricerca Sensori di puntamento al modulo tecnologico della fabbrica [LocalizedData/GameStrings.txt]RequirementNode/Tooltip/GTE2438363380CountUnitInterceptorCompleteOnlyAtUnit1=La Portastormo deve avere Intercettori [LocalizedData/GameStrings.txt]Unit/Category/ProtossUnits=Protoss [LocalizedData/GameStrings.txt]Unit/Name/AcidSalivaWeapon2=Saliva Acida [LocalizedData/GameStrings.txt]Unit/Name/BacklashRocketsLMWeapon2=Razzi Backlash [LocalizedData/GameStrings.txt]Unit/Name/Cyclone=Ciclone [LocalizedData/GameStrings.txt]Unit/Name/Disruptor=Disgregatore [LocalizedData/GameStrings.txt]Unit/Name/FungalGrowthMissile2=Bile corrosiva [LocalizedData/GameStrings.txt]Unit/Name/GrappleMissile=Missile del Rampino [LocalizedData/GameStrings.txt]Unit/Name/HERC=HERC [LocalizedData/GameStrings.txt]Unit/Name/InterceptorFree=Intercettore [LocalizedData/GameStrings.txt]Unit/Name/LocustMPFlyer=Locusta [LocalizedData/GameStrings.txt]Unit/Name/LurkerDenMP=Antro delle Criptolische [LocalizedData/GameStrings.txt]Unit/Name/LurkerMPEgg2=Bozzolo di Criptolisca [LocalizedData/GameStrings.txt]Unit/Name/Plogister=Distruttore [LocalizedData/GameStrings.txt]Unit/Name/PlogisterEgg=Bozzolo di Distruttore [LocalizedData/GameStrings.txt]Unit/Name/PunisherGrenadesLMWeapon2=Punisher Grenades Copy [LocalizedData/GameStrings.txt]Unit/Name/PunisherGrenadesLMWeapon3=Punisher Grenades Copy 2 [LocalizedData/GameStrings.txt]Unit/Name/Roach=Blatta [LocalizedData/GameStrings.txt]Unit/Name/StasisMine=Trappola di stasi [LocalizedData/GameStrings.txt]Unit\FullHealth=L'unità è già a piena vita. [LocalizedData/GameStrings.txt]Upgrade/Name/ARCGun=Reattore Ark [LocalizedData/GameStrings.txt]Upgrade/Name/FlyingLocusts=Locuste volanti [LocalizedData/GameStrings.txt]Upgrade/Name/HyperflightRotors=Motore ausiliario [LocalizedData/GameStrings.txt]Upgrade/Name/SeismicSpines=Spine sismiche [LocalizedData/GameStrings.txt]Upgrade/Name/TargetingOptics=Sensori di Puntamento [LocalizedData/GameStrings.txt]Weapon/Name/AcidSaliva2=Saliva acida [LocalizedData/GameStrings.txt]Weapon/Name/CycloneWeapon=Tifone [LocalizedData/GameStrings.txt]Weapon/Name/CycloneWeaponDummy=Tifone [LocalizedData/GameStrings.txt]Weapon/Name/CycloneWeaponLocked=Tifone [LocalizedData/GameStrings.txt]Weapon/Name/InterceptorReleaseDummy=Interceptor Release Dummy [LocalizedData/GameStrings.txt]Weapon/Name/LocustDive=Tuffo [LocalizedData/GameStrings.txt]Weapon/Name/LocustMPDummy=Sputo acido [LocalizedData/GameStrings.txt]Weapon/Name/MarauderHercMelee=Cannone a ioni [LocalizedData/GameStrings.txt]Weapon/Name/MarauderHercMelee2=Reattore Ark [LocalizedData/GameStrings.txt]Weapon/Name/RoachMelee2=Needle Spines (Melee) [LocalizedData/GameStrings.txt]Weapon/Name/StasisMine=Trappola di stasi [LocalizedData/GameHotkeys.txt]Button/Hotkey/Barrier=Q [LocalizedData/GameHotkeys.txt]Button/Hotkey/BurrowLurkerMP2=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/Cancel2=Escape [LocalizedData/GameHotkeys.txt]Button/Hotkey/CausticSpray=C [LocalizedData/GameHotkeys.txt]Button/Hotkey/CorrosiveBile=C [LocalizedData/GameHotkeys.txt]Button/Hotkey/Cyclone=A [LocalizedData/GameHotkeys.txt]Button/Hotkey/Disintegration=D [LocalizedData/GameHotkeys.txt]Button/Hotkey/Disruptor=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/EmergencyRepair=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/EvolveFlyingLocusts=F [LocalizedData/GameHotkeys.txt]Button/Hotkey/EvolveSeismicSpines=S [LocalizedData/GameHotkeys.txt]Button/Hotkey/Frenzy=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/FungalGrowth2=F [LocalizedData/GameHotkeys.txt]Button/Hotkey/Grapple=G [LocalizedData/GameHotkeys.txt]Button/Hotkey/HERC=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/HyperflightRotors=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/LockOn=Q [LocalizedData/GameHotkeys.txt]Button/Hotkey/LurkerDenMP=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/LurkerMP=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/PlogisterAspect=V [LocalizedData/GameHotkeys.txt]Button/Hotkey/PsiStorm2=T [LocalizedData/GameHotkeys.txt]Button/Hotkey/ReleaseInterceptors=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/ResearchARCGun=V [LocalizedData/GameHotkeys.txt]Button/Hotkey/ResearchHyperflightRotors=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/SJHyperionBlink=T [LocalizedData/GameHotkeys.txt]Button/Hotkey/StasisMine=F [LocalizedData/GameHotkeys.txt]Button/Hotkey/TargetingOptics=T