[LocalizedData/GameStrings.txt]Abil/Name/Barrier=Barrier [LocalizedData/GameStrings.txt]Abil/Name/BurrowRoachDown2=Burrow [LocalizedData/GameStrings.txt]Abil/Name/BurrowRoachUp2=Unburrow [LocalizedData/GameStrings.txt]Abil/Name/CarrierReleaseInterceptors=Release Interceptors [LocalizedData/GameStrings.txt]Abil/Name/CausticSpray=Caustic Spray [LocalizedData/GameStrings.txt]Abil/Name/CycloneLockOn=Lock On [LocalizedData/GameStrings.txt]Abil/Name/DehakaLeap2=Grapple [LocalizedData/GameStrings.txt]Abil/Name/Disintegration=Disintegration [LocalizedData/GameStrings.txt]Abil/Name/EmergencyRepair=Emergency Repair [LocalizedData/GameStrings.txt]Abil/Name/EmergencyRepair2=Emergency Repair [LocalizedData/GameStrings.txt]Abil/Name/FungalGrowth2=Corrosive Bile [LocalizedData/GameStrings.txt]Abil/Name/InterceptorRetarget=Interceptor Retarget [LocalizedData/GameStrings.txt]Abil/Name/LocustDive=Locust Dive [LocalizedData/GameStrings.txt]Abil/Name/LurkerAspectMP2=Lurker Aspect MP Copy [LocalizedData/GameStrings.txt]Abil/Name/PlogisterAspect=Ravager Aspect [LocalizedData/GameStrings.txt]Abil/Name/PlogisterAspectFromBurrowed=Ravager Aspect [LocalizedData/GameStrings.txt]Abil/Name/PsiStorm2=Energy Mode [LocalizedData/GameStrings.txt]Abil/Name/SJHyperionBlink=Warp Jump [LocalizedData/GameStrings.txt]Abil/Name/SpawnLocustsTargeted=Spawn Locusts Targeted [LocalizedData/GameStrings.txt]Abil/Name/StasisMine=StasisMine [LocalizedData/GameStrings.txt]Abil/Name/StasisMinetargetversion=Stasis [LocalizedData/GameStrings.txt]Abil/Name/StasisWardInstant=Stasis Instant [LocalizedData/GameStrings.txt]Abil/Name/WildMutation=Aggressive Mutation [LocalizedData/GameStrings.txt]Behavior/Name/CycloneApplyRange=Locked On [LocalizedData/GameStrings.txt]Behavior/Name/CycloneDummy=Cyclone Dummy [LocalizedData/GameStrings.txt]Behavior/Name/DefensiveMatrix=Barrier [LocalizedData/GameStrings.txt]Behavior/Name/DefensiveMatrixDummy=Barrier [LocalizedData/GameStrings.txt]Behavior/Name/DisruptorImmuneToNova=Immunity to friendly Nova [LocalizedData/GameStrings.txt]Behavior/Name/EmergencyRepair=Emergency Repair [LocalizedData/GameStrings.txt]Behavior/Name/EMPDecloak2=Revalation Decloak [LocalizedData/GameStrings.txt]Behavior/Name/GrappleTentacle=Grapple Tentacle [LocalizedData/GameStrings.txt]Behavior/Name/ImmuneToDamage=Immune To Damage [LocalizedData/GameStrings.txt]Behavior/Name/InterceptorMustAttack=Interceptor Free Cant Be Idle [LocalizedData/GameStrings.txt]Behavior/Name/InterceptorTimedLife=Interceptor Timed Life [LocalizedData/GameStrings.txt]Behavior/Name/InterceptorWander=Interceptor Wander [LocalizedData/GameStrings.txt]Behavior/Name/NydusResistance=Nydus Resistance [LocalizedData/GameStrings.txt]Behavior/Name/PsiStorm2=Energy Mode [LocalizedData/GameStrings.txt]Behavior/Name/SiegeTank=Pick me up [LocalizedData/GameStrings.txt]Behavior/Name/SiegeTankValidatePickup=Validate pickup [LocalizedData/GameStrings.txt]Behavior/Name/SJHyperionBlinkFinish=SJHyperionBlink Finish [LocalizedData/GameStrings.txt]Behavior/Name/StasisCloak=StasisCloak [LocalizedData/GameStrings.txt]Behavior/Name/TempestBehavior=Disintegrating [LocalizedData/GameStrings.txt]Behavior/Name/UnitUnderStasis=Stasis [LocalizedData/GameStrings.txt]Behavior/Name/WildMutation=Aggressive Mutation [LocalizedData/GameStrings.txt]Behavior/Tooltip/EMPDecloak2=Target was recently hit by an EMP Round, making it unable to cloak for a short duration. [LocalizedData/GameStrings.txt]Behavior/Tooltip/PsiStorm2=Target is under the effects of Psionic Storm and will take massive damage while in this area of effect. [LocalizedData/GameStrings.txt]Behavior/Tooltip/TempestBehavior=Unit takes damage over 50 seconds. [LocalizedData/GameStrings.txt]Behavior/Tooltip/WildMutation=Attacks deal +5 damage. [LocalizedData/GameStrings.txt]Button/Name/Barrier=Barrier [LocalizedData/GameStrings.txt]Button/Name/BuildCyclone=Build Cyclone [LocalizedData/GameStrings.txt]Button/Name/BurrowLurkerMP2=Unburrow Lurker [LocalizedData/GameStrings.txt]Button/Name/Cancel2=Cancel [LocalizedData/GameStrings.txt]Button/Name/CausticSpray=Caustic Spray [LocalizedData/GameStrings.txt]Button/Name/Disintegration=Disintegraton [LocalizedData/GameStrings.txt]Button/Name/EmergencyRepair=Use Emergency Repair [LocalizedData/GameStrings.txt]Button/Name/EvolveFlyingLocusts=Evolve Flying Locusts [LocalizedData/GameStrings.txt]Button/Name/EvolveSeismicSpines=Evolve Seismic Spines [LocalizedData/GameStrings.txt]Button/Name/Frenzy2=Aggressive Mutation [LocalizedData/GameStrings.txt]Button/Name/FungalGrowth2=Corrosive Bile [LocalizedData/GameStrings.txt]Button/Name/Grapple=Grapple [LocalizedData/GameStrings.txt]Button/Name/HyperflightRotors=Hyperflight Rotors [LocalizedData/GameStrings.txt]Button/Name/LockOn=Lock On [LocalizedData/GameStrings.txt]Button/Name/LurkerDenMP2=Morph to Lurker Den [LocalizedData/GameStrings.txt]Button/Name/LurkerMP2=Morph to Lurker [LocalizedData/GameStrings.txt]Button/Name/Marauder2=Train HERC [LocalizedData/GameStrings.txt]Button/Name/Marauder22=Build Cyclone [LocalizedData/GameStrings.txt]Button/Name/PlogisterAspect=Morph to Ravager [LocalizedData/GameStrings.txt]Button/Name/PsiStorm2=Purification Nova [LocalizedData/GameStrings.txt]Button/Name/ReleaseInterceptors=Release Interceptors [LocalizedData/GameStrings.txt]Button/Name/ResearchARCGun=Research ARC Gun [LocalizedData/GameStrings.txt]Button/Name/ResearchARCGun2=ARC Gun [LocalizedData/GameStrings.txt]Button/Name/ResearchHyperflightRotors=Research Hyperflight Rotors [LocalizedData/GameStrings.txt]Button/Name/Sentry2=Warp In Disruptor [LocalizedData/GameStrings.txt]Button/Name/SJHyperionBlink=Tactical Jump [LocalizedData/GameStrings.txt]Button/Name/StasisMine=Stasis Ward [LocalizedData/GameStrings.txt]Button/Name/StasisMineTrigger=Stasis [LocalizedData/GameStrings.txt]Button/Name/TargetingOptics=Research Targeting Optics [LocalizedData/GameStrings.txt]Button/Tooltip/Barrier=The Immortal gains an extra 200 shields upon use that lasts for 3 seconds. [LocalizedData/GameStrings.txt]Button/Tooltip/BurrowLurkerMP=Burrows the Lurker, allowing it to attack. [LocalizedData/GameStrings.txt]Button/Tooltip/BurrowLurkerMP2=Returns the Lurker to the surface. [LocalizedData/GameStrings.txt]Button/Tooltip/Cancel2=Stops the Thor from repairing itself so it can perform another action. [LocalizedData/GameStrings.txt]Button/Tooltip/CausticSpray=Causes 6 damage per second to a ground target. After focusing on a target for 6 seconds damage increases to 25. [LocalizedData/GameStrings.txt]Button/Tooltip/Cyclone=Mobile assault drone. Can use Lock On to quickly fire while moving.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/Disintegration=Causes 500 damage over 50 seconds to a target unit or structure. [LocalizedData/GameStrings.txt]Button/Tooltip/Disruptor=Powerful area control unit.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/EmergencyRepair=Temporarily disables the Thor to repair itself. [LocalizedData/GameStrings.txt]Button/Tooltip/EvolveFlyingLocusts=Swarm Hosts will spawn flying Locusts. Flying Locusts must swoop down to attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/EvolveSeismicSpines=Increase the attack range of Lurkers by +3. [LocalizedData/GameStrings.txt]Button/Tooltip/Frenzy2=Friendly ground units in the area of effect gain +5 damage for 15 seconds. [LocalizedData/GameStrings.txt]Button/Tooltip/FungalGrowth2=Fires a projectile into the air, that takes 3 seconds to land at the target location. Deals 60 damage to all units in an area of effect. Can destroy Force Fields. [LocalizedData/GameStrings.txt]Button/Tooltip/Grapple=The HERC can target any unit, friend or foe, and pull itself toward that unit. [LocalizedData/GameStrings.txt]Button/Tooltip/HERC=Front-line infantry. Can use Grapple.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/HydraliskDen=Contains upgrades for Hydralisks. Can mutate into a Lurker Den.Enables:- Hydralisks from Larvae [LocalizedData/GameStrings.txt]Button/Tooltip/HyperflightRotors=Increases the movement speed of Banshees. [LocalizedData/GameStrings.txt]Button/Tooltip/Immortal=Assault strider. Can use Barrier to gain extra shield for a short time.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/Infestor=Infestation specialist. Can move while burrowed. Can use the Infested Terran, Fungal Growth, and Aggressive Mutation abilities. [LocalizedData/GameStrings.txt]Button/Tooltip/LockOn=The Cyclone can lock onto a target to gain additional attack range. It attacks twice as fast and can fire on the move while locked. [LocalizedData/GameStrings.txt]Button/Tooltip/LocustMPFlyer=Timed life creature. Swoops down to attack targets.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerDenMP=Contains upgrades for Hydralisks and Lurkers.Enables:- Hydralisks from Larvae- Lurkers from Hydralisks [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerDenMP2=Allows Lurkers to be morphed from Hydralisks. [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerMP2=Long range artillery unit. Deals damage in a line. Can be upgraded with Seismic Spines, increasing it's attack range.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/LurkerMPEgg=This cocoon contains a Hydralisk that is morphing into a Lurker. [LocalizedData/GameStrings.txt]Button/Tooltip/MuscularAugments=Hydralisks move 25% faster off creep. Increase the attack range of Hydralisks by +1. [LocalizedData/GameStrings.txt]Button/Tooltip/Oracle=Flying Caster. Can use Revelation, Stasis Ward, and Pulsar Beam. [LocalizedData/GameStrings.txt]Button/Tooltip/OracleRevelation=Causes enemy and neutral units and structures within the target area to grant vision for seconds. Reveals cloaked and burrowed units. [LocalizedData/GameStrings.txt]Button/Tooltip/Plogister=Assault unit. Can launch Corrosive Bile to damage air and ground targets in a small area.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/PlogisterAspect=Heavy assault unit. Can launch Corrosive Bile to damage air and ground units in a small area. [LocalizedData/GameStrings.txt]Button/Tooltip/PlogisterEgg=This cocoon contains a Roach that is morphing into a Ravager. [LocalizedData/GameStrings.txt]Button/Tooltip/PsiStorm2=The Disruptor switches into energy mode, becoming invulnerable for 4 seconds and receiving +1.5 movement speed. Once the duration finishes, it does 120 damage to units around it. [LocalizedData/GameStrings.txt]Button/Tooltip/ReleaseInterceptors=Sends all Interceptors to attack a target unit or point. Interceptors stay and fight in the area and time out after 60 seconds. [LocalizedData/GameStrings.txt]Button/Tooltip/ResearchARCGun=Allows the HERC's attack to deal splash damage to nearby units. [LocalizedData/GameStrings.txt]Button/Tooltip/ResearchARCGun2=HERC's attack deals splash damage to nearby units. [LocalizedData/GameStrings.txt]Button/Tooltip/ResearchHyperflightRotors=Increases the Banshee's movement speed. [LocalizedData/GameStrings.txt]Button/Tooltip/RoboticsBay=Contains upgrades for the Observer, Warp Prism, and Colossus.Enables:- Colossi at the Robotics Facility- Disruptors at the Robotics Facility [LocalizedData/GameStrings.txt]Button/Tooltip/Sentry2=Powerful area control unit.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/SJHyperionBlink=Teleports the Battlecruiser to any point on the map. Battlecruisers are immobile and can be attacked for 6 seconds after jumping. [LocalizedData/GameStrings.txt]Button/Tooltip/StasisMine=Places a cloaked ward at the target location. The ward can put enemy units around it into stasis for 30 seconds. [LocalizedData/GameStrings.txt]Button/Tooltip/StasisMineTrigger=Puts all enemy units around the ward in stasis for 30 seconds. The Stasis Ward is destroyed. [LocalizedData/GameStrings.txt]Button/Tooltip/SummonNydusWorm=Summons a Nydus Worm at the target location.Friendly ground units can use a Nydus Worm to instantly travel to any other Nydus Worm or Nydus Network owned by the player. Grows creep used to feed nearby Zerg structures. Nydus Worms are invulnerable until they come out of the ground.Bonus: Zerg move faster on creep. [LocalizedData/GameStrings.txt]Button/Tooltip/SwarmHostMP=Siege unit that attacks by spawning Locust minions.Locusts can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/TargetingOptics=Increases Cyclone's Lock On activation range by 3. [LocalizedData/GameStrings.txt]Button/Tooltip/Tempest=Siege artillery craft. Attacks from long range. Can use Disintegration.Can attack ground units. [LocalizedData/GameStrings.txt]Button/Tooltip/Thor=Heavy assault mech. Can Repair itself.Can attack ground and air units. [LocalizedData/GameStrings.txt]DocInfo/DescLong=A fanmade extension mod with the units and changes planned for Legacy of the Void expansion. [LocalizedData/GameStrings.txt]DocInfo/DescShort=Any [LocalizedData/GameStrings.txt]DocInfo/Name=LotV Custom - Unofficial Fan Alpha [LocalizedData/GameStrings.txt]DocInfo/PatchNote001=First release. [LocalizedData/GameStrings.txt]DocInfo/PatchNote002= [LocalizedData/GameStrings.txt]DocInfo/PatchNote003=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote004= [LocalizedData/GameStrings.txt]DocInfo/PatchNote005=- Corruptor: Units targeted by Caustic Spray should flee or attack Corruptors. [LocalizedData/GameStrings.txt]DocInfo/PatchNote006=- Ravager: Corrosive Bile can now deal damage to the Ravager casting it. [LocalizedData/GameStrings.txt]DocInfo/PatchNote007= [LocalizedData/GameStrings.txt]DocInfo/PatchNote008=PROTOSS [LocalizedData/GameStrings.txt]DocInfo/PatchNote009= [LocalizedData/GameStrings.txt]DocInfo/PatchNote010=- Nexus: Chronoboost now display a countdown bar. [LocalizedData/GameStrings.txt]DocInfo/PatchNote011=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote012= [LocalizedData/GameStrings.txt]DocInfo/PatchNote013=- AI controlled units will use most of the new abilities in combat. [LocalizedData/GameStrings.txt]DocInfo/PatchNote014= [LocalizedData/GameStrings.txt]DocInfo/PatchNote015=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote016= [LocalizedData/GameStrings.txt]DocInfo/PatchNote017=- Ravager: Destroying Force Fields should be more stable now. [LocalizedData/GameStrings.txt]DocInfo/PatchNote018=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote019= [LocalizedData/GameStrings.txt]DocInfo/PatchNote020=- Mineral Field count increased to 1125. [LocalizedData/GameStrings.txt]DocInfo/PatchNote021=- Vespene Geyser count increased to 1850. [LocalizedData/GameStrings.txt]DocInfo/PatchNote022= [LocalizedData/GameStrings.txt]DocInfo/PatchNote023=TERRAN [LocalizedData/GameStrings.txt]DocInfo/PatchNote024= [LocalizedData/GameStrings.txt]DocInfo/PatchNote025=- Banshee: Attack range decreased by 1. [LocalizedData/GameStrings.txt]DocInfo/PatchNote026= [LocalizedData/GameStrings.txt]DocInfo/PatchNote027=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote028= [LocalizedData/GameStrings.txt]DocInfo/PatchNote029=- Lurker Den: Seismic Spines upgrade no longer requires a Hive. [LocalizedData/GameStrings.txt]DocInfo/PatchNote030=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote031= [LocalizedData/GameStrings.txt]DocInfo/PatchNote032=- Mineral Field count changed to 1500 and 750, distributed equally for each base. [LocalizedData/GameStrings.txt]DocInfo/PatchNote033=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote034= [LocalizedData/GameStrings.txt]DocInfo/PatchNote035=- Locust: Flying and ground Locusts are selected as a single unit type. [LocalizedData/GameStrings.txt]DocInfo/PatchNote064=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote065= [LocalizedData/GameStrings.txt]DocInfo/PatchNote066=- Removed outdated data from hotkey UI. [LocalizedData/GameStrings.txt]DocInfo/PatchNote067= [LocalizedData/GameStrings.txt]DocInfo/PatchNote068=TERRAN [LocalizedData/GameStrings.txt]DocInfo/PatchNote069= [LocalizedData/GameStrings.txt]DocInfo/PatchNote070=- Battlecruiser: Tactical Jump ability reworked. Battlecruisers are vulnerable for 6 seconds after jumping. [LocalizedData/GameStrings.txt]DocInfo/PatchNote071=- Cyclone: Lock On shooting range increased to 14. Should not fire at the wrong target. Cooldown removed. [LocalizedData/GameStrings.txt]DocInfo/PatchNote072= Standard weapon can no longer hit air units. [LocalizedData/GameStrings.txt]DocInfo/PatchNote073=- Factory: Build Cyclone hotkey changed to A. It's the last time we change it, I promise. [LocalizedData/GameStrings.txt]DocInfo/PatchNote074=- HERC: Grapple cooldown increased to 10 seconds and range increased to 9. [LocalizedData/GameStrings.txt]DocInfo/PatchNote075= Units targeted by Grapple can't be loaded into a transport until the abiltiy is finished. [LocalizedData/GameStrings.txt]DocInfo/PatchNote076= Units targeted by Grapple will be unable to cast Blink or Grapple until the ability is finished. [LocalizedData/GameStrings.txt]DocInfo/PatchNote077= ARC Gun's splash radius increased to 2.1 and splash arc reduced to 40. [LocalizedData/GameStrings.txt]DocInfo/PatchNote078=- Thor: Visual indicators added when Emergency Repair is active. [LocalizedData/GameStrings.txt]DocInfo/PatchNote079= [LocalizedData/GameStrings.txt]DocInfo/PatchNote080=ZERG [LocalizedData/GameStrings.txt]DocInfo/PatchNote081= [LocalizedData/GameStrings.txt]DocInfo/PatchNote082=- Hydralisk Den: Muscular Augments and Grooved Spines upgrades combined. [LocalizedData/GameStrings.txt]DocInfo/PatchNote083=- Infestor: Aggressive Mutation cooldown removed. Energy cost increased to 75. [LocalizedData/GameStrings.txt]DocInfo/PatchNote084=- Lurker: Should now be able to damage targeted friendly units. Stop button added to burrowed Lurkers. [LocalizedData/GameStrings.txt]DocInfo/PatchNote085=- Ravager: Now occupies 4 transport slots. Unit radius increased to 0.75. [LocalizedData/GameStrings.txt]DocInfo/PatchNote086= Corrosive Bile splash radius reduced to 0.5. [LocalizedData/GameStrings.txt]DocInfo/PatchNote087=- Swarm Host: Locust attack speed changed to 0.6. [LocalizedData/GameStrings.txt]DocInfo/PatchNote088=- Viper: Abduct can no longer target Lurker and Ravager cocoons. Abduct should now work for Lurkers and Ravagers. [LocalizedData/GameStrings.txt]DocInfo/PatchNote089= [LocalizedData/GameStrings.txt]DocInfo/PatchNote090=PROTOSS [LocalizedData/GameStrings.txt]DocInfo/PatchNote091= [LocalizedData/GameStrings.txt]DocInfo/PatchNote092=- Disruptor: Purification Nova cooldown increased to 30 seconds. Blast radius reduced to 2.2. [LocalizedData/GameStrings.txt]DocInfo/PatchNote093= Movement speed reduced to 2.25, Purification Nova increases it to 3.75. [LocalizedData/GameStrings.txt]DocInfo/PatchNote094=- Immortal: Barrier cooldown increased to 60 seconds. Should no longer fail if Immortal has zero shield points. [LocalizedData/GameStrings.txt]DocInfo/PatchNote095=- Oracle: Revelation energy cost reduced to 50 and cooldown increased to 3 seconds. [LocalizedData/GameStrings.txt]DocInfo/PatchNote096= Using a Stasis Ward to cast Stasis manually no longer requires a target. [LocalizedData/GameStrings.txt]DocInfo/PatchNote097=- Tempest: Disintegration cooldown increased to 50 seconds. [LocalizedData/GameStrings.txt]DocInfo/PatchNote098=- Warp Gate: Warping in animations adjusted for the new warping time. [LocalizedData/GameStrings.txt]DocInfo/PatchNote099=GENERAL [LocalizedData/GameStrings.txt]DocInfo/PatchNote100= [LocalizedData/GameStrings.txt]DocInfo/PatchNote101=- Rich Mineral Field: Resource count reduced to 1000. [LocalizedData/GameStrings.txt]DocInfo/PatchNote102= [LocalizedData/GameStrings.txt]DocInfo/PatchNote103=PROTOSS [LocalizedData/GameStrings.txt]DocInfo/PatchNote104= [LocalizedData/GameStrings.txt]DocInfo/PatchNote105=- Mothership Core: Photon Overcharge weapon can attack air units. [LocalizedData/GameStrings.txt]DocInfo/Screenshot01=Also thank you all who playtested the mod and shared your suggestions and opinions. [LocalizedData/GameStrings.txt]RequirementNode/Tooltip/CountUpgradeTargetingOpticsCompleteOnly1538415536=Research Targeting Optics at the Factory Tech Lab [LocalizedData/GameStrings.txt]RequirementNode/Tooltip/GTE2438363380CountUnitInterceptorCompleteOnlyAtUnit1=Carrier must have Interceptors [LocalizedData/GameStrings.txt]Unit/Category/ProtossUnits=Protoss [LocalizedData/GameStrings.txt]Unit/Name/AcidSalivaWeapon2=Acid Saliva Copy [LocalizedData/GameStrings.txt]Unit/Name/BacklashRocketsLMWeapon2=Backlash Rockets Copy [LocalizedData/GameStrings.txt]Unit/Name/Cyclone=Cyclone [LocalizedData/GameStrings.txt]Unit/Name/Disruptor=Disruptor [LocalizedData/GameStrings.txt]Unit/Name/FungalGrowthMissile2=Fungal Growth Copy [LocalizedData/GameStrings.txt]Unit/Name/GrappleMissile=Grapple Missile [LocalizedData/GameStrings.txt]Unit/Name/HERC=HERC [LocalizedData/GameStrings.txt]Unit/Name/InterceptorFree=Interceptor [LocalizedData/GameStrings.txt]Unit/Name/InvisibleFFKiller=Invisible FF KIller [LocalizedData/GameStrings.txt]Unit/Name/LocustMPFlyer=Locust [LocalizedData/GameStrings.txt]Unit/Name/LurkerDenMP=Lurker Den [LocalizedData/GameStrings.txt]Unit/Name/LurkerMPEgg2=Lurker Cocoon [LocalizedData/GameStrings.txt]Unit/Name/Plogister=Ravager [LocalizedData/GameStrings.txt]Unit/Name/PlogisterEgg=Ravager Cocoon [LocalizedData/GameStrings.txt]Unit/Name/PunisherGrenadesLMWeapon2=Punisher Grenades Copy [LocalizedData/GameStrings.txt]Unit/Name/PunisherGrenadesLMWeapon3=Punisher Grenades Copy 2 [LocalizedData/GameStrings.txt]Unit/Name/Roach=Roach [LocalizedData/GameStrings.txt]Unit/Name/StasisMine=Stasis Ward [LocalizedData/GameStrings.txt]Unit\FullHealth=Unit already at full health [LocalizedData/GameStrings.txt]Upgrade/Name/ARCGun=ARC Gun [LocalizedData/GameStrings.txt]Upgrade/Name/FlyingLocusts=Flying Locusts [LocalizedData/GameStrings.txt]Upgrade/Name/HyperflightRotors=Hyperflight Rotors [LocalizedData/GameStrings.txt]Upgrade/Name/SeismicSpines=Seismic Spines [LocalizedData/GameStrings.txt]Upgrade/Name/TargetingOptics=Targeting Optics [LocalizedData/GameStrings.txt]Weapon/Name/AcidSaliva2=Acid Saliva [LocalizedData/GameStrings.txt]Weapon/Name/CycloneWeapon=Typhoon Missiles [LocalizedData/GameStrings.txt]Weapon/Name/CycloneWeaponDummy=Typhoon Missiles [LocalizedData/GameStrings.txt]Weapon/Name/CycloneWeaponLocked=Typhoon Missiles [LocalizedData/GameStrings.txt]Weapon/Name/DisruptorRangeDummy=Disruptor Range Dummy [LocalizedData/GameStrings.txt]Weapon/Name/InterceptorReleaseDummy=Interceptor Release Dummy [LocalizedData/GameStrings.txt]Weapon/Name/LocustDive=Locust Dive [LocalizedData/GameStrings.txt]Weapon/Name/LocustMPDummy=Acid Spit [LocalizedData/GameStrings.txt]Weapon/Name/MarauderHercMelee=Ion Cannon [LocalizedData/GameStrings.txt]Weapon/Name/MarauderHercMelee2=ARC Gun [LocalizedData/GameStrings.txt]Weapon/Name/RoachMelee2=Needle Spines (Melee) [LocalizedData/GameStrings.txt]Weapon/Name/StasisMine=StasisMine [LocalizedData/GameHotkeys.txt]Button/Hotkey/Barrier=Q [LocalizedData/GameHotkeys.txt]Button/Hotkey/BurrowLurkerMP2=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/Cancel2=Escape [LocalizedData/GameHotkeys.txt]Button/Hotkey/CausticSpray=C [LocalizedData/GameHotkeys.txt]Button/Hotkey/CorrosiveBile=C [LocalizedData/GameHotkeys.txt]Button/Hotkey/Cyclone=A [LocalizedData/GameHotkeys.txt]Button/Hotkey/Disintegration=D [LocalizedData/GameHotkeys.txt]Button/Hotkey/Disruptor=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/EmergencyRepair=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/EvolveFlyingLocusts=F [LocalizedData/GameHotkeys.txt]Button/Hotkey/EvolveSeismicSpines=S [LocalizedData/GameHotkeys.txt]Button/Hotkey/Frenzy=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/FungalGrowth2=F [LocalizedData/GameHotkeys.txt]Button/Hotkey/Grapple=G [LocalizedData/GameHotkeys.txt]Button/Hotkey/HERC=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/HyperflightRotors=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/LockOn=Q [LocalizedData/GameHotkeys.txt]Button/Hotkey/LurkerDenMP=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/LurkerMP=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/PlogisterAspect=V [LocalizedData/GameHotkeys.txt]Button/Hotkey/PsiStorm2=T [LocalizedData/GameHotkeys.txt]Button/Hotkey/ReleaseInterceptors=R [LocalizedData/GameHotkeys.txt]Button/Hotkey/ResearchARCGun=V [LocalizedData/GameHotkeys.txt]Button/Hotkey/ResearchHyperflightRotors=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/SJHyperionBlink=T [LocalizedData/GameHotkeys.txt]Button/Hotkey/StasisMine=F [LocalizedData/GameHotkeys.txt]Button/Hotkey/StasisMineTrigger=E [LocalizedData/GameHotkeys.txt]Button/Hotkey/TargetingOptics=T