Category/Name/lib_AIAI_0B1381BD=Hero
Category/Name/lib_AIAI_0D75CB6E=Haunted Mines
Category/Name/lib_AIAI_0DC332C3=Pace Around
Category/Name/lib_AIAI_0FE6ADC3=Hero Difficulty Level Data
Category/Name/lib_AIAI_120E8417=Defender
Category/Name/lib_AIAI_1BE1C184=Unit Filters for Tower AI
Category/Name/lib_AIAI_1C45B33B=Wait In Spawn
Category/Name/lib_AIAI_206E7471=Hero Data
Category/Name/lib_AIAI_213DB2C8=Initialization
Category/Name/lib_AIAI_2410B172=Misc
Category/Name/lib_AIAI_2678C083=Hero AI
Category/Name/lib_AIAI_2B1E8EA9=Item Buying
Category/Name/lib_AIAI_2C98A759=Pathing
Category/Name/lib_AIAI_2D893E5D=Minion AI
Category/Name/lib_AIAI_343927BE=Tower
Category/Name/lib_AIAI_3927F13C=Objective
Category/Name/lib_AIAI_3BFFD20F=Cursed Hollow
Category/Name/lib_AIAI_3F39190A=Blackhearts Bay
Category/Name/lib_AIAI_3F7B14BF=Hero Tier Data
Category/Name/lib_AIAI_402C2044=Interface
Category/Name/lib_AIAI_43D2C879=Abathur Utility
Category/Name/lib_AIAI_4750DF75=Lane Utility
Category/Name/lib_AIAI_4DC281B2=Focus Hero
Category/Name/lib_AIAI_508280FD=Defender AI
Category/Name/lib_AIAI_561AFAB5=Utility
Category/Name/lib_AIAI_5A67BBBE=Avoid Area
Category/Name/lib_AIAI_5A6DC6D8=Hero Eval
Category/Name/lib_AIAI_5FC39189=Minion Battle
Category/Name/lib_AIAI_64DA9E6F=Main Triggers
Category/Name/lib_AIAI_68D332B0=Spell Casting
Category/Name/lib_AIAI_6F09060A=Team Logic
Category/Name/lib_AIAI_6F290D12=Debugging
Category/Name/lib_AIAI_7E4F78CF=AI Utility
Category/Name/lib_AIAI_8D9778EA=Dragon Shire
Category/Name/lib_AIAI_920D8E27=Tower AI
Category/Name/lib_AIAI_9AECA0B7=Lane Choosing
Category/Name/lib_AIAI_9DBC95B6=Defend Core
Category/Name/lib_AIAI_9F0D2053=Team Eval
Category/Name/lib_AIAI_9FC59330=Item Data
Category/Name/lib_AIAI_A71E1738=Game Data
Category/Name/lib_AIAI_AAAA5D5B=Take Camp
Category/Name/lib_AIAI_AB5B6C28=Map Data
Category/Name/lib_AIAI_B41C7FF7=Minion
Category/Name/lib_AIAI_B537FD9D=Take Watch Tower
Category/Name/lib_AIAI_B5A96FF2=Team Data
Category/Name/lib_AIAI_BB31A894=State Functions
Category/Name/lib_AIAI_CF1011B1=Focus Core
Category/Name/lib_AIAI_CFF35038=Trigger Helper Logic
Category/Name/lib_AIAI_D150AB3B=Abathur Logic
Category/Name/lib_AIAI_D64C8085=Unit Filters for Minion AI
Category/Name/lib_AIAI_DC5DFE99=Natives
Category/Name/lib_AIAI_E0108A1E=State Helper Logic
Category/Name/lib_AIAI_E7C05FD3=Mount Logic
Category/Name/lib_AIAI_F8625F19=Follow Hero
Category/Name/lib_AIAI_FAB1429C=== AI CONTROL CONSTANTS ==
Category/Name/lib_AIAI_FF23BDC5=Map Triggers
Category/Name/lib_Core_0922D885=Siege
Category/Name/lib_Core_122E426A=== METAGAME ==
Category/Name/lib_Core_22FDAE10=Colors
Category/Name/lib_Core_23D8BB7A=== DATA ==
Category/Name/lib_Core_2A6ECE3A=Talent A/B Choices
Category/Name/lib_Core_3122E54C=Old Talent Shop values
Category/Name/lib_Core_41EBCA71=Watch Towers
Category/Name/lib_Core_45989EFC=Mount Data
Category/Name/lib_Core_4C3DCB39=Debug Output Paths
Category/Name/lib_Core_5422A746=== INITIALIZATION ==
Category/Name/lib_Core_560EF556=Vehicles
Category/Name/lib_Core_5C86A394=Segregation Triggers
Category/Name/lib_Core_695A2EA2=Player/Hero Balance Values
Category/Name/lib_Core_6B1C2534=NPC Scaling Data
Category/Name/lib_Core_6B967075=Game Start Timer Durations
Category/Name/lib_Core_743702B1=Anub'arak
Category/Name/lib_Core_75AEF79F=Player Groups
Category/Name/lib_Core_7C934029=Sound Data
Category/Name/lib_Core_82BEAAE3=Floating Combat Text [these are used in non-UI places]
Category/Name/lib_Core_8643F9A7=Heroes
Category/Name/lib_Core_89C02F7A=Vehicles
Category/Name/lib_Core_89E1343F=Reticle
Category/Name/lib_Core_91985137=Talents Bucket List
Category/Name/lib_Core_96ED40F8=== UTILITY ==
Category/Name/lib_Core_9CD4C447=Hero VO Data
Category/Name/lib_Core_A3B1810E=Visibility
Category/Name/lib_Core_A6B50C48=Combat Style Balance Values
Category/Name/lib_Core_A9B881C1=*** Constants From Other Libs That Need To Find A Home
Category/Name/lib_Core_AAC5B590=Transmission
Category/Name/lib_Core_AEF2C799=Hero Catalog Modification Data
Category/Name/lib_Core_B37D7A61=Store Data For Unit
Category/Name/lib_Core_B8FCA3E6=Player Constants
Category/Name/lib_Core_BD2A9E09=[DEP] Ghost Status Bar Data
Category/Name/lib_Core_C0C054E5=Transmission
Category/Name/lib_Core_C2E6BD95=Minion Data
Category/Name/lib_Core_C6D6269F=Store Data For Unit
Category/Name/lib_Core_CC6AD4A5=XP Values
Category/Name/lib_Core_CE38010C=Banks
Category/Name/lib_Core_CF205713=Announcer VO Data
Category/Name/lib_Core_D565E492=Talents
Category/Name/lib_Core_D73C09E0=Talent Balance Values
Category/Name/lib_Core_D7E98B5C=Support
Category/Name/lib_Core_EF4B9AFF=Internal
Category/Name/lib_Core_F00B9716=Killing Spree Constants
Category/Name/lib_Core_F315916F=Damage
Category/Name/lib_Core_F42925BC=Hero Data
Category/Name/lib_Core_F477063A=Reticle
Category/Name/lib_Core_FA4379BE=Tanks
Category/Name/lib_Core_FECA1256=Skin Data
Category/Name/lib_GDHL_057F5626=Placeholder
Category/Name/lib_GDHL_081661E1=Stitches
Category/Name/lib_GDHL_084E98EF=Abathur
Category/Name/lib_GDHL_102EEFB4=Demon Hunter
Category/Name/lib_GDHL_17DAC7F3=Tinker
Category/Name/lib_GDHL_1900C174=Zeratul
Category/Name/lib_GDHL_2BFA60D0=Raynor
Category/Name/lib_GDHL_2DC0BA1A=Moonwells
Category/Name/lib_GDHL_391F0F0D=Tassadar
Category/Name/lib_GDHL_3A26D1C2=ZZ Deprecated Diablo Stuff
Category/Name/lib_GDHL_433CE5C1=SgtHammer
Category/Name/lib_GDHL_43764323=Falstad
Category/Name/lib_GDHL_499F1E20=Combat Styles
Category/Name/lib_GDHL_55D66E0F=Diablo
Category/Name/lib_GDHL_65922DF1=L90ETC
Category/Name/lib_GDHL_68C68EB0=Tyrael
Category/Name/lib_GDHL_6A59AD19=Tychus
Category/Name/lib_GDHL_6CE11261=Cloak Modification
Category/Name/lib_GDHL_7372F966=zzDEP
Category/Name/lib_GDHL_76CA0511=Talents
Category/Name/lib_GDHL_7846AC93=Malfurion
Category/Name/lib_GDHL_7A7C1FE7=Illidan
Category/Name/lib_GDHL_82A7F5F3=Muradin
Category/Name/lib_GDHL_89C3B7B7=Tyrande
Category/Name/lib_GDHL_8BACABD1=Faerie Dragon
Category/Name/lib_GDHL_8DE56126=Uther
Category/Name/lib_GDHL_9375D622=Arthas
Category/Name/lib_GDHL_A228B7B1=Nova
Category/Name/lib_GDHL_B5BEA3C0=Triple Tap Redirect
Category/Name/lib_GDHL_C11F052F=Barbarian
Category/Name/lib_GDHL_C19F1819=Camera Shake
Category/Name/lib_GDHL_C791CA22=Li Li
Category/Name/lib_GDHL_C7CD1709=Tinker
Category/Name/lib_GDHL_D55A2C9B=Zeratul
Category/Name/lib_GDHL_D7405169=Faerie Dragon
Category/Name/lib_GDHL_DD516F1E=Witch Doctor
Category/Name/lib_GDHL_F2F53F44=Kerrigan
Category/Name/lib_GDHL_F8D9A8EC=Spell Vamp
Category/Name/lib_GDHL_FED9EC64=Hero Abilities
Category/Name/lib_Game_02742D2E=Lighting
Category/Name/lib_Game_084BB44D=Hero Stat Behaviors Modification
Category/Name/lib_Game_0A2B5A67=NPC Dies
Category/Name/lib_Game_0D3E042F=Talents
Category/Name/lib_Game_0E2CDECB=Behavior Events
Category/Name/lib_Game_0FCAAAD0=Hero Respawn
Category/Name/lib_Game_2444F5E9=Shrubs
Category/Name/lib_Game_2530299E=Death Recap
Category/Name/lib_Game_2D99A8AA=Hero Participated in NPC Takedown
Category/Name/lib_Game_32393F61=Hero Killed
Category/Name/lib_Game_32811711=Encouragement Data Tracking
Category/Name/lib_Game_332FDFA1=Minions
Category/Name/lib_Game_37882983=Game Flow
Category/Name/lib_Game_3ECE8B40=Game Flow
Category/Name/lib_Game_42C35BAA=Dragon Shire
Category/Name/lib_Game_43480CA7=Players
Category/Name/lib_Game_46B3525B=Camera
Category/Name/lib_Game_490AFE61=Crowd Control Recognition
Category/Name/lib_Game_52609BB6=Gates
Category/Name/lib_Game_5551286F=Hero Death
Category/Name/lib_Game_5806F0E0=Curse of the Raven Lord
Category/Name/lib_Game_5983F9C7=Docks Doubloons
Category/Name/lib_Game_61A0FBD6=NPC Dies Proc
Category/Name/lib_Game_71FA4281=Score Value Tracking
Category/Name/lib_Game_79ABF742=Hero Death - Player Participated In Takedown
Category/Name/lib_Game_7DBB73CB=Base Repulser Field
Category/Name/lib_Game_82754A1E=Hero Catalog Modification
Category/Name/lib_Game_82D10D22=Lanes
Category/Name/lib_Game_895461E3=Hero Participated In Takedown
Category/Name/lib_Game_8BC22BE6=Jungle Camps
Category/Name/lib_Game_8BF6DD04=Jungle DragonKnight
Category/Name/lib_Game_90FC2823=Map Mechanic Tracking
Category/Name/lib_Game_919D5DD0=Towers
Category/Name/lib_Game_94413A46=Camera Bounds
Category/Name/lib_Game_94F180EF=Hero Selection
Category/Name/lib_Game_994E782C=Capture Point
Category/Name/lib_Game_AB177DBE=Vehicles
Category/Name/lib_Game_AD7E39EA=Hero Ported Back to Town
Category/Name/lib_Game_AE6D8159=Hero AI
Category/Name/lib_Game_B9DF3132=Towns
Category/Name/lib_Game_C82EFD89=Camera
Category/Name/lib_Game_C8C0C193=Capture Point
Category/Name/lib_Game_CDA888BD=Defender AI
Category/Name/lib_Game_CE1A74E3=Underworld
Category/Name/lib_Game_D6563997=Minions
Category/Name/lib_Game_D9C02591=Events
Category/Name/lib_Game_DC41A002=Watch Towers
Category/Name/lib_Game_DF4A16E3=Hero Special Case Mounting
Category/Name/lib_Game_E81AAE21=Heroes
Category/Name/lib_Game_EACFA974=Map Mechanics
Category/Name/lib_Game_EC1E58D1=Hero Gain Talent
Category/Name/lib_Game_EF9DFADC=Mounts
Category/Name/lib_Game_F7C63B57=Hero Ability Tracking
Category/Name/lib_Game_FC0E995A=Announcements
Category/Name/lib_Game_FC72DEBB=Flying
Category/Name/lib_MapM_1602C9B0=Curse of Raven Lord
Category/Name/lib_MapM_1C38D04E=Transmissions
Category/Name/lib_MapM_1FE2F6DE=Transmissions
Category/Name/lib_MapM_246254C3=Horn of Cenarius
Category/Name/lib_MapM_2D32206F=Dragon Statue
Category/Name/lib_MapM_4905C461=Transmissions
Category/Name/lib_MapM_50346AB3=Merc Data
Category/Name/lib_MapM_53A6D91B=Mechanics
Category/Name/lib_MapM_7266E979=Defender Data
Category/Name/lib_MapM_7DDF20FF=Jungle Camps
Category/Name/lib_MapM_8F6C8450=Docks Cannonballs
Category/Name/lib_MapM_99CB0E75=Jungle Camp Data
Category/Name/lib_MapM_B8461ABB=Underworld
Category/Name/lib_MapM_BA48E6CA=Transmissions
Category/Name/lib_MapM_D8C936A8=Transmissions
Category/Name/lib_MapM_FF7626B9=Transmissions
Category/Name/lib_Sond_58EE08C1=Hero VO
Category/Name/lib_Sond_A41D49DB=Announcer VO
Category/Name/lib_Sprt_23386DA1=Test Cases
Category/Name/lib_Sprt_4444E5D1=Performance Test
Category/Name/lib_Sprt_53516C90=== SCRIPT GRAVEYARD ==
Category/Name/lib_Sprt_61EAE4DB=Build Test
Category/Name/lib_Sprt_7F31C9A3=== DATA MINING ==
Category/Name/lib_Sprt_898E7A0E=== DEBUG ==
Category/Name/lib_Sprt_AC63B34C=== AUTOMATED TESTING ==
Category/Name/lib_StEx_06DE3BBC=Hero
Category/Name/lib_StEx_2F8EFB22=Transmission
Category/Name/lib_StEx_32F9FB5E=Talents Teaching
Category/Name/lib_StEx_6A435CFB=Freeze Units
Category/Name/lib_StEx_B099FF08=Flash Command Button
Category/Name/lib_StEx_BC5C02FE=Cinematic Mode & Camera
Category/Name/lib_StEx_BE1735BD=Misc
Category/Name/lib_StEx_BF32C961=Mouse Buttons
Category/Name/lib_StEx_CC3F89CB=In Combat Check
Category/Name/lib_StEx_D7245662=Highlight Buttons
Category/Name/lib_StEx_F4183CC0=Hint Message
Category/Name/lib_UIUI_00043520=Floating Combat Text
Category/Name/lib_UIUI_07A6965E=Encouragement Panel
Category/Name/lib_UIUI_0E5A7FAB=Death Recap
Category/Name/lib_UIUI_0FDB6593=Pings
Category/Name/lib_UIUI_20AA345F=Help Button
Category/Name/lib_UIUI_2A8D0136=Game UI
Category/Name/lib_UIUI_2D424117=Notification Display
Category/Name/lib_UIUI_2E825826=Targeting Helper Panel [Currently Disabled]
Category/Name/lib_UIUI_31814520=God Ray
Category/Name/lib_UIUI_341F33CE=Hero Console
Category/Name/lib_UIUI_38852051=Talents Bucket List
Category/Name/lib_UIUI_3C3980E8=Fullscreen Overlays
Category/Name/lib_UIUI_3F054BC9=Map Mechanics
Category/Name/lib_UIUI_4FBEC9F4=Leaderboard Sorting
Category/Name/lib_UIUI_70D02598=Try Me Mode Panel
Category/Name/lib_UIUI_7DB74DAF=Hero Tracker Arrow
Category/Name/lib_UIUI_868A1B65=Target Info Panel
Category/Name/lib_UIUI_87B7560D=Damage Flash
Category/Name/lib_UIUI_89797035=Debug
Category/Name/lib_UIUI_A0941AE4=Game Over Splash
Category/Name/lib_UIUI_A23759CD=Leaderboard
Category/Name/lib_UIUI_A4E6C84D=Death Action Cam Panel
Category/Name/lib_UIUI_B27930E9=Hero Status Frames
Category/Name/lib_UIUI_B372589E=Talent A/B Choices
Category/Name/lib_UIUI_CB5B5076=Hero Console Unit Status Bars
Category/Name/lib_UIUI_CDCF09AD=Hero Specific Status Frame
Category/Name/lib_UIUI_E11A4DC3=Input
Category/Name/lib_UIUI_E183A05E=Death Timers
Category/Name/lib_UIUI_E4A62126=Tutorial Reference Card
Category/Name/lib_UIUI_EB22DEF3=Healing Fountain Help Text
Category/Name/lib_UIUI_F40747FD=Top Bar
Category/Name/lib_UIUI_F9EB25E7=Observer UI
CustomScript/Name/lib_Core_F3B4EB93=#Include Tactical Hero AI
FunctionDef/Grammar/lib_AIAI_06EE0184=Set allow AI control for player ~player~ to ~allow~
FunctionDef/Grammar/lib_AIAI_1CC9AB6D=Defender AI index of unit ~unit~
FunctionDef/Grammar/lib_AIAI_2D3057E5=HeroAI - Register AOE with Watch Trigger(Effect: ~effectType~, Radius: ~radius~, Duration: ~duration~, Offset: ~startOffset~, FollowUnit: ~followsUnit~)
FunctionDef/Grammar/lib_AIAI_3289A330=Last created defender AI
FunctionDef/Grammar/lib_AIAI_4ADDFD6D=Units from defender AI ~defenderAIIndex~
FunctionDef/Grammar/lib_AIAI_65AE924A=Start defender AI for units ~defenders~ with leash region ~leashRegion|Leash Region,~ aggro region ~aggroRegion~ with should heal when idle set to ~healOnLeash~.
FunctionDef/Grammar/lib_AIAI_8B84B4CD=AI control allowed for player ~player~
FunctionDef/Grammar/lib_AIAI_D5C39C61=Units from defender AI ~defenderAIIndex~ are fighting
FunctionDef/Grammar/lib_AIAI_E6DCE5A8=Unit ~index~ from defender AI ~defenderAIIndex~
FunctionDef/Grammar/lib_Core_00FF8247=Duration of convesation line ~conversationLine~
FunctionDef/Grammar/lib_Core_01A46B3D=Store region ~region~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_08F98F0D=Play transmission cue sound for ~playerGroup~ (and wait)
FunctionDef/Grammar/lib_Core_0B73D3DC=Hide campaign transmission portrait
FunctionDef/Grammar/lib_Core_133DB9B6=~indexName~
FunctionDef/Grammar/lib_Core_147BA331=Auto-reveal ~visibilityRegion|Region~ for player ~player~ when his units are in ~triggeringRegion~
FunctionDef/Grammar/lib_Core_16CFD81D=Register segregation trigger ~trigger~ of type ~type~.
FunctionDef/Grammar/lib_Core_23CDBB32=Region stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_250C6471=Unit stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_28951F1F=~speaker~: ~message~   ( from ~unit~, using ~model~ in portrait, last ~duration~ seconds, ~waitUntilDone~ until done, ~keepPortraitVisible2~, and ~cueSoundOption2~ )
FunctionDef/Grammar/lib_Core_2AB91ED3=Ping stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_2FE6E1F9=Store actor ~actor~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_368C7E54=Attach ~type~ reticle effect of ~size~ size to ~attachPoint|Attach~ on ~target~, with text tag ~text~
FunctionDef/Grammar/lib_Core_3FFDCBE0=Integer stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_4382959A=Unit stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_47EE10A0=Point stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_4989B8A6=Store ping ~ping~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_68B6BD9F=Store unit ~value~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_69BD5E52=Store region ~region~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_6DADDE3E=Call all registered segregation triggers of type ~type~
FunctionDef/Grammar/lib_Core_782C74B1=~conversationLine~   ( from ~unit~, ~durationType~ ~duration~ seconds, ~waitUntilDone~ until done, ~cueSoundOption~, and ~keepPortraitVisible~ )
FunctionDef/Grammar/lib_Core_798B8A28=For every integer ~var~ from ~s~ to ~e~, do (Actions)
FunctionDef/Grammar/lib_Core_7C7B7E23=Attach ~type~ reticle effect of ~size~ size to ~attachPoint|Attach~ on ~target~, with text tag ~text~
FunctionDef/Grammar/lib_Core_7CF6A999=Store text tag ~textTag~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_7FFCFCA1=Text tag stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_897F56B3=Store ping ~ping~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_8F20CF09=Create ~type~ reticle effect of ~size~ size at ~location~, with text tag ~text~
FunctionDef/Grammar/lib_Core_8F6E1B38=Text tag stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_8FAC0B89=Include Mod Initialization
FunctionDef/Grammar/lib_Core_8FE92EBA=Actor stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_9652BEA4=~conversationLine~   ( from ~unit~, ~durationType~ ~duration~ seconds, ~waitUntilDone~ until done, ~cueSoundOption~, and ~keepPortraitVisible~ )
FunctionDef/Grammar/lib_Core_9771C9E5=Point stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_A4DAD7E9=~speaker~: ~message~   ( from ~unit~, using ~model~ in portrait, last ~duration~ seconds, ~waitUntilDone~ until done, ~keepPortraitVisible2~, and ~cueSoundOption2~ )
FunctionDef/Grammar/lib_Core_A91F4E03=Turn transmission ~option~ ~onOff~
FunctionDef/Grammar/lib_Core_AAC3CA9F=Region stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_AC4BFBDE=Ping stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_ACDFEA6B=Create ~type~ reticle effect of ~size~ size at ~location~, with text tag ~text~
FunctionDef/Grammar/lib_Core_AD1C2AB0=Store point ~point~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_B0219E4A=Store point ~point~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_C84E1188=Duration of convesation line ~conversationLine~
FunctionDef/Grammar/lib_Core_CEFFFD2A=Hide transmission portrait
FunctionDef/Grammar/lib_Core_D53D774F=Store integer ~value~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_E0BB194B=Set all sound channel volumes for ~mode~ for ~players~ using standard timing
FunctionDef/Grammar/lib_Core_E83AA503=Actor stored for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_F78039CF=Turn campaign transmission ~option~ ~onOff~
FunctionDef/Grammar/lib_Core_F9E9FC34=Store text tag ~textTag~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_FA179485=Store unit group ~value~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_Core_FDA69C19=Store actor ~actor~ for unit ~unit~ at index ~index~
FunctionDef/Grammar/lib_GDHL_7C648D1F=~ability~ Is Talented
FunctionDef/Grammar/lib_GDHL_E5C19DFD=~ability~ Is Talented
FunctionDef/Grammar/lib_Game_09A3509D=~startStop~ Minion Spawn Cycle
FunctionDef/Grammar/lib_Game_0EFE652A=Defenders Begin Fighting
FunctionDef/Grammar/lib_Game_10774293=Game Open Timer Started
FunctionDef/Grammar/lib_Game_18095880=Town Data Initialized
FunctionDef/Grammar/lib_Game_18A82339=Capture Point Fully Over Captured
FunctionDef/Grammar/lib_Game_1E0DBBAE=Ghost Ship Shooting Ends
FunctionDef/Grammar/lib_Game_22AC1C2D=Players on Heroes team ~team~ (~nPCOption|Do/Do Not~ include NPC)
FunctionDef/Grammar/lib_Game_294A226B=Camera Panned From Script
FunctionDef/Grammar/lib_Game_2E018BC1=Display Hero killed message for player ~deadPlayer~, killed by players ~killingTeamAwardGroup~
FunctionDef/Grammar/lib_Game_303A996F=All Underworld undead minions are killed
FunctionDef/Grammar/lib_Game_3E23AA00=Talent Panel visibility changed
FunctionDef/Grammar/lib_Game_3E50B7CF=Ghost Ship Shooting Starts
FunctionDef/Grammar/lib_Game_3F6161DD=Jungle Camp Laner Created
FunctionDef/Grammar/lib_Game_40B3D307=Raven Lord Curse Ends
FunctionDef/Grammar/lib_Game_43225379=All Defenders Killed
FunctionDef/Grammar/lib_Game_4BAFB7EB=Dragon Shire Dragon Ends
FunctionDef/Grammar/lib_Game_5440636E=Raven Lord Tribute Warning
FunctionDef/Grammar/lib_Game_560F58EC=Hero Killed
FunctionDef/Grammar/lib_Game_5624CFB8=Doubloons Chest Spawned
FunctionDef/Grammar/lib_Game_57CB9A51=Doubloon Collected
FunctionDef/Grammar/lib_Game_584D2E1B=Hero Gains Talent
FunctionDef/Grammar/lib_Game_66676C67=Initialize player ~player~ on team ~team~
FunctionDef/Grammar/lib_Game_6CC4EC18=~startStop~ Minion System
FunctionDef/Grammar/lib_Game_6E859AF4=~unitType~ is Town Gate
FunctionDef/Grammar/lib_Game_77A6C959=Minion Group Created
FunctionDef/Grammar/lib_Game_7B8F02F0=Raven Lord Curse Starts
FunctionDef/Grammar/lib_Game_7DB537E2=Defender Killed
FunctionDef/Grammar/lib_Game_815B0E4E=Hero AI Starting Camp Attack
FunctionDef/Grammar/lib_Game_82F3D138=Level Up ~hero~
FunctionDef/Grammar/lib_Game_88E8CF3E=Ghost Ship Shows Up
FunctionDef/Grammar/lib_Game_8C9AF03E=Raven Lord Tribute Spawned
FunctionDef/Grammar/lib_Game_9C5CAF4C=Hero Respawn
FunctionDef/Grammar/lib_Game_A1FF37AE=~testUnit|Unit~ is hero
FunctionDef/Grammar/lib_Game_A6A6C1E5=Team start summoning Boss using skulls collected from Underworld
FunctionDef/Grammar/lib_Game_BA2739C7=Capture Point Fully Over Captured
FunctionDef/Grammar/lib_Game_BCE057C6=Hero AI Ending Camp Attack
FunctionDef/Grammar/lib_Game_BD1C61D0=Team number ~team~ is valid
FunctionDef/Grammar/lib_Game_C21FB9D4=Hero Death - Update Respawn Timer to Add ~modificationAmount~ from Death Timer for ~respawningPlayer~ player.
FunctionDef/Grammar/lib_Game_C33F2714=Jungle Camp Spawned
FunctionDef/Grammar/lib_Game_C5EE9FDD=Merc Camp Captured
FunctionDef/Grammar/lib_Game_C7C29A2D=Dragon Shire Dragon Activated
FunctionDef/Grammar/lib_Game_C82C458B=Defenders End Fighting
FunctionDef/Grammar/lib_Game_D0494CEA=Dragon Shire Obelisk Spawned
FunctionDef/Grammar/lib_Game_D89A0770=Players pick up skulls dropped from undead minions
FunctionDef/Grammar/lib_Game_E1107DD4=Player uses an underworld gate
FunctionDef/Grammar/lib_Game_E3D39A92=Underworld Undead minions spawned
FunctionDef/Grammar/lib_Game_E8950A4F=Map Mechanic initializing
FunctionDef/Grammar/lib_Game_EB32AC7E=Dragon Shire Obelisk Ownership Change
FunctionDef/Grammar/lib_Game_EC575EE4=Doubloons Dropped
FunctionDef/Grammar/lib_Game_F0B79B9C=Raven Lord Tribute Picked Up
FunctionDef/Grammar/lib_Game_F22F6B7A=Jungle Camp Defender Created
FunctionDef/Grammar/lib_Game_FB93C094=Respawn hero for player ~player~
FunctionDef/Grammar/lib_Game_FD76EF64=Doubloons Turned In
FunctionDef/Grammar/lib_Game_FEFDD034=Boss is summoned from skulls collected from Underworld
FunctionDef/Grammar/lib_MapM_37A9E034=Add town ~townIndex~ to ghost ship target order list
FunctionDef/Grammar/lib_MapM_F593A48F=Underworld Scaling Value for ~scalingType~: From ~minuteMark~ minutes into game, stats increase per minute: HP(Flat) = ~hPFlatPerMinute~, HP(%) = ~hPPercentPerMinute~, Damage(Flat) = ~dmgFlatPerMinute~, Damage(%) = ~dmgPercentPerMinute~, XP = ~xPPerMinute~
FunctionDef/Grammar/lib_Sprt_115529C4=Start Performance Test ~name|name~
FunctionDef/Grammar/lib_Sprt_53C04CD3=Stop Performance Test
FunctionDef/Grammar/lib_StEx_097DCA42=~freezeOptions~ all units
FunctionDef/Grammar/lib_StEx_2BD7C649=~fadeIn|Fade In/Fade Out~ for player ~player~ over ~duration~ seconds using color ~color~
FunctionDef/Grammar/lib_StEx_353DB7DC=~speaker~: ~message~   ( from ~unit~, using ~model~ in portrait, last ~duration~ seconds, ~waitUntilDone~ until done, ~keepPortraitVisible2~, and ~cueSoundOption2~ )
FunctionDef/Grammar/lib_StEx_5124BBF1=~highlightUnhighlight~ command button ~button~
FunctionDef/Grammar/lib_StEx_54134145=Turn Cinematic Camera ~onOff~ for player ~player~
FunctionDef/Grammar/lib_StEx_6FA14801=String(~val|Image~)
FunctionDef/Grammar/lib_StEx_71A4140E=Hide campaign transmission portrait
FunctionDef/Grammar/lib_StEx_843F128E=Turn campaign transmission ~option~ ~onOff~
FunctionDef/Grammar/lib_StEx_A3C6B63F=~conversationLine~   ( from ~unit~, ~durationType~ ~duration~ seconds, ~waitUntilDone~ until done, ~cueSoundOption~, and ~keepPortraitVisible~ )
FunctionDef/Grammar/lib_StEx_B150AF75=Turn tutorial cinematic mode ~onOff~ for ~players~ over ~duration~ seconds
FunctionDef/Grammar/lib_StEx_C9235CE4=~lockUnlock~ tutorial camera
FunctionDef/Grammar/lib_StEx_D03067A5=Duration of convesation line ~conversationLine~
FunctionDef/Grammar/lib_UIUI_EAE69D19=~showHide~ Death Overlay for player ~player~
FunctionDef/Hint/lib_AIAI_06EE0184=Returns if the AI should run for this player even if they are still in the game.
FunctionDef/Hint/lib_AIAI_850C96B5=If Team To Attack is 0, the AI will set that value based on the owner of the unit.  Otherwise, the AI will have the unit attack in the direction of the specified team.
FunctionDef/Hint/lib_AIAI_8B84B4CD=Returns if the AI should run for this player even if they are still in the game.
FunctionDef/Hint/lib_Core_01A46B3D=Store a region for a unit. Use trigger function "Region Stored For Unit" to query this region.
FunctionDef/Hint/lib_Core_08F98F0D=Use this action to play a cue sound at the beginning of a series of transmissions.
FunctionDef/Hint/lib_Core_0B73D3DC=Hide the portrait used in campaign transmissions.
FunctionDef/Hint/lib_Core_147BA331=For the rest of the mission, the visibility region will be automatically revealed if the specified player has units in the triggering region. This excludes hidden units and missiles. No more than 64 auto-revealing regions may be declared in a single map.
FunctionDef/Hint/lib_Core_23CDBB32=Returns the region value stored for this unit.
FunctionDef/Hint/lib_Core_250C6471=Return the unit value stored for this unit.
FunctionDef/Hint/lib_Core_28951F1F=This is used to play campaign placeholder transmissions. If this transmission is sent from a unit on the map you should keep the model parameter as "Default Portrait Model".
FunctionDef/Hint/lib_Core_2AB91ED3=Returns the ping value stored for this unit.
FunctionDef/Hint/lib_Core_2FE6E1F9=Store an actor for a unit. Use trigger function "Actor Stored For Unit" to query this actor.
FunctionDef/Hint/lib_Core_368C7E54=Use "Last Created Actor" to query the model created, and use "Last Created Text Tag" to query the text tag. If text tag is not needed, use "No Text" for the text parameter.
FunctionDef/Hint/lib_Core_3FFDCBE0=Return the integer value stored for this unit.
FunctionDef/Hint/lib_Core_4382959A=Return the unit value stored for this unit.
FunctionDef/Hint/lib_Core_47EE10A0=Returns the point value stored for this unit.
FunctionDef/Hint/lib_Core_47FFE011=The Level parameter is only used for Bruiser minions currently
FunctionDef/Hint/lib_Core_4989B8A6=Store a ping for a unit. Use trigger function "Ping Stored For Unit" to query this point.
FunctionDef/Hint/lib_Core_68B6BD9F=Store an unit for a unit. Use trigger function "Unit Stored For Unit" to query this value.
FunctionDef/Hint/lib_Core_69BD5E52=Store a region for a unit. Use trigger function "Region Stored For Unit" to query this region.
FunctionDef/Hint/lib_Core_6CE4E5A6=Make the angle between -179 and 180
FunctionDef/Hint/lib_Core_782C74B1=Transmissions play an audio file along with a portrait of a unit (or a default model for the sound if no unit is provided.)  When sending multiple transmissions with a single portrait, turn on the KeepPortraitVisible parameter on all except the last transmission.
FunctionDef/Hint/lib_Core_798B8A28=Executes a For Loop using an integer value. This will run the action set included in the For Loop a number of times determined by the Start, End increasing the integer variable by the 1 each time. (this is an optimized version of For Each Integer for the case of incrementing by 1).
FunctionDef/Hint/lib_Core_7C7B7E23=Use "Last Created Actor" to query the model created, and use "Last Created Text Tag" to query the text tag. If text tag is not needed, use "No Text" for the text parameter.
FunctionDef/Hint/lib_Core_7CF6A999=Store a text tag for a unit. Use trigger function "Text Tag Stored For Unit" to query this text tag.
FunctionDef/Hint/lib_Core_7FFCFCA1=Return the text tag value stored for this unit.
FunctionDef/Hint/lib_Core_897F56B3=Store a ping for a unit. Use trigger function "Ping Stored For Unit" to query this point.
FunctionDef/Hint/lib_Core_8F20CF09=Use "Last Created Actor" to query the model created, and use "Last Created Text Tag" to query the text tag. If text tag is not needed, use "No Text" for the text parameter.
FunctionDef/Hint/lib_Core_8F6E1B38=Return the text tag value stored for this unit.
FunctionDef/Hint/lib_Core_8FE92EBA=Returns the actor value stored for this unit.
FunctionDef/Hint/lib_Core_9652BEA4=Transmissions play an audio file along with a portrait of a unit (or a default model for the sound if no unit is provided.)  When sending multiple transmissions with a single portrait, turn on the KeepPortraitVisible parameter on all except the last transmission.
FunctionDef/Hint/lib_Core_9771C9E5=Returns the point value stored for this unit.
FunctionDef/Hint/lib_Core_A4DAD7E9=This is used to play placeholder transmissions. If this transmission is sent from a unit on the map you should keep the model parameter as "Default Portrait Model".
FunctionDef/Hint/lib_Core_AAC3CA9F=Returns the region value stored for this unit.
FunctionDef/Hint/lib_Core_AC4BFBDE=Returns the ping value stored for this unit.
FunctionDef/Hint/lib_Core_ACDFEA6B=Use "Last Created Actor" to query the model created, and use "Last Created Text Tag" to query the text tag. If text tag is not needed, use "No Text" for the text parameter.
FunctionDef/Hint/lib_Core_AD1C2AB0=Store a point  for a unit. Use trigger function "Point Stored For Unit" to query this point.
FunctionDef/Hint/lib_Core_B0219E4A=Store a point  for a unit. Use trigger function "Point Stored For Unit" to query this point.
FunctionDef/Hint/lib_Core_CEFFFD2A=Hide the portrait used in transmissions.
FunctionDef/Hint/lib_Core_D53D774F=Store an integer for a unit. Use trigger function "Integer Stored For Unit" to query this value.
FunctionDef/Hint/lib_Core_E83AA503=Returns the actor value stored for this unit.
FunctionDef/Hint/lib_Core_F9E9FC34=Store a text tag for a unit. Use trigger function "Text Tag Stored For Unit" to query this text tag.
FunctionDef/Hint/lib_Core_FA179485=Store an unit group for a unit. Use trigger function "Unit Group Stored For Unit" to query this value.
FunctionDef/Hint/lib_Core_FDA69C19=Store an actor for a unit. Use trigger function "Actor Stored For Unit" to query this actor.
FunctionDef/Hint/lib_Game_0EFE652A=This happens when the jungle defenders being fighting. Use "Jungle Defender AI Defenders Begin Fighting Index" to query the Defender AI index.
FunctionDef/Hint/lib_Game_18A82339=This happens when a captured point with an over capture time becomes fully captured. Use "Capture Point Fully Over Captured Capture Point Index" to query which capture point it is.
FunctionDef/Hint/lib_Game_1E0DBBAE=This happens when the ghost ship has finished shooting.
FunctionDef/Hint/lib_Game_3E50B7CF=This happens when the ghost ships being shooting. Use "Map Doubloons Ghost Ship Shooting Starts Player" to query which player the ship is shooting for.
FunctionDef/Hint/lib_Game_40B3D307=This happens when Raven Lord curse ends.
FunctionDef/Hint/lib_Game_43225379=This happens when all the defenders at a camp are killed. Use "Jungle Defender AI All Defenders Killed Index" to query the Defender AI index.
FunctionDef/Hint/lib_Game_49AF7B26=Right now I have this set as: 0 - JUNGLE, 1 - TOWN. Need to turn these numbers into sensical words at some point.
FunctionDef/Hint/lib_Game_4BAFB7EB=This happens when the Dragon dies.
FunctionDef/Hint/lib_Game_4C360577=This function makes all the checks required to see if all the incoming talents are valid. If no errors are found, then it populates a player's talent selection (A/B) with the Talents. If errors are found, then 
FunctionDef/Hint/lib_Game_5440636E=This happens when we telegraph the position where the next tribute is going to spawn. Use "Map Tribute Warning Position" to query the spawn position.
FunctionDef/Hint/lib_Game_5624CFB8=This happens when a tribute spawned. Use "Map Tribute Spawned Unit" to query the tribute unit.
FunctionDef/Hint/lib_Game_57CB9A51=This happens when a player collects a doubloon.  Use Map Doubloons Doubloon Collected Player to get the player.
FunctionDef/Hint/lib_Game_6B7148F8=Changes the training text tag of the structure at Town, Structure Index based on building conditions.
FunctionDef/Hint/lib_Game_6CC4EC18=When the minion system is started, this will not automatically start the spawn cycle.  To do that, call Minion - Start/Stop Minion Spawn Cycle.  However, when the minion system is stopped, it will stop the spawn cycle.
FunctionDef/Hint/lib_Game_7B8F02F0=This happens when Raven Lord curse starts. Use "Map Raven Lord Curse Activated Team" to query the team who starts the curse.
FunctionDef/Hint/lib_Game_7DB537E2=This happens when a defender is killed. Use "Jungle Defender AI Defender Killed Index" to query the Defender AI index, "Jungle Defender AI Defender Killed Unit" to query the unit that was killed, and "Jungle Defender AI Defender Killed Killing Unit" to query the unit that killed the defender.
FunctionDef/Hint/lib_Game_815B0E4E=This happens when the hero AI decides to go take a camp. Use "Hero AI Starting Camp Attack Camp Index" to query the Camp Index.
FunctionDef/Hint/lib_Game_88E8CF3E=This happens when we the ghost ship and ghost ship beacon spawns. Use "Map Doubloons Gost Ship Shows Up Ship" to query the ghost ship beacon unit.
FunctionDef/Hint/lib_Game_8C9AF03E=This happens when a tribute spawned. Use "Map Tribute Spawned Unit" to query the tribute unit.
FunctionDef/Hint/lib_Game_8F338A90=This function skips talent profiles ENTIRELY and populates A/B choices from just the HeroData entires,
FunctionDef/Hint/lib_Game_A6A6C1E5=This happens when team start summoning Boss using skulls collected from Underworld
FunctionDef/Hint/lib_Game_BA2739C7=This happens when a captured point that has an over capture time is fully captured. Use "Capture Point Changes Owner Owner" to query which capture point it is and "Capture Point Changes Owner Owner" to query the new owner.
FunctionDef/Hint/lib_Game_BCE057C6=This happens when the hero AI finishes trying to take a camp. Use "Hero AI Ending Camp Attack Camp Index" to query the Camp Index, and "Hero AI Ending Camp Attack Success" to query whether their camp attack was successful.
FunctionDef/Hint/lib_Game_C5EE9FDD=This happens when a merc camp is captured.
FunctionDef/Hint/lib_Game_C7C29A2D=This happens when a Hero has become the Dragon.
FunctionDef/Hint/lib_Game_C82C458B=This happens when the jungle defenders end fighting. Use "Jungle Defender AI Defenders End Fighting Index" to query the Defender AI index.
FunctionDef/Hint/lib_Game_D0494CEA=This happens when the Obelisks are turned on and are available for capture.
FunctionDef/Hint/lib_Game_D56423B5=This function grabs the number of selected talents from Battle.net glues and which talents were selected.
FunctionDef/Hint/lib_Game_DD585863=This function uses the talent profiles to populate A/B choices. A check is made to make sure that the Talent Profile data is in line with what is in the HeroData. This function is used for Tutorial autobuy.
FunctionDef/Hint/lib_Game_EB32AC7E=This happens when the Statue changes ownership from owning both obelisks
FunctionDef/Hint/lib_Game_EC575EE4=This happens when a player dropps doubloons.  Use Map Doubloons Doubloons Dropped Player to get the player.  Use Map Doubloons Doubloons Dropped Count to get the number of doubloons dropped.
FunctionDef/Hint/lib_Game_F0B79B9C=This happens when a tribute is picked up by a player. Use "Map Tribute Picked Up Player" to query the player who picked up the tribute. Use "Map Tribute Picked Up Position" to query the pick up position.
FunctionDef/Hint/lib_Game_FD76EF64=This happens when a player turns in doubloons.  Use Map Doubloons Doubloons Turned In Player to get the player.  Use Map Doubloons Doubloons Turned In Count to get the number of doubloons turned in.
FunctionDef/Hint/lib_Game_FEFDD034=This happens when the ghost ship has finished shooting.
FunctionDef/Hint/lib_MapM_5C98FF2D=Cost of doubloons for a team to hire the pirate ship
FunctionDef/Hint/lib_MapM_7F33D3E8=Returns the number of Obelisks controlled by parameter team.
FunctionDef/Hint/lib_MapM_E536198F=Initial Dragon mechanic setup.
FunctionDef/Hint/lib_StEx_353DB7DC=This is used to play campaign placeholder transmissions. If this transmission is sent from a unit on the map you should keep the model parameter as "Default Portrait Model".
FunctionDef/Hint/lib_StEx_6FA14801=Converts an image to a string value.
FunctionDef/Hint/lib_StEx_71A4140E=Hide the portrait used in campaign transmissions.
FunctionDef/Hint/lib_StEx_A3C6B63F=Transmissions play an audio file along with a portrait of a unit (or a default model for the sound if no unit is provided.)  When sending multiple transmissions with a single portrait, turn on the KeepPortraitVisible parameter on all except the last transmission.
FunctionDef/Hint/lib_StEx_B150AF75=Turns on/off cinematic mode for a player(s). Cinematic mode hides the normal gameplay UI.  When cinematic mode is turned on, the state of the gameplay UI is cached, and when cinematic mode is turned off, the state of the gameplay UI is restored from that cache.  Therefore, changing visibility settings of gameplay UI elements while cinematic mode is turned on will have no effect.  This mode will also mute certain sound channels.
FunctionDef/Hint/lib_UIUI_82B579DF=Will Show/Hide the helper text tags for the healing fountains for the appropriate player
FunctionDef/Hint/lib_UIUI_A6E68605=Creates the text tags for each healing fountain. They are initially Hidden. Call "Show/Hide For Player" to show them for a player
FunctionDef/Name/lib_AIAI_000019B1=HeroAI - Time In Current State
FunctionDef/Name/lib_AIAI_0063D989=HeroAI - Underworld Focus Hero Choose Target
FunctionDef/Name/lib_AIAI_0232CECD=HeroAI - Randomly Choose Ability
FunctionDef/Name/lib_AIAI_02601F1A=HeroAI - Number Of AI Allies Capturing Obelisk
FunctionDef/Name/lib_AIAI_03B896AD=HeroAI - Is Player At Spawn
FunctionDef/Name/lib_AIAI_04AAE815=HeroAI - Update Contention Points
FunctionDef/Name/lib_AIAI_069C814A=HeroAI - Underworld Choose Target
FunctionDef/Name/lib_AIAI_06EE0184=PlayerSetAllowAIControl
FunctionDef/Name/lib_AIAI_07653C7F=HeroAI - Choose Dragon Shrine Guard Position
FunctionDef/Name/lib_AIAI_07D3A79B=HeroAI - Choose Tear Of Elune Guard Postion
FunctionDef/Name/lib_AIAI_08656C62=HeroAI - Tear Of Elune Pinged
FunctionDef/Name/lib_AIAI_09448099=HeroAI - Dragon Enter
FunctionDef/Name/lib_AIAI_094BDBDB=HeroAI - Hero Stopping Camp Attack
FunctionDef/Name/lib_AIAI_09926E26=HeroAI - Hero Wants To Focus Hero
FunctionDef/Name/lib_AIAI_099FFE4D=HeroAI - Choose Camp Capture Stand Position
FunctionDef/Name/lib_AIAI_0AA77737=HeroAI - Is Player Inside Enemy Town
FunctionDef/Name/lib_AIAI_0B426A14=HeroAI - Attack Camp Choose Target
FunctionDef/Name/lib_AIAI_0BEACA35=HeroAI - Lane Change Target
FunctionDef/Name/lib_AIAI_0C57F5AF=HeroAI - Get Ally Team Index
FunctionDef/Name/lib_AIAI_0C7EAA30=HeroAI - Enemies Near Camp
FunctionDef/Name/lib_AIAI_0E244852=HeroAI - Is Safe Underworld
FunctionDef/Name/lib_AIAI_0E45080F=MinionAI - Attack Hero State
FunctionDef/Name/lib_AIAI_0EAD2F9D=HeroAI - Defend Camp Leash
FunctionDef/Name/lib_AIAI_0EE129FE=MinionAI - Update Lane Info
FunctionDef/Name/lib_AIAI_0F795256=HeroAI - Get Return To Lane Position
FunctionDef/Name/lib_AIAI_1059B09B=HeroAI - Attacking Weak Human Hero
FunctionDef/Name/lib_AIAI_107F4914=AIPositionAlongPath
FunctionDef/Name/lib_AIAI_1189C57D=HeroAI - Underworld Enter
FunctionDef/Name/lib_AIAI_119E8B63=AI - Get Closest Lane Position
FunctionDef/Name/lib_AIAI_11F339C0=HeroAI - Should Retreat Underworld
FunctionDef/Name/lib_AIAI_1275F84D=HeroAI - Randomly Cast Spell
FunctionDef/Name/lib_AIAI_1451319F=HeroAI - Start Wait In Spawn
FunctionDef/Name/lib_AIAI_165741CF=HeroAI - Wait For Minions
FunctionDef/Name/lib_AIAI_17CE9844=HeroAI - Treasure Chest Move To Chest
FunctionDef/Name/lib_AIAI_1899C414=HeroAI - Start Wait For Minions
FunctionDef/Name/lib_AIAI_19E9270A=HeroAI - Take Over Hero For Player
FunctionDef/Name/lib_AIAI_1A33FAE6=MinionAI - Any Enemy Minions In Range Of Minion
FunctionDef/Name/lib_AIAI_1A87B2E9=Tower - Turn Tower System On/Off
FunctionDef/Name/lib_AIAI_1A9E5E10=HeroAI - Is Push With Team Camp
FunctionDef/Name/lib_AIAI_1B38C608=HeroAI - Should Mount
FunctionDef/Name/lib_AIAI_1B3C53EE=HeroAI - Randomly Choose Target
FunctionDef/Name/lib_AIAI_1BBE3373=HeroAI - Should Give Up On Focus Core
FunctionDef/Name/lib_AIAI_1C714B05=HeroAI - Is Easy Camp
FunctionDef/Name/lib_AIAI_1C984A29=HeroAI - Underworld Move To Exit
FunctionDef/Name/lib_AIAI_1CC9AB6D=Defender AI Index Of Unit
FunctionDef/Name/lib_AIAI_1CDF5665=HeroAI - Is Higher Priority
FunctionDef/Name/lib_AIAI_1D0C49E2=HeroAI - Abathur Logic
FunctionDef/Name/lib_AIAI_1E0DAFB2=DefenderAI - Determine State
FunctionDef/Name/lib_AIAI_1E5263AE=HeroAI - Return To Defend Core Logic
FunctionDef/Name/lib_AIAI_1E64559F=HeroAI - Should Dismount
FunctionDef/Name/lib_AIAI_1E921DE8=HeroAI - Defend Core Logic
FunctionDef/Name/lib_AIAI_1E9381A4=HeroAI - Is Tower A Threat
FunctionDef/Name/lib_AIAI_1F035701=HeroAI - Update AI Status
FunctionDef/Name/lib_AIAI_1F32A77B=HeroAI - Underworld Focus Nearby Hero
FunctionDef/Name/lib_AIAI_1FB649D3=HeroAI - Start Abathur Hide In Town
FunctionDef/Name/lib_AIAI_20CD1388=HeroAI - Team Strategy Logic
FunctionDef/Name/lib_AIAI_21D07315=MinionAI - Start Minion AI Simple
FunctionDef/Name/lib_AIAI_23228C7F=HeroAI - Should Focus Hero
FunctionDef/Name/lib_AIAI_2365111C=HeroAI - Cancel Camp Attack
FunctionDef/Name/lib_AIAI_2493CADB=HeroAI - Follower Guard Leader
FunctionDef/Name/lib_AIAI_25134F35=HeroAI - Enable AI For Player
FunctionDef/Name/lib_AIAI_2612A842=HeroAI - Camp Defenders Are Hibrinating
FunctionDef/Name/lib_AIAI_2629B781=HeroAI - Dragon Move To Dragon
FunctionDef/Name/lib_AIAI_26321BCB=HeroAI - Attack Camp Logic
FunctionDef/Name/lib_AIAI_265A925C=HeroAI - Drink Moonwell Logic
FunctionDef/Name/lib_AIAI_272F2984=HeroAI - Is Ally Capturing Tear
FunctionDef/Name/lib_AIAI_2744DB29=HeroAI - Start Abathur Advance Lane
FunctionDef/Name/lib_AIAI_275C8D2B=HeroAI - Start Abathur Retreat Lane
FunctionDef/Name/lib_AIAI_278747B4=HeroAI - Get Lane With Solo Melee
FunctionDef/Name/lib_AIAI_27CDBD77=HeroAI - Get Random Contention Point
FunctionDef/Name/lib_AIAI_28399765=HeroAI - Focus Weak Hero Logic
FunctionDef/Name/lib_AIAI_28DE4466=HeroAI - Join Camp Logic
FunctionDef/Name/lib_AIAI_28F8D71E=HeroAI - Hero Available To Start Focus
FunctionDef/Name/lib_AIAI_295BB324=HeroAI - Should Enter Minion Battle
FunctionDef/Name/lib_AIAI_29D23B79=HeroAI - Wait At Camp
FunctionDef/Name/lib_AIAI_2BC31289=MinionAI - Get Next Waypoint For Minion
FunctionDef/Name/lib_AIAI_2BE6B707=HeroAI - Avoid Circle Area
FunctionDef/Name/lib_AIAI_2BFB1824=HeroAI - Abathur Hide In Town
FunctionDef/Name/lib_AIAI_2CFCB05A=HeroAI - Should Cancel Camp Attack
FunctionDef/Name/lib_AIAI_2D3057E5=HeroAI - Register AOE with Watch Trigger
FunctionDef/Name/lib_AIAI_2D7CA310=HeroAI - Camp Eval
FunctionDef/Name/lib_AIAI_2D8FBFCD=AI - Get Lane Offset Of Point
FunctionDef/Name/lib_AIAI_2E9FE822=HeroAI - Is Player Active
FunctionDef/Name/lib_AIAI_2F6FC79C=HeroAI - Defend Camp Attack
FunctionDef/Name/lib_AIAI_2FBB9085=HeroAI - Get Current Priority
FunctionDef/Name/lib_AIAI_302DF873=HeroAI - Enemies Near Building
FunctionDef/Name/lib_AIAI_313D39D3=HeroAI - Is Player Inside Base
FunctionDef/Name/lib_AIAI_31ECAD6C=HeroAI - Needs to Defend Base
FunctionDef/Name/lib_AIAI_327044B5=HeroAI - Vehicle Advance In Lane
FunctionDef/Name/lib_AIAI_3289A330=Last Created Defender AI
FunctionDef/Name/lib_AIAI_32C2CE2C=AIAddTeamRepresentative
FunctionDef/Name/lib_AIAI_33549EEB=HeroAI - Choose New Waiting Position
FunctionDef/Name/lib_AIAI_346DB518=AI - Move Along Lane
FunctionDef/Name/lib_AIAI_34740E31=HeroAI - Find Best Focus Hero Target
FunctionDef/Name/lib_AIAI_348FC291=HeroAI - Dragon Guard
FunctionDef/Name/lib_AIAI_35B8BF89=HeroAI - Return To Closest Lane
FunctionDef/Name/lib_AIAI_35FF4F9D=HeroAI - Abathur Change Lanes
FunctionDef/Name/lib_AIAI_363B870A=HeroAI - Allies Near Enemy Building
FunctionDef/Name/lib_AIAI_36EE5CB1=HeroAI - Lane Has All Melee Heroes
FunctionDef/Name/lib_AIAI_37E07CE3=HeroAI - Capture Camp Beacon
FunctionDef/Name/lib_AIAI_37E7B2CF=HeroAI - Watch Tower Pinged
FunctionDef/Name/lib_AIAI_388699EE=HeroAI - AI Difficulty Level Should Use Hero
FunctionDef/Name/lib_AIAI_399D805E=DefenderAI - Issue Orders To Creep
FunctionDef/Name/lib_AIAI_39AE876A=HeroAI - Get Current Objective
FunctionDef/Name/lib_AIAI_39BC8E2B=HeroAI - Pace Around
FunctionDef/Name/lib_AIAI_3A155B6D=HeroAI - Underworld Boss Pinged
FunctionDef/Name/lib_AIAI_3B0FEB51=HeroAI - Capture Tear Of Elune Logic
FunctionDef/Name/lib_AIAI_3BC9A36F=HeroAI - Close To Tower Without Minions
FunctionDef/Name/lib_AIAI_3C391A4C=HeroAI - Abathur Advance In Lane
FunctionDef/Name/lib_AIAI_3CC8620A=HeroAI - Leave Camp
FunctionDef/Name/lib_AIAI_3CE0C186=HeroAI - Safe While Retreating In Jungle Logic
FunctionDef/Name/lib_AIAI_3DEC81D9=HeroAI - Update Front Minion
FunctionDef/Name/lib_AIAI_3E23CB79=HeroAI - Randomly Cast Ability On Cloaked Enemy
FunctionDef/Name/lib_AIAI_3F632BA3=HeroAI - Treasure Chest Defend
FunctionDef/Name/lib_AIAI_3F88AD08=HeroAI - Get Avoid Circle Area Retreat Position
FunctionDef/Name/lib_AIAI_3FA56516=HeroAI - Reset Waypoint
FunctionDef/Name/lib_AIAI_3FA88914=HeroAI - Human Ally In Area
FunctionDef/Name/lib_AIAI_3FFF3CD9=HeroAI - Get Enemy Heroes In Retreat Path
FunctionDef/Name/lib_AIAI_40E15974=HeroAI - Setup Town Data
FunctionDef/Name/lib_AIAI_413F2C3F=HeroAI - Follow Leader Timeout
FunctionDef/Name/lib_AIAI_41F5E15D=HeroAI - Needs to Switch Lanes
FunctionDef/Name/lib_AIAI_422A41FB=HeroAI - Update Team Player Data
FunctionDef/Name/lib_AIAI_424A0E17=HeroAI - Obelisk Pinged
FunctionDef/Name/lib_AIAI_42AA5B4B=AITrackUnitDanger
FunctionDef/Name/lib_AIAI_430793B7=HeroAI - Focus Weak Core
FunctionDef/Name/lib_AIAI_430C8120=HeroAI - Eval Lanes
FunctionDef/Name/lib_AIAI_43B25D4A=HeroAI - Start Retreat Lane
FunctionDef/Name/lib_AIAI_44348696=HeroAI - Hero Eval
FunctionDef/Name/lib_AIAI_4481ECFE=HeroAI - Get Hide In Town Position
FunctionDef/Name/lib_AIAI_44F330C3=MinionAI - Should Attack Minions
FunctionDef/Name/lib_AIAI_451C1144=HeroAI - Release Hero Control
FunctionDef/Name/lib_AIAI_454C663F=HeroAI - Underworld Kill Minions
FunctionDef/Name/lib_AIAI_456DEBA9=HeroAI - Has Game Started
FunctionDef/Name/lib_AIAI_4583B633=HeroAI - In Range Of An Enemy Tower
FunctionDef/Name/lib_AIAI_4682034B=HeroAI - Underworld Focus Hero
FunctionDef/Name/lib_AIAI_484F273F=HeroAI - Swap Lanes Logic
FunctionDef/Name/lib_AIAI_492BAB2F=HeroAI - Wait For Game To Start
FunctionDef/Name/lib_AIAI_49594118=MinionAI - Should Attack Structure
FunctionDef/Name/lib_AIAI_49976A13=HeroAI - Randomly Cast Ability On Target
FunctionDef/Name/lib_AIAI_49B25723=HeroAI - Is Human Ally Entering Dragon
FunctionDef/Name/lib_AIAI_49D7296D=HeroAI - Dragon Defend
FunctionDef/Name/lib_AIAI_4A3ABD3D=HeroAI - Pick Up Doubloons Logic
FunctionDef/Name/lib_AIAI_4A9D4E23=HeroAI - Number Of Doubloons Hero Is Holding
FunctionDef/Name/lib_AIAI_4ADDFD6D=Defender Group
FunctionDef/Name/lib_AIAI_4B1A6B1E=HeroAI - Should Give Up On Tear Of Elune
FunctionDef/Name/lib_AIAI_4B572F91=HeroAI - Number Of AI Allies Capturing Tear
FunctionDef/Name/lib_AIAI_4B9DB64F=HeroAI - Update Front Tower
FunctionDef/Name/lib_AIAI_4C5E86A4=HeroAI - Close To Any Tower Without Minions
FunctionDef/Name/lib_AIAI_4C726209=HeroAI - Start Take Camp
FunctionDef/Name/lib_AIAI_4D02B092=HeroAI - Get Waypoint Position With Offset
FunctionDef/Name/lib_AIAI_4D22AC70=HeroAI - Is In Follower State
FunctionDef/Name/lib_AIAI_4D30A4CD=HeroAI - Should Initiate Camp
FunctionDef/Name/lib_AIAI_4D77F785=HeroAI - Start Exit Underworld
FunctionDef/Name/lib_AIAI_4DCDB077=HeroAI - Should Retreat From Attacker
FunctionDef/Name/lib_AIAI_4E6CB613=HeroAI - Team Index Of Faction
FunctionDef/Name/lib_AIAI_4EDB711F=HeroAI - Focus Pinged Core
FunctionDef/Name/lib_AIAI_508A5ED1=HeroAI - Retreat Waypoint
FunctionDef/Name/lib_AIAI_514F00A3=HeroAI - Tear Of Elune Capture
FunctionDef/Name/lib_AIAI_52DFC05E=HeroAI - Minion Camp Logic
FunctionDef/Name/lib_AIAI_53254193=HeroAI - Teleport Home Lane
FunctionDef/Name/lib_AIAI_533C5A12=HeroAI - Change Desired Lane
FunctionDef/Name/lib_AIAI_54437E58=HeroAI - Should Turn In Doubloons
FunctionDef/Name/lib_AIAI_55B11A6E=MinionAI - Determine State Using Ogre King Logic
FunctionDef/Name/lib_AIAI_55E6A5B4=HeroAI - Tear Of Elune Move To Tear
FunctionDef/Name/lib_AIAI_577738E0=HeroAI - Update Lane Hero Counts
FunctionDef/Name/lib_AIAI_57EBC2F7=HeroAI - Turn In Doubloons Defend
FunctionDef/Name/lib_AIAI_591C7EEB=HeroAI - Assist Player In Lane
FunctionDef/Name/lib_AIAI_592EC95C=HeroAI - Ally Eval In Area
FunctionDef/Name/lib_AIAI_5953EFCC=HeroAI - Is Ally Picking Up Skull
FunctionDef/Name/lib_AIAI_5A243337=HeroAI - Initiate Team Fight Logic
FunctionDef/Name/lib_AIAI_5B7285D3=HeroAI - Should Give Up On Focus Hero
FunctionDef/Name/lib_AIAI_5BB03101=HeroAI - Team Attack Camp Logic
FunctionDef/Name/lib_AIAI_5C284083=HeroAI - Number Of AI Allies Collecting Skulls
FunctionDef/Name/lib_AIAI_5C88AD34=MinionAI - Determine State
FunctionDef/Name/lib_AIAI_5DAA9759=HeroAI - Enemies In Home Region
FunctionDef/Name/lib_AIAI_5DD4548D=HeroAI - Avoid AOE
FunctionDef/Name/lib_AIAI_5E73938B=HeroAI - Should Retreat Jungle
FunctionDef/Name/lib_AIAI_5E9A90E8=HeroAI - All Recruited AI Have Arrived At Camp
FunctionDef/Name/lib_AIAI_5EDA9F2C=HeroAI - Wait In Spawn Logic
FunctionDef/Name/lib_AIAI_5FD17FB3=HeroAI - Dead
FunctionDef/Name/lib_AIAI_6182A27C=HeroAI - Get Ability Range
FunctionDef/Name/lib_AIAI_6183BC39=HeroAI - Is Safe Jungle
FunctionDef/Name/lib_AIAI_61A8C43E=HeroAI - Is Ally Targetting Unit
FunctionDef/Name/lib_AIAI_62F5A7E9=HeroAI - Update Jungle Target Position
FunctionDef/Name/lib_AIAI_647E7E4B=HeroAI - Exclude Hero From Lane Evals
FunctionDef/Name/lib_AIAI_6520322E=HeroAI - Capture Obelisk Logic
FunctionDef/Name/lib_AIAI_65AE924A=Start Defender AI
FunctionDef/Name/lib_AIAI_65E50D60=HeroAI - Team Owns All Obelisks
FunctionDef/Name/lib_AIAI_66430DCA=MinionAI - Turn Minion AI System On/Off
FunctionDef/Name/lib_AIAI_67F32440=HeroAI - Start Turn In Doubloons
FunctionDef/Name/lib_AIAI_682BFF81=HeroAI - Hero Has Been Attacked Recently
FunctionDef/Name/lib_AIAI_68670217=HeroAI - Is Player Inside Enemy Base
FunctionDef/Name/lib_AIAI_688C8604=HeroAI - Is Side Of Map Safe
FunctionDef/Name/lib_AIAI_68A19FD4=MinionAI - Get Nearest Enemy Structure In Range Of Minion
FunctionDef/Name/lib_AIAI_693CA7E7=HeroAI - Should Give Up On Obelisk
FunctionDef/Name/lib_AIAI_69C55343=HeroAI - Mercs Attacking Lane
FunctionDef/Name/lib_AIAI_6ADEA60C=HeroAI - Return To Current Objective
FunctionDef/Name/lib_AIAI_6BDB1016=HeroAI - Start Underworld Kill Minions
FunctionDef/Name/lib_AIAI_6C482ECD=AI - Calculate Lane Position
FunctionDef/Name/lib_AIAI_6C773CBA=HeroAI - Is Player Defending Town
FunctionDef/Name/lib_AIAI_6CDAD3D8=HeroAI - Team Has Human Players
FunctionDef/Name/lib_AIAI_6D12DD12=HeroAI - Pick Up Health Globe Jungle Logic
FunctionDef/Name/lib_AIAI_6DCB5F2B=MinionAI - Get Index For Minion
FunctionDef/Name/lib_AIAI_6EFD806C=HeroAI - Should Wait For Minions
FunctionDef/Name/lib_AIAI_6F7173FE=HeroAI - Leave Current Objective
FunctionDef/Name/lib_AIAI_6FDC9486=HeroAI - Find Closest Lane
FunctionDef/Name/lib_AIAI_6FE544FF=HeroAI - Start Wait At Camp
FunctionDef/Name/lib_AIAI_6FEB0BC4=AI - Get Any Weapon Range (Includes Non-Active)
FunctionDef/Name/lib_AIAI_6FFE05F5=HeroAI - Get Position Behind Contention Point
FunctionDef/Name/lib_AIAI_70E23991=MinionAI - Update Battle Standard Data For Minion
FunctionDef/Name/lib_AIAI_71CA1A32=HeroAI - Team Logic
FunctionDef/Name/lib_AIAI_72D73E30=HeroAI - Our Team Cursed
FunctionDef/Name/lib_AIAI_73402F2E=HeroAI - Is Safe Lane
FunctionDef/Name/lib_AIAI_740FF5E7=HeroAI - Should Skip Tactical
FunctionDef/Name/lib_AIAI_750C52B3=HeroAI - Is Player Behind Lane Position
FunctionDef/Name/lib_AIAI_7538E8F3=HeroAI - Get Lane With No Ally Heroes
FunctionDef/Name/lib_AIAI_7573223F=HeroAI - Underworld Exit
FunctionDef/Name/lib_AIAI_75804366=HeroAI - No Other Ally AI Taking Camp
FunctionDef/Name/lib_AIAI_75BF1C17=HeroAI - Get Random Ally Hero In Battle
FunctionDef/Name/lib_AIAI_767CEEEB=HeroAI - Notify Hero Damaged
FunctionDef/Name/lib_AIAI_76992A69=HeroAI - Should Use Ultimates
FunctionDef/Name/lib_AIAI_77783D80=MinionAI - Free Minion Index
FunctionDef/Name/lib_AIAI_77B63AD4=HeroAI - Attacking Fountain
FunctionDef/Name/lib_AIAI_78611108=HeroAI - Should Capture Tear Of Elune
FunctionDef/Name/lib_AIAI_7919CB1C=HeroAI - Start Minion Battle Retreat
FunctionDef/Name/lib_AIAI_7A02B925=HeroAI - Unit Protected By Tower
FunctionDef/Name/lib_AIAI_7A91DCEF=HeroAI - Is Team Busy
FunctionDef/Name/lib_AIAI_7AE6F07E=HeroAI - Defend Core Leash
FunctionDef/Name/lib_AIAI_7B2166B4=HeroAI - Is Human Ally Picking Up Doubloon
FunctionDef/Name/lib_AIAI_7C6CD8F8=HeroAI - Num Enemies In Range
FunctionDef/Name/lib_AIAI_7C89E6C6=HeroAI - Get Closest Minion Lane
FunctionDef/Name/lib_AIAI_7D69731F=HeroAI - Start Minion Battle Reposition
FunctionDef/Name/lib_AIAI_7DBE7F72=HeroAI - Choose Wait For Game To Start Position
FunctionDef/Name/lib_AIAI_7E99ED29=HeroAI - Should Tactical AI Target Creeps
FunctionDef/Name/lib_AIAI_7F474C0F=HeroAI - Is Player Attacking Town
FunctionDef/Name/lib_AIAI_7F684043=HeroAI - Health Globe Logic
FunctionDef/Name/lib_AIAI_7FD67C1A=HeroAI - Update Underworld Exit Target Position
FunctionDef/Name/lib_AIAI_8076CB34=HeroAI - Leash Followers
FunctionDef/Name/lib_AIAI_809C9A53=HeroAI - Is Nearby Lane Safe
FunctionDef/Name/lib_AIAI_81C4C8C9=HeroAI - Harass Siege Enemy
FunctionDef/Name/lib_AIAI_82552B20=HeroAI - Harass Siege Enemy Logic
FunctionDef/Name/lib_AIAI_833301E0=HeroAI - Should Retreat Lane
FunctionDef/Name/lib_AIAI_8384C056=Hero AI - Add Hero To Tier Data
FunctionDef/Name/lib_AIAI_84312640=HeroAI - Enemy Eval In Area
FunctionDef/Name/lib_AIAI_84D75AF6=HeroAI - Update Hero Tracking
FunctionDef/Name/lib_AIAI_8500DBFD=HeroAI - Team Has AI Players
FunctionDef/Name/lib_AIAI_850C96B5=MinionAI - Start Minion AI
FunctionDef/Name/lib_AIAI_86C923F9=HeroAI - Is AI Enabled For Player
FunctionDef/Name/lib_AIAI_87556721=AI - Retreat Lane Position
FunctionDef/Name/lib_AIAI_8799E3E2=HeroAI - Minion Battle Retreat
FunctionDef/Name/lib_AIAI_89CD210C=HeroAI - Get Item Index
FunctionDef/Name/lib_AIAI_8A77B1E0=HeroAI - Start Harass In Jungle
FunctionDef/Name/lib_AIAI_8B3541A4=HeroAI - Pick Up Doubloon
FunctionDef/Name/lib_AIAI_8B61CF73=HeroAI - Start AI
FunctionDef/Name/lib_AIAI_8B84B4CD=PlayerAIControlAllowed
FunctionDef/Name/lib_AIAI_8B8A13D6=HeroAI - Init Abilities
FunctionDef/Name/lib_AIAI_8BCE5B44=HeroAI - Move Lane Target Position
FunctionDef/Name/lib_AIAI_8D4BD602=HeroAI - Update Lane Evals
FunctionDef/Name/lib_AIAI_8D7FECED=HeroAI - Choose Starting Lane Logic
FunctionDef/Name/lib_AIAI_8E03EB94=HeroAI - After Death Attack Choose Target
FunctionDef/Name/lib_AIAI_8FEA132E=HeroAI - Difficulty Display Text
FunctionDef/Name/lib_AIAI_9042EA1A=HeroAI - Is Hero Melee
FunctionDef/Name/lib_AIAI_936A54B8=HeroAI - Pace Around Logic
FunctionDef/Name/lib_AIAI_952E3DBA=HeroAI - Find Nearby Pathable Point
FunctionDef/Name/lib_AIAI_9537637F=HeroAI - Have Enemies Been Seen In Lane
FunctionDef/Name/lib_AIAI_964B71E0=HeroAI - Obelisk Defend
FunctionDef/Name/lib_AIAI_96523036=MinionAI - Is Valid Target
FunctionDef/Name/lib_AIAI_9670A9EC=HeroAI - Is At Last Waypoint
FunctionDef/Name/lib_AIAI_97962C0E=HeroAI - Enemy Team Cursed
FunctionDef/Name/lib_AIAI_98B1504C=HeroAI - One Town Per Lane Remaining
FunctionDef/Name/lib_AIAI_98EA5BC8=HeroAI - Disable AI For Player
FunctionDef/Name/lib_AIAI_991722E2=HeroAI - Choose A/B Choices
FunctionDef/Name/lib_AIAI_9923374C=HeroAI - Choose New Lane Offset
FunctionDef/Name/lib_AIAI_99E98DE3=HeroAI - Safe While Retreating In Lane Logic
FunctionDef/Name/lib_AIAI_9B4B74C4=HeroAI - Should Give Up On Dragon
FunctionDef/Name/lib_AIAI_9B558427=HeroAI - Tear Of Elune Guard
FunctionDef/Name/lib_AIAI_9B587EE2=HeroAI - Obelisk Move To Obelisk
FunctionDef/Name/lib_AIAI_9C3FFB82=HeroAI - Is Ally Picking Up Doubloon
FunctionDef/Name/lib_AIAI_9CF00969=HeroAI - Number Of Doubloons Team Is Holding
FunctionDef/Name/lib_AIAI_9D8ED892=HeroAI - Defend Core Attack
FunctionDef/Name/lib_AIAI_9D91669A=HeroAI - Vehicle Return To Lane
FunctionDef/Name/lib_AIAI_9DCCE3B0=MinionAI - Get Nearest Enemy Specific Town Structure In Range Of Minion
FunctionDef/Name/lib_AIAI_9DE531CB=HeroAI - Underworld Pickup Skull
FunctionDef/Name/lib_AIAI_9E557F5C=HeroAI - Nearby Eval
FunctionDef/Name/lib_AIAI_9E79AE8A=HeroAI - Update Minion Battle Reposition Position
FunctionDef/Name/lib_AIAI_9F974D44=HeroAI - Get Enemy Team Index
FunctionDef/Name/lib_AIAI_9FCB068D=HeroAI - Retreat In Lane
FunctionDef/Name/lib_AIAI_A05811B9=HeroAI - Enemy Heroes Near Camp
FunctionDef/Name/lib_AIAI_A064CF71=HeroAI - Change State
FunctionDef/Name/lib_AIAI_A07CC475=HeroAI - Register DataMod AOE Effects
FunctionDef/Name/lib_AIAI_A0E945AF=HeroAI - Player Pings Hero
FunctionDef/Name/lib_AIAI_A0EC890D=HeroAI - Update Front Human Ally
FunctionDef/Name/lib_AIAI_A1FBDFDC=HeroAI - Is Ally Entering Dragon
FunctionDef/Name/lib_AIAI_A2BCA70E=HeroAI - Get Lane With Least Ally Heroes
FunctionDef/Name/lib_AIAI_A3AEAA80=HeroAI - Enemies Near Core
FunctionDef/Name/lib_AIAI_A4446014=HeroAI - Get Retreat Position
FunctionDef/Name/lib_AIAI_A4DE03B3=HeroAI - Start Minion Battle Attack
FunctionDef/Name/lib_AIAI_A66AF3B5=MinionAI - Get Previous Waypoint For Minion
FunctionDef/Name/lib_AIAI_A686FC42=HeroAI - Should Defend Camp
FunctionDef/Name/lib_AIAI_A6B43C0B=HeroAI - Focus Hero
FunctionDef/Name/lib_AIAI_A7B0A965=HeroAI - Attack Solo Camp
FunctionDef/Name/lib_AIAI_A8E20AC9=HeroAI - Get Lane With Solo Melee Support
FunctionDef/Name/lib_AIAI_A9770D22=HeroAI - Player Pings Core
FunctionDef/Name/lib_AIAI_A978C3E9=HeroAI - Assist Human Player With Camp
FunctionDef/Name/lib_AIAI_AAF28FB3=HeroAI - Treasure Chest Attack Chest
FunctionDef/Name/lib_AIAI_AB210D2D=MinionAI - New Minion Index
FunctionDef/Name/lib_AIAI_AB852BA5=HeroAI - After Death Attack
FunctionDef/Name/lib_AIAI_AB87C746=HeroAI - Update Lane Target Position
FunctionDef/Name/lib_AIAI_AB9DE35D=HeroAI - Set Starting Lane
FunctionDef/Name/lib_AIAI_ABAA934D=HeroAI - Enter Underworld Logic
FunctionDef/Name/lib_AIAI_ABF82322=HeroAI - Is Unit Behind Gate
FunctionDef/Name/lib_AIAI_AC20F213=HeroAI - Clean Up
FunctionDef/Name/lib_AIAI_AC7C0252=HeroAI - Get Random Laner Near Contention Point
FunctionDef/Name/lib_AIAI_AD3CC5A0=HeroAI - General Pre-Init
FunctionDef/Name/lib_AIAI_AE2FC38D=HeroAI - Turn In Doubloons Logic
FunctionDef/Name/lib_AIAI_AE9AE92F=HeroAI - Obelisk Capture
FunctionDef/Name/lib_AIAI_AF55A279=AI - Lane Position To Point
FunctionDef/Name/lib_AIAI_B07BC537=HeroAI - Minion Camp Pinged
FunctionDef/Name/lib_AIAI_B0A97110=HeroAI - Is Near Active Obelisk
FunctionDef/Name/lib_AIAI_B0B2B803=HeroAI - Human Ally Nearby
FunctionDef/Name/lib_AIAI_B1AAEB2D=HeroAI - Update Game State
FunctionDef/Name/lib_AIAI_B26B2DDC=HeroAI - Can Attack Camp
FunctionDef/Name/lib_AIAI_B2DDA391=HeroAI - Dismount
FunctionDef/Name/lib_AIAI_B37FCC67=HeroAI - Set AI Difficulty Level
FunctionDef/Name/lib_AIAI_B553C73B=HeroAI - Underworld Teleport Home
FunctionDef/Name/lib_AIAI_B58E0B20=DefenderAI - Transition Defender AI Into State
FunctionDef/Name/lib_AIAI_B6254E9C=HeroAI - Setup Unit Danger Tracking
FunctionDef/Name/lib_AIAI_B6B89B24=HeroAI - Minion Battle Attack
FunctionDef/Name/lib_AIAI_B6D834A6=HeroAI - Attacking Bad Target
FunctionDef/Name/lib_AIAI_B80AAC6A=HeroAI - Start Return To Lane
FunctionDef/Name/lib_AIAI_B8EC3801=HeroAI - In Defend Core State
FunctionDef/Name/lib_AIAI_B91A1A04=HeroAI - Randomly Choose Unit In Range
FunctionDef/Name/lib_AIAI_B9CDB2BC=HeroAI - Update Next Spell Check Time
FunctionDef/Name/lib_AIAI_BA1A212D=HeroAI - Capture Dragon Logic
FunctionDef/Name/lib_AIAI_BAC666B1=HeroAI - Pick Up Health Globe Jungle
FunctionDef/Name/lib_AIAI_BB229487=HeroAI - Jungle Choose Target
FunctionDef/Name/lib_AIAI_BB6DCA9C=HeroAI - Minion Battle Finished
FunctionDef/Name/lib_AIAI_BC7D3221=HeroAI - Start Minion Battle Harass
FunctionDef/Name/lib_AIAI_BE770BF6=HeroAI - Notify Team Heading To Camp
FunctionDef/Name/lib_AIAI_BFAE6FFF=HeroAI - Clear Eval
FunctionDef/Name/lib_AIAI_C0AF6E79=HeroAI - Get Lane With Most Allies
FunctionDef/Name/lib_AIAI_C12A3237=HeroAI - Get Lane With Solo Ranged
FunctionDef/Name/lib_AIAI_C1FC49B4=MinionAI - Get Hero To Follow
FunctionDef/Name/lib_AIAI_C218CF09=HeroAI - Calc Current Lane Info
FunctionDef/Name/lib_AIAI_C30AE867=MinionAI - Advance Minion To Next Waypoint
FunctionDef/Name/lib_AIAI_C6276707=AI - Advance Lane Position
FunctionDef/Name/lib_AIAI_C65EFF75=HeroAI - Avoid Area Logic
FunctionDef/Name/lib_AIAI_C6C60202=HeroAI - Get Lane That Player Should Help
FunctionDef/Name/lib_AIAI_C6D0AFDE=HeroAI - Calc Core Defense Position
FunctionDef/Name/lib_AIAI_C77FAA48=HeroAI - Choose Lane Logic
FunctionDef/Name/lib_AIAI_C7D9E94F=HeroAI - Evaluate Target
FunctionDef/Name/lib_AIAI_C8A07C30=DefenderAI - New Index
FunctionDef/Name/lib_AIAI_C8A82FA5=MinionAI - Get Nearest Enemy Hero In The Way Of Battle Standard
FunctionDef/Name/lib_AIAI_CAE6791E=HeroAI - Hero Willing To Focus Core
FunctionDef/Name/lib_AIAI_CB0E40D2=HeroAI - Change Lane Offset
FunctionDef/Name/lib_AIAI_CC225CD1=HeroAI - Start Wait To Heal
FunctionDef/Name/lib_AIAI_CD625FF5=HeroAI - Move To Camp
FunctionDef/Name/lib_AIAI_CDB30AAF=DefenderAI - Creep Dies
FunctionDef/Name/lib_AIAI_CEE3F3A8=HeroAI - Start Focus Core
FunctionDef/Name/lib_AIAI_CFA4F808=HeroAI - Get Lane With Solo Ranged Support
FunctionDef/Name/lib_AIAI_CFBC4C27=HeroAI - Ally Heroes Near Camp
FunctionDef/Name/lib_AIAI_CFECD443=HeroAI - Ghost Ship Beacon Pinged
FunctionDef/Name/lib_AIAI_D0F740D4=HeroAI - Return To Lane
FunctionDef/Name/lib_AIAI_D13C411D=HeroAI - Start Flee In Jungle
FunctionDef/Name/lib_AIAI_D329CF9B=MinionAI - Pause/Unpause Minion AI System
FunctionDef/Name/lib_AIAI_D3527B3E=HeroAI - Choose Camp Guard Position
FunctionDef/Name/lib_AIAI_D44B5DD2=HeroAI - Ally Heroes in Area
FunctionDef/Name/lib_AIAI_D4E2B95A=HeroAI - Harass In Jungle
FunctionDef/Name/lib_AIAI_D516A834=HeroAI - Wait To Heal
FunctionDef/Name/lib_AIAI_D553B80F=DefenderAI - State Logic
FunctionDef/Name/lib_AIAI_D5C39C61=Defenders Are Fighting
FunctionDef/Name/lib_AIAI_D64E7E4E=HeroAI - Advance In Lane
FunctionDef/Name/lib_AIAI_D6B90B89=MinionAI - Unhook Unit From Minion AI
FunctionDef/Name/lib_AIAI_D8350ABC=HeroAI - Attack Treasure Chest Logic
FunctionDef/Name/lib_AIAI_D870BB7C=HeroAI - In Weapon Range Of Target
FunctionDef/Name/lib_AIAI_D8AE2891=HeroAI - Follower Guard Leader Leash
FunctionDef/Name/lib_AIAI_D8D34C6F=HeroAI - In Lane With All Melee Heroes
FunctionDef/Name/lib_AIAI_DA568C99=HeroAI - Being Targetted By Dangerous Ability
FunctionDef/Name/lib_AIAI_DA819993=HeroAI - Team Logic
FunctionDef/Name/lib_AIAI_DAF341AC=HeroAI - Should Enter Underworld
FunctionDef/Name/lib_AIAI_DB06B108=HeroAI - Is Unit In Underworld
FunctionDef/Name/lib_AIAI_DB3CA049=HeroAI - Harass In Jungle Logic
FunctionDef/Name/lib_AIAI_DB8EBE43=HeroAI - Should Stop Following Leader
FunctionDef/Name/lib_AIAI_DB979998=HeroAI - Team Is Capturing All Obelisks
FunctionDef/Name/lib_AIAI_DBBF230A=HeroAI - Calc Lane Eval
FunctionDef/Name/lib_AIAI_DD04B7A8=MinionAI - Transition Minion Into State
FunctionDef/Name/lib_AIAI_DD182D5E=HeroAI - Should Focus Core
FunctionDef/Name/lib_AIAI_DD74973D=HeroAI - Number Of Allies Capturing Dragon
FunctionDef/Name/lib_AIAI_DDBAC233=HeroAI - Focus Pinged Hero Logic
FunctionDef/Name/lib_AIAI_DE81B1C5=HeroAI - Abathur Retreat In Lane
FunctionDef/Name/lib_AIAI_DEADBE8F=HeroAI - Mount Logic
FunctionDef/Name/lib_AIAI_DFB0DB89=HeroAI - Stop Wait In Spawn
FunctionDef/Name/lib_AIAI_DFBDAAE5=HeroAI - Focus Core
FunctionDef/Name/lib_AIAI_E05F8F23=HeroAI - Should Give Up On Turning In Doubloons
FunctionDef/Name/lib_AIAI_E17ED467=HeroAI - Better To Walk Directly To Lane
FunctionDef/Name/lib_AIAI_E18A8A13=HeroAI - Is Safe
FunctionDef/Name/lib_AIAI_E28A8189=HeroAI - Should Capture Watch Tower
FunctionDef/Name/lib_AIAI_E2BF9135=HeroAI - Should Defend Tear Of Elune
FunctionDef/Name/lib_AIAI_E425705B=DefenderAI - Update Valid Target List
FunctionDef/Name/lib_AIAI_E5C79E82=HeroAI - Teleport Home Jungle
FunctionDef/Name/lib_AIAI_E6A6319A=HeroAI - Advance Waypoint
FunctionDef/Name/lib_AIAI_E6DCE5A8=Defender Unit
FunctionDef/Name/lib_AIAI_E8506310=AI - Get Active Weapon Range
FunctionDef/Name/lib_AIAI_E8635985=HeroAI - Should Capture Obelisk
FunctionDef/Name/lib_AIAI_E8B0203F=HeroAI - Number of Enemy Heroes Near Location
FunctionDef/Name/lib_AIAI_E8F53CAE=HeroAI - Randomly Choose Item
FunctionDef/Name/lib_AIAI_E9E1192A=HeroAI - Wait In Spawn
FunctionDef/Name/lib_AIAI_EB2A3275=HeroAI - Start Pace Around
FunctionDef/Name/lib_AIAI_EB7CBE5B=HeroAI - Update Home Eval
FunctionDef/Name/lib_AIAI_EBEFB1E7=HeroAI - Start Advance Lane
FunctionDef/Name/lib_AIAI_ECAFFD97=HeroAI - Start Focus Hero
FunctionDef/Name/lib_AIAI_ED453073=HeroAI - Stop Following Leader
FunctionDef/Name/lib_AIAI_ED556B51=HeroAI - Minion Battle Harass
FunctionDef/Name/lib_AIAI_EE738C73=MinionAI - Attacking Wrong Target
FunctionDef/Name/lib_AIAI_F0C5F1E4=HeroAI - Fudge Target Position
FunctionDef/Name/lib_AIAI_F24533ED=HeroAI - Minion Battle Reposition
FunctionDef/Name/lib_AIAI_F38E9674=HeroAI - Defend Core Choose Target
FunctionDef/Name/lib_AIAI_F3EF1D7F=HeroAI - Flee In Jungle
FunctionDef/Name/lib_AIAI_F4ED7EE1=HeroAI - Search For Nearby Doubloon
FunctionDef/Name/lib_AIAI_F519FC3B=HeroAI - Pick up Skulls Logic
FunctionDef/Name/lib_AIAI_F5372064=HeroAI - Drink Moonwell
FunctionDef/Name/lib_AIAI_F5452878=HeroAI - Get Item Range
FunctionDef/Name/lib_AIAI_F58FD5C1=HeroAI - Tear Of Elune Defend
FunctionDef/Name/lib_AIAI_F5D5FBB7=HeroAI - Search For Nearby Skull
FunctionDef/Name/lib_AIAI_F5F3DE32=HeroAI - Capture Watch Tower
FunctionDef/Name/lib_AIAI_F5F71660=HeroAI - Minion Camp Init
FunctionDef/Name/lib_AIAI_F6109AD9=HeroAI - Aggro Enemy Core
FunctionDef/Name/lib_AIAI_F66D9C22=HeroAI - Does Lane Want Help From Player
FunctionDef/Name/lib_AIAI_F67D7FCF=HeroAI - Lane Changing Logic
FunctionDef/Name/lib_AIAI_F750F6F6=MinionAI - Determine Attack State And Target
FunctionDef/Name/lib_AIAI_F77C5107=HeroAI - Return To Spawn
FunctionDef/Name/lib_AIAI_F820A5BD=HeroAI - Turn In Doubloons
FunctionDef/Name/lib_AIAI_F82DC391=HeroAI - In Lane With Ally Mercs
FunctionDef/Name/lib_AIAI_F87A1876=HeroAI - Update Team Difficulty
FunctionDef/Name/lib_AIAI_F88179D9=HeroAI - Capture Watch Tower Logic
FunctionDef/Name/lib_AIAI_F94DD308=HeroAI - Hero Has Mount
FunctionDef/Name/lib_AIAI_F976E8F8=HeroAI - Team Has AI Players
FunctionDef/Name/lib_AIAI_FA3A1B21=HeroAI - Is Ability On Cooldown
FunctionDef/Name/lib_AIAI_FA8A7F38=HeroAI - Hero Can Be Focused
FunctionDef/Name/lib_AIAI_FAB81289=HeroAI - Is In Advancing State
FunctionDef/Name/lib_AIAI_FB7592B6=HeroAI - Start Following Leader
FunctionDef/Name/lib_AIAI_FC486D7D=HeroAI - Should Attack Treasure Chest
FunctionDef/Name/lib_AIAI_FC8D96CB=HeroAI - Notify AOE Starting
FunctionDef/Name/lib_AIAI_FC9AD638=HeroAI - Should Give Up On Treasure Chest
FunctionDef/Name/lib_AIAI_FD14887B=MinionAI - Get Nearest Enemy Hero In Range Of Minion
FunctionDef/Name/lib_AIAI_FE06DDAA=HeroAI - Eval
FunctionDef/Name/lib_AIAI_FE757D12=HeroAI - In Lane With Enemy Mercs
FunctionDef/Name/lib_AIAI_FF67FF0E=HeroAI - Start Capture Camp Beacon
FunctionDef/Name/lib_Core_00FF8247=Convesation Line Duration
FunctionDef/Name/lib_Core_01A46B3D=Store Region For Unit
FunctionDef/Name/lib_Core_01B7F1C4=_ReticleTextFontOfStyle
FunctionDef/Name/lib_Core_03BD9395=_Attach Reticle Effect
FunctionDef/Name/lib_Core_08F98F0D=Play Transmission Cue Sound
FunctionDef/Name/lib_Core_0B665AC9=Get Player ID from Team Slot
FunctionDef/Name/lib_Core_0B73D3DC=Hide Transmission Portrait
FunctionDef/Name/lib_Core_0D79D5D2=Standalized Angle Difference
FunctionDef/Name/lib_Core_133DB9B6=Custom Value Index
FunctionDef/Name/lib_Core_138088FE=Data_InitializeAnnouncerVOPackSingle
FunctionDef/Name/lib_Core_147BA331=Auto-Reveal Region
FunctionDef/Name/lib_Core_16A8CF1A=_UnitDataName
FunctionDef/Name/lib_Core_16CFD81D=Register Segregation Trigger
FunctionDef/Name/lib_Core_18ACC5D4=HeroAI - Get Weapon Range
FunctionDef/Name/lib_Core_18C5FA9B=Data - Heroes - Remove Talent From Hero Talent Array
FunctionDef/Name/lib_Core_1F64314E=Is Ability On Cooldown
FunctionDef/Name/lib_Core_2140BBDF=Update Scaling For Unit
FunctionDef/Name/lib_Core_216BE884=Talents Talent Index From Talent Link
FunctionDef/Name/lib_Core_23CDBB32=Region Stored For Unit
FunctionDef/Name/lib_Core_250C6471=Unit Group Stored For Unit
FunctionDef/Name/lib_Core_25BDF815=Load Bank Value If Exists As Real
FunctionDef/Name/lib_Core_26965293=_Create Reticle Effect
FunctionDef/Name/lib_Core_28951F1F=Send Transmission (Storm Place Holder)
FunctionDef/Name/lib_Core_2AB91ED3=Ping Stored For Unit
FunctionDef/Name/lib_Core_2C6A51F9=Metagame - Does Player Have Access To Talents?
FunctionDef/Name/lib_Core_2CD4668E=_ReticleModelOfStyle
FunctionDef/Name/lib_Core_2DA89E2E=Calculate Game Loops From Real
FunctionDef/Name/lib_Core_2FE6E1F9=Store Actor For Unit
FunctionDef/Name/lib_Core_368C7E54=Attach Reticle Effect And Text Tag On Unit
FunctionDef/Name/lib_Core_373A00C1=Get Weapon Damage For Unit
FunctionDef/Name/lib_Core_3A7FF748=Hero Death Time
FunctionDef/Name/lib_Core_3FA4971C=Load Bank Value If Exists As String
FunctionDef/Name/lib_Core_3FFDCBE0=Integer Stored For Unit
FunctionDef/Name/lib_Core_4382959A=Unit Stored For Unit
FunctionDef/Name/lib_Core_440E4BE7=Talents Talent Profile Index From Talent Profile Link
FunctionDef/Name/lib_Core_45A7D3DD=Data - XP - XP For Unit
FunctionDef/Name/lib_Core_47EE10A0=Point Stored For Unit
FunctionDef/Name/lib_Core_47FFE011=Data - Minion Unit Type From Preset
FunctionDef/Name/lib_Core_4989B8A6=Store Ping For Unit
FunctionDef/Name/lib_Core_49D44F43=Data - Mounts - Add Mount Plus Variations To Mount List
FunctionDef/Name/lib_Core_4DDE1C12=Data - Heroes - Add Skin Plus Variations To Hero
FunctionDef/Name/lib_Core_4F54B4E1=Data - Sound - Get Ambient Soundtrack
FunctionDef/Name/lib_Core_50ACF516=Get Alliance Color From Game UI Data
FunctionDef/Name/lib_Core_5338F881=Data - Mount - Get Mount Index From Mount Link
FunctionDef/Name/lib_Core_55BA2369=Data - Heroes - Existing Talent Button Index For Column And Tier
FunctionDef/Name/lib_Core_5917643E=Get Total HP For Unit Including All Shields
FunctionDef/Name/lib_Core_655DB89E=Minion - Check XP Total And Upgrade Minions For Team
FunctionDef/Name/lib_Core_6589DBBF=Metagame - Does Player Have Access To Mount?
FunctionDef/Name/lib_Core_677BCF15=Convert Point To Text
FunctionDef/Name/lib_Core_68B6BD9F=Store Unit For Unit
FunctionDef/Name/lib_Core_69B4231C=_Attach Reticle Effect
FunctionDef/Name/lib_Core_69BD5E52=Store Region For Unit
FunctionDef/Name/lib_Core_6CE4E5A6=Standalized Angle
FunctionDef/Name/lib_Core_6DADDE3E=Call Registered Segregation Triggers
FunctionDef/Name/lib_Core_71439DA7=Get Direction
FunctionDef/Name/lib_Core_73118941=Metagame - Is Hero In Rotation For Player?
FunctionDef/Name/lib_Core_762D2EB4=Data - Heroes - Remove Button From Talent To Button Mapping
FunctionDef/Name/lib_Core_768BF380=Get Time Stamp
FunctionDef/Name/lib_Core_77A7589E=Data - Hero VO - Reload Hero VO Data For Hero
FunctionDef/Name/lib_Core_782C74B1=Send Transmission (Storm)
FunctionDef/Name/lib_Core_798B8A28=For Every Integer
FunctionDef/Name/lib_Core_7B044704=Player Group Overlap
FunctionDef/Name/lib_Core_7C7B7E23=Attach Reticle Effect And Text Tag On Unit
FunctionDef/Name/lib_Core_7CF6A999=Store Text Tag For Unit
FunctionDef/Name/lib_Core_7D143080=Send Skin Actor Messages To Unit
FunctionDef/Name/lib_Core_7DAAB53C=Data - Skins - Is Skin Valid For Hero?
FunctionDef/Name/lib_Core_7FFCFCA1=Text Tag Stored For Unit
FunctionDef/Name/lib_Core_80C178A3=_SendTransmissionCleanUp
FunctionDef/Name/lib_Core_879F4252=Execute Effect At Random Points Within Circle
FunctionDef/Name/lib_Core_87FF3203=Get Model Link For Unit Type
FunctionDef/Name/lib_Core_8886366F=_UnitDataName
FunctionDef/Name/lib_Core_897D34AD=_ReticleModelOfStyle
FunctionDef/Name/lib_Core_897F56B3=Store Ping For Unit
FunctionDef/Name/lib_Core_8AA7AB02=Hero - Uther - Hammer of Justice Refund
FunctionDef/Name/lib_Core_8BF07C98=Unit Is Visible To Player Group
FunctionDef/Name/lib_Core_8F20CF09=Create Reticle Effect And Text Tag At Point
FunctionDef/Name/lib_Core_8F6E1B38=Text Tag Stored For Unit
FunctionDef/Name/lib_Core_8FAC0B89=Include Mod Initialization
FunctionDef/Name/lib_Core_8FE92EBA=Actor Stored For Unit
FunctionDef/Name/lib_Core_92002819=Get Ability Index For Ability Link
FunctionDef/Name/lib_Core_9419A9BA=Update Anub'arak Ability Stats
FunctionDef/Name/lib_Core_944FE2C3=Update Tassadar Ability Stats
FunctionDef/Name/lib_Core_9497E4F3=Data - XP - XP For Hero
FunctionDef/Name/lib_Core_9652BEA4=Send Transmission (Storm)
FunctionDef/Name/lib_Core_9771C9E5=Point Stored For Unit
FunctionDef/Name/lib_Core_97E20456=Advance Point in Direction
FunctionDef/Name/lib_Core_9CE01371=Send Event Include Mod Initialization
FunctionDef/Name/lib_Core_9D5E875F=_Create Reticle Effect
FunctionDef/Name/lib_Core_9F8F7E3C=Data - Initialize Scaling Data For Minion
FunctionDef/Name/lib_Core_A3615944=_SendTransmissionInternal
FunctionDef/Name/lib_Core_A39FF665=Get Total XP For Level
FunctionDef/Name/lib_Core_A4DAD7E9=Send Transmission (Storm Place Holder)
FunctionDef/Name/lib_Core_A68E9450=Data - XP - Level Gap Between Heroes
FunctionDef/Name/lib_Core_A91F4E03=Turn Transmission Options On/Off (Storm)
FunctionDef/Name/lib_Core_AA834542=_ReticleTextFontOfStyle
FunctionDef/Name/lib_Core_AAC3CA9F=Region Stored For Unit
FunctionDef/Name/lib_Core_AC4BFBDE=Ping Stored For Unit
FunctionDef/Name/lib_Core_ACDFEA6B=Create Reticle Effect And Text Tag At Point
FunctionDef/Name/lib_Core_AD0B855B=Update Faerie Dragon Ability Stats
FunctionDef/Name/lib_Core_AD1C2AB0=Store Point For Unit
FunctionDef/Name/lib_Core_B0219E4A=Store Point For Unit
FunctionDef/Name/lib_Core_B576B2C7=Metagame - Does Player Have Access To Hero?
FunctionDef/Name/lib_Core_B5D18FF1=Get Weapon Attack Speed For Unit
FunctionDef/Name/lib_Core_B7F64F76=Get Number Of Ranks Of An Ability A Hero Has Learned
FunctionDef/Name/lib_Core_B9A6566C=Get Hero Index For Unit Type
FunctionDef/Name/lib_Core_C11ADDC4=Transmission Owning Player From Player Group
FunctionDef/Name/lib_Core_C84E1188=Convesation Line Duration
FunctionDef/Name/lib_Core_CEFFFD2A=Hide Transmission Portrait
FunctionDef/Name/lib_Core_D4B511BA=Data - Talents - Get Relic Change Index For Catalog Address
FunctionDef/Name/lib_Core_D53D774F=Store Integer For Unit
FunctionDef/Name/lib_Core_D6A3A225=Test Location Closer to Faction Side
FunctionDef/Name/lib_Core_DD493DCD=Get Closest Point On Line Segment
FunctionDef/Name/lib_Core_DE19B8B1=_SendTransmissionCleanUp
FunctionDef/Name/lib_Core_E0BB194B=Set All Sound Channel Volumes (Standard Timing)
FunctionDef/Name/lib_Core_E3621BF0=Load Bank Value If Exists As Boolean
FunctionDef/Name/lib_Core_E713C104=Data - Announcer VO - Map Data Field
FunctionDef/Name/lib_Core_E73BF6F6=_SendTransmissionInternal
FunctionDef/Name/lib_Core_E83AA503=Actor Stored For Unit
FunctionDef/Name/lib_Core_EF8FE5C3=Send Mount Actor Messages To Actor
FunctionDef/Name/lib_Core_F3758489=Load Bank Value If Exists As Integer
FunctionDef/Name/lib_Core_F50E1CB0=Data - Skins - Get Skin Index From Skin Link
FunctionDef/Name/lib_Core_F5828405=Data - Hero VO - Map Data Field
FunctionDef/Name/lib_Core_F6D881D2=Metagame - Does Player Have Access To Skin?
FunctionDef/Name/lib_Core_F78039CF=Turn Transmission Options On/Off (Storm)
FunctionDef/Name/lib_Core_F9E9FC34=Store Text Tag For Unit
FunctionDef/Name/lib_Core_FA179485=Store Unit Group For Unit
FunctionDef/Name/lib_Core_FDA69C19=Store Actor For Unit
FunctionDef/Name/lib_GDHL_0B86A231=Hero - Witch Doctor- Gargantuan - Idle
FunctionDef/Name/lib_GDHL_0FA5A4A6=Talent - Executioner
FunctionDef/Name/lib_GDHL_15471DDA=Hero - Abathur - Signal Symbiote Visibility
FunctionDef/Name/lib_GDHL_3A4677C6=Hero Silence Target
FunctionDef/Name/lib_GDHL_4DD5E99E=Hero - Raynor - Raynor's Raiders AI Routine
FunctionDef/Name/lib_GDHL_64C188E3=Hero - Tinker - Modify Deth Lazor
FunctionDef/Name/lib_GDHL_7C648D1F=Ability or Item
FunctionDef/Name/lib_GDHL_97A98AB4=Hero Uther - Hammer of Justice Relic Refund Mana/CD
FunctionDef/Name/lib_GDHL_AAEAAA69=Hero - Stitches - Return Controlled Unit to Lane AI
FunctionDef/Name/lib_GDHL_AC3D5869=Hero - Kerrigan - Enable Charge Bar
FunctionDef/Name/lib_GDHL_B218B01C=Hero - Abathur - Return Controlled Unit to Lane AI
FunctionDef/Name/lib_GDHL_B8281167=Talent - Get Marauder Drop Group For Unit
FunctionDef/Name/lib_GDHL_D4577634=Hero - Li Li - Cloud Serpent Cloak Controller
FunctionDef/Name/lib_GDHL_DC353EF8=Hero - Stitches- Stinkling - Idle
FunctionDef/Name/lib_GDHL_E5C19DFD=Ability Is Talent
FunctionDef/Name/lib_GDHL_F592AAF2=Spell Vamp - Get Spell Vamp Health Value For Player
FunctionDef/Name/lib_GDHL_F7A413EE=Target Calculation
FunctionDef/Name/lib_Game_010866BA=Send Event Map Underworld Cleared
FunctionDef/Name/lib_Game_018B724C=Update Vehicle Stats
FunctionDef/Name/lib_Game_025C9FEE=Send Event Jungle Defender AI All Defenders Killed
FunctionDef/Name/lib_Game_03288899=Preload Talent Model Assets
FunctionDef/Name/lib_Game_03F2F1BF=Computer Player In Team
FunctionDef/Name/lib_Game_05CEF7F7=Send Event Map Tribute Picked Up
FunctionDef/Name/lib_Game_0625CA37=Vehicles - Get Vehicle String from Preset
FunctionDef/Name/lib_Game_062EAE11=Send Event Jungle Defender AI Defenders Begin Fighting
FunctionDef/Name/lib_Game_064F683D=Send Event Jungle Defender AI Defenders End Fighting
FunctionDef/Name/lib_Game_07711957=Hero Ported Back To Town Player
FunctionDef/Name/lib_Game_07733424=Minion - Turn Minion Scaling On/Off
FunctionDef/Name/lib_Game_077815D6=Send Event Talent Panel Visibility Changed
FunctionDef/Name/lib_Game_0835271C=Jungle Defender AI All Defenders Killed Killing Unit
FunctionDef/Name/lib_Game_09A3509D=Minion - Start/Stop Minion Spawn Cycle
FunctionDef/Name/lib_Game_09ECB8D1=Send Event Map Underworld Skull Collected
FunctionDef/Name/lib_Game_0A512844=Special Lighting Event End
FunctionDef/Name/lib_Game_0B95D441=Death Recap Get Damage Bar Ability Index From Ability Link
FunctionDef/Name/lib_Game_0D65102E=Map Tribute Picked Up Position
FunctionDef/Name/lib_Game_0EFE652A=Jungle Defender AI Defenders Begin Fighting
FunctionDef/Name/lib_Game_0F5653CA=Set Camera Bound (Storm) Index For Player
FunctionDef/Name/lib_Game_0FF6ED34=Vehicles - Respawn Vehicle At Town
FunctionDef/Name/lib_Game_10285BDD=Map Dragon Activated Dragon Unit
FunctionDef/Name/lib_Game_10774293=Game Open Timer Started
FunctionDef/Name/lib_Game_10C34CCB=Hero Selection Randomly Pick Any Unused Hero
FunctionDef/Name/lib_Game_116FECFD=Hero Respawn Player
FunctionDef/Name/lib_Game_11C1A317=Set Camera Bound (Storm) For Player
FunctionDef/Name/lib_Game_129912D2=Send Event Hero Killed
FunctionDef/Name/lib_Game_12B6655F=Map Dragon Activated Dragon Player
FunctionDef/Name/lib_Game_12F5FD26=Hero Participated In NPC Takedown Killing Player
FunctionDef/Name/lib_Game_134AA4A2=Calculate Spawned Minion Goal Points
FunctionDef/Name/lib_Game_1468AC17=Update Hero Talent Stats
FunctionDef/Name/lib_Game_15B55F93=Vehicles - Issue Build Vehicle Order to Vehicle Pad
FunctionDef/Name/lib_Game_15B8F25F=Players Alive On Team
FunctionDef/Name/lib_Game_16CE3AF6=Apply HP Behaviors
FunctionDef/Name/lib_Game_1719A104=Add Camera Bounds (Storm)
FunctionDef/Name/lib_Game_18095880=Town Data Initialized
FunctionDef/Name/lib_Game_188E70A7=Map Underworld Skull Collected Collecting Player
FunctionDef/Name/lib_Game_18A82339=Capture Point Becomes Fully Over Captured
FunctionDef/Name/lib_Game_18DF78BC=Map Underworld Skull Collected Team 1 Skulls
FunctionDef/Name/lib_Game_1AFF0B74=Hero Participated In Takedown
FunctionDef/Name/lib_Game_1BBDEAEE=Spawn Heroes For Team
FunctionDef/Name/lib_Game_1CB4671F=Apply IAS Behaviors
FunctionDef/Name/lib_Game_1D4DB43C=Town - Get Town From Point
FunctionDef/Name/lib_Game_1DE2190F=Camera Track Previous Alive Ally For Player
FunctionDef/Name/lib_Game_1E0DBBAE=Map Doubloons Ghost Ship Shooting End
FunctionDef/Name/lib_Game_1E934F0B=Player - Hero Displacement Camera Unlock
FunctionDef/Name/lib_Game_1EF010B2=Send Event Doubloons Doubloons Dropped
FunctionDef/Name/lib_Game_20B263C0=Data - Players - Set A/B Choices From Buckets Data For Player DEBUG
FunctionDef/Name/lib_Game_212AF8D4=Hero Killed Player
FunctionDef/Name/lib_Game_215C2DB6=Get Shields By Talents For Hero
FunctionDef/Name/lib_Game_21CDC1A3=Minion - Determine Wave Composition
FunctionDef/Name/lib_Game_2268111A=Apply Ability Power Modifications For Player At Talent
FunctionDef/Name/lib_Game_2288762E=Map Tribute Warning Position
FunctionDef/Name/lib_Game_22AC1C2D=Players On Team (Heroes)
FunctionDef/Name/lib_Game_237CED43=Send Event Doubloons Ghost Ship Shooting End
FunctionDef/Name/lib_Game_23B7457F=Hero AI Starting Camp Attack Camp Index
FunctionDef/Name/lib_Game_24D2E27C=Minion - Spawn Minion
FunctionDef/Name/lib_Game_25DF11AF=Announcement Play Next Item For Player
FunctionDef/Name/lib_Game_27A38100=Jungle Defender AI All Defenders Killed Index
FunctionDef/Name/lib_Game_283F29D4=Game Over
FunctionDef/Name/lib_Game_294A226B=Camera Panned From Script
FunctionDef/Name/lib_Game_2B5AF943=Update Hero HP
FunctionDef/Name/lib_Game_2B73E349=Apply Ability Modifications For Player At Talent
FunctionDef/Name/lib_Game_2D28EA7E=Hero AI Ending Camp Attack Success
FunctionDef/Name/lib_Game_2D7F1EFC=Map Obelisk Spawned Unit
FunctionDef/Name/lib_Game_2DB5AABC=Calculate Closest Lane Data For Lane
FunctionDef/Name/lib_Game_2E018BC1=zzOLD Hero Death - Display Hero Killed Message
FunctionDef/Name/lib_Game_2E80AF57=Minion - Enable/Disable Wave Composition Type
FunctionDef/Name/lib_Game_30257ADC=Encouragement Get Death Tip Text
FunctionDef/Name/lib_Game_303A996F=Map Underworld Cleared
FunctionDef/Name/lib_Game_3229C07D=Capture Point Fully Captured
FunctionDef/Name/lib_Game_32DF7E71=Map Doubloons Doubloons Dropped Count
FunctionDef/Name/lib_Game_333ACDFB=Update Hero Mana Costs
FunctionDef/Name/lib_Game_34827DB5=Hero Death - Hero Died Announcement To Allied Player Group
FunctionDef/Name/lib_Game_34E119A3=Apply AD Behaviors
FunctionDef/Name/lib_Game_35082ABE=Map Dragon Shire Obelisk Ownership Change Capturing Players
FunctionDef/Name/lib_Game_36F1A1A7=Set Storm Map Lighting
FunctionDef/Name/lib_Game_37C7581D=Hero Selection Is Hero Selected For Player's Team?
FunctionDef/Name/lib_Game_38007333=Hero Selection Randomly Pick Unused Hero With Filter
FunctionDef/Name/lib_Game_3B2B6353=Vehicles - Set Vehicle Status Text Tag
FunctionDef/Name/lib_Game_3B3A9F7D=Data - Players - Set Buckets A/B Choice Data For Player
FunctionDef/Name/lib_Game_3CEF14CA=Send Event Map Underworld Undead Spawned
FunctionDef/Name/lib_Game_3E06A989=Send Event Merc Camp Captured
FunctionDef/Name/lib_Game_3E23AA00=Talent Panel Visibility Changed
FunctionDef/Name/lib_Game_3E50B7CF=Map Doubloons Ghost Ship Shooting Start
FunctionDef/Name/lib_Game_3E8F60EE=Town - Get Town Structure Index For Unit
FunctionDef/Name/lib_Game_3E98810E=Send Event Town Data Initialized
FunctionDef/Name/lib_Game_3EB7F3D1=Send Event Map Underworld Boss Start Summoning
FunctionDef/Name/lib_Game_3F018FE1=Hero Death - Check For Killing Spree
FunctionDef/Name/lib_Game_3F1357E5=Capture Point Enable
FunctionDef/Name/lib_Game_3F6161DD=Jungle Camp Laner Created
FunctionDef/Name/lib_Game_406771FE=Camera Track Next Alive Ally For Player
FunctionDef/Name/lib_Game_407FE572=Map Dragon Shire Obelisk Ownership Change Obelisk
FunctionDef/Name/lib_Game_40B3D307=Map Raven Lord Curse Ends
FunctionDef/Name/lib_Game_410C4346=Send Event Camera Panned From Script
FunctionDef/Name/lib_Game_41F755CA=Hero AI Ending Camp Attack Team Index
FunctionDef/Name/lib_Game_42191EBE=Hero Participated In Takedown Killing Player
FunctionDef/Name/lib_Game_43225379=Jungle Defender AI All Defenders Killed
FunctionDef/Name/lib_Game_437811D8=Hero Special Case Mounting Player
FunctionDef/Name/lib_Game_446631CA=Hero Death - Start Respawn Timer
FunctionDef/Name/lib_Game_44F5033D=Minion Unit Group
FunctionDef/Name/lib_Game_45EE987D=Hero Death - Hero Killed Announcement To Observer
FunctionDef/Name/lib_Game_463BFDC7=Minion - Pause/Unpause Minion System
FunctionDef/Name/lib_Game_464457B2=Remove Flat Mastery Modifications And String Replacement Changes
FunctionDef/Name/lib_Game_47A0C51F=Jungle Defender AI Defender Killed Index
FunctionDef/Name/lib_Game_485AA923=Talent Panel Visibility Changed Visible
FunctionDef/Name/lib_Game_491EBB4D=Behavior Type Changes Unit
FunctionDef/Name/lib_Game_49339322=Map Doubloons Doubloon Collected Player
FunctionDef/Name/lib_Game_49AF7B26=Vehicles - Get Vehicle Location Type Index
FunctionDef/Name/lib_Game_4A077A1E=Hero AI Ending Camp Attack Camp Index
FunctionDef/Name/lib_Game_4B0798E2=Encouragement Clear Registered Death Tips For Player
FunctionDef/Name/lib_Game_4BAFB7EB=Map Dragon Shire Dragon Ends
FunctionDef/Name/lib_Game_4C360577=Data - Players - Set A/B Choices From Buckets Data For Player From BNET
FunctionDef/Name/lib_Game_4DDF234C=Talent Panel Visibility Changed Player
FunctionDef/Name/lib_Game_4F1EE246=Update Health Regeneration Values
FunctionDef/Name/lib_Game_50392A2E=Hero Selection Randomly Pick Skin
FunctionDef/Name/lib_Game_53E691F6=Send Event Map Dragon Activated
FunctionDef/Name/lib_Game_5440636E=Map Raven Lord Tribute Warning
FunctionDef/Name/lib_Game_54B56D4D=Send Event Map Underworld Boss Summoned
FunctionDef/Name/lib_Game_54BAC91C=Minion - Spawn Wave
FunctionDef/Name/lib_Game_5553F50D=Hero Death - Play Next Sound In Queue For Player
FunctionDef/Name/lib_Game_55C7773E=Vehicles - Return Hero From Vehicle
FunctionDef/Name/lib_Game_560F58EC=Hero Killed
FunctionDef/Name/lib_Game_5624CFB8=Map Doubloon Chest Spawned
FunctionDef/Name/lib_Game_56370D7C=Map Underworld Undead Spawned Entrances
FunctionDef/Name/lib_Game_57CB9A51=Map Doubloons Doubloon Collected
FunctionDef/Name/lib_Game_57DE170B=Talent Bucket Find Talent In Bucket For Player
FunctionDef/Name/lib_Game_584D2E1B=Hero Gain Talent
FunctionDef/Name/lib_Game_5953853D=Merc Camp Captured Index
FunctionDef/Name/lib_Game_5AAC2CCE=Score Values Report Integer Value And Log
FunctionDef/Name/lib_Game_5B171093=Hero Death - Add Stinger Sound To Queue For Player
FunctionDef/Name/lib_Game_5C05AB38=Send Event Map Raven Lord Curse Ends
FunctionDef/Name/lib_Game_5D83436A=Announcement Clear Queue For Player
FunctionDef/Name/lib_Game_5DE589F3=Set Camera Bounds (Storm)
FunctionDef/Name/lib_Game_5EB4D9E8=Hero Death - Update Stats, Award XP, Make Announcements
FunctionDef/Name/lib_Game_5EE95CB0=Town - Get Barracks Index For Unit
FunctionDef/Name/lib_Game_5F02C681=Get Total HP Granted By Talents For Hero
FunctionDef/Name/lib_Game_5F6E1F27=Apply SHLD Behaviors
FunctionDef/Name/lib_Game_6006BD6B=Death Recap Add Damage Entry For Player
FunctionDef/Name/lib_Game_60228778=Map Underworld Boss Start Summoning Team
FunctionDef/Name/lib_Game_603985ED=Send Event Capture Point Becomes Fully Over Captured
FunctionDef/Name/lib_Game_618C3004=Camera Panned From Script Player
FunctionDef/Name/lib_Game_6653FCB0=Map Raven Lord Curse Activated Team
FunctionDef/Name/lib_Game_66676C67=Initialize Player
FunctionDef/Name/lib_Game_66D63ECE=Town - Upgrade Bruiser Minions
FunctionDef/Name/lib_Game_677C548A=Map Chest Spawned Unit
FunctionDef/Name/lib_Game_6832989F=Send Event Doubloons Doubloons Turned In
FunctionDef/Name/lib_Game_684BA76E=Send Event Doubloons Ghost Ship Shooting Start
FunctionDef/Name/lib_Game_68B7594F=Map Tribute Spawned Unit
FunctionDef/Name/lib_Game_69810E7A=Send Event Doubloons Doubloon Collected
FunctionDef/Name/lib_Game_69B56C40=Jungle Defender AI Defenders Begin Fighting Index
FunctionDef/Name/lib_Game_6B29BBE3=Special Lighting Event Start
FunctionDef/Name/lib_Game_6B7148F8=Town - Set Training Text Tag
FunctionDef/Name/lib_Game_6BADF576=Send Event Hero AI Ending Camp Attack
FunctionDef/Name/lib_Game_6CC4EC18=Minion - Start/Stop Minion System
FunctionDef/Name/lib_Game_6D15B2DC=Send Event Map Tribute Warning
FunctionDef/Name/lib_Game_6D88ABED=Building Dies Camera Shake
FunctionDef/Name/lib_Game_6E859AF4=Unit Type Is Town Gate
FunctionDef/Name/lib_Game_6F325E52=End Game For Player (Storm)
FunctionDef/Name/lib_Game_6FB6AE8F=Apply Mount Behavior To Player
FunctionDef/Name/lib_Game_70C22E71=Preload Heroes For Team
FunctionDef/Name/lib_Game_719D8A9C=Enemy Team Number Of Player
FunctionDef/Name/lib_Game_74208D36=Death Recap Populate Death Recap Data For Player
FunctionDef/Name/lib_Game_745870CB=Merc Camp Captured Capturing Players
FunctionDef/Name/lib_Game_746A74FB=Update Sustain Values
FunctionDef/Name/lib_Game_75C7FF21=Apply MR Behaviors
FunctionDef/Name/lib_Game_77A6C959=Minion Group Created
FunctionDef/Name/lib_Game_78283EA3=Capture Point Create
FunctionDef/Name/lib_Game_7843A525=Vehicles - Get Vehicle Spawn Node Index
FunctionDef/Name/lib_Game_7897E37E=Hero Selection Set BNet Mount Selections For All Players
FunctionDef/Name/lib_Game_79C6CC87=Minion - System Started
FunctionDef/Name/lib_Game_7B82F533=Hero Killed Killing Player
FunctionDef/Name/lib_Game_7B8F02F0=Map Raven Lord Curse Starts
FunctionDef/Name/lib_Game_7BBEA85D=Send Event Jungle Defender AI Defender Killed
FunctionDef/Name/lib_Game_7DB537E2=Jungle Defender AI Defender Killed
FunctionDef/Name/lib_Game_7E6CB0AA=Announcement Add Item For Player Group
FunctionDef/Name/lib_Game_7F181E03=Map Dragon Shire Obelisk Ownership Change Team
FunctionDef/Name/lib_Game_7F630C11=Apply MANA Behaviors
FunctionDef/Name/lib_Game_815B0E4E=Hero AI Starting Camp Attack
FunctionDef/Name/lib_Game_81D98C95=Turn Death Timer Cap On/Off
FunctionDef/Name/lib_Game_82A7D49A=Camera Update Camera For Player
FunctionDef/Name/lib_Game_82F3D138=Level Up Hero
FunctionDef/Name/lib_Game_8427740F=Capture Point Change Ownership
FunctionDef/Name/lib_Game_859C87B2=Town - Get Town Structure Preset From Unit ID
FunctionDef/Name/lib_Game_864CBB39=Get CDR Multiplier For Hero
FunctionDef/Name/lib_Game_87101EDD=Update Hero Weapon Stats
FunctionDef/Name/lib_Game_88E8CF3E=Map Doubloons Ghost Ship Shows Up
FunctionDef/Name/lib_Game_8A39CC91=Hero Selection Randomly Pick Complementary Unused Hero
FunctionDef/Name/lib_Game_8B2056B9=Send Event Map Dragon Shire Dragon Ends
FunctionDef/Name/lib_Game_8BF69EFA=Send Event Map Dragon Shire Obelisk Ownership Change
FunctionDef/Name/lib_Game_8C9AF03E=Map Raven Lord Tribute Spawned
FunctionDef/Name/lib_Game_8F338A90=Data - Players - Set A/B Talent Chocies From Hero Data For Player
FunctionDef/Name/lib_Game_9121DFF7=Capture Point Changes Owner Capture Point Index
FunctionDef/Name/lib_Game_9221BE64=Encouragement Data Tracking Register Recent Structure Damage For Player
FunctionDef/Name/lib_Game_92FE5801=Hero Death - Play Hero Death Model
FunctionDef/Name/lib_Game_937867C9=Apply Flat Mastery Modifications And String Replacement Changes
FunctionDef/Name/lib_Game_9436FD62=Hero Death - Enable/Disable Dead Sound State For Player
FunctionDef/Name/lib_Game_94C1CF6D=Map Doubloons Ghost Ship Shooting Start Player
FunctionDef/Name/lib_Game_961F6835=Spawn Hero
FunctionDef/Name/lib_Game_9777A2A9=Send Event Map Chest Spawned
FunctionDef/Name/lib_Game_9865DC6D=Update Minimap Tooltip For Hero
FunctionDef/Name/lib_Game_996BCBFD=Send Event Jungle Camp Defender Created
FunctionDef/Name/lib_Game_9A3703C2=Validate Singular Talents For Player
FunctionDef/Name/lib_Game_9A604740=Send Event Hero Ported Back To Town
FunctionDef/Name/lib_Game_9A83A792=Allied Player Group Of Player
FunctionDef/Name/lib_Game_9B3B06D3=Map Underworld Boss Start Summoning Location
FunctionDef/Name/lib_Game_9B65C1E2=Behavior Type Changes Behavior
FunctionDef/Name/lib_Game_9C5CAF4C=Hero Respawn
FunctionDef/Name/lib_Game_9D914911=Encouragement Register Death Tips On Player Death
FunctionDef/Name/lib_Game_9E1499CF=Send Event Map Mechanic Initialization
FunctionDef/Name/lib_Game_9E1BDAF2=Hero Participated In NPC Takedown
FunctionDef/Name/lib_Game_A0F549A3=Jungle Defender AI Defender Killed Killing Unit
FunctionDef/Name/lib_Game_A1FA0E18=Capture Point Changes Owner Capturing Players
FunctionDef/Name/lib_Game_A1FEB5B8=Send Event Hero Respawn
FunctionDef/Name/lib_Game_A1FF37AE=Unit Is Hero
FunctionDef/Name/lib_Game_A36DE7A7=Map Underworld Skull Collected Team 2 Skulls
FunctionDef/Name/lib_Game_A3CFA7A6=Update Hero Stats Special Cases For Hero
FunctionDef/Name/lib_Game_A3DA42CE=Send Event Capture Point Changes Owner
FunctionDef/Name/lib_Game_A551640F=Map Underworld Undead Spawned Total Skull
FunctionDef/Name/lib_Game_A6A6C1E5=Map Underworld Boss Start Summoning
FunctionDef/Name/lib_Game_A71A6DFA=Share/Unshare Vision Of Allies For Player
FunctionDef/Name/lib_Game_A9337F42=Hero - Modify Mount Speed
FunctionDef/Name/lib_Game_A9F8324A=Last Created Capture Point
FunctionDef/Name/lib_Game_AADB4E66=Despawn Hero
FunctionDef/Name/lib_Game_AB89553C=Map Underworld Player Uses Gate Player
FunctionDef/Name/lib_Game_ACB0E9B8=Capture Point Changes Owner Owner
FunctionDef/Name/lib_Game_AF43A205=Map Underworld Boss Summoned Boss
FunctionDef/Name/lib_Game_B01B7877=Send Event Map Raven Lord Curse Starts
FunctionDef/Name/lib_Game_B0D9FE34=Send Event Map Tribute Spawned
FunctionDef/Name/lib_Game_B21C90F0=Hero Selection Computers Randomly Pick Skins & Mounts
FunctionDef/Name/lib_Game_B34D8740=Camera Bound (Storm) Index
FunctionDef/Name/lib_Game_B515C704=Data - Players - Clear Buckets A/B Choice Data For Player
FunctionDef/Name/lib_Game_B60EE58A=Clamp Spawned Minion Points Against Enemy Towers
FunctionDef/Name/lib_Game_B65D5060=Hero Participated In Takedown Killed Player
FunctionDef/Name/lib_Game_B666F815=CC Recognition - CC Reduction
FunctionDef/Name/lib_Game_B711DB13=Send Event Behavior Type Changes
FunctionDef/Name/lib_Game_B726EB5F=Minion - Set Scaling Tick Count
FunctionDef/Name/lib_Game_B760561E=Minion - Pause/Unpause Minion Scaling
FunctionDef/Name/lib_Game_B8096256=Award XP For NPC Kill
FunctionDef/Name/lib_Game_BA2739C7=Capture Point Changes Owner
FunctionDef/Name/lib_Game_BAFE7F0A=Hero Special Case Mounting
FunctionDef/Name/lib_Game_BBF3E905=Enemy Player Group Of Player
FunctionDef/Name/lib_Game_BCE057C6=Hero AI Ending Camp Attack
FunctionDef/Name/lib_Game_BD1C61D0=Team Number Is Valid
FunctionDef/Name/lib_Game_BD491665=Send Event Map Underworld Player Uses Gate
FunctionDef/Name/lib_Game_BDD1B37B=Death Recap Get Debuff Category Text
FunctionDef/Name/lib_Game_BE551537=Encouragement Data Tracking Reset Callout Values For Player
FunctionDef/Name/lib_Game_BFE79709=Hero Death - Port Hero Back And Set Death State
FunctionDef/Name/lib_Game_C03EE4F0=Encouragement Format Stat Callout Text
FunctionDef/Name/lib_Game_C0416227=Send Event Game Open Timer Started
FunctionDef/Name/lib_Game_C133BDBD=Apply HPR Behaviors
FunctionDef/Name/lib_Game_C1B82FCD=Modify Team XP Trickle
FunctionDef/Name/lib_Game_C21FB9D4=Hero Death - Update Respawn Timer
FunctionDef/Name/lib_Game_C33F2714=Jungle Camp Spawned
FunctionDef/Name/lib_Game_C443AB2D=Map Mechanic Initialization Mechanic Type
FunctionDef/Name/lib_Game_C5EE9FDD=Merc Camp Captured
FunctionDef/Name/lib_Game_C77C3A04=Send Event Jungle Camp Laner Created
FunctionDef/Name/lib_Game_C7C29A2D=Map Dragon Shire Dragon Activated
FunctionDef/Name/lib_Game_C7F6ADEB=Hero AI Starting Camp Attack Team Index
FunctionDef/Name/lib_Game_C7F94BC0=Remove Ability Power Modifications For Player
FunctionDef/Name/lib_Game_C82C458B=Jungle Defender AI Defenders End Fighting
FunctionDef/Name/lib_Game_C86B8FE7=Watch Towers - Change Watch Tower Ownership
FunctionDef/Name/lib_Game_C8D396CE=Camera Panned From Script Point
FunctionDef/Name/lib_Game_CA0708EB=Hero Gain Talent Player
FunctionDef/Name/lib_Game_CBFC7F4A=Spawn Heroes For Both Teams
FunctionDef/Name/lib_Game_CCBB184A=Grant XP To Player
FunctionDef/Name/lib_Game_CCD19942=Capture Point Changes Owner Has Merc Lord Talent
FunctionDef/Name/lib_Game_CD4EC06D=Map Underworld Boss Start Summoning Lane
FunctionDef/Name/lib_Game_CD85F562=Remove Level Up Hero Stats For Player
FunctionDef/Name/lib_Game_CDF8C8EF=Calculate Closest Lane Data
FunctionDef/Name/lib_Game_D0494CEA=Map Dragon Shire Obelisk Spawned
FunctionDef/Name/lib_Game_D09B82A0=Hero Selection Randomly Pick Mount
FunctionDef/Name/lib_Game_D0EFF421=Hero - Flying Mount - Turn On Flying Data
FunctionDef/Name/lib_Game_D14AAF04=Remove Talent Ability Modifications For Player At Talent
FunctionDef/Name/lib_Game_D1EC252B=Hero Death - Update UI Elements For Death
FunctionDef/Name/lib_Game_D291CC6F=Apply Mount Behavior To Hero
FunctionDef/Name/lib_Game_D38803C5=Update Storm Map Lighting
FunctionDef/Name/lib_Game_D38D5A07=Score Values Report For Player
FunctionDef/Name/lib_Game_D43591A2=Hero Death - Hero Killed Announcement To Killing Team Player
FunctionDef/Name/lib_Game_D56423B5=Data - Talents Bucket - Player Active Profile Set
FunctionDef/Name/lib_Game_D6027582=Map Tribute Picked Up Player
FunctionDef/Name/lib_Game_D6726CCA=Jungle Defender AI Defenders End Fighting Index
FunctionDef/Name/lib_Game_D89A0770=Map Underworld Skull Collected
FunctionDef/Name/lib_Game_DAAB4222=Data - Players - Set A/B Choices From Buckets Data For Player From Default Profile
FunctionDef/Name/lib_Game_DB3FECEE=Behavior Type Changes Category
FunctionDef/Name/lib_Game_DBC90CA5=Camera Pan Camera For Player And Update Map Bounds If Necessary
FunctionDef/Name/lib_Game_DC2345B6=Town - Get Town For Unit
FunctionDef/Name/lib_Game_DD3BB421=Get Player Number From Roster Slot
FunctionDef/Name/lib_Game_DD585863=Data - Players - Set A/B Talent Choices From Profile Data For Player
FunctionDef/Name/lib_Game_DDB5B93C=Vehicles - Get Vehicle Unit ID From Preset
FunctionDef/Name/lib_Game_DE821D4F=Send Event Map Obelisk Spawned
FunctionDef/Name/lib_Game_DE9D2394=Encouragement Data Tracking Register Recent Hero Kill For Player
FunctionDef/Name/lib_Game_E0258BC1=Capture Point Becomes Fully Over Captured Capture Point Index
FunctionDef/Name/lib_Game_E0CBA2BC=Jungle Defender AI Defender Killed Unit
FunctionDef/Name/lib_Game_E1107DD4=Map Underworld Player Uses Gate
FunctionDef/Name/lib_Game_E1121A3E=Jungle Camp Laner Unit
FunctionDef/Name/lib_Game_E29513CF=Send Event Hero AI Starting Camp Attack
FunctionDef/Name/lib_Game_E31C6157=Hero Killed Locaiton
FunctionDef/Name/lib_Game_E3D39A92=Map Underworld Undead Spawned
FunctionDef/Name/lib_Game_E4381C7F=Map Doubloons Doubloons Dropped Player
FunctionDef/Name/lib_Game_E4601859=Encouragement Convert Integer To Death Tip Name Preset
FunctionDef/Name/lib_Game_E5181AA6=Hero Participated In NPC Takedown Minion
FunctionDef/Name/lib_Game_E5680B4A=Hero Ported Back To Town
FunctionDef/Name/lib_Game_E5D6CDF0=Team Number Of Player
FunctionDef/Name/lib_Game_E5D70A60=Send Event Jungle Camp Spawned
FunctionDef/Name/lib_Game_E66F4D1B=Watch Towers - Get Watch Tower Index For Unit
FunctionDef/Name/lib_Game_E68385DF=Map Doubloons Doubloons Turned In Count
FunctionDef/Name/lib_Game_E683C61D=Send Event Hero Participated In Takedown
FunctionDef/Name/lib_Game_E86D0D20=Map Underworld Undead Spawned Underworld Region
FunctionDef/Name/lib_Game_E8950A4F=Map Mechanic Initialization
FunctionDef/Name/lib_Game_EA3056D8=Announcement Insert Item Into Queue For Player
FunctionDef/Name/lib_Game_EA75F6C9=Send Event Hero Participated In NPC Takedown
FunctionDef/Name/lib_Game_EAF7018D=Jungle Camp Defender Unit
FunctionDef/Name/lib_Game_EB1F1468=Behavior Type Changes Change Type
FunctionDef/Name/lib_Game_EB32AC7E=Map Dragon Shire Obelisk Ownership Change
FunctionDef/Name/lib_Game_EBB92F9D=Apply Hero Stat Behaviors
FunctionDef/Name/lib_Game_EC575EE4=Map Doubloons Doubloons Dropped
FunctionDef/Name/lib_Game_ED0149D2=Encouragement Data Tracking Register Minion Damage For Player
FunctionDef/Name/lib_Game_EDD748ED=Map Doubloons Ghost Ship Shows Up Ship
FunctionDef/Name/lib_Game_EE23071C=Hero Selection Randomly Pick Unused Hero From Class
FunctionDef/Name/lib_Game_EE88F825=Apply Level Up Hero Stats For Hero
FunctionDef/Name/lib_Game_EF5BE595=Encouragement Register Death Tip For Player
FunctionDef/Name/lib_Game_F0B79B9C=Map Raven Lord Tribute Picked Up
FunctionDef/Name/lib_Game_F22F6B7A=Jungle Camp Defender Created
FunctionDef/Name/lib_Game_F2724255=Map Doubloons Doubloons Turned In Player
FunctionDef/Name/lib_Game_F4E9CDFA=Send Event Hero Gain Talent
FunctionDef/Name/lib_Game_F52BDFC3=Hero Death - You Have Died Announcement To Dead Player
FunctionDef/Name/lib_Game_F549E678=Town - Get Town Hall Preset From Unit ID
FunctionDef/Name/lib_Game_F5B6E91A=Death Recap Get Damage Bar Index From Hero Index
FunctionDef/Name/lib_Game_F6CE624A=Town - Announce Town Destroyed
FunctionDef/Name/lib_Game_F84DE3CA=Send Event Hero Special Case Mounting
FunctionDef/Name/lib_Game_F896FB2E=Behavior Type Changes
FunctionDef/Name/lib_Game_F8D309EF=Capture Point Disable
FunctionDef/Name/lib_Game_F9791902=Get Ability Power Multiplier For Hero
FunctionDef/Name/lib_Game_FB4A8F00=Send Event Minion Group Created
FunctionDef/Name/lib_Game_FB93C094=Hero Death - Respawn Hero for Player
FunctionDef/Name/lib_Game_FCFF78BE=Merc Camp Captured Owner
FunctionDef/Name/lib_Game_FD4715FE=Jungle Camp Spawned Index
FunctionDef/Name/lib_Game_FD76EF64=Map Doubloons Doubloons Turned In
FunctionDef/Name/lib_Game_FDD75FB7=Send Event Doubloons Ghost Ship Shows Up
FunctionDef/Name/lib_Game_FEFDD034=Map Underworld Boss Summoned
FunctionDef/Name/lib_Game_FF2B8556=Hero Selection Set BNet Hero And Skin Selections For All Players
FunctionDef/Name/lib_MapM_010B8B61=Data - Initialize Scaling Data For Merc
FunctionDef/Name/lib_MapM_012163E3=MM Underworld Apply Summoned Boss Scaling
FunctionDef/Name/lib_MapM_03B328BA=Jungle - Initialize Defender Data
FunctionDef/Name/lib_MapM_06EDCB6A=MM Cannonballs Transmission Summoned Continue BA Q 2
FunctionDef/Name/lib_MapM_07074EFE=MM Underworld Underground Entrance Light
FunctionDef/Name/lib_MapM_0750D825=MM HoC Living Trees - Remove All the Trees
FunctionDef/Name/lib_MapM_0807CE28=Data - Initialize Scaling Data For Defender
FunctionDef/Name/lib_MapM_09459270=MM Cannonballs Submit Req Increase
FunctionDef/Name/lib_MapM_09A8A57F=MM Underworld Ground Hole Camera
FunctionDef/Name/lib_MapM_09D4A29B=MM Raven Tribute Spawn Time
FunctionDef/Name/lib_MapM_0BBDCFC5=MM Raven Curse Add Tribute Spawn Location
FunctionDef/Name/lib_MapM_0D805CD8=MM Gardens Dragon Init Towers
FunctionDef/Name/lib_MapM_0E278456=MM Underworld Summon Boss
FunctionDef/Name/lib_MapM_0E28A79B=MM Underworld Transmission Underworld Start Q
FunctionDef/Name/lib_MapM_0EE89902=MM Underworld Update Hero Lighting
FunctionDef/Name/lib_MapM_10640E18=MM Cannonballs Transmission Firing Q 2
FunctionDef/Name/lib_MapM_113788AB=MM Raven Start Time
FunctionDef/Name/lib_MapM_15CC1F73=MM Underworld Transmission Our Golem Defeated Q
FunctionDef/Name/lib_MapM_198E5BB4=MM Cannonballs Transmission Summoned Observers Q
FunctionDef/Name/lib_MapM_1AFE0D43=Play Map Mechanic Intro
FunctionDef/Name/lib_MapM_1B0EC5E4=MM Underworld Summon Boss
FunctionDef/Name/lib_MapM_1BB8C758=MM Underworld Summon Boss For Team
FunctionDef/Name/lib_MapM_1D2BCAD2=MM Underworld Prepare
FunctionDef/Name/lib_MapM_1FA7E95C=Map Mechanic Underworld Add Boss
FunctionDef/Name/lib_MapM_22851EAB=Jungle - Get Current Icon For Jungle Camp
FunctionDef/Name/lib_MapM_23A876BF=MM Underworld Summon Boss For Team Sound
FunctionDef/Name/lib_MapM_26422A73=MM Cannonballs Treasure The First Timer
FunctionDef/Name/lib_MapM_277D5E70=MM Dragonballs Transmission Obelisks Enemy Cap 2 Q
FunctionDef/Name/lib_MapM_29602F08=MM Underworld Transmission Start Q
FunctionDef/Name/lib_MapM_2981F37E=MM Cannonballs Treasure Set Text Tag Help
FunctionDef/Name/lib_MapM_2986DFD6=MM Dragonballs Transmission Obelisks Observer Cap 2 Q
FunctionDef/Name/lib_MapM_29FE67AC=Play Map Mechanic Intro For Player
FunctionDef/Name/lib_MapM_2ADF9481=MM HoC Forest - Initialize Forests Array
FunctionDef/Name/lib_MapM_2BDF2AC7=MM Underworld Cleared
FunctionDef/Name/lib_MapM_2C400B48=MM Cannonballs Disable Beacon
FunctionDef/Name/lib_MapM_2CE0F866=MM Cannonballs Transmission Summoned Continue AA Q
FunctionDef/Name/lib_MapM_2CEDE572=MM Cannonballs Team Cannonballs Count
FunctionDef/Name/lib_MapM_2E61BF8A=MM Cannonballs Battleship Next Target
FunctionDef/Name/lib_MapM_2F7F4A8D=Jungle - Spawn Merc Minions
FunctionDef/Name/lib_MapM_31776C3D=MM Raven Apply Curse Effect On Minion
FunctionDef/Name/lib_MapM_3313D7D0=MM Underworld Transmission Golem Revive Observer Q
FunctionDef/Name/lib_MapM_33AFDDDD=MM Cannonballs Transmission Chest Spawning Q
FunctionDef/Name/lib_MapM_33F1128D=MM Underworld Update Hero Lighting
FunctionDef/Name/lib_MapM_34E9A2B0=MM Cannonballs Modify Hero Cannonballs Count
FunctionDef/Name/lib_MapM_350C7F7E=MM HoC Forest- Activate Ancients for Forest
FunctionDef/Name/lib_MapM_353133F8=MM Underworld Start
FunctionDef/Name/lib_MapM_37A9E034=MM Cannonballs Add Ghost Ship Target Order
FunctionDef/Name/lib_MapM_37FD83D9=MM HoC Living Trees - Clear Out the Forest Areas
FunctionDef/Name/lib_MapM_39D0E6A1=MM Cannonballs Treasure Set Text Tag Doubloon Count
FunctionDef/Name/lib_MapM_3A16AEF8=Jungle - Switch To Text Tag For Camp
FunctionDef/Name/lib_MapM_3A8164CA=MM Raven Tribute Threshold Amount
FunctionDef/Name/lib_MapM_3AA5CFB1=MM Underworld Transmission Enemy Golem Defeated Q
FunctionDef/Name/lib_MapM_3CDF6CC5=MM Cannonballs Update Hero Status Cannonball Count
FunctionDef/Name/lib_MapM_3D5E03D3=MM Underworld Hookup Minimap Split
FunctionDef/Name/lib_MapM_3F904908=MM Teleport Player Back To Base
FunctionDef/Name/lib_MapM_409005DD=MM HoC Living Trees - Regrowth Warning
FunctionDef/Name/lib_MapM_4140CFAB=MM Cannonballs Transmission Summoned Q
FunctionDef/Name/lib_MapM_41E17DB0=MM Raven Transmission Allied Curse Ends Q
FunctionDef/Name/lib_MapM_4568C7AE=MM Raven Curse Start
FunctionDef/Name/lib_MapM_48994CFC=MM Cannonballs Init Ghostship Info
FunctionDef/Name/lib_MapM_48B6C15D=Jungle - Initialize Doubloon (Small) Camp Data
FunctionDef/Name/lib_MapM_4B5D11FB=MM Raven Curse Started
FunctionDef/Name/lib_MapM_4BAA5983=MM Cannonballs Transmission Spawning Q
FunctionDef/Name/lib_MapM_4C0835EF=MM Cannonballs Transmission Summoned Continue AA Q 2
FunctionDef/Name/lib_MapM_4C515E60=Jungle - Update Text Tag For Camp
FunctionDef/Name/lib_MapM_4F655C60=MM Cannonballs Hero Cannonballs Count
FunctionDef/Name/lib_MapM_5320F6FC=Jungle - Initialize Doubloon Camp Data
FunctionDef/Name/lib_MapM_53C45E29=Jungle - Get Name Text For Jungle Camp
FunctionDef/Name/lib_MapM_550C5128=MM Underworld Spawn Minions
FunctionDef/Name/lib_MapM_565A0FC1=MM Underworld Summon Boss For Team
FunctionDef/Name/lib_MapM_57C4A7A0=MM Cannonballs Transmission Summoned Continue AB Q
FunctionDef/Name/lib_MapM_5AC4FA01=MM Underworld Gate Entering Spawn Point
FunctionDef/Name/lib_MapM_5C98FF2D=MM Cannonballs Pirate Ship Cost
FunctionDef/Name/lib_MapM_5E7C664E=MM HoC Living Trees - Remake the Trees and Ancients
FunctionDef/Name/lib_MapM_6190450B=MM Raven Transmission Allied Cursed Q
FunctionDef/Name/lib_MapM_64614176=MM Raven Objective UI Update Text
FunctionDef/Name/lib_MapM_64E0DE00=MM Cannonballs Battleship Ammo Left
FunctionDef/Name/lib_MapM_660A56E0=MM Underworld Show/Hide Minimap Split
FunctionDef/Name/lib_MapM_66178088=MM Underworld Change Plane
FunctionDef/Name/lib_MapM_67C1FBD6=MM Underworld Boss Skull Drop Count
FunctionDef/Name/lib_MapM_68FB864E=MM Gardens Dragon Change Dragonball Tower Ownership
FunctionDef/Name/lib_MapM_69918421=MM Underworld Change Ambience
FunctionDef/Name/lib_MapM_6C76ED0B=MM Cannonballs ObjectiveUI Update Text
FunctionDef/Name/lib_MapM_6D1DA2C6=MM Raven Random Spawn Point
FunctionDef/Name/lib_MapM_6DEFA08F=MM Gardens Dragon Dragon Has Left - Art Hooks
FunctionDef/Name/lib_MapM_6EC9EFC4=MM Underworld Player Hero Unit
FunctionDef/Name/lib_MapM_71B5869E=MM Underworld Ground Hole
FunctionDef/Name/lib_MapM_73071F28=MM Cannonballs Transmission Leaving Q
FunctionDef/Name/lib_MapM_792647F1=MM Cannonballs Set Hero Cannonballs Count
FunctionDef/Name/lib_MapM_7B09EB68=MM Underworld Start
FunctionDef/Name/lib_MapM_7BBC5344=MM Cannonballs Transmission Chest Despawned Q
FunctionDef/Name/lib_MapM_7DD165B8=Jungle - Merc Camp Captured Announcement
FunctionDef/Name/lib_MapM_7F33D3E8=MM Gardens Dragon Obelisk Count For Team
FunctionDef/Name/lib_MapM_80B00AA7=MM Underworld ObjectiveUI Update Text
FunctionDef/Name/lib_MapM_80FC2D84=Jungle - Respawn Creeps For Camp
FunctionDef/Name/lib_MapM_8282F81F=MM Dragonballs Transmission Observer Dragon Q
FunctionDef/Name/lib_MapM_82D52560=Jungle - Create Merc Path
FunctionDef/Name/lib_MapM_82EA6C93=MM Underworld Underground Ladder
FunctionDef/Name/lib_MapM_83877E77=MM Raven Transmission Tribute About To Spawn Q
FunctionDef/Name/lib_MapM_85FA131C=MM Raven Curse Init
FunctionDef/Name/lib_MapM_86171AC5=MM Cannonballs Transmission Firing Q
FunctionDef/Name/lib_MapM_86313009=MM Underworld Transmission Golem Revived Same Q
FunctionDef/Name/lib_MapM_8748C85A=MM Underworld Transmission Underworld Open Q
FunctionDef/Name/lib_MapM_87C396DA=MM Cannonballs Transmission Summoned Continue BB Q
FunctionDef/Name/lib_MapM_88069FA0=MM HoC Living Trees - Initialize Living Trees Array
FunctionDef/Name/lib_MapM_8BBE7B42=Jungle - Get Camp Index From Defender Index
FunctionDef/Name/lib_MapM_8BDA14DF=MM Underworld Transmission Golem Revived Weaker Q
FunctionDef/Name/lib_MapM_8BE1CA11=MM Underworld Transmission Golem Revived Stronger Q
FunctionDef/Name/lib_MapM_8E8AC939=MM Cannonballs Transmission Summoned For Enemy Q 2
FunctionDef/Name/lib_MapM_91543146=MM Raven Transmission Observer Cursed Q
FunctionDef/Name/lib_MapM_92DA7C2C=MM Underworld Transmission Boss Summoned Q
FunctionDef/Name/lib_MapM_953C2BBF=MM Underworld Change Plane
FunctionDef/Name/lib_MapM_96700449=MM Cannonballs Treasure Start Timer
FunctionDef/Name/lib_MapM_9670D2E7=MM Dragonballs Transmission Ally Dragon Q
FunctionDef/Name/lib_MapM_96BB3465=MM Underworld Transmission Golem Summoned Observer Q
FunctionDef/Name/lib_MapM_9C7A587F=MM Dragonballs Transmission Obelisks Spawn Q
FunctionDef/Name/lib_MapM_9D7F3EEE=Primary Map Mechanic
FunctionDef/Name/lib_MapM_9ED818AC=MM Underworld Transmission Start Q
FunctionDef/Name/lib_MapM_9F011896=MM Underworld Cleared
FunctionDef/Name/lib_MapM_9F9F7E4F=MM Underworld Transmission Golem Summoned Weaker Q
FunctionDef/Name/lib_MapM_9FCBC5F4=MM Raven Tribute Collection Threshold Reached
FunctionDef/Name/lib_MapM_A04DD1AB=MM Underworld Transmission Underworld Cleared Q
FunctionDef/Name/lib_MapM_A38EC104=MM Cannonballs Town Alive
FunctionDef/Name/lib_MapM_A3B51223=MM Raven Transmission Enemy Cursed Q
FunctionDef/Name/lib_MapM_A4681FF1=MM Underworld Init
FunctionDef/Name/lib_MapM_A731D3F6=MM Underworld Transmission Golem Summoned Same Q
FunctionDef/Name/lib_MapM_A73AF4C0=MM Cannonballs Creep Rewards
FunctionDef/Name/lib_MapM_A80BD80A=Jungle - Turn Off Camp Capture Beacon
FunctionDef/Name/lib_MapM_A85F3A24=Jungle - Create Pings For Camp
FunctionDef/Name/lib_MapM_A94BFD88=MM Cannonballs Transmission Summoned Continue BA Q
FunctionDef/Name/lib_MapM_AC680B2B=MM Cannonballs Ghost Ship Wake Up
FunctionDef/Name/lib_MapM_B0007BD0=MM Cannonballs Battleship Shooting
FunctionDef/Name/lib_MapM_B01CA5B1=Map Mechanic Underworld Add Minion Group
FunctionDef/Name/lib_MapM_B1864617=MM Dragonballs Transmission Obelisks Repawn Q
FunctionDef/Name/lib_MapM_B228EC2C=MM Underworld Transmission Golem Summoned Stronger Q
FunctionDef/Name/lib_MapM_B449FE6A=MM Cannonballs Transmission Chest Spawning First Time Q
FunctionDef/Name/lib_MapM_B4B01A64=MM Underworld Drop Skulls
FunctionDef/Name/lib_MapM_B4E068FC=Map Mechanic Add
FunctionDef/Name/lib_MapM_B508217E=MM Cannonballs Init
FunctionDef/Name/lib_MapM_B575BF39=MM Cannonballs Transmission Summoned Continue AB Q 2
FunctionDef/Name/lib_MapM_B648616F=Play Map Mechanic Intro
FunctionDef/Name/lib_MapM_B8196828=Jungle - Turn On Camp Capture Beacon
FunctionDef/Name/lib_MapM_B9AA0111=Jungle - Transition Camp Into State
FunctionDef/Name/lib_MapM_BDC01F66=MM Dragonballs Transmission Obelisks Enemy Cap 1 Q
FunctionDef/Name/lib_MapM_BDD16946=Jungle - Initialize Merc Camp Data
FunctionDef/Name/lib_MapM_BE7315CE=MM Raven Transmission Enemy Curse Ends Q
FunctionDef/Name/lib_MapM_BEF2BC3B=Jungle - Stop Hibernate Camps
FunctionDef/Name/lib_MapM_BF76F96E=MM Raven Play Curse Sound
FunctionDef/Name/lib_MapM_C02FC057=Jungle - Start Hibernate Camps
FunctionDef/Name/lib_MapM_C17326CD=MM Underworld Start
FunctionDef/Name/lib_MapM_C1E3D1A8=MM Underworld Cleared
FunctionDef/Name/lib_MapM_C39316A6=Jungle - Initialize Ashenvale Forest Camp Data
FunctionDef/Name/lib_MapM_C3F8D255=Jungle - Get Random Enemy Hero In Range Of Minion With Minimum Range Requirements
FunctionDef/Name/lib_MapM_C5D8268B=MM Cannonballs Transmission Leaving Q 2
FunctionDef/Name/lib_MapM_C9F5CCEF=MM Underworld Update Ambience
FunctionDef/Name/lib_MapM_CA20FD7D=Jungle - Update Scaling For Camp
FunctionDef/Name/lib_MapM_CA29F56F=MM Gardens Dragon Deactivate Statue
FunctionDef/Name/lib_MapM_CB7175AD=Map Mechanic Exists On Map
FunctionDef/Name/lib_MapM_CC1B0F73=MM Raven Remove Curse Effect On Minion
FunctionDef/Name/lib_MapM_CD580BFF=Jungle - Update Minimap Tooltip For Camp
FunctionDef/Name/lib_MapM_D1885E2D=MM HoC Forest - Destroy Forest's Trees
FunctionDef/Name/lib_MapM_D57A4E18=MM Underworld Ground Hole Vision
FunctionDef/Name/lib_MapM_D9075537=Jungle - Initialize Creep Camp
FunctionDef/Name/lib_MapM_D9C14354=Jungle - Set Mini-Map Icon For Merc Minions
FunctionDef/Name/lib_MapM_DACBB5D4=MM Raven Transmission Event Start Q
FunctionDef/Name/lib_MapM_DB6CB1CD=MM Underworld Initialize Scaling Data For Underworld Hostile NPCs
FunctionDef/Name/lib_MapM_DB83CD07=MM Gardens Dragon Obelisk Fully Captured
FunctionDef/Name/lib_MapM_DBA88013=MM HoC Forest Activated
FunctionDef/Name/lib_MapM_DBB76DD1=Jungle - Get Jungle Camp For Unit
FunctionDef/Name/lib_MapM_DC945656=MM Underworld Init World
FunctionDef/Name/lib_MapM_DE89D8AE=MM Raven Tribute Unit Type
FunctionDef/Name/lib_MapM_DF9EA336=MM Underworld ObjectiveUI Update Text
FunctionDef/Name/lib_MapM_E08901B4=MM Cannonballs Battleship Behavior
FunctionDef/Name/lib_MapM_E19E73F1=MM Dragonballs Transmission Obelisks Ally Cap 2 Q
FunctionDef/Name/lib_MapM_E1D1B5DB=MM Underworld Change Plane
FunctionDef/Name/lib_MapM_E2AF4117=MM Underworld Summon Boss For Team
FunctionDef/Name/lib_MapM_E4729138=Map Mechanic Index
FunctionDef/Name/lib_MapM_E536198F=MM Gardens Dragon Init
FunctionDef/Name/lib_MapM_E6DE9BBE=MM Raven Transmission Observer Curse Ends Q
FunctionDef/Name/lib_MapM_E709EE64=MM Dragonballs Transmission Obelisks Open Warning Q
FunctionDef/Name/lib_MapM_E75781F3=Jungle - Destroy Pings For Camp
FunctionDef/Name/lib_MapM_E757EBCE=MM Dragonballs Transmission Enemy Dragon Q
FunctionDef/Name/lib_MapM_E7D3257D=MM Cannonballs Transmission Summoned For Enemy Q
FunctionDef/Name/lib_MapM_E811118E=MM Underworld Summon Boss
FunctionDef/Name/lib_MapM_E9376C46=Jungle - Get Portrait For Jungle Camp
FunctionDef/Name/lib_MapM_EA46E79A=Jungle - Transition Camp Capture Beacon to Hidden
FunctionDef/Name/lib_MapM_ED7371D2=MM Underworld Transmission Boss Summoning Q
FunctionDef/Name/lib_MapM_EEDE3277=MM Gardens Dragon Activate Statue For Team
FunctionDef/Name/lib_MapM_EF4AE4D2=MM Underworld Turn Ground Hole Light On/Off
FunctionDef/Name/lib_MapM_EF50A61C=MM Underworld Update Hero Lighting
FunctionDef/Name/lib_MapM_F51FC3E8=Jungle - Grant Capture Rewards
FunctionDef/Name/lib_MapM_F593A48F=MM Underworld Set Scaling Value
FunctionDef/Name/lib_MapM_F68641A4=MM Raven Start Spawn Timer <50-90>
FunctionDef/Name/lib_MapM_F6A27214=Jungle - Get Portrait For Unit Type
FunctionDef/Name/lib_MapM_F6C23F11=MM Underworld Summoned Boss Better
FunctionDef/Name/lib_MapM_F84EA2DF=MM Dragonballs Transmission Dragon Expire Q
FunctionDef/Name/lib_MapM_FB3A3AE4=MM Cannonballs Battleship Shooting Shaking Camera
FunctionDef/Name/lib_MapM_FC5998D0=MM Gardens Dragon Dragon Has Entered - Art Hooks
FunctionDef/Name/lib_MapM_FCFB67F9=MM Cannonballs Init Treasure Chest Info
FunctionDef/Name/lib_MapM_FD961CDD=MM HoC Forest - Regrowth
FunctionDef/Name/lib_MapM_FE60AD86=MM Cannonballs Transmission Summoned Continue BB Q 2
FunctionDef/Name/lib_MapM_FF54189A=MM Underworld ObjectiveUI Update Text
FunctionDef/Name/lib_MapM_FF6F2E7F=MM Dragonballs Transmission Obelisks Ally Cap 1 Q
FunctionDef/Name/lib_Sond_1827DF04=HeroVO Play Hero Line
FunctionDef/Name/lib_Sond_27B7ADD1=Sound - Announcer VO - Play Announcer VO For Player Group
FunctionDef/Name/lib_Sond_284E71EC=HeroVO Hero Line For Event
FunctionDef/Name/lib_Sond_34678C93=HeroVO Play Hero Line With Delay And Random Chance
FunctionDef/Name/lib_Sond_36A0106F=HeroVO Play Hero Intro Lines For Player
FunctionDef/Name/lib_Sond_6FE90471=HeroVO Hero Takedown Sound Link
FunctionDef/Name/lib_Sond_710A9A42=Sound - Announcer VO - Play Announcer VO For Player
FunctionDef/Name/lib_Sond_9117728C=HeroVO Start Hero Takedown VO Timer For Player
FunctionDef/Name/lib_Sond_93E0FF31=Mute Most Sound Channels For Game Over State
FunctionDef/Name/lib_Sond_96A8B73F=HeroVO Register Hero Takedown For Player
FunctionDef/Name/lib_Sond_AE752AB6=HeroVO Start Hero Intro Lines Timer
FunctionDef/Name/lib_Sond_D5695660=HeroVO Start Team Killed VO Timer For Player
FunctionDef/Name/lib_Sond_E8503FFE=HeroVO Play Hero Line With Delay
FunctionDef/Name/lib_Sond_EA050494=HeroVO Hero Pissed Line Logic
FunctionDef/Name/lib_Sprt_115529C4=Performance Test - Start Performance Test
FunctionDef/Name/lib_Sprt_11A7496D=Data Mining - Periodic Data Send
FunctionDef/Name/lib_Sprt_1983C6B8=Performance Test - Chaos Team Disabled
FunctionDef/Name/lib_Sprt_246BB00A=Performance Test - Two Heroes Active In Lane
FunctionDef/Name/lib_Sprt_33E864A8=DEBUG - Toggle All Talent Selection
FunctionDef/Name/lib_Sprt_3D660D3C=Performance Test - Six Heroes Active Start
FunctionDef/Name/lib_Sprt_44899A81=Performance Test - Two Heroes Active Start
FunctionDef/Name/lib_Sprt_4E075CFC=Performance Test - Ten Heroes Active Start
FunctionDef/Name/lib_Sprt_53C04CD3=Performance Test - Stop Performance Test
FunctionDef/Name/lib_Sprt_5878F8AA=Performance Test - Heroes Idle Minions Fighting
FunctionDef/Name/lib_Sprt_63BBFC99=Performance Test - Order Team Pushing Unopposed
FunctionDef/Name/lib_Sprt_68D5CFEE=Performance Test - Six Heroes Active In Lane
FunctionDef/Name/lib_Sprt_6ACAE458=Data Mining - Turn Data Mining Triggers On/Off
FunctionDef/Name/lib_Sprt_7D93D6A5=DEBUG - Spawn Creep Camps
FunctionDef/Name/lib_Sprt_7EE97F74=DEBUG - Start Game
FunctionDef/Name/lib_Sprt_96FC8ACE=Data Mining - Get Mana Regen Source Index
FunctionDef/Name/lib_Sprt_98A821FF=Performance Test - Ten Heroes Active In Lane
FunctionDef/Name/lib_Sprt_A13D6675=Data Mining - Send End Of Game Digests
FunctionDef/Name/lib_Sprt_ABEB43C0=Performance Test - Heroes Idle Game Start
FunctionDef/Name/lib_Sprt_B04452CB=Performance Test - Hero Select Screen
FunctionDef/Name/lib_Sprt_BA6B0AD3=DEBUG - Toggle Selection
FunctionDef/Name/lib_Sprt_C1D00790=Data Mining - Send Start Game Events
FunctionDef/Name/lib_Sprt_DB6DE0A4=Performance Test - Heroes Idle Before Game
FunctionDef/Name/lib_Sprt_EF3EDEF4=Data Mining - Log Mana Regen For Player
FunctionDef/Name/lib_StEx_0632BFFB=Tutorial Camera Locked
FunctionDef/Name/lib_StEx_097DCA42=Freeze/Unfreeze All Units
FunctionDef/Name/lib_StEx_0D9314E6=HotkeyProfile_LoadSmartCommandMouseButtonProfile
FunctionDef/Name/lib_StEx_2BD7C649=Fade In/Out For Player
FunctionDef/Name/lib_StEx_2C5C07C3=Restore Unit
FunctionDef/Name/lib_StEx_2C858037=CameraLock Hotkey Text
FunctionDef/Name/lib_StEx_305387F8=Hero From Index
FunctionDef/Name/lib_StEx_353DB7DC=Send Transmission (Tutorial Place Holder)
FunctionDef/Name/lib_StEx_37AE7040=HotkeyProfile_SetSmartCommandMouseButton
FunctionDef/Name/lib_StEx_4A80E508=Tutorial Camera Locked
FunctionDef/Name/lib_StEx_4E4E4B4E=Set Practice Mode
FunctionDef/Name/lib_StEx_4FF5C57A=HotkeyProfile_MouseButtonImageStringTag
FunctionDef/Name/lib_StEx_5124BBF1=Highlight Command Button
FunctionDef/Name/lib_StEx_54134145=Turn Cinematic Camera On/Off
FunctionDef/Name/lib_StEx_568A309E=Move Unit
FunctionDef/Name/lib_StEx_5CD814FB=In Practice Mode
FunctionDef/Name/lib_StEx_6D3E3ECD=Player Is Being Attack
FunctionDef/Name/lib_StEx_6FA14801=Convert Image To String
FunctionDef/Name/lib_StEx_71A4140E=Hide Transmission Portrait
FunctionDef/Name/lib_StEx_72FD593E=Hero Count
FunctionDef/Name/lib_StEx_843F128E=Turn Transmission Options On/Off (Tutorial)
FunctionDef/Name/lib_StEx_8F7B030C=Target Location Is Good
FunctionDef/Name/lib_StEx_975A9D5D=Game Is Single Player
FunctionDef/Name/lib_StEx_9981F9D1=HotkeyProfile_MouseButtonText
FunctionDef/Name/lib_StEx_A285DD6C=Hero Index
FunctionDef/Name/lib_StEx_A3C6B63F=Send Transmission (Tutorial)
FunctionDef/Name/lib_StEx_AC72D23E=HotkeyProfile_MouseButtonImage
FunctionDef/Name/lib_StEx_AD9B3AA0=SE_SendTransmissionCleanUp
FunctionDef/Name/lib_StEx_B150AF75=Cinematic Mode (Tutorial)
FunctionDef/Name/lib_StEx_B3F0B60C=Player Is In Combat
FunctionDef/Name/lib_StEx_BE8E492D=Clear Hint Message
FunctionDef/Name/lib_StEx_C02B0A4C=Freeze/Unfreeze Unit
FunctionDef/Name/lib_StEx_C3FF0232=Play Map Mechanic Tutorial
FunctionDef/Name/lib_StEx_C6608C60=Spawn Hero At Point
FunctionDef/Name/lib_StEx_C9235CE4=Lock/Unlock Tutorial Camera
FunctionDef/Name/lib_StEx_C9B7F21C=SE_SendTransmissionInternal
FunctionDef/Name/lib_StEx_D03067A5=Convesation Line Duration
FunctionDef/Name/lib_StEx_D550F52B=SE_HumanPlayer
FunctionDef/Name/lib_StEx_F2545500=HotkeyProfile_SmartCommandMouseButton
FunctionDef/Name/lib_StEx_F2E955B0=Flash Tutorial Flash Button
FunctionDef/Name/lib_StEx_F47482DC=Display Hint Message
FunctionDef/Name/lib_UIUI_00A28187=Death Recap Show/Hide For Player
FunctionDef/Name/lib_UIUI_047D2945=UI - Floating Combat Text - Create Text Tag
FunctionDef/Name/lib_UIUI_063F951D=UI - Unit Status Frames - Hookup Unit Status Frames For Player
FunctionDef/Name/lib_UIUI_0BFB58C9=UI - Unit Status Frames - Show Unit Name Label For Unit
FunctionDef/Name/lib_UIUI_0DE20DF7=Death Recap Populate Damage Details Panel For Player
FunctionDef/Name/lib_UIUI_0F8627D9=Death Timer Panel Player Death Timer Changes
FunctionDef/Name/lib_UIUI_11AA76DA=Show/Hide Help Button On Unit For Player
FunctionDef/Name/lib_UIUI_1297576D=UI - Ping - Player Pings Unit
FunctionDef/Name/lib_UIUI_173AD23C=Talents Bucket Respec Hero For Player
FunctionDef/Name/lib_UIUI_179EC2C5=Death Timer Panel Pause Timer Animations
FunctionDef/Name/lib_UIUI_18323B14=Map Mechanics Haunted Mines Set Up Golem For Team
FunctionDef/Name/lib_UIUI_210185ED=Map Mechanics Dragon Shire Show/Hide Panel
FunctionDef/Name/lib_UIUI_225C1923=Death Timer Panel Collapse Group For Player
FunctionDef/Name/lib_UIUI_23791495=UI - Ping - Player Uses Danger Ping
FunctionDef/Name/lib_UIUI_252DAC1F=Map Mechanics Dragon Shire Set Up Dragon For Team
FunctionDef/Name/lib_UIUI_25C163F3=Death Timer Panel Add Frame To Group
FunctionDef/Name/lib_UIUI_2AC0EA72=Map Mechanics Dragon Shire Set Remaining Shrine Warning Time
FunctionDef/Name/lib_UIUI_2F7AB4D1=Display Camera Lock Notification Text
FunctionDef/Name/lib_UIUI_300D1118=Talents Show/Hide Talents Panel For Player
FunctionDef/Name/lib_UIUI_301D29DF=UI - Target Info Panel - Set Up Map Mechanic Info
FunctionDef/Name/lib_UIUI_31AB7228=Talents Bucket Add Talent To Current Profile For Player
FunctionDef/Name/lib_UIUI_33E9699D=UI - Target Info Panel - Update Map Mechanic Text For Player
FunctionDef/Name/lib_UIUI_3451517A=UI - Targeting Helper Panel - Handle Ability Target Mode Change
FunctionDef/Name/lib_UIUI_35576B06=Map Mechanics Blackhearts Bay Set Mode
FunctionDef/Name/lib_UIUI_36C187D7=Death Timer Panel Find Appropriate Group For Frame
FunctionDef/Name/lib_UIUI_38A80FAC=Map Mechanics Dragon Shire Set Moon Shrine Owner
FunctionDef/Name/lib_UIUI_38C55D1C=Encouragement Show/Hide Panel For Player
FunctionDef/Name/lib_UIUI_3A235E5A=Death Timer Panel Get Layer Of Frame In Group
FunctionDef/Name/lib_UIUI_3A8EB516=UI - Update Event - Player Stats Change
FunctionDef/Name/lib_UIUI_41C5B7B1=Talents Show/Hide Talent A/B Choice Panel For Player
FunctionDef/Name/lib_UIUI_4393DDB6=UI - Debug Panel - Populate Skin Dropdown For Player
FunctionDef/Name/lib_UIUI_443085C5=Map Mechanics Dragon Shire Set Mode
FunctionDef/Name/lib_UIUI_468FCF58=Death Timer Panel Update Player Portraits For Team
FunctionDef/Name/lib_UIUI_4756A39C=UI - Debug Panel - Populate Hero Dropdown For Player
FunctionDef/Name/lib_UIUI_48EC8CFA=[DEP] UI - Floating Combat Text - Arcing Text Script
FunctionDef/Name/lib_UIUI_49B78424=UI - Debug Panel - Populate Mount Dropdown For Player
FunctionDef/Name/lib_UIUI_4B7F0C62=UI - Update Time Labels
FunctionDef/Name/lib_UIUI_4DC9A190=UI - Low HP - Set Sound Channels For Normal
FunctionDef/Name/lib_UIUI_4E322B14=UI - Leaderboard - Show/Hide For Player
FunctionDef/Name/lib_UIUI_4E89F0E4=UI - Hero Console - Show/Hide Unit Status Frame For Player
FunctionDef/Name/lib_UIUI_4F7C6F3C=UI - Game UI - Show/Hide Console Panel For Player
FunctionDef/Name/lib_UIUI_505E3A90=UI - Target Info Panel - Set Target For Player
FunctionDef/Name/lib_UIUI_54149B2C=Hero Console Unit Status Bars Set Unit For Bars
FunctionDef/Name/lib_UIUI_542D6E95=Fullscreen Overlays Create CC Effect Flash For Player
FunctionDef/Name/lib_UIUI_54397EF6=Encouragement Update Encouragement Panel For Player
FunctionDef/Name/lib_UIUI_54C2F085=Talents Bucket Clear Talents Panel For Player
FunctionDef/Name/lib_UIUI_568D2C4C=Talents Bucket Choose A/B Choice For Player NEW
FunctionDef/Name/lib_UIUI_56B5F573=Death Timer Panel Remove Frame From Group
FunctionDef/Name/lib_UIUI_5773D230=Talents Bucket Set Talent Profile For Player By Index
FunctionDef/Name/lib_UIUI_5852C99F=Talents Bucket Update Hero Info Talents For Player
FunctionDef/Name/lib_UIUI_599F344B=Talents Bucket Set Talent Profile For Player From BNET
FunctionDef/Name/lib_UIUI_5A401C84=UI - Ping - Determine Ping Target Type
FunctionDef/Name/lib_UIUI_5B84E881=UI - Targeting Helper Panel - Show/Hide For Player
FunctionDef/Name/lib_UIUI_5C7455F2=Hero Console Unit Status Bars Update Stun/Death Bar
FunctionDef/Name/lib_UIUI_5D936BCD=Map Mechanics Dragon Shire Set Remaining Dragon Time
FunctionDef/Name/lib_UIUI_5FD04C37=Death Timer Panel Register Player
FunctionDef/Name/lib_UIUI_6414120D=UI - Low HP - Set Sound Channels For Low Health
FunctionDef/Name/lib_UIUI_6419E26A=UI - Hero Console - Set Up For Player
FunctionDef/Name/lib_UIUI_64D740CE=UI - Floating Combat Text - Heal
FunctionDef/Name/lib_UIUI_6B15A97D=UI - Unit Status Frames - Show/Hide Bot Label
FunctionDef/Name/lib_UIUI_6B19625C=Add Tutorial Reference Item (Preset)
FunctionDef/Name/lib_UIUI_6C055747=Talents Bucket Set Custom Talent Profile For Player By Index
FunctionDef/Name/lib_UIUI_6EAC5976=Death Timer Panel Show/Hide Team's Panel For Player
FunctionDef/Name/lib_UIUI_6EF54DCC=Map Mechanics Haunted Mines Show/Hide Panel
FunctionDef/Name/lib_UIUI_6F1652C4=Help Button Clicked Player
FunctionDef/Name/lib_UIUI_703347ED=Try Me Mode Panel - Show/Hide
FunctionDef/Name/lib_UIUI_7033B8E3=UI - Set Dialog Item To Selected Or Observed
FunctionDef/Name/lib_UIUI_70DA2100=UI - Leaderboard - Set Up Player On Leaderboard
FunctionDef/Name/lib_UIUI_7184F822=Map Mechanics Blackhearts Bay Show/Hide Panel
FunctionDef/Name/lib_UIUI_71F19502=UI - Leaderboard - Update Player's XP Takedowns Deaths
FunctionDef/Name/lib_UIUI_7DBE1846=Hero Console Unit Status Bars Update For Player
FunctionDef/Name/lib_UIUI_7E02464E=UI - Game UI - Toggle Minimap Commands For Player
FunctionDef/Name/lib_UIUI_8168B9AD=UI - Ping - Get Special Ping Target In Range Of Point
FunctionDef/Name/lib_UIUI_82B579DF=UI - Healing Fountains Help Text - Show/Hide For Player
FunctionDef/Name/lib_UIUI_833AF92F=UI - Leaderboard - Update Player's Talent Ability Choice
FunctionDef/Name/lib_UIUI_8372DF76=Attach Help Button To Unit
FunctionDef/Name/lib_UIUI_894DEE60=UI - Ping - Player Uses Defend Ping
FunctionDef/Name/lib_UIUI_8A18B95C=UI - Hero Tracker Arrow Show/Hide For Player
FunctionDef/Name/lib_UIUI_9284D6DC=Map Mechanics Blackhearts Bay Show Cannonball For Team
FunctionDef/Name/lib_UIUI_98B9BC86=UI - Leaderboard Sorting Data
FunctionDef/Name/lib_UIUI_9A07524A=Map Mechanics Blackhearts Bay Set Shot Count For Team
FunctionDef/Name/lib_UIUI_9B0E47CD=Map Mechanics Haunted Mines Set Remaining Mines Warning Time
FunctionDef/Name/lib_UIUI_9B51BCDC=UI - Debug Panel - Refresh Cooldowns
FunctionDef/Name/lib_UIUI_9B810625=Help Button From Unit
FunctionDef/Name/lib_UIUI_9BDFC80A=Map Mechanics Raven Court Set Remaining Curse Time For Team
FunctionDef/Name/lib_UIUI_9D099D5C=Map Mechanics Haunted Mines Set Mode
FunctionDef/Name/lib_UIUI_9D204238=Death Recap Populate Main Panels For Player
FunctionDef/Name/lib_UIUI_9F08CAB0=Top Bar Team Level Update Team's Level Label
FunctionDef/Name/lib_UIUI_A12B067B=UI - Death Action Cam Panel - Show/Hide Panel For Player
FunctionDef/Name/lib_UIUI_A2D33460=Death Timer Panel Show Death Time Label For Group
FunctionDef/Name/lib_UIUI_A332089B=UI - Debug Panel - Set Up Minion Comp Dropdown
FunctionDef/Name/lib_UIUI_A54083CA=Map Mechanics Blackhearts Bay Set Doubloon Count For Team
FunctionDef/Name/lib_UIUI_A684FEF2=Set Tutorial Reference Item Text
FunctionDef/Name/lib_UIUI_A6E68605=UI - Healing Fountains Help Text - Create Text Tags For Team
FunctionDef/Name/lib_UIUI_A825291B=Talents Talent Profile Is Available For Player
FunctionDef/Name/lib_UIUI_ACDEF8DE=UI - Hero Console - Show/Hide For Player
FunctionDef/Name/lib_UIUI_AD4E13E5=Map Mechanics Haunted Mines Set Skull Count For Team
FunctionDef/Name/lib_UIUI_AED68501=Death Recap Clear Debuff Bars For Player
FunctionDef/Name/lib_UIUI_AFBA5ABF=Death Recap Populate Damage Details Ability Info For Player
FunctionDef/Name/lib_UIUI_B1F66CD7=Map Mechanics Raven Court Set Mode For Team
FunctionDef/Name/lib_UIUI_B2F6DB74=UI - Ping - Player Uses Assist Me Ping
FunctionDef/Name/lib_UIUI_B80EFCF0=Top Bar Panel Show/Hide For Player
FunctionDef/Name/lib_UIUI_B83F67C6=Talents Bucket Set Talent Profile For Player DEBUG
FunctionDef/Name/lib_UIUI_BAF99F12=UI - Targeting Helper Panel - Update For Player
FunctionDef/Name/lib_UIUI_BB1BE315=Death Announcement Panel Register Player
FunctionDef/Name/lib_UIUI_BC2DEA3E=UI - Death Action Cam Panel - Toggle Death Action Cam For Player
FunctionDef/Name/lib_UIUI_BCB8760E=UI - Target Info Panel - Enable/Disable
FunctionDef/Name/lib_UIUI_BDD35E20=Death Timer Panel Get Group Of Frame
FunctionDef/Name/lib_UIUI_C00E65B0=Talents Bucket Update Hero Info Stats For Player
FunctionDef/Name/lib_UIUI_C0D7B8BD=Death Timer Panel Get Free Group For Team
FunctionDef/Name/lib_UIUI_C457A205=Map Mechanics Raven Court Set Tribute Count For Team
FunctionDef/Name/lib_UIUI_C5353EBF=UI - Observer UI - Add Player To Observer UI
FunctionDef/Name/lib_UIUI_CB711B8C=Talents Bucket Update A/B Choice Panel For Player
FunctionDef/Name/lib_UIUI_CE5EF97B=Death Recap Create Debuff Bar For Player
FunctionDef/Name/lib_UIUI_CF101920=Death Timer Panel Slide Group Out For Player
FunctionDef/Name/lib_UIUI_D06B5FF9=UI - Leaderboard - Update Map Mechanic Labels
FunctionDef/Name/lib_UIUI_D262D858=UI - Leaderboard - Update Player's Map Mechanics Count
FunctionDef/Name/lib_UIUI_D2C0F017=UI - Low HP - Set Sound Channels For Silence
FunctionDef/Name/lib_UIUI_D3037484=UI - Observer UI - Update For Player
FunctionDef/Name/lib_UIUI_D3C0060E=Death Announcement Panel Transition Frame Out
FunctionDef/Name/lib_UIUI_D58F2477=Map Mechanics Raven Court Show/Hide Panel
FunctionDef/Name/lib_UIUI_D7D84093=UI - Floating Combat Text - XP
FunctionDef/Name/lib_UIUI_D95C9BF6=Game Over Splash Display For All Players
FunctionDef/Name/lib_UIUI_D9AFE705=UI - Leaderboard - Update Team Level
FunctionDef/Name/lib_UIUI_DB21CBAF=Talents Bucket Choose A/B Choice For Player OLD
FunctionDef/Name/lib_UIUI_DC617545=Death Recap Show/Hide Button For Player
FunctionDef/Name/lib_UIUI_DCC9EFF1=UI - Target Info Panel - Clear Target For Player
FunctionDef/Name/lib_UIUI_E26D441C=UI - Debug Panel - Show/Hide Debug Panel For Player
FunctionDef/Name/lib_UIUI_E3A56E14=UI - Debug Panel - Populate Announcer Dropdown For Player
FunctionDef/Name/lib_UIUI_E4151CEF=UI - Target Info Panel - Update For Player
FunctionDef/Name/lib_UIUI_E4480642=UI - Ping - Player Uses On My Way Ping
FunctionDef/Name/lib_UIUI_E63B136D=UI - Leaderboard Sort by Player Slot (Default)
FunctionDef/Name/lib_UIUI_E656C003=Talents Bucket Set Up Talents Panel For Player
FunctionDef/Name/lib_UIUI_E7901EE1=Death Timer Panel Update Team Death Time Indicator For Team
FunctionDef/Name/lib_UIUI_E8C8530B=Talents Bucket Remove Talent From Current Profile For Player
FunctionDef/Name/lib_UIUI_E9E908E4=Death Timer Panel Set Render Priorities For Groups
FunctionDef/Name/lib_UIUI_EAE69D19=Fullscreen Overlays Show/Hide Death Overlay
FunctionDef/Name/lib_UIUI_EC2D7DD9=Set Help Button Text
FunctionDef/Name/lib_UIUI_EDE637BA=Top Bar Team Level Hook Up XP Bar Unit For Team And Show Team Level Label
FunctionDef/Name/lib_UIUI_F182AAE6=UI - Debug Panel - Spawn Or Swap Hero For Player
FunctionDef/Name/lib_UIUI_F18A6088=Map Mechanics Dragon Shire Set Star Shrine Owner
FunctionDef/Name/lib_UIUI_F3302E6B=Talents Bucket Talent Can Be Added To Current Profile For Player
FunctionDef/Name/lib_UIUI_F343B8C5=UI - Damage Flash - Stop Low HP Sound And Screen Effects
FunctionDef/Name/lib_UIUI_F4F107D1=Add Tutorial Reference Item
FunctionDef/Name/lib_UIUI_F6022AD2=UI - Damage Flash - Start Low HP Sound And Screen Effects
FunctionDef/Name/lib_UIUI_F840D0CB=UI - Ping - Player Uses Retreat Ping
FunctionDef/Name/lib_UIUI_F8C2CEFD=UI - Leaderboard Sort by Column Type
FunctionDef/Name/lib_UIUI_F975D118=Death Timer Panel Unregister Player
FunctionDef/Name/lib_UIUI_FCD3CE48=Talents Bucket Talent Can Be Removed From Current Profile For Player
FunctionDef/Name/lib_UIUI_FCD91CD4=UI - Leaderboard - Update Player's Heroic Ability Choice
FunctionDef/Name/lib_UIUI_FD088BCE=UI - Game UI - Change Mode Minimap Commands For Player
FunctionDef/Name/lib_UIUI_FDD8810A=Death Timer Panel Get Free Frame Index For Team
Label/Name/lib_AIAI_FDD993DD=AI (Storm)
Label/Name/lib_Core_0EF753B4=Data
Label/Name/lib_Core_3FC5978F=Metagame
Label/Name/lib_Core_5AE7FDE6=Initialization
Label/Name/lib_Core_6BF107CC=Utility
Label/Name/lib_Core_89737ED0=Storm
Label/Name/lib_GDHL_62618199=Game Data Helper
Label/Name/lib_Game_790EA088=Game (Storm)
Label/Name/lib_MapM_AD6E62C8=Map (Storm)
Label/Name/lib_Sond_FBF6CECD=Sound (Storm)
Label/Name/lib_Sprt_1EAE691A=Data Mining
Label/Name/lib_Sprt_41D11EBA=Automated Testing
Label/Name/lib_Sprt_D78183D0=Debug (Storm)
Label/Name/lib_StEx_0984A921=Starting Experience
Label/Name/lib_UIUI_ECAFB57A=UI (Storm)
Library/Name/AIAI=AI
Library/Name/Core=Core
Library/Name/GDHL=Game Data Helper
Library/Name/Game=Game
Library/Name/MapM=Maps
Library/Name/Sond=Sound
Library/Name/Sprt=Support
Library/Name/StEx=Starting Experience
Library/Name/StormD=BlizzardAllStars
Library/Name/UIUI=UI
ParamDef/Name/lib_AIAI_0009081C=player
ParamDef/Name/lib_AIAI_000A5F23=TrigPlayer
ParamDef/Name/lib_AIAI_000C70DE=TrigPlayer
ParamDef/Name/lib_AIAI_00720E11=Radius
ParamDef/Name/lib_AIAI_00BB1A64=Radius
ParamDef/Name/lib_AIAI_014B83C6=Radius
ParamDef/Name/lib_AIAI_020BB03A=Pinged Core
ParamDef/Name/lib_AIAI_0287A2B7=TrigPlayer
ParamDef/Name/lib_AIAI_029A3721=TrigPlayer
ParamDef/Name/lib_AIAI_030B6DBC=TrigPlayer
ParamDef/Name/lib_AIAI_03398A72=TrigPlayer
ParamDef/Name/lib_AIAI_048073E6=TrigPlayer
ParamDef/Name/lib_AIAI_054E4AE0=TrigPlayer
ParamDef/Name/lib_AIAI_057F6FB8=Defender AI Index
ParamDef/Name/lib_AIAI_05AD8A5B=Faction
ParamDef/Name/lib_AIAI_05D9032E=Lane Position
ParamDef/Name/lib_AIAI_0605B05C=Unit
ParamDef/Name/lib_AIAI_06681EF1=TrigPlayer
ParamDef/Name/lib_AIAI_06CFA8D2=Target Core
ParamDef/Name/lib_AIAI_06D8F920=Search Radius
ParamDef/Name/lib_AIAI_06F45515=Faction
ParamDef/Name/lib_AIAI_075A21CE=Follows Unit
ParamDef/Name/lib_AIAI_0797C01A=Effect Type
ParamDef/Name/lib_AIAI_07981FB0=TrigPlayer
ParamDef/Name/lib_AIAI_07A0DE83=Unit
ParamDef/Name/lib_AIAI_083991BD=destLoc
ParamDef/Name/lib_AIAI_084CFC96=TrigPlayer
ParamDef/Name/lib_AIAI_08809598=Defender AI Index
ParamDef/Name/lib_AIAI_08830833=Obelisk
ParamDef/Name/lib_AIAI_08F21159=TrigPlayer
ParamDef/Name/lib_AIAI_09A8F6EB=TrigPlayer
ParamDef/Name/lib_AIAI_09F0FB6B=Unit
ParamDef/Name/lib_AIAI_0A0D7234=TrigPlayer
ParamDef/Name/lib_AIAI_0AF70DAA=Faction
ParamDef/Name/lib_AIAI_0B105EC2=TrigPlayer
ParamDef/Name/lib_AIAI_0B814F39=TrigPlayer
ParamDef/Name/lib_AIAI_0BA572F8=TrigPlayer
ParamDef/Name/lib_AIAI_0BCC64F0=TrigPlayer
ParamDef/Name/lib_AIAI_0C2E1C97=TrigPlayer
ParamDef/Name/lib_AIAI_0C730A16=Faction
ParamDef/Name/lib_AIAI_0C90AF06=TrigPlayer
ParamDef/Name/lib_AIAI_0CAC5A58=Faction
ParamDef/Name/lib_AIAI_0CE0672D=TrigPlayer
ParamDef/Name/lib_AIAI_0CECAC28=TrigPlayer
ParamDef/Name/lib_AIAI_0D084038=TrigPlayer
ParamDef/Name/lib_AIAI_0D98B2C8=TrigPlayer
ParamDef/Name/lib_AIAI_0D9FBD4F=Lane Index
ParamDef/Name/lib_AIAI_0DA64C71=TrigPlayer
ParamDef/Name/lib_AIAI_0DDEE9C4=State
ParamDef/Name/lib_AIAI_0E6076BF=Player
ParamDef/Name/lib_AIAI_0E614F72=TrigPlayer
ParamDef/Name/lib_AIAI_0EE7D13C=Faction
ParamDef/Name/lib_AIAI_0FAD918C=Check Vision
ParamDef/Name/lib_AIAI_0FC07642=TrigPlayer
ParamDef/Name/lib_AIAI_103D525D=Player
ParamDef/Name/lib_AIAI_1105ABA0=Defender AI Index
ParamDef/Name/lib_AIAI_112CF38E=Faction
ParamDef/Name/lib_AIAI_11D3A012=Lane
ParamDef/Name/lib_AIAI_1257EBF5=TrigPlayer
ParamDef/Name/lib_AIAI_1263E405=Closest Index
ParamDef/Name/lib_AIAI_127394BC=Target Hero
ParamDef/Name/lib_AIAI_130F4F8C=TrigPlayer
ParamDef/Name/lib_AIAI_139E5746=Faction
ParamDef/Name/lib_AIAI_13C86B72=Tower
ParamDef/Name/lib_AIAI_1457A380=TrigPlayer
ParamDef/Name/lib_AIAI_149719A8=Start Offset
ParamDef/Name/lib_AIAI_1623BFF8=Range
ParamDef/Name/lib_AIAI_168A1CD1=TrigPlayer
ParamDef/Name/lib_AIAI_16B4BC1D=TrigPlayer
ParamDef/Name/lib_AIAI_16E09F55=Damaging Unit
ParamDef/Name/lib_AIAI_178B073E=TrigPlayer
ParamDef/Name/lib_AIAI_181BEBB5=TrigPlayer
ParamDef/Name/lib_AIAI_189FABDF=Faction
ParamDef/Name/lib_AIAI_195876B0=Faction
ParamDef/Name/lib_AIAI_1A05A01F=Faction
ParamDef/Name/lib_AIAI_1A7052F9=Player Pinged
ParamDef/Name/lib_AIAI_1B5267B7=Item
ParamDef/Name/lib_AIAI_1B56D352=Ignore Allies
ParamDef/Name/lib_AIAI_1C0F9F7B=TrigPlayer
ParamDef/Name/lib_AIAI_1C1D3F8A=TrigPlayer
ParamDef/Name/lib_AIAI_1C381754=Camp Index
ParamDef/Name/lib_AIAI_1C5E232F=Advancing
ParamDef/Name/lib_AIAI_1CEBE9F3=TrigPlayer
ParamDef/Name/lib_AIAI_1E501F10=Point
ParamDef/Name/lib_AIAI_1EC67B0C=TrigPlayer
ParamDef/Name/lib_AIAI_1EFF9C2E=TrigPlayer
ParamDef/Name/lib_AIAI_1F9D4744=Use Special OgreKing Logic
ParamDef/Name/lib_AIAI_201CBB00=Range
ParamDef/Name/lib_AIAI_201F4B5E=Battle Standard Point
ParamDef/Name/lib_AIAI_2106C32B=Faction
ParamDef/Name/lib_AIAI_2157435A=TrigPlayer
ParamDef/Name/lib_AIAI_217F451A=Player
ParamDef/Name/lib_AIAI_22AF25E3=Target Hero
ParamDef/Name/lib_AIAI_22B0023F=Target Core
ParamDef/Name/lib_AIAI_22DB9C06=TrigPlayer
ParamDef/Name/lib_AIAI_235BD549=TrigPlayer
ParamDef/Name/lib_AIAI_237747FF=Range
ParamDef/Name/lib_AIAI_23DBF68D=TrigPlayer
ParamDef/Name/lib_AIAI_2458FF36=Faction
ParamDef/Name/lib_AIAI_24836E9D=Current Target
ParamDef/Name/lib_AIAI_24837044=Minion Index
ParamDef/Name/lib_AIAI_252DD27A=TrigPlayer
ParamDef/Name/lib_AIAI_25A676DA=Time
ParamDef/Name/lib_AIAI_265EB11B=TrigPlayer
ParamDef/Name/lib_AIAI_26BB88BD=Camp Index
ParamDef/Name/lib_AIAI_26D20246=Camp Index
ParamDef/Name/lib_AIAI_2749530A=TrigPlayer
ParamDef/Name/lib_AIAI_27D3816B=TrigPlayer
ParamDef/Name/lib_AIAI_28447E1B=TrigPlayer
ParamDef/Name/lib_AIAI_2862694C=Faction
ParamDef/Name/lib_AIAI_288BD249=Camp Index
ParamDef/Name/lib_AIAI_290DDDCC=Faction
ParamDef/Name/lib_AIAI_29477921=Camp Index
ParamDef/Name/lib_AIAI_295A58D8=Minion Index
ParamDef/Name/lib_AIAI_29F4105F=Lane Position
ParamDef/Name/lib_AIAI_2A64524E=Camp Index
ParamDef/Name/lib_AIAI_2A8BF14E=Lane Index
ParamDef/Name/lib_AIAI_2AD4393E=TrigPlayer
ParamDef/Name/lib_AIAI_2B2B6181=Obelisk Unit
ParamDef/Name/lib_AIAI_2BB9361A=TrigPlayer
ParamDef/Name/lib_AIAI_2CA3B60C=TrigPlayer
ParamDef/Name/lib_AIAI_2CC110DC=TrigPlayer
ParamDef/Name/lib_AIAI_2CC4E6E0=Obelisk
ParamDef/Name/lib_AIAI_2CD9EBB7=Faction
ParamDef/Name/lib_AIAI_2D45F920=TrigPlayer
ParamDef/Name/lib_AIAI_2DC882F4=TrigPlayer
ParamDef/Name/lib_AIAI_2DFD8931=Doubloon
ParamDef/Name/lib_AIAI_2E3126C4=Team
ParamDef/Name/lib_AIAI_2E5AAB80=Expire Time
ParamDef/Name/lib_AIAI_2FF74FCB=TrigPlayer
ParamDef/Name/lib_AIAI_300D7781=TrigPlayer
ParamDef/Name/lib_AIAI_3031EFDC=Faction
ParamDef/Name/lib_AIAI_3038AE6B=TrigPlayer
ParamDef/Name/lib_AIAI_30984D61=TrigPlayer
ParamDef/Name/lib_AIAI_311F92C9=Player
ParamDef/Name/lib_AIAI_329A3D39=Aggresively Harass
ParamDef/Name/lib_AIAI_332E7F85=Lane Index
ParamDef/Name/lib_AIAI_33F347DF=Killing Unit
ParamDef/Name/lib_AIAI_34568BE6=Faction
ParamDef/Name/lib_AIAI_346F980C=Defender AI Index
ParamDef/Name/lib_AIAI_35AC843A=Watch Tower Unit
ParamDef/Name/lib_AIAI_35E47404=TrigPlayer
ParamDef/Name/lib_AIAI_363E626B=TrigPlayer
ParamDef/Name/lib_AIAI_3647D17D=TrigPlayer
ParamDef/Name/lib_AIAI_36618B49=TrigPlayer
ParamDef/Name/lib_AIAI_369A4287=TrigPlayer
ParamDef/Name/lib_AIAI_369CCA01=Radius
ParamDef/Name/lib_AIAI_36AF1D5A=Pinging Player
ParamDef/Name/lib_AIAI_36C1100F=TrigPlayer
ParamDef/Name/lib_AIAI_36CCE609=Lane Index
ParamDef/Name/lib_AIAI_36E3D292=Lane Index
ParamDef/Name/lib_AIAI_36EC9EA8=TrigPlayer
ParamDef/Name/lib_AIAI_374F7C51=Player
ParamDef/Name/lib_AIAI_3774CF92=TrigPlayer
ParamDef/Name/lib_AIAI_37F6ACCC=Minion Index
ParamDef/Name/lib_AIAI_3878529B=NumEnemyUnderworldBossSkulls
ParamDef/Name/lib_AIAI_3888866F=Watch Tower Index
ParamDef/Name/lib_AIAI_38A7EA0A=TrigPlayer
ParamDef/Name/lib_AIAI_38EE66E8=Faction
ParamDef/Name/lib_AIAI_3A6E911B=TrigPlayer
ParamDef/Name/lib_AIAI_3C3E46BF=Faction
ParamDef/Name/lib_AIAI_3C7F52E2=TrigPlayer
ParamDef/Name/lib_AIAI_3CD222C4=TestPoint
ParamDef/Name/lib_AIAI_3CFFC2B7=Treasure Chest
ParamDef/Name/lib_AIAI_3D6F0B60=Minion Index
ParamDef/Name/lib_AIAI_3D85548C=Defender AI Index
ParamDef/Name/lib_AIAI_3E41636A=Allow
ParamDef/Name/lib_AIAI_3EB7CF61=Faction
ParamDef/Name/lib_AIAI_3F34E7CF=Faction
ParamDef/Name/lib_AIAI_3FEB6452=TrigPlayer
ParamDef/Name/lib_AIAI_405DE06A=TrigPlayer
ParamDef/Name/lib_AIAI_410CBBAD=TrigPlayer
ParamDef/Name/lib_AIAI_4145A624=Player
ParamDef/Name/lib_AIAI_414FFD92=Team
ParamDef/Name/lib_AIAI_41EDA34E=Position
ParamDef/Name/lib_AIAI_4221759B=TrigPlayer
ParamDef/Name/lib_AIAI_4266CF43=TrigPlayer
ParamDef/Name/lib_AIAI_42E3412A=Dragon Statue
ParamDef/Name/lib_AIAI_42F84C87=Faction
ParamDef/Name/lib_AIAI_43B57CDF=TrigPlayer
ParamDef/Name/lib_AIAI_451174D6=TrigPlayer
ParamDef/Name/lib_AIAI_460B3065=Test Point
ParamDef/Name/lib_AIAI_463949D4=Player
ParamDef/Name/lib_AIAI_46CFA4B5=Human Player
ParamDef/Name/lib_AIAI_46E18ECF=Include Heroes
ParamDef/Name/lib_AIAI_476DBF59=Faction
ParamDef/Name/lib_AIAI_478F1E44=Obelisk
ParamDef/Name/lib_AIAI_47D0FD3B=Include Minions/Summons
ParamDef/Name/lib_AIAI_483BE5D7=Camp Index
ParamDef/Name/lib_AIAI_4853F26A=Faction
ParamDef/Name/lib_AIAI_491DC216=TrigPlayer
ParamDef/Name/lib_AIAI_49C906B3=TrigPlayer
ParamDef/Name/lib_AIAI_49D48CB5=TrigPlayer
ParamDef/Name/lib_AIAI_4A4C9431=Tower
ParamDef/Name/lib_AIAI_4A5F9764=Player To Assist
ParamDef/Name/lib_AIAI_4AAC75D6=TrigPlayer
ParamDef/Name/lib_AIAI_4AE8693C=TrigPlayer
ParamDef/Name/lib_AIAI_4B1996F8=Target Core
ParamDef/Name/lib_AIAI_4B29BA91=Team
ParamDef/Name/lib_AIAI_4BBCF4D6=Faction
ParamDef/Name/lib_AIAI_4BEB39EE=Ping Index
ParamDef/Name/lib_AIAI_4C7C3D75=Position
ParamDef/Name/lib_AIAI_4CFF61E8=Team
ParamDef/Name/lib_AIAI_4D642A84=Building
ParamDef/Name/lib_AIAI_4EBFE1EF=Player
ParamDef/Name/lib_AIAI_4EC3243A=State
ParamDef/Name/lib_AIAI_4EECB9E5=Distance
ParamDef/Name/lib_AIAI_4EFBFB2A=startLoc
ParamDef/Name/lib_AIAI_4F6B2246=TrigPlayer
ParamDef/Name/lib_AIAI_4F768272=Advancing
ParamDef/Name/lib_AIAI_4F93D92A=TrigPlayer
ParamDef/Name/lib_AIAI_4FD054C8=Faction
ParamDef/Name/lib_AIAI_5034AFA6=Advancing
ParamDef/Name/lib_AIAI_50B9BF9D=Player
ParamDef/Name/lib_AIAI_516B779E=TrigPlayer
ParamDef/Name/lib_AIAI_51D7B860=TrigPlayer
ParamDef/Name/lib_AIAI_536FA85F=Pinging Player
ParamDef/Name/lib_AIAI_548533C8=Health Percent
ParamDef/Name/lib_AIAI_54F37BCA=Position
ParamDef/Name/lib_AIAI_5546FFBF=TrigPlayer
ParamDef/Name/lib_AIAI_5612F440=Player
ParamDef/Name/lib_AIAI_563E2159=TrigPlayer
ParamDef/Name/lib_AIAI_564BEC0B=TrigPlayer
ParamDef/Name/lib_AIAI_567B84C1=TrigPlayer
ParamDef/Name/lib_AIAI_56CB4717=On/Off
ParamDef/Name/lib_AIAI_5715B747=NumAllyHeroes
ParamDef/Name/lib_AIAI_57716E27=TrigPlayer
ParamDef/Name/lib_AIAI_57D6A958=Target Core
ParamDef/Name/lib_AIAI_58426D4E=TrigPlayer
ParamDef/Name/lib_AIAI_588561BE=Include Heroes
ParamDef/Name/lib_AIAI_58961A7E=Search Radius
ParamDef/Name/lib_AIAI_59A60E07=Faction
ParamDef/Name/lib_AIAI_59D8A306=Minion
ParamDef/Name/lib_AIAI_59FFBF6A=TrigPlayer
ParamDef/Name/lib_AIAI_5A7C03CA=Team
ParamDef/Name/lib_AIAI_5BD40594=TrigPlayer
ParamDef/Name/lib_AIAI_5D51B498=Vision Cheat
ParamDef/Name/lib_AIAI_5DB829A0=TrigPlayer
ParamDef/Name/lib_AIAI_5EB6E741=Range
ParamDef/Name/lib_AIAI_5F36166B=TrigPlayer
ParamDef/Name/lib_AIAI_5F71D121=Lane Index
ParamDef/Name/lib_AIAI_606FB852=Faction
ParamDef/Name/lib_AIAI_6082C273=Lane Position
ParamDef/Name/lib_AIAI_63049F53=Pos
ParamDef/Name/lib_AIAI_6324E908=Lane Position
ParamDef/Name/lib_AIAI_63990C8A=Faction
ParamDef/Name/lib_AIAI_63A3D033=TrigPlayer
ParamDef/Name/lib_AIAI_63FC26EF=TrigPlayer
ParamDef/Name/lib_AIAI_642577E0=Player
ParamDef/Name/lib_AIAI_643A00DB=Range
ParamDef/Name/lib_AIAI_64D3E332=TrigPlayer
ParamDef/Name/lib_AIAI_65A8CAD6=Minion Index
ParamDef/Name/lib_AIAI_660B900D=Distance
ParamDef/Name/lib_AIAI_66402735=Distance
ParamDef/Name/lib_AIAI_664328DE=Dragon Statue
ParamDef/Name/lib_AIAI_6668E291=TrigPlayer
ParamDef/Name/lib_AIAI_669556E6=Aggro Region
ParamDef/Name/lib_AIAI_66D33C3B=Minion Index
ParamDef/Name/lib_AIAI_673D9A99=Minion Index
ParamDef/Name/lib_AIAI_684C5D8B=TrigPlayer
ParamDef/Name/lib_AIAI_6954357A=Radius
ParamDef/Name/lib_AIAI_69CE17D2=TrigPlayer
ParamDef/Name/lib_AIAI_6A1D4720=Pinging Player
ParamDef/Name/lib_AIAI_6A296428=EnemyRegion
ParamDef/Name/lib_AIAI_6A8F6D0E=Defender AI Index
ParamDef/Name/lib_AIAI_6BC21D23=player
ParamDef/Name/lib_AIAI_6BD5C925=Location
ParamDef/Name/lib_AIAI_6C1BC4DD=Scan Group
ParamDef/Name/lib_AIAI_6C31DCF5=Player
ParamDef/Name/lib_AIAI_6C4C7B54=Lane Index
ParamDef/Name/lib_AIAI_6E8288C9=TrigPlayer
ParamDef/Name/lib_AIAI_6EBAAE20=TrigPlayer
ParamDef/Name/lib_AIAI_6EC37EF2=inUnit
ParamDef/Name/lib_AIAI_6ED0A633=Player
ParamDef/Name/lib_AIAI_6F50C8EE=TrigPlayer
ParamDef/Name/lib_AIAI_6F8FD42F=Unit
ParamDef/Name/lib_AIAI_6FB5DEB2=Old State
ParamDef/Name/lib_AIAI_6FCDE5AA=State
ParamDef/Name/lib_AIAI_7099F2E8=Target Unit
ParamDef/Name/lib_AIAI_713F99AA=Building
ParamDef/Name/lib_AIAI_719AD9BC=Player Pinged
ParamDef/Name/lib_AIAI_71C11A42=TrigPlayer
ParamDef/Name/lib_AIAI_723B40A0=Target Unit
ParamDef/Name/lib_AIAI_72592DA9=TrigPlayer
ParamDef/Name/lib_AIAI_728279C1=TrigPlayer
ParamDef/Name/lib_AIAI_72DEF6BA=TrigPlayer
ParamDef/Name/lib_AIAI_7304FF36=TrigPlayer
ParamDef/Name/lib_AIAI_73568DF5=Faction
ParamDef/Name/lib_AIAI_73A40508=TrigPlayer
ParamDef/Name/lib_AIAI_73CF672E=Radius
ParamDef/Name/lib_AIAI_73F354AA=TrigPlayer
ParamDef/Name/lib_AIAI_73F4264A=Lane Index
ParamDef/Name/lib_AIAI_7491CEB0=Player
ParamDef/Name/lib_AIAI_74F4AD3E=TrigPlayer
ParamDef/Name/lib_AIAI_7502F8F9=TrigPlayer
ParamDef/Name/lib_AIAI_754531B9=TrigPlayer
ParamDef/Name/lib_AIAI_754EA430=TrigPlayer
ParamDef/Name/lib_AIAI_75F587DC=Team
ParamDef/Name/lib_AIAI_75FD15F3=Faction
ParamDef/Name/lib_AIAI_760AEAFA=TrigPlayer
ParamDef/Name/lib_AIAI_761849AB=Faction
ParamDef/Name/lib_AIAI_76409BF2=Human Player Assisting
ParamDef/Name/lib_AIAI_77139618=Next Waypoint
ParamDef/Name/lib_AIAI_7880CBE3=NumEnemySiegeGiants
ParamDef/Name/lib_AIAI_7890956B=TrigPlayer
ParamDef/Name/lib_AIAI_7B126D22=TrigPlayer
ParamDef/Name/lib_AIAI_7B308B3F=TrigPlayer
ParamDef/Name/lib_AIAI_7B5A7432=Target Hero
ParamDef/Name/lib_AIAI_7BA36ECB=TrigPlayer
ParamDef/Name/lib_AIAI_7C4166B9=Faction
ParamDef/Name/lib_AIAI_7D7361AB=TrigPlayer
ParamDef/Name/lib_AIAI_7DB7F309=TrigPlayer
ParamDef/Name/lib_AIAI_7DED9DA5=NumEnemyHeroes
ParamDef/Name/lib_AIAI_7EDE7390=Duration
ParamDef/Name/lib_AIAI_7EEADF30=Hero Type
ParamDef/Name/lib_AIAI_7FE031FF=Lane Index
ParamDef/Name/lib_AIAI_80D9033A=Unit Group
ParamDef/Name/lib_AIAI_811B7203=TrigPlayer
ParamDef/Name/lib_AIAI_8165ADF0=Faction
ParamDef/Name/lib_AIAI_81A500FE=MinionIndex
ParamDef/Name/lib_AIAI_821A6E60=Lane Index
ParamDef/Name/lib_AIAI_82BFE637=Range
ParamDef/Name/lib_AIAI_836013EB=Point
ParamDef/Name/lib_AIAI_8410401B=Faction
ParamDef/Name/lib_AIAI_847039BC=Lane Position
ParamDef/Name/lib_AIAI_84EA4067=Pinging Player
ParamDef/Name/lib_AIAI_854C69A9=NumAllyTowns
ParamDef/Name/lib_AIAI_8693A977=TrigPlayer
ParamDef/Name/lib_AIAI_86F27D00=Advancing
ParamDef/Name/lib_AIAI_86F79BB0=Ability
ParamDef/Name/lib_AIAI_8740B75D=TrigPlayer
ParamDef/Name/lib_AIAI_87429682=Distance
ParamDef/Name/lib_AIAI_87B96328=Test Point
ParamDef/Name/lib_AIAI_881BE3D2=TrigPlayer
ParamDef/Name/lib_AIAI_88217088=Distance
ParamDef/Name/lib_AIAI_8833F565=TrigPlayer
ParamDef/Name/lib_AIAI_8836A4DD=Include Minions/Summons
ParamDef/Name/lib_AIAI_8860B9C7=Faction
ParamDef/Name/lib_AIAI_88A2BC97=Faction
ParamDef/Name/lib_AIAI_88B49C6D=TrigPlayer
ParamDef/Name/lib_AIAI_89DA1757=Heroes To Avoid
ParamDef/Name/lib_AIAI_89F0A40C=Player
ParamDef/Name/lib_AIAI_8A134228=TrigPlayer
ParamDef/Name/lib_AIAI_8A26AB3E=TrigPlayer
ParamDef/Name/lib_AIAI_8B1ADCAD=TrigPlayer
ParamDef/Name/lib_AIAI_8B28241D=TrigPlayer
ParamDef/Name/lib_AIAI_8B35DC91=TrigPlayer
ParamDef/Name/lib_AIAI_8B49343F=Skull
ParamDef/Name/lib_AIAI_8B5EE4BC=Player
ParamDef/Name/lib_AIAI_8BA50298=TrigPlayer
ParamDef/Name/lib_AIAI_8BD0A06A=Player
ParamDef/Name/lib_AIAI_8BFEAFDA=Destination
ParamDef/Name/lib_AIAI_8C1DC672=Player
ParamDef/Name/lib_AIAI_8CB27D40=TrigPlayer
ParamDef/Name/lib_AIAI_8CFCB2B8=TrigPlayer
ParamDef/Name/lib_AIAI_8D1867B0=TrigPlayer
ParamDef/Name/lib_AIAI_8EB334A6=TrigPlayer
ParamDef/Name/lib_AIAI_8EE5F5A7=Player
ParamDef/Name/lib_AIAI_8F0DCD48=Faction
ParamDef/Name/lib_AIAI_8F2C2D68=TrigPlayer
ParamDef/Name/lib_AIAI_8F7EEC80=Allow Any Tier
ParamDef/Name/lib_AIAI_906AC108=Lane Index
ParamDef/Name/lib_AIAI_9182B6A7=TrigPlayer
ParamDef/Name/lib_AIAI_9205807B=TrigPlayer
ParamDef/Name/lib_AIAI_920DFBD2=Doubloon
ParamDef/Name/lib_AIAI_923E5A7E=TrigPlayer
ParamDef/Name/lib_AIAI_92C31E1A=Unit
ParamDef/Name/lib_AIAI_92CE138E=Defender AI Index
ParamDef/Name/lib_AIAI_93F65674=TrigPlayer
ParamDef/Name/lib_AIAI_94C238E8=Minion Index
ParamDef/Name/lib_AIAI_952376F5=TrigPlayer
ParamDef/Name/lib_AIAI_95545B4C=Unit
ParamDef/Name/lib_AIAI_95BD921A=TrigPlayer
ParamDef/Name/lib_AIAI_962CD6F3=Player Who Pinged
ParamDef/Name/lib_AIAI_96D8B3E9=Minion Index
ParamDef/Name/lib_AIAI_976A80AF=TrigPlayer
ParamDef/Name/lib_AIAI_9773A897=Camp Index
ParamDef/Name/lib_AIAI_977A5ECA=TrigPlayer
ParamDef/Name/lib_AIAI_982596D9=TrigPlayer
ParamDef/Name/lib_AIAI_983D45DA=Camp Index
ParamDef/Name/lib_AIAI_98E875D9=Priority
ParamDef/Name/lib_AIAI_992EA4D9=TrigPlayer
ParamDef/Name/lib_AIAI_995B1C75=Pinging Player
ParamDef/Name/lib_AIAI_9A442F82=Faction
ParamDef/Name/lib_AIAI_9A8968E0=TrigPlayer
ParamDef/Name/lib_AIAI_9ADBB73B=Distance
ParamDef/Name/lib_AIAI_9B2D5D08=Player
ParamDef/Name/lib_AIAI_9B68EE51=Type
ParamDef/Name/lib_AIAI_9B970EBE=TrigPlayer
ParamDef/Name/lib_AIAI_9BF692C6=TrigPlayer
ParamDef/Name/lib_AIAI_9CAFE431=TrigPlayer
ParamDef/Name/lib_AIAI_9D8D404B=TrigPlayer
ParamDef/Name/lib_AIAI_9DEBC7D2=Player
ParamDef/Name/lib_AIAI_9EAD6AFA=Lane Offset
ParamDef/Name/lib_AIAI_9F6CE09C=TrigPlayer
ParamDef/Name/lib_AIAI_9FC83320=Target
ParamDef/Name/lib_AIAI_9FCEE244=TrigPlayer
ParamDef/Name/lib_AIAI_A04901FD=TrigPlayer
ParamDef/Name/lib_AIAI_A0831A5F=Old State
ParamDef/Name/lib_AIAI_A0DA009B=TrigPlayer
ParamDef/Name/lib_AIAI_A14C00DD=Target Hero
ParamDef/Name/lib_AIAI_A194AE03=Town Structure Type
ParamDef/Name/lib_AIAI_A1B185DA=TrigPlayer
ParamDef/Name/lib_AIAI_A1FE6057=Lane Index
ParamDef/Name/lib_AIAI_A2529B06=TrigPlayer
ParamDef/Name/lib_AIAI_A277D1B5=TrigPlayer
ParamDef/Name/lib_AIAI_A2E15F73=Faction
ParamDef/Name/lib_AIAI_A320C17A=TrigPlayer
ParamDef/Name/lib_AIAI_A3466046=Player
ParamDef/Name/lib_AIAI_A36E8635=Unit
ParamDef/Name/lib_AIAI_A3B1D36D=Team
ParamDef/Name/lib_AIAI_A3B674DD=Player
ParamDef/Name/lib_AIAI_A418B7C5=TrigPlayer
ParamDef/Name/lib_AIAI_A43690A0=Faction
ParamDef/Name/lib_AIAI_A4440CE3=Faction
ParamDef/Name/lib_AIAI_A65F88F9=TrigPlayer
ParamDef/Name/lib_AIAI_A689C591=Team To Attack
ParamDef/Name/lib_AIAI_A6A1A60F=Faction
ParamDef/Name/lib_AIAI_A7F6D9E5=TrigPlayer
ParamDef/Name/lib_AIAI_A8494FE2=Current Target
ParamDef/Name/lib_AIAI_A9043DE0=Camp Index
ParamDef/Name/lib_AIAI_AABFAF6E=Minion Index
ParamDef/Name/lib_AIAI_AADDA441=TrigPlayer
ParamDef/Name/lib_AIAI_AB61D134=Modifier
ParamDef/Name/lib_AIAI_AB91AB70=TrigPlayer
ParamDef/Name/lib_AIAI_ABD77DD7=TrigPlayer
ParamDef/Name/lib_AIAI_AC54112F=Old State
ParamDef/Name/lib_AIAI_AD8A195D=Distance Weight
ParamDef/Name/lib_AIAI_AE74371B=Ability Type
ParamDef/Name/lib_AIAI_AEA092EC=Range
ParamDef/Name/lib_AIAI_B09D461A=Target Unit
ParamDef/Name/lib_AIAI_B0A8B196=Lane Index
ParamDef/Name/lib_AIAI_B0AFCC3A=Player
ParamDef/Name/lib_AIAI_B0BE7003=Range
ParamDef/Name/lib_AIAI_B15D1A22=TrigPlayer
ParamDef/Name/lib_AIAI_B1B47AAA=Search Radius
ParamDef/Name/lib_AIAI_B1B5FAFB=Team
ParamDef/Name/lib_AIAI_B204D2AA=Leader Player
ParamDef/Name/lib_AIAI_B28C0E05=TrigPlayer
ParamDef/Name/lib_AIAI_B342A6CD=TrigPlayer
ParamDef/Name/lib_AIAI_B3541AF0=Faction
ParamDef/Name/lib_AIAI_B3B157C8=Team
ParamDef/Name/lib_AIAI_B3D26B1A=Include Towers
ParamDef/Name/lib_AIAI_B43C8318=Faction
ParamDef/Name/lib_AIAI_B44D5C9A=Player
ParamDef/Name/lib_AIAI_B4BE65D2=Recruit All
ParamDef/Name/lib_AIAI_B52347F2=TrigPlayer
ParamDef/Name/lib_AIAI_B55545F3=Faction
ParamDef/Name/lib_AIAI_B5D305DD=Tower Search Radius
ParamDef/Name/lib_AIAI_B64C0A99=Lane Offset
ParamDef/Name/lib_AIAI_B713984E=TrigPlayer
ParamDef/Name/lib_AIAI_B73A26E1=TrigPlayer
ParamDef/Name/lib_AIAI_B746C502=TrigPlayer
ParamDef/Name/lib_AIAI_B8B17840=TrigPlayer
ParamDef/Name/lib_AIAI_B8C142D0=Defender AI Index
ParamDef/Name/lib_AIAI_B924BFD3=TrigPlayer
ParamDef/Name/lib_AIAI_BB0541A9=Defenders
ParamDef/Name/lib_AIAI_BB05A82C=Ability Index
ParamDef/Name/lib_AIAI_BB6C28FF=TrigPlayer
ParamDef/Name/lib_AIAI_BC978ABE=Minion Index
ParamDef/Name/lib_AIAI_BCCF5C59=TrigPlayer
ParamDef/Name/lib_AIAI_BD5D360D=Team
ParamDef/Name/lib_AIAI_BDD81052=Faction
ParamDef/Name/lib_AIAI_BDEA9882=Camp Index
ParamDef/Name/lib_AIAI_BE0C3E4D=TrigPlayer
ParamDef/Name/lib_AIAI_BE1996A4=Camp Index
ParamDef/Name/lib_AIAI_BF8BFFEA=Closest Point
ParamDef/Name/lib_AIAI_BFAE0538=Faction
ParamDef/Name/lib_AIAI_C01BA4D0=Position
ParamDef/Name/lib_AIAI_C1286BED=TrigPlayer
ParamDef/Name/lib_AIAI_C169B458=Pinging Player
ParamDef/Name/lib_AIAI_C1D9231F=Expire Time
ParamDef/Name/lib_AIAI_C25039A2=TrigPlayer
ParamDef/Name/lib_AIAI_C27BB30F=TrigPlayer
ParamDef/Name/lib_AIAI_C297D2BB=Lane Index
ParamDef/Name/lib_AIAI_C2EAD7EF=Player
ParamDef/Name/lib_AIAI_C2F75C8E=Vision Cheat
ParamDef/Name/lib_AIAI_C31DD7BD=Player
ParamDef/Name/lib_AIAI_C44B3E64=TrigPlayer
ParamDef/Name/lib_AIAI_C4EEFC13=Waypoint Index
ParamDef/Name/lib_AIAI_C544441B=On/Off
ParamDef/Name/lib_AIAI_C5AFE405=TrigPlayer
ParamDef/Name/lib_AIAI_C5EB7217=Target Unit
ParamDef/Name/lib_AIAI_C6467FF2=TrigPlayer
ParamDef/Name/lib_AIAI_C66CDFD1=FriendlyRegion
ParamDef/Name/lib_AIAI_C695ACE2=Unit
ParamDef/Name/lib_AIAI_C6ACDAA4=TrigPlayer
ParamDef/Name/lib_AIAI_C6F59DD2=TrigPlayer
ParamDef/Name/lib_AIAI_C76227B4=Max Distance
ParamDef/Name/lib_AIAI_C77B381A=Faction
ParamDef/Name/lib_AIAI_C784A4F2=TrigPlayer
ParamDef/Name/lib_AIAI_C824AD6E=Radius
ParamDef/Name/lib_AIAI_C9AA689B=Minion Index
ParamDef/Name/lib_AIAI_CA0AEBB4=TrigPlayer
ParamDef/Name/lib_AIAI_CA7950FF=TrigPlayer
ParamDef/Name/lib_AIAI_CAACC57A=Faction
ParamDef/Name/lib_AIAI_CAC8CADD=Camp Index
ParamDef/Name/lib_AIAI_CB3EF9F4=Lane Index
ParamDef/Name/lib_AIAI_CBBE66D2=TrigPlayer
ParamDef/Name/lib_AIAI_CBCE73B4=Index
ParamDef/Name/lib_AIAI_CC2986C4=TrigPlayer
ParamDef/Name/lib_AIAI_CC57B53D=TrigPlayer
ParamDef/Name/lib_AIAI_CCAD0B12=TrigPlayer
ParamDef/Name/lib_AIAI_CE5CCD46=Range
ParamDef/Name/lib_AIAI_CE7F5740=Faction
ParamDef/Name/lib_AIAI_CE937B2D=Dragon Statue
ParamDef/Name/lib_AIAI_CF10D10C=Pinging Player
ParamDef/Name/lib_AIAI_CF700759=TrigPlayer
ParamDef/Name/lib_AIAI_CFA42FC5=TrigPlayer
ParamDef/Name/lib_AIAI_CFCC6F93=TrigPlayer
ParamDef/Name/lib_AIAI_CFEB940C=Heal On Leash
ParamDef/Name/lib_AIAI_D01983F7=TrigPlayer
ParamDef/Name/lib_AIAI_D0A5353A=NumEnemyOgreKings
ParamDef/Name/lib_AIAI_D1322A05=TrigPlayer
ParamDef/Name/lib_AIAI_D1431E42=Camp Index
ParamDef/Name/lib_AIAI_D1D79D06=TrigPlayer
ParamDef/Name/lib_AIAI_D2554359=TrigPlayer
ParamDef/Name/lib_AIAI_D28AAAE5=Player
ParamDef/Name/lib_AIAI_D2B57AF1=TrigPlayer
ParamDef/Name/lib_AIAI_D2D5D657=Target Unit
ParamDef/Name/lib_AIAI_D3163BA4=Faction
ParamDef/Name/lib_AIAI_D34186FB=TrigPlayer
ParamDef/Name/lib_AIAI_D40AAD2F=Player
ParamDef/Name/lib_AIAI_D472C466=Pinging Player
ParamDef/Name/lib_AIAI_D474E4C3=Target Unit
ParamDef/Name/lib_AIAI_D49B0BFD=Location
ParamDef/Name/lib_AIAI_D505E539=Faction
ParamDef/Name/lib_AIAI_D527B625=TrigPlayer
ParamDef/Name/lib_AIAI_D55250BC=TrigPlayer
ParamDef/Name/lib_AIAI_D61E90A8=TrigPlayer
ParamDef/Name/lib_AIAI_D6873590=Defender AI Index
ParamDef/Name/lib_AIAI_D6C67091=TrigPlayer
ParamDef/Name/lib_AIAI_D70B5A45=Difficulty
ParamDef/Name/lib_AIAI_D7EC25C1=TrigPlayer
ParamDef/Name/lib_AIAI_D870C090=Player
ParamDef/Name/lib_AIAI_D8E2D8CE=Faction
ParamDef/Name/lib_AIAI_D8FD62B4=TrigPlayer
ParamDef/Name/lib_AIAI_D945CBD4=Faction
ParamDef/Name/lib_AIAI_D947B5DE=Aggresive Leashing
ParamDef/Name/lib_AIAI_D9B56ED9=Player
ParamDef/Name/lib_AIAI_D9FF9B68=TrigPlayer
ParamDef/Name/lib_AIAI_DA255F35=TrigPlayer
ParamDef/Name/lib_AIAI_DA8A3281=Search Radius
ParamDef/Name/lib_AIAI_DACE4532=Lane Index
ParamDef/Name/lib_AIAI_DAEB0A6F=TrigPlayer
ParamDef/Name/lib_AIAI_DB0BD4C2=TrigPlayer
ParamDef/Name/lib_AIAI_DBBC485B=Team
ParamDef/Name/lib_AIAI_DBDC15F1=Player
ParamDef/Name/lib_AIAI_DC6F25B3=Current Target
ParamDef/Name/lib_AIAI_DCBAECA9=TrigPlayer
ParamDef/Name/lib_AIAI_DCEFEB7B=TrigPlayer
ParamDef/Name/lib_AIAI_DD963461=Players
ParamDef/Name/lib_AIAI_DDA12919=TrigPlayer
ParamDef/Name/lib_AIAI_DE10E4BC=Search Radius
ParamDef/Name/lib_AIAI_DE593B73=Team
ParamDef/Name/lib_AIAI_DE8C9948=Distance
ParamDef/Name/lib_AIAI_DF2D51CA=Test Point
ParamDef/Name/lib_AIAI_DF382853=TrigPlayer
ParamDef/Name/lib_AIAI_DF54F52B=Position
ParamDef/Name/lib_AIAI_DF559CCB=Faction
ParamDef/Name/lib_AIAI_DF976FB1=TrigPlayer
ParamDef/Name/lib_AIAI_DF9C351C=TrigPlayer
ParamDef/Name/lib_AIAI_E0743574=Player
ParamDef/Name/lib_AIAI_E2B02203=TrigPlayer
ParamDef/Name/lib_AIAI_E2C77FE1=TrigPlayer
ParamDef/Name/lib_AIAI_E2DD278B=TrigPlayer
ParamDef/Name/lib_AIAI_E32D3F63=Position
ParamDef/Name/lib_AIAI_E339E84B=useDangerMap
ParamDef/Name/lib_AIAI_E3489761=Minion Index
ParamDef/Name/lib_AIAI_E374390B=Include Towers
ParamDef/Name/lib_AIAI_E3BEF49D=TrigPlayer
ParamDef/Name/lib_AIAI_E4E6F3B4=TrigPlayer
ParamDef/Name/lib_AIAI_E50357F9=Player
ParamDef/Name/lib_AIAI_E51D8CC7=Range Slop
ParamDef/Name/lib_AIAI_E553251B=Tier
ParamDef/Name/lib_AIAI_E6434EE9=Lane Index
ParamDef/Name/lib_AIAI_E644428D=Pinging Player
ParamDef/Name/lib_AIAI_E662475D=Unit
ParamDef/Name/lib_AIAI_E6D5C7F1=TrigPlayer
ParamDef/Name/lib_AIAI_E75CEACB=Range
ParamDef/Name/lib_AIAI_E7671A9B=TrigPlayer
ParamDef/Name/lib_AIAI_E7AE9518=Position
ParamDef/Name/lib_AIAI_E7EB7E93=Faction
ParamDef/Name/lib_AIAI_E7EF1820=Minion Index
ParamDef/Name/lib_AIAI_E7FAA648=Secondary Index
ParamDef/Name/lib_AIAI_E86FA0DF=HeroUnit
ParamDef/Name/lib_AIAI_E8721912=TrigPlayer
ParamDef/Name/lib_AIAI_E8E10B44=Faction
ParamDef/Name/lib_AIAI_E943ADE8=Lane Index
ParamDef/Name/lib_AIAI_EA2CA256=TrigPlayer
ParamDef/Name/lib_AIAI_EB1E899B=Faction
ParamDef/Name/lib_AIAI_EB236182=TrigPlayer
ParamDef/Name/lib_AIAI_EC7BF76E=Player
ParamDef/Name/lib_AIAI_EC9D7D86=Minion Index
ParamDef/Name/lib_AIAI_ECF996C1=TrigPlayer
ParamDef/Name/lib_AIAI_ED069AC2=Item Index
ParamDef/Name/lib_AIAI_ED188FB5=Faction
ParamDef/Name/lib_AIAI_EDBE994C=Team
ParamDef/Name/lib_AIAI_EEA79003=TrigPlayer
ParamDef/Name/lib_AIAI_EEE53491=TrigPlayer
ParamDef/Name/lib_AIAI_EFEEC9C5=Unit
ParamDef/Name/lib_AIAI_F03CFEC6=distance
ParamDef/Name/lib_AIAI_F078ABF5=Minion Index
ParamDef/Name/lib_AIAI_F104E3D1=Minion Index
ParamDef/Name/lib_AIAI_F128381F=Lane Index
ParamDef/Name/lib_AIAI_F1B92210=HeroIndex
ParamDef/Name/lib_AIAI_F2256334=TrigPlayer
ParamDef/Name/lib_AIAI_F323FA6A=TrigPlayer
ParamDef/Name/lib_AIAI_F37CA2E3=Unit
ParamDef/Name/lib_AIAI_F3ABC337=Player
ParamDef/Name/lib_AIAI_F4688FD2=Creep
ParamDef/Name/lib_AIAI_F48B04FE=Player Pigned
ParamDef/Name/lib_AIAI_F4D64304=Pause/Unpause
ParamDef/Name/lib_AIAI_F512F529=Player
ParamDef/Name/lib_AIAI_F5646803=Lane Offset
ParamDef/Name/lib_AIAI_F624BAD2=Radius
ParamDef/Name/lib_AIAI_F6448D23=Pinging Player
ParamDef/Name/lib_AIAI_F65E007F=TrigPlayer
ParamDef/Name/lib_AIAI_F6659E1E=Search Region
ParamDef/Name/lib_AIAI_F66EA2D4=Pinged Hero
ParamDef/Name/lib_AIAI_F69111D8=Search Radius
ParamDef/Name/lib_AIAI_F6F68000=TrigPlayer
ParamDef/Name/lib_AIAI_F6F783FC=TrigPlayer
ParamDef/Name/lib_AIAI_F747E14F=Leash Region
ParamDef/Name/lib_AIAI_F78A9BA3=TrigPlayer
ParamDef/Name/lib_AIAI_F7EF5D56=Minion Index
ParamDef/Name/lib_AIAI_F8330AA8=NumEnemyDragonKnights
ParamDef/Name/lib_AIAI_F8440303=Team
ParamDef/Name/lib_AIAI_F894F26F=Target Unit
ParamDef/Name/lib_AIAI_F93E3637=TrigPlayer
ParamDef/Name/lib_AIAI_F98CBC66=Underestimate Enemy Percent
ParamDef/Name/lib_AIAI_F9BFB45F=Minion Index
ParamDef/Name/lib_AIAI_F9D39C44=Offset
ParamDef/Name/lib_AIAI_FA3856DB=TrigPlayer
ParamDef/Name/lib_AIAI_FA799FB4=SpellIndex
ParamDef/Name/lib_AIAI_FB4F6E3C=TrigPlayer
ParamDef/Name/lib_AIAI_FBD48553=TrigPlayer
ParamDef/Name/lib_AIAI_FC930DAF=Target
ParamDef/Name/lib_AIAI_FCE8B508=Faction
ParamDef/Name/lib_AIAI_FD47AA50=Team
ParamDef/Name/lib_AIAI_FE8B18E3=Faction
ParamDef/Name/lib_AIAI_FF25E2B7=NumEnemyOgres
ParamDef/Name/lib_AIAI_FF45089D=TrigPlayer
ParamDef/Name/lib_AIAI_FF8EC9A4=Radius
ParamDef/Name/lib_AIAI_FF9B794A=TrigPlayer
ParamDef/Name/lib_Core_0032A166=SegmentEnd
ParamDef/Name/lib_Core_02241A4F=Size
ParamDef/Name/lib_Core_02FD240A=Unit
ParamDef/Name/lib_Core_0438C0D5=KeepPortraitVisible
ParamDef/Name/lib_Core_05F324E3=Region
ParamDef/Name/lib_Core_06F0B6A6=TalentLink
ParamDef/Name/lib_Core_07FA2AC7=Distance
ParamDef/Name/lib_Core_0845400C=Hero Index
ParamDef/Name/lib_Core_08AC6B6F=WaitUntilDone
ParamDef/Name/lib_Core_08C33873=Name
ParamDef/Name/lib_Core_0A8148D8=Player
ParamDef/Name/lib_Core_0AA40B4C=Section
ParamDef/Name/lib_Core_0B2A145E=Index
ParamDef/Name/lib_Core_0B5398CC=Type
ParamDef/Name/lib_Core_0C70807A=Hero Unit
ParamDef/Name/lib_Core_0E6BCAA6=MountIndex
ParamDef/Name/lib_Core_0FA22CB6=Type
ParamDef/Name/lib_Core_0FA9834A=CueSoundOption
ParamDef/Name/lib_Core_0FC373D4=CueSoundOption
ParamDef/Name/lib_Core_0FDAD82C=Abil Index
ParamDef/Name/lib_Core_1062EBD6=Mount Index
ParamDef/Name/lib_Core_129B8E6C=CueSoundOption
ParamDef/Name/lib_Core_12B3FD91=WaitUntilDone
ParamDef/Name/lib_Core_12FB364B=Section
ParamDef/Name/lib_Core_138BE5B1=KeepPortraitVisible
ParamDef/Name/lib_Core_141A6A77=Index
ParamDef/Name/lib_Core_14CF53D6=Unit
ParamDef/Name/lib_Core_159853AE=Player
ParamDef/Name/lib_Core_1690082E=Index
ParamDef/Name/lib_Core_172F700D=Size
ParamDef/Name/lib_Core_1A102DB3=Duration
ParamDef/Name/lib_Core_1A694A51=Section
ParamDef/Name/lib_Core_1AA9C868=Unit
ParamDef/Name/lib_Core_1C13A817=Duration
ParamDef/Name/lib_Core_1C145074=Point
ParamDef/Name/lib_Core_1C2E7A5A=Type
ParamDef/Name/lib_Core_1D7E4C00=Index
ParamDef/Name/lib_Core_1E1B6C2D=Event
ParamDef/Name/lib_Core_1E2BDEBA=Index
ParamDef/Name/lib_Core_1F9A0094=Unit
ParamDef/Name/lib_Core_20346A89=Index
ParamDef/Name/lib_Core_211D6C49=Player
ParamDef/Name/lib_Core_2145EA99=Index Name
ParamDef/Name/lib_Core_21DD1317=SkinIndex
ParamDef/Name/lib_Core_22CE958B=Angle
ParamDef/Name/lib_Core_22FE7F6A=IsPlaceHolder
ParamDef/Name/lib_Core_242EC017=PortraitActor
ParamDef/Name/lib_Core_24992C9A=Point
ParamDef/Name/lib_Core_289FD161=Variable
ParamDef/Name/lib_Core_2B076088=Size
ParamDef/Name/lib_Core_2BFFFED3=Portrait
ParamDef/Name/lib_Core_2E3EC759=Target
ParamDef/Name/lib_Core_2E5AE0E3=Duration
ParamDef/Name/lib_Core_2E9ED9DA=Index
ParamDef/Name/lib_Core_2F5FE554=Size
ParamDef/Name/lib_Core_2F7DDB8C=Unit
ParamDef/Name/lib_Core_2FAFF5FB=Unit Type
ParamDef/Name/lib_Core_3061F808=Conversation Line
ParamDef/Name/lib_Core_31035BF4=Speaker
ParamDef/Name/lib_Core_31E5BD97=Dead Unit
ParamDef/Name/lib_Core_32BA95C0=From
ParamDef/Name/lib_Core_331CF1B7=Modifier
ParamDef/Name/lib_Core_35B32520=Type
ParamDef/Name/lib_Core_377CA336=Skin
ParamDef/Name/lib_Core_37D471C5=Unit
ParamDef/Name/lib_Core_3806D0B6=Key
ParamDef/Name/lib_Core_3913F3AA=ToPlayers
ParamDef/Name/lib_Core_3A332CE8=TriggeringRegion
ParamDef/Name/lib_Core_3AA674BB=WalkAnimMoveSpeed
ParamDef/Name/lib_Core_3BE11ECD=Award Player
ParamDef/Name/lib_Core_3CD182D0=Type
ParamDef/Name/lib_Core_3E019900=Unit
ParamDef/Name/lib_Core_3EEEF4A1=Index
ParamDef/Name/lib_Core_3F57C64B=Skin Link
ParamDef/Name/lib_Core_401E49A9=Angle2
ParamDef/Name/lib_Core_407F1CC5=Team
ParamDef/Name/lib_Core_40C43BEC=Tileset
ParamDef/Name/lib_Core_40DF8307=SkinLink
ParamDef/Name/lib_Core_40E1283B=Speaker
ParamDef/Name/lib_Core_41CD0593=Variable
ParamDef/Name/lib_Core_440E0764=Location
ParamDef/Name/lib_Core_44A82C44=DurationType
ParamDef/Name/lib_Core_4502903A=TalentProfileLink
ParamDef/Name/lib_Core_4992887C=Number Of Executions
ParamDef/Name/lib_Core_4A088602=Talent Index
ParamDef/Name/lib_Core_4A81B924=Hero Index
ParamDef/Name/lib_Core_4B98A9AD=Hero Index
ParamDef/Name/lib_Core_4BD26C40=Unit
ParamDef/Name/lib_Core_4D8981D6=Text
ParamDef/Name/lib_Core_4E50696F=WaitUntilDone
ParamDef/Name/lib_Core_4FDEA0D8=Points Must Be Pathable
ParamDef/Name/lib_Core_5077CC84=Value
ParamDef/Name/lib_Core_50AE5F34=Player
ParamDef/Name/lib_Core_50FBF8E4=TalentButtonIndex
ParamDef/Name/lib_Core_53D811A7=Group2
ParamDef/Name/lib_Core_54191970=Unit
ParamDef/Name/lib_Core_5617C23A=TalkIcon
ParamDef/Name/lib_Core_56498D67=Index
ParamDef/Name/lib_Core_56C3806F=Players
ParamDef/Name/lib_Core_56DC522B=Unit
ParamDef/Name/lib_Core_5954EF99=Unit
ParamDef/Name/lib_Core_5B0AF8B1=Variable
ParamDef/Name/lib_Core_5B9999EB=Index
ParamDef/Name/lib_Core_5C217291=Unit
ParamDef/Name/lib_Core_5C4CD7E4=Model
ParamDef/Name/lib_Core_5C53DE55=Ping
ParamDef/Name/lib_Core_5CA8A4AD=Unit
ParamDef/Name/lib_Core_5CBD647F=Message
ParamDef/Name/lib_Core_5DC3F3E8=CueSoundOption
ParamDef/Name/lib_Core_5DEEB4A1=Column
ParamDef/Name/lib_Core_5E09CE14=Unit
ParamDef/Name/lib_Core_618CA637=Unit
ParamDef/Name/lib_Core_622C1AB5=Ping
ParamDef/Name/lib_Core_658F1CF5=Key
ParamDef/Name/lib_Core_65D35C07=KeepPortraitVisible
ParamDef/Name/lib_Core_68428C70=Unit
ParamDef/Name/lib_Core_6A52E822=Option
ParamDef/Name/lib_Core_6AE6EE8A=Unit
ParamDef/Name/lib_Core_6B5D6EB1=Message
ParamDef/Name/lib_Core_6B740AD2=KeepPortraitVisible
ParamDef/Name/lib_Core_6C14751B=Uther Player
ParamDef/Name/lib_Core_6E9DA408=Unit
ParamDef/Name/lib_Core_71288AE5=ScalingBehavior
ParamDef/Name/lib_Core_72122442=Variable
ParamDef/Name/lib_Core_73754F22=Location
ParamDef/Name/lib_Core_743E4961=TextTag
ParamDef/Name/lib_Core_7466749F=Unit
ParamDef/Name/lib_Core_74775F0A=Damage
ParamDef/Name/lib_Core_749132DB=IsPlaceHolder
ParamDef/Name/lib_Core_74C4043D=Array Index Name
ParamDef/Name/lib_Core_75D09163=Field
ParamDef/Name/lib_Core_76E692CF=Index
ParamDef/Name/lib_Core_771A9999=Transmission
ParamDef/Name/lib_Core_77FB18D3=Unit
ParamDef/Name/lib_Core_780A2F0A=Index
ParamDef/Name/lib_Core_7868A348=Unit
ParamDef/Name/lib_Core_78979426=Model
ParamDef/Name/lib_Core_789FAEFF=Unit
ParamDef/Name/lib_Core_793AAC4E=Type
ParamDef/Name/lib_Core_79AE446D=Dead Unit
ParamDef/Name/lib_Core_79BBA55D=CueSoundOption
ParamDef/Name/lib_Core_7AA6F14C=WaitUntilDone
ParamDef/Name/lib_Core_7B076666=Unit
ParamDef/Name/lib_Core_7C06BADD=Speaker
ParamDef/Name/lib_Core_7C1801BC=Team
ParamDef/Name/lib_Core_7C977A07=Unit
ParamDef/Name/lib_Core_7CB79080=Time
ParamDef/Name/lib_Core_7EF355B6=Message
ParamDef/Name/lib_Core_7FCA74F9=Variable
ParamDef/Name/lib_Core_7FE9EF0C=Type
ParamDef/Name/lib_Core_816CAC82=Portrait
ParamDef/Name/lib_Core_829F4291=Unit
ParamDef/Name/lib_Core_82E98A58=Actor
ParamDef/Name/lib_Core_833ADB4B=Type
ParamDef/Name/lib_Core_83F200E8=Effect
ParamDef/Name/lib_Core_841F82FB=HeroIndex
ParamDef/Name/lib_Core_85602236=Unit
ParamDef/Name/lib_Core_856DE802=Sound
ParamDef/Name/lib_Core_85CA2CD2=Value
ParamDef/Name/lib_Core_85D087C0=Unit
ParamDef/Name/lib_Core_85F2D911=Index
ParamDef/Name/lib_Core_86182622=Unit
ParamDef/Name/lib_Core_871FD472=Bank
ParamDef/Name/lib_Core_87972F97=Target
ParamDef/Name/lib_Core_8A46D72A=Unit
ParamDef/Name/lib_Core_8A65ABA4=Index
ParamDef/Name/lib_Core_8A9C74B9=Index
ParamDef/Name/lib_Core_8AF3BA83=Attach Point
ParamDef/Name/lib_Core_8C20D199=Size
ParamDef/Name/lib_Core_8C9F9E66=Index
ParamDef/Name/lib_Core_8DCC6542=Desired XP Buff Amount
ParamDef/Name/lib_Core_8E58BE3D=Caster Unit
ParamDef/Name/lib_Core_8EBB9FAC=Type
ParamDef/Name/lib_Core_8EDE42DF=Catalog
ParamDef/Name/lib_Core_90F2A1F6=Key
ParamDef/Name/lib_Core_91888856=Player
ParamDef/Name/lib_Core_918FC257=Radius
ParamDef/Name/lib_Core_91977C00=Size
ParamDef/Name/lib_Core_93250D24=Conversation Line
ParamDef/Name/lib_Core_94BD4BF7=TextTag
ParamDef/Name/lib_Core_95D0E8F8=MountModelScale
ParamDef/Name/lib_Core_9628527D=Point
ParamDef/Name/lib_Core_96573EB8=Size
ParamDef/Name/lib_Core_96D64672=Hero Index
ParamDef/Name/lib_Core_97520FE7=Unit
ParamDef/Name/lib_Core_97FF0ABA=PoseAnimGroup
ParamDef/Name/lib_Core_985D4D43=VisibilityRegion
ParamDef/Name/lib_Core_986057E8=Mode
ParamDef/Name/lib_Core_988103BF=Message
ParamDef/Name/lib_Core_988E79E5=Player
ParamDef/Name/lib_Core_99FDE4EF=Index
ParamDef/Name/lib_Core_9C16CCB8=Model
ParamDef/Name/lib_Core_9D24DE98=Type
ParamDef/Name/lib_Core_9D5CB051=KeepPortraitVisible
ParamDef/Name/lib_Core_9D5E4228=Index
ParamDef/Name/lib_Core_9D7BA275=Section
ParamDef/Name/lib_Core_9E466401=Tier
ParamDef/Name/lib_Core_9F04EF59=KeepPortraitVisible
ParamDef/Name/lib_Core_A037044E=CueSoundOption
ParamDef/Name/lib_Core_A0EEEBD1=Is Day
ParamDef/Name/lib_Core_A105F972=HeroIndex
ParamDef/Name/lib_Core_A1CE7E87=Player
ParamDef/Name/lib_Core_A1D08025=Start
ParamDef/Name/lib_Core_A26A8EC6=Player
ParamDef/Name/lib_Core_A2850CA7=Existing Level
ParamDef/Name/lib_Core_A28FB217=Entry
ParamDef/Name/lib_Core_A2961AE7=Unit
ParamDef/Name/lib_Core_A39F7984=Ping
ParamDef/Name/lib_Core_A60EE507=Mount Link
ParamDef/Name/lib_Core_A626BBA7=HeroIndex
ParamDef/Name/lib_Core_A766AC98=Attach Point
ParamDef/Name/lib_Core_A7A7C2A6=PortraitActor
ParamDef/Name/lib_Core_A80127C6=LocalIndex
ParamDef/Name/lib_Core_A83C5375=Abil Link
ParamDef/Name/lib_Core_A8885952=TalentButtonIndex
ParamDef/Name/lib_Core_A94B8C0F=Faction
ParamDef/Name/lib_Core_AE03332E=KeepPortraitVisible
ParamDef/Name/lib_Core_AE5B1D0A=DurationType
ParamDef/Name/lib_Core_AE6348F0=Index
ParamDef/Name/lib_Core_AF353FE3=Size
ParamDef/Name/lib_Core_AFDA8F6A=Player
ParamDef/Name/lib_Core_B094FD7F=On/Off
ParamDef/Name/lib_Core_B0CC2541=StringID
ParamDef/Name/lib_Core_B124D9C8=HeroIndex
ParamDef/Name/lib_Core_B15C1E51=Award Player
ParamDef/Name/lib_Core_B1F31C89=Option
ParamDef/Name/lib_Core_B22A47DD=Index
ParamDef/Name/lib_Core_B2EAC770=Unit
ParamDef/Name/lib_Core_B30940E6=Type
ParamDef/Name/lib_Core_B39808F9=Level
ParamDef/Name/lib_Core_B420F23B=On/Off
ParamDef/Name/lib_Core_B4BBBD1D=TalkRing
ParamDef/Name/lib_Core_B67C1022=Angle1
ParamDef/Name/lib_Core_B81DE4A9=Ability
ParamDef/Name/lib_Core_B84F11EC=Location
ParamDef/Name/lib_Core_B88B49D3=Duration
ParamDef/Name/lib_Core_B9A4BFB1=Ability Index
ParamDef/Name/lib_Core_BA51AB92=WaitUntilDone
ParamDef/Name/lib_Core_BA90F0D1=Player
ParamDef/Name/lib_Core_BCC72DF6=Index
ParamDef/Name/lib_Core_BD014934=Event
ParamDef/Name/lib_Core_BF661505=Bank
ParamDef/Name/lib_Core_BFA1BB3F=MountLink
ParamDef/Name/lib_Core_C0BDA8AD=Unit
ParamDef/Name/lib_Core_C134643A=Unit
ParamDef/Name/lib_Core_C1A06689=Conversation Line
ParamDef/Name/lib_Core_C285CB8E=Size
ParamDef/Name/lib_Core_C288A41F=Index
ParamDef/Name/lib_Core_C303F412=Sound
ParamDef/Name/lib_Core_C42ECF22=Key
ParamDef/Name/lib_Core_C4BA32C2=Attach Point
ParamDef/Name/lib_Core_C5533C0C=Transmission
ParamDef/Name/lib_Core_C575142A=Ping
ParamDef/Name/lib_Core_C6C03116=Unit
ParamDef/Name/lib_Core_C6D11BC9=Actor
ParamDef/Name/lib_Core_C7AFB621=Location
ParamDef/Name/lib_Core_CC15C0DD=Type
ParamDef/Name/lib_Core_CC680E32=HeroIndex
ParamDef/Name/lib_Core_CCE2BAB2=Unit
ParamDef/Name/lib_Core_CD4BB833=DurationType
ParamDef/Name/lib_Core_CD78733E=To
ParamDef/Name/lib_Core_D02FD787=Dir
ParamDef/Name/lib_Core_D036C944=Type
ParamDef/Name/lib_Core_D05C6CB0=Player Group
ParamDef/Name/lib_Core_D0BBC8D6=Target
ParamDef/Name/lib_Core_D1E79083=Point
ParamDef/Name/lib_Core_D1FFF7E1=Duration
ParamDef/Name/lib_Core_D2B7F621=TalkRing
ParamDef/Name/lib_Core_D4EF8816=MinionType
ParamDef/Name/lib_Core_D4F1E54D=Location
ParamDef/Name/lib_Core_D8E4B2EF=Target
ParamDef/Name/lib_Core_DAB8775B=Bank
ParamDef/Name/lib_Core_DCA7D0BE=Unit
ParamDef/Name/lib_Core_DCC653B2=Unit
ParamDef/Name/lib_Core_DD315BD8=SegmentStart
ParamDef/Name/lib_Core_DD8C6491=WaitUntilDone
ParamDef/Name/lib_Core_DE03FDAE=TalkIcon
ParamDef/Name/lib_Core_DE22E3D3=Type
ParamDef/Name/lib_Core_DE293E35=Slot
ParamDef/Name/lib_Core_DEA32AFD=Center Point
ParamDef/Name/lib_Core_E0E28338=KeepPortraitVisible
ParamDef/Name/lib_Core_E18388D8=Index
ParamDef/Name/lib_Core_E2156BF5=Hero Type
ParamDef/Name/lib_Core_E29903C3=Bank
ParamDef/Name/lib_Core_E301A91B=Hero Index
ParamDef/Name/lib_Core_E31D1D06=Conversation Line
ParamDef/Name/lib_Core_E3E57AFC=Trigger
ParamDef/Name/lib_Core_E3ECF975=Unit
ParamDef/Name/lib_Core_E618E38E=Type
ParamDef/Name/lib_Core_E619EDAC=Player
ParamDef/Name/lib_Core_E65C8B86=Index
ParamDef/Name/lib_Core_E6B443DF=Unit
ParamDef/Name/lib_Core_E7556908=Text
ParamDef/Name/lib_Core_E78AB968=Skin Index
ParamDef/Name/lib_Core_E8C7867F=PlayerGroup
ParamDef/Name/lib_Core_EC77A524=Text
ParamDef/Name/lib_Core_EDE3DD1C=Level
ParamDef/Name/lib_Core_EE200E30=Value
ParamDef/Name/lib_Core_EE63A3F1=Array Index Name
ParamDef/Name/lib_Core_EE743B14=Actor
ParamDef/Name/lib_Core_EEC77053=End
ParamDef/Name/lib_Core_EEDAD895=LocalIndex
ParamDef/Name/lib_Core_F021FAD4=Desired Level
ParamDef/Name/lib_Core_F1DD85C9=DurationType
ParamDef/Name/lib_Core_F2C190FB=Index
ParamDef/Name/lib_Core_F3B35002=Region
ParamDef/Name/lib_Core_F4530E7F=Duration
ParamDef/Name/lib_Core_F477C5D6=Level
ParamDef/Name/lib_Core_F65680EC=Type
ParamDef/Name/lib_Core_F67A3439=Speaker
ParamDef/Name/lib_Core_F724049E=Duration
ParamDef/Name/lib_Core_F7F36B1E=Size
ParamDef/Name/lib_Core_F81CDEEF=Index
ParamDef/Name/lib_Core_FA7850A8=Text
ParamDef/Name/lib_Core_FBA64BCB=Type
ParamDef/Name/lib_Core_FBA8C68D=Index
ParamDef/Name/lib_Core_FBD76673=Group1
ParamDef/Name/lib_Core_FBE48820=Point
ParamDef/Name/lib_Core_FC0CB12D=Unit
ParamDef/Name/lib_Core_FC3C36D7=Attach Point
ParamDef/Name/lib_Core_FCB1469B=Index
ParamDef/Name/lib_Core_FDC1B647=IDPack
ParamDef/Name/lib_Core_FEEAA3EF=Index
ParamDef/Name/lib_Core_FF97E65E=Unit
ParamDef/Name/lib_Core_FFE5784F=Model
ParamDef/Name/lib_GDHL_000A8E1A=Unit
ParamDef/Name/lib_GDHL_027D9662=Player
ParamDef/Name/lib_GDHL_08950034=Unit
ParamDef/Name/lib_GDHL_0F16822D=Serpent Unit
ParamDef/Name/lib_GDHL_152FC5B6=Timer
ParamDef/Name/lib_GDHL_157563F5=Owning Unit
ParamDef/Name/lib_GDHL_26800164=On
ParamDef/Name/lib_GDHL_297A82C6=Player
ParamDef/Name/lib_GDHL_2C62AF02=Hero
ParamDef/Name/lib_GDHL_37BDB784=BFGRegion
ParamDef/Name/lib_GDHL_469AB696=Modified Cooldown Time
ParamDef/Name/lib_GDHL_61AD5E9C=Symbiote Target
ParamDef/Name/lib_GDHL_6301F507=Target Unit
ParamDef/Name/lib_GDHL_8024668A=Player
ParamDef/Name/lib_GDHL_81A27351=Caster Point
ParamDef/Name/lib_GDHL_8E006950=Ability
ParamDef/Name/lib_GDHL_A3361C5A=Dying Unit
ParamDef/Name/lib_GDHL_A654BC66=Target Point
ParamDef/Name/lib_GDHL_B0B72F80=Stitches
ParamDef/Name/lib_GDHL_BBAB7F2A=Unit
ParamDef/Name/lib_GDHL_C44A7DDE=Player
ParamDef/Name/lib_GDHL_C8DFC51D=Player
ParamDef/Name/lib_GDHL_CD797289=Symbiote Unit
ParamDef/Name/lib_GDHL_CE498F0F=Player
ParamDef/Name/lib_GDHL_CEC56401=Cooldown Time
ParamDef/Name/lib_GDHL_EEDD4479=Ability
ParamDef/Name/lib_GDHL_F17B5F5B=Witch Doctor
ParamDef/Name/lib_Game_00054D9B=Capture Point Index
ParamDef/Name/lib_Game_0079E6BD=XP
ParamDef/Name/lib_Game_00E38C18=Unit
ParamDef/Name/lib_Game_00FA8E11=Blendtime
ParamDef/Name/lib_Game_016297DF=Player
ParamDef/Name/lib_Game_0367FAFD=flashParam1
ParamDef/Name/lib_Game_03747577=Owner
ParamDef/Name/lib_Game_03ADF195=flashParam4
ParamDef/Name/lib_Game_043E3B2C=Count
ParamDef/Name/lib_Game_04A36FA6=player
ParamDef/Name/lib_Game_04AFCE7C=Killing Unit
ParamDef/Name/lib_Game_04CAB526=Position of Spawner
ParamDef/Name/lib_Game_058896A8=Vehicle Node
ParamDef/Name/lib_Game_05E52958=flashMethod
ParamDef/Name/lib_Game_066DAB21=Positioin
ParamDef/Name/lib_Game_06E41B9B=flashParam2
ParamDef/Name/lib_Game_074B35D5=Bound
ParamDef/Name/lib_Game_07C7D40F=Hero
ParamDef/Name/lib_Game_07FF509E=Point
ParamDef/Name/lib_Game_08C73FD2=Hero
ParamDef/Name/lib_Game_09174182=Dead Player
ParamDef/Name/lib_Game_098FB3A3=Player
ParamDef/Name/lib_Game_09A820CA=DeadPlayer
ParamDef/Name/lib_Game_0A846C3E=Player
ParamDef/Name/lib_Game_0AF50B5B=Lighting
ParamDef/Name/lib_Game_0BEA9539=Player
ParamDef/Name/lib_Game_0DA6AAB8=Team
ParamDef/Name/lib_Game_0DDD4F8E=Defender AI Index
ParamDef/Name/lib_Game_0E2D006B=Player
ParamDef/Name/lib_Game_0E51072C=KillingPlayer
ParamDef/Name/lib_Game_0E93C8DF=Player
ParamDef/Name/lib_Game_0FBCC167=Player
ParamDef/Name/lib_Game_0FF03B0B=Lane
ParamDef/Name/lib_Game_10C750E9=TalentIndex
ParamDef/Name/lib_Game_10FCE814=Player
ParamDef/Name/lib_Game_11017747=Obelisk
ParamDef/Name/lib_Game_11C82B48=Hero
ParamDef/Name/lib_Game_1267288F=Player
ParamDef/Name/lib_Game_13650E52=Team
ParamDef/Name/lib_Game_14226F08=DeadPlayer
ParamDef/Name/lib_Game_15BFA631=Initial Velocity
ParamDef/Name/lib_Game_16F80C69=Owner
ParamDef/Name/lib_Game_17039B6C=Unit
ParamDef/Name/lib_Game_17DAAEB0=Position
ParamDef/Name/lib_Game_1899C845=Hero Index
ParamDef/Name/lib_Game_18A47A57=IsKillAnnouncement
ParamDef/Name/lib_Game_18B84F95=TestPoint
ParamDef/Name/lib_Game_19DDB2C5=Capturing Players
ParamDef/Name/lib_Game_1A6FD33B=Score
ParamDef/Name/lib_Game_1BEB4526=Player
ParamDef/Name/lib_Game_1C78784F=Player
ParamDef/Name/lib_Game_1C886421=Capture Radius
ParamDef/Name/lib_Game_1CE2F6D4=Player
ParamDef/Name/lib_Game_1CF5056A=Defender AI Index
ParamDef/Name/lib_Game_1D3D2696=DamageAmount
ParamDef/Name/lib_Game_1D9EF673=TestUnit
ParamDef/Name/lib_Game_20933F89=Start/Stop
ParamDef/Name/lib_Game_21601F41=Hero
ParamDef/Name/lib_Game_2229345B=QueueType
ParamDef/Name/lib_Game_22E2883D=Player
ParamDef/Name/lib_Game_23B3AF03=Choosing Player
ParamDef/Name/lib_Game_23C18D7A=Killing Team Award Group
ParamDef/Name/lib_Game_2421E80D=Player
ParamDef/Name/lib_Game_255E93F2=Category
ParamDef/Name/lib_Game_262B4414=DeadPlayer
ParamDef/Name/lib_Game_26548FD3=DeadPlayer
ParamDef/Name/lib_Game_27356D4C=CalloutStatIndex
ParamDef/Name/lib_Game_278CD788=Cap
ParamDef/Name/lib_Game_2792B3E8=Hero
ParamDef/Name/lib_Game_27F141AB=Player
ParamDef/Name/lib_Game_288AA56E=BoundsIndex
ParamDef/Name/lib_Game_28F95B53=Town Type
ParamDef/Name/lib_Game_290C35E1=Class
ParamDef/Name/lib_Game_299FAC02=Player
ParamDef/Name/lib_Game_2AD1A042=TotalSkull
ParamDef/Name/lib_Game_2B0AB331=Player
ParamDef/Name/lib_Game_2B0F731D=Over Capture Time
ParamDef/Name/lib_Game_2B6634EE=HeroIndex
ParamDef/Name/lib_Game_2BB8445B=Hero
ParamDef/Name/lib_Game_2D791CA2=Allied Player Group
ParamDef/Name/lib_Game_2EB97E05=HP Percent
ParamDef/Name/lib_Game_2F393357=Player
ParamDef/Name/lib_Game_2F4957B8=Players
ParamDef/Name/lib_Game_3063351E=DeathIndex
ParamDef/Name/lib_Game_307F2516=Player
ParamDef/Name/lib_Game_30E0113E=Player
ParamDef/Name/lib_Game_3197AF8B=Player
ParamDef/Name/lib_Game_31E87E4D=Hero Type
ParamDef/Name/lib_Game_32D4B919=Player
ParamDef/Name/lib_Game_33B08343=Owner
ParamDef/Name/lib_Game_34501ECB=Roster Slot
ParamDef/Name/lib_Game_34E7A462=Unit
ParamDef/Name/lib_Game_3619EEAB=Player
ParamDef/Name/lib_Game_378C29AE=Spawn Point
ParamDef/Name/lib_Game_392631B9=Player
ParamDef/Name/lib_Game_396A4652=Unit
ParamDef/Name/lib_Game_39C0EFF3=Player
ParamDef/Name/lib_Game_3B097D4F=Lighting
ParamDef/Name/lib_Game_3C4DD8BE=Unit
ParamDef/Name/lib_Game_3C645FF4=Allow Damage
ParamDef/Name/lib_Game_3DAEA983=Watch Tower
ParamDef/Name/lib_Game_3DF21E94=Behavior
ParamDef/Name/lib_Game_3E088433=Vehicle
ParamDef/Name/lib_Game_3E5AD4CD=Int
ParamDef/Name/lib_Game_3E615E99=Town
ParamDef/Name/lib_Game_3E9E39FB=Allow Melee
ParamDef/Name/lib_Game_3F086159=Min Point
ParamDef/Name/lib_Game_3F99F5B7=HeroIndex
ParamDef/Name/lib_Game_3FF6A735=Lane
ParamDef/Name/lib_Game_40ADD563=On/Off
ParamDef/Name/lib_Game_42A0ED39=Success
ParamDef/Name/lib_Game_42ED425C=Unit
ParamDef/Name/lib_Game_43DFA790=Location
ParamDef/Name/lib_Game_4797977E=BarIndex
ParamDef/Name/lib_Game_47B52ED4=Pause/Unpause
ParamDef/Name/lib_Game_4837E160=PlayerKilling
ParamDef/Name/lib_Game_4851FEBA=Team
ParamDef/Name/lib_Game_48C099C0=Max Point
ParamDef/Name/lib_Game_49652E21=Hero
ParamDef/Name/lib_Game_4B34BB45=Player
ParamDef/Name/lib_Game_4C01EB33=Camp
ParamDef/Name/lib_Game_4CD55784=Hero
ParamDef/Name/lib_Game_4F330FB5=AbilityLink
ParamDef/Name/lib_Game_4F349E04=Defender AI Index
ParamDef/Name/lib_Game_4F7EEC71=Choosing Player
ParamDef/Name/lib_Game_5167CAE3=Killing Player
ParamDef/Name/lib_Game_51D361BD=Player
ParamDef/Name/lib_Game_5281B73A=Chest
ParamDef/Name/lib_Game_529A6B8A=Player
ParamDef/Name/lib_Game_5317BA18=Unit
ParamDef/Name/lib_Game_53464503=Vehicle Pad
ParamDef/Name/lib_Game_53EC0EAB=Displacing Behavior
ParamDef/Name/lib_Game_5442EDB9=Unit
ParamDef/Name/lib_Game_55BFEBC1=Hero
ParamDef/Name/lib_Game_57635CBF=CasterPlayer
ParamDef/Name/lib_Game_57A548E6=AbilityIndex
ParamDef/Name/lib_Game_5941DF0E=Player
ParamDef/Name/lib_Game_59554917=Unit
ParamDef/Name/lib_Game_59EC2CC6=CC Behavior
ParamDef/Name/lib_Game_5A3FDD76=StatValue
ParamDef/Name/lib_Game_5B21E0B9=Decay To Owner
ParamDef/Name/lib_Game_5B9D23B0=CapturingPlayers
ParamDef/Name/lib_Game_60353315=Town
ParamDef/Name/lib_Game_6075186B=Player
ParamDef/Name/lib_Game_6093B136=Camp Index
ParamDef/Name/lib_Game_60C438DA=Structure Index
ParamDef/Name/lib_Game_60DF8625=Hero
ParamDef/Name/lib_Game_61D5D26B=Player
ParamDef/Name/lib_Game_6231F187=flashParam4
ParamDef/Name/lib_Game_6252DC03=Bounds
ParamDef/Name/lib_Game_6383FF22=CompositionType
ParamDef/Name/lib_Game_6390019F=PlayerKilled
ParamDef/Name/lib_Game_639D244B=Capture Time
ParamDef/Name/lib_Game_639E6501=Hero
ParamDef/Name/lib_Game_6427D35F=Unit
ParamDef/Name/lib_Game_65424793=Player
ParamDef/Name/lib_Game_66BD8F0B=priority
ParamDef/Name/lib_Game_66BEE815=Sound
ParamDef/Name/lib_Game_67D5341E=New Owner
ParamDef/Name/lib_Game_6A86F82C=Owner Player
ParamDef/Name/lib_Game_6A9B5B4E=Camp
ParamDef/Name/lib_Game_6B0FF3DD=Hero
ParamDef/Name/lib_Game_6BC8A60C=CurLane
ParamDef/Name/lib_Game_6CD5D9E4=flashParam1
ParamDef/Name/lib_Game_6F6D813F=Use Physics Death
ParamDef/Name/lib_Game_701B81E1=Value
ParamDef/Name/lib_Game_70D674B2=TestPoint
ParamDef/Name/lib_Game_70DF8834=Players
ParamDef/Name/lib_Game_71EF2EA2=Bounds
ParamDef/Name/lib_Game_72A0938A=Smart
ParamDef/Name/lib_Game_734C00F8=Player
ParamDef/Name/lib_Game_739E03DE=Player
ParamDef/Name/lib_Game_74A6C022=Death Tip
ParamDef/Name/lib_Game_74DBAFFA=UnitType
ParamDef/Name/lib_Game_764B49E0=Player
ParamDef/Name/lib_Game_768ECFB8=Team1
ParamDef/Name/lib_Game_76BF4104=Hero
ParamDef/Name/lib_Game_76CD3095=Team
ParamDef/Name/lib_Game_77F01BF9=IsKillAnnouncement
ParamDef/Name/lib_Game_78C94C43=Player
ParamDef/Name/lib_Game_798196DF=ForPlayer
ParamDef/Name/lib_Game_79E08D19=On/Off
ParamDef/Name/lib_Game_7A323305=CasterHeroIndex
ParamDef/Name/lib_Game_7A775B31=Hero
ParamDef/Name/lib_Game_7BC887EB=Capture Point Index
ParamDef/Name/lib_Game_7BDFD68A=Player
ParamDef/Name/lib_Game_7D5563BF=Team2
ParamDef/Name/lib_Game_7DA8261A=Lighting
ParamDef/Name/lib_Game_7EFA8071=Category
ParamDef/Name/lib_Game_80B2CA15=Type
ParamDef/Name/lib_Game_81186614=Players
ParamDef/Name/lib_Game_8200CFDD=Hero Index
ParamDef/Name/lib_Game_8376E742=Dead Player
ParamDef/Name/lib_Game_83E54489=Ability
ParamDef/Name/lib_Game_8411ACA6=TalentProfileIndex
ParamDef/Name/lib_Game_858D91C1=Unit
ParamDef/Name/lib_Game_85F6E92B=Delay
ParamDef/Name/lib_Game_87002302=Camp Index
ParamDef/Name/lib_Game_87563C3B=playerGroup
ParamDef/Name/lib_Game_875EB25C=Blendtime
ParamDef/Name/lib_Game_877CC233=Index
ParamDef/Name/lib_Game_887B26C7=Player
ParamDef/Name/lib_Game_8886F5E3=Player
ParamDef/Name/lib_Game_8AA399A8=Player
ParamDef/Name/lib_Game_8BD595CF=Dead Player
ParamDef/Name/lib_Game_8E35F509=Respawning Player
ParamDef/Name/lib_Game_8E5DF8A6=Team
ParamDef/Name/lib_Game_8E62F987=duration
ParamDef/Name/lib_Game_8F6219FF=Capture Point Index
ParamDef/Name/lib_Game_8FDA2B49=flashParam3
ParamDef/Name/lib_Game_925F9503=Player
ParamDef/Name/lib_Game_9284AF81=Player
ParamDef/Name/lib_Game_929CE269=Dead Player
ParamDef/Name/lib_Game_930EAE36=Allow Siege
ParamDef/Name/lib_Game_9314BB82=Team
ParamDef/Name/lib_Game_93246EF1=Spawn Location
ParamDef/Name/lib_Game_9352C8A2=Hero
ParamDef/Name/lib_Game_9517EAA8=Town
ParamDef/Name/lib_Game_955E40D3=Players
ParamDef/Name/lib_Game_95DDFCF9=Player
ParamDef/Name/lib_Game_97C84A14=Allow Any Tier
ParamDef/Name/lib_Game_97DFA357=Unit Type
ParamDef/Name/lib_Game_98095D40=Team
ParamDef/Name/lib_Game_98FE497F=Vehicle Location
ParamDef/Name/lib_Game_996DC5A1=Modification Amount
ParamDef/Name/lib_Game_99ED69BE=Killing Player
ParamDef/Name/lib_Game_9A7A1C75=Dragon
ParamDef/Name/lib_Game_9ACEEF52=HeroIndex
ParamDef/Name/lib_Game_9B76BA75=Team
ParamDef/Name/lib_Game_9C8E19B3=Hero
ParamDef/Name/lib_Game_9DAF3E96=Killed Unit Classification
ParamDef/Name/lib_Game_9E14FAFC=Player
ParamDef/Name/lib_Game_9E9C0FF5=HeroIndex
ParamDef/Name/lib_Game_9EDD9E47=TickCount
ParamDef/Name/lib_Game_A0CE517C=Player
ParamDef/Name/lib_Game_A1D2FF37=Choosing Player
ParamDef/Name/lib_Game_A2A09BB8=Unit Type
ParamDef/Name/lib_Game_A308DBDE=Killed Unit Player
ParamDef/Name/lib_Game_A399F99F=Choosing Player
ParamDef/Name/lib_Game_A3DDC980=Player
ParamDef/Name/lib_Game_A46C4170=Player
ParamDef/Name/lib_Game_A51B590E=Hero
ParamDef/Name/lib_Game_A57A898A=Player
ParamDef/Name/lib_Game_A612BE50=Unit Type
ParamDef/Name/lib_Game_A64A9095=Player
ParamDef/Name/lib_Game_A6576D87=Unit Type
ParamDef/Name/lib_Game_A76FD497=VOEvent
ParamDef/Name/lib_Game_A885D375=Player
ParamDef/Name/lib_Game_A8C07BB7=PlayerKilled
ParamDef/Name/lib_Game_A8FFE392=Unit Type To Spawn
ParamDef/Name/lib_Game_A9A713A4=Player
ParamDef/Name/lib_Game_AC7895EE=Player
ParamDef/Name/lib_Game_ADCD9E17=Unit Group
ParamDef/Name/lib_Game_ADD4262E=Has Merc Lord Talent
ParamDef/Name/lib_Game_ADE48326=Team Index
ParamDef/Name/lib_Game_AE2DFAA6=Player
ParamDef/Name/lib_Game_AFA3C305=Killing Player
ParamDef/Name/lib_Game_B248BA86=Beacon Unit
ParamDef/Name/lib_Game_B3FB33B9=Visible
ParamDef/Name/lib_Game_B43FDE5D=Change
ParamDef/Name/lib_Game_B447D797=Entrances
ParamDef/Name/lib_Game_B552DDB8=TalentTier
ParamDef/Name/lib_Game_B559B3D7=Obelisk
ParamDef/Name/lib_Game_B5C5FFF8=Player
ParamDef/Name/lib_Game_B62F3C99=VOEvent
ParamDef/Name/lib_Game_B66DCBC4=Team
ParamDef/Name/lib_Game_B6C23483=Player
ParamDef/Name/lib_Game_B7F053D7=Killing Unit
ParamDef/Name/lib_Game_B877015B=Blendtime
ParamDef/Name/lib_Game_B88DDC16=Player
ParamDef/Name/lib_Game_B930ABAD=QueueType
ParamDef/Name/lib_Game_BB3BF842=flashParam2
ParamDef/Name/lib_Game_BCBB3BC5=Decelerate
ParamDef/Name/lib_Game_BD13031C=Capturing Players
ParamDef/Name/lib_Game_BE45A8BE=TalentIndex
ParamDef/Name/lib_Game_BEFAABFE=Hero
ParamDef/Name/lib_Game_C0058E23=Player
ParamDef/Name/lib_Game_C048B447=Dead Player
ParamDef/Name/lib_Game_C0627CCE=Owner
ParamDef/Name/lib_Game_C07A5CAB=HeroIndex
ParamDef/Name/lib_Game_C0E04CE7=Unit
ParamDef/Name/lib_Game_C11F4529=Source
ParamDef/Name/lib_Game_C2F9D1B3=Player
ParamDef/Name/lib_Game_C3235A0E=Killed Unit
ParamDef/Name/lib_Game_C37646BD=Team
ParamDef/Name/lib_Game_C5193CF5=PlayerKilling
ParamDef/Name/lib_Game_C576927D=TalentIndex
ParamDef/Name/lib_Game_C8A6E186=Player Group
ParamDef/Name/lib_Game_CA0A3786=Hero Index
ParamDef/Name/lib_Game_CC9D00B7=Capture Point Index
ParamDef/Name/lib_Game_CDBC1556=Player
ParamDef/Name/lib_Game_CE4C8AFE=Player
ParamDef/Name/lib_Game_CEBCEE1C=Bound
ParamDef/Name/lib_Game_CF2FC908=HeroIndex
ParamDef/Name/lib_Game_D0699653=Town
ParamDef/Name/lib_Game_D0AC662D=Hero
ParamDef/Name/lib_Game_D28687F9=Choosing Player
ParamDef/Name/lib_Game_D2989184=XP Value
ParamDef/Name/lib_Game_D2999A9E=Remember Last Owner
ParamDef/Name/lib_Game_D2C4076C=Point
ParamDef/Name/lib_Game_D39B8C62=Killing Team Player
ParamDef/Name/lib_Game_D4DA9C5F=Hero
ParamDef/Name/lib_Game_D5154562=Hero
ParamDef/Name/lib_Game_D5B4DCDA=Underworld
ParamDef/Name/lib_Game_D6BD162F=Player
ParamDef/Name/lib_Game_D74959C4=Duration
ParamDef/Name/lib_Game_D9917DC8=duration
ParamDef/Name/lib_Game_D9C027BB=Player
ParamDef/Name/lib_Game_DB8FDE61=Team Index
ParamDef/Name/lib_Game_DBF7EAFA=Player
ParamDef/Name/lib_Game_DC25D724=Hero
ParamDef/Name/lib_Game_DCC8265F=Turn On
ParamDef/Name/lib_Game_DD7F9D9B=On/Off
ParamDef/Name/lib_Game_DDC9AA59=Capturing Players
ParamDef/Name/lib_Game_DE95128D=Change
ParamDef/Name/lib_Game_DF658CEC=Intensity
ParamDef/Name/lib_Game_DF7BD8FB=DeathIndex
ParamDef/Name/lib_Game_E017E0B7=Unit
ParamDef/Name/lib_Game_E033E27D=Capture Point Index
ParamDef/Name/lib_Game_E0597541=Point
ParamDef/Name/lib_Game_E169E78F=Player
ParamDef/Name/lib_Game_E182A9A7=Winning Team
ParamDef/Name/lib_Game_E1DE2231=Player Was Involved In Kill
ParamDef/Name/lib_Game_E20A5282=ActivatingPlayer
ParamDef/Name/lib_Game_E282FAE6=TalentIndex
ParamDef/Name/lib_Game_E31DA8E0=Allow Tank
ParamDef/Name/lib_Game_E3C9BA94=Player
ParamDef/Name/lib_Game_E40646E1=DeathIndex
ParamDef/Name/lib_Game_E44B9B66=Dead Hero
ParamDef/Name/lib_Game_E4E5A34E=CollectingPlayer
ParamDef/Name/lib_Game_E593706C=priority
ParamDef/Name/lib_Game_E6EC1AF1=desiredInsertPosition
ParamDef/Name/lib_Game_E70D27DB=Player
ParamDef/Name/lib_Game_E7B15E8A=Count
ParamDef/Name/lib_Game_E7CB2F3B=Player
ParamDef/Name/lib_Game_E866408D=Ship
ParamDef/Name/lib_Game_E8A9E176=Allow Support
ParamDef/Name/lib_Game_E93029CF=New Owner
ParamDef/Name/lib_Game_EA693716=Composition
ParamDef/Name/lib_Game_EB6E4A6F=Capture Point Index
ParamDef/Name/lib_Game_EBCD01E8=DebuffCategory
ParamDef/Name/lib_Game_EBFC2968=Boss
ParamDef/Name/lib_Game_EC16473C=Player
ParamDef/Name/lib_Game_EC33F5AC=Player
ParamDef/Name/lib_Game_EC508981=Killing Unit
ParamDef/Name/lib_Game_EC689E76=Choosing Player
ParamDef/Name/lib_Game_ED6C92FD=Has Merc Lord Talent
ParamDef/Name/lib_Game_EE3C13AC=TalentIndex
ParamDef/Name/lib_Game_EE742CB8=Tribute
ParamDef/Name/lib_Game_EE99E282=Defender AI Index
ParamDef/Name/lib_Game_EF9582F0=Start/Stop
ParamDef/Name/lib_Game_F02DDEA6=Team
ParamDef/Name/lib_Game_F0422660=Lane
ParamDef/Name/lib_Game_F09055F1=Unit
ParamDef/Name/lib_Game_F0EAE2D9=NPCOption
ParamDef/Name/lib_Game_F0F93E6F=Enable/Disable
ParamDef/Name/lib_Game_F2779DB8=ThresholdIndex
ParamDef/Name/lib_Game_F2AE4ED9=Player
ParamDef/Name/lib_Game_F35B1045=Tip
ParamDef/Name/lib_Game_F3B8E4FE=Enable/Disable
ParamDef/Name/lib_Game_F4182A0D=Damage
ParamDef/Name/lib_Game_F7A95BAA=flashMethod
ParamDef/Name/lib_Game_F8634AC9=Delay
ParamDef/Name/lib_Game_F8D73A9D=Modification %
ParamDef/Name/lib_Game_FA2967C2=Pause/Unpause
ParamDef/Name/lib_Game_FAB59087=Player
ParamDef/Name/lib_Game_FB9C4B96=Player
ParamDef/Name/lib_Game_FBD35BE8=flashParam3
ParamDef/Name/lib_Game_FC952948=Blendtime
ParamDef/Name/lib_Game_FD9A53D8=Player
ParamDef/Name/lib_Game_FE65817D=Mechanic
ParamDef/Name/lib_Game_FF887C43=Hero
ParamDef/Name/lib_MapM_030FBF72=Camp
ParamDef/Name/lib_MapM_050A92D2=Players
ParamDef/Name/lib_MapM_050FA294=Players
ParamDef/Name/lib_MapM_0629CFB0=obeliskUnit
ParamDef/Name/lib_MapM_070549C1=Players
ParamDef/Name/lib_MapM_07157DBC=Gate
ParamDef/Name/lib_MapM_073DF626=Players
ParamDef/Name/lib_MapM_0751AA16=Count
ParamDef/Name/lib_MapM_07AB015D=Camp
ParamDef/Name/lib_MapM_097F6B8E=ScalingBehavior
ParamDef/Name/lib_MapM_09B28829=TowerMoon
ParamDef/Name/lib_MapM_09B33A32=Ambience
ParamDef/Name/lib_MapM_0CFBFD80=Players
ParamDef/Name/lib_MapM_0EA88371=Players
ParamDef/Name/lib_MapM_0EBE71F0=Player
ParamDef/Name/lib_MapM_0F5CC81E=Type
ParamDef/Name/lib_MapM_0F99E226=Player
ParamDef/Name/lib_MapM_11D6A7C6=Location
ParamDef/Name/lib_MapM_12CD698C=Player
ParamDef/Name/lib_MapM_130117A4=Cursed Player
ParamDef/Name/lib_MapM_134775BD=Unit Ping Is Attached To
ParamDef/Name/lib_MapM_13E9307A=Players
ParamDef/Name/lib_MapM_14311DA6=Players
ParamDef/Name/lib_MapM_161BA64E=MercType
ParamDef/Name/lib_MapM_171AEEF7=Team
ParamDef/Name/lib_MapM_1874655A=Player
ParamDef/Name/lib_MapM_1A2E3B42=Chest Location 1
ParamDef/Name/lib_MapM_1B36700A=Players
ParamDef/Name/lib_MapM_1BEA7C42=DmgPercentPerMinute
ParamDef/Name/lib_MapM_222CF9D1=Camp
ParamDef/Name/lib_MapM_238AD37C=Minimum Range
ParamDef/Name/lib_MapM_257110A6=Players
ParamDef/Name/lib_MapM_257778FF=Players
ParamDef/Name/lib_MapM_27D4F007=Players
ParamDef/Name/lib_MapM_28D9C559=Team
ParamDef/Name/lib_MapM_2A15C9C3=New Owner
ParamDef/Name/lib_MapM_2A3CED24=Players
ParamDef/Name/lib_MapM_2B236046=Position
ParamDef/Name/lib_MapM_2D29A7A7=Camp
ParamDef/Name/lib_MapM_2D3089AC=Players
ParamDef/Name/lib_MapM_2DDCDEE7=Players
ParamDef/Name/lib_MapM_2F207C80=Alive
ParamDef/Name/lib_MapM_2FEFA9EE=Owner
ParamDef/Name/lib_MapM_30D0D0FB=Camp
ParamDef/Name/lib_MapM_31C209F4=Camp
ParamDef/Name/lib_MapM_31E5A9C9=Players
ParamDef/Name/lib_MapM_329EB517=ShipLoc
ParamDef/Name/lib_MapM_32A9E789=New Path
ParamDef/Name/lib_MapM_35CD638D=Cutscene
ParamDef/Name/lib_MapM_38FF5B40=Coins
ParamDef/Name/lib_MapM_399C484A=MinuteMark
ParamDef/Name/lib_MapM_3D5FADEC=Team
ParamDef/Name/lib_MapM_3E4A46BA=Reverb
ParamDef/Name/lib_MapM_3FF5C67E=Camp
ParamDef/Name/lib_MapM_413C2B8A=Team
ParamDef/Name/lib_MapM_432B2082=Players
ParamDef/Name/lib_MapM_43BD60C5=Camp
ParamDef/Name/lib_MapM_447C004A=Players
ParamDef/Name/lib_MapM_44D298C4=Players
ParamDef/Name/lib_MapM_44DD21C1=Players
ParamDef/Name/lib_MapM_475EFE0E=Unit
ParamDef/Name/lib_MapM_481D2514=On/Off
ParamDef/Name/lib_MapM_4916487E=HPFlatPerMinute
ParamDef/Name/lib_MapM_499E39A9=Players
ParamDef/Name/lib_MapM_4B9D1D0C=Players
ParamDef/Name/lib_MapM_50FCC073=Players
ParamDef/Name/lib_MapM_5356E0D7=Owner
ParamDef/Name/lib_MapM_5608ADE9=Players
ParamDef/Name/lib_MapM_561AC967=DmgFlatPerMinute
ParamDef/Name/lib_MapM_571C3C38=Players
ParamDef/Name/lib_MapM_57F70E8E=CapturingPlayers
ParamDef/Name/lib_MapM_58FCC9B0=HPPercentPerMinute
ParamDef/Name/lib_MapM_59556C2B=XPPerMinute
ParamDef/Name/lib_MapM_5A3A96FA=Gate
ParamDef/Name/lib_MapM_5A3B372D=Camp
ParamDef/Name/lib_MapM_5BB3B8E3=Camp
ParamDef/Name/lib_MapM_5BC954AE=Unit Type
ParamDef/Name/lib_MapM_5C59F331=Player
ParamDef/Name/lib_MapM_5CF763A9=Camp
ParamDef/Name/lib_MapM_5E40DE5E=Players
ParamDef/Name/lib_MapM_5F036F3F=Forest
ParamDef/Name/lib_MapM_60473AB7=DefenderType
ParamDef/Name/lib_MapM_60BD2BDE=Players
ParamDef/Name/lib_MapM_6283CA5D=Team
ParamDef/Name/lib_MapM_6405970E=GroupArea
ParamDef/Name/lib_MapM_6576843C=FullWorldCamera
ParamDef/Name/lib_MapM_6A607E77=Camp
ParamDef/Name/lib_MapM_6AC0B0D9=Mechanic
ParamDef/Name/lib_MapM_6AC29B67=Player
ParamDef/Name/lib_MapM_6CBBD98C=Camp
ParamDef/Name/lib_MapM_6E182090=Players
ParamDef/Name/lib_MapM_6E48F1D9=TownIndex
ParamDef/Name/lib_MapM_707CAAB7=Players
ParamDef/Name/lib_MapM_70DE6268=Players
ParamDef/Name/lib_MapM_7117BEE4=SpawnLocation
ParamDef/Name/lib_MapM_72BEEC2E=Team
ParamDef/Name/lib_MapM_73E31072=Player
ParamDef/Name/lib_MapM_754B1E52=Cutscene
ParamDef/Name/lib_MapM_766CD054=Camp
ParamDef/Name/lib_MapM_78302491=ScalingTicks
ParamDef/Name/lib_MapM_790D158E=Players
ParamDef/Name/lib_MapM_7916D913=Camp
ParamDef/Name/lib_MapM_7B143C4E=ForBoss
ParamDef/Name/lib_MapM_7B8DBD02=Team
ParamDef/Name/lib_MapM_7BDDCA59=Has Merc Lord Talent
ParamDef/Name/lib_MapM_7C6EFD54=Players
ParamDef/Name/lib_MapM_7C8E7685=Player
ParamDef/Name/lib_MapM_7E1A9F70=TowerStar
ParamDef/Name/lib_MapM_807909D5=Forest
ParamDef/Name/lib_MapM_811E84DC=Owner
ParamDef/Name/lib_MapM_8422D467=DisplayNumber
ParamDef/Name/lib_MapM_8B8C46F3=Camp
ParamDef/Name/lib_MapM_8D30974C=Players
ParamDef/Name/lib_MapM_8D79D570=Maximum Range
ParamDef/Name/lib_MapM_8F596997=GroundPlane
ParamDef/Name/lib_MapM_9339E5F9=Players
ParamDef/Name/lib_MapM_95734AE2=BeaconLoc
ParamDef/Name/lib_MapM_95C06CAE=ScalingType
ParamDef/Name/lib_MapM_96031DCE=AboveGroundPlayable
ParamDef/Name/lib_MapM_96846297=Player
ParamDef/Name/lib_MapM_97643521=Players
ParamDef/Name/lib_MapM_9779F253=Team
ParamDef/Name/lib_MapM_9807DF63=Player
ParamDef/Name/lib_MapM_99603AE0=Target
ParamDef/Name/lib_MapM_99B28A44=Merc Leader
ParamDef/Name/lib_MapM_99EC7659=Merc Unit Group
ParamDef/Name/lib_MapM_9AA8CF2E=Players
ParamDef/Name/lib_MapM_9AF521D9=Camp
ParamDef/Name/lib_MapM_9FCBB5CC=Player
ParamDef/Name/lib_MapM_A181F0DA=Type
ParamDef/Name/lib_MapM_A2A73C3E=Players
ParamDef/Name/lib_MapM_A3327707=BossRegion
ParamDef/Name/lib_MapM_A8BB64DE=Players
ParamDef/Name/lib_MapM_A8BFD694=Gate
ParamDef/Name/lib_MapM_AC2176B5=Owner
ParamDef/Name/lib_MapM_AC2F5F1D=Camp
ParamDef/Name/lib_MapM_ADF9C840=Dragonball Tower Index
ParamDef/Name/lib_MapM_AE0EC97C=Team
ParamDef/Name/lib_MapM_AE9B23FC=Team
ParamDef/Name/lib_MapM_AED34876=Camp
ParamDef/Name/lib_MapM_AF115325=Camp
ParamDef/Name/lib_MapM_B1ADA549=Camp
ParamDef/Name/lib_MapM_B1F062A3=Team
ParamDef/Name/lib_MapM_B2AE3EF2=AboveGroundCamera
ParamDef/Name/lib_MapM_B4044121=Minion
ParamDef/Name/lib_MapM_B5F2FD17=Player
ParamDef/Name/lib_MapM_B7F8BCFC=Player
ParamDef/Name/lib_MapM_B85427D3=Mechanic
ParamDef/Name/lib_MapM_B9270372=Hole
ParamDef/Name/lib_MapM_BB274F39=SummonPos_Order
ParamDef/Name/lib_MapM_BB3C0179=Players
ParamDef/Name/lib_MapM_BCBCED8B=Owner
ParamDef/Name/lib_MapM_BEFC9E05=Town
ParamDef/Name/lib_MapM_BF172178=Restricted Unit
ParamDef/Name/lib_MapM_BFDCDDCE=TargetLocation
ParamDef/Name/lib_MapM_C0AC5888=CursedTeam
ParamDef/Name/lib_MapM_C13B0E9F=Players
ParamDef/Name/lib_MapM_C13BF8AD=Player
ParamDef/Name/lib_MapM_C18AD3E7=Players
ParamDef/Name/lib_MapM_C2471392=Camp
ParamDef/Name/lib_MapM_C6573113=Players
ParamDef/Name/lib_MapM_C82F9AA9=GroundPlane
ParamDef/Name/lib_MapM_C89B62EA=Player
ParamDef/Name/lib_MapM_C8C8C166=Creep
ParamDef/Name/lib_MapM_C97B9CCF=Team
ParamDef/Name/lib_MapM_C9B94149=Players
ParamDef/Name/lib_MapM_CA4F804D=Players
ParamDef/Name/lib_MapM_CAD8A85E=Players
ParamDef/Name/lib_MapM_CB595481=Camp
ParamDef/Name/lib_MapM_CC70F51E=Unit
ParamDef/Name/lib_MapM_CED64ECE=Players
ParamDef/Name/lib_MapM_D14BC93A=Gate
ParamDef/Name/lib_MapM_D33CB385=Has Merc Lord Talent
ParamDef/Name/lib_MapM_D3DFCE96=Hole
ParamDef/Name/lib_MapM_D3FE0739=Camp
ParamDef/Name/lib_MapM_D40CCEF0=Owner
ParamDef/Name/lib_MapM_D4F42185=Team
ParamDef/Name/lib_MapM_D565925B=Players
ParamDef/Name/lib_MapM_D5D5689E=Count
ParamDef/Name/lib_MapM_D8598C65=Players
ParamDef/Name/lib_MapM_D8662124=Camp
ParamDef/Name/lib_MapM_DEA57554=Chest Location 2
ParamDef/Name/lib_MapM_DEE6AD68=Players
ParamDef/Name/lib_MapM_E18104B2=ScalingBehavior
ParamDef/Name/lib_MapM_E514D6FA=Players
ParamDef/Name/lib_MapM_E5520CD2=Camp
ParamDef/Name/lib_MapM_E6B80D57=Team
ParamDef/Name/lib_MapM_E8589973=Cutscene
ParamDef/Name/lib_MapM_EA9E0C94=Show/Hide
ParamDef/Name/lib_MapM_EABA64C7=Mechanic
ParamDef/Name/lib_MapM_EB015B9F=UnderGroundPlayable
ParamDef/Name/lib_MapM_EC511035=State
ParamDef/Name/lib_MapM_EDB5B221=Merc Unit Mini-Map Model
ParamDef/Name/lib_MapM_EF30EA8E=New
ParamDef/Name/lib_MapM_F2165545=InitializeCallback
ParamDef/Name/lib_MapM_F2791F63=GroundPlane
ParamDef/Name/lib_MapM_F2CA1810=Winning Team
ParamDef/Name/lib_MapM_F3653FDF=SummonPos_Chaos
ParamDef/Name/lib_MapM_F3CFF7C6=Team
ParamDef/Name/lib_MapM_F4DAA85C=DefenderIndex
ParamDef/Name/lib_MapM_F5034AEE=ScalingType
ParamDef/Name/lib_MapM_F6D74C89=Players
ParamDef/Name/lib_MapM_F91203FC=Camp
ParamDef/Name/lib_MapM_F9D9B497=Count
ParamDef/Name/lib_MapM_FB517D14=ScalingBehavior
ParamDef/Name/lib_MapM_FE1F0EBA=Players
ParamDef/Name/lib_MapM_FFC6CCB1=Players
ParamDef/Name/lib_Sond_0C4C4583=VO Event
ParamDef/Name/lib_Sond_0D05A243=Speaking Player
ParamDef/Name/lib_Sond_0DE1E4A5=Duration
ParamDef/Name/lib_Sond_14D0EAFE=AwardGroup
ParamDef/Name/lib_Sond_2610ED31=Player
ParamDef/Name/lib_Sond_3538E59E=Player
ParamDef/Name/lib_Sond_380ACBCE=Delay
ParamDef/Name/lib_Sond_404B0EA8=Speaking Player
ParamDef/Name/lib_Sond_40982038=Target Player Group
ParamDef/Name/lib_Sond_4C780B7F=Player
ParamDef/Name/lib_Sond_5C1F9562=Player Group
ParamDef/Name/lib_Sond_6AD0B8F6=Ally Player
ParamDef/Name/lib_Sond_6C6BD641=Player
ParamDef/Name/lib_Sond_74BD5DBB=Target Player Group
ParamDef/Name/lib_Sond_765E8F6E=Event
ParamDef/Name/lib_Sond_79067D8D=VO Event
ParamDef/Name/lib_Sond_7B36284C=VO Event
ParamDef/Name/lib_Sond_7EDEFDDE=Speaking Player
ParamDef/Name/lib_Sond_8AB6E7EF=Player
ParamDef/Name/lib_Sond_913AF9F7=Player
ParamDef/Name/lib_Sond_9142958D=VO Event
ParamDef/Name/lib_Sond_A6B78286=Duration
ParamDef/Name/lib_Sond_A6F05B28=MuteOption
ParamDef/Name/lib_Sond_AC71DD27=Speaking Player
ParamDef/Name/lib_Sond_B677BED6=Dying Hero
ParamDef/Name/lib_Sond_B6AF5B36=Delay
ParamDef/Name/lib_Sond_BA815436=Duration
ParamDef/Name/lib_Sond_D26B83D3=Chance
ParamDef/Name/lib_Sond_D35A8E95=Event
ParamDef/Name/lib_Sond_D58480C8=EnemyPlayerKilled
ParamDef/Name/lib_Sond_D92100D8=Killing Hero
ParamDef/Name/lib_Sond_E76BBB55=Target Player Group
ParamDef/Name/lib_Sprt_049C3AEF=Player
ParamDef/Name/lib_Sprt_486977C8=Amount
ParamDef/Name/lib_Sprt_99B0CFED=Regen Source Name
ParamDef/Name/lib_Sprt_AC466568=On/Off
ParamDef/Name/lib_Sprt_DA3075D8=Name
ParamDef/Name/lib_Sprt_E890FA6A=Name
ParamDef/Name/lib_Sprt_F559C90A=Player
ParamDef/Name/lib_StEx_0414F363=DurationType
ParamDef/Name/lib_StEx_04275D83=Height
ParamDef/Name/lib_StEx_0D009F79=Fade In
ParamDef/Name/lib_StEx_0F75B650=Color
ParamDef/Name/lib_StEx_1816083A=Unit
ParamDef/Name/lib_StEx_18B29449=Target
ParamDef/Name/lib_StEx_1C0A7994=MapMechanic
ParamDef/Name/lib_StEx_1C0F2369=Index
ParamDef/Name/lib_StEx_1EF75DB8=KeepPortraitVisible
ParamDef/Name/lib_StEx_219D102D=FreezeOptions
ParamDef/Name/lib_StEx_27FF2D1B=Value
ParamDef/Name/lib_StEx_284CF735=Duration
ParamDef/Name/lib_StEx_298CB93A=Duration
ParamDef/Name/lib_StEx_30CCBFE3=KeepPortraitVisible
ParamDef/Name/lib_StEx_35372A36=Lock/Unlock
ParamDef/Name/lib_StEx_367D47DA=Player
ParamDef/Name/lib_StEx_3B1898C6=MouseButton
ParamDef/Name/lib_StEx_3B197D08=DurationType
ParamDef/Name/lib_StEx_3B333715=Option
ParamDef/Name/lib_StEx_3C477A78=On/Off
ParamDef/Name/lib_StEx_3CA1BED9=WriteOut
ParamDef/Name/lib_StEx_44F7C3AE=Duration
ParamDef/Name/lib_StEx_46256236=Highlight/Unhighlight
ParamDef/Name/lib_StEx_46655F28=Conversation Line
ParamDef/Name/lib_StEx_4A0CB61F=Hero
ParamDef/Name/lib_StEx_506C0C1F=Button
ParamDef/Name/lib_StEx_53753E1E=Players
ParamDef/Name/lib_StEx_55B1A611=WaitUntilDone
ParamDef/Name/lib_StEx_57743898=KeepPortraitVisible
ParamDef/Name/lib_StEx_57886265=Player
ParamDef/Name/lib_StEx_5BE9FD23=Unit
ParamDef/Name/lib_StEx_60F48258=Model
ParamDef/Name/lib_StEx_6AE78158=Width
ParamDef/Name/lib_StEx_74DFAD2B=Player
ParamDef/Name/lib_StEx_78B97945=Transmission
ParamDef/Name/lib_StEx_7975E01B=WaitUntilDone
ParamDef/Name/lib_StEx_7D8F6960=MouseButton
ParamDef/Name/lib_StEx_7E6A254F=On/Off
ParamDef/Name/lib_StEx_822D2170=WaitUntilDone
ParamDef/Name/lib_StEx_823F1D7E=Unit
ParamDef/Name/lib_StEx_87FCD3CE=Msg
ParamDef/Name/lib_StEx_888DDA71=Model
ParamDef/Name/lib_StEx_8AFDE39F=Speaker
ParamDef/Name/lib_StEx_8C00D481=TalkRing
ParamDef/Name/lib_StEx_8E083A24=Unit
ParamDef/Name/lib_StEx_90B11373=Blend
ParamDef/Name/lib_StEx_90B79B57=LocalIndex
ParamDef/Name/lib_StEx_9280ED63=Player
ParamDef/Name/lib_StEx_95D08D66=FreezeOptions
ParamDef/Name/lib_StEx_9DA92750=Ping
ParamDef/Name/lib_StEx_9F7C6760=Duration
ParamDef/Name/lib_StEx_A0F51BE0=Message
ParamDef/Name/lib_StEx_A3B10391=TargetLocation
ParamDef/Name/lib_StEx_A6998DBE=Speaker
ParamDef/Name/lib_StEx_AA8A007A=Message
ParamDef/Name/lib_StEx_ABD4EE88=KeepPortraitVisible
ParamDef/Name/lib_StEx_ACA44C32=Player
ParamDef/Name/lib_StEx_B586D4AF=Portrait
ParamDef/Name/lib_StEx_BAC4839F=MouseButton
ParamDef/Name/lib_StEx_BE166343=Duration
ParamDef/Name/lib_StEx_BFC161F5=LocationFrom
ParamDef/Name/lib_StEx_C71EE3A2=Button
ParamDef/Name/lib_StEx_CAC94354=CueSoundOption
ParamDef/Name/lib_StEx_CFE33958=CueSoundOption
ParamDef/Name/lib_StEx_D599D5BC=Spawn Point
ParamDef/Name/lib_StEx_D7A7E5A8=PortraitActor
ParamDef/Name/lib_StEx_D9E9D6CA=Hero
ParamDef/Name/lib_StEx_DEE4606E=Player
ParamDef/Name/lib_StEx_DEF16F45=Duration
ParamDef/Name/lib_StEx_E22BD0F1=Conversation Line
ParamDef/Name/lib_StEx_E3C022F8=CueSoundOption
ParamDef/Name/lib_StEx_E3EA193B=Unit
ParamDef/Name/lib_StEx_E5FFC506=Button
ParamDef/Name/lib_StEx_E684CD47=TalkIcon
ParamDef/Name/lib_StEx_EAE39D24=Practice
ParamDef/Name/lib_StEx_ECD485DB=Highlight/Unhighlight
ParamDef/Name/lib_StEx_ED9B4377=On/Off
ParamDef/Name/lib_StEx_F0AEC2CC=LocationTarget
ParamDef/Name/lib_StEx_FA19AF59=IsPlaceHolder
ParamDef/Name/lib_StEx_FA805D15=Sound
ParamDef/Name/lib_UIUI_01400B09=TalentProfileIndex
ParamDef/Name/lib_UIUI_01F7700A=New Behavior
ParamDef/Name/lib_UIUI_027D3594=Player
ParamDef/Name/lib_UIUI_037D78BF=Amount
ParamDef/Name/lib_UIUI_0393CAE6=Item
ParamDef/Name/lib_UIUI_0410D841=Player
ParamDef/Name/lib_UIUI_04F5259D=RemainingSeconds
ParamDef/Name/lib_UIUI_05CC4ADD=Location
ParamDef/Name/lib_UIUI_069BE1E3=Amount
ParamDef/Name/lib_UIUI_09352475=ChoiceIndex
ParamDef/Name/lib_UIUI_09A31024=Index
ParamDef/Name/lib_UIUI_0A217AEE=XOffset
ParamDef/Name/lib_UIUI_0B214544=Player
ParamDef/Name/lib_UIUI_0C1B15A6=Location
ParamDef/Name/lib_UIUI_0D3BDA4A=Unit
ParamDef/Name/lib_UIUI_0D4DF7B5=Team
ParamDef/Name/lib_UIUI_0E86F57B=Height Offset
ParamDef/Name/lib_UIUI_105F2CC1=Location
ParamDef/Name/lib_UIUI_110B2285=Show/Hide
ParamDef/Name/lib_UIUI_116CA4BF=Player
ParamDef/Name/lib_UIUI_12A541AE=Ability Is Offensive
ParamDef/Name/lib_UIUI_1333A724=Number Type
ParamDef/Name/lib_UIUI_14F8F1A3=Caster Unit
ParamDef/Name/lib_UIUI_15434090=Player
ParamDef/Name/lib_UIUI_1694BC91=Sorting Column
ParamDef/Name/lib_UIUI_1876D881=TeamThatWonTheCurse
ParamDef/Name/lib_UIUI_1A6DF29D=Icon
ParamDef/Name/lib_UIUI_1B9FF227=Team
ParamDef/Name/lib_UIUI_1C97D0E9=Player
ParamDef/Name/lib_UIUI_1CE52F70=TalentIndex
ParamDef/Name/lib_UIUI_1D158B78=RemainingSeconds
ParamDef/Name/lib_UIUI_1DE77048=Group
ParamDef/Name/lib_UIUI_1F241E76=Count
ParamDef/Name/lib_UIUI_1F2B9520=DragonUnit
ParamDef/Name/lib_UIUI_1FCBD50D=Map Mechanics
ParamDef/Name/lib_UIUI_229DABC4=Player
ParamDef/Name/lib_UIUI_22FB20E5=Player
ParamDef/Name/lib_UIUI_241F9A13=Player
ParamDef/Name/lib_UIUI_2451F01B=Mechanic
ParamDef/Name/lib_UIUI_24659674=Mechanic
ParamDef/Name/lib_UIUI_251B4F37=Player
ParamDef/Name/lib_UIUI_25C8EBA0=Player
ParamDef/Name/lib_UIUI_2695D5CA=Hero Unit
ParamDef/Name/lib_UIUI_28E0537E=Show/Hide
ParamDef/Name/lib_UIUI_291D7583=ButtonIndex
ParamDef/Name/lib_UIUI_2985F297=Point
ParamDef/Name/lib_UIUI_2A4B2C60=Mechanic
ParamDef/Name/lib_UIUI_2B5C96FA=Display Player
ParamDef/Name/lib_UIUI_2C526F5F=Player
ParamDef/Name/lib_UIUI_31C0DBBB=HeroIndex
ParamDef/Name/lib_UIUI_368A0B47=YOffset
ParamDef/Name/lib_UIUI_36D9E5EB=Unit
ParamDef/Name/lib_UIUI_37465746=Player
ParamDef/Name/lib_UIUI_37E541DD=Show/Hide
ParamDef/Name/lib_UIUI_3874A38D=KillingPlayer
ParamDef/Name/lib_UIUI_396AC374=Player
ParamDef/Name/lib_UIUI_39C605FB=Show/Hide
ParamDef/Name/lib_UIUI_3A0C29C2=RemainingSeconds
ParamDef/Name/lib_UIUI_3A8082DA=Show/Hide
ParamDef/Name/lib_UIUI_3A86BD30=Text
ParamDef/Name/lib_UIUI_3B065D73=Group
ParamDef/Name/lib_UIUI_3B0EF388=Callback
ParamDef/Name/lib_UIUI_3BFD6177=Show/Hide
ParamDef/Name/lib_UIUI_3CD4A288=TalentIndex
ParamDef/Name/lib_UIUI_3DDBB335=FrameIndex
ParamDef/Name/lib_UIUI_4085FBDA=Player
ParamDef/Name/lib_UIUI_40DB8B61=Team
ParamDef/Name/lib_UIUI_42223888=FrameIndex
ParamDef/Name/lib_UIUI_425D454F=Launch Unit
ParamDef/Name/lib_UIUI_426EB811=Mechanic
ParamDef/Name/lib_UIUI_44282F60=FrameIndex
ParamDef/Name/lib_UIUI_445AAF0E=Tier
ParamDef/Name/lib_UIUI_47442723=Player
ParamDef/Name/lib_UIUI_474AA22A=Unit
ParamDef/Name/lib_UIUI_49024125=Player
ParamDef/Name/lib_UIUI_4A75070F=Duration
ParamDef/Name/lib_UIUI_4BC492D2=Count
ParamDef/Name/lib_UIUI_4CF07C78=Team
ParamDef/Name/lib_UIUI_4D3B24DC=Show/Hide
ParamDef/Name/lib_UIUI_4DEA08D0=Tooltip
ParamDef/Name/lib_UIUI_4DFE0CE7=Mode
ParamDef/Name/lib_UIUI_4E3B93D3=Text
ParamDef/Name/lib_UIUI_4EA85C6C=Player
ParamDef/Name/lib_UIUI_4F4B2A49=Team
ParamDef/Name/lib_UIUI_5021BBE2=Team
ParamDef/Name/lib_UIUI_513E09C9=Team
ParamDef/Name/lib_UIUI_51448CC5=AllHeroes
ParamDef/Name/lib_UIUI_52108EA4=Dialog Item
ParamDef/Name/lib_UIUI_521CFC49=Count
ParamDef/Name/lib_UIUI_527AAFF2=Ability
ParamDef/Name/lib_UIUI_53631667=Duration
ParamDef/Name/lib_UIUI_545B171D=Player
ParamDef/Name/lib_UIUI_54F25C6D=Target
ParamDef/Name/lib_UIUI_5585E36B=Player
ParamDef/Name/lib_UIUI_55BE1CC6=Number Type
ParamDef/Name/lib_UIUI_56271D91=Player
ParamDef/Name/lib_UIUI_57FF1DDF=Player
ParamDef/Name/lib_UIUI_58CDD9EE=Player
ParamDef/Name/lib_UIUI_590B9662=Rank
ParamDef/Name/lib_UIUI_591B4C5A=Player
ParamDef/Name/lib_UIUI_5B75E3FE=Player
ParamDef/Name/lib_UIUI_5C4CEE1F=Show/Hide
ParamDef/Name/lib_UIUI_5CF78D51=Location
ParamDef/Name/lib_UIUI_5E126CA4=TalentIndex
ParamDef/Name/lib_UIUI_5E3AB130=Player
ParamDef/Name/lib_UIUI_5EC74EC5=MaxCount
ParamDef/Name/lib_UIUI_5EE7EFC7=DamageBarIndex
ParamDef/Name/lib_UIUI_5F356280=Player
ParamDef/Name/lib_UIUI_61B6E0D8=TalentProfileIndex
ParamDef/Name/lib_UIUI_6500133E=Target Unit
ParamDef/Name/lib_UIUI_656CEBDE=Level
ParamDef/Name/lib_UIUI_67A8EB2D=Player
ParamDef/Name/lib_UIUI_68FB7F12=Team
ParamDef/Name/lib_UIUI_6A2DCD00=Tier Selection
ParamDef/Name/lib_UIUI_6ADF4666=Player
ParamDef/Name/lib_UIUI_6B60F6E4=Show/Hide
ParamDef/Name/lib_UIUI_6B6339D4=Player
ParamDef/Name/lib_UIUI_6BEADEB1=Player
ParamDef/Name/lib_UIUI_6BF210CF=Show/Hide
ParamDef/Name/lib_UIUI_6BF45A3B=Player
ParamDef/Name/lib_UIUI_6C2508BD=Mode
ParamDef/Name/lib_UIUI_6C265F33=Line
ParamDef/Name/lib_UIUI_6D7AC256=CC Duration
ParamDef/Name/lib_UIUI_6DE54FF3=Player
ParamDef/Name/lib_UIUI_6EA859AB=Target Unit
ParamDef/Name/lib_UIUI_6F6BD824=Horizontal Offset
ParamDef/Name/lib_UIUI_6FDEB493=MountIndex
ParamDef/Name/lib_UIUI_7026F5A4=Player
ParamDef/Name/lib_UIUI_714076CB=Player
ParamDef/Name/lib_UIUI_71420B16=FrameIndex
ParamDef/Name/lib_UIUI_72949CA4=Group
ParamDef/Name/lib_UIUI_7527355A=Team
ParamDef/Name/lib_UIUI_7576B7FB=Show/Hide
ParamDef/Name/lib_UIUI_7835409E=Group
ParamDef/Name/lib_UIUI_793D41FA=Team
ParamDef/Name/lib_UIUI_79C01E91=Impact Unit
ParamDef/Name/lib_UIUI_7A6BDD1D=Player
ParamDef/Name/lib_UIUI_7AB18C90=Player
ParamDef/Name/lib_UIUI_7B114F25=Enable/Disable
ParamDef/Name/lib_UIUI_7BDE8101=Display Player
ParamDef/Name/lib_UIUI_7C32510B=Team
ParamDef/Name/lib_UIUI_7C63F336=Unit
ParamDef/Name/lib_UIUI_7D65D746=SkullCount
ParamDef/Name/lib_UIUI_7EC4CDCF=Player
ParamDef/Name/lib_UIUI_81365471=Show/Hide
ParamDef/Name/lib_UIUI_8193B82B=Team
ParamDef/Name/lib_UIUI_834AFD50=AbilityBarIndex
ParamDef/Name/lib_UIUI_84333EDA=Player
ParamDef/Name/lib_UIUI_85625EDD=Player
ParamDef/Name/lib_UIUI_86701D4B=DeadPlayer
ParamDef/Name/lib_UIUI_867FAF3A=Player
ParamDef/Name/lib_UIUI_86B78480=Team
ParamDef/Name/lib_UIUI_87007E8C=Player
ParamDef/Name/lib_UIUI_8719C896=Show/Hide
ParamDef/Name/lib_UIUI_87F715E2=Player
ParamDef/Name/lib_UIUI_883BAA7D=Unit
ParamDef/Name/lib_UIUI_88A20917=Triggering Effect
ParamDef/Name/lib_UIUI_89A03099=Player
ParamDef/Name/lib_UIUI_8A037081=Text Tag Type
ParamDef/Name/lib_UIUI_8AC4F179=Group
ParamDef/Name/lib_UIUI_8BE28081=Player
ParamDef/Name/lib_UIUI_8C9B0D09=Duration
ParamDef/Name/lib_UIUI_902245BA=Location
ParamDef/Name/lib_UIUI_90A10134=Show/Hide
ParamDef/Name/lib_UIUI_917FBB03=Player
ParamDef/Name/lib_UIUI_92003F3B=Player
ParamDef/Name/lib_UIUI_93670F77=Player
ParamDef/Name/lib_UIUI_9405659B=Team
ParamDef/Name/lib_UIUI_96F4F47A=Ping Player Group
ParamDef/Name/lib_UIUI_9883600E=Player
ParamDef/Name/lib_UIUI_98F2FC52=Player
ParamDef/Name/lib_UIUI_9905B429=HeroIndex
ParamDef/Name/lib_UIUI_991DB32F=Ping From Minimap
ParamDef/Name/lib_UIUI_9A9A5E71=Team to Sort
ParamDef/Name/lib_UIUI_9A9E78AC=Impact Player
ParamDef/Name/lib_UIUI_9AAC1BB5=Unit
ParamDef/Name/lib_UIUI_9C40FFF0=Player
ParamDef/Name/lib_UIUI_9C52A3C8=Player
ParamDef/Name/lib_UIUI_9E61FDB2=Lock/Unlock
ParamDef/Name/lib_UIUI_9FCAB8B3=ButtonIndex
ParamDef/Name/lib_UIUI_A195FCF3=Team
ParamDef/Name/lib_UIUI_A2D6D18E=Show/Hide
ParamDef/Name/lib_UIUI_A30EE77A=ChoiceIndex
ParamDef/Name/lib_UIUI_A35D8310=Player
ParamDef/Name/lib_UIUI_A3A5F1DD=Horizontal Offset
ParamDef/Name/lib_UIUI_A3DFA383=Player
ParamDef/Name/lib_UIUI_A5A7C168=Ability Range
ParamDef/Name/lib_UIUI_A76DE782=DeathIndex
ParamDef/Name/lib_UIUI_A7718F71=DeadPlayer
ParamDef/Name/lib_UIUI_A7BB5805=Player
ParamDef/Name/lib_UIUI_A99D3B57=Player
ParamDef/Name/lib_UIUI_AA889F1B=Height Offset
ParamDef/Name/lib_UIUI_ACABC2C2=Text
ParamDef/Name/lib_UIUI_ACC57C57=FrameIndex
ParamDef/Name/lib_UIUI_ADEDC4B8=Player
ParamDef/Name/lib_UIUI_AE8BE9CB=Player
ParamDef/Name/lib_UIUI_AFF6602B=Team
ParamDef/Name/lib_UIUI_B0771906=Pinging Player
ParamDef/Name/lib_UIUI_B0E80861=Player
ParamDef/Name/lib_UIUI_B16445B7=Count
ParamDef/Name/lib_UIUI_B1A94DA5=Team to Sort
ParamDef/Name/lib_UIUI_B25F8039=HeroIndex
ParamDef/Name/lib_UIUI_B300FA18=Target Unit
ParamDef/Name/lib_UIUI_B349CE09=Show/Hide
ParamDef/Name/lib_UIUI_B451D48F=Team
ParamDef/Name/lib_UIUI_B54E5167=Show/Hide
ParamDef/Name/lib_UIUI_B73A806F=Player
ParamDef/Name/lib_UIUI_B814929D=Player
ParamDef/Name/lib_UIUI_BADC6832=Team
ParamDef/Name/lib_UIUI_BCE846CB=Group
ParamDef/Name/lib_UIUI_BF053502=Team
ParamDef/Name/lib_UIUI_BF6D16E8=Player
ParamDef/Name/lib_UIUI_C1B45C3C=Team
ParamDef/Name/lib_UIUI_C28C1D03=Player
ParamDef/Name/lib_UIUI_C512D773=Player
ParamDef/Name/lib_UIUI_C614B199=Show/Hide
ParamDef/Name/lib_UIUI_C914C9D1=Player
ParamDef/Name/lib_UIUI_C9CEBE84=Text
ParamDef/Name/lib_UIUI_CA4A100E=Launch Player
ParamDef/Name/lib_UIUI_CB532C96=Player
ParamDef/Name/lib_UIUI_CB67A872=Player
ParamDef/Name/lib_UIUI_CBB5A5B7=Ability Is Offensive
ParamDef/Name/lib_UIUI_CE1F33A2=Player
ParamDef/Name/lib_UIUI_CE45FED0=Item
ParamDef/Name/lib_UIUI_D1AFD594=Pinging Player
ParamDef/Name/lib_UIUI_D1EA4F60=Team
ParamDef/Name/lib_UIUI_D2026017=Player
ParamDef/Name/lib_UIUI_D233A21A=Players
ParamDef/Name/lib_UIUI_D2AFDE49=Target Mode State
ParamDef/Name/lib_UIUI_D35B74D8=Player
ParamDef/Name/lib_UIUI_D3FB2338=Mode
ParamDef/Name/lib_UIUI_D53CB80E=Team
ParamDef/Name/lib_UIUI_D575CCD5=TalentProfileIndex
ParamDef/Name/lib_UIUI_D65FB484=RemainingSeconds
ParamDef/Name/lib_UIUI_D78F69F8=Show/Hide
ParamDef/Name/lib_UIUI_D7D424E0=Player
ParamDef/Name/lib_UIUI_D81CC823=Team
ParamDef/Name/lib_UIUI_D8897EB5=GolemUnit
ParamDef/Name/lib_UIUI_DA1300F1=Target
ParamDef/Name/lib_UIUI_DA710974=Team
ParamDef/Name/lib_UIUI_DC39DA8D=Team
ParamDef/Name/lib_UIUI_DE0F8372=Show/Hide
ParamDef/Name/lib_UIUI_DF13DB7D=Player
ParamDef/Name/lib_UIUI_E0DC02E4=Target Unit
ParamDef/Name/lib_UIUI_E10F6B00=Player
ParamDef/Name/lib_UIUI_E1B25930=Player
ParamDef/Name/lib_UIUI_E265C900=Team
ParamDef/Name/lib_UIUI_E2B63C90=Player
ParamDef/Name/lib_UIUI_E30FD72D=HelpText
ParamDef/Name/lib_UIUI_E40F83E1=StartTime
ParamDef/Name/lib_UIUI_E482A996=XP
ParamDef/Name/lib_UIUI_E6BE510B=TalentIndex
ParamDef/Name/lib_UIUI_E710132F=Player
ParamDef/Name/lib_UIUI_E7A705B7=Player
ParamDef/Name/lib_UIUI_E8836FFF=Player
ParamDef/Name/lib_UIUI_E905971B=FrameIndex
ParamDef/Name/lib_UIUI_E9BAEA52=Player
ParamDef/Name/lib_UIUI_ECF97598=Team
ParamDef/Name/lib_UIUI_ED21250E=Team to Sort
ParamDef/Name/lib_UIUI_ED51BB55=AttachedUnit
ParamDef/Name/lib_UIUI_ED77ABAF=Show/Hide
ParamDef/Name/lib_UIUI_EDFCE282=Team
ParamDef/Name/lib_UIUI_EE2BAB14=DeadPlayer
ParamDef/Name/lib_UIUI_EEDC3C02=Player
ParamDef/Name/lib_UIUI_EEEC1BCC=TargetUnit
ParamDef/Name/lib_UIUI_F04BB687=Show/Hide
ParamDef/Name/lib_UIUI_F0572CF1=Show/Hide
ParamDef/Name/lib_UIUI_F2C13E0E=Player
ParamDef/Name/lib_UIUI_F2EC6C0D=Player
ParamDef/Name/lib_UIUI_F3B55ACF=Player
ParamDef/Name/lib_UIUI_F3EE3315=Unit
ParamDef/Name/lib_UIUI_F410CDA5=Button Index
ParamDef/Name/lib_UIUI_F5838784=Show/Hide
ParamDef/Name/lib_UIUI_F5AB59E0=Display Player
ParamDef/Name/lib_UIUI_F734E069=Player
ParamDef/Name/lib_UIUI_F7E7057E=SkinIndex
ParamDef/Name/lib_UIUI_F84B2613=Unit
ParamDef/Name/lib_UIUI_F873021F=Mode
ParamDef/Name/lib_UIUI_FB2F3974=Player
ParamDef/Name/lib_UIUI_FC07A7DE=Team
ParamDef/Name/lib_UIUI_FC8C8196=Player
ParamDef/Name/lib_UIUI_FCFAE516=Text
ParamDef/Name/lib_UIUI_FD9C02CB=Player
ParamDef/Name/lib_UIUI_FF7B9B39=Player
Preset/Name/lib_AIAI_1481117F=HeroAI - Game State
Preset/Name/lib_AIAI_3736FD9C=HeroAI - Objective
Preset/Name/lib_AIAI_3BF0BB38=HeroAI - Ghost Ship Beacon Status
Preset/Name/lib_AIAI_44D8CB96=Defender AI State
Preset/Name/lib_AIAI_56CCD45C=Minion AI States
Preset/Name/lib_AIAI_62E76C80=HeroAI - TeamSides
Preset/Name/lib_AIAI_821ADEC9=HeroAI - Priority
Preset/Name/lib_AIAI_85516CF8=HeroAI - States
Preset/Name/lib_AIAI_97E4649A=HeroAI - Spell Type
Preset/Name/lib_AIAI_A3C45DF5=HeroAI - PlayerType
Preset/Name/lib_AIAI_CF8413BD=HeroAI - Raven Lord Tribute State
Preset/Name/lib_AIAI_DC042425=HeroAI - Time Slice
Preset/Name/lib_AIAI_E94595EC=HeroAI - Hero Tiers
Preset/Name/lib_AIAI_ECC4494E=HeroAI - Underworld Boss State
Preset/Name/lib_AIAI_FFAB9AB0=HeroAI - Difficulty
Preset/Name/lib_Core_00719A72= Transmission Cue Sound Options
Preset/Name/lib_Core_081B75E8=Announcer VO Packs
Preset/Name/lib_Core_11D19EEE=A/B Choice Names
Preset/Name/lib_Core_31CB5A11=Hero VO Events
Preset/Name/lib_Core_32D8FFE9=Relic Modification Types
Preset/Name/lib_Core_37A3596A=Talent Bucket Tier Type
Preset/Name/lib_Core_3E3D9681=Reticle Size
Preset/Name/lib_Core_3E519B71=Minion Wave Compositions
Preset/Name/lib_Core_497C3B77=Reticle Type
Preset/Name/lib_Core_4E444F05=Announcer VO Events
Preset/Name/lib_Core_514F40D8=Segregation - Trigger Types
Preset/Name/lib_Core_51EAAF69=Hero Classes
Preset/Name/lib_Core_582E5067=Hero Universes
Preset/Name/lib_Core_6518F12B=_UnitDataType
Preset/Name/lib_Core_67541AEF=Minion Types
Preset/Name/lib_Core_6E90E1C1= Transmission Cue Sound Options
Preset/Name/lib_Core_85B24B23=Hero Genders
Preset/Name/lib_Core_9C4723F4=Reticle Type
Preset/Name/lib_Core_A4602B38=Vehicle Unit Types
Preset/Name/lib_Core_A4A7873E= Transmission Options
Preset/Name/lib_Core_B1A965F6= Transmission Portrait Optioins
Preset/Name/lib_Core_BC346469= Transmission Options
Preset/Name/lib_Core_BE3AA081=Floating Text Type
Preset/Name/lib_Core_BE510E77=Start/Stop
Preset/Name/lib_Core_BF43EF64=Custom Value Indexes
Preset/Name/lib_Core_E1609FBD=Hero Sizes
Preset/Name/lib_Core_E6D95DE4= Transmission Portrait Optioins
Preset/Name/lib_Core_E8E08A7A=Skin Actor Message Contexts
Preset/Name/lib_Core_E9B02B16=_UnitDataType
Preset/Name/lib_Core_EB6AC812=Game Modes
Preset/Name/lib_Core_EDD9A132=Reticle Size
Preset/Name/lib_GDHL_944C2DFB=Cloud Serpent AI State
Preset/Name/lib_Game_09A8B69E=Hero Death - Kill Stinger Queue Type
Preset/Name/lib_Game_1167EFD6=Player Status (Storm)
Preset/Name/lib_Game_2BDC563A=XP Sources
Preset/Name/lib_Game_34BDDBC2=Hero Specific Score Values
Preset/Name/lib_Game_39D0C847=Town Structure Types
Preset/Name/lib_Game_69E18275=Announcement Priorities
Preset/Name/lib_Game_6F31E301=Storm Event
Preset/Name/lib_Game_76374100=Town Hall Types
Preset/Name/lib_Game_7725C5B2=Vehicle Location Type
Preset/Name/lib_Game_87729AA4=Town States
Preset/Name/lib_Game_903D822C=Behavior Categories
Preset/Name/lib_Game_97CA94C8=Encouragement Death Tips Names
Preset/Name/lib_Game_D57FD652=Debuff Categories
Preset/Name/lib_Game_E5F7BA9B=Faction
Preset/Name/lib_Game_E7771806=Encouragement Stat Callout Thresholds
Preset/Name/lib_Game_EBBBACEE=Encouragement Stat Callouts
Preset/Name/lib_MapM_413FE6AE=Jungle Camp Merc Types
Preset/Name/lib_MapM_418CF229=Map Mechanic Type
Preset/Name/lib_MapM_41A5F8C8=Jungle Camp Text Tag Types
Preset/Name/lib_MapM_41B2F6D7=Jungle Camp Defender Types
Preset/Name/lib_MapM_47EA886C=MM Gardens Dragon State
Preset/Name/lib_MapM_5A321D2E=MM Cannonballs State
Preset/Name/lib_MapM_65F4A63F=MM Underworld Ground Plane
Preset/Name/lib_MapM_69A7727C=Jungle Camp States
Preset/Name/lib_MapM_7103FD28=Underworld Plane
Preset/Name/lib_MapM_77D79C80=Jungle Camp Types
Preset/Name/lib_MapM_8C4AFDBC=MM Underworld State
Preset/Name/lib_MapM_A8BD105E=MM Underworld Ground Plane
Preset/Name/lib_MapM_D419C2BE=MM Underworld State
Preset/Name/lib_MapM_E887906E=MM Raven Curse State
Preset/Name/lib_MapM_FD40D8C0=MM Underworld Scaling Type
Preset/Name/lib_StEx_00B2A038=SE Transmission Portrait Optioins
Preset/Name/lib_StEx_03D438B7=Mouse Button
Preset/Name/lib_StEx_5A143369=CommandButtons
Preset/Name/lib_StEx_9DADE630=Tutorial Command Button
Preset/Name/lib_StEx_C90633AD=SE Transmission Options
Preset/Name/lib_StEx_D746A731=SE Transmission Cue Sound Options
Preset/Name/lib_StEx_FEC150E5=Freeze Options
Preset/Name/lib_UIUI_0134A041=UI - Ping - Ping Target Types
Preset/Name/lib_UIUI_4900B083=UI - Target Info Panel - Status Bar Types
Preset/Name/lib_UIUI_51D50B96=Map Mechanics Dragon Shire Modes
Preset/Name/lib_UIUI_560A5FCE=Map Mechanics Blackhearts Bay Modes
Preset/Name/lib_UIUI_7A4440AF=Tutorial Reference Item
Preset/Name/lib_UIUI_D7029FAE=Map Mechanics Raven Court Modes
Preset/Name/lib_UIUI_F9EB1E61=Map Mechanics Haunted Mines Modes
Preset/Name/lib_UIUI_FAF27A72=UI - Leaderboard Sorting Column
Preset/Name/lib_UIUI_FCE1D501=UI - Ping - Ping Type
PresetValue/Name/lib_AIAI_028E8AAB=HS-DefendCampLeash
PresetValue/Name/lib_AIAI_03A74E8C=Turn In Doubloons - Heading To Beacon
PresetValue/Name/lib_AIAI_0408FCBF=AI-Hero-Either
PresetValue/Name/lib_AIAI_040E417E=HS-Retreat
PresetValue/Name/lib_AIAI_052B97AD=Collect Skulls
PresetValue/Name/lib_AIAI_05B73072=Warning
PresetValue/Name/lib_AIAI_05EC5917=HS-PickUpHealthGlobeJungle
PresetValue/Name/lib_AIAI_0809AC32=Open
PresetValue/Name/lib_AIAI_0990DBFC=HeroAI - Very Hard
PresetValue/Name/lib_AIAI_0A073B5F=Leashing
PresetValue/Name/lib_AIAI_0A46DE15=Attacking Hero
PresetValue/Name/lib_AIAI_0A5199F6=HS-WaitToHeal
PresetValue/Name/lib_AIAI_0BDF1FCD=HeroAI - Elite
PresetValue/Name/lib_AIAI_0CEB6659=HeroAI - Tutorial 1 Enemy
PresetValue/Name/lib_AIAI_0CECA96E=HS-WaitAtCamp
PresetValue/Name/lib_AIAI_0E64113B=HS-CaptureCampBeacon
PresetValue/Name/lib_AIAI_1081983C=HS-MinionBattleAttack
PresetValue/Name/lib_AIAI_11350AAA=PointEnemy
PresetValue/Name/lib_AIAI_11904D37=Capture Tear Of Elune - Heading To Tribute
PresetValue/Name/lib_AIAI_128F607B=Push Lane - Push With Ally Mercs
PresetValue/Name/lib_AIAI_12E8BE9C=HS-AfterDeathAttack
PresetValue/Name/lib_AIAI_1308A5AD=Push Lane - Team Fight Likely
PresetValue/Name/lib_AIAI_13C06F76=HeroAI - Very Easy
PresetValue/Name/lib_AIAI_15B7446D=Spawned
PresetValue/Name/lib_AIAI_16E14564=Take Camp - Taking Camp
PresetValue/Name/lib_AIAI_19EF35BF=Generic - Uninterruptable
PresetValue/Name/lib_AIAI_1A1168EB=HS-DefendCampAttack
PresetValue/Name/lib_AIAI_1A572AF5=Hold Position
PresetValue/Name/lib_AIAI_1C11465B=Closed
PresetValue/Name/lib_AIAI_1D1EE59F=Act1
PresetValue/Name/lib_AIAI_1DAC603E=HS-UnderworldEnter
PresetValue/Name/lib_AIAI_1EC882E3=Push Lane - Near Active Obelisk
PresetValue/Name/lib_AIAI_20053517=HTS-Expensive
PresetValue/Name/lib_AIAI_20E32A2A=HS-DragonMoveToDragon
PresetValue/Name/lib_AIAI_22D91C23=Use Abathur Logic
PresetValue/Name/lib_AIAI_2627F810=HS-TurnInDoubloons
PresetValue/Name/lib_AIAI_27E09B18=None
PresetValue/Name/lib_AIAI_2A9C4566=HS-ObeliskDefend
PresetValue/Name/lib_AIAI_2ABAD716=HS-WaitForMinions
PresetValue/Name/lib_AIAI_2DA433AB=HeroAI - Medium
PresetValue/Name/lib_AIAI_2DFB6E11=Collect Skulls - In Underworld
PresetValue/Name/lib_AIAI_2E56A2F5=AI-Hero-Chaos
PresetValue/Name/lib_AIAI_2F007D87=PointFriendly
PresetValue/Name/lib_AIAI_3030CAE6=Other
PresetValue/Name/lib_AIAI_309BA443=TargetFriendlyTower
PresetValue/Name/lib_AIAI_30A62619=HeroAI - Easy
PresetValue/Name/lib_AIAI_3366A297=Push Lane - Clear Enemy Mercs
PresetValue/Name/lib_AIAI_3A3F1A16=Abathur Logic - Any State
PresetValue/Name/lib_AIAI_3F5412DB=Push Lane - Raven King's Curse Active
PresetValue/Name/lib_AIAI_3FF61063=HS-ReturnToSpawn
PresetValue/Name/lib_AIAI_40ED2CFC=Idle
PresetValue/Name/lib_AIAI_41568668=HeroAI - Try Me Mode
PresetValue/Name/lib_AIAI_47951161=HS-MinionBattleReposition
PresetValue/Name/lib_AIAI_4EA89CC9=HS-AttackSoloCamp
PresetValue/Name/lib_AIAI_4EB0103A=Push Lane - Defending Base
PresetValue/Name/lib_AIAI_4F9B0495=Take Camp - Move To Camp Only AI
PresetValue/Name/lib_AIAI_509B5872=HS-DefendCoreLeash
PresetValue/Name/lib_AIAI_547EAD78=Fighting
PresetValue/Name/lib_AIAI_558B9144=HS-AbathurAdvanceInLane
PresetValue/Name/lib_AIAI_590877D3=HS-MoveToCamp
PresetValue/Name/lib_AIAI_5D0F4294=Push Lane - Normal Logic
PresetValue/Name/lib_AIAI_5D484ADF=Take Camp - Move To Camp With Human
PresetValue/Name/lib_AIAI_5DD904AD=HS-MCampInit
PresetValue/Name/lib_AIAI_60705048=HS-UnderworldKillMinions
PresetValue/Name/lib_AIAI_611BAB3D=Act2
PresetValue/Name/lib_AIAI_61A56F5C=Wait In Spawn
PresetValue/Name/lib_AIAI_61B701FC=HS-UnderworldPickupSkull
PresetValue/Name/lib_AIAI_62EAC51E=Act3
PresetValue/Name/lib_AIAI_660FEC4F=HS-ObeliskMoveToObelisk
PresetValue/Name/lib_AIAI_68FE49F5=Capture Dragon
PresetValue/Name/lib_AIAI_69005AB6=HS-TreasureChestMoveToChest
PresetValue/Name/lib_AIAI_69F356B1=Capture Watch Tower
PresetValue/Name/lib_AIAI_6A287563=Push Lane - In Minion Battle
PresetValue/Name/lib_AIAI_6A862560=PBaoeEnemy
PresetValue/Name/lib_AIAI_6AA6FF67=Wait In Spawn - Any State
PresetValue/Name/lib_AIAI_6B18BEB0=HS-FollowerGuardLeader
PresetValue/Name/lib_AIAI_6B2439C1=Capture Obelisk - Any State
PresetValue/Name/lib_AIAI_6E745059=AI-Hero-Computer
PresetValue/Name/lib_AIAI_6F6E6731=Push Lane - Underworld Boss Active
PresetValue/Name/lib_AIAI_6FB49EC4=HS-TearOfEluneDefend
PresetValue/Name/lib_AIAI_70D42F4A=HS-Unused
PresetValue/Name/lib_AIAI_738853C6=HeroAI - Very Easy With Human Ally
PresetValue/Name/lib_AIAI_75455036=HS-MinionBattleRetreat
PresetValue/Name/lib_AIAI_769AF3AD=Push Lane - Attack Core
PresetValue/Name/lib_AIAI_76C8F543=HS-TreasureChestDefend
PresetValue/Name/lib_AIAI_77DED156=HS-UnderworldMoveToExit
PresetValue/Name/lib_AIAI_789A5850=HS-HarassSiegeEnemy
PresetValue/Name/lib_AIAI_79884637=HS-UnderworldTeleportHome
PresetValue/Name/lib_AIAI_7A7CAB86=Tier - High
PresetValue/Name/lib_AIAI_7DF7D2A3=HS-DefendCoreAttack
PresetValue/Name/lib_AIAI_7E73F8D1=TargetEnemyTower
PresetValue/Name/lib_AIAI_7F253385=Defend Core
PresetValue/Name/lib_AIAI_7F5CA746=Push Lane - Attack Town
PresetValue/Name/lib_AIAI_809E43B6=HS-DragonEnter
PresetValue/Name/lib_AIAI_869209F0=Null
PresetValue/Name/lib_AIAI_8A3DDA39=Attacking Minions
PresetValue/Name/lib_AIAI_8B6D4C2A=HS-AbathurChangeLanes
PresetValue/Name/lib_AIAI_8F26733D=Follow Hero - Any State
PresetValue/Name/lib_AIAI_92139FE8=HS-FocusCore
PresetValue/Name/lib_AIAI_9297F3D9=HS-CaptureWatchTower
PresetValue/Name/lib_AIAI_9324D79C=Tier - Low
PresetValue/Name/lib_AIAI_9418A4F0=HS-FocusHero
PresetValue/Name/lib_AIAI_9794E243=HS-DragonDefend
PresetValue/Name/lib_AIAI_98260056=HS-PaceAround
PresetValue/Name/lib_AIAI_9B7FDB2B=HTS-Medium
PresetValue/Name/lib_AIAI_9D039119=Capture Dragon - Move To Dragon
PresetValue/Name/lib_AIAI_9ED75D15=Push Lane - Defend Town
PresetValue/Name/lib_AIAI_A00DBB03=HS-DragonGuard
PresetValue/Name/lib_AIAI_A082C69D=HS-Dead
PresetValue/Name/lib_AIAI_A0E17E40=HS-FollowerGuardLeaderLeash
PresetValue/Name/lib_AIAI_A5309807=HS-ReturnToLane
PresetValue/Name/lib_AIAI_A7766073=Attack Treasure Chest
PresetValue/Name/lib_AIAI_A82F5D68=AI-Hero-Order
PresetValue/Name/lib_AIAI_A956ACC8=Attack Treasure Chest - Any State
PresetValue/Name/lib_AIAI_AB92B374=HS-PortHomeJungle
PresetValue/Name/lib_AIAI_AC9908DE=HeroAI - Tutorial 2 Enemy
PresetValue/Name/lib_AIAI_AF5192A5=PointFriendlyMinion
PresetValue/Name/lib_AIAI_B034452C=HS-DrinkMoonwell
PresetValue/Name/lib_AIAI_B1EE6907=HeroAI - Easy With Human Ally
PresetValue/Name/lib_AIAI_B39A8ED5=Defend Core - Any State
PresetValue/Name/lib_AIAI_B6F6925E=HS-FleeInJungle
PresetValue/Name/lib_AIAI_B89C24C0=HS-UnderworldFocusHero
PresetValue/Name/lib_AIAI_B8FB278B=Push Lane - Push With Team
PresetValue/Name/lib_AIAI_BBAFACAE=Take Camp
PresetValue/Name/lib_AIAI_BF5DBBAC=Generic - Preform Team Strategy
PresetValue/Name/lib_AIAI_C12A286C=HeroAI - Tutorial 1 Ally
PresetValue/Name/lib_AIAI_C26075DC=Spawned
PresetValue/Name/lib_AIAI_C2C84598=TargetFriendly
PresetValue/Name/lib_AIAI_C2FE6F17=HS-AbathurHideInTown
PresetValue/Name/lib_AIAI_C31B732D=HS-TearOfEluneCapture
PresetValue/Name/lib_AIAI_C47BA0A7=Tier - Invalid
PresetValue/Name/lib_AIAI_C64169CA=PBaoeFriendly
PresetValue/Name/lib_AIAI_C97158E9=HS-VehicleReturnToLane
PresetValue/Name/lib_AIAI_D1566E3E=TargetEnemy
PresetValue/Name/lib_AIAI_D2BFC16D=Collect Skulls - Heading To Underworld
PresetValue/Name/lib_AIAI_D3604268=HTS-Cheap
PresetValue/Name/lib_AIAI_D7394E00=Leashing
PresetValue/Name/lib_AIAI_D82C42B4=Attacking Structure
PresetValue/Name/lib_AIAI_DA4B73C4=HS-PickUpDoubloon
PresetValue/Name/lib_AIAI_DC099165=Push Lane - Changing Lanes
PresetValue/Name/lib_AIAI_DCA121C5=HS-TurnInDoubloonsDefend
PresetValue/Name/lib_AIAI_DCE4695E=HS-AvoidAOE
PresetValue/Name/lib_AIAI_DE42DC31=HS-Advance
PresetValue/Name/lib_AIAI_DF363CBD=HS-TearOfEluneMoveToTear
PresetValue/Name/lib_AIAI_E07C4DCB=Advancing
PresetValue/Name/lib_AIAI_E119F9E7=HS-MinionBattleHarass
PresetValue/Name/lib_AIAI_E3D39004=Turn In Doubloons
PresetValue/Name/lib_AIAI_E4809DE1=SelfBuff
PresetValue/Name/lib_AIAI_E4AACC8E=Capture Obelisk
PresetValue/Name/lib_AIAI_E4ADAF2E=HS-ObeliskCapture
PresetValue/Name/lib_AIAI_E4D49CB8=HS-TearOfEluneGuard
PresetValue/Name/lib_AIAI_E725BE81=AI-Hero-Human
PresetValue/Name/lib_AIAI_E84ABC2D=Dead
PresetValue/Name/lib_AIAI_E87CC452=Tier - Mid
PresetValue/Name/lib_AIAI_E9BA644C=HS-HarassInJungle
PresetValue/Name/lib_AIAI_E9C516EB=HS-WaitInSpawn
PresetValue/Name/lib_AIAI_EC0F653B=Follow Hero
PresetValue/Name/lib_AIAI_EC268A75=Capture Watch Tower - Any State
PresetValue/Name/lib_AIAI_ED6BC715=Warning
PresetValue/Name/lib_AIAI_F173BFA5=HS-WaitForGameToStart
PresetValue/Name/lib_AIAI_F2EDE3FF=HS-UnderworldExit
PresetValue/Name/lib_AIAI_F3B079D0=Capture Tear Of Elune
PresetValue/Name/lib_AIAI_F407A0F9=Push Lane
PresetValue/Name/lib_AIAI_F41BEA20=HeroAI - Tutorial 2 Ally
PresetValue/Name/lib_AIAI_FAE505CE=HS-TreasureChestAttackChest
PresetValue/Name/lib_AIAI_FD516928=Follow Hero
PresetValue/Name/lib_AIAI_FEB09218=HS-PortHomeLane
PresetValue/Name/lib_AIAI_FF39779C=HS-VehicleAdvanceInLane
PresetValue/Name/lib_AIAI_FF522AB1=Null
PresetValue/Name/lib_AIAI_FF57F891=HS-AbathurRetreatInLane
PresetValue/Name/lib_Core_01EE130D=Ping Kill Hero
PresetValue/Name/lib_Core_03092643=Treasure Chest
PresetValue/Name/lib_Core_034F008F=Ping Assist Hero
PresetValue/Name/lib_Core_03BE01C9=Point
PresetValue/Name/lib_Core_054849CA=You Have Been Killed
PresetValue/Name/lib_Core_0549D043=Actor
PresetValue/Name/lib_Core_06336242=Ranged Locust
PresetValue/Name/lib_Core_0688A15D=Mount
PresetValue/Name/lib_Core_06B0DEBF=Female
PresetValue/Name/lib_Core_076E8AD4=XP (Small)
PresetValue/Name/lib_Core_0ACC296C=Large
PresetValue/Name/lib_Core_0B206B6F=None
PresetValue/Name/lib_Core_0B8B10FC=Event Count
PresetValue/Name/lib_Core_0C2102DD=Healing
PresetValue/Name/lib_Core_0C5C8521=Level Up
PresetValue/Name/lib_Core_0C61D1D9=Quadra Kill
PresetValue/Name/lib_Core_0C649F73=Bonus Damage
PresetValue/Name/lib_Core_0DA0DEEA=Ping Attack Watch Tower
PresetValue/Name/lib_Core_0DC44C19=Tutorial 2
PresetValue/Name/lib_Core_0E20F1E0=High Damage
PresetValue/Name/lib_Core_0E30D5F9=Ogrenaut
PresetValue/Name/lib_Core_0F4E5A1D=Support
PresetValue/Name/lib_Core_10BFEB32=Blue Team Wins
PresetValue/Name/lib_Core_110DAE6C=Actor
PresetValue/Name/lib_Core_135C9FB7=Allied Keep Destroyed
PresetValue/Name/lib_Core_158712AD=Main Objective
PresetValue/Name/lib_Core_16930D8D=Small
PresetValue/Name/lib_Core_16B92CE5=Cutscene
PresetValue/Name/lib_Core_1C266254=Revive
PresetValue/Name/lib_Core_1C6E4A58=Intro Boast
PresetValue/Name/lib_Core_1C79573F=Countdown 3
PresetValue/Name/lib_Core_1CAB6C5A=Barracks Index For Militia
PresetValue/Name/lib_Core_1E08FD5E=Normal Locust
PresetValue/Name/lib_Core_1E80BA47=Minion Index
PresetValue/Name/lib_Core_1FDC6F77=Text Tag
PresetValue/Name/lib_Core_205EDA1A=Unit Group
PresetValue/Name/lib_Core_214DC880=Penta Kill
PresetValue/Name/lib_Core_21EC3766=Allied Core Under Attack
PresetValue/Name/lib_Core_22C8A79C=Enemy Killed (Participants)
PresetValue/Name/lib_Core_23D19B1C=Standard
PresetValue/Name/lib_Core_24CB17F8=Play Cue Sound
PresetValue/Name/lib_Core_25056B14=Null
PresetValue/Name/lib_Core_2864E31D=Blue Team Killed
PresetValue/Name/lib_Core_29E49764=Light Cycle
PresetValue/Name/lib_Core_2A008FC8=Small
PresetValue/Name/lib_Core_2A17E2BF=Warrior
PresetValue/Name/lib_Core_2A41FA36=Team Killed
PresetValue/Name/lib_Core_2BF08B41=DefenderAI - Issue Orders To Creep
PresetValue/Name/lib_Core_2C1E4A73=AI Retreat
PresetValue/Name/lib_Core_2D114257=Shield Bearer
PresetValue/Name/lib_Core_2DF850DA=Chat Bubble
PresetValue/Name/lib_Core_317FC533=Null
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PresetValue/Name/lib_MapM_65083B78=Ashenvale Ancients
PresetValue/Name/lib_MapM_65ECAEE9=Shooting
PresetValue/Name/lib_MapM_6D3CAD43=Cursed
PresetValue/Name/lib_MapM_70307332=Obelisks Warning
PresetValue/Name/lib_MapM_70AD0A9E=Doubloon (Small) Camp
PresetValue/Name/lib_MapM_74BDDDA9=Normal
PresetValue/Name/lib_MapM_7568E331=Collecting Skulls
PresetValue/Name/lib_MapM_820CC163=Ogres
PresetValue/Name/lib_MapM_96B5BF54=Knights
PresetValue/Name/lib_MapM_9C3C4577=Idle
PresetValue/Name/lib_MapM_9C587D5E=Collecting
PresetValue/Name/lib_MapM_A1820132=Respawn
PresetValue/Name/lib_MapM_A2E41896=Under Ground
PresetValue/Name/lib_MapM_A41A6703=Curse of Raven Lord
PresetValue/Name/lib_MapM_A53EA7C6=Siege Giants
PresetValue/Name/lib_MapM_A9F4CD9E=Above Ground
PresetValue/Name/lib_MapM_B221DB7F=Dragonballs
PresetValue/Name/lib_MapM_B6869056=BOSS
PresetValue/Name/lib_MapM_C9B07166=Custom
PresetValue/Name/lib_MapM_CD138FF4=None
PresetValue/Name/lib_MapM_D5DBC20A=Lifted
PresetValue/Name/lib_MapM_DF203AFE=Summoned
PresetValue/Name/lib_MapM_E169F0BF=Merc Camp
PresetValue/Name/lib_MapM_E3780F33=Starting
PresetValue/Name/lib_MapM_E4B0B344=Hibernating
PresetValue/Name/lib_MapM_E98E6EF2=Siege Giants
PresetValue/Name/lib_MapM_ED562102=Under Ground
PresetValue/Name/lib_MapM_EDBA11E9=Starting
PresetValue/Name/lib_MapM_F080678A=Custom
PresetValue/Name/lib_MapM_F323F47E=Above Ground
PresetValue/Name/lib_MapM_F528A7C9=Helper
PresetValue/Name/lib_MapM_F77D7C35=Paused
PresetValue/Name/lib_MapM_FA72AC43=Doubloon Camp
PresetValue/Name/lib_StEx_0BD5E1FE=Don't Play Cue Sound
PresetValue/Name/lib_StEx_145A5B62=None
PresetValue/Name/lib_StEx_1EAC5F81=Chat Bubble
PresetValue/Name/lib_StEx_218A1623=Button_Hearlthstone
PresetValue/Name/lib_StEx_2202A169=Ability2
PresetValue/Name/lib_StEx_24387811=Button_Ability2
PresetValue/Name/lib_StEx_2EC2B958=Button_Mount
PresetValue/Name/lib_StEx_4278FD22=Leave Portrait Visible After
PresetValue/Name/lib_StEx_43911442=Hearth
PresetValue/Name/lib_StEx_4DB21B24=Play Cue Sound
PresetValue/Name/lib_StEx_51D540B8=Left Button
PresetValue/Name/lib_StEx_633A2E90=Ability3
PresetValue/Name/lib_StEx_71B61692=Button_Ability1
PresetValue/Name/lib_StEx_7D009ECB=Button_Heroic
PresetValue/Name/lib_StEx_84795D4F=Unfrezze
PresetValue/Name/lib_StEx_92AD7B26=Heroic
PresetValue/Name/lib_StEx_B489DD4E=Button_Ability3
PresetValue/Name/lib_StEx_B5BCEF0C=Right Button
PresetValue/Name/lib_StEx_C3A3F34A=Button_ None
PresetValue/Name/lib_StEx_C8A31989=Ability1
PresetValue/Name/lib_StEx_D69C6A29=Default Cue Sound Behavior
PresetValue/Name/lib_StEx_EDACA153=Hide Portrait After
PresetValue/Name/lib_StEx_F06C785D=Freeze
PresetValue/Name/lib_StEx_FB9503B4=Mount
PresetValue/Name/lib_StEx_FCBF4291=Don't Show Portrait
PresetValue/Name/lib_StEx_FEF171F8=None
PresetValue/Name/lib_UIUI_02EDCA08=Doubloons
PresetValue/Name/lib_UIUI_052293F4=Tower With Ammo
PresetValue/Name/lib_UIUI_09E2AFA3=Cancel
PresetValue/Name/lib_UIUI_0C59EC5E=Watch Tower
PresetValue/Name/lib_UIUI_1757B309=Docks - Treasure Chest
PresetValue/Name/lib_UIUI_17EFBE44=Curse
PresetValue/Name/lib_UIUI_1FB4B4A5=Cannon
PresetValue/Name/lib_UIUI_2DD9DE32=Lighthouse
PresetValue/Name/lib_UIUI_2F684C42=Danger
PresetValue/Name/lib_UIUI_31FBE7F9=Hero
PresetValue/Name/lib_UIUI_35F60051=Defend
PresetValue/Name/lib_UIUI_3A4950AC=Tribute
PresetValue/Name/lib_UIUI_3A7BB342=Underworld - Entrance
PresetValue/Name/lib_UIUI_42C48DF0=Town
PresetValue/Name/lib_UIUI_587126A3=Normal
PresetValue/Name/lib_UIUI_5C67E48C=Dragon - Sun Shine
PresetValue/Name/lib_UIUI_61024426=Dragon
PresetValue/Name/lib_UIUI_618F2E0E=Golem
PresetValue/Name/lib_UIUI_64A0134B=XP
PresetValue/Name/lib_UIUI_68E485DE=Inspire
PresetValue/Name/lib_UIUI_6C963BFB=None
PresetValue/Name/lib_UIUI_6D5FEF04=Health And Mana
PresetValue/Name/lib_UIUI_6DD4673B=None
PresetValue/Name/lib_UIUI_7606AA6C=Skulls
PresetValue/Name/lib_UIUI_77924DCD=Gnoll Camp
PresetValue/Name/lib_UIUI_81E92A5A=Shrines
PresetValue/Name/lib_UIUI_8365473F=Map Mechanics
PresetValue/Name/lib_UIUI_8997AFE0=Ogre Camp
PresetValue/Name/lib_UIUI_8EA39974=On My Way
PresetValue/Name/lib_UIUI_8FA6C4D4=Health Only
PresetValue/Name/lib_UIUI_93A6E8AD=Retreat
PresetValue/Name/lib_UIUI_95EFA8BC=Raven - Tribute
PresetValue/Name/lib_UIUI_9613D0CC=Underworld - Exit
PresetValue/Name/lib_UIUI_A0033F61=Siege Giant Camp
PresetValue/Name/lib_UIUI_A3C86430=Underworld - Summoned Boss
PresetValue/Name/lib_UIUI_A81B9F47=Docks - Doubloon Camp
PresetValue/Name/lib_UIUI_A8FD71BF=Super Creep
PresetValue/Name/lib_UIUI_AE225325=Core
PresetValue/Name/lib_UIUI_B290F185=MinesTimer
PresetValue/Name/lib_UIUI_B6DF4025=Underworld - Boss
PresetValue/Name/lib_UIUI_B96CA3AE=ShrineTimer
PresetValue/Name/lib_UIUI_C51E27EC=Move
PresetValue/Name/lib_UIUI_CD831E4F=Takedowns
PresetValue/Name/lib_UIUI_D4EC63CB=Dragon Camp
PresetValue/Name/lib_UIUI_D6342F14=Attack
PresetValue/Name/lib_UIUI_D98872B0=Deaths
PresetValue/Name/lib_UIUI_DA218686=Dragon - Moon Shine
PresetValue/Name/lib_UIUI_DCD0A28C=Docks - Ghost Ship Beacon
PresetValue/Name/lib_UIUI_E02325E4=Null
PresetValue/Name/lib_UIUI_E86CBE6E=Dragon - Dragon Knight
PresetValue/Name/lib_UIUI_EB499AA6=Heroic
PresetValue/Name/lib_UIUI_ECB2CC59=Camera
PresetValue/Name/lib_UIUI_F81BD186=Raven - Tribute Warning
PresetValue/Name/lib_UIUI_F8CA6257=Assist Me
PresetValue/Name/lib_UIUI_F8E6B9C1=Penetrating Round
Structure/Name/lib_AIAI_08B2139C=MinionAI - Lane Info
Structure/Name/lib_AIAI_25E414F7=HeroAI - Underworld Boss Status
Structure/Name/lib_AIAI_2619BE29=AI Hero AOE Effect Avoid Data
Structure/Name/lib_AIAI_2912C286=AI Hero Hero Ping Data
Structure/Name/lib_AIAI_295B5D5F=HeroAI - Damage Tracking
Structure/Name/lib_AIAI_2A54C22A=AI Hero Location Info
Structure/Name/lib_AIAI_2F2BDDC9=AI Hero Lane Info
Structure/Name/lib_AIAI_2F662C02=Defender AI
Structure/Name/lib_AIAI_301EB644=AI Hero Team Player Data
Structure/Name/lib_AIAI_3B7C6BE0=AI Hero Team Data
Structure/Name/lib_AIAI_3BBF1AB7=HeroAI - Dragon Shrine Status
Structure/Name/lib_AIAI_47493B87=AI Hero Raven Lord Curse Status
Structure/Name/lib_AIAI_4BAE54C8=HeroAI - Underworld Status
Structure/Name/lib_AIAI_5645F2FB=Towers
Structure/Name/lib_AIAI_5D24C3CB=HeroAI - Ghost Ship Status
Structure/Name/lib_AIAI_60318595=AI Hero Home Eval
Structure/Name/lib_AIAI_63A22E1B=AI Hero Item Data
Structure/Name/lib_AIAI_87BD000E=AI Hero Avoid Area
Structure/Name/lib_AIAI_987C51A9=AI Hero Data
Structure/Name/lib_AIAI_9FBD9F07=AI Hero Camp Data
Structure/Name/lib_AIAI_AA57408C=Minion AI
Structure/Name/lib_AIAI_BFEB468D=AI Hero Core Ping
Structure/Name/lib_AIAI_D5DED431=AI Hero Camp Ping
Structure/Name/lib_AIAI_F419A4F1=AI Hero Hero Ping
Structure/Name/lib_AIAI_FF652E4C=AI Hero Raven Lord Tribute Status
Structure/Name/lib_Core_0BEFE059=Minion Wave Composition
Structure/Name/lib_Core_2F59259C=Talent Profile Data
Structure/Name/lib_Core_2FD37D93=Talent Data
Structure/Name/lib_Core_3910D4AF=Skin Data
Structure/Name/lib_Core_58C3CFF4=Mastery Modification Data
Structure/Name/lib_Core_5BF01D1D=Announcer VO Pack
Structure/Name/lib_Core_69723D48=Talent Rank Data
Structure/Name/lib_Core_6B0E3BC1=[DEP] Ghost Status Bars Data
Structure/Name/lib_Core_782740A4=Hero Class Data
Structure/Name/lib_Core_7BE09ACC=Hero Data
Structure/Name/lib_Core_8DA572C2=Tileset Ambient Soundtrack Data
Structure/Name/lib_Core_99232025=Hero Mount Data
Structure/Name/lib_Core_A3138FF6=Ability Modification Data
Structure/Name/lib_Core_B70EC719=Hero Talent Array Data
Structure/Name/lib_Core_CB1EE68B=Minion Scaling Data
Structure/Name/lib_Core_CE2BED8B=A/B Choice Data
Structure/Name/lib_Core_DD559C88=Hero VO
Structure/Name/lib_Core_E353C534=Hero Catalog Change Data
Structure/Name/lib_Core_FBD6602F=A/B Choices
Structure/Name/lib_Core_FF46E283=AutoRevealerData
Structure/Name/lib_Core_FFAD9222=Talent Bucket Tier
Structure/Name/lib_Game_007E27AD=Encouragement Death Tip Data
Structure/Name/lib_Game_1BD46480=Team
Structure/Name/lib_Game_298B2140=Lane Closest Point Info
Structure/Name/lib_Game_31B133CF=Score Values
Structure/Name/lib_Game_38480C87=Hero Death - Kill Stinger Queue
Structure/Name/lib_Game_44CE9F2E=Encouragement Registered Death Tips
Structure/Name/lib_Game_44DB81C5=Player
Structure/Name/lib_Game_49D522AF=Talent Bucket A/B Choice
Structure/Name/lib_Game_5638829D=Player Bank Data
Structure/Name/lib_Game_576C668E=Talent Catalog Change Data
Structure/Name/lib_Game_805B3DB4=Death Recap Data
Structure/Name/lib_Game_8C4934A1=Town Data
Structure/Name/lib_Game_9944506B=Closest Lane Info
Structure/Name/lib_Game_9E625875=Capture Point
Structure/Name/lib_Game_B8336617=Death Recap Damage Taken Data
Structure/Name/lib_Game_BD2D3024=Lane Data
Structure/Name/lib_Game_D2290EAA=Death Recap Debuff Bar Data
Structure/Name/lib_Game_D866DFC3=Announcement Queue
Structure/Name/lib_Game_E720D1AD=Watch Towers
Structure/Name/lib_MapM_06F5C275=Raven Curse Team Stats
Structure/Name/lib_MapM_677D8E2D=Underworld Scaling
Structure/Name/lib_MapM_79343689=MM HoC Living Tree
Structure/Name/lib_MapM_A94867EB=Jungle Camp Merc Data
Structure/Name/lib_MapM_B2ADE185=MM Gardens Dragon Dragonball Towers
Structure/Name/lib_MapM_BC7D127B=MM HoC Forest
Structure/Name/lib_MapM_CF6F1E91=Underworld Minion Group
Structure/Name/lib_MapM_DC29537D=Jungle Camp Defender Data
Structure/Name/lib_MapM_E9FC45ED=MapMechanicUsedTracker
Structure/Name/lib_MapM_F19CA2CE=Jungle Creep Camps
Structure/Name/lib_Sprt_895ADEA1=Data Mining - Player Data
Structure/Name/lib_UIUI_02644655=Game Over Splash
Structure/Name/lib_UIUI_0607B7A0=Death Recap Panel
Structure/Name/lib_UIUI_10498859=UI - Game UI Handles
Structure/Name/lib_UIUI_146D87B7=Talents A/B Choice Panel
Structure/Name/lib_UIUI_2082B297=Talents Panel
Structure/Name/lib_UIUI_28F988CD=Death Timer Group
Structure/Name/lib_UIUI_2D8619F4=UI - Hero Console
Structure/Name/lib_UIUI_37CEC033=Encouragement  Panel
Structure/Name/lib_UIUI_380D2AEC=UI - Death Action Cam Panel
Structure/Name/lib_UIUI_3814AA9B=Map Mechanics Panel
Structure/Name/lib_UIUI_3F087E3C=Encouragement Stat To Display
Structure/Name/lib_UIUI_4F03E57D=Hero Console Unit Status Bars
Structure/Name/lib_UIUI_6709FF41=UI - Targeting Helper Panel
Structure/Name/lib_UIUI_6D3BBCB4=UI - Debug Panel
Structure/Name/lib_UIUI_73D0B88D=Try Me Mode Panel
Structure/Name/lib_UIUI_8EDB8991=Healing Fountain Helper Tags
Structure/Name/lib_UIUI_A08EE458=UI - Damage Flash UI
Structure/Name/lib_UIUI_A39CFAFA=UI - Leaderboard Sorting
Structure/Name/lib_UIUI_B45D6E9D=Top Bar Panel
Structure/Name/lib_UIUI_BEF1375B=UI - Target Info Panel
Structure/Name/lib_UIUI_C97EF93C=UI - Observer UI
Structure/Name/lib_UIUI_D3A96EDA=UI - Notification Display
Structure/Name/lib_UIUI_D6252A1A=Death Timer Panel
Structure/Name/lib_UIUI_DDCB1966=UI - Hero Specific Status Frame
Structure/Name/lib_UIUI_DE95C9E9=UI - Hero Status Frame
Structure/Name/lib_UIUI_DF602CA8=UI - Leaderboard
Structure/Name/lib_UIUI_E6D16ED2=Fullscreen Overlays Panel
Structure/Name/lib_UIUI_FED926D2=UI - Hero Tracker Arrow
SubFuncType/Name/lib_Core_91960C2C=Actions
Trigger/Name/lib_AIAI_04BEE1B0=HeroAI - Raven Lord Curse Ends
Trigger/Name/lib_AIAI_087E0BF6=HeroAI - Underworld Skull Collected
Trigger/Name/lib_AIAI_0BB98604=HeroAI - Hero Takes Damage
Trigger/Name/lib_AIAI_0BE601DA=HeroAI - Ghost Ship Shows Up
Trigger/Name/lib_AIAI_142C992D=HeroAI - Tribute Picked Up
Trigger/Name/lib_AIAI_1C2C49A5=HeroAI - Dragon Shrire Obelisk Changes Owner
Trigger/Name/lib_AIAI_245D3594=HeroAI - Initialize Difficulty Level Data
Trigger/Name/lib_AIAI_297C5637=DefenderAI - Defender AI Logic
Trigger/Name/lib_AIAI_2CA8D8E2=HeroAI - Dragon Shire Obelisks Spawned
Trigger/Name/lib_AIAI_310543B5=HeroAI - Tribute Warning
Trigger/Name/lib_AIAI_3EE293D8=MinionAI - AI Routine
Trigger/Name/lib_AIAI_51D06E15=HeroAI - Dragon Shrine Obelisk Fully Over Captured
Trigger/Name/lib_AIAI_55054E1A=HeroAI - Ghost Ship Shooting Ends
Trigger/Name/lib_AIAI_58F43B25=HeroAI - Game Started
Trigger/Name/lib_AIAI_6777206D=HeroAI - Initialize Item Data
Trigger/Name/lib_AIAI_6831B88A=HeroAI - Underworld Undead Spawned
Trigger/Name/lib_AIAI_6C48AE45=HeroAI - Underworld Boss Dies
Trigger/Name/lib_AIAI_73A0A2BA=HeroAI - Doubloons Turned In
Trigger/Name/lib_AIAI_7BA1450D=HeroAI - Underworld Boss Warning
Trigger/Name/lib_AIAI_84C475C0=HeroAI - Release Hero Control
Trigger/Name/lib_AIAI_869BD311=HeroAI - Initialize Hero Tier Data
Trigger/Name/lib_AIAI_98785F34=HeroAI - Hero Dies
Trigger/Name/lib_AIAI_9B1B904A=HeroAI - Take Over Hero
Trigger/Name/lib_AIAI_9C541DFB=HeroAI - Follower Command
Trigger/Name/lib_AIAI_B46E65FB=HeroAI - Watch For AOE Ability Casted
Trigger/Name/lib_AIAI_B51EC6F3=HeroAI - Ghost Ship Shooting Starts
Trigger/Name/lib_AIAI_B68D5D46=HeroAI - Underworld Boss Spawned
Trigger/Name/lib_AIAI_B8946640=HeroAI - Hero Enters After Death State
Trigger/Name/lib_AIAI_B8FEAC60=HeroAI - Tower Dies
Trigger/Name/lib_AIAI_BDFA0F23=MinionAI - Town Data Initialized
Trigger/Name/lib_AIAI_C808BF40=#Include AI
Trigger/Name/lib_AIAI_D3AE84AF=HeroAI - Raven Lord Curse Starts
Trigger/Name/lib_AIAI_D3EA55B1=HeroAI - Dragon Shire Dragon Activated
Trigger/Name/lib_AIAI_D4A255EB=HeroAI - Treasure Chests Spawns
Trigger/Name/lib_AIAI_D740C3B2=HeroAI - Run Main Group Loop
Trigger/Name/lib_AIAI_D80AA80D=Tower - AI Routine
Trigger/Name/lib_AIAI_D844E616=HeroAI - Human Ally Initiates Fight
Trigger/Name/lib_AIAI_D9E3009B=DefenderAI - Creeps Attacked
Trigger/Name/lib_AIAI_DDE4FA8B=Initialize Tower AI System
Trigger/Name/lib_AIAI_E830341B=MinionAI - Gate Dies
Trigger/Name/lib_AIAI_FA05FAE9=HeroAI - Dragon Shire Dragon Ends
Trigger/Name/lib_AIAI_FCD946E6=HeroAI - Tribute Spawned
Trigger/Name/lib_AIAI_FE18453D=HeroAI - Town Data Initialized
Trigger/Name/lib_Core_035C550A=Data - Vehicle Level Up Scaling - Ogrenaut
Trigger/Name/lib_Core_06EF6A59=Data - Vehicle Level Up Scaling - DragonKnight
Trigger/Name/lib_Core_0701CE62=Data - Hero Cooldown Data - Raynor
Trigger/Name/lib_Core_0B01837D=Data - Hero Mana Costs - Muradin
Trigger/Name/lib_Core_0E98CC0B=Data - Initialize Announcer VO Packs
Trigger/Name/lib_Core_0EDEC284=Data - Hero Mana Costs - Witch Doctor
Trigger/Name/lib_Core_1FA77BB0=Data - Heroes - Hero Class Data
Trigger/Name/lib_Core_1FD040A2=Data - Hero Cooldown Data - Faerie Dragon
Trigger/Name/lib_Core_20C131E3=Data - Hero Cooldown Data - Chen
Trigger/Name/lib_Core_23AC1153=Data - Hero Cooldown Data - Kerrigan
Trigger/Name/lib_Core_2497FCB9=Data - Hero Cooldown Data - Zeratul
Trigger/Name/lib_Core_2584457A=Data - Hero Cooldown Data - Uther
Trigger/Name/lib_Core_29365508=Data - Hero Mana Costs - Tassadar
Trigger/Name/lib_Core_2CB3F1A0=Talents Points Per Level Initialization
Trigger/Name/lib_Core_2E99A1ED=Hero - Tassadar - Twilight Messiah
Trigger/Name/lib_Core_345EB15A=Data - Hero Mana Costs - Demon Hunter
Trigger/Name/lib_Core_370D0632=Game Time
Trigger/Name/lib_Core_390C6497=Data - Hero VO - Map Data Fields
Trigger/Name/lib_Core_40B508D1=Data - Hero Mana Costs - Abathur
Trigger/Name/lib_Core_44ECBB41=Data - Hero Cooldown Data - Tinker
Trigger/Name/lib_Core_46B45890=Data - Hero Mana Costs - Kerrigan
Trigger/Name/lib_Core_46BA15A0=Data - Hero Mana Costs - Diablo
Trigger/Name/lib_Core_47E90E08=Data - Hero Cooldown Data - Muradin
Trigger/Name/lib_Core_49CAAE2F=Data - Hero Mana Costs - Nova
Trigger/Name/lib_Core_51D40FC8=Data - Hero Mana Costs - Anub'arak
Trigger/Name/lib_Core_587F7A3E=Initialize Data Mining And Debug Output
Trigger/Name/lib_Core_5B019EB1=Data - Initialize Hero Catalog Modification Data
Trigger/Name/lib_Core_5E47220F=Hero - Anub'arak - Remove Burrow Move
Trigger/Name/lib_Core_74782491=Data - Initialize Skin Data
Trigger/Name/lib_Core_7E4BB61F=Data - Death Times
Trigger/Name/lib_Core_7EB91544=Item - Control Minion Rewire
Trigger/Name/lib_Core_83CEAD99=Data - Hero Cooldown Data - Diablo
Trigger/Name/lib_Core_898170DD=Talents Bucket Tier Levels Data Initialization
Trigger/Name/lib_Core_8A00FE56=Data - Hero Attack Damage Scaling - Muradin
Trigger/Name/lib_Core_8A8CA7B1=Data - Hero Cooldown Data - Arthas
Trigger/Name/lib_Core_910214DA=Data - Hero Mana Costs - Tychus
Trigger/Name/lib_Core_92F28698=_SendTransmissionTick
Trigger/Name/lib_Core_977C1181=Data - Hero Mana Costs - Raynor
Trigger/Name/lib_Core_983F81EA=Talents Profile Data Initialization
Trigger/Name/lib_Core_9DF06ED2=Data - Sound - Tileset Ambient Soundtrack Data
Trigger/Name/lib_Core_A01BE75F=Data - Hero Cooldown Data - Tychus
Trigger/Name/lib_Core_A0E80296=Data - Hero Mana Costs - L90ETC
Trigger/Name/lib_Core_A224D844=Data - Hero Cooldown Data - Illidan
Trigger/Name/lib_Core_A2353368=Data - Hero Mana Costs - Falstad
Trigger/Name/lib_Core_A4FC7779=Data - Hero Cooldown Data - Falstad
Trigger/Name/lib_Core_A6A2EC45=Data - Hero Mana Costs - Li-Li
Trigger/Name/lib_Core_A9971735=Data - Hero Mana Costs - Tyrande
Trigger/Name/lib_Core_AFD33A7B=Data - Talent Level Up Scaling
Trigger/Name/lib_Core_B285C127=Data - Hero Cooldown Data - Malfurion
Trigger/Name/lib_Core_B4D909E5=Data - Heroes - Hero Data
Trigger/Name/lib_Core_B58677D2=Data - Hero Cooldown Data - Witch Doctor
Trigger/Name/lib_Core_B672587A=Data - Announcer VO - Map Data Fields
Trigger/Name/lib_Core_B8992791=Data - Hero Cooldown Data - Tyrande
Trigger/Name/lib_Core_BF5199F0=Data - Hero Mana Costs - Uther
Trigger/Name/lib_Core_C02917C7=Data - Hero Mana Costs - Tyrael
Trigger/Name/lib_Core_C9213DF0=Data - Hero Cooldown Data - Nova
Trigger/Name/lib_Core_CA113387=Data - Initialize Mount Data
Trigger/Name/lib_Core_CAB34793=Data - Hero Cooldown Data - Stitches
Trigger/Name/lib_Core_CCEF2A12=Data - Hero VO - Initialize Hero VO Data
Trigger/Name/lib_Core_CD650E97=Initialize Data
Trigger/Name/lib_Core_D12B163C=Initialize Misc Stuff
Trigger/Name/lib_Core_D5D37C0B=Data - Minion Scaling Data
Trigger/Name/lib_Core_D64A5DB2=Data - Hero Mana Costs - Arthas
Trigger/Name/lib_Core_D6BCB23A=Data - Hero Mana Costs - Malfurion
Trigger/Name/lib_Core_D8C5E187=Initialize Storm Mod
Trigger/Name/lib_Core_DBDBA640=Data - Hero Cooldown Data - Demon Hunter
Trigger/Name/lib_Core_DDF0EE88=Talents Data Initialization
Trigger/Name/lib_Core_E36550BA=Data - Hero Cooldown Data - Tassadar
Trigger/Name/lib_Core_E5B4C7EC=Data - Hero Cooldown Data - Barbarian
Trigger/Name/lib_Core_E9B75D1B=Data - Minion Wave Composition Data
Trigger/Name/lib_Core_EAF76BBB=Data - Hero Cooldown Data - SgtHammer
Trigger/Name/lib_Core_EBFDBD2C=_SendTransmissionTick
Trigger/Name/lib_Core_ECB95CF6=Auto-Reveal Region Controller
Trigger/Name/lib_Core_EE7A07F6=Data - Hero Cooldown Data - Li-Li
Trigger/Name/lib_Core_F02F52E7=Data - Hero Mana Costs - SgtHammer
Trigger/Name/lib_Core_F2566BAF=Hero - Anub'arak - Add Burrow Move
Trigger/Name/lib_Core_F8C56FBF=Data - Hero Mana Costs - Tinker
Trigger/Name/lib_Core_F8DED5A5=Data - Hero Cooldown Data - L90ETC
Trigger/Name/lib_Core_F9B94355=Talent A/B Choice Data Initialization
Trigger/Name/lib_Core_FB6B7B92=Data - Hero Mana Costs - Stitches
Trigger/Name/lib_Core_FDF48A9F=Data - Hero Cooldown Data - Tyrael
Trigger/Name/lib_Core_FDF9A6F8=Data - Hero Mana Costs - Zeratul
Trigger/Name/lib_Core_FEE2F221=Data - Hero Cooldown Data - Abathur
Trigger/Name/lib_GDHL_000C4F08=Hero - Witch Doctor - Zombie Prison - Show Zombie Life Bar
Trigger/Name/lib_GDHL_0048C05A=Hero - Illidan - The Hunt VO
Trigger/Name/lib_GDHL_00DFB19A=Hero - Reveal Shadowstalk cloak on Damage
Trigger/Name/lib_GDHL_011C3F9B=Hero - Tychus - Update Orders On Issue Order Ability
Trigger/Name/lib_GDHL_01DC00BB=Hero - Stitches - Gorge Decreases
Trigger/Name/lib_GDHL_01FD1ECB=Hero - Witch Doctor - Ravenous Souls - Expires
Trigger/Name/lib_GDHL_0393E2EC=zz DEP Hero - Zeratul Break cloak on Ability Use
Trigger/Name/lib_GDHL_03E9C268=Hero Port Back To Base End
Trigger/Name/lib_GDHL_0461E9D0=Hero - Diablo - Inferno Breath Cancel Delay
Trigger/Name/lib_GDHL_05B6B095=Hero - Diablo - Lightning Breath Cast
Trigger/Name/lib_GDHL_06DCB68D=Hero - Kerrigan - Enrage On
Trigger/Name/lib_GDHL_0788B3F5=Hero - Uther - Blessed Champion Proc
Trigger/Name/lib_GDHL_07BE613F=Hero - Generic Suppress Cloak on Channeled Ability Use
Trigger/Name/lib_GDHL_096FCC63=Hero - Malfurion - Entangling Roots Treant Spawned
Trigger/Name/lib_GDHL_09D858B4=Talent - Eye of the Storm Explosion Damage Update
Trigger/Name/lib_GDHL_0AB34599=Hero - Arthas - Army of the Dead - Port Ghouls
Trigger/Name/lib_GDHL_0AD57272=Talent - Arcane Teachings Apply Slow
Trigger/Name/lib_GDHL_0B344CB3=Talent Bucket - Marksman Damage Response On (Update Stats)
Trigger/Name/lib_GDHL_0D272262=Hero - Abathur - Deep Tunnel Cooldown Perversion (Move Cancel)
Trigger/Name/lib_GDHL_0D93DC94=Hero - Tinker - Deth Lazor End
Trigger/Name/lib_GDHL_0DE8BF59=Hero - Diablo - Shadow Flame Cast
Trigger/Name/lib_GDHL_0E76AB40=Hero - L90ETC - Stage Dive - Final Set
Trigger/Name/lib_GDHL_0E8F6DFD=Hero - Zeratul Break cloak on Ability Use
Trigger/Name/lib_GDHL_0F419E69=Hero - Diablo - Inferno Breath Cast
Trigger/Name/lib_GDHL_0F710FA2=Hero - Raynor - Raynor's Banshee Move Behavior 2
Trigger/Name/lib_GDHL_12838496=Combat Style - Zeratul - Assassin's Blade
Trigger/Name/lib_GDHL_13248349=Hero - Nova - Holo Decoy - Issue Order Ability
Trigger/Name/lib_GDHL_13EF6DDE=Hero - Arthas - Army of the Dead - Start Sacrifice Cooldown
Trigger/Name/lib_GDHL_14B70E50=Hero - Arthas - Death and Decay Cancel Delay
Trigger/Name/lib_GDHL_15818668=Hero - Abathur - Stab Facer
Trigger/Name/lib_GDHL_15A03673=Hero - Raynor - Lead From The Front [Combat Style] (Passive Target Hero)
Trigger/Name/lib_GDHL_1609BFE0=Hero - Abathur - Ultimate Evolution - Unit Dead
Trigger/Name/lib_GDHL_163ABDA2=Hero - Generic Reveal Nova Permanent Cloak on Attack
Trigger/Name/lib_GDHL_174DE41C=Hero - Tinker - Deth Lazor Scaling
Trigger/Name/lib_GDHL_189892FB=Hero - Generic Break cloak on Item Use
Trigger/Name/lib_GDHL_1A303835=Talent - Marauder Drop Bail
Trigger/Name/lib_GDHL_1A72AB26=Hero - Diablo - Inferno Breath End
Trigger/Name/lib_GDHL_1A811C77=Hero - Raynor - Raynor's Raiders Drop Finish
Trigger/Name/lib_GDHL_1ADEC95F=Hero - Zeratul - Void Prison - Kill Prison
Trigger/Name/lib_GDHL_1C2B091A=Hero - Barbarian Anger Management Tooltip Update On
Trigger/Name/lib_GDHL_1E4FDD9F=Hero - Diablo - Inferno Breath Aim
Trigger/Name/lib_GDHL_1F3521E3=Talent - Marauder Drop Moveout
Trigger/Name/lib_GDHL_2031A923=Hero - Kerrigan - Ravage CDR
Trigger/Name/lib_GDHL_20B73269=Hero - Diablo - Fire Stomp Facing
Trigger/Name/lib_GDHL_214305DF=Talent - Eye of the Storm Cloak Suppression
Trigger/Name/lib_GDHL_2244F647=Hero - Diablo - Demonic Charge Impact Change Facing
Trigger/Name/lib_GDHL_22C4BA87=Battle Momentum Proc
Trigger/Name/lib_GDHL_22E5AE33=Hero - Arthas - Army of the Dead - Start Death Pact Cooldown
Trigger/Name/lib_GDHL_2373B767=Hero - Raynor - Marauder Spawned
Trigger/Name/lib_GDHL_2418E2B4=Hero - Tassadar - Force Wall - Kill Force Wall
Trigger/Name/lib_GDHL_28E1FB4B=Talent Bucket - Marksman On (Update Stats)
Trigger/Name/lib_GDHL_297E7953=Hero - Abathur - Ultimate Evolution Heroic Ability Detection
Trigger/Name/lib_GDHL_2ABEA745=Hero - Reveal Shadowstalk cloak on Ability Use
Trigger/Name/lib_GDHL_2BA2A3A8=Hero - Faerie Dragon - Phase Shift - Warning
Trigger/Name/lib_GDHL_2BB340D2=Talent Bucket - Distortion Beam Damage (Add Cooldown Behavior) 
Trigger/Name/lib_GDHL_2C1127DE=Hero - Li Li - Cloud Serpent Summon and Simplified AI
Trigger/Name/lib_GDHL_2D8C72AD=Hero - Generic Nova Permanent Cloak Duration Picker
Trigger/Name/lib_GDHL_2DD5F94F=Item - Placeholder Slow
Trigger/Name/lib_GDHL_2E81E329=Hero Port Back To Base Start
Trigger/Name/lib_GDHL_346D4801=Talent Bucket - Marksman Attack Proc (Add Cooldown Behavior)
Trigger/Name/lib_GDHL_355CFFE5=Hero - Abathur - Symbiote Look At Tracker
Trigger/Name/lib_GDHL_36F8BA4C=Hero - Tychus - Odin Cancel Delay
Trigger/Name/lib_GDHL_3794CC70=Hero - Tinker - Deth Lazor Cancel Delay
Trigger/Name/lib_GDHL_3852ACD0=Hero - Zeratul - Void Prison Cancel Delay
Trigger/Name/lib_GDHL_39B52D05=Hero - Tychus - Overkill Targeted Unit In Stasis
Trigger/Name/lib_GDHL_3B2D0331=Talent - Marauder Drop Medivac AI Routine
Trigger/Name/lib_GDHL_3BB42616=Hero - Witch Doctor - Gargantuan Dies
Trigger/Name/lib_GDHL_3D30FBAA=Hero - Tinker - Deth Lazor Aim
Trigger/Name/lib_GDHL_3D4D33C5=Hero - Kerrigan Sic Ultralisk
Trigger/Name/lib_GDHL_3E656979=Hero - Raynor - Raynor's Raiders Pickup
Trigger/Name/lib_GDHL_3FA9A200=Hero - Tinker - Robo-Goblin Refresh
Trigger/Name/lib_GDHL_401214C3=Hero - Uther - Holy Radiance Relic Turn On/Off
Trigger/Name/lib_GDHL_401ABDCB=Hero - Generic - Camera Shake Light AOE
Trigger/Name/lib_GDHL_403B87CE=Hero - Abathur - Symbiote
Trigger/Name/lib_GDHL_404AA635=Hero - Diablo - Demonic Charge
Trigger/Name/lib_GDHL_4070D7C7=Hero - Tychus - Odin Created
Trigger/Name/lib_GDHL_41BA619A=Hero - Tyrael - Sanctification Facing
Trigger/Name/lib_GDHL_442CC48C=Hero - Witch Doctor - Passive (Caster)
Trigger/Name/lib_GDHL_44511C33=Hero - Stitches - Set Height
Trigger/Name/lib_GDHL_463A9C09=Hero - Raynor - Adrenaline Rush ActivatedRush Modify Cooldown
Trigger/Name/lib_GDHL_46E1E3B1=Hero - Zeratul- Blink Return Cancel Delay
Trigger/Name/lib_GDHL_47E63010=Hero - Abathur - Ultimate Evolution Target Gains Ultimate
Trigger/Name/lib_GDHL_47ED5EA9=Hero - Muradin - Perfect Storm Mastery Effect
Trigger/Name/lib_GDHL_47F04E0A=Hero - Malfurion - Twilight Dream - Silence Target
Trigger/Name/lib_GDHL_480517D5=Hero - Raynor - Lead From The Front (Special Case Heroes)
Trigger/Name/lib_GDHL_4843F191=Hero - Raynor - Lead From The Front Hyperion/Banshee Kills
Trigger/Name/lib_GDHL_486967E3=Hero - Arthas - Army of the Dead - Cliff Height Teleport
Trigger/Name/lib_GDHL_4A4C6DC1=Hero - Raynor - Cluster Round Turn On/Off
Trigger/Name/lib_GDHL_4E55989E=Hero - Raynor - Lead From The Front (Passive Target)
Trigger/Name/lib_GDHL_4F3E798C=Hero - Tassadar - Add Force Wall Cancel Cooldown
Trigger/Name/lib_GDHL_4FF24CCD=Hero - Zeratul Break cloak on Attack
Trigger/Name/lib_GDHL_5154A5F3=Talent - Rewind Activate
Trigger/Name/lib_GDHL_516A59A8=Hero - Raynor - Raynor's Banshee Fly In
Trigger/Name/lib_GDHL_5174A6F3=Hero - Abathur - Neural Parasite - Stop Control
Trigger/Name/lib_GDHL_518CBE2D=Hero - Witch Doctor - Passive Improved (Caster)
Trigger/Name/lib_GDHL_53C57E62=Hero - Abathur - Ultimate Evolution - Gains Bolt of the Storms
Trigger/Name/lib_GDHL_54336DED=Hero - Tinker - Salvage Floating Text
Trigger/Name/lib_GDHL_546F7473=Hero - Barbarian - Leap
Trigger/Name/lib_GDHL_56911326=Hero - Uther - Spirit of Redemption Cooldown Reset
Trigger/Name/lib_GDHL_58270948=Hero - Generic - Camera Shake Light Caster
Trigger/Name/lib_GDHL_595884C3=Hero - Witch Doctor - Plague Toads - Create Toad
Trigger/Name/lib_GDHL_59A89800=Hero - Tinker - Deth Lazor Cast
Trigger/Name/lib_GDHL_59B799DA=Hero - Abathur - Deep Tunnel Cooldown Perversion (Completion Cooldown Add)
Trigger/Name/lib_GDHL_59FADC64=Hero - Nova - Holo Clone Spawned
Trigger/Name/lib_GDHL_5A49E019=Hero - Muradin - Haymaker
Trigger/Name/lib_GDHL_5C6F916A=Hero - Abathur - Damage Flash
Trigger/Name/lib_GDHL_5DA1D96B=Hero - Uther - Holy Radiance Relic Reset Damage Increment
Trigger/Name/lib_GDHL_5E57ECDE=Hero Port Back To Base Fizzle
Trigger/Name/lib_GDHL_5E630D69=Hero - Barbarian Leap Arreat Crater Cancel Modify Cooldown
Trigger/Name/lib_GDHL_5FAFEDD0=Hero - Tyrael - Protection in Death
Trigger/Name/lib_GDHL_5FC6D5B6=Hero - Abathur - Locust Spawned
Trigger/Name/lib_GDHL_61146413=Hero - Tinker - Deth Lazor Goblin Fusion Scaling
Trigger/Name/lib_GDHL_61D30254=Hero Generic - Apply Flashbang Effect
Trigger/Name/lib_GDHL_620E6D6E=Hero - Witch Doctor - Zombie Prison - Hide Zombie Life Bar
Trigger/Name/lib_GDHL_6288E0BA=Hero - Diablo - Shadow Flame End
Trigger/Name/lib_GDHL_6391E978=Hero - NewIllidan - The Hunt - Create Revealer
Trigger/Name/lib_GDHL_63F90D84=Hero - SgtHammer - Siege Mode Update
Trigger/Name/lib_GDHL_65041D04=Hero - Li Li - Cloud Serpent Attack Mimic
Trigger/Name/lib_GDHL_65A5C9DC=Spell Vamp - Listen For Damage Effects
Trigger/Name/lib_GDHL_6726021A=Hero - Stitches - Gorge Deactivate
Trigger/Name/lib_GDHL_6726755D=Hero - Raynor - Cluster Round Reset Damage Increment
Trigger/Name/lib_GDHL_6914583F=Hero - Raynor - Raynor's Raiders Dropoff
Trigger/Name/lib_GDHL_69B0E8A3=Hero - Tassadar - Phase Shift - Stop
Trigger/Name/lib_GDHL_69EC9868=Hero - Generic - Camera Shake Heavy Target
Trigger/Name/lib_GDHL_6A606722=Hero - NewIllidan - The Hunt Impacts
Trigger/Name/lib_GDHL_6C6EC237=Hero Mounted Attack Move Enable
Trigger/Name/lib_GDHL_6D406B6E=Hero - Tychus - Overkill Targeted Retarget
Trigger/Name/lib_GDHL_6EEF28A0=Hero - Barbarian Anger Management Tooltip Update Off
Trigger/Name/lib_GDHL_7025A337=Focused Attack Cooldown
Trigger/Name/lib_GDHL_7060FCD9=Hero - Barbarian Whirlwind Animation
Trigger/Name/lib_GDHL_708AFA14=Hero - Azmodan - Evil Reigns Cancel Delay
Trigger/Name/lib_GDHL_70E7DF52=Hero - Tychus - Remove Laser Drill Active
Trigger/Name/lib_GDHL_71AE4FFE=Hero - Diablo - OverPower Facing
Trigger/Name/lib_GDHL_71DDD076=Hero - Nova Break cloak on Attack
Trigger/Name/lib_GDHL_72928C12=Talent - Storm Shield
Trigger/Name/lib_GDHL_72ECDC76=Hero - Arthas - Endless Winter Passive - Proc
Trigger/Name/lib_GDHL_73A05F70=Hero - Witch Doctor - Passive (Target)
Trigger/Name/lib_GDHL_74187BCF=Hero - Tinker - Overlock Turret
Trigger/Name/lib_GDHL_757C243E=Hero - Generic - Camera Shake Medium AOE
Trigger/Name/lib_GDHL_75A9B7F7=Hero - Generic - Camera Shake Medium Target
Trigger/Name/lib_GDHL_75C902ED=Hero - Muradin - Dwarf Toss
Trigger/Name/lib_GDHL_774D78A7=Hero - Generic Removal on Attacking
Trigger/Name/lib_GDHL_77C8D358=Combat Style - Tassadar Scryer Tooltip Update
Trigger/Name/lib_GDHL_78480E0B=Talent - Overdrive Update Mana And AP
Trigger/Name/lib_GDHL_79DDCCA2=Hero - Raynor - Raynor's Banshee - Update Orders On Attack 2
Trigger/Name/lib_GDHL_7A5110FD=Hero - Witch Doctor - Zombie Prison - Relic Zombies Spawned
Trigger/Name/lib_GDHL_7D9C70C5=Hero - Uther - Holy Radiance Relic Damage/Healing
Trigger/Name/lib_GDHL_7DBAAAF6=Hero - Reveal Shadowstalk cloak on Attack
Trigger/Name/lib_GDHL_7E66C918=Hero - Tinker - Salvage CDR
Trigger/Name/lib_GDHL_7E9F2133=Hero - Raynor - Raynor's Banshee Hero Death Trigger
Trigger/Name/lib_GDHL_7F0D5D04=Hero - Raynor - Lead From The Front [Combat Style] (Passive Target)
Trigger/Name/lib_GDHL_7F1C0308=Hero - Falstad - Barrel Roll Post-Cast Move
Trigger/Name/lib_GDHL_802F3B09=Hero - Nova Remove Suppress Passive
Trigger/Name/lib_GDHL_803D400E=Hero Blinded Attack
Trigger/Name/lib_GDHL_80BD2350=Talent - Call of the Storm Explosion
Trigger/Name/lib_GDHL_814C21AC=Hero - SgtHammer - Blunt Force Gun - Target Calculation
Trigger/Name/lib_GDHL_8212502E=Hero Generic - Remove Flash Bang Effect
Trigger/Name/lib_GDHL_83E18150=Hero - Generic Reveal Nova Permanent Cloak on Ability Use
Trigger/Name/lib_GDHL_83EA3934=Hero - Nova Break cloak on Ability Use
Trigger/Name/lib_GDHL_856DCA7D=Hero - Reveal Light of Elune Relic Cloak on Ability Use
Trigger/Name/lib_GDHL_86A675A8=Hero - Uther - Holy Radiance Dummy Damage
Trigger/Name/lib_GDHL_86EF8D58=Hero - Tinker - Robo-Goblin Deth Lazor Changes
Trigger/Name/lib_GDHL_874F049C=Item - Placeholder AoE
Trigger/Name/lib_GDHL_877D257C=Hero - Muradin - Healing Static
Trigger/Name/lib_GDHL_87886D94=Combat Style - Tinker - PSB Tooltip Update
Trigger/Name/lib_GDHL_8844F5DE=Hero - Nova - Triple Tap Caster Dies
Trigger/Name/lib_GDHL_89EF0DB0=Hero - Generic - Camera Shake Heavy AOE
Trigger/Name/lib_GDHL_89F7FFC0=Hero - Raynor - Cluster Round Dummy Damage
Trigger/Name/lib_GDHL_8A17C2D2=Hero - Tyrande - Sentinel Shot - Target Calculation
Trigger/Name/lib_GDHL_8CFF177A=Hero - Falstad - Preparation Shield
Trigger/Name/lib_GDHL_8DC40742=Hero - Nova - Holo Decoy Expires
Trigger/Name/lib_GDHL_8FB1015B=Hero - Nova Suppress Passive Attack Move
Trigger/Name/lib_GDHL_906A7760=Hero - Raynor - Raynor's Banshee - Update Orders On Attack 3
Trigger/Name/lib_GDHL_90EC9F0B=Hero - Diablo - Shadow Flame Cancel Delay
Trigger/Name/lib_GDHL_91E1C2B3=Hero - Abathur - Ultimate Evolution - Stop Control
Trigger/Name/lib_GDHL_93A31248=Hero - Diablo - Shadow Flame Aim
Trigger/Name/lib_GDHL_940E7C6A=Item - Placeholder DoT
Trigger/Name/lib_GDHL_942CDD8D=Hero - Tassadar - Twilight Messiah
Trigger/Name/lib_GDHL_94990D94=Hero - SgtHammer - Concussive Blast - Cancel Delay
Trigger/Name/lib_GDHL_94A39915=Hero - Tassadar - Phase Shift - Start
Trigger/Name/lib_GDHL_960A91B1=Hero - NewIllidan - The Hunt Ability Used
Trigger/Name/lib_GDHL_96815309=Demon Hunter - Add Strafe Behavior
Trigger/Name/lib_GDHL_97942C42=Hero - Illidan - Metamorphosis Avatar Apply Health Buff
Trigger/Name/lib_GDHL_97A970DD=Hero - Reveal Light of Elune Relic Cloak on Attack
Trigger/Name/lib_GDHL_9940E9CE=Hero - Tyrael - El'Druin's Might Cancel Delay
Trigger/Name/lib_GDHL_998DA867=Hero - Raynor - Raynor's Banshee - Update Orders On Attack
Trigger/Name/lib_GDHL_9A48B1E0=Hero - Faerie Dragon - Phase Shift - Camera
Trigger/Name/lib_GDHL_9D193B7A=Hero - Muradin - Avatar Apply Health Buff
Trigger/Name/lib_GDHL_9E4F7F9D=Hero - Zeratul - Cloak Finished
Trigger/Name/lib_GDHL_A001A6F8=#Include Game Data Helper
Trigger/Name/lib_GDHL_A186DD45=Combat Style - Zeratul Prelate Scythes
Trigger/Name/lib_GDHL_A33DD4CF=Hero - Raynor - Lead From The Front (Passive Target Hero)
Trigger/Name/lib_GDHL_A397B8DF=Hero - Tinker - Dismantle Turret
Trigger/Name/lib_GDHL_A4C678D1=Hero - Abathur - Ultimate Evolution - Start Control
Trigger/Name/lib_GDHL_A4D8ED91=Combat Style - Tinker - Clockwerk Steam Fists Duration
Trigger/Name/lib_GDHL_A5FFB118=Hero - Witch Doctor- Gargantuan - Created
Trigger/Name/lib_GDHL_A735C1D5=Hero - Malfurion - Twilight Dream - Silence End
Trigger/Name/lib_GDHL_A8E7D7E2=Hero - Tinker - Robo-Goblin Decrement
Trigger/Name/lib_GDHL_A901F0DF=Hero - Abathur - Neural Parasite - Start Control
Trigger/Name/lib_GDHL_A92B9C83=Hero - Generic - Camera Shake Medium Caster
Trigger/Name/lib_GDHL_AAD45DAE=Hero - Raynor - Raynor's Banshee Fly Out
Trigger/Name/lib_GDHL_AB3D80B0=Hero - Tychus - Add Overkill
Trigger/Name/lib_GDHL_AC9C6D2A=Hero - SgtHammer - Blunt Force Gun Check For Location
Trigger/Name/lib_GDHL_ACDB91FE=Hero - Diablo - Swipe Cooldown
Trigger/Name/lib_GDHL_AD56930E=Hero - Abathur - Locust Scaling
Trigger/Name/lib_GDHL_AE956B7D=Hero - Stitches - Gorge Activate
Trigger/Name/lib_GDHL_AED385B8=Hero - Nova - Cloak Finished
Trigger/Name/lib_GDHL_AFF8292E=Hero 50 Percent CC Reduction
Trigger/Name/lib_GDHL_B01991DD=Hero - Faerie Dragon - Polymorph
Trigger/Name/lib_GDHL_B0292D9B=Talent - Giant Killer Updated Proc
Trigger/Name/lib_GDHL_B03B9B46=Hero - Diablo - Trample - Target Check
Trigger/Name/lib_GDHL_B054C04A=Hero - Tychus - Overkill Targeted Starts
Trigger/Name/lib_GDHL_B0F17852=Hero - Sgt Hammer Ambush Reveal on Ability Use
Trigger/Name/lib_GDHL_B12C8F26=Hero - Tassadar - Update Distortion Beam Period
Trigger/Name/lib_GDHL_B258B6E7=Hero - Generic - Camera Shake Light Target
Trigger/Name/lib_GDHL_B3FF0520=Talent - Marauder Drop Cast
Trigger/Name/lib_GDHL_B4C7C1AC=Hero - Abathur - Update Symbiote Visibility
Trigger/Name/lib_GDHL_B57B8C33=Hero - L90ETC - Powerslide - Target Check
Trigger/Name/lib_GDHL_B796C075=Hero - Generic Release Suppress Cloak on Channeled Ability Finish
Trigger/Name/lib_GDHL_B82E1C6A=Hero - Stitches - Retchling Spawned
Trigger/Name/lib_GDHL_B93C5501=Hero - Abathur - Locust Talent Cooldown Control
Trigger/Name/lib_GDHL_B94FB0FD=Hero - Tassadar - Plasma Shield Relic Modify Duration
Trigger/Name/lib_GDHL_BB511B77=Hero - SgtHammer - Complete Hearthstone
Trigger/Name/lib_GDHL_BBA2E7A5=Hero - Tychus - Odin Dies
Trigger/Name/lib_GDHL_BC82049E=Hero - Falstad - Flight - Warning
Trigger/Name/lib_GDHL_BCE81A08=Hero - Witch Doctor- Gargantuan - Update Orders On Attack-Move
Trigger/Name/lib_GDHL_BEB1C076=Hero - Raynor - Cluster Round Damage
Trigger/Name/lib_GDHL_BFE778E2=Hero Mounted Attack Move Disable
Trigger/Name/lib_GDHL_C1E119E9=Hero - Abathur - Carapace Mastery 1 On/Off
Trigger/Name/lib_GDHL_C506E1E7=Hero - Generic - Camera Shake Heavy Caster
Trigger/Name/lib_GDHL_C61DF876=Hero - Falstad - Thunderstorm Refresh
Trigger/Name/lib_GDHL_C748FA68=Hero - Stitches - Hook - Hook Vision
Trigger/Name/lib_GDHL_C7CD0BED=Hero - SgtHammer - Blunt Force Gun - Prep Start
Trigger/Name/lib_GDHL_C996781C=Hero - Kerrigan - Psionic Shift - Target Check
Trigger/Name/lib_GDHL_C9E42004=Talent - Follow Through
Trigger/Name/lib_GDHL_CAB1C82F=Hero - Nova - Triple Tap Ability Used
Trigger/Name/lib_GDHL_CAE022BD=Talent - Stoneskin
Trigger/Name/lib_GDHL_CB714311=Hero - Moonwell Cooldown On/Off
Trigger/Name/lib_GDHL_CB85664F=Hero - Diablo - Swipe Relic Cooldown
Trigger/Name/lib_GDHL_D2B96D31=Hero - Diablo - Lightning Breath Targeted Cancel Delay
Trigger/Name/lib_GDHL_D32375AD=Hero - Li Li - Cloud Serpent Summon and AI
Trigger/Name/lib_GDHL_D7F98BF6=Hero - Diablo - Lightning Breath End
Trigger/Name/lib_GDHL_D81D800A=Combat Style - Faerie Dragon - Dream Dust Update
Trigger/Name/lib_GDHL_D8C5E220=Hero - Barbarian Wrath of the Berserker Cooldown Activate
Trigger/Name/lib_GDHL_D9490BF1=Hero - Witch Doctor - Gargantuan Throw Attach
Trigger/Name/lib_GDHL_DBA0CFBB=Hero - SgtHammer - Concussive Blast - Cancel
Trigger/Name/lib_GDHL_DC110137=Hero - L90ETC - Stage Dive - Teleport Unit
Trigger/Name/lib_GDHL_DD12E373=Hero - Tychus - Overkill Targeted Unit Dies
Trigger/Name/lib_GDHL_DD44A0DE=Hero - Raynor - Raynor's Banshee Move Behavior
Trigger/Name/lib_GDHL_DD50466C=Hero - Witch Doctor - Gargantuan Throw Attach Remove
Trigger/Name/lib_GDHL_DE42F15C=Hero - Abathur - Update Symbiote Carry Behaviors
Trigger/Name/lib_GDHL_DEA7894C=Hero - Diablo - Apocalypse - Cast
Trigger/Name/lib_GDHL_DF4D0AAF=Hero - Abathur - Deep Tunnel Cooldown Perversion (Symbiote Cancel)
Trigger/Name/lib_GDHL_E0681FD0=Hero - Diablo - Lightning Breath Aim
Trigger/Name/lib_GDHL_E081CB34=Hero - Witch Doctor - Plague Toads - Cast
Trigger/Name/lib_GDHL_E1F9FC2A=Hero - Witch Doctor - Zombie Prison - Kill Zombies
Trigger/Name/lib_GDHL_E4482A46=Hero - Tinker - Robo-Goblin Increment
Trigger/Name/lib_GDHL_E4BA8483=Hero - Diablo - Lightning Breath Cancel Delay
Trigger/Name/lib_GDHL_E67B7929=Talent - Fury of the Storm
Trigger/Name/lib_GDHL_E833EE24=Hero - NewIllidan - The Hunt Launch Missile Used
Trigger/Name/lib_GDHL_EB4467D7=Hero - Abathur - Carapace Mastery 2 On/Off
Trigger/Name/lib_GDHL_EBD765BD=Hero - Tinker - Deth Lazor Left Click
Trigger/Name/lib_GDHL_ED593E3C=Hero - Abathur - Symbiote Screen Effect
Trigger/Name/lib_GDHL_F00A96FD=Talent - Bribe
Trigger/Name/lib_GDHL_F03C3FA5=Hero - Tassadar - Plasma Shield Relic Excess Shielding
Trigger/Name/lib_GDHL_F33F6ADD=Hero - Stitches - Hook - Death Validation
Trigger/Name/lib_GDHL_F34BD42B=Hero - Raynor - Raynor's Banshee Move Behavior 3
Trigger/Name/lib_GDHL_F3F4BA5B=Hero - Witch Doctor- Gargantuan - Port
Trigger/Name/lib_GDHL_F44429BC=Hero - Barbarian Wrath of the Berserker Cooldown Deactivate
Trigger/Name/lib_GDHL_F486E5B0=Hero - Kerrigan - Enrage Off
Trigger/Name/lib_GDHL_F50CB062=Hero - Moonwell Duration Text Tag Updates
Trigger/Name/lib_GDHL_F74429AD=Hero Port Back To Base
Trigger/Name/lib_GDHL_F7601012=Hero - Reveal Light of Elune Relic Cloak on Damage
Trigger/Name/lib_GDHL_F85965C6=Hero - Barbarian Whirlwind Animation Stop
Trigger/Name/lib_GDHL_F91B1D98=Hero - Raynor - Lead From The Front [Combat Style] (Special Case Heroes)
Trigger/Name/lib_GDHL_FA22F7BF=Combat Style - Tinker - Mecha-Lord Mastery Duration
Trigger/Name/lib_GDHL_FA5E6420=Hero - Zeratul Passive Buff Weapon Buff
Trigger/Name/lib_GDHL_FCCC2C75=Hero - Nova - Triple Tap Ability Completes
Trigger/Name/lib_GDHL_FD0A77E8=Hero - Kerrigan - Assimilation Passive - Add Shields
Trigger/Name/lib_GDHL_FD6BC77B=Hero - Witch Doctor - Ravenous Souls - Cast
Trigger/Name/lib_GDHL_FE312EF8=Talent - Swift Storm
Trigger/Name/lib_GDHL_FE367262=Hero - Tassadar- Psionic Storm - Silence Target
Trigger/Name/lib_Game_02012F2F=Vehicle - Dragon Knight - Update Statue XP
Trigger/Name/lib_Game_02C4EDF6=Score Tracking Valla Hungering Arrow Hit
Trigger/Name/lib_Game_091C76D1=Score Tracking Naziba Structure Damage
Trigger/Name/lib_Game_0A122CE4=Score Tracking Nova Snipe Hit
Trigger/Name/lib_Game_0DEE726A=Hero - Dismount On Ability Use - Morph
Trigger/Name/lib_Game_0DF6497A=Encouragement Data Tracking Player Uses Ability
Trigger/Name/lib_Game_0EDF8549=Hero Death - Hero Downed State Timer Expires
Trigger/Name/lib_Game_0F0A1061=Encouragement Data Tracking Shield Absorbs Damage
Trigger/Name/lib_Game_0FAC4F3A=Watch Towers - Turn On Watch Towers
Trigger/Name/lib_Game_0FB8809C=CC Recognition - Slow
Trigger/Name/lib_Game_104B0F5D=CC Recognition - Stun
Trigger/Name/lib_Game_131D1DAF=Score Tracking Anubarak Regenerating Carapace Damage Absorb
Trigger/Name/lib_Game_13368692=Confine Heroes To Base Until Countdown Ends
Trigger/Name/lib_Game_135E5762=Gazlowe Reduce Reuse Recycle Proc
Trigger/Name/lib_Game_14AE10AC=Vehicle - Dragon Knight - Bull Rush
Trigger/Name/lib_Game_156BAD10=Announce Countdown
Trigger/Name/lib_Game_160B68FC=Tower - Core Is Attacked
Trigger/Name/lib_Game_16BDEEDD=Score Tracking Stitches Hook Hit
Trigger/Name/lib_Game_1741024D=Hero XP Changes
Trigger/Name/lib_Game_1792D09A=Core Dies (Game Over)
Trigger/Name/lib_Game_1836075D=Vehicles - Town Respawn Timer Countdown
Trigger/Name/lib_Game_19C81BD6=Hero Death - Uther Eternal Devotion Dies
Trigger/Name/lib_Game_19D9E4A1=Hero Death - Kill Stinger Timer Expires
Trigger/Name/lib_Game_1A219A32=Shrub Proximity Revealer
Trigger/Name/lib_Game_1AC897C2=Score Tracking Arthas Howling Blast Hit
Trigger/Name/lib_Game_1D34AA07=Gazlowe Salvage Proc
Trigger/Name/lib_Game_1D3A0663=Score Tracking Diablo Shadow Charge Stun
Trigger/Name/lib_Game_1F4DFC46=Hero Death - Uther Participated In Takedown
Trigger/Name/lib_Game_23859E88=Base - Repulser Field - Launch Missile
Trigger/Name/lib_Game_242A019D=Hero - Forced Dismount
Trigger/Name/lib_Game_26127418=Score Tracking Doubloons Turned In
Trigger/Name/lib_Game_27818E04=Initialize Code Lane System
Trigger/Name/lib_Game_2AA297CC=Score Tracking Abathur Stab Hit
Trigger/Name/lib_Game_2AEE0A79=Open The Gates (Open The Gates Timer Expires)
Trigger/Name/lib_Game_2B256D0B=Initialize Banks
Trigger/Name/lib_Game_2B3B0FCC=Bribe Proc
Trigger/Name/lib_Game_2C1CD235=Hero - Dismount On Ability Use - Effect
Trigger/Name/lib_Game_2E758DED=Minion Dies
Trigger/Name/lib_Game_2F29CFEC=Score Tracking Muradin Stormhammer Hit
Trigger/Name/lib_Game_301484B4=Initialize Game Systems
Trigger/Name/lib_Game_304B84C9=Vehicles - Vehicle Dies
Trigger/Name/lib_Game_32E58BAA=Hero - Flying Mount - Normal Dismount
Trigger/Name/lib_Game_3307EECE=Hero - Dismount On Ability Use - Attack
Trigger/Name/lib_Game_3339CFC9=Hero - Dismount
Trigger/Name/lib_Game_333EB7D0=CC Recognition - Root
Trigger/Name/lib_Game_34AF0029=Score Tracking Tychus Frag Grenade Hit
Trigger/Name/lib_Game_35484D85=Announcement Message Timer Expires
Trigger/Name/lib_Game_35840179=Watch Towers - Ownership Changes
Trigger/Name/lib_Game_363E93A7=Score Tracking Diablo Overpower Hit
Trigger/Name/lib_Game_378FC90B=Encouragement Data Tracking Recent Structure Damage Timeout
Trigger/Name/lib_Game_3851C85E=Start Game
Trigger/Name/lib_Game_3A86B9CF=Hero Kill Credit Proximity Tracking
Trigger/Name/lib_Game_40A3E989=Encouragement Data Tracking Recent Hero Kills Timeout
Trigger/Name/lib_Game_41626FA4=Hero Death - Team Multikill Timer Expires
Trigger/Name/lib_Game_4375739F=Score Tracking Falstad Thunderstorm Damage
Trigger/Name/lib_Game_4735FD01=Score Tracking ETC Power Slide Hit
Trigger/Name/lib_Game_48450590=Update Hero Minimap Tooltips
Trigger/Name/lib_Game_4A9D0D87=Run Animations
Trigger/Name/lib_Game_4B741A5C=Score Tracking Raynor Inspire Hit
Trigger/Name/lib_Game_4F738064=Score Tracking Sgt Hammer Structure Damage
Trigger/Name/lib_Game_5188FB56=Flying Mount Cooldown Land
Trigger/Name/lib_Game_525E3D77=Vehicles - Leave Vehicle
Trigger/Name/lib_Game_552EB45A=Encouragement Data Tracking Player Uses Moonwell
Trigger/Name/lib_Game_55713423=Score Tracking Uther Healing
Trigger/Name/lib_Game_56254261=Town - Town Hall Killed
Trigger/Name/lib_Game_57CF9B2E=XP Trickle
Trigger/Name/lib_Game_5CB96EA6=Creep Dies
Trigger/Name/lib_Game_5E30E093=Capture Point Logic
Trigger/Name/lib_Game_5F72CA65=Vehicle - Scaling Increment
Trigger/Name/lib_Game_5FC56151=Player Rejoins Game
Trigger/Name/lib_Game_600534BB=Minion - Scaling Timer Expires
Trigger/Name/lib_Game_61005B02=Hero - Dismount On Ability Use - Inventory
Trigger/Name/lib_Game_61FAC481=Hero Death - Player Multikill Timer Expires
Trigger/Name/lib_Game_6477CE0B=Encouragement Data Tracking In Combat Start
Trigger/Name/lib_Game_64991536=Score Tracking Abathur Toxic Nest Hit
Trigger/Name/lib_Game_64F65C01=Initialize Visibility
Trigger/Name/lib_Game_674FD4ED=Hero Death - Diablo Participated In Takedown
Trigger/Name/lib_Game_67BFE18F=Score Tracking Zeratul Sustained Anomaly Hit
Trigger/Name/lib_Game_67CC801B=Score Tracking Sonya Ancient Spear Hit
Trigger/Name/lib_Game_6809909C=Flyer Pathing Bounds
Trigger/Name/lib_Game_68AE4BE9=Player - Home Shield Protection On
Trigger/Name/lib_Game_6FDA1038=Hero Death - Diablo - Diablo Dies
Trigger/Name/lib_Game_7114EB6E=Hero - Mount
Trigger/Name/lib_Game_711A8DEB=Tower - Hero Targeting Warning Sounds
Trigger/Name/lib_Game_712403AF=Score Tracking Sgt Hammer Concussive Blast Hit
Trigger/Name/lib_Game_724E92DF=Hero - Flying Mount - Bailout Dismount
Trigger/Name/lib_Game_73B5C7EC=Spawn Minions (Minion Spawn Start Timer Expires)
Trigger/Name/lib_Game_74147018=Hero Death - Tyrael Archangels Wrath Proc
Trigger/Name/lib_Game_7A8A327F=Gate - Kill Dead Towers
Trigger/Name/lib_Game_7C069E37=Hero Death - Hero Respawn Sound Cue Timer Expires
Trigger/Name/lib_Game_80021FD5=Initialize Watch Towers
Trigger/Name/lib_Game_802053A3=Player Leaves Game
Trigger/Name/lib_Game_80A7B0A2=Score Tracking ETC Guitar Solo Healing
Trigger/Name/lib_Game_81317B3C=Hero - Flying Mount - Mount On
Trigger/Name/lib_Game_81C7EB50=Score Tracking Naziba Plague Of Toads Damage
Trigger/Name/lib_Game_82CC05D7=Score Tracking Raynor Penetrating Round Hit
Trigger/Name/lib_Game_851492F1=Score Tracking Tyrael Hand Of Sacrifice Damage Absorb
Trigger/Name/lib_Game_8C74DBFC=Vehicles - Vehicle Built
Trigger/Name/lib_Game_8D78F55A=Score Tracking Nova Holo Decoy Damage Absorbed
Trigger/Name/lib_Game_907C2479=Score Tracking Arthas Frost Strike Hit
Trigger/Name/lib_Game_91FC7C02=Level Up
Trigger/Name/lib_Game_9433B435=Score Tracking Sonya Whirlwind Damage
Trigger/Name/lib_Game_950D16AB=Score Tracking Gazlowe Structure Damage
Trigger/Name/lib_Game_95D6566B=Score Tracking Tyrande Sentinal Hit
Trigger/Name/lib_Game_989427FA=CC Recognition - Silenced
Trigger/Name/lib_Game_99CE5C96=Encouragement Data Tracking Skull Collected
Trigger/Name/lib_Game_9A02868B=Score Tracking Doubloon Collected
Trigger/Name/lib_Game_9BFD34EA=Hero Death - Uther Eternal Devotion Proc
Trigger/Name/lib_Game_9C4302F3=Score Tracking Tyrael El'Druin's Might Hit
Trigger/Name/lib_Game_9D1E0785=Vehicle - Trebuchet Reveal Trigger
Trigger/Name/lib_Game_9EA311FD=Score Tracking Anubarak Impale Hit
Trigger/Name/lib_Game_9F2DB001=Hero - Dismount On Ability Use - Attack Towards
Trigger/Name/lib_Game_9FE50257=Encouragement Data Tracking In Combat Timeout
Trigger/Name/lib_Game_A20ABC53=Score Tracking Dragon Activated
Trigger/Name/lib_Game_A366F5E7=Recent Damage Timer Expires
Trigger/Name/lib_Game_A412D479=Score Tracking Doubloons Dropped
Trigger/Name/lib_Game_A674A8F5=Death Recap - Hero Respawn
Trigger/Name/lib_Game_AA62ADD3=Score Tracking Gazlowe Deth Lazor Damage
Trigger/Name/lib_Game_ABB6718D=Hero Death - Hero Dies
Trigger/Name/lib_Game_AF39A075=Encouragement Data Tracking Merc Camp Captured
Trigger/Name/lib_Game_B003F53D=Confine Other Stuff To Base Until Countdown Ends
Trigger/Name/lib_Game_B0096F5E=Score Tracking Muradin Thunderclap Hit
Trigger/Name/lib_Game_B034FE13=Town Structure Dies
Trigger/Name/lib_Game_B08B3834=Vehicles - Use Vehicle
Trigger/Name/lib_Game_B283D421=Score Tracking Tyrande Healing
Trigger/Name/lib_Game_B36E607B=Death Recap - Hero Dies
Trigger/Name/lib_Game_B3A3A076=Score Tracking Tassadar Plasma Shield Hit
Trigger/Name/lib_Game_B4A0A24D=Encouragement Data Tracking Healing
Trigger/Name/lib_Game_B4DFFFC2=Flying Debug
Trigger/Name/lib_Game_B63F81F2=Player - Home Shield Protection Off
Trigger/Name/lib_Game_B6DE6F55=Initialize Players
Trigger/Name/lib_Game_B9255D12=Hero Death - Hero Respawn Timer Expires
Trigger/Name/lib_Game_BA015B1C=Hero Death - Tyrael Archangels Wrath Dies
Trigger/Name/lib_Game_BB7E4B91=Score Tracking Falstad Hammerang Hit
Trigger/Name/lib_Game_BB82231C=Hero - Dismount On Item Use
Trigger/Name/lib_Game_BD781E2A=Hero - Flying Mount - Cooldown
Trigger/Name/lib_Game_BE1C356B=Hero - Flying Mount - Forced Dismount
Trigger/Name/lib_Game_BE77E3DD=Hero - Flying Mount - Illidan Hunt Special Cases
Trigger/Name/lib_Game_C563E804=Score Tracking Raven Tribute Collected
Trigger/Name/lib_Game_CA0207E9=Encouragement Data Tracking Death Tip Periodic Update
Trigger/Name/lib_Game_CB4C0B55=Score Tracking Malfurion Entangling Roots Hit
Trigger/Name/lib_Game_CBB5D3EC=Score Tracking Illidan Crescent Sweep Kill
Trigger/Name/lib_Game_CBC4F548=Turn On XP Trickle (XP Trickle Start Timer Expires)
Trigger/Name/lib_Game_CE9BC19D=Encouragement Data Tracking Doubloons Turned In
Trigger/Name/lib_Game_D382D5BB=Encouragement Data Initialize Threshold Values
Trigger/Name/lib_Game_D469DCC3=Score Values Hero Specific Score Links Initialize
Trigger/Name/lib_Game_D508C7AB=Hero - Flying Mount - Revealer
Trigger/Name/lib_Game_D54A05CF=Behavior Changes Event Dispatcher
Trigger/Name/lib_Game_D5FB9711=Hero - Item Siegecraft Mount Speed Increases
Trigger/Name/lib_Game_D6BC7EB3=Hero - Dismount On Ability Use - Build
Trigger/Name/lib_Game_D8374BE5=Score Tracking Zeratul Cleave Hit
Trigger/Name/lib_Game_DA61A856=Score Tracking Kerrigan Impaling Blades Hit
Trigger/Name/lib_Game_DD2ADDE1=Initialize Behavior Category Bit Flag Values
Trigger/Name/lib_Game_DDED24FC=Player - Hero Healed
Trigger/Name/lib_Game_E00B53C8=Score Tracking Illidan Betrayers Strike Hit
Trigger/Name/lib_Game_E0688D82=Score Tracking Kerrigan Ravage Hit
Trigger/Name/lib_Game_E66ABE26=Score Tracking Tassadar Time Warp Damage
Trigger/Name/lib_Game_E75A2A83=Town - Vehicle Pad Killed
Trigger/Name/lib_Game_E9AEB08B=Hero Damage Tracking
Trigger/Name/lib_Game_E9C62680=#Include Game
Trigger/Name/lib_Game_EA0FE4E6=Score Tracking Tychus Overkill Damage
Trigger/Name/lib_Game_EA19F67D=Hero - Flying Mount - Mount Off Impact
Trigger/Name/lib_Game_EA6FCDB2=CC Recognition - Stasis
Trigger/Name/lib_Game_EAC0C1BD=Encouragement Data Tracking Dragon Shrine Captured
Trigger/Name/lib_Game_EB63D7F6=Player - Hero Displacement Camera Lock
Trigger/Name/lib_Game_EC626E85=Summoned Unit Dies
Trigger/Name/lib_Game_ED37A672=Minion - Spawn Cycle
Trigger/Name/lib_Game_EDBD083A=Score Tracking Skull Collected
Trigger/Name/lib_Game_EEE2D77A=Flying Mount Cooldown Fly
Trigger/Name/lib_Game_EEFE7DF1=Encouragement Data Tracking Player Uses Underworld Gate
Trigger/Name/lib_Game_EF083251=Tower - Tower Dead State Gate Check
Trigger/Name/lib_Game_EF70B92A=Score Tracking Stitches Devour Healing
Trigger/Name/lib_Game_F10AF7BC=Tower - Tower Morph To Dead State Structure "Dies"
Trigger/Name/lib_Game_F1DD2AA6=Score Tracking Malfurion Healing
Trigger/Name/lib_Game_F2DE63AF=Diablo Black Soulstone Proc
Trigger/Name/lib_Game_F3AF9C4D=Initialize Town System
Trigger/Name/lib_Game_F537EC39=Encouragement Data Tracking Raven Tribute Collected
Trigger/Name/lib_Game_F937C389=Hero - Dismount On Ability Use - Behavior
Trigger/Name/lib_Game_FAAFEE64=Vehicles - Initialize Occupied Vehicle Catalog Values
Trigger/Name/lib_Game_FB69B788=Score Tracking Valla Multishot Damage
Trigger/Name/lib_Game_FE34DB8E=CC Recognition - Dismount Stun
Trigger/Name/lib_Game_FF417305=Score Tracking Uther Hammer Of Justice Hit
Trigger/Name/lib_MapM_01CB37B4=MM Cannonballs Treasure Chest Ping Timer Expires
Trigger/Name/lib_MapM_07FA330E=MM Gardens Dragon Turn On Dragon Towers First Time
Trigger/Name/lib_MapM_09337DF2=MM Raven Tribute Collect Interrupted
Trigger/Name/lib_MapM_0A815980=MM Gardens Dragon Turn On Dragon Towers Again
Trigger/Name/lib_MapM_0C377BE1=MM Underworld Debug Start
Trigger/Name/lib_MapM_0DEB2A05=MM Underworld Camera Panned
Trigger/Name/lib_MapM_12ACCDFE=MM Underworld Debug Underworld Clear
Trigger/Name/lib_MapM_148F75D8=MM Underworld Underworld Opened
Trigger/Name/lib_MapM_14F94E05=Map Mechanic General - Capture MacGuffin Start
Trigger/Name/lib_MapM_15937CC0=Data - Jungle Camp Defender Siege Giants
Trigger/Name/lib_MapM_19FDDD91=MM Underworld Skull Pickup
Trigger/Name/lib_MapM_1BB2DBAC=Jungle - Camp Ownership Change
Trigger/Name/lib_MapM_1BB6F065=MM Gardens Dragon Dragon Event Ends
Trigger/Name/lib_MapM_20405C4F=MM Underworld Debug Summon Boss Scaling
Trigger/Name/lib_MapM_22DAB68D=MM Underworld Hole Vision
Trigger/Name/lib_MapM_2526878D=MM Underworld Start To Enter Gates
Trigger/Name/lib_MapM_26F617D7=MM Intro Skippable
Trigger/Name/lib_MapM_29571740=MM Raven Curse Remove Curse Structure
Trigger/Name/lib_MapM_2ACB4DB2=Data - Jungle Camp Merc Data
Trigger/Name/lib_MapM_2B7A7900=Jungle - Defenders End Fighting
Trigger/Name/lib_MapM_2CCBC996=MM Underworld Scaling
Trigger/Name/lib_MapM_2E89DF94=MM Raven Curse Gate Open
Trigger/Name/lib_MapM_2F9DF3C2=MM Underworld Debug Start
Trigger/Name/lib_MapM_32AAB701=MM Gardens Dragon Dragon Tower - Check Obelisk Status
Trigger/Name/lib_MapM_35344C5B=MM Cannonballs Debug Modify
Trigger/Name/lib_MapM_368EA134=Jungle - Hibernate Camps End
Trigger/Name/lib_MapM_3706FB4D=MM Cannonballs ObjectiveUI Handler
Trigger/Name/lib_MapM_3B12E115=MM Cannonballs Hero Dies
Trigger/Name/lib_MapM_3E9ACD94=Jungle - Ogre King Dies
Trigger/Name/lib_MapM_3F0EA763=MM Raven Curse Start Light Transition
Trigger/Name/lib_MapM_3F175137=MM Cannonballs Hero Pickup
Trigger/Name/lib_MapM_3F582625=MM Raven Curse Applied Curse Structure
Trigger/Name/lib_MapM_42881239=MM Underworld Debug Push Effect
Trigger/Name/lib_MapM_442B5545=MM Cannonballs Balls Handed In
Trigger/Name/lib_MapM_47243C0A=MM Cannonballs Shooting End
Trigger/Name/lib_MapM_4B0ABFEC=MM Cannonballs Disable Turn In While In Use
Trigger/Name/lib_MapM_4C2249F1=Data - Jungle Camp Defender Knights
Trigger/Name/lib_MapM_4EEF440E=MM Underworld ObjectiveUI Handler
Trigger/Name/lib_MapM_51B40245=Data - Jungle Camp Defender Data
Trigger/Name/lib_MapM_52D23851=MM Underworld Summoned Boss UI Bar
Trigger/Name/lib_MapM_57BFCE09=MM Underworld Minion Dies
Trigger/Name/lib_MapM_597620F6=MM Underworld Entering Gates
Trigger/Name/lib_MapM_6019493D=MM Underworld Gates Opened
Trigger/Name/lib_MapM_620DFF94=MM Underworld Ground Hole Vision
Trigger/Name/lib_MapM_671CA927=MM Underworld Skull Dropped
Trigger/Name/lib_MapM_680196F5=MM HoC Forest - Ancient Dies
Trigger/Name/lib_MapM_68CCBBD4=Jungle - Respawn Timer Text Tag Countdown
Trigger/Name/lib_MapM_699ADAA2=MM Underworld Summoned Boss Ping Visibility
Trigger/Name/lib_MapM_6A8CFF5F=MM Cannonballs Treasure Chests Are Dead
Trigger/Name/lib_MapM_6B82AADD=MM Raven Tribute Collect Canceled
Trigger/Name/lib_MapM_741A1010=MM Raven Spawn Tribute
Trigger/Name/lib_MapM_7499DAAE=MM Cannonballs Doubloon Created
Trigger/Name/lib_MapM_75E82F70=MM Cannonballs Camp Spawned
Trigger/Name/lib_MapM_76064717=#Include Map Mechanics
Trigger/Name/lib_MapM_7707B85E=MM Gardens Dragon Take Dragon Reminder Timer Expires
Trigger/Name/lib_MapM_774A1C88=MM Cannonballs Gates Are Open Complete
Trigger/Name/lib_MapM_78F719FD=MM Gardens Dragon Merc Camp Hibernator Detector Spawned
Trigger/Name/lib_MapM_7DDA5007=MM Underworld Hero Select Complete
Trigger/Name/lib_MapM_7E0A5629=Jungle - Turn On Creep Camps
Trigger/Name/lib_MapM_7F92BCF1=MM Cannonballs Treasure Spawn Chests
Trigger/Name/lib_MapM_7FA0E55B=Jungle - Creep Camp Respawn Timer Expires
Trigger/Name/lib_MapM_85EC6305=MM Cannonballs Battleship Killed A Town
Trigger/Name/lib_MapM_865B4E6C=Jungle - Hibernate Camps Start
Trigger/Name/lib_MapM_8897B75B=Data - Jungle Camp Defender Doubloons
Trigger/Name/lib_MapM_89146A15=MM Raven Debug (Start Curse -ec)
Trigger/Name/lib_MapM_8A59AE44=MM Underworld Debug Summon Boss
Trigger/Name/lib_MapM_8C8A0F54=MM Cannonballs Hero Map Mechanic Status Setup
Trigger/Name/lib_MapM_8D2904CE=MM Raven Curse Applied Effects
Trigger/Name/lib_MapM_8D9FEC67=MM Raven Debug (Start Elune -es)
Trigger/Name/lib_MapM_931D6215=Data - Jungle Camp Merc Ogres
Trigger/Name/lib_MapM_944E9D7C=Jungle - Scaling Timer Expires
Trigger/Name/lib_MapM_985847A2=MM Gardens Dragon Objective UI Handler
Trigger/Name/lib_MapM_9BDE04A4=Map Mechanic General - Capture MacGuffin End
Trigger/Name/lib_MapM_9F003DD7=MM Underworld Cleared
Trigger/Name/lib_MapM_9F9F7316=MM Cannonballs Enable Turn After Use
Trigger/Name/lib_MapM_A1923222=MM Cannonballs Open Chest Upon Respawn
Trigger/Name/lib_MapM_A3196A3B=MM Underworld Debug Start
Trigger/Name/lib_MapM_A68A11B2=MM Underworld ObjectiveUI Handler
Trigger/Name/lib_MapM_A8114F41=MM Gardens Dragon Dragon Event Starts
Trigger/Name/lib_MapM_AF50D459=MM Cannonballs Hero Spawned
Trigger/Name/lib_MapM_AFEFD1D6=Jungle - Merc Leader Dies
Trigger/Name/lib_MapM_B1C31C5F=MM Underworld Event Finishes
Trigger/Name/lib_MapM_B3FA3305=MM Gardens Dragon Warning Timer Start
Trigger/Name/lib_MapM_B4827D48=MM Cannonballs Treasure Chest Spawns Doubloon
Trigger/Name/lib_MapM_B53884F8=MM Cannonballs Battleship Shooting Missile Created
Trigger/Name/lib_MapM_B8358649=MM Gardens Dragon Dragon Tower - Change Ownership Event Fires
Trigger/Name/lib_MapM_B93DEB2E=MM Underworld Player Moves Camera
Trigger/Name/lib_MapM_B9CB9FFD=MM Cannonballs Treasure A Chest Dies
Trigger/Name/lib_MapM_BBBBE67B=MM Raven Tribute Obtained
Trigger/Name/lib_MapM_BDAA290B=MM Underworld Untargetable Across Plane
Trigger/Name/lib_MapM_BDAC3410=MM Cannonballs Shooting Start
Trigger/Name/lib_MapM_C07BEFF6=MM Underworld Summoned Bosses Died
Trigger/Name/lib_MapM_C21E1532=MM Underworld Debug Start 1
Trigger/Name/lib_MapM_C4400745=MM Cannonballs Event Start
Trigger/Name/lib_MapM_C65BC1C0=MM Gardens Dragon Transform Channel Finish
Trigger/Name/lib_MapM_C688B6C7=Initialize Map Mechanics
Trigger/Name/lib_MapM_C7655BD1=MM Underworld Hero Select Complete
Trigger/Name/lib_MapM_C7C334F5=MM Underworld Gates Opened
Trigger/Name/lib_MapM_CB344306=MM Underworld ObjectiveUI Handler
Trigger/Name/lib_MapM_CCE3543B=Data - Jungle Camp Merc Grave Golem
Trigger/Name/lib_MapM_CE37EB3B=MM Underworld Open Gates Timer Started
Trigger/Name/lib_MapM_CEA5D62E=MM Underworld Camera Panned
Trigger/Name/lib_MapM_D20827DB=MM Underworld Skull Pickup
Trigger/Name/lib_MapM_D2C958B5=MM Gardens Dragon Debug Cheat (Start Obelisks -so)
Trigger/Name/lib_MapM_D3937391=Initialize Jungle Camps
Trigger/Name/lib_MapM_D4C980BD=MM Cannonballs Debug Event Start
Trigger/Name/lib_MapM_D54AC1C5=MM Raven Start Spawning
Trigger/Name/lib_MapM_D637E473=MM Underworld Camera Panned
Trigger/Name/lib_MapM_D97A574D=MM Underworld Gates Ping & Helper
Trigger/Name/lib_MapM_D97B184A=MM Raven Curse Removed Effects
Trigger/Name/lib_MapM_D9882BDD=MM Gardens Dragon Warning Timer Expires
Trigger/Name/lib_MapM_DCAB4E3B=MM Raven Debug (Start Next -en)
Trigger/Name/lib_MapM_DFB672E3=MM Underworld Event Finishes
Trigger/Name/lib_MapM_DFD56CD2=MM Raven Tribute Collect Started
Trigger/Name/lib_MapM_E2182D28=MM Gardens Dragon Gate Open
Trigger/Name/lib_MapM_E21C8C3A=MM Underworld Gates Opened
Trigger/Name/lib_MapM_E2674FE0=MM Intro Skippable
Trigger/Name/lib_MapM_E293EC79=Jungle - Merc - Ogre Shield Used (Hero)
Trigger/Name/lib_MapM_E38EB156=MM Gardens Dragon Dragon Knight Dies or Expires
Trigger/Name/lib_MapM_E5431BB1=MM Cannonballs Treasure Chest Attacked
Trigger/Name/lib_MapM_E562A0A4=Jungle - Defenders Begin Fighting
Trigger/Name/lib_MapM_EB17BFD2=MM Underworld Skull Pickup
Trigger/Name/lib_MapM_EF56B3D6=MM Raven Objective UI Handler
Trigger/Name/lib_MapM_F010C9C4=MM Raven Curse Finished
Trigger/Name/lib_MapM_F26AD48E=Data - Jungle Camp Merc Siege Giants
Trigger/Name/lib_MapM_F52986DC=MM Cannonballs Detect Hero
Trigger/Name/lib_MapM_F5AA6F57=Jungle - All Defenders Killed
Trigger/Name/lib_MapM_F72A5A36=MM Cannonballs Hero Respawns
Trigger/Name/lib_MapM_F75E5560=MM Helpbutton Clicked
Trigger/Name/lib_MapM_F8197E03=MM Underworld Player Hero Location Tracking
Trigger/Name/lib_MapM_FB8E5A25=Jungle - Merc - Ogre Shield Used (Ogre)
Trigger/Name/lib_MapM_FC49A6E6=MM Gardens Dragon Merc Camp Hibernator Detector Leashed
Trigger/Name/lib_MapM_FCF9DC9B=Data - Jungle Camp Defender Grave Golem
Trigger/Name/lib_Sond_2BE64EFE=#Include Sound
Trigger/Name/lib_Sond_61A17671=HeroVO Hero Get Hit Response
Trigger/Name/lib_Sond_BAA20E5C=HeroVO Hero Team Killed VO Timer Expires
Trigger/Name/lib_Sond_F16D129D=HeroVO Hero Takedown VO Timer Expires
Trigger/Name/lib_Sond_F671B7E2=HeroVO Hero Intro Lines Timer Expires
Trigger/Name/lib_Sprt_00A61DF5=DEBUG - AI Ping Debugging
Trigger/Name/lib_Sprt_07C88900=DEBUG - AI Set All Hero (setallheroes)
Trigger/Name/lib_Sprt_0BEBE2E2=DEBUG - Level AI Heros (heroxp)
Trigger/Name/lib_Sprt_0C62EC2F=DEBUG - Scale Camps (campscale)
Trigger/Name/lib_Sprt_1047A89E=DEBUG - AI Avoid Player (solo)
Trigger/Name/lib_Sprt_11E854F2=DEBUG - AI Start Late Game
Trigger/Name/lib_Sprt_12445432=DEBUG - Toggle Floating Combat Text (togcombattext)
Trigger/Name/lib_Sprt_12BCAAD2=Performance Test - Maintain Hero Health
Trigger/Name/lib_Sprt_1A60C873=DEBUG - Toggle XP Trickle (togtrickle)
Trigger/Name/lib_Sprt_1B6DBD3C=DEBUG - Spawn All Heroes (spawnallheroes)
Trigger/Name/lib_Sprt_1C67B7F1=DEBUG - Event Test
Trigger/Name/lib_Sprt_20DEDC27=DEBUG - Toggle Minion System Paused (togminionpause)
Trigger/Name/lib_Sprt_22A2975C=DEBUG - Unlock Ally Color Settings
Trigger/Name/lib_Sprt_260AE50F=DEBUG - AI Swap Hero (swap)
Trigger/Name/lib_Sprt_262263F7=Performance Test - Get FPS
Trigger/Name/lib_Sprt_299FC41C=Data Mining - Periodic Data Send Periodic Event Trigger
Trigger/Name/lib_Sprt_29FE4769=DEBUG - Toggle Selection (togselection)
Trigger/Name/lib_Sprt_2AF0B467=Data Mining - Listen For Regen Globes
Trigger/Name/lib_Sprt_2D24F14E=DEBUG - AI Follow Player (share)
Trigger/Name/lib_Sprt_3B6CC846=DEBUG - Infinite Swaps And Respecs (moarswap)
Trigger/Name/lib_Sprt_3C8F51F0=DEBUG - AI Hero Mimic (heromimic)
Trigger/Name/lib_Sprt_3E71033E=DEBUG - Toggle Tower System On/Off (togtowersystem)
Trigger/Name/lib_Sprt_44B3747A=DEBUG - Have AI Take Over (-AI)
Trigger/Name/lib_Sprt_4906729D=DEBUG - Team Fight Perf Test
Trigger/Name/lib_Sprt_49CD7EE4=#Include Support
Trigger/Name/lib_Sprt_6AF311EF=DEBUG - Turn On Normal Creep Camps (creepcamp)
Trigger/Name/lib_Sprt_701444A7=Data Mining - Mana Gain
Trigger/Name/lib_Sprt_705437AC=Data Mining - Mana Tracking
Trigger/Name/lib_Sprt_72080831=DEBUG - Hero Is Alive
Trigger/Name/lib_Sprt_72435A43=DEBUG - AI All Follow Player (group)
Trigger/Name/lib_Sprt_7971FE36=DEBUG - Show Skillshot Search Area Radii
Trigger/Name/lib_Sprt_80FFF6A6=DEBUG - Start Game (startgame)
Trigger/Name/lib_Sprt_848EF65B=DEBUG - Short Hero Death
Trigger/Name/lib_Sprt_8751A852=DEBUG - AI Set Hero (sethero)
Trigger/Name/lib_Sprt_87A0204C=DEBUG - Stop Regen (stopregen)
Trigger/Name/lib_Sprt_8A1852FE=DEBUG - Victory (debug-victory)
Trigger/Name/lib_Sprt_8B37F819=DEBUG - AI Debugging
Trigger/Name/lib_Sprt_96ADD30C=DEBUG - Defeat (debug-defeat)
Trigger/Name/lib_Sprt_9BB5BE76=DEBUG - Display AI Debug Info (aidebug)
Trigger/Name/lib_Sprt_B049A14C=DEBUG - Toggle Minion Debug (togminiondebug)
Trigger/Name/lib_Sprt_BEC12D92=DEBUG - Toggle Minion Spawning (togminionspawn)
Trigger/Name/lib_Sprt_BFC65176=Data Mining - Moonwell Used
Trigger/Name/lib_Sprt_C09998F7=Automated Build Test
Trigger/Name/lib_Sprt_C283CB5E=DEBUG - Target Jungle Creep State
Trigger/Name/lib_Sprt_C6705518=DEBUG - Show Skillshot Initial Searches
Trigger/Name/lib_Sprt_C724ED7F=Performance Test - Set Hero Choices
Trigger/Name/lib_Sprt_C8DC17C3=DEBUG - Pause Game Start Timer (pausestart)
Trigger/Name/lib_Sprt_CA9BFBF6=DEBUG - AI Testing (aitest)
Trigger/Name/lib_Sprt_D4F73F96=DEBUG - Toggle Hero AI (togheroai)
Trigger/Name/lib_Sprt_DB3FA1BA=DEBUG - Spawn Hero (spawnhero)
Trigger/Name/lib_Sprt_DFA195B2=DEBUG - Destroy Inventory Items (deleteitems)
Trigger/Name/lib_Sprt_E672AE74=Talent - Mighty Blows
Trigger/Name/lib_Sprt_E6E03D5B=Data Mining - Mana Gain By Targeting Other
Trigger/Name/lib_Sprt_E997129F=DEBUG - Toggle Jungle Camp Debug (togcampdebug)
Trigger/Name/lib_Sprt_EB7B1DE2=Performance Test - Output FPS To File
Trigger/Name/lib_Sprt_EE47B79C=DEBUG - 60 Second Pause
Trigger/Name/lib_Sprt_F1322CAD=DEBUG - Help (-help)
Trigger/Name/lib_Sprt_F690CA87=Performance Test - Run Performance Test
Trigger/Name/lib_Sprt_F82FAAE1=DEBUG - Trigger A Save
Trigger/Name/lib_Sprt_FA361E82=DEBUG - Toggle Minion System On/Off (togminionsystem)
Trigger/Name/lib_Sprt_FA715DA8=DEBUG - Show Skillshot Searches
Trigger/Name/lib_Sprt_FFEC942F=DEBUG - Minion AI
Trigger/Name/lib_StEx_04D15001=SE_Talents Panel Pops Up - Pointing Arrow
Trigger/Name/lib_StEx_09E18FEF=SE_Talents Panel Pops Up - Handle User Hero Out
Trigger/Name/lib_StEx_38958D34=#Include Starting Experience
Trigger/Name/lib_StEx_60FAB7C4=SE_SendTransmissionTick
Trigger/Name/lib_StEx_AA774F6B=SE_Talents Panel Pops Up
Trigger/Name/lib_StEx_BDDA3138=SE_Talents Panel Pops Up - Handle User Hero In
Trigger/Name/lib_UIUI_07A75AFD=Death Recap Close Button Clicked
Trigger/Name/lib_UIUI_0A3AB1C5=UI - Floating Combat Text - Unstoppable
Trigger/Name/lib_UIUI_0A78CAC8=UI - Floating Combat Text - Regen Globe Pickup
Trigger/Name/lib_UIUI_0E9755CC=Death Recap Damage Details Bar Mouse Enter
Trigger/Name/lib_UIUI_136B5137=UI - Floating Combat Text - Mana Gain By Targeting Other
Trigger/Name/lib_UIUI_14399E6B=Help Button Debug Position
Trigger/Name/lib_UIUI_14931BCB=UI - Initialize Damage Flash UI
Trigger/Name/lib_UIUI_155ED1E7=UI - Floating Combat Text - Missed
Trigger/Name/lib_UIUI_161E7D79=UI - Debug Panel - Send Meta XP Button Clicked
Trigger/Name/lib_UIUI_178A85F2=UI - Update Time Labels Timer Expires
Trigger/Name/lib_UIUI_192C2297=UI - Leaderboard Populate Fake Data
Trigger/Name/lib_UIUI_1A1AE8ED=UI - Debug Panel - Spawn Hero Button Clicked
Trigger/Name/lib_UIUI_1B657E30=UI - Debug Panel - Force Minion Wave Comp Checkbox Clicked
Trigger/Name/lib_UIUI_1CEE2E24=Map Mechanics Panel Initialize
Trigger/Name/lib_UIUI_1CF1DAA4=Input - Dialog Dismiss Key Down
Trigger/Name/lib_UIUI_1EEB1C41=Fullscreen Overlays Initialize
Trigger/Name/lib_UIUI_1F34B0AF=UI - Floating Combat Text - Damage Dealt Bonus Damage
Trigger/Name/lib_UIUI_217ED6E6=Hero Console Unit Status Bars Complete Ability
Trigger/Name/lib_UIUI_222A4731=Hero Console Unit Status Bars Channel Behavior Added
Trigger/Name/lib_UIUI_239B3F64=UI - Debug Panel - All Talents Checkbox Clicked
Trigger/Name/lib_UIUI_25732AB7=Death Recap Open Button Clicked
Trigger/Name/lib_UIUI_262569EB=UI - Targeting Helper Panel - Update Visibility For Offensive Abilities
Trigger/Name/lib_UIUI_269E829C=UI - Debug Panel - Player Slider Value Change
Trigger/Name/lib_UIUI_2F97D83C=Hero Console Unit Status Bars Start Casting Ability
Trigger/Name/lib_UIUI_3016539B=UI - Observer UI - Update
Trigger/Name/lib_UIUI_33297AAB=Input - Player Clicks Unit
Trigger/Name/lib_UIUI_37E029D4=UI - Floating Combat Text - Cleansed
Trigger/Name/lib_UIUI_3C026583=Death Recap Damage Taken Bar Mouse Enter
Trigger/Name/lib_UIUI_3D36B80F=UI - Healing Fountains Help Text - Healing Fountain Dies
Trigger/Name/lib_UIUI_40E03B04=Game Over Splash Initialize
Trigger/Name/lib_UIUI_43E2464B=UI - Initialize Hero Tracker Arrow
Trigger/Name/lib_UIUI_49755199=UI - Healing Fountains Help Text - Player Uses Healing Fountain
Trigger/Name/lib_UIUI_4A168989=UI - Debug Panel - Meta XP Edit Box Clicked
Trigger/Name/lib_UIUI_56439FBC=UI - Floating Combat Text - Leech
Trigger/Name/lib_UIUI_57A05133=UI - Debug Panel - Refresh Cooldowns Button Clicked
Trigger/Name/lib_UIUI_57A76CCD=Top Bar Panel Update
Trigger/Name/lib_UIUI_5C99A241=UI - Debug Panel - Minion Wave Comp Dropdown Clicked
Trigger/Name/lib_UIUI_66EE12AF=UI - Initialize Hero Console
Trigger/Name/lib_UIUI_6D6F57C0=Encouragement Panel Close Button Clicked
Trigger/Name/lib_UIUI_7093E051=Talents A/B Choices Panel Initialize NEW
Trigger/Name/lib_UIUI_7928CF13=UI - Game UI - Talents Button Clicked
Trigger/Name/lib_UIUI_7FBDD0F6=UI - Floating Combat Text - Heal
Trigger/Name/lib_UIUI_82112F22=UI - God Ray - Destroy
Trigger/Name/lib_UIUI_850DAA46=UI - Floating Combat Text - Shield
Trigger/Name/lib_UIUI_86646BC6=UI - Debug Panel - Hero Dropdown Selection Change
Trigger/Name/lib_UIUI_89096A9D=UI - Targeting Helper Panel - Listen For Defensive Abilities
Trigger/Name/lib_UIUI_8D95796D=Talents Bucket Initialize
Trigger/Name/lib_UIUI_9288ED1A=Death Timer Panel Death Timer Frame Mouse Exit
Trigger/Name/lib_UIUI_92973C5C=UI - Debug Panel - Respec Button Clicked
Trigger/Name/lib_UIUI_92B930CE=UI - Death Action Cam Panel - Previous Ally Button Clicked
Trigger/Name/lib_UIUI_94006B97=UI - Debug Panel - All Heroes Checkbox Clicked
Trigger/Name/lib_UIUI_94B0EC8B=UI - Initialize Healing Fountains Help Text 
Trigger/Name/lib_UIUI_95AF1E06=UI - God Ray - Destroy On DC
Trigger/Name/lib_UIUI_965AA239=Encouragement Panel Initialize
Trigger/Name/lib_UIUI_972C73C6=UI - Initialize Targeting Helper Panel
Trigger/Name/lib_UIUI_97AD76D5=Help Button Clicked
Trigger/Name/lib_UIUI_97BEF08A=UI - Healing Fountains Help Text - Text Display Controller
Trigger/Name/lib_UIUI_9AD554C7=Death Timer Panel Initialize
Trigger/Name/lib_UIUI_9F92A864=UI - Debug Panel - Use Current XP Checkbox Clicked
Trigger/Name/lib_UIUI_A28258CD=UI - Debug Panel - Update
Trigger/Name/lib_UIUI_A2964C21=UI - Initialize Notification Display
Trigger/Name/lib_UIUI_A3905258=UI - Initialize Target Info Panel
Trigger/Name/lib_UIUI_A4926B2F=Death Timer Panel Death Timer Frame Mouse Enter
Trigger/Name/lib_UIUI_A807AF79=UI - Observer UI - Hero Respawn
Trigger/Name/lib_UIUI_A8755B21=Talents A/B Choice Button Clicked
Trigger/Name/lib_UIUI_AA2406A0=UI - Floating Combat Text - Damage Dealt
Trigger/Name/lib_UIUI_AC8AF80B=Initialize UI
Trigger/Name/lib_UIUI_ACF7DE89=Input - TAB Key Up
Trigger/Name/lib_UIUI_AEC938DD=UI - Debug Panel - Start Game Button Clicked
Trigger/Name/lib_UIUI_B0045F88=UI - Damage Flash - Low HP Sounds Looper
Trigger/Name/lib_UIUI_B08A74DF=UI - Debug Panel - Spawn Creep Camps Button Clicked
Trigger/Name/lib_UIUI_B3612573=UI - Initialize Observer UI
Trigger/Name/lib_UIUI_B36A83D3=Top Bar Panel Initialize
Trigger/Name/lib_UIUI_B3F9168C=Input - Backslash Key Down
Trigger/Name/lib_UIUI_B7A1EAC9=Talents A/B Choices Panel Initialize OLD
Trigger/Name/lib_UIUI_B99E501E=UI - Target Info Panel - Update
Trigger/Name/lib_UIUI_BFEE42D7=UI - Targeting Helper Panel - Unit Frame Mouse Exit
Trigger/Name/lib_UIUI_C15FCE25=UI - Debug Panel - Selection Enabled Checkbox Clicked
Trigger/Name/lib_UIUI_C17F76C4=UI - Initialize Game UI Handles
Trigger/Name/lib_UIUI_C47B3946=Death Recap Panel Initialize
Trigger/Name/lib_UIUI_C6AAA985=UI - Floating Combat Text - Cloaked
Trigger/Name/lib_UIUI_C7DCBE89=Death Timer Panel Update
Trigger/Name/lib_UIUI_C93DC6C3=UI - Death Action Cam Panel - Next Ally Button Clicked
Trigger/Name/lib_UIUI_CA010580=Map Mechanics Panel Update
Trigger/Name/lib_UIUI_CC637A0A=UI - Floating Combat Text - Blocked
Trigger/Name/lib_UIUI_CF312A1D=UI - Targeting Helper Panel - Unit Frame Mouse Enter
Trigger/Name/lib_UIUI_CF7BA06C=Input - TAB Key Down
Trigger/Name/lib_UIUI_D0E4955E=Death Recap Damage Details Bar Mouse Exit
Trigger/Name/lib_UIUI_D1C82682=Effect History Test
Trigger/Name/lib_UIUI_D2549679=UI - Death Action Cam Panel - Checkbox Clicked
Trigger/Name/lib_UIUI_D273C17D=UI - God Ray - Create
Trigger/Name/lib_UIUI_D3848448=UI - Initialize Hero Specific Status Frame
Trigger/Name/lib_UIUI_D3C0AC69=Hero Console Unit Status Bars Cancel Interrupt Ability
Trigger/Name/lib_UIUI_D4D7626D=UI - Floating Combat Text - Damage Dealt Bonus Damage
Trigger/Name/lib_UIUI_D665C681=#Include UI
Trigger/Name/lib_UIUI_D880F37F=UI - Update Event - Behavior Change That Affects Stats
Trigger/Name/lib_UIUI_D93D6426=UI - Initialize Leaderboard
Trigger/Name/lib_UIUI_DB419AC7=Input - Ctrl-N Key Down
Trigger/Name/lib_UIUI_DC394CAB=UI - Floating Combat Text - Mana Gain
Trigger/Name/lib_UIUI_DE354DB3=Death Recap Damage Taken Bar Mouse Exit
Trigger/Name/lib_UIUI_E06D1C21=UI - Debug Panel - Announcer Dropdown Selection Change
Trigger/Name/lib_UIUI_E437F5F0=Talents Close Button Clicked
Trigger/Name/lib_UIUI_E46C3533=Death Recap Damage Details Bar Clicked
Trigger/Name/lib_UIUI_E614D41D=UI - Damage Flash - Trigger Damage Flash
Trigger/Name/lib_UIUI_E6941A90=Hero Console Unit Status Bars Initialize
Trigger/Name/lib_UIUI_EA3DECB2=UI - Observer UI - Hero Dies
Trigger/Name/lib_UIUI_EB46AA13=UI - Leaderboard Sorting Button Pressed
Trigger/Name/lib_UIUI_EB6BCC11=Death Recap Damage Taken Bar Clicked
Trigger/Name/lib_UIUI_ECFFB91F=UI - Initialize Debug Panel
Trigger/Name/lib_UIUI_EE922BF1=UI - Floating Combat Text - Healing OLD
Trigger/Name/lib_UIUI_F2A7F5D1=UI - Floating Combat Text - Regen Globe Heal
Trigger/Name/lib_UIUI_F3C4DD48=UI - Debug Panel - Level Slider Value Change
Trigger/Name/lib_UIUI_F6069699=Hero Console Unit Status Bars Update
Trigger/Name/lib_UIUI_F8CED55E=UI - Initialize Death Action Cam Panel
Trigger/Name/lib_UIUI_F975F62C=Death Announcement Panel Visible Timer Expires
Trigger/Name/lib_UIUI_F9F59E60=UI - Ping - Listen For Player Ping
Trigger/Name/lib_UIUI_FB1BC823=UI - Floating Combat Text - Invulnerable
Trigger/Name/lib_UIUI_FB755276=Try Me Mode Panel Initialize
Trigger/Name/lib_UIUI_FCDEBBCE=UI - Debug Panel - Close Button Clicked
Trigger/Name/lib_UIUI_FD71468D=Talents A/B Choice Selected NEW
Variable/Name/lib_AIAI_00854CC2=Battle Standard Distance Percentage
Variable/Name/lib_AIAI_008C9557=Opened
Variable/Name/lib_AIAI_00A351BC=Player Index
Variable/Name/lib_AIAI_0103471E=Hero
Variable/Name/lib_AIAI_0109074F=CurWaypointIndex
Variable/Name/lib_AIAI_011A4FF4=NumEnemyDragonKnights
Variable/Name/lib_AIAI_01606ECB=Nearby Ally Heroes
Variable/Name/lib_AIAI_0180EF68=Lane Point
Variable/Name/lib_AIAI_01CED915=Additional Heroes Needed
Variable/Name/lib_AIAI_01E2BF75=Target Structure
Variable/Name/lib_AIAI_01F9B976=Ally Eval
Variable/Name/lib_AIAI_021DFD8D=Hero Order
Variable/Name/lib_AIAI_02448B69=Target Eval
Variable/Name/lib_AIAI_025F3D91=Waypoint Count
Variable/Name/lib_AIAI_026342A0=Underworld Exit Target Position
Variable/Name/lib_AIAI_0271AC14=[AI] Hero Enter Underworld Delay
Variable/Name/lib_AIAI_027535C8=Hero Order
Variable/Name/lib_AIAI_02840E6E=Max Tier
Variable/Name/lib_AIAI_02845C59=Enemy Computer Player
Variable/Name/lib_AIAI_028D0AA3=Ally Towers
Variable/Name/lib_AIAI_028E1C0D=Time To Walk To Lane
Variable/Name/lib_AIAI_029ABAE6=Hero Order
Variable/Name/lib_AIAI_029CFBDA=Human Player Assisting Location
Variable/Name/lib_AIAI_02ADEB53=CurTargetObelisk
Variable/Name/lib_AIAI_02BB66F6=Ally Hero
Variable/Name/lib_AIAI_03102438=[AI] Hero Pace Around Delay
Variable/Name/lib_AIAI_0322739C=Lane Index
Variable/Name/lib_AIAI_0327405C=Current Health Percent
Variable/Name/lib_AIAI_035BEFFD=Ping Index
Variable/Name/lib_AIAI_035C087E=Player Index
Variable/Name/lib_AIAI_037CB02E=p1
Variable/Name/lib_AIAI_037FAFB3=State
Variable/Name/lib_AIAI_0389F179=Distance To Battle Standard
Variable/Name/lib_AIAI_038D6778=Position
Variable/Name/lib_AIAI_03D028C2=Player Index
Variable/Name/lib_AIAI_03FC709E=Ally Computer Player
Variable/Name/lib_AIAI_044ADBEC=CurEval
Variable/Name/lib_AIAI_0475AFB1=Distance
Variable/Name/lib_AIAI_049ECDF2=Chaos Skulls
Variable/Name/lib_AIAI_04E0CCDF=Hero Order
Variable/Name/lib_AIAI_04FDCFF3=Camp Found
Variable/Name/lib_AIAI_055CCA9C=Watch Tower Location
Variable/Name/lib_AIAI_05625A8E=Target Lane
Variable/Name/lib_AIAI_059A1494=[AI] Hero Extra Retreat Lane Time Before Teleporting
Variable/Name/lib_AIAI_05A8D4DB=Player
Variable/Name/lib_AIAI_05AD36E9=Defender AI - Last Created Defender AI Index
Variable/Name/lib_AIAI_05C166A4=CurLifePercent
Variable/Name/lib_AIAI_05FE1BD3=[AI] Hero Guard Position Update Frequency
Variable/Name/lib_AIAI_0605BB99=Hero Tracking Data
Variable/Name/lib_AIAI_060A2A44=Player Index
Variable/Name/lib_AIAI_060F5F82=Player Index
Variable/Name/lib_AIAI_0659C83D=Tower Position
Variable/Name/lib_AIAI_066CA8DD=Treasure Chest
Variable/Name/lib_AIAI_06931C99=Current Priority
Variable/Name/lib_AIAI_0694C870=Pinged Hero
Variable/Name/lib_AIAI_06B55ABA=Enemy Faction
Variable/Name/lib_AIAI_06CDBFE8=Core Position
Variable/Name/lib_AIAI_06D7C4BB=Summons
Variable/Name/lib_AIAI_06F4F770=Camp Location
Variable/Name/lib_AIAI_0723A0BB=Team Index
Variable/Name/lib_AIAI_07644056=Average Level
Variable/Name/lib_AIAI_07684907=Camp Index
Variable/Name/lib_AIAI_0768BE32=Lane Target Position
Variable/Name/lib_AIAI_079AA80B=Enemy Summons
Variable/Name/lib_AIAI_07AEA633=Button Index
Variable/Name/lib_AIAI_07CC2D16=Ally Base Region
Variable/Name/lib_AIAI_07DA8CE0=Ally Computer Player
Variable/Name/lib_AIAI_07F8A4DB=Expire Time
Variable/Name/lib_AIAI_07F8D6BD=Enemy Heroes
Variable/Name/lib_AIAI_07FDA4FB=Hero Order
Variable/Name/lib_AIAI_086D9CBA=Skull Distance
Variable/Name/lib_AIAI_087250D0=[AI] Hero Min Take Camp Level
Variable/Name/lib_AIAI_087CAC11=Enemy Region
Variable/Name/lib_AIAI_087DDD14=Contention Point 2
Variable/Name/lib_AIAI_0882C16D=TestRegion
Variable/Name/lib_AIAI_0883580B=Swap In Player
Variable/Name/lib_AIAI_08B48586=Pathing Cost To Battle Standard
Variable/Name/lib_AIAI_092019FA=Scan Group
Variable/Name/lib_AIAI_0920AFE8=New Order Target
Variable/Name/lib_AIAI_0944DB6E=Order
Variable/Name/lib_AIAI_097A252C=Player Who Pinged
Variable/Name/lib_AIAI_09A480C7=EnemyHP
Variable/Name/lib_AIAI_09B0CDA6=Lowest Hero Health
Variable/Name/lib_AIAI_09B82861=Ahead Of Player
Variable/Name/lib_AIAI_09BFA8C1=HeroIndex
Variable/Name/lib_AIAI_09E50271=Eval Difference
Variable/Name/lib_AIAI_0A116C6E=Hero Order
Variable/Name/lib_AIAI_0A3BE488=Next Waypoint
Variable/Name/lib_AIAI_0A553DA0=Hero Order
Variable/Name/lib_AIAI_0A9D4DAD=Summons
Variable/Name/lib_AIAI_0AA8BE35=Camp Captured
Variable/Name/lib_AIAI_0AAA4881=Best Target Eval
Variable/Name/lib_AIAI_0AE9D43B=Gate Position
Variable/Name/lib_AIAI_0B1C93FC=Best Target Eval
Variable/Name/lib_AIAI_0B6FA9F9=Enemy Heroes
Variable/Name/lib_AIAI_0B8C1A5C=Player Index
Variable/Name/lib_AIAI_0B9787A0=NumEnemyOgres
Variable/Name/lib_AIAI_0B9D521A=ClosestIndex
Variable/Name/lib_AIAI_0BB155DA=Best Doubloon Distance
Variable/Name/lib_AIAI_0BB73ADC=Enemy Heroes
Variable/Name/lib_AIAI_0BC80122=HeroAI - Max Hero Ping Count
Variable/Name/lib_AIAI_0BF2C534=Total Enemy Eval
Variable/Name/lib_AIAI_0BF7D862=Leader Lane
Variable/Name/lib_AIAI_0C0D531B=Closest Lane Position
Variable/Name/lib_AIAI_0C374198=Current Order
Variable/Name/lib_AIAI_0C594D2C=Front Enemy Minion Point
Variable/Name/lib_AIAI_0C7467D8=HeroAI - Active
Variable/Name/lib_AIAI_0C770064=Lane Position
Variable/Name/lib_AIAI_0CA0E74F=Retreated Lane Position
Variable/Name/lib_AIAI_0CC49AD4=Enemies
Variable/Name/lib_AIAI_0CE48B51=Positive Eval
Variable/Name/lib_AIAI_0D0BD49A=FactionOwner
Variable/Name/lib_AIAI_0D20E352=Team Index
Variable/Name/lib_AIAI_0D22112C=Town Defend Region
Variable/Name/lib_AIAI_0D2CCA14=Unit To Town Distance
Variable/Name/lib_AIAI_0D6C306C=p2
Variable/Name/lib_AIAI_0D8122B3=Waypoint Position
Variable/Name/lib_AIAI_0D832102=Team Index
Variable/Name/lib_AIAI_0D875973=Min Range
Variable/Name/lib_AIAI_0D97BBF8=HeroAI - Raven Lord Tribute Status
Variable/Name/lib_AIAI_0D9D9556=Closest Index
Variable/Name/lib_AIAI_0DA17F65=NumAllyTowns
Variable/Name/lib_AIAI_0DAA33A3=Current Order
Variable/Name/lib_AIAI_0DAECCB6=Pirate Ship Cost
Variable/Name/lib_AIAI_0DB35278=Target Unit
Variable/Name/lib_AIAI_0DD6AC87=Town Faction
Variable/Name/lib_AIAI_0E0A16A0=Number Of Allies Capturing Dragon
Variable/Name/lib_AIAI_0E0AA5FA=Ally Eval
Variable/Name/lib_AIAI_0E52888A=[AI] Hero Enter Team Fights
Variable/Name/lib_AIAI_0E9013BA=Obelisk Owner
Variable/Name/lib_AIAI_0E995F20=Old State
Variable/Name/lib_AIAI_0E9ACE64=Team Index
Variable/Name/lib_AIAI_0F05F315=Curse Active
Variable/Name/lib_AIAI_0F3D9CD4=[AI] Hero Minion Battle Reposition Recalculate Delay
Variable/Name/lib_AIAI_0F415FB9=Current Lane Contention Point
Variable/Name/lib_AIAI_0F55CAB2=u
Variable/Name/lib_AIAI_0F70E79D=Hero AI - Max Number of Avoid Areas
Variable/Name/lib_AIAI_0F7D5D43=Enemies
Variable/Name/lib_AIAI_0F86DDD9=Test Point
Variable/Name/lib_AIAI_0F913C40=Cooldown Link
Variable/Name/lib_AIAI_0F944A8B=New Target Position
Variable/Name/lib_AIAI_0FC1328E=Lane Index
Variable/Name/lib_AIAI_0FC58523=Last Attacker
Variable/Name/lib_AIAI_1019A3CB=Base Miss Distance
Variable/Name/lib_AIAI_10389ED0=MinionAI - Max Active Minions
Variable/Name/lib_AIAI_1038E5DB=Duration
Variable/Name/lib_AIAI_1077C2AB=Front Enemy Minion Lane Position
Variable/Name/lib_AIAI_108733C1=Our Lane Eval
Variable/Name/lib_AIAI_10AA2639=[AI] Hero Far From Ghost Ship Beacon Distance
Variable/Name/lib_AIAI_10FF24C5=Ally Eval
Variable/Name/lib_AIAI_113FBE41=Next Team Strategy Time
Variable/Name/lib_AIAI_1160128C=Hero Order
Variable/Name/lib_AIAI_118EB72A=[AI] Hero Close To Dragon Statue Distance
Variable/Name/lib_AIAI_119EA9EA=Contention Point
Variable/Name/lib_AIAI_11BEFDE7=Current Lane
Variable/Name/lib_AIAI_11F15C0A=Avoiding AOE
Variable/Name/lib_AIAI_11F4E912=Ally Heroes
Variable/Name/lib_AIAI_121B8745=CampInfo
Variable/Name/lib_AIAI_1237788A=Tribute Unit
Variable/Name/lib_AIAI_126FDAAE=New Lane
Variable/Name/lib_AIAI_12AE6571=Enemy Faction
Variable/Name/lib_AIAI_12DB3F53=Enemies
Variable/Name/lib_AIAI_1323CB48=Enemy Summons
Variable/Name/lib_AIAI_1328348E=Hero Position
Variable/Name/lib_AIAI_13613456=Hero Order
Variable/Name/lib_AIAI_13777179=Ally Team
Variable/Name/lib_AIAI_13A2D706=Hero Position
Variable/Name/lib_AIAI_13C988CA=CurTargetDragonStatue
Variable/Name/lib_AIAI_13DBA458=Enemies
Variable/Name/lib_AIAI_1424F186=[AI] Hero Pace Around Duration
Variable/Name/lib_AIAI_14310554=CurrentPlayer
Variable/Name/lib_AIAI_145935ED=Hero Order
Variable/Name/lib_AIAI_1462194A=Team Index
Variable/Name/lib_AIAI_1471535C=Enemy Hero
Variable/Name/lib_AIAI_14BDD842=Allies
Variable/Name/lib_AIAI_14D8D8A6=Hero Index
Variable/Name/lib_AIAI_150C9421=Front Town
Variable/Name/lib_AIAI_152442F6=Scan Group
Variable/Name/lib_AIAI_155487C9=[AI] Hero Skull Search Radius
Variable/Name/lib_AIAI_1582D235=CurItem
Variable/Name/lib_AIAI_15CC450B=Human Player Assisting
Variable/Name/lib_AIAI_1604FEF8=[AI] Minion - Battle Standard Advance Distance
Variable/Name/lib_AIAI_160B8250=Retreat Position
Variable/Name/lib_AIAI_1610459B=Best Lane
Variable/Name/lib_AIAI_164635D1=Spell Type
Variable/Name/lib_AIAI_164C2C35=Bucket Center
Variable/Name/lib_AIAI_16668880=Weakest Lane Hide In Town Position
Variable/Name/lib_AIAI_16870FCC=SecondaryIndex
Variable/Name/lib_AIAI_168EEEA1=Order Target Position
Variable/Name/lib_AIAI_16A1D825=Tower Aggro Range
Variable/Name/lib_AIAI_16AE9C0C=Ally Hero
Variable/Name/lib_AIAI_16B59A09=Current Lane Retreat Position
Variable/Name/lib_AIAI_16C87560=minionIndex
Variable/Name/lib_AIAI_16F0B5C4=Last Seen Lane
Variable/Name/lib_AIAI_16F44BDF=Order
Variable/Name/lib_AIAI_170EDFA0=NumEnemyOgreKings
Variable/Name/lib_AIAI_1716D623=CampLoc
Variable/Name/lib_AIAI_17289E3B=Lane Index
Variable/Name/lib_AIAI_17652528=[AI] Hero Camp Ping Duration
Variable/Name/lib_AIAI_1777913F=Safe In Lane Retreating
Variable/Name/lib_AIAI_1793EC2A=Allies
Variable/Name/lib_AIAI_17BE99BB=[AI] Hero Always Wait At Camp For Human Player
Variable/Name/lib_AIAI_17C43FA1=Heroes To Avoid
Variable/Name/lib_AIAI_17E893C8=[AI] Hero Extra Retreat Jungle Time Before Teleporting
Variable/Name/lib_AIAI_182CC625=Battle Standard Point
Variable/Name/lib_AIAI_188F9460=HeroAI - AOE Avoid Effect List
Variable/Name/lib_AIAI_189A878C=Ally Computer Player
Variable/Name/lib_AIAI_1919E404=Camp Index
Variable/Name/lib_AIAI_1A5201AB=Enemy Heroes
Variable/Name/lib_AIAI_1A52C80A=Summoned Units In Range
Variable/Name/lib_AIAI_1A532B07=Core Defense Lane Position
Variable/Name/lib_AIAI_1A5A392D=[AI] Minion - Waypoint Advance Distance
Variable/Name/lib_AIAI_1A7D71B8=[AI] Hero Jungle Step Distance
Variable/Name/lib_AIAI_1A8A73C4=Normal
Variable/Name/lib_AIAI_1A8BEFE4=u
Variable/Name/lib_AIAI_1AB23A16=Enemy Eval
Variable/Name/lib_AIAI_1AFF56FD=Enemies
Variable/Name/lib_AIAI_1B041447=Test Index
Variable/Name/lib_AIAI_1B093CDD=New Target Eval
Variable/Name/lib_AIAI_1B0D93BC=Home Eval
Variable/Name/lib_AIAI_1B1E5464=Player Index
Variable/Name/lib_AIAI_1B6701F3=Player Index
Variable/Name/lib_AIAI_1B7567FB=p1
Variable/Name/lib_AIAI_1BD614EA=TotalHeroLevel
Variable/Name/lib_AIAI_1BF29EB6=Heroes
Variable/Name/lib_AIAI_1BF379F2=Player Index
Variable/Name/lib_AIAI_1BFB09B4=End Point 1
Variable/Name/lib_AIAI_1BFD57CD=Position
Variable/Name/lib_AIAI_1C08C819=Closest Hero Distance
Variable/Name/lib_AIAI_1C2C08F6=Lane Index
Variable/Name/lib_AIAI_1C4945C1=IsChannelingMount
Variable/Name/lib_AIAI_1C5726A3=Exits
Variable/Name/lib_AIAI_1C7EC906=New Target
Variable/Name/lib_AIAI_1CE838E2=Current Target Eval
Variable/Name/lib_AIAI_1D4216C6=Distance Between Previous Point and Minion Position
Variable/Name/lib_AIAI_1D599930=Tower
Variable/Name/lib_AIAI_1D5FB06D=Contention Point Lane Position
Variable/Name/lib_AIAI_1D978FE9=HeroLanePosition
Variable/Name/lib_AIAI_1DC76F39=Enemy Heroes Near Camp
Variable/Name/lib_AIAI_1DC9F347=Position Taken
Variable/Name/lib_AIAI_1DE67B2D=[AI] Hero Never Enter Late Game
Variable/Name/lib_AIAI_1DEB363F=Number of Players
Variable/Name/lib_AIAI_1DEE6599=Unit Index
Variable/Name/lib_AIAI_1E964392=New State
Variable/Name/lib_AIAI_1ED2F68A=Player Index
Variable/Name/lib_AIAI_1EE59511=Minions And Summons
Variable/Name/lib_AIAI_1EF04309=[AI] Minion - Ogre King Hero Out Of Range Distance
Variable/Name/lib_AIAI_1F2A70A0=Hero Order
Variable/Name/lib_AIAI_1F2EFC3D=Closest Index
Variable/Name/lib_AIAI_1F7E88B6=HeroAI - Hero Tier Data
Variable/Name/lib_AIAI_1FC296EE=NumAllyOgres
Variable/Name/lib_AIAI_1FE79EBA=HeroAI - ChaosMercCampList
Variable/Name/lib_AIAI_20075325=Starting Lane
Variable/Name/lib_AIAI_200A549B=Target Structure
Variable/Name/lib_AIAI_201218E6=Camp Location
Variable/Name/lib_AIAI_201D7376=[AI] Hero Max Weapon Choices
Variable/Name/lib_AIAI_2021BEC0=Guard Position
Variable/Name/lib_AIAI_2028DF8F=[AI] Heor Abathur Far From Enemies Distance
Variable/Name/lib_AIAI_202A5473=Enemy Minions
Variable/Name/lib_AIAI_203381DA=Delay
Variable/Name/lib_AIAI_204EE2F5=Non Danger Result
Variable/Name/lib_AIAI_2089A17E=Hero Position
Variable/Name/lib_AIAI_2094B4FF=Enemies
Variable/Name/lib_AIAI_20959728=Watch Tower
Variable/Name/lib_AIAI_20A711D5=Ally Heroes
Variable/Name/lib_AIAI_20B161D7=Follower Name
Variable/Name/lib_AIAI_20CB2460=Enemy Minion
Variable/Name/lib_AIAI_20EABC10=Follows Unit
Variable/Name/lib_AIAI_20F15F8A=Target
Variable/Name/lib_AIAI_211B26AC=WantsToCollectSkulls
Variable/Name/lib_AIAI_213F8672=[AI] Minion - Hero Out Of Range Distance
Variable/Name/lib_AIAI_215DAA58=Doubloon
Variable/Name/lib_AIAI_215F67E7=Allies
Variable/Name/lib_AIAI_2187E5FE=CurTargetMoonwell
Variable/Name/lib_AIAI_21988824=[AI] Hero Initial Lane Choosing Time
Variable/Name/lib_AIAI_21A438F5=Necromancer Skeleton Units In Range
Variable/Name/lib_AIAI_21B58198=Spell Order
Variable/Name/lib_AIAI_21B78894=Minion Position
Variable/Name/lib_AIAI_21C40E90=Current Target
Variable/Name/lib_AIAI_21E3F579=ClosestIndex
Variable/Name/lib_AIAI_229C9ADE=Leader Position
Variable/Name/lib_AIAI_22A56E94=Town Index
Variable/Name/lib_AIAI_22D9DAE2=Number of Avoid Areas
Variable/Name/lib_AIAI_22EC88DE=Enemy Heroes
Variable/Name/lib_AIAI_2311737F=Enemy Heroes
Variable/Name/lib_AIAI_231BFDCD=Stand Position
Variable/Name/lib_AIAI_2341704F=Best Lane Position
Variable/Name/lib_AIAI_23495CC3=Attacking Wall
Variable/Name/lib_AIAI_2355DE2A=[AI] Hero Far From Tower Distance
Variable/Name/lib_AIAI_235E2E26=Enemies
Variable/Name/lib_AIAI_239AE3DE=Enemies
Variable/Name/lib_AIAI_23A3A0CC=Team To Attack
Variable/Name/lib_AIAI_23B5AA1C=Distance To Current Target
Variable/Name/lib_AIAI_23E0DC9B=AttackerOrder
Variable/Name/lib_AIAI_23E8CC28=Defender AI
Variable/Name/lib_AIAI_240BA98C=Heroes In Range
Variable/Name/lib_AIAI_240C4B05=Items
Variable/Name/lib_AIAI_2421462F=[AI] Hero Obelisk Recruit Distance
Variable/Name/lib_AIAI_24A73816=Enemy Bosses
Variable/Name/lib_AIAI_24AB9B2D=Doubloons Holding
Variable/Name/lib_AIAI_25165CA5=Obelisk Owner
Variable/Name/lib_AIAI_2543A9C5=[AI] Hero Pace Around Radius
Variable/Name/lib_AIAI_2555F962=Tower - Tower Count
Variable/Name/lib_AIAI_259522DF=Order Base Endpoint
Variable/Name/lib_AIAI_25A431C1=Order Target Position
Variable/Name/lib_AIAI_25BD589B=Ally Heroes
Variable/Name/lib_AIAI_25CFB7F5=Order Target Position
Variable/Name/lib_AIAI_25D36D6A=Number of Camp Pings
Variable/Name/lib_AIAI_25E73B4B=Player Index
Variable/Name/lib_AIAI_25EE73CE=[AI] Hero Doubloon Pickup Solo Delay
Variable/Name/lib_AIAI_2656871D=CurLifePercent
Variable/Name/lib_AIAI_2663ECED=[AI] Hero Avoid Early Game Team Fights
Variable/Name/lib_AIAI_2696F2A2=Home Region
Variable/Name/lib_AIAI_26AFF8D6=Damaging Unit
Variable/Name/lib_AIAI_270DFF58=Enemy Hero Eval
Variable/Name/lib_AIAI_2728F6C0=Area Near Tower
Variable/Name/lib_AIAI_2731EE89=Area Around Obelisk
Variable/Name/lib_AIAI_273D13CE=DistanceToTower
Variable/Name/lib_AIAI_274A83F0=Distance To p2
Variable/Name/lib_AIAI_274FEA8E=Team Index
Variable/Name/lib_AIAI_275752EF=Allies
Variable/Name/lib_AIAI_27869E50=Lane Position
Variable/Name/lib_AIAI_27BD3620=Distance
Variable/Name/lib_AIAI_280AB8DC=Hero
Variable/Name/lib_AIAI_28398630=Jungle Target Position
Variable/Name/lib_AIAI_287DEB13=MainCampIndex
Variable/Name/lib_AIAI_28839BAF=Region
Variable/Name/lib_AIAI_28BDD871=Contention Point
Variable/Name/lib_AIAI_28D9DB5D=Safe In Jungle Start Time
Variable/Name/lib_AIAI_28E90C13=Enemy Heroes
Variable/Name/lib_AIAI_28F287C0=Best Bucket Distance
Variable/Name/lib_AIAI_28F34C8F=Best Exit
Variable/Name/lib_AIAI_2921C825=Camp Location
Variable/Name/lib_AIAI_29795AE3=Target
Variable/Name/lib_AIAI_2995CD8B=Last Time Attacked
Variable/Name/lib_AIAI_299AC624=Player Index
Variable/Name/lib_AIAI_29ACE2BE=Merc Rally Lane
Variable/Name/lib_AIAI_29B62639=Next Waypoint
Variable/Name/lib_AIAI_29D9568B=[AI] Hero Missing Delay
Variable/Name/lib_AIAI_29E89C2D=Camp Captured
Variable/Name/lib_AIAI_29FB99E2=Count
Variable/Name/lib_AIAI_2A5820A3=Camp Eval
Variable/Name/lib_AIAI_2A743CA8=Enemy Computer Player
Variable/Name/lib_AIAI_2AC5DB8C=[AI] Hero Obelisk Recapture Delay
Variable/Name/lib_AIAI_2ADFC959=Ally Computer Player
Variable/Name/lib_AIAI_2AF2C083=[AI] Hero Max Tribute Capture AI Heroes
Variable/Name/lib_AIAI_2B10EBD0=Alpha
Variable/Name/lib_AIAI_2B204A21=Hero
Variable/Name/lib_AIAI_2B325249=Current Position
Variable/Name/lib_AIAI_2B32E680=Nearby Region
Variable/Name/lib_AIAI_2BE0D8CB=Eval
Variable/Name/lib_AIAI_2C057ECE=Underworld Boss
Variable/Name/lib_AIAI_2C2277F1=[AI] Hero Abathur Change Lanes Delay
Variable/Name/lib_AIAI_2C34E5F5=Desired Number Of Heroes In Underworld
Variable/Name/lib_AIAI_2C46B48D=Hero Owner
Variable/Name/lib_AIAI_2C5035C1=Consider Frequency
Variable/Name/lib_AIAI_2C546C77=Camp Position
Variable/Name/lib_AIAI_2C60E5A8=Miss Direction
Variable/Name/lib_AIAI_2C62BA26=[AI] Hero Highest Hero Select Tier
Variable/Name/lib_AIAI_2C70B7F3=Lane Offset
Variable/Name/lib_AIAI_2C95A21C=Enemies
Variable/Name/lib_AIAI_2CE28C59=[AI] Hero Min Team Spell Frequency
Variable/Name/lib_AIAI_2D15D6C7=Human Ally Hero Nearby
Variable/Name/lib_AIAI_2D2710EC=Lane Index
Variable/Name/lib_AIAI_2D49004B=Order Target Position
Variable/Name/lib_AIAI_2D5980CB=Ally Hero
Variable/Name/lib_AIAI_2D7A6365=Enemy Region
Variable/Name/lib_AIAI_2D960569=Enemy Core
Variable/Name/lib_AIAI_2DB916CE=[AI] Hero Attack VO Delay
Variable/Name/lib_AIAI_2E28EF8D=Defender Unit
Variable/Name/lib_AIAI_2E634837=CurTargetUnderworldEntrance
Variable/Name/lib_AIAI_2E75C5C2=Globe
Variable/Name/lib_AIAI_2EB2C3FA=CampLoc
Variable/Name/lib_AIAI_2EB70837=Enemies
Variable/Name/lib_AIAI_2EC15E66=ClosestIndex
Variable/Name/lib_AIAI_2F2256BD=Use Danger Map
Variable/Name/lib_AIAI_2F2D1031=[AI] Hero Act 2 Start Level
Variable/Name/lib_AIAI_2FA6598A=AttackerTargettingMe
Variable/Name/lib_AIAI_2FAAA143=Pinging Player
Variable/Name/lib_AIAI_301E28B5=Enemy Minions
Variable/Name/lib_AIAI_3032D5A5=Enemy Heroes
Variable/Name/lib_AIAI_304A3544=Bucket Width
Variable/Name/lib_AIAI_3051A521=AllyHero
Variable/Name/lib_AIAI_306ED55A=Minions And Summons
Variable/Name/lib_AIAI_30A88E81=Enemy
Variable/Name/lib_AIAI_30BE135F=Ally Heroes
Variable/Name/lib_AIAI_30EAF81E=u
Variable/Name/lib_AIAI_30F53698=Contention Point Lane Position
Variable/Name/lib_AIAI_310BCC39=Hero Order
Variable/Name/lib_AIAI_311B1C45=Spread Distance
Variable/Name/lib_AIAI_312587A2=Enemy Heroes
Variable/Name/lib_AIAI_312B227A=Player Index
Variable/Name/lib_AIAI_312B3C57=[AI] Hero Line Up Clear Shot For Skill Shots
Variable/Name/lib_AIAI_312EE8EE=Mission Time
Variable/Name/lib_AIAI_315ACB36=Periodic Effect Count
Variable/Name/lib_AIAI_3183A093=Next Watch Tower Consider Time
Variable/Name/lib_AIAI_3198B5F9=i
Variable/Name/lib_AIAI_31E32B58=[AI] Hero Avoid Targetting Heroes
Variable/Name/lib_AIAI_3241F928=Player Index
Variable/Name/lib_AIAI_3242C069=Structure Unit
Variable/Name/lib_AIAI_32432793=[AI] Hero Close To Tower Distance
Variable/Name/lib_AIAI_327DA1FB=Ally Units
Variable/Name/lib_AIAI_328FBC43=Next Lane Offset Change Time
Variable/Name/lib_AIAI_3296428B=Structure Scan Group
Variable/Name/lib_AIAI_32978D53=Buff Index
Variable/Name/lib_AIAI_329F0401=LastAttacker
Variable/Name/lib_AIAI_32BA1225=Pathing Cost To Battle Standard
Variable/Name/lib_AIAI_32C31B25=Radius
Variable/Name/lib_AIAI_32C5BAED=[AI] Hero Minion Battle Min Retreat Duration
Variable/Name/lib_AIAI_32EC3656=PingTime
Variable/Name/lib_AIAI_32F1A319=[AI] Hero Cast Abilities On Weak Human Heroes
Variable/Name/lib_AIAI_3340587A=Previous Index
Variable/Name/lib_AIAI_3351058E=Priority
Variable/Name/lib_AIAI_3356E530=NumEnemyHeroes
Variable/Name/lib_AIAI_33719562=Next Waypoint
Variable/Name/lib_AIAI_3390AF88=All Defenders Killed
Variable/Name/lib_AIAI_33A095B8=Leader Position
Variable/Name/lib_AIAI_33C6DF27=Underworld Boss Group
Variable/Name/lib_AIAI_33CBA3F2=Number Of Test Points
Variable/Name/lib_AIAI_33EF6D17=[AI] Hero Human Player Assisting Check Frequency
Variable/Name/lib_AIAI_33FA0FA2=Hero Order
Variable/Name/lib_AIAI_34011F5A=Best Target
Variable/Name/lib_AIAI_34179544=NextOffensiveSpellCheckTime
Variable/Name/lib_AIAI_341C3BC6=[AI] Hero Tear Of Elune Recruit Distance
Variable/Name/lib_AIAI_34307FBB=Candidate Guard Positions
Variable/Name/lib_AIAI_34608F29=Team Index
Variable/Name/lib_AIAI_347327EF=Hero Order
Variable/Name/lib_AIAI_34790F3D=Ally Computer Player
Variable/Name/lib_AIAI_347E5F43=Player Index
Variable/Name/lib_AIAI_34837CA6=Enemy Lane Position
Variable/Name/lib_AIAI_34B6CA64=[AI] Hero Far From Obelisk Distance
Variable/Name/lib_AIAI_34E2F9D7=Dragon Statue Group
Variable/Name/lib_AIAI_34E65DE8=Closest Index
Variable/Name/lib_AIAI_34FFA4C6=Base Region
Variable/Name/lib_AIAI_3506F1D0=Hero To Home Distance
Variable/Name/lib_AIAI_350C4FDA=Minion Battle Reposition Position Offset
Variable/Name/lib_AIAI_35358C53=Team Index
Variable/Name/lib_AIAI_35409B51=Contention Point
Variable/Name/lib_AIAI_356EAE58=[AI] Hero Obelisk Guard Distance
Variable/Name/lib_AIAI_3592C102=[AI] Hero Change Target Distance Weight
Variable/Name/lib_AIAI_35DA9B25=Last Retreat Start Time
Variable/Name/lib_AIAI_3603088E=Weapon Range
Variable/Name/lib_AIAI_3632E4E4=Order
Variable/Name/lib_AIAI_364D12DF=Current Order
Variable/Name/lib_AIAI_36787EC4=Ally Team
Variable/Name/lib_AIAI_368BC05D=Team Index
Variable/Name/lib_AIAI_36B92AC7=Distance
Variable/Name/lib_AIAI_36DF3A86=UF_TowerAI_Required_Heroic
Variable/Name/lib_AIAI_36E0EAA7=Enemy Minions
Variable/Name/lib_AIAI_370977E9=Final Lane Position
Variable/Name/lib_AIAI_37444F30=Player Is Threat
Variable/Name/lib_AIAI_3776987E=Hero Order
Variable/Name/lib_AIAI_37BC08DC=Unit Index
Variable/Name/lib_AIAI_37D669EE=Avoid Lane
Variable/Name/lib_AIAI_37F8BE5D=Normal
Variable/Name/lib_AIAI_380BAB5A=Allies
Variable/Name/lib_AIAI_382ACC1C=Hero
Variable/Name/lib_AIAI_384DAF3E=[AI] Defender Close Enough Distance
Variable/Name/lib_AIAI_387A1993=Camp Defender
Variable/Name/lib_AIAI_388C59CB=BestLane
Variable/Name/lib_AIAI_38A4EC32=Index
Variable/Name/lib_AIAI_38B4C5C9=Lane Index
Variable/Name/lib_AIAI_38C6ED24=Next Index
Variable/Name/lib_AIAI_38CF7CA0=Hero Order
Variable/Name/lib_AIAI_38D7F243=Unit Index
Variable/Name/lib_AIAI_38E26638=Lane Position
Variable/Name/lib_AIAI_39464B17=Untitled Variable 001
Variable/Name/lib_AIAI_394B3498=Test Point
Variable/Name/lib_AIAI_39512DB3=i
Variable/Name/lib_AIAI_3956D536=Destination
Variable/Name/lib_AIAI_396E8B03=Magnitude
Variable/Name/lib_AIAI_39746AA7=Enemy Heroes
Variable/Name/lib_AIAI_399A4429=Tier Index
Variable/Name/lib_AIAI_39D3C499=Structure Index
Variable/Name/lib_AIAI_39F79AAF=HeroAI - Team Player Data
Variable/Name/lib_AIAI_39FF020D=Next Waiting Reposition Time
Variable/Name/lib_AIAI_3A502589=Hero Position
Variable/Name/lib_AIAI_3A7837D9=Distance
Variable/Name/lib_AIAI_3A8D821B=Core Position
Variable/Name/lib_AIAI_3A9166F2=Additional Heroes Wanted To Defend
Variable/Name/lib_AIAI_3AA283E3=Current Order Target
Variable/Name/lib_AIAI_3ADB3A85=Order Target Position
Variable/Name/lib_AIAI_3B283172=Neaby Globes
Variable/Name/lib_AIAI_3B4DE1F6=Point
Variable/Name/lib_AIAI_3B5711AF=Ally Computer Player
Variable/Name/lib_AIAI_3B677FA8=Offset
Variable/Name/lib_AIAI_3BC0EDBA=Distance From Wave To Battle Standard
Variable/Name/lib_AIAI_3BD3FFA1=Beacon Position
Variable/Name/lib_AIAI_3BEFA32A=Harass In Jungle Timeout
Variable/Name/lib_AIAI_3C13894D=Battle Standard Last Update
Variable/Name/lib_AIAI_3C27FC81=Camp Pings
Variable/Name/lib_AIAI_3C330F93=[AI] Hero Near Camp Distance
Variable/Name/lib_AIAI_3C3702B9=creep
Variable/Name/lib_AIAI_3C4345F8=Old State
Variable/Name/lib_AIAI_3C4394C8=Unit
Variable/Name/lib_AIAI_3C5EF8EA=Bot Status
Variable/Name/lib_AIAI_3C8854EA=Closest Index
Variable/Name/lib_AIAI_3C9406EC=Previous Index
Variable/Name/lib_AIAI_3CAAAE6F=Retreated Position
Variable/Name/lib_AIAI_3CD130F2=Hero Order
Variable/Name/lib_AIAI_3CE89136=EnemyRegion
Variable/Name/lib_AIAI_3D04584E=HeroAI - Treasure Chests
Variable/Name/lib_AIAI_3D946AF5=[AI] Hero Focus Weak Heroes
Variable/Name/lib_AIAI_3DC3B63B=CurUnit
Variable/Name/lib_AIAI_3E0EC75B=Guard Position
Variable/Name/lib_AIAI_3E1F588D=Time Entered State
Variable/Name/lib_AIAI_3E6749D6=HomeRegion
Variable/Name/lib_AIAI_3E7ADA8B=Leader Lane
Variable/Name/lib_AIAI_3E836F0C=Ability Index
Variable/Name/lib_AIAI_3E9A1787=CampIndex
Variable/Name/lib_AIAI_3ED37702=Minion Position
Variable/Name/lib_AIAI_3ED718A3=Hero Order
Variable/Name/lib_AIAI_3EF05E9D=Allies
Variable/Name/lib_AIAI_3EF3F94E=Player Index
Variable/Name/lib_AIAI_3EF94C4C=Enemies
Variable/Name/lib_AIAI_3F389840=NumAllyHeroes
Variable/Name/lib_AIAI_3F4DFC85=Summons
Variable/Name/lib_AIAI_3F63C48E=[AI] Hero Turn In Doubloons Interrupted Timeout
Variable/Name/lib_AIAI_3FAE3440=DistanceToTower
Variable/Name/lib_AIAI_3FD2EC6C=Swap Out Player
Variable/Name/lib_AIAI_3FE97F05=Doubloons Turned In
Variable/Name/lib_AIAI_3FFF05E1=Minion Battle Harass Timeout
Variable/Name/lib_AIAI_4036861E=Previous Point
Variable/Name/lib_AIAI_403F8CD6=[AI] Hero Enter Dragon Vehicle Consider Frequency
Variable/Name/lib_AIAI_4068AB43=Lane Index
Variable/Name/lib_AIAI_40698426=Ally Computer Player
Variable/Name/lib_AIAI_4084705E=Enemy Heroes
Variable/Name/lib_AIAI_408E83CB=[AI] Hero Extra Wait After Respawn
Variable/Name/lib_AIAI_4095C7B0=Best Target Eval
Variable/Name/lib_AIAI_40A828EC=Globe
Variable/Name/lib_AIAI_40D355FD=Nearby Region
Variable/Name/lib_AIAI_40EAAC4E=Contention Point Lane Position
Variable/Name/lib_AIAI_41056F6B=Base Region
Variable/Name/lib_AIAI_4113B4D4=Nearby Region
Variable/Name/lib_AIAI_412273C8=Closest Ally Distance
Variable/Name/lib_AIAI_41329392=[AI] Follow Leader Duration
Variable/Name/lib_AIAI_41699434=Enemy Towers
Variable/Name/lib_AIAI_419012DA=Hero Order
Variable/Name/lib_AIAI_41D3B784=New Order Target Health
Variable/Name/lib_AIAI_41FA18D0=Owner Player
Variable/Name/lib_AIAI_41FC9972=Current Target
Variable/Name/lib_AIAI_42155330=Vehicle Order
Variable/Name/lib_AIAI_426602A6=Retreat Position
Variable/Name/lib_AIAI_42CEC1A6=Effect Count
Variable/Name/lib_AIAI_42CF2BAF=Min
Variable/Name/lib_AIAI_42EA24D1=Range
Variable/Name/lib_AIAI_432CC6CD=Ally Hero
Variable/Name/lib_AIAI_436F0D0C=MinionAI - Active Minions Upper Bound
Variable/Name/lib_AIAI_439C8D46=Underworld Boss
Variable/Name/lib_AIAI_43A2FF0F=NumEnemyMinionsNearContentionPoint
Variable/Name/lib_AIAI_43AC3CEE=Next Waypoint
Variable/Name/lib_AIAI_43CF25D5=Item Index
Variable/Name/lib_AIAI_44203E8B=Waypoint Advance
Variable/Name/lib_AIAI_442F5217=Untitled Variable 001
Variable/Name/lib_AIAI_446F2957=AttackerTargettingMe
Variable/Name/lib_AIAI_4476249A=Closest Ally
Variable/Name/lib_AIAI_44A09C9F=HeroAI - Display AI Status
Variable/Name/lib_AIAI_44C015DA=Team Index
Variable/Name/lib_AIAI_45109492=Enemy
Variable/Name/lib_AIAI_45355BB9=Hero Order
Variable/Name/lib_AIAI_45513F27=Extended Tower Aggro Range
Variable/Name/lib_AIAI_45514BC2=Current Target Health
Variable/Name/lib_AIAI_45668FD2=ExtendEnemyRegion
Variable/Name/lib_AIAI_45993148=Lane Offset
Variable/Name/lib_AIAI_45AEC3A1=Camp Location
Variable/Name/lib_AIAI_45BCBCBB=Ghost Ship Beacon Position
Variable/Name/lib_AIAI_45CDB4DA=Allies
Variable/Name/lib_AIAI_45FDEE15=Dragon Shrine Guard Position
Variable/Name/lib_AIAI_46220F41=Next Focus Hero Check Time
Variable/Name/lib_AIAI_46778D85=Closest Point
Variable/Name/lib_AIAI_4696CF34=[AI] Hero Watch for Missing Enemy Heroes
Variable/Name/lib_AIAI_470C0B87=Skulls Collected
Variable/Name/lib_AIAI_47171659=Enemy Heroes
Variable/Name/lib_AIAI_4717BD76=[AI] Hero Focus Weak Core
Variable/Name/lib_AIAI_471C4E03=[AI] Hero Doubloon Search Radius
Variable/Name/lib_AIAI_474E5DCC=[AI] Hero Use Dragon Vehicle Delay
Variable/Name/lib_AIAI_476DD537=New Target Eval
Variable/Name/lib_AIAI_476E3AD8=Hero Index
Variable/Name/lib_AIAI_476E6743=Hero Order
Variable/Name/lib_AIAI_4771715D=Expire Time
Variable/Name/lib_AIAI_47810B61=NearbyRegion
Variable/Name/lib_AIAI_47A59FAC=Town Index
Variable/Name/lib_AIAI_47E809A1=CampLoc
Variable/Name/lib_AIAI_480917EF=Creep Unit Type
Variable/Name/lib_AIAI_4817564B=Enemies
Variable/Name/lib_AIAI_483E8A86=Player Index
Variable/Name/lib_AIAI_48884CF6=Nearby Region
Variable/Name/lib_AIAI_48A525BB=Unit
Variable/Name/lib_AIAI_48A82196=Consider Timeout
Variable/Name/lib_AIAI_48EA4DEB=PlayerWhoPinged
Variable/Name/lib_AIAI_492D3DA4=Lane Position
Variable/Name/lib_AIAI_492E085B=Core Lane Position
Variable/Name/lib_AIAI_496D1C66=[AI] Hero Ally Underworld Boss Eval Value
Variable/Name/lib_AIAI_49918A16=Nearby Ally Players
Variable/Name/lib_AIAI_499491E5=Order
Variable/Name/lib_AIAI_49A83172=i
Variable/Name/lib_AIAI_49AB3AC5=Retreat Position
Variable/Name/lib_AIAI_4A13E857=Closest Hero
Variable/Name/lib_AIAI_4A2DC864=Radius
Variable/Name/lib_AIAI_4A59CBE1=Total Eval
Variable/Name/lib_AIAI_4A6C9218=Defender AI Index
Variable/Name/lib_AIAI_4AA5F110=CampIndex
Variable/Name/lib_AIAI_4AAC16AF=Best Target Eval
Variable/Name/lib_AIAI_4AB86A4C=Valid Targets
Variable/Name/lib_AIAI_4B0DE7D9=Nearby Region
Variable/Name/lib_AIAI_4B1CBE42=LoopIndex
Variable/Name/lib_AIAI_4B630525=Bucket Width
Variable/Name/lib_AIAI_4BE75163=Camp Position
Variable/Name/lib_AIAI_4BFC69CC=Home Region
Variable/Name/lib_AIAI_4C0F40DE=Allies
Variable/Name/lib_AIAI_4C1FD7C7=Grave Golem Binding Roots Valid Targets
Variable/Name/lib_AIAI_4C2C983F=Start Time
Variable/Name/lib_AIAI_4C2FF433=Team Index
Variable/Name/lib_AIAI_4C300197=Nearby Ally Heroes
Variable/Name/lib_AIAI_4C6B205C=Target Hero
Variable/Name/lib_AIAI_4C8FFDC5=Core Position
Variable/Name/lib_AIAI_4C9A8DF5=Lane Index
Variable/Name/lib_AIAI_4CD2A22A=Ally Tower Eval
Variable/Name/lib_AIAI_4CF21FB9=Hero Harass Range
Variable/Name/lib_AIAI_4DAFE4A8=TestRegion
Variable/Name/lib_AIAI_4DCCFC44=Leash Region
Variable/Name/lib_AIAI_4DEC9B8C=Distance To Current Target
Variable/Name/lib_AIAI_4E174731=Heroes Heading To Camp
Variable/Name/lib_AIAI_4E33836B=First Minion Index
Variable/Name/lib_AIAI_4E3E19CB=NearbyEnemyHeroes
Variable/Name/lib_AIAI_4E57B7FB=Ally Faction
Variable/Name/lib_AIAI_4E6597B8=Untitled Variable 001
Variable/Name/lib_AIAI_4E76D75A=Target Unit
Variable/Name/lib_AIAI_4E983B7C=Leave Spawn Time
Variable/Name/lib_AIAI_4EAE8382=Contention Point
Variable/Name/lib_AIAI_4EB9105D=Team Index
Variable/Name/lib_AIAI_4EE75FAB=Lane Index
Variable/Name/lib_AIAI_4F2EDFED=Leash Positions
Variable/Name/lib_AIAI_4F68A1D2=Minions And Summons
Variable/Name/lib_AIAI_4F69E0A2=Weakest Lane
Variable/Name/lib_AIAI_4F73BDF1=Enemy Towers
Variable/Name/lib_AIAI_4F8BBC3E=Harass In Jungle Target
Variable/Name/lib_AIAI_4F905B6F=Defender Unit
Variable/Name/lib_AIAI_4FCD4D3E=Time To Teleport Home First
Variable/Name/lib_AIAI_4FE7A85A=Tear
Variable/Name/lib_AIAI_4FF0D33C=Next Turn In Doubloons Consider Time
Variable/Name/lib_AIAI_4FF61B34=Current Position
Variable/Name/lib_AIAI_5016C3BA=Next Waypoint
Variable/Name/lib_AIAI_505960D8=NearbyEnemyTowers
Variable/Name/lib_AIAI_5065AE5A=Enemies
Variable/Name/lib_AIAI_50788E15=NumAllyHeroes
Variable/Name/lib_AIAI_5095E530=Unit
Variable/Name/lib_AIAI_50A7835C=Camp Index
Variable/Name/lib_AIAI_50AFAFF2=Heroes To Recruit
Variable/Name/lib_AIAI_50B01474=Ally Team Index
Variable/Name/lib_AIAI_50BBF758=[AI] Tower Index Mod
Variable/Name/lib_AIAI_50C0C798=SortedCampIndex
Variable/Name/lib_AIAI_50D1E7CD=Test Unit
Variable/Name/lib_AIAI_50DA3389=[AI] Hero Min Spell Frequency
Variable/Name/lib_AIAI_5140BA8E=UF_TowerAI_Required_Biological
Variable/Name/lib_AIAI_514A6510=Number Of Missing Enemies
Variable/Name/lib_AIAI_51897CB2=Base Region
Variable/Name/lib_AIAI_51AFC06F=p2
Variable/Name/lib_AIAI_51BF2B50=Doubloons Needed To Fill Beacon
Variable/Name/lib_AIAI_51E9D8A7=Best Distance
Variable/Name/lib_AIAI_521F4301=Closest Waypoint
Variable/Name/lib_AIAI_5221E569=Team Index
Variable/Name/lib_AIAI_522B994A=Hero Order
Variable/Name/lib_AIAI_5256BB35=Total Team Doubloons
Variable/Name/lib_AIAI_52784C1A=CampLoc
Variable/Name/lib_AIAI_52EDA123=Team Index
Variable/Name/lib_AIAI_52F9AF01=Order Target Position
Variable/Name/lib_AIAI_531064F3=Base Region
Variable/Name/lib_AIAI_5354FD66=Total Skulls
Variable/Name/lib_AIAI_535F322D=CampLoc
Variable/Name/lib_AIAI_537D9AA8=Near Camp
Variable/Name/lib_AIAI_539B593D=[AI] Hero Chance Far Minion Camp
Variable/Name/lib_AIAI_53AAE012=Enemy Heroes
Variable/Name/lib_AIAI_53B65D1D=Obelisk Position
Variable/Name/lib_AIAI_53B6F54D=Allies
Variable/Name/lib_AIAI_53D2EE2A=Contention Point
Variable/Name/lib_AIAI_54034217=Next Tear Of Elune Consider Time
Variable/Name/lib_AIAI_540A49A0=Avoid Area Index
Variable/Name/lib_AIAI_5433C913=Team Index
Variable/Name/lib_AIAI_5438A749=Unit
Variable/Name/lib_AIAI_547CF9A8=Hero Lane Position
Variable/Name/lib_AIAI_5493B961=Hero Order
Variable/Name/lib_AIAI_54ABA344=Enemies
Variable/Name/lib_AIAI_54EEA7DA=MaxDist
Variable/Name/lib_AIAI_54FA0F0A=Best Target
Variable/Name/lib_AIAI_550310F9=Item Range
Variable/Name/lib_AIAI_551AAD01=HeroLaneDirection
Variable/Name/lib_AIAI_5540EF43=Ally Eval
Variable/Name/lib_AIAI_5589A3CF=Tier Index
Variable/Name/lib_AIAI_5589EF13=Enemy Town Lane Position
Variable/Name/lib_AIAI_55A5D41C=[AI] Hero Gravestone Search Radius
Variable/Name/lib_AIAI_55B4E77B=Weakest Lane Contention Point
Variable/Name/lib_AIAI_5607A2F7=CampIndex
Variable/Name/lib_AIAI_560E407F=[AI] Hero Doubloon Chest Delay 
Variable/Name/lib_AIAI_5617E293=[AI] Hero Focus Hero Give Up Distance
Variable/Name/lib_AIAI_5643E8ED=Current Objective
Variable/Name/lib_AIAI_565026B5=Ally Heroes Near Camp
Variable/Name/lib_AIAI_56B3CFBA=Final Scan Group
Variable/Name/lib_AIAI_56C1B92D=Ally Computer Player
Variable/Name/lib_AIAI_571572FE=WantsToUseAbathurLogic
Variable/Name/lib_AIAI_5735E391=Unit Position
Variable/Name/lib_AIAI_5760EF3A=Player
Variable/Name/lib_AIAI_576C3DFC=Enemy Eval
Variable/Name/lib_AIAI_5794AE04=Secondary Index
Variable/Name/lib_AIAI_57B40E21=Beacon Status
Variable/Name/lib_AIAI_57D7C3C7=Lane Offset
Variable/Name/lib_AIAI_57E201EE=Ally Towers
Variable/Name/lib_AIAI_57EA3675=Ally Team Computer Player
Variable/Name/lib_AIAI_5827CB30=[AI] Hero Doubloon Close To Enemy Distance
Variable/Name/lib_AIAI_584928B8=Dead Player
Variable/Name/lib_AIAI_5853B726=[AI] Hero Choose Talent Delay In Case Of Rejoin
Variable/Name/lib_AIAI_58598837=[AI] Hero Camp Close Enough Dist
Variable/Name/lib_AIAI_5869F90D=[AI] Hero Path Around Danger
Variable/Name/lib_AIAI_588509C8=LevelNeeded
Variable/Name/lib_AIAI_58A03FF5=SecondaryIndex
Variable/Name/lib_AIAI_58AD28B2=Player Direction
Variable/Name/lib_AIAI_58BCFFC8=SpellRange
Variable/Name/lib_AIAI_58D3BD90=Hero Index
Variable/Name/lib_AIAI_58E4D94D=Structure Unit Type
Variable/Name/lib_AIAI_58F276EA=Player Index
Variable/Name/lib_AIAI_590DE360=[AI] Hero Minion Battle Harass Duration
Variable/Name/lib_AIAI_5919EF45=Position
Variable/Name/lib_AIAI_5922F579=[AI] Hero Moonwell Search Radius
Variable/Name/lib_AIAI_59298BB1=WantsToCaptureTearOfElune
Variable/Name/lib_AIAI_596469BD=New State
Variable/Name/lib_AIAI_59687EDB=Obelisk Owner
Variable/Name/lib_AIAI_59698F21=Defender AI - Max Number Of Defender AI
Variable/Name/lib_AIAI_596A2A88=Distance to Hero
Variable/Name/lib_AIAI_596CFCAB=Is Alive
Variable/Name/lib_AIAI_59D10CC3=Player Index
Variable/Name/lib_AIAI_5A298B71=[AI] Hero Notices Cloaked Heroes
Variable/Name/lib_AIAI_5A31188B=[AI] Hero Teleport Percent
Variable/Name/lib_AIAI_5A7F6D40=HomeRegion
Variable/Name/lib_AIAI_5A9C7E07=Offset Hero Position
Variable/Name/lib_AIAI_5AC54A04=Enemy Summons
Variable/Name/lib_AIAI_5AFA08D0=Closest Point
Variable/Name/lib_AIAI_5B4B8CC7=Secondary Index
Variable/Name/lib_AIAI_5B57AF64=Last Attacker
Variable/Name/lib_AIAI_5B5D839F=CampInfo
Variable/Name/lib_AIAI_5B664D23=Tower
Variable/Name/lib_AIAI_5C07524A=Team
Variable/Name/lib_AIAI_5C26991D=[AI] Hero Doubloon Pickup Human Delay
Variable/Name/lib_AIAI_5C3845CB=Scan Group
Variable/Name/lib_AIAI_5C4690C9=Last Seen Time
Variable/Name/lib_AIAI_5C4B9385=Last Attacker
Variable/Name/lib_AIAI_5C4B9CCB=Low Health Hero Harass Range
Variable/Name/lib_AIAI_5C75F18B=CurTargetUnderworldExit
Variable/Name/lib_AIAI_5C9F9165=Distance
Variable/Name/lib_AIAI_5CAB28A9=AllNearbyEnemies
Variable/Name/lib_AIAI_5CC7A48C=BestTarget
Variable/Name/lib_AIAI_5CDFFA4C=ClosestIndex
Variable/Name/lib_AIAI_5CE6962D=Starting Lane
Variable/Name/lib_AIAI_5CF220DE=Defender Unit
Variable/Name/lib_AIAI_5D00F2E3=[AI] Hero Stay Behind Minions Near Towers
Variable/Name/lib_AIAI_5D2650F5=Exit
Variable/Name/lib_AIAI_5D9874DE=Follow Leader Timeout
Variable/Name/lib_AIAI_5DA99F8F=Best Distance
Variable/Name/lib_AIAI_5DB4C9EF=Best Entrance
Variable/Name/lib_AIAI_5DCF29E3=Player Index
Variable/Name/lib_AIAI_5E10F6E9=Delay Time
Variable/Name/lib_AIAI_5E730E9C=Camp Index
Variable/Name/lib_AIAI_5E78CA9D=Team Computer Player
Variable/Name/lib_AIAI_5E886ED4=Structure Index
Variable/Name/lib_AIAI_5EF6B2D0=[AI] Hero Underworld Close To Exit Distance
Variable/Name/lib_AIAI_5F002A22=Join Camp Check Timer
Variable/Name/lib_AIAI_5F07AE74=Camp Location
Variable/Name/lib_AIAI_5F254F8B=Near Enemy Region
Variable/Name/lib_AIAI_5F26CDE6=Enemy
Variable/Name/lib_AIAI_5F6515EB=[AI] Hero Focus Hero Core Up Distance
Variable/Name/lib_AIAI_5F8D2305=AOE Starting
Variable/Name/lib_AIAI_5FB06051=CurLane
Variable/Name/lib_AIAI_5FB277CB=Core Position
Variable/Name/lib_AIAI_5FC70395=[AI] Hero Want To Turn In Doubloons Amount All AI Team
Variable/Name/lib_AIAI_5FC9AFBE=Eval
Variable/Name/lib_AIAI_5FD55124=[AI] Hero Chance Middle Minion Camp
Variable/Name/lib_AIAI_5FF851F9=Team Index
Variable/Name/lib_AIAI_6000F8E1=Force State Transition
Variable/Name/lib_AIAI_600BBF56=Friendlies
Variable/Name/lib_AIAI_60446F72=Number of Units
Variable/Name/lib_AIAI_60A91D30=Least Hero Count
Variable/Name/lib_AIAI_60AB3B88=[AI] Hero Change Lanes Delay
Variable/Name/lib_AIAI_60D625A0=Use Special Ogre King Logic
Variable/Name/lib_AIAI_60FE45CC=Number Of Towns Alive
Variable/Name/lib_AIAI_6143D821=Tower Index Unit
Variable/Name/lib_AIAI_6145CBD2=Side
Variable/Name/lib_AIAI_61585631=[AI] Moonwell Heal Percent
Variable/Name/lib_AIAI_616823F3=Hero To Follow
Variable/Name/lib_AIAI_61958E92=Hero Order
Variable/Name/lib_AIAI_61A2A7FD=End Point 2
Variable/Name/lib_AIAI_61E658F6=Lane Index
Variable/Name/lib_AIAI_61E70D83=Obelisk
Variable/Name/lib_AIAI_621716DA=AttackerOrder
Variable/Name/lib_AIAI_6234AA12=Hide In Town Position
Variable/Name/lib_AIAI_62A693F5=[AI] Hero Retreat When Attacked By Hero Response Delay
Variable/Name/lib_AIAI_62A6DB61=Enemy Minions
Variable/Name/lib_AIAI_62DDC4D3=Player Index
Variable/Name/lib_AIAI_62FB2EA3=ClosestIndex
Variable/Name/lib_AIAI_63105864=HeroAI - MiddleMercCampList
Variable/Name/lib_AIAI_631B05CF=Current Health Percent
Variable/Name/lib_AIAI_631C7AB1=Skull Found
Variable/Name/lib_AIAI_632F47F7=Ally Player Group
Variable/Name/lib_AIAI_634E20C3=Tower Position
Variable/Name/lib_AIAI_63566EA2=TotalHeroLevelAlreadyRecruited
Variable/Name/lib_AIAI_63599857=Team Index
Variable/Name/lib_AIAI_63883933=Available Allies Near Core
Variable/Name/lib_AIAI_638F6D2C=Camp
Variable/Name/lib_AIAI_63B0586E=Enemy Heroes
Variable/Name/lib_AIAI_63B7F90A=Core Position
Variable/Name/lib_AIAI_63BECDBA=[AI] Hero Retreat Distance To Change Lanes
Variable/Name/lib_AIAI_63D1670A=Player Position
Variable/Name/lib_AIAI_63E73258=Team Index
Variable/Name/lib_AIAI_63E8BD2F=Array Index
Variable/Name/lib_AIAI_63E8DDFA=Minions
Variable/Name/lib_AIAI_64035065=Structure Index
Variable/Name/lib_AIAI_640A59D9=Camp Captured
Variable/Name/lib_AIAI_6428ACFB=Position Pinged
Variable/Name/lib_AIAI_643B06F1=Stand Position
Variable/Name/lib_AIAI_645639D6=Allies
Variable/Name/lib_AIAI_647D4390=Hero Order
Variable/Name/lib_AIAI_64A50097=Previous Waypoint
Variable/Name/lib_AIAI_64A6A22B=Dragon Statue
Variable/Name/lib_AIAI_64C4D9DC=Team
Variable/Name/lib_AIAI_64D53D88=Hero Index
Variable/Name/lib_AIAI_64FF20A1=Lane Index
Variable/Name/lib_AIAI_65143D4B=Far Behind Front Tower Lane Position
Variable/Name/lib_AIAI_652D73F4=NumEnemyMinionsAndSummons
Variable/Name/lib_AIAI_65AA5B32=Target Hero
Variable/Name/lib_AIAI_65B79C82=Team Index
Variable/Name/lib_AIAI_660B5E38=Starting Lane
Variable/Name/lib_AIAI_663C9C5C=[AI] Hero Close To Tear Of Elune Distance
Variable/Name/lib_AIAI_6641D270=Structure Index
Variable/Name/lib_AIAI_6661C0A8=HomeRegion
Variable/Name/lib_AIAI_66782A54=Lane Index
Variable/Name/lib_AIAI_668EA68C=Desired Lane
Variable/Name/lib_AIAI_668FB717=CampIndex
Variable/Name/lib_AIAI_66BC0B9E=Distance
Variable/Name/lib_AIAI_66CA7FBA=Best Target
Variable/Name/lib_AIAI_66D17F10=Start Offset
Variable/Name/lib_AIAI_66E15C64=Entrance
Variable/Name/lib_AIAI_66EBA75D=Minion Battle Attack Timeout
Variable/Name/lib_AIAI_66FF88B7=Current Target
Variable/Name/lib_AIAI_670A8B9B=UF_MinionAI_HeroInWayOfStandard
Variable/Name/lib_AIAI_672E178A=PathDist
Variable/Name/lib_AIAI_673A9BCD=Tower - System On
Variable/Name/lib_AIAI_67674EF1=[AI] Hero Sight Range
Variable/Name/lib_AIAI_676C7E3D=[AI] Hero Follower Leash Distance
Variable/Name/lib_AIAI_677864E4=CurWaypointPoint
Variable/Name/lib_AIAI_678BBC24=Position
Variable/Name/lib_AIAI_679A5EBC=CurWaypointIndex
Variable/Name/lib_AIAI_67B4BBE7=DistanceToTower
Variable/Name/lib_AIAI_67CDCEEE=Number Of Buckets
Variable/Name/lib_AIAI_67DF9036=[AI] Hero Walk Directly To Lane Distance
Variable/Name/lib_AIAI_67E6C21D=Player Index
Variable/Name/lib_AIAI_67EC1CAC=Ally Team
Variable/Name/lib_AIAI_6826AC7F=Current Position
Variable/Name/lib_AIAI_683F468C=Lane Position
Variable/Name/lib_AIAI_685E2ADE=Waypoint Index
Variable/Name/lib_AIAI_6876251D=Attacking Fountain
Variable/Name/lib_AIAI_6883F7FE=ClosestIndex
Variable/Name/lib_AIAI_6897EBE0=NumEnemyTowns
Variable/Name/lib_AIAI_689899C3=NumAllyTowns
Variable/Name/lib_AIAI_68C54A6F=Treasure Chest
Variable/Name/lib_AIAI_6909FA4D=Allies Defending Core
Variable/Name/lib_AIAI_690BA3FF=Heroes
Variable/Name/lib_AIAI_691305EA=Ally Eval
Variable/Name/lib_AIAI_6918F735=Weapon Range
Variable/Name/lib_AIAI_691E4EB1=[AI] Max Path Distance
Variable/Name/lib_AIAI_69471721=Next Obelisk Consider Time
Variable/Name/lib_AIAI_694798F1=Lane Index
Variable/Name/lib_AIAI_6955B16D=Player Index
Variable/Name/lib_AIAI_696639E5=Next Human Player Assisting Distance Check Time
Variable/Name/lib_AIAI_698BC37D=Attacking Bad Target
Variable/Name/lib_AIAI_6992D858=Nearby Region
Variable/Name/lib_AIAI_6993AFB7=Entrances
Variable/Name/lib_AIAI_69A9B52F=Best Exit Distance
Variable/Name/lib_AIAI_69EDA64F=Minion Unit
Variable/Name/lib_AIAI_69EEED37=Nearby Region
Variable/Name/lib_AIAI_6A5F095F=Obelisk Position
Variable/Name/lib_AIAI_6A933CCA=Lane Index
Variable/Name/lib_AIAI_6AA9E2E5=Weapon Range
Variable/Name/lib_AIAI_6AEAA62B=Attack Region
Variable/Name/lib_AIAI_6B02078C=New Target Health
Variable/Name/lib_AIAI_6B085814=[AI] Hero Level Eval Value
Variable/Name/lib_AIAI_6B0CDC67=Enemy Minions
Variable/Name/lib_AIAI_6B2BBFD4=Order Target Position
Variable/Name/lib_AIAI_6B3F5343=Unit
Variable/Name/lib_AIAI_6B46FB9C=Time
Variable/Name/lib_AIAI_6B4A0658=[AI] Hero Close To Siege Enemy Distance
Variable/Name/lib_AIAI_6B52BEA0=Distance To Target
Variable/Name/lib_AIAI_6B67556B=[AI] Hero Chance To Retaliate When Attacked
Variable/Name/lib_AIAI_6B95C527=Next Ally Check Time
Variable/Name/lib_AIAI_6B9FAE33=Area Near Unit
Variable/Name/lib_AIAI_6BAB3B85=Weapon Range
Variable/Name/lib_AIAI_6BBA2788=Other Hero Guard Position
Variable/Name/lib_AIAI_6BD78266=Enemy Heroes
Variable/Name/lib_AIAI_6BE1BC40=Neaby Globes
Variable/Name/lib_AIAI_6BF14950=Lane Offset
Variable/Name/lib_AIAI_6C06A10D=Town Index
Variable/Name/lib_AIAI_6C2EDFDA=Unit Owner
Variable/Name/lib_AIAI_6C478D07=Boss Unit
Variable/Name/lib_AIAI_6C57781B=[AI] Hero Pace Around Reposition Frequency
Variable/Name/lib_AIAI_6C5E99BB=Player Index
Variable/Name/lib_AIAI_6C6867B8=Hero Health
Variable/Name/lib_AIAI_6C6F601A=Summoned Unit
Variable/Name/lib_AIAI_6C7547BE=Lane Offset
Variable/Name/lib_AIAI_6CAC47A7=Closest Lane
Variable/Name/lib_AIAI_6CB630B7=Lane Index
Variable/Name/lib_AIAI_6CBB0901=Allies
Variable/Name/lib_AIAI_6CF1BEF0=Normal
Variable/Name/lib_AIAI_6CF39564=LeastEval
Variable/Name/lib_AIAI_6CF51B51=Position
Variable/Name/lib_AIAI_6CFB89CA=CurLifePercent
Variable/Name/lib_AIAI_6D1B0B90=Distance To Target
Variable/Name/lib_AIAI_6D1EB4A3=Behind Core
Variable/Name/lib_AIAI_6D27343F=Weapon Range
Variable/Name/lib_AIAI_6D70C2E5=Health Percent
Variable/Name/lib_AIAI_6D71FFC5=Enemy Heroes
Variable/Name/lib_AIAI_6DBD7EA3=Offset
Variable/Name/lib_AIAI_6DD95D59=Used
Variable/Name/lib_AIAI_6DED5B97=Nearby Hero
Variable/Name/lib_AIAI_6DEF0D38=Retreat Position To Home Distance
Variable/Name/lib_AIAI_6DF9A6AA=Team Index
Variable/Name/lib_AIAI_6E32C7F9=Player Index
Variable/Name/lib_AIAI_6E572B85=New Target Eval
Variable/Name/lib_AIAI_6ECB3C0C=Team Index
Variable/Name/lib_AIAI_6F112F80=Strucure Type
Variable/Name/lib_AIAI_6F53D374=[AI] Hero Use Ultimates
Variable/Name/lib_AIAI_6F8AD507=[AI] Hero Close To Lane Distance
Variable/Name/lib_AIAI_6FBAF45F=Step Distance
Variable/Name/lib_AIAI_6FE4E98D=CampLoc
Variable/Name/lib_AIAI_6FE58D3A=i
Variable/Name/lib_AIAI_701AE71B=Desired Lane
Variable/Name/lib_AIAI_7069CBE1=Item Type
Variable/Name/lib_AIAI_71179886=Best Number of Allies
Variable/Name/lib_AIAI_713C499F=Best Lane Index
Variable/Name/lib_AIAI_7178728D=Leader Player
Variable/Name/lib_AIAI_7183F8C5=[AI] Hero Focus Hero Health
Variable/Name/lib_AIAI_718BEECB=Timeout
Variable/Name/lib_AIAI_71954038=Obelisk
Variable/Name/lib_AIAI_71B069CF=BestTarget
Variable/Name/lib_AIAI_71D3FFA2=HeroesToUse
Variable/Name/lib_AIAI_71F95838=Move To Camp Start Time
Variable/Name/lib_AIAI_7211042B=Lane
Variable/Name/lib_AIAI_725D2AC0=Pace Around Timeout
Variable/Name/lib_AIAI_727B0A73=Player Index
Variable/Name/lib_AIAI_729E2BDF=Ally Heroes In Underworld
Variable/Name/lib_AIAI_729F97F0=Minion Position
Variable/Name/lib_AIAI_72AA8AA9=Hero Position
Variable/Name/lib_AIAI_72B9D4CE=Town Index
Variable/Name/lib_AIAI_72E0DAF6=Lane Index
Variable/Name/lib_AIAI_72EACF16=Position
Variable/Name/lib_AIAI_730A30EE=Previous Waypoint
Variable/Name/lib_AIAI_730A6667=u
Variable/Name/lib_AIAI_734A9816=Target Eval
Variable/Name/lib_AIAI_7379378D=Owner Player
Variable/Name/lib_AIAI_73CF27A3=Distance
Variable/Name/lib_AIAI_73F611DB=Message
Variable/Name/lib_AIAI_740B59CB=[AI] Hero Abathur Close To Enemies Distance
Variable/Name/lib_AIAI_740D3F0A=EnemyEval
Variable/Name/lib_AIAI_74282CFE=Camp Index
Variable/Name/lib_AIAI_742C618B=Attack Range
Variable/Name/lib_AIAI_7465AF84=Angle
Variable/Name/lib_AIAI_7498A6ED=Player Index
Variable/Name/lib_AIAI_74C8F99A=Safe In Lane Start Time
Variable/Name/lib_AIAI_74F6B5E0=Doubloons Turned In
Variable/Name/lib_AIAI_75084DE5=Enemy Hero
Variable/Name/lib_AIAI_7564B205=Total Skulls Collected
Variable/Name/lib_AIAI_7568B9EE=Announced Retreat
Variable/Name/lib_AIAI_75771D6F=Enemies
Variable/Name/lib_AIAI_7579FA83=[AI] Hero Watch Tower Delay
Variable/Name/lib_AIAI_757A7AD2=Core Position
Variable/Name/lib_AIAI_75D65F1F=[AI] Hero Melee Minion Battle Reposition Duration
Variable/Name/lib_AIAI_75E48D67=Hero Order
Variable/Name/lib_AIAI_75EF3CC9=Team Index
Variable/Name/lib_AIAI_75F0C6F4=Contention Point
Variable/Name/lib_AIAI_760C4EAE=Town Index
Variable/Name/lib_AIAI_762FE250=Hero Order
Variable/Name/lib_AIAI_7638B026=Structure Level
Variable/Name/lib_AIAI_76477883=Test Index
Variable/Name/lib_AIAI_7649438A=Item Index
Variable/Name/lib_AIAI_768BB127=State
Variable/Name/lib_AIAI_76A87F84=HeroState
Variable/Name/lib_AIAI_76B7E77D=Minion Index
Variable/Name/lib_AIAI_76C2E121=Ally Hero
Variable/Name/lib_AIAI_76E069CF=Target Hero
Variable/Name/lib_AIAI_770F5729=Is Nearby
Variable/Name/lib_AIAI_772BFDD0=NearbyEnemySummons
Variable/Name/lib_AIAI_77497A45=Team Index
Variable/Name/lib_AIAI_776386CC=Radius
Variable/Name/lib_AIAI_776A46AC=[AI] Hero Max Defend Core AI Heroes
Variable/Name/lib_AIAI_77C4EAB3=Player Index
Variable/Name/lib_AIAI_77D0C546=Recruit Priority
Variable/Name/lib_AIAI_77E742A8=LastAttacker
Variable/Name/lib_AIAI_77EF4D5F=Hero Index
Variable/Name/lib_AIAI_781B8A79=Enemy Eval
Variable/Name/lib_AIAI_7825CD87=Defender AI - Defender AI Upper Bound
Variable/Name/lib_AIAI_7845E3DA=CurPos
Variable/Name/lib_AIAI_785AAB64=Defender Index
Variable/Name/lib_AIAI_786A3CCF=Total Skulls
Variable/Name/lib_AIAI_7874769A=[AI] Hero Stop Camp Attack Percent
Variable/Name/lib_AIAI_787E22C7=Target Unit
Variable/Name/lib_AIAI_78ABB77F=[AI] Hero Focus Hero Recruit Distance
Variable/Name/lib_AIAI_78BB9EA9=Hero
Variable/Name/lib_AIAI_78CA723C=[AI] Hero Close To Treasure Chest Distance
Variable/Name/lib_AIAI_78F79131=TestRegion
Variable/Name/lib_AIAI_793F67F9=HeroAI - Number of Hero Tiers
Variable/Name/lib_AIAI_794286CE=UF_MinionAI_GetNearestEnemyHero
Variable/Name/lib_AIAI_794926AC=Stand Position
Variable/Name/lib_AIAI_79648957=Ghost Ship Beacon Position
Variable/Name/lib_AIAI_79884250=CurEval
Variable/Name/lib_AIAI_79A6B1D7=Next Harass In Jungle Check Time
Variable/Name/lib_AIAI_79B8A819=Player
Variable/Name/lib_AIAI_79D7C3C9=WantsToWaitInSpawn
Variable/Name/lib_AIAI_79DDA40F=[AI] Hero Ranged Minion Battle Reposition Duration
Variable/Name/lib_AIAI_7A4FEF44=Hero Order
Variable/Name/lib_AIAI_7A5864A4=Player Index
Variable/Name/lib_AIAI_7A6605DD=Enemy Heroes Near Enemy
Variable/Name/lib_AIAI_7A81CAB5=Best Target Eval
Variable/Name/lib_AIAI_7AA178C1=Minion Battle Retreat Timeout
Variable/Name/lib_AIAI_7AD1490C=Enemy Heroes
Variable/Name/lib_AIAI_7ADE8C74=Leader Position
Variable/Name/lib_AIAI_7B1E8B01=Player Index
Variable/Name/lib_AIAI_7B797D4D=Enemies
Variable/Name/lib_AIAI_7B99F4D0=New Ping Index
Variable/Name/lib_AIAI_7BA0C1FF=Team Index
Variable/Name/lib_AIAI_7BAAE4EF=[AI] Hero Far From Tear Of Elune Distance
Variable/Name/lib_AIAI_7BC72686=Hide In Town Lane Position
Variable/Name/lib_AIAI_7BE3A561=[AI] Hero Focus Hero Delay After Giving Up
Variable/Name/lib_AIAI_7BFD6C6D=Laner Health
Variable/Name/lib_AIAI_7C123D29=Team Index
Variable/Name/lib_AIAI_7C214C72=Waiting Position
Variable/Name/lib_AIAI_7C29BE48=Should Wait In Spawn
Variable/Name/lib_AIAI_7C7F7EB2=Only Attack Structures
Variable/Name/lib_AIAI_7C976BF9=Allies
Variable/Name/lib_AIAI_7C98A7AF=Heroes Wanted To Defend
Variable/Name/lib_AIAI_7CA48479=CampIndex
Variable/Name/lib_AIAI_7CBABBB9=Order Target Position
Variable/Name/lib_AIAI_7CF256E7=Hero Order
Variable/Name/lib_AIAI_7D11D17C=HeroAI - Item Data
Variable/Name/lib_AIAI_7D37DBA2=Best Target
Variable/Name/lib_AIAI_7D491A48=Test Ping Index
Variable/Name/lib_AIAI_7D4F966D=HeroAI - Team Data
Variable/Name/lib_AIAI_7D55F4DE=Order Target Position
Variable/Name/lib_AIAI_7D6CAAAE=Order Target Position
Variable/Name/lib_AIAI_7D7D26A3=[AI] Hero Close To Ghost Ship Beacon Distance
Variable/Name/lib_AIAI_7DA81E17=AI Player On Team Index
Variable/Name/lib_AIAI_7E2B3C77=CurLifePercent
Variable/Name/lib_AIAI_7E63C6C9=Last Seen Location
Variable/Name/lib_AIAI_7F06097C=Target Eval
Variable/Name/lib_AIAI_7F0A85BC=Minions And Summons
Variable/Name/lib_AIAI_7F60E655=Best Laner
Variable/Name/lib_AIAI_7F6C2A4C=[AI] Hero Close Enough Dist
Variable/Name/lib_AIAI_7F900997=Best Doubloon
Variable/Name/lib_AIAI_7FD5FA25=New Ping Index
Variable/Name/lib_AIAI_7FE1777F=[AI] Hero Mounting Far From Enemies
Variable/Name/lib_AIAI_7FECCDA1=[AI] Hero Always Retreat From Damage Percent
Variable/Name/lib_AIAI_7FF8A6DC=All Defenders Killed
Variable/Name/lib_AIAI_8006AB1C=Camp Position
Variable/Name/lib_AIAI_8035A399=u
Variable/Name/lib_AIAI_803F4817=UF_TowerAI_Required_Invulnerable
Variable/Name/lib_AIAI_8056FC21=Enemy Core
Variable/Name/lib_AIAI_80855C3C=Next Lane Eval Update Time
Variable/Name/lib_AIAI_80B428B6=Front Tower Position
Variable/Name/lib_AIAI_81551F91=Distance To Lane
Variable/Name/lib_AIAI_81705660=Minion Unit Type
Variable/Name/lib_AIAI_819A5CF9=Current Order
Variable/Name/lib_AIAI_81C68136=Player Index
Variable/Name/lib_AIAI_81E354E1=Enemy
Variable/Name/lib_AIAI_81EB102D=[AI] Hero Pick Up Health Globes
Variable/Name/lib_AIAI_820F9F11=[AI] Hero Act 3 Start Level
Variable/Name/lib_AIAI_8230C1CE=[AI] Hero Follower Stop Leashing Distance
Variable/Name/lib_AIAI_8244C835=Enemy Faction
Variable/Name/lib_AIAI_8263AB10=Underworld Target Minion
Variable/Name/lib_AIAI_8267E279=Next Pace Around Reposition Time
Variable/Name/lib_AIAI_82860AD2=AllNearbyAllies
Variable/Name/lib_AIAI_83289138=Enemy Summons
Variable/Name/lib_AIAI_832C6C0F=[AI] Hero Change Target Tower Distance Weight
Variable/Name/lib_AIAI_8333DD15=[AI] Hero Abathur Close To Hide In Town Position
Variable/Name/lib_AIAI_833A66EB=Max
Variable/Name/lib_AIAI_833C46C0=LoopIndex
Variable/Name/lib_AIAI_8355D3E8=[AI] Hero Join Camp Consider Frequency
Variable/Name/lib_AIAI_8356E450=Ally Minions
Variable/Name/lib_AIAI_838ADE81=Minion Aggro Range
Variable/Name/lib_AIAI_83B05E61=Nearby Ally Heroes
Variable/Name/lib_AIAI_842E8A89=Enemy
Variable/Name/lib_AIAI_844B0914=NumInRange
Variable/Name/lib_AIAI_848B692E=Miss Chance
Variable/Name/lib_AIAI_84B5171B=LoopIndex
Variable/Name/lib_AIAI_84BE2237=Best Bucket Center
Variable/Name/lib_AIAI_84C186CD=Leader Position
Variable/Name/lib_AIAI_84C3CEDF=Total Offset
Variable/Name/lib_AIAI_84C3F5A0=Direction
Variable/Name/lib_AIAI_8507D893=Best Distance
Variable/Name/lib_AIAI_8513DFD0=Minion Order
Variable/Name/lib_AIAI_854DB593=Distance To Next Waypoint
Variable/Name/lib_AIAI_85D939A7=Order Target Position
Variable/Name/lib_AIAI_868B74E3=MinionAI - Active Minions
Variable/Name/lib_AIAI_868EE875=[AI] Hero Stay In Lane After Human Arrives Duration
Variable/Name/lib_AIAI_86A12012=Best Target Distance
Variable/Name/lib_AIAI_86A8C124=SecondaryIndex
Variable/Name/lib_AIAI_86DA1098=Next Minion Battle Reposition Recalculate Time
Variable/Name/lib_AIAI_87050BEA=Lane Offset
Variable/Name/lib_AIAI_871C5596=Region
Variable/Name/lib_AIAI_8760E431=HeroAI - Max AOE Avoid Effects
Variable/Name/lib_AIAI_876F070C=[AI] Hero Number Of Capture Beacon Guard Test Points
Variable/Name/lib_AIAI_87C06A89=[AI] Hero Tear Of Elune Consider Frequency
Variable/Name/lib_AIAI_87C85D0F=Front Tower Position
Variable/Name/lib_AIAI_87F188D0=Next Index
Variable/Name/lib_AIAI_88217919=Enemies Attacking Core
Variable/Name/lib_AIAI_8832E9D8=Nearby Region
Variable/Name/lib_AIAI_884054B7=Distance
Variable/Name/lib_AIAI_884A9843=Number Of Candidate Points
Variable/Name/lib_AIAI_88AAD899=Nearby Region
Variable/Name/lib_AIAI_88C0B901=[AI] Hero Focus Hero Max Chase Time
Variable/Name/lib_AIAI_88E6C667=Defender AI Index
Variable/Name/lib_AIAI_88E9B767=TimeSpent
Variable/Name/lib_AIAI_89057C85=[AI] Hero Siege Enemy Search Radius
Variable/Name/lib_AIAI_890D17C0=Scan Group
Variable/Name/lib_AIAI_89252268=Front Chaos Gate Lane Position
Variable/Name/lib_AIAI_8943CC17=Nearby Moonwells
Variable/Name/lib_AIAI_894D4750=Enemies
Variable/Name/lib_AIAI_8969B5E5=Distance To p1
Variable/Name/lib_AIAI_89AC27D9=NumAllyDragonKnights
Variable/Name/lib_AIAI_89B8DDC0=Target
Variable/Name/lib_AIAI_89D3B655=SpellIndex
Variable/Name/lib_AIAI_89D62E6B=Current Target Eval
Variable/Name/lib_AIAI_89ED6AFF=Next Waypoint
Variable/Name/lib_AIAI_89F6B819=[AI] Hero Focus Core Always Health
Variable/Name/lib_AIAI_8A0213FD=Minion Battle Harass Target
Variable/Name/lib_AIAI_8A2C75A4=Lane Data
Variable/Name/lib_AIAI_8A32B6B1=HeroAI - Max Camp Ping Count
Variable/Name/lib_AIAI_8A671A94=Leader Position
Variable/Name/lib_AIAI_8AA289D2=[AI] Hero Close To Core Distance
Variable/Name/lib_AIAI_8AB6E406=Front Tower Lane Position
Variable/Name/lib_AIAI_8AC77BC7=Nearby Ally Players
Variable/Name/lib_AIAI_8B12C0C2=Speaking Player
Variable/Name/lib_AIAI_8B138E7C=Hero Order
Variable/Name/lib_AIAI_8B31E3CC=Obelisk Position
Variable/Name/lib_AIAI_8B645694=Minion Order
Variable/Name/lib_AIAI_8B7F9EBC=Duration
Variable/Name/lib_AIAI_8B86563F=NumEnemyDragonKnights
Variable/Name/lib_AIAI_8B8849F1=Doubloon
Variable/Name/lib_AIAI_8B8CBC13=Lane Index
Variable/Name/lib_AIAI_8BB28ED4=Result
Variable/Name/lib_AIAI_8BC4D8F8=CampLoc
Variable/Name/lib_AIAI_8BC67923=Enemies
Variable/Name/lib_AIAI_8BD54BB1=NextEvalUpdateTime
Variable/Name/lib_AIAI_8BF56A72=SecondaryIndex
Variable/Name/lib_AIAI_8BFACDC5=Town Index
Variable/Name/lib_AIAI_8C321488=Best Index Time
Variable/Name/lib_AIAI_8C4A2652=Would Cause Cycle
Variable/Name/lib_AIAI_8C82704F=Hero Order
Variable/Name/lib_AIAI_8CEE0CAB=Ping Index
Variable/Name/lib_AIAI_8CF171DB=Total Level
Variable/Name/lib_AIAI_8D24916B=Ally Minions Have Arrived
Variable/Name/lib_AIAI_8D524C38=Best Target Eval
Variable/Name/lib_AIAI_8D6072ED=Distance To Lane
Variable/Name/lib_AIAI_8D9C3759=Player Index
Variable/Name/lib_AIAI_8DC6AB9B=Next Minion Battle Attack Time
Variable/Name/lib_AIAI_8E024F2F=Friendlies
Variable/Name/lib_AIAI_8E6FD3C6=Min Range
Variable/Name/lib_AIAI_8EA31E9A=NumHeroes
Variable/Name/lib_AIAI_8EF09833=Healing Needed
Variable/Name/lib_AIAI_8F133E28=Camp Index
Variable/Name/lib_AIAI_8F199ABE=[AI] Hero Watch Tower Close Radius
Variable/Name/lib_AIAI_8F475078=Weapon Index
Variable/Name/lib_AIAI_8F5114CB=[AI] Hero Underworld Consider Frequency
Variable/Name/lib_AIAI_8F805348=Priority
Variable/Name/lib_AIAI_8F9CDE00=[AI] Hero Enter Dragon Recruit Distance
Variable/Name/lib_AIAI_8FA47578=Town Position
Variable/Name/lib_AIAI_8FE3B654=Target Hero Check Position
Variable/Name/lib_AIAI_9034C73A=Lane Index
Variable/Name/lib_AIAI_903518B4=Radius
Variable/Name/lib_AIAI_90457249=Teleport Channel Time
Variable/Name/lib_AIAI_90477563=Order Target Position
Variable/Name/lib_AIAI_9091941C=CurTargetTreasureChest
Variable/Name/lib_AIAI_9092A2F2=Retreat Position To Home Distance
Variable/Name/lib_AIAI_90E9E7CD=Notify Team Chaos
Variable/Name/lib_AIAI_913A8B80=UnitsNearCore
Variable/Name/lib_AIAI_91C52995=Team Index
Variable/Name/lib_AIAI_91CD8FC3=[AI] Hero Follower Close Enough Distance
Variable/Name/lib_AIAI_91D89252=Target Radius
Variable/Name/lib_AIAI_922BCE79=Hero Team
Variable/Name/lib_AIAI_922DD4AA=Heroes To Avoid
Variable/Name/lib_AIAI_92518C1D=LoopIndex
Variable/Name/lib_AIAI_92805937=Defender AI Index
Variable/Name/lib_AIAI_929B93A0=Defender AI Index
Variable/Name/lib_AIAI_930FB9EF=NearbyEnemyMinions
Variable/Name/lib_AIAI_931C9836=Capture Point Index
Variable/Name/lib_AIAI_934DA599=Minion Index
Variable/Name/lib_AIAI_935C1055=NumAllySiegeGiants
Variable/Name/lib_AIAI_936F5286=Distance Left To Move
Variable/Name/lib_AIAI_9389FB9C=[AI] Hero Want To Turn In Doubloons Amount Human Team
Variable/Name/lib_AIAI_938B02F0=Core Position
Variable/Name/lib_AIAI_93A2C630=CampInfo
Variable/Name/lib_AIAI_93A55F1F=[AI] Hero Use Mount Delay
Variable/Name/lib_AIAI_93B75F3A=Team Index
Variable/Name/lib_AIAI_93FA30BB=Team
Variable/Name/lib_AIAI_9406F36D=Hero Team
Variable/Name/lib_AIAI_941064D0=Desired Lane
Variable/Name/lib_AIAI_9431A8C0=Hero Base Region
Variable/Name/lib_AIAI_948A0B21=Heroes
Variable/Name/lib_AIAI_948DEF97=Pace Position
Variable/Name/lib_AIAI_949D79D1=Pace Around Start Position
Variable/Name/lib_AIAI_94A30849=Team Index
Variable/Name/lib_AIAI_94ADF52C=Structure Index
Variable/Name/lib_AIAI_95025BD3=Human Players
Variable/Name/lib_AIAI_9504735E=Ally Heroes
Variable/Name/lib_AIAI_951040BE=Player Index
Variable/Name/lib_AIAI_95CED000=Enemy Heroes
Variable/Name/lib_AIAI_965906D6=AbilityType
Variable/Name/lib_AIAI_965A99FE=Hero Order
Variable/Name/lib_AIAI_966E69E8=Enemy Heroes
Variable/Name/lib_AIAI_969473D4=HeroAI - Num Registered AOE Avoid Effects
Variable/Name/lib_AIAI_9696171C=Return To Lane Lane
Variable/Name/lib_AIAI_96C72DDD=Front Tower Position
Variable/Name/lib_AIAI_96C8EF0C=Lane
Variable/Name/lib_AIAI_96DEA147=Lane Offset
Variable/Name/lib_AIAI_974D72CD=Order Target Position
Variable/Name/lib_AIAI_975412F4=Player Index
Variable/Name/lib_AIAI_9778FD9D=Game State
Variable/Name/lib_AIAI_978E5B4F=WantsToGoHome
Variable/Name/lib_AIAI_97A99595=Battle Standard Point
Variable/Name/lib_AIAI_97B2EFF5=WantsToTurnInDoubloons
Variable/Name/lib_AIAI_97B6E16A=LastEntry
Variable/Name/lib_AIAI_97E51E2B=Hero Position
Variable/Name/lib_AIAI_97EC7E53=CampIndex
Variable/Name/lib_AIAI_97EF3E60=Player Index
Variable/Name/lib_AIAI_98594789=[AI] Hero Head Straight To Camp Dist
Variable/Name/lib_AIAI_9866AFE7=Start
Variable/Name/lib_AIAI_987350F9=Player Index
Variable/Name/lib_AIAI_98977226=Number Of Defenders Alive
Variable/Name/lib_AIAI_989BDCB2=[AI] Hero Preemptively Retreat From Towers
Variable/Name/lib_AIAI_98D1F946=[AI] Hero Move To Camp Timeout
Variable/Name/lib_AIAI_98D708A1=Enemies
Variable/Name/lib_AIAI_98E1F28E=Offset
Variable/Name/lib_AIAI_98EFA53C=Current Target Health
Variable/Name/lib_AIAI_98F9701B=Obelisk
Variable/Name/lib_AIAI_99097139=Desired Health
Variable/Name/lib_AIAI_993FD3F2=Return To Lane Position
Variable/Name/lib_AIAI_9953A53A=Target Eval
Variable/Name/lib_AIAI_99C4EDE9=Max Range
Variable/Name/lib_AIAI_99C6DD0F=Order Target Position
Variable/Name/lib_AIAI_9A022C14=Enemy Heroes In Underworld
Variable/Name/lib_AIAI_9A136867=Ally Heroes
Variable/Name/lib_AIAI_9A5BF799=Follow Player
Variable/Name/lib_AIAI_9A701C96=Bucket Contains Hero
Variable/Name/lib_AIAI_9A88E39A=Old State
Variable/Name/lib_AIAI_9AA0DE49=Ally Unit
Variable/Name/lib_AIAI_9ADC1933=Team Player
Variable/Name/lib_AIAI_9AEAE0E8=Dir
Variable/Name/lib_AIAI_9AEB5366=Follower Name
Variable/Name/lib_AIAI_9AFBA8E7=Lane Index
Variable/Name/lib_AIAI_9B22D21D=Lane Index
Variable/Name/lib_AIAI_9B8E08F4=Team Index
Variable/Name/lib_AIAI_9B94BFAF=Distance
Variable/Name/lib_AIAI_9BAE19C4=Nearby Ally Players
Variable/Name/lib_AIAI_9BC9696D=[AI] Hero Retreat When Targetted By Non Hero Percent
Variable/Name/lib_AIAI_9BD9E3FA=Front Minion Position
Variable/Name/lib_AIAI_9BD9F647=[AI] Hero Team Strategy Consider Frequency
Variable/Name/lib_AIAI_9BDFB81A=Order Target Position
Variable/Name/lib_AIAI_9BE64813=Ally Computer Player
Variable/Name/lib_AIAI_9C7B2088=Team Index
Variable/Name/lib_AIAI_9CAFEE3B=[AI] Hero Lane Leash Distance
Variable/Name/lib_AIAI_9CC6A9E2=Hide In Town Position
Variable/Name/lib_AIAI_9D1286C9=NumEnemySiegeGiants
Variable/Name/lib_AIAI_9D181D49=Next Tear Guard Position Update Time
Variable/Name/lib_AIAI_9D1C48C1=Player Index
Variable/Name/lib_AIAI_9D2566FD=Danger Result
Variable/Name/lib_AIAI_9D56B710=[AI] Hero Mounting Close To Enemies
Variable/Name/lib_AIAI_9D68CB0D=Hero Order
Variable/Name/lib_AIAI_9D927123=Hero Order
Variable/Name/lib_AIAI_9D92D24C=Number Of AI Players On Team
Variable/Name/lib_AIAI_9DCC5132=Enemies
Variable/Name/lib_AIAI_9E01F4F9=Count
Variable/Name/lib_AIAI_9E198103=Team Index
Variable/Name/lib_AIAI_9E3D87B6=Player Index
Variable/Name/lib_AIAI_9E53CC38=Leader Name
Variable/Name/lib_AIAI_9F7DB362=Enemy Minions
Variable/Name/lib_AIAI_9F80E2D5=Units
Variable/Name/lib_AIAI_9FD0088E=Next Use Dragon Vehicle Consider Time
Variable/Name/lib_AIAI_9FEEC8DB=Player Index
Variable/Name/lib_AIAI_9FFDA6DA=AI Busy
Variable/Name/lib_AIAI_9FFF5D4E=Entrance Distance
Variable/Name/lib_AIAI_A00092E8=[AI] Minion - Enemy Minion Attack Range
Variable/Name/lib_AIAI_A001DD42=HeroAI - Number of Difficulty Levels
Variable/Name/lib_AIAI_A02AEBBE=Contention Point Lane Position
Variable/Name/lib_AIAI_A03703D6=Unit
Variable/Name/lib_AIAI_A0391FF8=Order
Variable/Name/lib_AIAI_A04DDCAA=Closest Point To Lane
Variable/Name/lib_AIAI_A05D4492=Hero Radius
Variable/Name/lib_AIAI_A06B7011=Lane Index
Variable/Name/lib_AIAI_A08EDDFE=Order Target Position
Variable/Name/lib_AIAI_A0AD24B3=Stand Position
Variable/Name/lib_AIAI_A0B75DC0=[AI] Hero Retreat Lane Step Distance
Variable/Name/lib_AIAI_A0CB060D=[AI] Hero Focus Core Recruit Distance
Variable/Name/lib_AIAI_A105C85F=Enemy Eval
Variable/Name/lib_AIAI_A108BEA8=Region
Variable/Name/lib_AIAI_A10CACF6=Order
Variable/Name/lib_AIAI_A129FA90=Ability Link
Variable/Name/lib_AIAI_A13035DA=Hero Order
Variable/Name/lib_AIAI_A13E7E33=[AI] Hero Fudge Target
Variable/Name/lib_AIAI_A166AB2F=Enemies
Variable/Name/lib_AIAI_A16CEFAA=Watch Tower Index
Variable/Name/lib_AIAI_A179E1FA=[AI] Hero Enemy Minion/Summon Eval Value
Variable/Name/lib_AIAI_A182A1CA=TotalLevelNeeded
Variable/Name/lib_AIAI_A18A35FC=Close To Hero
Variable/Name/lib_AIAI_A192FEC7=Tower Index
Variable/Name/lib_AIAI_A19A90B4=HeroAI - Team Hero Ping Data
Variable/Name/lib_AIAI_A2168B9F=HealthPercent
Variable/Name/lib_AIAI_A216FE8C=Structure Index
Variable/Name/lib_AIAI_A2310C8E=Player
Variable/Name/lib_AIAI_A23324B9=Hero Order
Variable/Name/lib_AIAI_A245A56E=Front Tower Lane Position
Variable/Name/lib_AIAI_A28A3A6F=Enemies
Variable/Name/lib_AIAI_A2B73CE0=Owner
Variable/Name/lib_AIAI_A2C908FC=[AI] Hero Avoid AOE Min Response Time
Variable/Name/lib_AIAI_A2D1DDAB=Distance
Variable/Name/lib_AIAI_A2D45324=Area Around Globe
Variable/Name/lib_AIAI_A2D58E8A=Number of Items
Variable/Name/lib_AIAI_A303E325=Near Camp
Variable/Name/lib_AIAI_A3267665=Last Time Human Ally Entered Lane
Variable/Name/lib_AIAI_A359603B=Tribute Warning Position
Variable/Name/lib_AIAI_A3857AA7=Camp Captured
Variable/Name/lib_AIAI_A399DFC4=Order Target Position
Variable/Name/lib_AIAI_A3AD9863=i
Variable/Name/lib_AIAI_A3E813EC=Best Target
Variable/Name/lib_AIAI_A40A8B85=Player Index
Variable/Name/lib_AIAI_A42CE304=Cancel Camp Attack Counter
Variable/Name/lib_AIAI_A47B260C=InsertCampIndex
Variable/Name/lib_AIAI_A47EB0E5=Lane Index
Variable/Name/lib_AIAI_A480152B=Next Point
Variable/Name/lib_AIAI_A4A76447=Has Tactical
Variable/Name/lib_AIAI_A4EC66C9=[AI] Hero Only Initiate Easy Camps
Variable/Name/lib_AIAI_A4F96CC2=Towers
Variable/Name/lib_AIAI_A5290A01=Item
Variable/Name/lib_AIAI_A54246D0=Expire Time
Variable/Name/lib_AIAI_A54738FB=Hero Order
Variable/Name/lib_AIAI_A5521903=HeroClosestLanePoint
Variable/Name/lib_AIAI_A5526772=Underworld Region
Variable/Name/lib_AIAI_A552FD1E=Current Target Eval
Variable/Name/lib_AIAI_A58BBFCC=Front Tower Position
Variable/Name/lib_AIAI_A5A214A4=Human Player Assisting Distance
Variable/Name/lib_AIAI_A5AEA669=Angle
Variable/Name/lib_AIAI_A5CB08D3=Hero
Variable/Name/lib_AIAI_A607BA51=Order Target Position
Variable/Name/lib_AIAI_A60BF63B=Enemy Heroes
Variable/Name/lib_AIAI_A6103706=Player Index
Variable/Name/lib_AIAI_A64DFB59=Camp Captured
Variable/Name/lib_AIAI_A6728481=Front Tower Lane Position
Variable/Name/lib_AIAI_A67F35F4=CurLane
Variable/Name/lib_AIAI_A686D044=Team Index
Variable/Name/lib_AIAI_A6B0A88E=Relative Point
Variable/Name/lib_AIAI_A6B76C42=CurrentPlayer
Variable/Name/lib_AIAI_A6E90D20=Player Index
Variable/Name/lib_AIAI_A717A1CD=Camp Index
Variable/Name/lib_AIAI_A7212258=Player Index
Variable/Name/lib_AIAI_A757E00A=Team Index
Variable/Name/lib_AIAI_A7623A68=Speed Bonus
Variable/Name/lib_AIAI_A7C13411=Enemies
Variable/Name/lib_AIAI_A7D09C96=HeroAI - Damage Tracking
Variable/Name/lib_AIAI_A7DE5528=[AI] Hero Ping Duration
Variable/Name/lib_AIAI_A7FBAB38=Lane Index
Variable/Name/lib_AIAI_A8037AEB=Count
Variable/Name/lib_AIAI_A81963D6=Best Entrance Distance
Variable/Name/lib_AIAI_A83C191F=Enemy Summons
Variable/Name/lib_AIAI_A8436FED=Front Minion Position
Variable/Name/lib_AIAI_A847506D=Closest Point To Lane
Variable/Name/lib_AIAI_A84E996D=Core Unit
Variable/Name/lib_AIAI_A859C603=Best Index
Variable/Name/lib_AIAI_A8654B9D=Towers
Variable/Name/lib_AIAI_A88E0CB0=Minion Order
Variable/Name/lib_AIAI_A89AC788=[AI] Hero Min Offensive Health
Variable/Name/lib_AIAI_A89EE6B1=Distance To Next Waypoint
Variable/Name/lib_AIAI_A8CBDB7D=Hero To Follow
Variable/Name/lib_AIAI_A8CBDC7E=Pirate Ship Cost
Variable/Name/lib_AIAI_A8F1BB42=Pathable Point
Variable/Name/lib_AIAI_A9017951=NearbyAllyHeroes
Variable/Name/lib_AIAI_A92CD2EE=Underworld Region
Variable/Name/lib_AIAI_A93E82AE=MinionIndex
Variable/Name/lib_AIAI_A946AEA8=Team Index
Variable/Name/lib_AIAI_A98A18B6=Underworld Target Hero
Variable/Name/lib_AIAI_A9B15B93=NumAllyHeroes
Variable/Name/lib_AIAI_A9B2E06C=UF_TowerAI_Scan_Group
Variable/Name/lib_AIAI_A9BB15DB=Order
Variable/Name/lib_AIAI_A9DC2307=Ghost Ship Beacon Position
Variable/Name/lib_AIAI_A9F612B5=Wants To Walk Between Lanes
Variable/Name/lib_AIAI_A9FD647E=Entrances
Variable/Name/lib_AIAI_AA0100D0=Unit
Variable/Name/lib_AIAI_AA1A8A48=Camp Captured
Variable/Name/lib_AIAI_AA2104C7=Lane Index
Variable/Name/lib_AIAI_AA653DAB=Order Target Position
Variable/Name/lib_AIAI_AA752EB6=SpellAbil
Variable/Name/lib_AIAI_AA9AD952=Hero Order
Variable/Name/lib_AIAI_AAC035D9=CurTargetDoubloon
Variable/Name/lib_AIAI_AAFC7D0D=u
Variable/Name/lib_AIAI_AB04ADED=[AI] Hero Minion Battle Attack Duration Ranged
Variable/Name/lib_AIAI_AB0B2A33=[AI] Hero Harass In Jungle Duration
Variable/Name/lib_AIAI_AB0BC665=CurrentPlayer
Variable/Name/lib_AIAI_AB14910E=Near Camp
Variable/Name/lib_AIAI_AB2D3246=Arrived At Camp Time
Variable/Name/lib_AIAI_AB4FAC62=Best Hero
Variable/Name/lib_AIAI_ABA402B0=Player Index
Variable/Name/lib_AIAI_ABD61A2E=Player Index
Variable/Name/lib_AIAI_ABED31F1=Obelisk
Variable/Name/lib_AIAI_AC369D05=[AI] Hero Camp Wait Timeout
Variable/Name/lib_AIAI_AC39F952=Lane Position
Variable/Name/lib_AIAI_AC46FDAD=Array Index
Variable/Name/lib_AIAI_AC5EA941=Distance To Target
Variable/Name/lib_AIAI_AC626E8A=Player Index
Variable/Name/lib_AIAI_AC6EC51B=Attack Range
Variable/Name/lib_AIAI_AC7AEC77=Minion Index
Variable/Name/lib_AIAI_AC890082=First Defender AI Index
Variable/Name/lib_AIAI_ACBD7BEC=Enemy Hero
Variable/Name/lib_AIAI_ACC6290E=CampIndex
Variable/Name/lib_AIAI_ACC8EAF9=Enemy
Variable/Name/lib_AIAI_ACC99A72=Index
Variable/Name/lib_AIAI_ACE37AF5=Team Index
Variable/Name/lib_AIAI_ACFF1056=[AI] Hero Abathur Far From Hide In Town Position
Variable/Name/lib_AIAI_AD269DC0=Hero
Variable/Name/lib_AIAI_AD2D5817=Ping Index
Variable/Name/lib_AIAI_AD334E55=Total Ally Eval
Variable/Name/lib_AIAI_AD8A3435=Enemy
Variable/Name/lib_AIAI_ADD8A5A6=Use Item Instant
Variable/Name/lib_AIAI_ADF7CF9B=Current Target
Variable/Name/lib_AIAI_AE110E7E=Target Unit
Variable/Name/lib_AIAI_AE18053C=Ally Faction
Variable/Name/lib_AIAI_AE1EDB4F=LeastHP
Variable/Name/lib_AIAI_AE88A71A=Distance To New Target
Variable/Name/lib_AIAI_AE8F2471=Enemy Faction
Variable/Name/lib_AIAI_AE90D096=Hero To Follow
Variable/Name/lib_AIAI_AEAEC73C=u
Variable/Name/lib_AIAI_AEBB04FB=Camp
Variable/Name/lib_AIAI_AEEBDD04=AI Players
Variable/Name/lib_AIAI_AF17EB9C=Team Index
Variable/Name/lib_AIAI_AF655B7D=Obelisk Position
Variable/Name/lib_AIAI_AFAEEB60=Player Index
Variable/Name/lib_AIAI_AFB8DBEC=Player Index
Variable/Name/lib_AIAI_AFCCE1C3=[AI] Defender Max Leash Count
Variable/Name/lib_AIAI_AFF7E9A6=Enemy Team
Variable/Name/lib_AIAI_B018A244=Index
Variable/Name/lib_AIAI_B023FFDB=Ally Heroes
Variable/Name/lib_AIAI_B027C27D=[AI] Hero Chance Capture Watch Tower
Variable/Name/lib_AIAI_B044AB65=Core Position
Variable/Name/lib_AIAI_B04EDB2E=Unit Pinged
Variable/Name/lib_AIAI_B083C26E=Obelisk Owner
Variable/Name/lib_AIAI_B0F37035=AltCampIndex
Variable/Name/lib_AIAI_B10457B3=Effect
Variable/Name/lib_AIAI_B14E5356=Hero Index
Variable/Name/lib_AIAI_B1609807=Player Index
Variable/Name/lib_AIAI_B17DB08F=Difficulty
Variable/Name/lib_AIAI_B1C9B5C3=HeroAI - Computer Player Type
Variable/Name/lib_AIAI_B1D6DDCD=Hide In Town Position
Variable/Name/lib_AIAI_B1EFF61B=Enemy Eval
Variable/Name/lib_AIAI_B1F7A324=Current Objective
Variable/Name/lib_AIAI_B20233B7=Hero Order
Variable/Name/lib_AIAI_B2076273=Player Index
Variable/Name/lib_AIAI_B22BFC54=CurLifePercent
Variable/Name/lib_AIAI_B289CCAD=Human Player Assisting Distance
Variable/Name/lib_AIAI_B2B88286=Hero Pings
Variable/Name/lib_AIAI_B2DEF17E=Ping Expire Time
Variable/Name/lib_AIAI_B31131FC=[AI] Hero Ally Tower Eval Value
Variable/Name/lib_AIAI_B354F2BB=[AI] Minion - Ogre King Hero Aggro Range
Variable/Name/lib_AIAI_B3A63460=Region
Variable/Name/lib_AIAI_B44A994A=Team Index
Variable/Name/lib_AIAI_B46B518F=Summons
Variable/Name/lib_AIAI_B46EC517=Front Tower Position
Variable/Name/lib_AIAI_B4727871=Team Index
Variable/Name/lib_AIAI_B48A1C4E=Enemies
Variable/Name/lib_AIAI_B48BB76F=[AI] Hero Prioritize Healing Human Allies Threshold
Variable/Name/lib_AIAI_B495EAA2=Player Index
Variable/Name/lib_AIAI_B52F9CA0=Skulls Remaining
Variable/Name/lib_AIAI_B5324468=HeroAI - Ghost Ship Status
Variable/Name/lib_AIAI_B53AF941=Enemy Minions/Summons
Variable/Name/lib_AIAI_B557B72E=Ally Eval
Variable/Name/lib_AIAI_B565D96E=Hero Order
Variable/Name/lib_AIAI_B56825C8=Secondary Avoid Area Index
Variable/Name/lib_AIAI_B573FB45=[AI] Hero Focus Core Distracted Heatlh
Variable/Name/lib_AIAI_B585D70B=Gate To Town Distance
Variable/Name/lib_AIAI_B5E6DBC9=Current Target
Variable/Name/lib_AIAI_B6124C71=Enemy Heroes
Variable/Name/lib_AIAI_B62D1F53=Unit Owner
Variable/Name/lib_AIAI_B65894FC=Distance To New Target
Variable/Name/lib_AIAI_B6631156=[AI] Hero Chance Nearby Minion Camp
Variable/Name/lib_AIAI_B667C7D6=Icon
Variable/Name/lib_AIAI_B684ADA7=[AI] Minion - Ranged Minion Weapon Range
Variable/Name/lib_AIAI_B6C54F9C=Distance
Variable/Name/lib_AIAI_B6E71D67=Best Guard Position
Variable/Name/lib_AIAI_B6EFD513=[AI] Minion - Ogre King Structure Aggro Range
Variable/Name/lib_AIAI_B6FE3A2E=[AI] Hero Perform Team Strategies
Variable/Name/lib_AIAI_B74225FE=Allies
Variable/Name/lib_AIAI_B745A8A4=Best Target
Variable/Name/lib_AIAI_B7A63AA6=Is Dot
Variable/Name/lib_AIAI_B7AF1143=Closest Lane
Variable/Name/lib_AIAI_B7B78DED=Unit Owner
Variable/Name/lib_AIAI_B7C2A6DB=Aggressive Leashing
Variable/Name/lib_AIAI_B82454D5=Hero To Home Distance
Variable/Name/lib_AIAI_B85431D5=Lane To Avoid
Variable/Name/lib_AIAI_B857D3C5=Team Index
Variable/Name/lib_AIAI_B89CC794=Position
Variable/Name/lib_AIAI_B8A4DF4A=[AI] Wave Index Mod
Variable/Name/lib_AIAI_B8CA23B6=Order Target Position
Variable/Name/lib_AIAI_B8D2FD55=Start
Variable/Name/lib_AIAI_B8E22159=Player Index
Variable/Name/lib_AIAI_B8E54DBA=[AI] Hero Avoid Ally Heroes Search Radius
Variable/Name/lib_AIAI_B8E6F866=Enemies
Variable/Name/lib_AIAI_B8FBE378=Ally Computer Player
Variable/Name/lib_AIAI_B93F62E3=NumAllyMinionsNearContentionPoint
Variable/Name/lib_AIAI_B967071F=Pinged Core
Variable/Name/lib_AIAI_B967330A=Unit
Variable/Name/lib_AIAI_B97453BD=LoopIndex
Variable/Name/lib_AIAI_B982E05C=[AI] Defender Index Mod
Variable/Name/lib_AIAI_B9963ECC=Hero Order
Variable/Name/lib_AIAI_B9D9135F=Minions
Variable/Name/lib_AIAI_B9E0BC11=Best Range
Variable/Name/lib_AIAI_BA0F286D=i
Variable/Name/lib_AIAI_BA13407C=Objective
Variable/Name/lib_AIAI_BA1BEEB4=Enemy Heroes
Variable/Name/lib_AIAI_BA46E3B3=CampPinged
Variable/Name/lib_AIAI_BA887CD4=[AI] Hero Enemy Nearby Eval Underestimate Percent
Variable/Name/lib_AIAI_BA90878E=Last Attacker
Variable/Name/lib_AIAI_BA919235=LoopIndex
Variable/Name/lib_AIAI_BAA6F6FA=Best Skull Distance
Variable/Name/lib_AIAI_BAB879DC=Player Index
Variable/Name/lib_AIAI_BADE1BC5=Notify Team Order
Variable/Name/lib_AIAI_BAE8AF62=Spell Index
Variable/Name/lib_AIAI_BAEABA19=Item
Variable/Name/lib_AIAI_BAFC9BF7=Enemy Summons
Variable/Name/lib_AIAI_BB44CB12=Minion Position
Variable/Name/lib_AIAI_BB5FF66C=Tower
Variable/Name/lib_AIAI_BB6F79E0=New Target Health
Variable/Name/lib_AIAI_BB9E418D=AI Heroes
Variable/Name/lib_AIAI_BB9FA8CA=FriendlyRegion
Variable/Name/lib_AIAI_BBA8D5A3=Defender Unit
Variable/Name/lib_AIAI_BBBD1199=Enemy Minions
Variable/Name/lib_AIAI_BBC719C5=Order Target Position
Variable/Name/lib_AIAI_BBF782BA=Starting Lane
Variable/Name/lib_AIAI_BC144CEA=Effect Index
Variable/Name/lib_AIAI_BC292430=Area Around Globe
Variable/Name/lib_AIAI_BC6E15BD=Camp Location
Variable/Name/lib_AIAI_BCE78B5F=Leader Name
Variable/Name/lib_AIAI_BCEABBAE=Heal On Leash
Variable/Name/lib_AIAI_BD2AD5D3=Previous Index
Variable/Name/lib_AIAI_BD382326=Town Index
Variable/Name/lib_AIAI_BD4F1CC1=Scan Range
Variable/Name/lib_AIAI_BD5350D2=Team Index
Variable/Name/lib_AIAI_BD9E2242=Player Index
Variable/Name/lib_AIAI_BDAC09D4=Spell Index
Variable/Name/lib_AIAI_BDAC8361=Enemy Heroes
Variable/Name/lib_AIAI_BDD53700=[AI] Hero Watch Tower Consider Frequency
Variable/Name/lib_AIAI_BDE005A8=Next Index
Variable/Name/lib_AIAI_BDE1CCD6=Lane Index Offset
Variable/Name/lib_AIAI_BE009577=u
Variable/Name/lib_AIAI_BE18D95B=LastAttacker
Variable/Name/lib_AIAI_BE1F2631=Next Change Lanes Consider Time
Variable/Name/lib_AIAI_BE2032A0=BestDistance
Variable/Name/lib_AIAI_BE3380D5=Player Index
Variable/Name/lib_AIAI_BE3CA44D=Duration
Variable/Name/lib_AIAI_BE44A650=Ally Computer Player
Variable/Name/lib_AIAI_BE4B23B9=Focus Hero Timeout
Variable/Name/lib_AIAI_BE5C2CBA=NumEnemySiegeGiants
Variable/Name/lib_AIAI_BE5E4970=Use Danger Map
Variable/Name/lib_AIAI_BE800EF2=Current Target Health
Variable/Name/lib_AIAI_BE818FCB=Max Range
Variable/Name/lib_AIAI_BE9C2BEB=Current Team Lane
Variable/Name/lib_AIAI_BECE8F73=Best Target
Variable/Name/lib_AIAI_BF11939A=Test Ping Index
Variable/Name/lib_AIAI_BF195E83=[AI] Hero Close To Obelisk Distance
Variable/Name/lib_AIAI_BF53D6D8=Ally Computer Player
Variable/Name/lib_AIAI_BF94F356=CurDir
Variable/Name/lib_AIAI_BFA5026B=Distance Between Waypoints
Variable/Name/lib_AIAI_BFCB4DA3=Ally Heroes
Variable/Name/lib_AIAI_BFE5C6E2=[AI] Defender Far From Leash Position
Variable/Name/lib_AIAI_BFF1BDC5=Structure Index
Variable/Name/lib_AIAI_C000B54E=Order Target Position
Variable/Name/lib_AIAI_C0395E68=[AI] Hero Avoid Targetting Fountains
Variable/Name/lib_AIAI_C07A94D6=Best Skull
Variable/Name/lib_AIAI_C08AC29D=Contention Point
Variable/Name/lib_AIAI_C093C73B=LastAttacker
Variable/Name/lib_AIAI_C0988571=Item Type
Variable/Name/lib_AIAI_C0A562E2=Town Index
Variable/Name/lib_AIAI_C0C44C12=Enemy Team Index
Variable/Name/lib_AIAI_C0DE8B59=Ally Minions/Summons
Variable/Name/lib_AIAI_C107E7DD=Cooldown Link
Variable/Name/lib_AIAI_C15F5DCA=[AI] Hero Enemies Near Camp Distance
Variable/Name/lib_AIAI_C17C8301=[AI] Hero Advance Lane Step Distance
Variable/Name/lib_AIAI_C209968F=Ally Heroes
Variable/Name/lib_AIAI_C20A0336=Weakest Lane
Variable/Name/lib_AIAI_C2146A07=Enemy Eval
Variable/Name/lib_AIAI_C226A477=Target Eval
Variable/Name/lib_AIAI_C280B4B4=State
Variable/Name/lib_AIAI_C291579C=Player Index
Variable/Name/lib_AIAI_C293CDDE=Player Index
Variable/Name/lib_AIAI_C2A5AA82=[AI] Hero Wait For Game To Start Reposition Frequency
Variable/Name/lib_AIAI_C2FBD328=[AI] Hero Low Energy Percent
Variable/Name/lib_AIAI_C3132F27=Hero Aggro Range
Variable/Name/lib_AIAI_C31DB8BE=Distance To Next Waypoint
Variable/Name/lib_AIAI_C3295780=Nearby Camp Defenders
Variable/Name/lib_AIAI_C334C692=Distance To Current Target
Variable/Name/lib_AIAI_C336FC3D=CampLoc
Variable/Name/lib_AIAI_C33F6D88=Order Target Position
Variable/Name/lib_AIAI_C3468D58=Activated Team
Variable/Name/lib_AIAI_C3626BC0=Radius
Variable/Name/lib_AIAI_C364D2C5=Enemy Hero
Variable/Name/lib_AIAI_C3661A00=[AI] Hero Smart Lane Targetting
Variable/Name/lib_AIAI_C37A2E7D=CampLoc
Variable/Name/lib_AIAI_C37B3F6B=Spell Range
Variable/Name/lib_AIAI_C394AC1F=Seen Recently
Variable/Name/lib_AIAI_C399C6BD=Attempt Number
Variable/Name/lib_AIAI_C3B73FBB=Underworld Boss Unit
Variable/Name/lib_AIAI_C3B99A85=Enemy Tower Eval
Variable/Name/lib_AIAI_C41F0AFD=i
Variable/Name/lib_AIAI_C428E506=Direction
Variable/Name/lib_AIAI_C430DF8D=[AI] Hero Dodge AOE Abilities
Variable/Name/lib_AIAI_C46BBBFF=Enemy Base Region
Variable/Name/lib_AIAI_C47E5D2C=Player Index
Variable/Name/lib_AIAI_C4BDFDF2=Next Doubloon Chest Consider Time
Variable/Name/lib_AIAI_C4E47D02=Player Index
Variable/Name/lib_AIAI_C510A574=Best Bucket Index
Variable/Name/lib_AIAI_C52FF225=Hero Order
Variable/Name/lib_AIAI_C53AC430=Doubloons Holding
Variable/Name/lib_AIAI_C54CD1D0=Hero Order
Variable/Name/lib_AIAI_C5A64423=Enemies
Variable/Name/lib_AIAI_C5B798EF=Allies In Lane
Variable/Name/lib_AIAI_C5D83A50=Doubloons Turned In
Variable/Name/lib_AIAI_C60984A1=NumEnemyUnderworldBossSkulls
Variable/Name/lib_AIAI_C609948E=UF_MinionAI_DetermineOgreKingLogic
Variable/Name/lib_AIAI_C60BDCD6=Alpha
Variable/Name/lib_AIAI_C60BF9BC=Order
Variable/Name/lib_AIAI_C63AA381=Hero Order
Variable/Name/lib_AIAI_C63F1D2B=[AI] Minion - Leash Distance
Variable/Name/lib_AIAI_C6423CA8=HeroAI - Dragon Shire Dragon
Variable/Name/lib_AIAI_C65BE053=Hero Unit
Variable/Name/lib_AIAI_C6851468=Home Region
Variable/Name/lib_AIAI_C6BD18FE=Team Index
Variable/Name/lib_AIAI_C6C5537B=Laner
Variable/Name/lib_AIAI_C714C118=Dragon Statue Position
Variable/Name/lib_AIAI_C73899E9=Start Offset
Variable/Name/lib_AIAI_C7473050=Current Order
Variable/Name/lib_AIAI_C74814C6=Enemy Team Index
Variable/Name/lib_AIAI_C76896B3=Town Index
Variable/Name/lib_AIAI_C7A7FA10=[AI] Hero Max Obelisk Capture AI Heroes
Variable/Name/lib_AIAI_C80F21FE=[AI] Tower Range
Variable/Name/lib_AIAI_C87DFF9F=Team Index
Variable/Name/lib_AIAI_C888ED25=SecondaryIndex
Variable/Name/lib_AIAI_C89EB67C=HeroAI - Init Abilites Hero Found
Variable/Name/lib_AIAI_C8D2887F=NumAllyOgreKings
Variable/Name/lib_AIAI_C8D912CD=Enemy Heroes
Variable/Name/lib_AIAI_C8DD3337=Current Lane Offset
Variable/Name/lib_AIAI_C908D40A=Distance To Battle Standard
Variable/Name/lib_AIAI_C9151DED=[AI] Minion - SiegeGiant Weapon Range
Variable/Name/lib_AIAI_C9282256=Hero Type
Variable/Name/lib_AIAI_C92B1674=Distance Behind Contention Point
Variable/Name/lib_AIAI_C9C23346=Front Human Ally Position
Variable/Name/lib_AIAI_C9FE6C62=TestRegion
Variable/Name/lib_AIAI_CA4CC665=Start Time
Variable/Name/lib_AIAI_CA5184E5=Closest Lane Position
Variable/Name/lib_AIAI_CA6B7780=[AI] Hero Treasure Chest Recruit Distance
Variable/Name/lib_AIAI_CA862E7A=[AI] Missing Hero Level Eval Value
Variable/Name/lib_AIAI_CA86971C=Allies
Variable/Name/lib_AIAI_CABE49D9=[AI] Hero Leash Distance
Variable/Name/lib_AIAI_CAD242DD=[AI] Minion - Attack Hero Distance
Variable/Name/lib_AIAI_CAF19AE0=Dice Roll
Variable/Name/lib_AIAI_CAF3A986=WeakestLane
Variable/Name/lib_AIAI_CAF89DA3=Item Ability
Variable/Name/lib_AIAI_CB09CFEB=Dragon Statue Position
Variable/Name/lib_AIAI_CB2A73CA=Team Index
Variable/Name/lib_AIAI_CB2C500F=Direction
Variable/Name/lib_AIAI_CB30B714=Target Position
Variable/Name/lib_AIAI_CB4581B0=Enemies
Variable/Name/lib_AIAI_CB580EEA=Ally Heroes Near Camp
Variable/Name/lib_AIAI_CB857BD4=Lane Index
Variable/Name/lib_AIAI_CBAE673D=Front Order Game Lane Position
Variable/Name/lib_AIAI_CBB3F23E=Camp Captured
Variable/Name/lib_AIAI_CBDD8903=Secondary Index
Variable/Name/lib_AIAI_CBEA7DE9=Spell Order
Variable/Name/lib_AIAI_CBF6D874=Player Index
Variable/Name/lib_AIAI_CBFD1086=Order
Variable/Name/lib_AIAI_CC0141B6=Position
Variable/Name/lib_AIAI_CC25DA97=Home Region
Variable/Name/lib_AIAI_CC38378B=[AI] Hero Health Globe Search Radius
Variable/Name/lib_AIAI_CC44613A=Battle Standard Distance Percentage
Variable/Name/lib_AIAI_CC778D1A=Attacking Hero
Variable/Name/lib_AIAI_CC8A2898=[AI] Hero Advance Change Lane Offset Frequency
Variable/Name/lib_AIAI_CC912F4D=Nearby Region
Variable/Name/lib_AIAI_CCB0CDB5=Camp Captured
Variable/Name/lib_AIAI_CCEB2066=[AI] Hero Defend Objectives Poorly Against Humans
Variable/Name/lib_AIAI_CD24C456=Hero Position
Variable/Name/lib_AIAI_CD392CDF=Order Target Position
Variable/Name/lib_AIAI_CD54D222=[AI] Hero Harass In Jungle Timeout
Variable/Name/lib_AIAI_CD657FF7=Hero Order
Variable/Name/lib_AIAI_CD7CB6E6=CampIndex
Variable/Name/lib_AIAI_CD7CDBF3=Target Eval
Variable/Name/lib_AIAI_CD9D7F4B=Player Index
Variable/Name/lib_AIAI_CD9ED592=NumEnemyHeroes
Variable/Name/lib_AIAI_CDB5D608=Lane
Variable/Name/lib_AIAI_CDE8132C=UF_MinionAI_AnyEnemyMinions
Variable/Name/lib_AIAI_CDF5E494=Enemy Summons
Variable/Name/lib_AIAI_CE0EDC0C=Hero Near Enemies
Variable/Name/lib_AIAI_CE1058E2=Core Position
Variable/Name/lib_AIAI_CE12BF8B=Lane Index
Variable/Name/lib_AIAI_CE2AB68B=[AI] Hero Near Doubloon Distance
Variable/Name/lib_AIAI_CE391EA1=Heroes
Variable/Name/lib_AIAI_CE633854=MinionAI - Lane Info
Variable/Name/lib_AIAI_CEA13CD8=Best Range
Variable/Name/lib_AIAI_CEF7B44A=Best Target
Variable/Name/lib_AIAI_CF0CD61C=Defenders Finished Leashing
Variable/Name/lib_AIAI_CF4FB2B6=TotalNearbyHeroLevel
Variable/Name/lib_AIAI_CF68B2AE=Player Index
Variable/Name/lib_AIAI_CFE86841=HeroAI - Team Core Ping Data
Variable/Name/lib_AIAI_D027A8B7=Weapon Index
Variable/Name/lib_AIAI_D04C50B3=NumEnemyOgres
Variable/Name/lib_AIAI_D06FFB39=Exit Distance
Variable/Name/lib_AIAI_D0B6C588=CampIndex
Variable/Name/lib_AIAI_D0C09BA9=Dragon
Variable/Name/lib_AIAI_D0CFCC57=[AI] Hero Walk Directly To Ghost Ship Beacon Distance
Variable/Name/lib_AIAI_D0D79DFF=CampLoc
Variable/Name/lib_AIAI_D0E57DBF=CampLoc
Variable/Name/lib_AIAI_D0EDD154=Enemies
Variable/Name/lib_AIAI_D102BC88=Nearby Region
Variable/Name/lib_AIAI_D103B944=Effect
Variable/Name/lib_AIAI_D144519B=[AI] Hero Let Human Player Capture Camp Beacon
Variable/Name/lib_AIAI_D149D68C=[AI] Hero Camp Consider Frequency
Variable/Name/lib_AIAI_D17A00F5=Start Camp Check Timer
Variable/Name/lib_AIAI_D1C7B3D9=Angle
Variable/Name/lib_AIAI_D1F60FFC=[AI] Hero Min Aggresive Focus Hero Level
Variable/Name/lib_AIAI_D2135671=Far Behind Front Tower Lane Position
Variable/Name/lib_AIAI_D251A1F0=CampLoc
Variable/Name/lib_AIAI_D263EB56=Behavior
Variable/Name/lib_AIAI_D264E065=Hero Base Region
Variable/Name/lib_AIAI_D27092C4=Underestimate Enemy Percent
Variable/Name/lib_AIAI_D3629F79=Candidate Points
Variable/Name/lib_AIAI_D39CF192=[AI] Hero Lane Eval Frequency
Variable/Name/lib_AIAI_D3D81EDA=Minion Position
Variable/Name/lib_AIAI_D3FFABCB=Player Index
Variable/Name/lib_AIAI_D454CF74=[AI] Hero Siege Enemy Min Weapon Range
Variable/Name/lib_AIAI_D468B1F0=Player Index
Variable/Name/lib_AIAI_D46B5DFD=Best Target
Variable/Name/lib_AIAI_D491696C=Test Index
Variable/Name/lib_AIAI_D498B72A=Ping Expire Time
Variable/Name/lib_AIAI_D4AF34EE=Front Minion Position
Variable/Name/lib_AIAI_D4CD1008=Order Target Position
Variable/Name/lib_AIAI_D4D419A2=NumAllyMinionsAndSummons
Variable/Name/lib_AIAI_D4FF89AB=Secondary Index
Variable/Name/lib_AIAI_D511FE32=Tower Position
Variable/Name/lib_AIAI_D5224A5A=[AI] Hero Obelisk Consider Frequency
Variable/Name/lib_AIAI_D57496EE=NumEnemyUnderworldBossSkulls
Variable/Name/lib_AIAI_D5814626=Obelisk Position
Variable/Name/lib_AIAI_D584B570=Hero Index
Variable/Name/lib_AIAI_D59C7B12=Defenders Group
Variable/Name/lib_AIAI_D59D92D8=Weapon Range
Variable/Name/lib_AIAI_D5BA044D=Faction
Variable/Name/lib_AIAI_D5DFF5E4=Leash Count
Variable/Name/lib_AIAI_D5F22B00=Lane Index
Variable/Name/lib_AIAI_D609B12E=Distance
Variable/Name/lib_AIAI_D62B580B=Distance
Variable/Name/lib_AIAI_D638609A=Retreat Lane Position
Variable/Name/lib_AIAI_D6490E8D=Obelisk
Variable/Name/lib_AIAI_D6710A38=[AI] Hero Minion Battle Attack Duration Melee
Variable/Name/lib_AIAI_D681EE41=EnemyHP
Variable/Name/lib_AIAI_D683532B=Enemy Heroes
Variable/Name/lib_AIAI_D6C157EA=New Target Health
Variable/Name/lib_AIAI_D6D36CB3=Creep Unit
Variable/Name/lib_AIAI_D6D92CFF=Current Target
Variable/Name/lib_AIAI_D706A89F=Near Camp
Variable/Name/lib_AIAI_D754E811=Player Index
Variable/Name/lib_AIAI_D75600A3=Best Target Distance
Variable/Name/lib_AIAI_D797CB51=Lane Position
Variable/Name/lib_AIAI_D7FDAEEB=Unit
Variable/Name/lib_AIAI_D801109A=Towers
Variable/Name/lib_AIAI_D8147C4D=Hide In Town Position
Variable/Name/lib_AIAI_D82FFC89=Enemy Core Group
Variable/Name/lib_AIAI_D8372737=Hero Order
Variable/Name/lib_AIAI_D85AADFD=Creep Needs New Orders
Variable/Name/lib_AIAI_D868ADCE=InRange
Variable/Name/lib_AIAI_D86A5D14=Closest Point
Variable/Name/lib_AIAI_D87C2972=[AI] Hero Number Of AOE Retreat Test Points
Variable/Name/lib_AIAI_D88ADDAF=Player Who Pinged
Variable/Name/lib_AIAI_D8AE573D=[AI] Hero Far From Core Distance
Variable/Name/lib_AIAI_D8B35FE0=Camp Captured
Variable/Name/lib_AIAI_D8FFADE3=Negative Eval
Variable/Name/lib_AIAI_D9718B89=Order Target Position
Variable/Name/lib_AIAI_D97A980C=Enemies
Variable/Name/lib_AIAI_D97C3950=[AI] Hero High Energy Percent
Variable/Name/lib_AIAI_D982ADE5=Team Index
Variable/Name/lib_AIAI_D983AD8F=Heroes
Variable/Name/lib_AIAI_D9A39E2E=Hero Position
Variable/Name/lib_AIAI_D9A8B279=[AI] Hero Use Moonwells
Variable/Name/lib_AIAI_D9EFD0BD=Leader Order
Variable/Name/lib_AIAI_DA018C87=CurDist
Variable/Name/lib_AIAI_DA1C2AE8=Nearby Region
Variable/Name/lib_AIAI_DA21F91F=Player Index
Variable/Name/lib_AIAI_DA2A0837=Players
Variable/Name/lib_AIAI_DA318BC6=Chaos Base Endpoint
Variable/Name/lib_AIAI_DA31966E=Cast Ability
Variable/Name/lib_AIAI_DA66C449=NumEnemyHeroes
Variable/Name/lib_AIAI_DA845A6A=Town Index
Variable/Name/lib_AIAI_DA85F0D2=Team Index
Variable/Name/lib_AIAI_DAAE7147=Distance To Chest
Variable/Name/lib_AIAI_DAEDCA7F=HeroAI - Underworld Status
Variable/Name/lib_AIAI_DB077594=BestTarget
Variable/Name/lib_AIAI_DB963DE8=NumAllyUnderworldBossSkulls
Variable/Name/lib_AIAI_DC30A6D1=Angle Between Previous Point and Minion Position
Variable/Name/lib_AIAI_DC3AAC06=Enemy Heroes
Variable/Name/lib_AIAI_DC5D3C9D=Distance Left To Move
Variable/Name/lib_AIAI_DC63635A=Player Index
Variable/Name/lib_AIAI_DC6DADF0=NumNonSiegeAllyMinionsNearContentionPoint
Variable/Name/lib_AIAI_DC772A83=Player Index
Variable/Name/lib_AIAI_DC7DB199=Defender Count
Variable/Name/lib_AIAI_DCA852AE=Current Target Distance
Variable/Name/lib_AIAI_DCDCCD4C=[AI] Hero Team Strategy Delay
Variable/Name/lib_AIAI_DCE12822=Defender AI - Max Number Of Defenders Per Group
Variable/Name/lib_AIAI_DCFB596F=Movement Speed
Variable/Name/lib_AIAI_DD3AF61B=[AI] Minion - Ogre King Minion Aggro Range
Variable/Name/lib_AIAI_DD81F059=Message
Variable/Name/lib_AIAI_DD8277EE=Enemies
Variable/Name/lib_AIAI_DD9FA7F1=Range To Target
Variable/Name/lib_AIAI_DDB0FE9D=Lane To Avoid
Variable/Name/lib_AIAI_DDCF7D00=Bucket Index
Variable/Name/lib_AIAI_DE3A1E20=Defender Units
Variable/Name/lib_AIAI_DE55F596=NearbyFriendlyHeroes
Variable/Name/lib_AIAI_DEBCB490=[AI] Hero Turn In Doubloons Consider Frequency
Variable/Name/lib_AIAI_DEF89851=Enemies
Variable/Name/lib_AIAI_DF0B707B=Nearby Region
Variable/Name/lib_AIAI_DF643484=Player Index
Variable/Name/lib_AIAI_DF6574BF=Enemy Heroes In The Way
Variable/Name/lib_AIAI_DF850685=Player Index
Variable/Name/lib_AIAI_DF9A2171=Ally Hero Eval
Variable/Name/lib_AIAI_DFB8F9C7=Player Count
Variable/Name/lib_AIAI_DFCF6C3F=CurMinionCamp
Variable/Name/lib_AIAI_DFE016CD=Weapon Range
Variable/Name/lib_AIAI_E008A4D9=Heroes
Variable/Name/lib_AIAI_E02DD8AF=Immediate Turn In Amount
Variable/Name/lib_AIAI_E0365A6E=Hero Order
Variable/Name/lib_AIAI_E0C068C8=Obelisk Position
Variable/Name/lib_AIAI_E1719883=Lane Index
Variable/Name/lib_AIAI_E173B594=Current Target
Variable/Name/lib_AIAI_E17701AB=Next Wait For Game To Start Reposition Time
Variable/Name/lib_AIAI_E191FF54=[AI] Hero Large Eval Difference
Variable/Name/lib_AIAI_E1B9DD29=Weapon Range
Variable/Name/lib_AIAI_E1DFE355=Player Index
Variable/Name/lib_AIAI_E1E7C40F=Hero Health Percent
Variable/Name/lib_AIAI_E1FC3A14=Current Order
Variable/Name/lib_AIAI_E21AF1AF=Ally Team
Variable/Name/lib_AIAI_E21E0E78=Hero
Variable/Name/lib_AIAI_E23A8DB7=Target Eval
Variable/Name/lib_AIAI_E2AB3023=AllowedToChooseTalentsTime
Variable/Name/lib_AIAI_E2D5BE42=UF_MinionAI_GetNearestEnemyStructure
Variable/Name/lib_AIAI_E2E486C6=Periodic Effect Index
Variable/Name/lib_AIAI_E3519D6E=Avoid Player
Variable/Name/lib_AIAI_E3C76214=Current Position
Variable/Name/lib_AIAI_E3CB6029=HeroAI - Human Player Type
Variable/Name/lib_AIAI_E3ED5207=Nearby Region
Variable/Name/lib_AIAI_E3FB3BAD=Safe Distance Behind Front Tower
Variable/Name/lib_AIAI_E3FBB7ED=CampLoc
Variable/Name/lib_AIAI_E42A4CE6=Team Index
Variable/Name/lib_AIAI_E477AE2E=Best Target
Variable/Name/lib_AIAI_E47FC659=Closest Point
Variable/Name/lib_AIAI_E4AE86B4=Current Game Loop Mod
Variable/Name/lib_AIAI_E4C380A9=Hero Index
Variable/Name/lib_AIAI_E4E9320B=Nearby Doubloons
Variable/Name/lib_AIAI_E4EEEE71=Item
Variable/Name/lib_AIAI_E4F0C30A=Defender Owner
Variable/Name/lib_AIAI_E50CE30C=Heroes
Variable/Name/lib_AIAI_E522BBE1=Start Offset
Variable/Name/lib_AIAI_E52DF80C=Ally Heroes
Variable/Name/lib_AIAI_E53F1DE2=Minions
Variable/Name/lib_AIAI_E5437602=CampLoc
Variable/Name/lib_AIAI_E5DDA797=CampIndex
Variable/Name/lib_AIAI_E5E56743=CurTargetSkull
Variable/Name/lib_AIAI_E5ED67A6=Player Index
Variable/Name/lib_AIAI_E5F2102D=Hero Order
Variable/Name/lib_AIAI_E63925DD=Leader Player
Variable/Name/lib_AIAI_E663EDE2=[AI] Hero Nearby Eval Frequency
Variable/Name/lib_AIAI_E69CB1A9=Retreat Direction
Variable/Name/lib_AIAI_E6AF97A3=Best Guard Position Distance
Variable/Name/lib_AIAI_E6B92206=Ability Index
Variable/Name/lib_AIAI_E6CCB490=Ally Heroes
Variable/Name/lib_AIAI_E6E69B7C=Hero
Variable/Name/lib_AIAI_E6F5D7F4=Total Eval
Variable/Name/lib_AIAI_E70D045C=HeroAI - Team Camp Data
Variable/Name/lib_AIAI_E7A9FAD9=Next Underworld Consider Time
Variable/Name/lib_AIAI_E7D00A49=Camp Index
Variable/Name/lib_AIAI_E7F0529C=NumEnemyOgreKings
Variable/Name/lib_AIAI_E7FA6059=Walking Speed
Variable/Name/lib_AIAI_E82F9617=Hero Position
Variable/Name/lib_AIAI_E83673C4=Lane Index
Variable/Name/lib_AIAI_E86BD96E=Best Target Eval
Variable/Name/lib_AIAI_E87C081C=Next Waypoint
Variable/Name/lib_AIAI_E87D748C=AI Players
Variable/Name/lib_AIAI_E889ACE2=Item Ability
Variable/Name/lib_AIAI_E8AE704B=Hero Order
Variable/Name/lib_AIAI_E905193B=Last Time Human Entered Lane
Variable/Name/lib_AIAI_E90B098D=Time Started
Variable/Name/lib_AIAI_E94B98E9=Player Index
Variable/Name/lib_AIAI_E98508BC=Enemy Summons
Variable/Name/lib_AIAI_E9D19A9C=[AI] Hero Enemy Lane Eval Underestimate Percent
Variable/Name/lib_AIAI_E9D8B30E=Closest Hero
Variable/Name/lib_AIAI_EA2BFA96=Team Index
Variable/Name/lib_AIAI_EA732E1C=[AI] Hero Skillshot Miss Rate
Variable/Name/lib_AIAI_EAA6D8BD=Attack State
Variable/Name/lib_AIAI_EAA88F8F=Minions
Variable/Name/lib_AIAI_EAAD2265=Skull
Variable/Name/lib_AIAI_EABBCDC6=Watch Tower Index
Variable/Name/lib_AIAI_EAC1A598=Lowest Difficulty
Variable/Name/lib_AIAI_EAE82C22=Last Time Played Attack VO
Variable/Name/lib_AIAI_EAEB55B2=UnitsNearCore
Variable/Name/lib_AIAI_EB0D409E=Ping Index
Variable/Name/lib_AIAI_EB2CEA62=Tear Guard Position
Variable/Name/lib_AIAI_EB78BB5A=Enemies
Variable/Name/lib_AIAI_EB7C56A2=[AI] Hero Tribute Capture Delay
Variable/Name/lib_AIAI_EB916270=[AI] Hero Far From Treasure Chest Distance
Variable/Name/lib_AIAI_EBAB9026=Nearby Skulls
Variable/Name/lib_AIAI_EBC8A98C=Obelisk
Variable/Name/lib_AIAI_EBCCA0E9=[AI] Hero Ally Minion/Summon Eval Value
Variable/Name/lib_AIAI_EBDF7B20=Test Index
Variable/Name/lib_AIAI_EBE3843D=Faction
Variable/Name/lib_AIAI_EBF48308=NumEnemyHeroesNearContentionPoint
Variable/Name/lib_AIAI_EC2495E4=Waypoint Region
Variable/Name/lib_AIAI_EC31C4E1=Order Target Position
Variable/Name/lib_AIAI_EC325592=HeroAI - OrderMercCampList
Variable/Name/lib_AIAI_EC439155=Ghost Ship Beacon Position
Variable/Name/lib_AIAI_EC5355F8=SpellOrder
Variable/Name/lib_AIAI_EC66CCBD=Target Lane
Variable/Name/lib_AIAI_ECC86C29=Tribute State
Variable/Name/lib_AIAI_ED0C5B82=Closest Lane
Variable/Name/lib_AIAI_ED12ACE7=Owning Player
Variable/Name/lib_AIAI_ED4FF141=Periodic Effect
Variable/Name/lib_AIAI_ED59724B=Unit
Variable/Name/lib_AIAI_ED6D6313=Enemy Heroes
Variable/Name/lib_AIAI_ED8636F7=Player Index
Variable/Name/lib_AIAI_ED87018B=Tower - Towers
Variable/Name/lib_AIAI_EDA4DC2F=New State
Variable/Name/lib_AIAI_EDA88DC3=Wait For Game To Start Position
Variable/Name/lib_AIAI_EDC920C6=Best Position
Variable/Name/lib_AIAI_EDF772A9=Ally Heroes
Variable/Name/lib_AIAI_EE2187AA=LaneIdx
Variable/Name/lib_AIAI_EE43807D=Current Target
Variable/Name/lib_AIAI_EE7CF828=Hero Order
Variable/Name/lib_AIAI_EE7F5783=CampIndex
Variable/Name/lib_AIAI_EEB4DE6F=[AI] Hero Abathur Far Behind Front Tower Distance
Variable/Name/lib_AIAI_EEC44981=Current Objective
Variable/Name/lib_AIAI_EEF4AEE4=Avoid Radius
Variable/Name/lib_AIAI_EF17E73E=Lane Position
Variable/Name/lib_AIAI_EF7FBC09=Minions In Range
Variable/Name/lib_AIAI_EFF6AE08=Laners
Variable/Name/lib_AIAI_F029A26D=Allies
Variable/Name/lib_AIAI_F0A0EAB7=Hero Order
Variable/Name/lib_AIAI_F0D4BB37=[AI] Hero Retreat When Targetted By Hero Percent
Variable/Name/lib_AIAI_F0E0893C=Avoid Area Index
Variable/Name/lib_AIAI_F1294F92=Our Hero Index
Variable/Name/lib_AIAI_F154B9F3=Team Index
Variable/Name/lib_AIAI_F15BD1B6=Hero Bucket
Variable/Name/lib_AIAI_F191370B=Tower - Max Tower Count
Variable/Name/lib_AIAI_F193C480=Index
Variable/Name/lib_AIAI_F19D04C3=Best Target
Variable/Name/lib_AIAI_F1C8C3D7=Allies
Variable/Name/lib_AIAI_F1D75450=Enemy Towers
Variable/Name/lib_AIAI_F202F5D5=[AI] Hero Camp Attack Delay
Variable/Name/lib_AIAI_F203623B=SpellRange
Variable/Name/lib_AIAI_F219D15D=Leader Position
Variable/Name/lib_AIAI_F21C2379=Wants To Teleport Home
Variable/Name/lib_AIAI_F22AD546=Return To Lane Position
Variable/Name/lib_AIAI_F235EF07=Direction
Variable/Name/lib_AIAI_F26CF33F=Order Target Position
Variable/Name/lib_AIAI_F2725B4F=Hero Order
Variable/Name/lib_AIAI_F27ACEB0=CurTargetWatchTower
Variable/Name/lib_AIAI_F2826446=Self Eval
Variable/Name/lib_AIAI_F291E870=UF_TowerAI_Required_Summoned
Variable/Name/lib_AIAI_F2E6088D=Order Target Position
Variable/Name/lib_AIAI_F2FD99E2=Lane
Variable/Name/lib_AIAI_F3026B45=BestTargetHP
Variable/Name/lib_AIAI_F31A8BDD=[AI] Hero Far From Dragon Statue Distance
Variable/Name/lib_AIAI_F3412C74=Harass Target
Variable/Name/lib_AIAI_F359F996=HeroAI - Did Eval
Variable/Name/lib_AIAI_F36A1C0D=[AI] Hero Near Building Range
Variable/Name/lib_AIAI_F3A8F521=Enemy Minions
Variable/Name/lib_AIAI_F3C1D48E=[AI] Minion - Ogre King Leash Distance
Variable/Name/lib_AIAI_F3C7C26D=Target Eval
Variable/Name/lib_AIAI_F3E60DF8=Speaking Player
Variable/Name/lib_AIAI_F455719C=Beacon Unit
Variable/Name/lib_AIAI_F49D50CF=Enemy Towers
Variable/Name/lib_AIAI_F4AB9FC1=Caster Player
Variable/Name/lib_AIAI_F4D128C8=UF_TowerAI_Required_Stasis
Variable/Name/lib_AIAI_F514C606=[AI] Hero Enemy Tower Eval Value
Variable/Name/lib_AIAI_F51E252A=WorstEval
Variable/Name/lib_AIAI_F536E811=Home Region
Variable/Name/lib_AIAI_F56ED50A=SecondaryIndex
Variable/Name/lib_AIAI_F5AA2226=Contention Point
Variable/Name/lib_AIAI_F6354A84=Player Index
Variable/Name/lib_AIAI_F654E5DA=Tunnel Position
Variable/Name/lib_AIAI_F65CB831=Order Skulls
Variable/Name/lib_AIAI_F67BB4EA=HeroAI - Raven Lord Curse Status
Variable/Name/lib_AIAI_F68E4260=Enemy
Variable/Name/lib_AIAI_F6BEA9BD=Safe In Jungle Retreating
Variable/Name/lib_AIAI_F6C69909=Target Unit
Variable/Name/lib_AIAI_F6CDFCEB=Team Index
Variable/Name/lib_AIAI_F6CFB784=Siege Harass Target
Variable/Name/lib_AIAI_F705A9C1=NumAllyHumanHeroes
Variable/Name/lib_AIAI_F70A1D8D=[AI] Hero High Camp Eval
Variable/Name/lib_AIAI_F70DDC19=Lane Endpoint
Variable/Name/lib_AIAI_F71A0950=Order Target Position
Variable/Name/lib_AIAI_F71B920C=Closest Lane
Variable/Name/lib_AIAI_F733C074=Minion Position
Variable/Name/lib_AIAI_F7B56018=Area Around Beacon
Variable/Name/lib_AIAI_F801A2F2=Area Around Tear
Variable/Name/lib_AIAI_F8069D25=Current Order
Variable/Name/lib_AIAI_F80EE279=Team Index
Variable/Name/lib_AIAI_F88C05C0=CampIndex
Variable/Name/lib_AIAI_F8CFFE18=Direction
Variable/Name/lib_AIAI_F8E8403C=Ally Heroes
Variable/Name/lib_AIAI_F912219F=Index
Variable/Name/lib_AIAI_F9322330=CurTargetHealthGlobe
Variable/Name/lib_AIAI_F95C27F9=[AI] Hero Focus Core Ping Health
Variable/Name/lib_AIAI_F9843FAB=[AI] Hero Retreat Change Lane Offset Frequency
Variable/Name/lib_AIAI_F9B9704E=Battle Standard Distance
Variable/Name/lib_AIAI_F9BDB3DF=Hero Order
Variable/Name/lib_AIAI_F9BF0A0A=Player On Team
Variable/Name/lib_AIAI_F9DE31A0=Best Laner Health
Variable/Name/lib_AIAI_F9E8BBA1=HeroAI - Dragon Shire Obelisks
Variable/Name/lib_AIAI_F9E93A92=Contention Point
Variable/Name/lib_AIAI_F9ED2457=Order Target Position
Variable/Name/lib_AIAI_FA10609F=Aggo Region
Variable/Name/lib_AIAI_FA1AD97E=Enemy Heroes Near Camp
Variable/Name/lib_AIAI_FA1C0765=Lane Index
Variable/Name/lib_AIAI_FA3E3658=Ghost Ship Beacon Position
Variable/Name/lib_AIAI_FA6C8AB8=Target Unit
Variable/Name/lib_AIAI_FA95823E=Enemies
Variable/Name/lib_AIAI_FABDF145=TargetUnit
Variable/Name/lib_AIAI_FAFD8A29=Hero Index
Variable/Name/lib_AIAI_FAFE60BF=Player Who Pinged
Variable/Name/lib_AIAI_FB0F2D24=HeroAI - Underworld Boss Status
Variable/Name/lib_AIAI_FB599970=Ally Hero
Variable/Name/lib_AIAI_FB7B34D2=Enemy Hero
Variable/Name/lib_AIAI_FB7E1C78=Distance
Variable/Name/lib_AIAI_FB94821E=WantsToDefendCore
Variable/Name/lib_AIAI_FBAC6F23=Avoid Areas
Variable/Name/lib_AIAI_FBB48641=CampIndex
Variable/Name/lib_AIAI_FBFF33AA=Player Index
Variable/Name/lib_AIAI_FBFFF3F9=Enemy Heroes
Variable/Name/lib_AIAI_FC180ED6=Count
Variable/Name/lib_AIAI_FC1B1E53=Heroes To Recruit
Variable/Name/lib_AIAI_FC43417A=Ally Team
Variable/Name/lib_AIAI_FC6DEA37=CampIndex
Variable/Name/lib_AIAI_FC9B97D1=Contention Point
Variable/Name/lib_AIAI_FCAEF65C=Nearby Ally Heroes
Variable/Name/lib_AIAI_FCD66207=[AI] Hero Min Retreat Duration
Variable/Name/lib_AIAI_FCEDFD89=Avoid AOE Timeout
Variable/Name/lib_AIAI_FD164B20=Next Waypoint Position
Variable/Name/lib_AIAI_FD3376F3=Distance Behind Contention Point
Variable/Name/lib_AIAI_FD731C8C=Distance To New Target
Variable/Name/lib_AIAI_FD8B081A=Core Defense Position
Variable/Name/lib_AIAI_FD9982A6=DistanceToTower
Variable/Name/lib_AIAI_FDA361E5=Retreat Direction
Variable/Name/lib_AIAI_FDA44459=Camp Position
Variable/Name/lib_AIAI_FDF42C49=Their Lane Eval
Variable/Name/lib_AIAI_FDFE0E0C=[AI] Hero Maximum Lane Offset
Variable/Name/lib_AIAI_FE45581D=Best Guard Position
Variable/Name/lib_AIAI_FE6313D6=[AI] Hero Far From Camp Distance
Variable/Name/lib_AIAI_FE6F27CA=Use Item Target
Variable/Name/lib_AIAI_FE88A60D=Tower Unit
Variable/Name/lib_AIAI_FE909BC9=Order Target Position
Variable/Name/lib_AIAI_FEA8BABC=Ally Health Percent
Variable/Name/lib_AIAI_FED7FDE5=Difficulty
Variable/Name/lib_AIAI_FEDAE5D3=[AI] Hero Core Ping Duration
Variable/Name/lib_AIAI_FF1E0547=[AI] Minion - Attack Structure Bonus Scan Range
Variable/Name/lib_AIAI_FF275C47=Lane Index
Variable/Name/lib_AIAI_FF30D884=Team Index
Variable/Name/lib_AIAI_FF6005D6=Contention Point
Variable/Name/lib_AIAI_FF93817D=[AI] Hero Stand Near Treasure Chest Distance
Variable/Name/lib_AIAI_FFD7ECBA=Enemies
Variable/Name/lib_AIAI_FFFAF6E1=Available Allies Far From Core
Variable/Name/lib_Core_00624D0E=Data_XP_HeroLevelModifier_C
Variable/Name/lib_Core_00C0D4FB=UnitActor
Variable/Name/lib_Core_00F5C132=[MAP] Map Light
Variable/Name/lib_Core_00FEC724=Heroes_MaxSkinsPerHero_C
Variable/Name/lib_Core_01586DEA=Data_XP_PirateGuard_C
Variable/Name/lib_Core_016B87B6=Portrait
Variable/Name/lib_Core_016D74C9=TalentsBucket_MaxPicksPerTier_C
Variable/Name/lib_Core_0187C71B=Data_XP_Hero3NegativeLevelGapMultiplier_C 2
Variable/Name/lib_Core_01BB29DD=Affected By Healing Power
Variable/Name/lib_Core_01BC0F27=Model
Variable/Name/lib_Core_0206C1D2=Model
Variable/Name/lib_Core_022B9EBE=Floating Combat Text - Standard Duration
Variable/Name/lib_Core_02558B2C=Name
Variable/Name/lib_Core_026746C8=Is Melee
Variable/Name/lib_Core_02E85074=RankCount
Variable/Name/lib_Core_02EF7A80=[BAL] Health Regen Time
Variable/Name/lib_Core_0367AD5F=Is Caster
Variable/Name/lib_Core_038BDF6A=Data_XP_Hero4PositiveLevelGapMultiplier_C
Variable/Name/lib_Core_04469C48=Ability Index
Variable/Name/lib_Core_044BEA2F=Required Reward Count
Variable/Name/lib_Core_046C820A=itLevel
Variable/Name/lib_Core_049AAAA6=Data - Hero VO - Max Number Of Hero VO Events
Variable/Name/lib_Core_04E0F2AC=Final XP
Variable/Name/lib_Core_0579DC9C=Specific Hero Takedown Lines
Variable/Name/lib_Core_0581BCB8=Index
Variable/Name/lib_Core_05874D5A=TalentsBucket_NumberOfABChoices
Variable/Name/lib_Core_05B81052=Ability Index
Variable/Name/lib_Core_05FB7783=Team Chaos
Variable/Name/lib_Core_06311C63=itMutualExclusive
Variable/Name/lib_Core_065B97C6=itPlayer
Variable/Name/lib_Core_0664BAC6=ManaRegen
Variable/Name/lib_Core_07127EA4=Lane Index
Variable/Name/lib_Core_0716D222=Index 2
Variable/Name/lib_Core_07324C64=TalentCount
Variable/Name/lib_Core_074337E4=[BAL] Hero Kill Credit Time Window
Variable/Name/lib_Core_07B9FF65=Unit Type String
Variable/Name/lib_Core_07BF77A3=Change Index
Variable/Name/lib_Core_07E1863E=line index
Variable/Name/lib_Core_08967D64=Behavior Array
Variable/Name/lib_Core_08ADCC09=Affected By Ability Power
Variable/Name/lib_Core_08B9EC20=TalkRing
Variable/Name/lib_Core_08CE82D6=OffsetNormal
Variable/Name/lib_Core_08F09550=CreepKills
Variable/Name/lib_Core_08F0E459=itTalentProfile
Variable/Name/lib_Core_08F3E983=Skin Array
Variable/Name/lib_Core_0907FED3=[BAL] Melee Placeholder 2 Splash Damage Percentage
Variable/Name/lib_Core_097B12BE=Player
Variable/Name/lib_Core_09A4B40C=i
Variable/Name/lib_Core_09F399B9=Hero Index
Variable/Name/lib_Core_0A98C0B4=Group Minion Type
Variable/Name/lib_Core_0AA2493C=Meta Game Tier
Variable/Name/lib_Core_0AB14B81=Number Of Field Changes
Variable/Name/lib_Core_0B039BE2=ActorMessageCount
Variable/Name/lib_Core_0B5C0657=Data Field
Variable/Name/lib_Core_0B68F603=Hidden
Variable/Name/lib_Core_0BBB53CD=ActorMessageCount
Variable/Name/lib_Core_0BC9D853=Talents_TalentProfiles
Variable/Name/lib_Core_0C0E429E=Change Index
Variable/Name/lib_Core_0C335DFF=LocalIndex
Variable/Name/lib_Core_0C393927=Catalog
Variable/Name/lib_Core_0CAE5F3A=Talents_Vampirism2SpellVampEnergyNon-HeroAmount_C
Variable/Name/lib_Core_0CB21FB1=Ability Index
Variable/Name/lib_Core_0CC4BEDC=Data_XP_Hero1PositiveLevelGapMultiplier_C
Variable/Name/lib_Core_0D4C47ED=BehaviorCount
Variable/Name/lib_Core_0D5E21DB=[COLOR] Player Color
Variable/Name/lib_Core_0D6CF574=Result
Variable/Name/lib_Core_0D8F2140=TalkRing
Variable/Name/lib_Core_0DE938FA=itPlayer
Variable/Name/lib_Core_0E277658=AppliesMasteryModifications
Variable/Name/lib_Core_0EB37BEA=[BAL] Ranged Placeholder 2 DoT Damage Percentage
Variable/Name/lib_Core_0F14643C=Talents_Executioner2BonusDamage_C
Variable/Name/lib_Core_10426DAC=Data_XP_SiegeGiantGuard_C
Variable/Name/lib_Core_1093C3C9=[BAL] Max Level
Variable/Name/lib_Core_109E985B=TalentsBucket_MaxTalentEntryCount_C
Variable/Name/lib_Core_112B81CE=Player Group From Player
Variable/Name/lib_Core_11C089AB=Data - Hero VO
Variable/Name/lib_Core_12335A8F=LevelUpModificationData
Variable/Name/lib_Core_12DE63AC=Data_XP_HeroValuePerLevel_C
Variable/Name/lib_Core_1388C392=itRequiredReward
Variable/Name/lib_Core_13B78C3A=[MAP] Flyer Out Of Bounds Region
Variable/Name/lib_Core_1443F235=Hero Index
Variable/Name/lib_Core_152B7B31=Index
Variable/Name/lib_Core_15D0A61B=Talents_RelentlessCCReduction75_C
Variable/Name/lib_Core_15D87DA0=[BAL] Heal Area on Hit Splash Healing Percentage
Variable/Name/lib_Core_16465A73=Talents_MaxModifedAbilitiesPerTalent_C
Variable/Name/lib_Core_16979D4C=Hero Index
Variable/Name/lib_Core_16ADD16D=Metagame_DefaultRotationSlots_C
Variable/Name/lib_Core_16F8460D=Data - Sound - Tileset Ambient Soundtrack Data
Variable/Name/lib_Core_170B1727=Talents_Vampirism2SpellVampEnergyHeroAmount_C
Variable/Name/lib_Core_175A4DE8=Catalog Replace From
Variable/Name/lib_Core_17BF07AC=itTalentProfile
Variable/Name/lib_Core_180572FF=TalentProfileID
Variable/Name/lib_Core_184A4277=Data_XP_UnderworldMinion_C
Variable/Name/lib_Core_1857D047=Weapon Damage
Variable/Name/lib_Core_1889487A=Test Point
Variable/Name/lib_Core_18DA0DF6=TooltipExpanded
Variable/Name/lib_Core_18DBCC81=TalentCount
Variable/Name/lib_Core_1990954F=itRequiredReward
Variable/Name/lib_Core_19A6E4A2=Ability Icons
Variable/Name/lib_Core_1A02C7B7=Hero Catalog Link
Variable/Name/lib_Core_1A219388=Veterency Health Template Behavior
Variable/Name/lib_Core_1A2680A3=TotalXPBuffAmount
Variable/Name/lib_Core_1A4FF6BD=Data_XP_MurkyValuePerLevel_C
Variable/Name/lib_Core_1AC08C59=Data_XP_Hero1NegativeLevelGapMultiplier_C
Variable/Name/lib_Core_1AC854A6=Intro Cutscene Size
Variable/Name/lib_Core_1B058E65=RequiredRewardCount
Variable/Name/lib_Core_1B1C77D7=Data_XP_GrenadierMinion_C
Variable/Name/lib_Core_1B98A97A=Ability Index
Variable/Name/lib_Core_1BD418A2=Sound
Variable/Name/lib_Core_1BF80449=Required Reward Array
Variable/Name/lib_Core_1C888683=Talents_ResurganceOfTheStormDeathTime_C
Variable/Name/lib_Core_1C9B991B=Talents_Demolitionist3Minions_C
Variable/Name/lib_Core_1CE0E77A=TalentBucket
Variable/Name/lib_Core_1D760D7D=Data_XP_NecromancerMinion_C
Variable/Name/lib_Core_1DCB6D28=Talents_Demolitionist3Struct_C
Variable/Name/lib_Core_1DD211A3=TalentIndex
Variable/Name/lib_Core_1DE2EE45=Ability Index
Variable/Name/lib_Core_1DE852E2=itActorMessage
Variable/Name/lib_Core_1E0494FB=HitPointRegen
Variable/Name/lib_Core_1E80F4F2=[COLOR] Order Player Color
Variable/Name/lib_Core_1F02486F=[BAL] Tyrael Passive Death Time Reduction
Variable/Name/lib_Core_1F080DBF=_SendTransmissionTrigger
Variable/Name/lib_Core_1FABA2BB=itBehavior
Variable/Name/lib_Core_1FEB32E3=Point Index
Variable/Name/lib_Core_1FF14644=itRequiredReward
Variable/Name/lib_Core_20F7C4AA=NumberOfButtons
Variable/Name/lib_Core_213C6A2B=itTalentButton
Variable/Name/lib_Core_213CE672=AbilityModCount
Variable/Name/lib_Core_2142245C=i
Variable/Name/lib_Core_217750F5=RequiredRewardCount
Variable/Name/lib_Core_22269657=[BAL] Hero Select Time
Variable/Name/lib_Core_229A3371=Debug Path - Score Value Log
Variable/Name/lib_Core_237F656D=Ability Index
Variable/Name/lib_Core_238A0357=itSkin
Variable/Name/lib_Core_24308F09=itRotationReward
Variable/Name/lib_Core_24CC0FFD=Change Index
Variable/Name/lib_Core_253D4B8D=Class Int
Variable/Name/lib_Core_256D1ECD=itWeapon
Variable/Name/lib_Core_2589B4DB=Change Index
Variable/Name/lib_Core_2595AAC6=TierType
Variable/Name/lib_Core_25BC249B=Talents_Bucket_ConstantHeroism_C
Variable/Name/lib_Core_25CEBD6A=Change Index
Variable/Name/lib_Core_260AF2A4=[BAL] Ranged Placeholder 2 DoT Number of Tics
Variable/Name/lib_Core_26215D5E=Data - Heroes - Max Hero Count
Variable/Name/lib_Core_275FD37F=Anub'arak
Variable/Name/lib_Core_27BCDFB9=Hero Index
Variable/Name/lib_Core_28604064=Number Of Field Changes
Variable/Name/lib_Core_286F3A7D=ActorMessageCount
Variable/Name/lib_Core_28702822=R String
Variable/Name/lib_Core_2907DF84=Original Button
Variable/Name/lib_Core_29275280=AutoRevealers
Variable/Name/lib_Core_29B5ED88=Level Gap Multiplier
Variable/Name/lib_Core_29C69BAA=Hero Index
Variable/Name/lib_Core_29C9E0F4=Minion Battle Damaging Hero
Variable/Name/lib_Core_2A3F5365=itTalent
Variable/Name/lib_Core_2A94E6F1=ActorMessageArray
Variable/Name/lib_Core_2B2B075A=KillingSpree_KillThresholdUpgrade2_C
Variable/Name/lib_Core_2B44D79F=Comma Position
Variable/Name/lib_Core_2B49A6F2=Data - Skins - Max Actor Message Count
Variable/Name/lib_Core_2B5B41E3=Data Field
Variable/Name/lib_Core_2B8DE429=HomeDist
Variable/Name/lib_Core_2BFE1B33=[BAL] Max Players
Variable/Name/lib_Core_2C0D3A0F=[BAL] Executioner Damage Percentage
Variable/Name/lib_Core_2C9E4B53=Mount ID
Variable/Name/lib_Core_2D1E2695=OldTrigger
Variable/Name/lib_Core_2D911229=Scan Region
Variable/Name/lib_Core_2D93AA35=_SendTransmissionPortrait
Variable/Name/lib_Core_2D9DA11E=MasteryModificationData
Variable/Name/lib_Core_2DB23D29=Hero Index
Variable/Name/lib_Core_2DF4284F=Change Index
Variable/Name/lib_Core_2ECB65A6=CatalogInt
Variable/Name/lib_Core_2ECCD3F3=Ability Index
Variable/Name/lib_Core_2F10D21E=Data - Max Catalog Changes Per Ability
Variable/Name/lib_Core_2F15333D=Hero Index
Variable/Name/lib_Core_2F2C132D=Ability Index
Variable/Name/lib_Core_2F764D62=Talents_Demolitionist1Struct_C
Variable/Name/lib_Core_2F78F625=[SYS] TalentsOn
Variable/Name/lib_Core_2FA7F1E1=SpawnIndex
Variable/Name/lib_Core_2FCF613D=Duration Loops
Variable/Name/lib_Core_300BFF4E=[DEBUG] Debugging Enabled
Variable/Name/lib_Core_3028DA0B=[BAL] Minion Scaling Timer Duration
Variable/Name/lib_Core_314FA94D=B
Variable/Name/lib_Core_31F8CF3D=Talents_Demolitionist1Minions_C
Variable/Name/lib_Core_322082FF=i
Variable/Name/lib_Core_32211140=Ability Index
Variable/Name/lib_Core_3256B640=Talents_DefaultProfileIndex_C
Variable/Name/lib_Core_32887642=Change Index
Variable/Name/lib_Core_32F0F5BA=Data - Sound - Tileset Ambient Soundtrack Count
Variable/Name/lib_Core_33087A95=Name
Variable/Name/lib_Core_33435F2D=Change Index
Variable/Name/lib_Core_3358B163=[BAL] Trebuchet Kill XP Radius
Variable/Name/lib_Core_3374BBF9=Number Of Groups
Variable/Name/lib_Core_337B820F=itSkin
Variable/Name/lib_Core_33D5FB72=Number Of Basic Abilities
Variable/Name/lib_Core_3447FAF4=Ability Index
Variable/Name/lib_Core_3448A97A=Catalog
Variable/Name/lib_Core_344B6E40=Abilities
Variable/Name/lib_Core_34CC4522=TalentProfileCount
Variable/Name/lib_Core_34EE6BD7=LevelUpAbilitiesCount
Variable/Name/lib_Core_34F03014=Ability Index
Variable/Name/lib_Core_35040D61=[BAL] Open The Gates Delay
Variable/Name/lib_Core_3563899F=Gender
Variable/Name/lib_Core_357B6BA3=Change Type
Variable/Name/lib_Core_35A6A551=TooltipSimple
Variable/Name/lib_Core_35EE4074=[BAL] Max Swaps/Respecs
Variable/Name/lib_Core_35F0F10A=[SYS] Use Encouragement Panel
Variable/Name/lib_Core_360DA7AA=Ability Index
Variable/Name/lib_Core_3648AEA3=Value
Variable/Name/lib_Core_377391C9=RankData
Variable/Name/lib_Core_37E607BE=Tier
Variable/Name/lib_Core_382C4C88=Team Order
Variable/Name/lib_Core_3833C133=Field
Variable/Name/lib_Core_385A899F=Data - Announcer VO - Data Field Map
Variable/Name/lib_Core_38B56038=Hero Index
Variable/Name/lib_Core_38DBA0FE=Change Index
Variable/Name/lib_Core_391418CA=Hero Index
Variable/Name/lib_Core_395D5A29=Point Valid
Variable/Name/lib_Core_3BDF657E=Talents_MaxTalentPointsPerLevel_C
Variable/Name/lib_Core_3C28C86E=Change Index
Variable/Name/lib_Core_3C4756B1=Hero Index
Variable/Name/lib_Core_3C557998=Sound
Variable/Name/lib_Core_3C5EAAE4=Mind Controlled Unit
Variable/Name/lib_Core_3CC79523=Active Human Players
Variable/Name/lib_Core_3CDEC601=Name
Variable/Name/lib_Core_3D0B5D00=Data - Mounts - Mount Count
Variable/Name/lib_Core_3DA2ACE7=Talents_MaxTalentProfileEntryCount_C
Variable/Name/lib_Core_3DB14730=TalentID
Variable/Name/lib_Core_3DD5AEB8=[BAL] Player Max Passive Items
Variable/Name/lib_Core_3E2DF2AC=Change Index
Variable/Name/lib_Core_3E53412B=SegNormDir
Variable/Name/lib_Core_3F214CB9=Specific Hero Intro Response Lines
Variable/Name/lib_Core_3FC55FC4=Hero Catalog Link
Variable/Name/lib_Core_3FF8C5B1=Cooldown Link
Variable/Name/lib_Core_400F25EB=itMutuallyExclusiveTalent
Variable/Name/lib_Core_408D690E=Ability Index
Variable/Name/lib_Core_40D159C5=Name
Variable/Name/lib_Core_41301F35=Tooltip
Variable/Name/lib_Core_41A06ADD=Data - Heroes - Number Of Abilities Per Hero
Variable/Name/lib_Core_41D3565F=Talents_Vampirism1SpellVampEnergyNon-HeroAmount_C
Variable/Name/lib_Core_42F620E9=Talents_BucketOverdriveManaCostIncreasePercent_C
Variable/Name/lib_Core_43BDB25E=Field
Variable/Name/lib_Core_451080A3=Value
Variable/Name/lib_Core_45A3149B=MinionTypeIndex
Variable/Name/lib_Core_46480056=itWeapon
Variable/Name/lib_Core_4678DEE1=yDiff
Variable/Name/lib_Core_46862926=IncreaseAttackSpeed
Variable/Name/lib_Core_47276422=Heroes_MaxMountsPerHero_C
Variable/Name/lib_Core_47AA86B0=[COLOR] Chaos Player Color
Variable/Name/lib_Core_480A0003=Data - Heroes - Number Of Heroes
Variable/Name/lib_Core_4812B612=itActorMessage
Variable/Name/lib_Core_4885563D=[BAL] XP Sharing Bonus
Variable/Name/lib_Core_491EF398=Change Index
Variable/Name/lib_Core_492507D2=Talents_Vampirism3SpellVampEnergyNon-HeroAmount_C
Variable/Name/lib_Core_49A9858A=Hero Index
Variable/Name/lib_Core_4A18FEC4=Hero Index
Variable/Name/lib_Core_4A38F6A0=Source
Variable/Name/lib_Core_4A96D4A5=Change Index
Variable/Name/lib_Core_4ADC6D29=G String
Variable/Name/lib_Core_4B42D60A=Data - Scaling - Max Scaling Ticks
Variable/Name/lib_Core_4B7277DD=itPlayer
Variable/Name/lib_Core_4BAD2ADB=Ability Index
Variable/Name/lib_Core_4C48F240=EnemyDist
Variable/Name/lib_Core_4CBFA0D1=Mount Model Scale
Variable/Name/lib_Core_4CDD827C=Talents_Vampirism1SpellVampHealthNon-HeroAmount_C
Variable/Name/lib_Core_4CE0B745=Skin Count
Variable/Name/lib_Core_4D21AFCF=ClosestPoint
Variable/Name/lib_Core_4D23308A=Scan Region
Variable/Name/lib_Core_4D4A7391=change index
Variable/Name/lib_Core_4D4AB9F8=Data_XP_GraveGolemCapture_C
Variable/Name/lib_Core_4DED8333=TalentsBucket_MaxTalentsPerTier_C
Variable/Name/lib_Core_4E0D3BBD=Change Index
Variable/Name/lib_Core_4E1D8394=Ability Index
Variable/Name/lib_Core_4E2CC010=Entry ID
Variable/Name/lib_Core_4E7F965E=Data - Announcer VO Packs
Variable/Name/lib_Core_4F192C66=DataFieldMapString
Variable/Name/lib_Core_4F238F3F=HP Tick Amount
Variable/Name/lib_Core_4FFB6295=Talents_MaxTalentBehaviorsPerRank_C
Variable/Name/lib_Core_50D7B70C=SkinID
Variable/Name/lib_Core_50ED8F70=Hero Index
Variable/Name/lib_Core_511D462D=Hero Index
Variable/Name/lib_Core_515EBE0B=Index
Variable/Name/lib_Core_516E27A3=SkinID
Variable/Name/lib_Core_51BB2572=[BAL] Faerie Dragon Faerie Dust Heal Percentage
Variable/Name/lib_Core_521CBC80=Group Minion Count
Variable/Name/lib_Core_5224C0B1=[SYS] Game Mode
Variable/Name/lib_Core_5303707D=[DEBUG] Use New Talent Bucket System
Variable/Name/lib_Core_53124262=Segregation - Trigger Count Per Type
Variable/Name/lib_Core_53B6BF2B=Item
Variable/Name/lib_Core_5415F71D=[DEP] Data - Ghost Status Bars - Current Count
Variable/Name/lib_Core_54186493=AbilityModificationData
Variable/Name/lib_Core_5480872F=Hero Select Screen Button Portrait
Variable/Name/lib_Core_5494FC94=Ability Index
Variable/Name/lib_Core_54995AA4=Change Index
Variable/Name/lib_Core_54D5DF07=New Value
Variable/Name/lib_Core_5597B817=Ability Index
Variable/Name/lib_Core_5599DC3F=Ability Index
Variable/Name/lib_Core_55A48265=itEvent
Variable/Name/lib_Core_5600E6A5=Talents_MaxABChoiceButtonCount_C
Variable/Name/lib_Core_56132F78=String Replacement Value
Variable/Name/lib_Core_56623C56=FlashOption
Variable/Name/lib_Core_56D5F14F=itPrerequisite
Variable/Name/lib_Core_571A5E2A=itMount
Variable/Name/lib_Core_58116405=VO Event Lines
Variable/Name/lib_Core_5899BA59=Change Index
Variable/Name/lib_Core_59718012=Picks
Variable/Name/lib_Core_599A29F7=AbilityModifications
Variable/Name/lib_Core_59E39B35=itSkin
Variable/Name/lib_Core_5A31F212=[COLOR] Jungle Creep Color
Variable/Name/lib_Core_5A6915B6=itTalent
Variable/Name/lib_Core_5A6F9981=[TUT] TalentsAutobuyOn
Variable/Name/lib_Core_5A86DB3F=Specific Hero Intro Question Lines
Variable/Name/lib_Core_5ABE165A=ActorMessageArray
Variable/Name/lib_Core_5B0D9C7A=No Attached Mount Model
Variable/Name/lib_Core_5B599777=Hero Select Screen Background Image
Variable/Name/lib_Core_5BF081D5=Default Data
Variable/Name/lib_Core_5C2C9A01=[MAP] Map Image
Variable/Name/lib_Core_5C37BC13=SoundLinkArray
Variable/Name/lib_Core_5C3996D9=Hero Index
Variable/Name/lib_Core_5CA002AA=Catalog Replace From
Variable/Name/lib_Core_5D508D86=FlashOption
Variable/Name/lib_Core_5D749A44=CooldownReduction
Variable/Name/lib_Core_5DCB2053=RequiredRewardCount
Variable/Name/lib_Core_5DDD11BA=Change Index
Variable/Name/lib_Core_5E4834A7=Tooltip Addendum
Variable/Name/lib_Core_5E807C66=MasteryAbil
Variable/Name/lib_Core_5E9CAE1A=Heroes In The Class
Variable/Name/lib_Core_5E9E3727=New Rate
Variable/Name/lib_Core_5EB13100=Talents_MaxDefaultTalentProfilesPerHero_C
Variable/Name/lib_Core_5EDB703A=[BAL] Cancel Delay
Variable/Name/lib_Core_5EDD4260=[MAP] Default Announcer Pack
Variable/Name/lib_Core_5FA80D80=Level Of Dead Player
Variable/Name/lib_Core_5FB0CF30=SegTrigger -  Player
Variable/Name/lib_Core_5FEE7180=ColorString
Variable/Name/lib_Core_6049032A=Talents_Demolitionist2Struct_C
Variable/Name/lib_Core_6110CDF1=Talents_ConstantHeroism1
Variable/Name/lib_Core_612A4854=itPlayer
Variable/Name/lib_Core_6188D302=Icon
Variable/Name/lib_Core_619F72B6=Talents Unlock Reward
Variable/Name/lib_Core_61CF6485=Ability Index
Variable/Name/lib_Core_61E29647=Model
Variable/Name/lib_Core_620230FA=Change Index
Variable/Name/lib_Core_62C0A8C7=Melee Minion Count
Variable/Name/lib_Core_63976D33=[SYS] Towns
Variable/Name/lib_Core_63C7C871=Talents_MaxTotalTalentProfilesPerHero_C
Variable/Name/lib_Core_6411BA5D=Change Index
Variable/Name/lib_Core_64D8F93C=B String
Variable/Name/lib_Core_655F05DF=Hero Index
Variable/Name/lib_Core_656E0CD3=OldSpeaker
Variable/Name/lib_Core_65992EEE=itTalentButton
Variable/Name/lib_Core_65CA8724=event index
Variable/Name/lib_Core_65DC1309=Hero Index
Variable/Name/lib_Core_66213E21=Icon
Variable/Name/lib_Core_6692DF62=Data - Mounts - Mount Data
Variable/Name/lib_Core_66F39259=itRank
Variable/Name/lib_Core_67095279=[BAL] Spawn Minions Delay
Variable/Name/lib_Core_6755001C=OBSERVER_Observer UI Player
Variable/Name/lib_Core_6759FCE9=Hero Index
Variable/Name/lib_Core_676980ED=[BAL] .4 Juggernaut CC Reduction
Variable/Name/lib_Core_6779E946=RequiredRewardArray
Variable/Name/lib_Core_6789EE1B=Full Color String
Variable/Name/lib_Core_6808D1C9=[BAL] Minion Wave Interval
Variable/Name/lib_Core_681DD496=Name
Variable/Name/lib_Core_6848434D=Change Index
Variable/Name/lib_Core_69137E55=[BAL] Max Death Time
Variable/Name/lib_Core_693F0E7D=Vehicle Index
Variable/Name/lib_Core_69AF9845=Ability Index
Variable/Name/lib_Core_69B954D7=Enabled
Variable/Name/lib_Core_6A103C02=[MAP] Map Tileset
Variable/Name/lib_Core_6A5D9853=Data - Skins - Max Skin Count
Variable/Name/lib_Core_6A85A77D=Data_WatchTower_CaptureTime_C
Variable/Name/lib_Core_6A91ECCA=Catalog Change To
Variable/Name/lib_Core_6AAF5D61=Hero Index
Variable/Name/lib_Core_6B577789=RequiredRewardCount
Variable/Name/lib_Core_6B76DE3E=A/B Choices Buckets
Variable/Name/lib_Core_6BCD7D04=Data_MaxRequiredRewards_C
Variable/Name/lib_Core_6C093570=Number Of Heroes In The Class
Variable/Name/lib_Core_6C4AEB50=Talents_PointsRequiredPerTier_C
Variable/Name/lib_Core_6CE4C0E1=Data - Heroes - Hero Class Data
Variable/Name/lib_Core_6D2FE49D=[COLOR] Ally Color
Variable/Name/lib_Core_6D6174D2=_SendTransmissionPlayingTick
Variable/Name/lib_Core_6DBD8B36=Tooltip
Variable/Name/lib_Core_6DD75688=SkinName
Variable/Name/lib_Core_6DE6A0F8=FontStyle
Variable/Name/lib_Core_6EC65440=Mana Tick Amount
Variable/Name/lib_Core_6EE3A7F6=itActorMessage
Variable/Name/lib_Core_6F174437=[SYS] Jungle Watch Towers
Variable/Name/lib_Core_6F4878B8=Talents_GenericBrilliance4CDR_C
Variable/Name/lib_Core_6F9B4200=[BAL] Bloodletter Life Steal Rate 
Variable/Name/lib_Core_700B5C7C=COMPUTER_Team Order
Variable/Name/lib_Core_7021C0B0=Ability Index
Variable/Name/lib_Core_70260D03=Column
Variable/Name/lib_Core_70351293=i
Variable/Name/lib_Core_7067B422=[BAL] Recent Damage Reset Time
Variable/Name/lib_Core_70E78490=_SendTransmissionPortrait
Variable/Name/lib_Core_71FAF324=itSkin
Variable/Name/lib_Core_72261197=Hero Index
Variable/Name/lib_Core_72825DEA=Change Index
Variable/Name/lib_Core_729084EA=Button ID
Variable/Name/lib_Core_72B52743=Field Is Integer
Variable/Name/lib_Core_72FB5504=Ability Index
Variable/Name/lib_Core_7382AE40=Sound
Variable/Name/lib_Core_7395ED7D=DeathTime
Variable/Name/lib_Core_73FEE966=Number Of Scaling Ticks
Variable/Name/lib_Core_74540EA7=ShopIndex
Variable/Name/lib_Core_74CCD173=Ability Index
Variable/Name/lib_Core_75A7D993=Data - Heroes - Hero Attack Damage Scaling Data
Variable/Name/lib_Core_763D2135=Hero ID
Variable/Name/lib_Core_764DFAA5=_SendTransmissionChatBubbleOn
Variable/Name/lib_Core_76855C13=DEBUG - Playable
Variable/Name/lib_Core_7732D255=HitPoints
Variable/Name/lib_Core_77599EE0=Data_XP_DragonLaner_C
Variable/Name/lib_Core_77A6FDA5=Mag
Variable/Name/lib_Core_780168AF=Value Added Per Level
Variable/Name/lib_Core_780E4EE3=_SendTransmissionChatBubbleOn
Variable/Name/lib_Core_782B6931=[SYS] Jungle Creep Camps
Variable/Name/lib_Core_7863EA8B=[BAL] Player Total Inventory Slots
Variable/Name/lib_Core_78E8910D=[BAL] Mana Regen Time
Variable/Name/lib_Core_78EB7220=Number Of Field Changes
Variable/Name/lib_Core_78FAB4DD=[DEP] Data - Ghost Status Bars - Max Count
Variable/Name/lib_Core_792C3C06=Change Index
Variable/Name/lib_Core_79D4F39F=Sounds
Variable/Name/lib_Core_7A06A04D=Ability Index
Variable/Name/lib_Core_7A36D200=Composition
Variable/Name/lib_Core_7A3D9A4A=itAbilityModChange
Variable/Name/lib_Core_7A58DA91=Ability Index
Variable/Name/lib_Core_7A94EC16=Data - Heroes - Number Of Passive Abilities Per Hero
Variable/Name/lib_Core_7AAF5BC5=[BAL] Minion Team Spawn Delay
Variable/Name/lib_Core_7AD30EBE=ButtonID
Variable/Name/lib_Core_7AF134E8=Source
Variable/Name/lib_Core_7B062E06=Hero Index
Variable/Name/lib_Core_7B18E9C2=Talents_Vampirism1SpellVampHealthHeroAmount_C
Variable/Name/lib_Core_7B2AF2C0=Ability Index
Variable/Name/lib_Core_7B6EE88B=Talents_Executioner1BonusDamage_C
Variable/Name/lib_Core_7C348EEB=Hero Index
Variable/Name/lib_Core_7D113BBA=Ability Index
Variable/Name/lib_Core_7D847D40=SegTrigger -  Point
Variable/Name/lib_Core_7DA48E75=Description
Variable/Name/lib_Core_7DF1EFB1=TalentProfileCatalogLink
Variable/Name/lib_Core_7E4A9B44=itActorMessage
Variable/Name/lib_Core_7E81FD4E=SelectButton
Variable/Name/lib_Core_7EC36255=Debug Path - Death Timer Render Priorities Log
Variable/Name/lib_Core_7ED62FF7=Hero Index
Variable/Name/lib_Core_7FEA1B05=Ability Index
Variable/Name/lib_Core_804448BA=StringName
Variable/Name/lib_Core_80532231=Hero Index
Variable/Name/lib_Core_8072811B=Column
Variable/Name/lib_Core_80A47705=Hero Index
Variable/Name/lib_Core_80A5DA3F=TalentCatalogLink
Variable/Name/lib_Core_80AC243B=Change Index
Variable/Name/lib_Core_816E4E41=Hero Index
Variable/Name/lib_Core_8176AA6E=TalentsBucket_MaxHeroicPicks_C
Variable/Name/lib_Core_8195F6DA=i
Variable/Name/lib_Core_819F0B54=Entry
Variable/Name/lib_Core_81BBA09D=AttackDamage
Variable/Name/lib_Core_81CE940E=Data - Hero VO - Data Field Map
Variable/Name/lib_Core_81E247A2=Hero Index
Variable/Name/lib_Core_81E74DE8=Elapsed Time
Variable/Name/lib_Core_82068933=Revealers
Variable/Name/lib_Core_821525A8=Data_XP_TricklePeriod_C
Variable/Name/lib_Core_82574875=Seconds Elapsed
Variable/Name/lib_Core_827331B5=Loop Count
Variable/Name/lib_Core_82F5BA21=Data - Number Of Talents With Catalog Changes
Variable/Name/lib_Core_830167C3=Behaviors
Variable/Name/lib_Core_830CB157=Updated Button
Variable/Name/lib_Core_834E9AF9=RequiredRewardArray
Variable/Name/lib_Core_841C7233=Ability Index
Variable/Name/lib_Core_84629C67=Data_XP_Hero2PositiveLevelGapMultiplier_C
Variable/Name/lib_Core_8467AE55=Change Index
Variable/Name/lib_Core_847ABF8F=R
Variable/Name/lib_Core_84913E29=Max Loop Count
Variable/Name/lib_Core_8518DABB=Change Index
Variable/Name/lib_Core_8560B403=Ability Index
Variable/Name/lib_Core_86200FC2=[BAL] Hero Swap Ult Cooldown
Variable/Name/lib_Core_8673C203=SoundID
Variable/Name/lib_Core_8728EB6F=Change Type Int
Variable/Name/lib_Core_873E3221=Mount Pose Anim Group
Variable/Name/lib_Core_87CA609D=Ability Tooltips
Variable/Name/lib_Core_87FEC685=Unit Type
Variable/Name/lib_Core_88348BF9=Level Gap
Variable/Name/lib_Core_8843739C=Mount Model
Variable/Name/lib_Core_884FCD4F=Enabled
Variable/Name/lib_Core_88789155=Group
Variable/Name/lib_Core_889ECE38=Change Index
Variable/Name/lib_Core_897450AD=Hero Index
Variable/Name/lib_Core_89A6565F=AbilityPower
Variable/Name/lib_Core_89D32B4F=Data_XP_GraveGolemLaner_C
Variable/Name/lib_Core_8A371A7E=COMPUTER_Neutral
Variable/Name/lib_Core_8B59B4AE=SegDiffX
Variable/Name/lib_Core_8BF7F4CE=Talents_TalentEntryCount
Variable/Name/lib_Core_8D0E1F69=level
Variable/Name/lib_Core_8D398848=Data - Announcer VO - Number Of Announcer Packs
Variable/Name/lib_Core_8D6315C3=Tick Period
Variable/Name/lib_Core_8D716C6E=Field Path
Variable/Name/lib_Core_8D8D3B5A=Night Soundtrack
Variable/Name/lib_Core_8E1DBAA6=Ability Index
Variable/Name/lib_Core_8E1EDAEE=Level Of Dead Player
Variable/Name/lib_Core_8E3A83D3=TalentIndex
Variable/Name/lib_Core_8EC7C45A=Hero Index
Variable/Name/lib_Core_8F0B5B87=player index
Variable/Name/lib_Core_8FA82C90=Talents_MaxTalentRank_C
Variable/Name/lib_Core_8FE66305=FontStyle
Variable/Name/lib_Core_8FF48BD9=Change Index
Variable/Name/lib_Core_8FFAEA78=Required Reward Count
Variable/Name/lib_Core_9004C29E=Data_XP_DragonGuard_C
Variable/Name/lib_Core_90194B51=[BAL] Necromancy Damage Leech
Variable/Name/lib_Core_9049D100=[SYS] Display Intro Cutscene
Variable/Name/lib_Core_90A9A394=Catalog
Variable/Name/lib_Core_90BCDAD1=Model
Variable/Name/lib_Core_90BFF377=Affected By Overdrive
Variable/Name/lib_Core_90C4C9DA=Ability Index
Variable/Name/lib_Core_9108433F=Hero Index
Variable/Name/lib_Core_917BEF1B=i
Variable/Name/lib_Core_91DF5E9B=Data_XP_OgreGuard_C
Variable/Name/lib_Core_925ED54A=FontStyle
Variable/Name/lib_Core_92ACD64D=FontStyle
Variable/Name/lib_Core_92C892DD=Data_XP_OgreLaner_C
Variable/Name/lib_Core_92F24BB6=Talents_TalentData
Variable/Name/lib_Core_939A5254=itReward
Variable/Name/lib_Core_9453E74C=[SYS] MinionSystemOn
Variable/Name/lib_Core_94C180AF=Data_XP_Townhall_C
Variable/Name/lib_Core_951FEBD6=Change Index
Variable/Name/lib_Core_95280C9C=Ability Index
Variable/Name/lib_Core_9538C7A3=itLevelUpAbilityMod
Variable/Name/lib_Core_95B7766C=[MAP] Explored Region
Variable/Name/lib_Core_95E232FE=Data_XP_Hero5+NegativeLevelGapMultiplier_C 2
Variable/Name/lib_Core_9644397F=Talents_RelentlessCCReduction40_C
Variable/Name/lib_Core_968D4D18=Change Index
Variable/Name/lib_Core_96C8C5F4=Talents_GenericBrilliance3CDR_C
Variable/Name/lib_Core_97DB6747=[DEBUG] Required Rank for New Talents System
Variable/Name/lib_Core_97DE6F79=Spawn Unit Type
Variable/Name/lib_Core_97EF7A8C=Change Index
Variable/Name/lib_Core_981932BF=Talents_Vampirism1SpellVampEnergyHeroAmount_C
Variable/Name/lib_Core_98396E7B=[BAL] Talent Points
Variable/Name/lib_Core_98772347=i
Variable/Name/lib_Core_98B10ECC=Hero Index
Variable/Name/lib_Core_98CB746B=Data - Mounts - Max Actor Message Count
Variable/Name/lib_Core_997537DB=Data_XP_Hero2NegativeLevelGapMultiplier_C 2
Variable/Name/lib_Core_9985AA41=itLevelUpAbility
Variable/Name/lib_Core_99E01188=Hero Index
Variable/Name/lib_Core_9A405B8A=PointLineY
Variable/Name/lib_Core_9A704A90=TalentProfileCount
Variable/Name/lib_Core_9A872B08=Hero Index
Variable/Name/lib_Core_9A894784=RankCount
Variable/Name/lib_Core_9AB75789=[BAL] Jungle Watch Tower Activation Delay
Variable/Name/lib_Core_9B3F54F2=Data_XP_TownhallLevel3_C
Variable/Name/lib_Core_9B9A487F=TalkBubble
Variable/Name/lib_Core_9BCCA110=Y Val
Variable/Name/lib_Core_9C6082AB=Name
Variable/Name/lib_Core_9D2A5FD2=[SYS] Start Game
Variable/Name/lib_Core_9D345471=[SYS] Tower AI
Variable/Name/lib_Core_9D692840=Data_XP_DragonKnight_C
Variable/Name/lib_Core_9E21C9E0=Talents_MaxCustomTalentProfilesPerHero_C
Variable/Name/lib_Core_9E274030=Change Index
Variable/Name/lib_Core_9E5861AD=Data_XP_SiegeGiantLaner_C
Variable/Name/lib_Core_9E65FB16=itHeroIndex
Variable/Name/lib_Core_9EC7080D=XPToApply
Variable/Name/lib_Core_9F2BFE6D=FontStyle
Variable/Name/lib_Core_9F38D8B4=Hero Index
Variable/Name/lib_Core_9F3AF4CC=Diff
Variable/Name/lib_Core_A03CEAE1=[DEBUG] New Talent UI Enabled
Variable/Name/lib_Core_A0629218=Data_Vehicles_TownVehicleInitialSpawnTime_C
Variable/Name/lib_Core_A079E6EB=Change Index
Variable/Name/lib_Core_A0A7FD44=Talents_EyeOfTheStormExplosionDamagePercentage
Variable/Name/lib_Core_A17FC690=EventID_IncludeModInit_C
Variable/Name/lib_Core_A1AFD1D7=Change Index
Variable/Name/lib_Core_A1BDE9BD=Talents_ConstantHeroism2
Variable/Name/lib_Core_A1DD9ECE=Hero Index
Variable/Name/lib_Core_A22C2736=Region
Variable/Name/lib_Core_A2779750=Ability Index
Variable/Name/lib_Core_A32F0353=[COLOR] Hostile Player Color
Variable/Name/lib_Core_A3D171DF=[BAL] Max Engine Player Count
Variable/Name/lib_Core_A41BAA71=Talents_Demolitionist2Minions_C
Variable/Name/lib_Core_A4285C7A=Entry
Variable/Name/lib_Core_A4757950=_SendTransmissionTrigger
Variable/Name/lib_Core_A4AAD226=itTalentProfileIndex
Variable/Name/lib_Core_A4F6B076=BehaviorCount
Variable/Name/lib_Core_A58A5240=Behavior Link
Variable/Name/lib_Core_A58E955E=Temp String
Variable/Name/lib_Core_A5E903B6=Enabled
Variable/Name/lib_Core_A5E909CF=Color
Variable/Name/lib_Core_A6AA2C34=Data_XP_Ranged Minion_C
Variable/Name/lib_Core_A6B9E5A0=Universe Int
Variable/Name/lib_Core_A6EE186B=Data_XP_Hero4NegativeLevelGapMultiplier_C 2
Variable/Name/lib_Core_A71F57D9=Position Of Unit
Variable/Name/lib_Core_A74DD4DA=Change Index
Variable/Name/lib_Core_A78266D8=[BAL] Murky With Egg Death Time
Variable/Name/lib_Core_A785A044=Level Of Award Player
Variable/Name/lib_Core_A7EE1607=Data - Heroes - Number Of Basic Abilities Per Hero
Variable/Name/lib_Core_A7F9AAE6=itMount
Variable/Name/lib_Core_A80E2DBB=Intro Cutscene Size Int
Variable/Name/lib_Core_A87E16D3=Change Index
Variable/Name/lib_Core_A8B163D0=itTalentButton
Variable/Name/lib_Core_A8B34B83=TalentToButtonMap
Variable/Name/lib_Core_A9921A3F=Talents_MaxMutuallyExclusiveTalents_C
Variable/Name/lib_Core_AA56F5CB=Player
Variable/Name/lib_Core_AA59E52E=[BAL] Gravestone Placement Range
Variable/Name/lib_Core_AA9A13C5=Talents_GenericAbilityPower9Increase_C 2
Variable/Name/lib_Core_AAC7E4A2=COMPUTER_Team Chaos
Variable/Name/lib_Core_AADC403A=KillingSpree_KillThresholdUpgrade4_C
Variable/Name/lib_Core_AB18275B=Behaviors
Variable/Name/lib_Core_AB5E079B=HeroRotationSlotsAvailable
Variable/Name/lib_Core_AC4FA271=Ability Index
Variable/Name/lib_Core_ACA5DFBD=itVariation
Variable/Name/lib_Core_ACC58D56=Field Is Integer
Variable/Name/lib_Core_AD00A9E7=Hero Index
Variable/Name/lib_Core_AD70D6A0=LEADERBOARD_BUTTON_HEIGHT
Variable/Name/lib_Core_AD7E5742=ChoiceIndex
Variable/Name/lib_Core_ADCA015F=itRequiredReward
Variable/Name/lib_Core_ADEF06BD=xDiff
Variable/Name/lib_Core_AE69B1AD=Required Reward Array
Variable/Name/lib_Core_AE716BBB=Talents_Vampirism2SpellVampHealthHeroAmount_C
Variable/Name/lib_Core_AE7CBC92=[BAL] Hero - Diablo - Molten Fist DoT %
Variable/Name/lib_Core_AE93E5B3=Data_XP_CatapultMinion_C
Variable/Name/lib_Core_AEDFF2D1=Base Rate
Variable/Name/lib_Core_AF68D489=[MAP] Order Base Region
Variable/Name/lib_Core_AF80F648=Talents_OverdriveManaCostIncreasePercent_C
Variable/Name/lib_Core_AFB18030=itMount
Variable/Name/lib_Core_AFB1F795=Wave Index
Variable/Name/lib_Core_B03CC0AA=Talents_Vampirism3SpellVampEnergyHeroAmount_C
Variable/Name/lib_Core_B06E355F=NumberOfLevelUpAbils
Variable/Name/lib_Core_B0CC2250=Change Index
Variable/Name/lib_Core_B187139F=Talents_AutobuyProfileIndex_C
Variable/Name/lib_Core_B18845DD=[COLOR] Neutral Color
Variable/Name/lib_Core_B18BFFCB=itVariation
Variable/Name/lib_Core_B1C1199D=LEADERBOARD_LABEL_HEIGHT
Variable/Name/lib_Core_B30E7769=Data - Minion Wave Composition Count
Variable/Name/lib_Core_B313454E=Level
Variable/Name/lib_Core_B35F01F8=Neutral Color
Variable/Name/lib_Core_B3888A46=Hero Index
Variable/Name/lib_Core_B38F9CA1=[MAP] Map String ID
Variable/Name/lib_Core_B3F306C7=SkinLink
Variable/Name/lib_Core_B42651B5=i
Variable/Name/lib_Core_B4714464=[DEBUG] All Talents Enabled
Variable/Name/lib_Core_B49737CD=COMPUTER_Hostile
Variable/Name/lib_Core_B50B6DB6=Data - Announcer VO - Max Number Of Announcer Events
Variable/Name/lib_Core_B578D323=Ability Index
Variable/Name/lib_Core_B5BDAA63=Ability Index
Variable/Name/lib_Core_B5EFF75F=_SendTransmissionSpeaker
Variable/Name/lib_Core_B5F74DC5=SegLength
Variable/Name/lib_Core_B62B3601=Data_XP_ShieldBearerMinion_C
Variable/Name/lib_Core_B63237D5=Ability Index
Variable/Name/lib_Core_B65C22EA=Change Index
Variable/Name/lib_Core_B6E5773E=Bruiser Minion Count
Variable/Name/lib_Core_B71578BF=Change Index
Variable/Name/lib_Core_B72F4E13=Count
Variable/Name/lib_Core_B7375CCB=Gender Int
Variable/Name/lib_Core_B776C8BC=Is Flyer
Variable/Name/lib_Core_B77F9150=Ranged Minion Count
Variable/Name/lib_Core_B7994791=Mount Name
Variable/Name/lib_Core_B7DF8922=All Hero Players Plus Observer
Variable/Name/lib_Core_B8564C60=Description
Variable/Name/lib_Core_B864BBAA=[COLOR] Neutral Player Color
Variable/Name/lib_Core_B8863DDB=[SYS] Data Mining - Listen For Data
Variable/Name/lib_Core_B88BCDFB=Leaderboard Image
Variable/Name/lib_Core_B8B18A60=Talents_Vampirism3SpellVampHealthNon-HeroAmount_C
Variable/Name/lib_Core_B8E4BAEB=Data_XP_FootmanMinion_C
Variable/Name/lib_Core_B9C66401=[COLOR] Enemy Color
Variable/Name/lib_Core_B9C7BC2C=Change Index
Variable/Name/lib_Core_BA32F118=Change Index
Variable/Name/lib_Core_BA5B2C91=Hero Index
Variable/Name/lib_Core_BA61E0DB=Debug Path - Debug Output
Variable/Name/lib_Core_BB421E4B=Sound
Variable/Name/lib_Core_BC068ACC=BehaviorCount
Variable/Name/lib_Core_BC3EE30D=itRotationSlot
Variable/Name/lib_Core_BCAF6712=Talents_MaxTalentEntryCount_C
Variable/Name/lib_Core_BD14DE70=Enemy Side
Variable/Name/lib_Core_BD55BE1A=TriggeringPlayers
Variable/Name/lib_Core_BD7B11D9=NumberOfLevelUpAbilMods
Variable/Name/lib_Core_BE3572B6=Data - Skins - Skin Data
Variable/Name/lib_Core_BE50FDB6=Data_XP_TownhallLevel2_C
Variable/Name/lib_Core_BE513567=[BAL] Support Class Gravestone Revive Bonus
Variable/Name/lib_Core_BE74E153=Hero Catalog Link
Variable/Name/lib_Core_BEAC7156=Ability Index
Variable/Name/lib_Core_BF98B014=Field Is Integer
Variable/Name/lib_Core_BFC676DD=Talents_FuryOfTheStormBounceDamagePercent_C
Variable/Name/lib_Core_C04F28CB=TalentCount
Variable/Name/lib_Core_C0C36C16=[MAP] Map Soundtrack
Variable/Name/lib_Core_C0D38663=Talents_Vampirism2SpellVampHealthNon-HeroAmount_C
Variable/Name/lib_Core_C0F0D0E2=Change Index
Variable/Name/lib_Core_C0F4332E=[DEBUG] Game Is Online
Variable/Name/lib_Core_C14B6AFA=Ally Side
Variable/Name/lib_Core_C1BC8C3D=Hero Index
Variable/Name/lib_Core_C1CAFE7E= Segregation Triggers
Variable/Name/lib_Core_C1E7C849=A/B Choices
Variable/Name/lib_Core_C1FA8DBD=Entry ID
Variable/Name/lib_Core_C238F481=[BAL] Diablo Soulstone Death Time
Variable/Name/lib_Core_C293F3B9=Change Index
Variable/Name/lib_Core_C2D334F8=Talents_NumberOfABChoices_C
Variable/Name/lib_Core_C2FB81B7=New Value
Variable/Name/lib_Core_C3158ED3=SegTrigger -  Unit
Variable/Name/lib_Core_C3554E7D=itAbilityMod
Variable/Name/lib_Core_C3890A28=Talents_GenericBrilliance4CDR_C
Variable/Name/lib_Core_C3C64300=Ability Index
Variable/Name/lib_Core_C40B7563=Change Index
Variable/Name/lib_Core_C44BBC14=Talents_MaxABChoiceButtonCount_DEBUG_C
Variable/Name/lib_Core_C45233AD=Data_XP_WizardBearerMinion_C
Variable/Name/lib_Core_C4A8F84A=Upgrade
Variable/Name/lib_Core_C4B97171=Ability Index
Variable/Name/lib_Core_C4FF51E7=[BAL] Damage Class Gravestone Stomp Bonus
Variable/Name/lib_Core_C51631E6=TalkBubble
Variable/Name/lib_Core_C60CAEA6=OldTrigger
Variable/Name/lib_Core_C60DBC9D=PickCount
Variable/Name/lib_Core_C638BA88=Model
Variable/Name/lib_Core_C67D9044=TalentButtonIndex
Variable/Name/lib_Core_C6C0C906=Change Type
Variable/Name/lib_Core_C6CD9889=TriggeringRegions
Variable/Name/lib_Core_C702620B=ColumnOffsets
Variable/Name/lib_Core_C703B384=XP
Variable/Name/lib_Core_C73EA518=Hero Index
Variable/Name/lib_Core_C766DD64=[BAL] Hero - Arthas - Immortal Servitude Proc Stack Amount
Variable/Name/lib_Core_C76960AA=Talents_MaxPrerequisiteTalents_C
Variable/Name/lib_Core_C77400B5=Uses Mounts
Variable/Name/lib_Core_C7F68BB3=Portrait
Variable/Name/lib_Core_C8F870FE=[BAL] Hero - Arthas - Immortal Servitude Proc Stack Amount Buffed
Variable/Name/lib_Core_C904C910=_SendTransmissionIndex
Variable/Name/lib_Core_C9242CAE=Data - Minion Type Count
Variable/Name/lib_Core_C963E4F1=Name
Variable/Name/lib_Core_C9A22165=Change Index
Variable/Name/lib_Core_C9B45BBE=TalentsBucket_MaxTiers_C
Variable/Name/lib_Core_C9B53DCD=hero index
Variable/Name/lib_Core_C9CA7057=Buff Stack Count
Variable/Name/lib_Core_CA673CDB=[BAL] Number Of Minion Levels
Variable/Name/lib_Core_CAAE6742=itRequiredReward
Variable/Name/lib_Core_CB384129=Field Path
Variable/Name/lib_Core_CB444CE3=Required Reward Count
Variable/Name/lib_Core_CBB1D6C3=Hero Index
Variable/Name/lib_Core_CBF23DCD=Change Index
Variable/Name/lib_Core_CC744E61=Universe
Variable/Name/lib_Core_CCCFEA79=XP Amount
Variable/Name/lib_Core_CD34E5DC=Ability Index
Variable/Name/lib_Core_CD800F2B=[BAL] Hero - Uther - Hammer of Justice Relic Refund Percentage
Variable/Name/lib_Core_CD80A5A2=TalentsBucket_MaxPicksPerTier_DEBUG_C
Variable/Name/lib_Core_CDA6DFEF=Data_XP_MurlocGuard_C
Variable/Name/lib_Core_CE669A17=Catalog
Variable/Name/lib_Core_CE73A2CF=X Val
Variable/Name/lib_Core_CE7FDE30=Time Elapsed String
Variable/Name/lib_Core_CEAC6CAA=ExpandButton
Variable/Name/lib_Core_CEDED91D=[BAL] Jungle Creep Camp Activation Delay
Variable/Name/lib_Core_CF47C7A2=[DEBUG] ErrorDuringInitialization
Variable/Name/lib_Core_CF9048FE=itReward
Variable/Name/lib_Core_CFA5F0D8=ProjMag
Variable/Name/lib_Core_D01213F5=Ability Index
Variable/Name/lib_Core_D012675E=Change Index
Variable/Name/lib_Core_D049ABB0=SegDiffY
Variable/Name/lib_Core_D0A85B5B=Ability Index
Variable/Name/lib_Core_D1572A59=TalentCount
Variable/Name/lib_Core_D17E0F84=Hero Index
Variable/Name/lib_Core_D204B2A7=Data - Minion Wave Composition Max Group Count
Variable/Name/lib_Core_D28AEAD5=Ability Index
Variable/Name/lib_Core_D33FEFF0=Change Index
Variable/Name/lib_Core_D40C3BE8=Catalog Change To
Variable/Name/lib_Core_D43450C0=Tier
Variable/Name/lib_Core_D453D4FB=LocalIndex
Variable/Name/lib_Core_D52FAD15=itTalentIndex
Variable/Name/lib_Core_D5836F00=Ability Index
Variable/Name/lib_Core_D5E40913=Talents_Vampirism3SpellVampHealthHeroAmount_C
Variable/Name/lib_Core_D6017B68=Hero Index
Variable/Name/lib_Core_D67887AC=[SYS] Death Timer Cap
Variable/Name/lib_Core_D6A82997=Percentage Based
Variable/Name/lib_Core_D6DD25BC=Ability Index
Variable/Name/lib_Core_D6F5AC2B=lane
Variable/Name/lib_Core_D76B234B=Mana
Variable/Name/lib_Core_D76EFA7E=Data_XP_Hero3PositiveLevelGapMultiplier_C
Variable/Name/lib_Core_D78FF20A=[BAL] XP Radius
Variable/Name/lib_Core_D7DD1F14=Debug Path - Encouragement Data Tracking Log
Variable/Name/lib_Core_D86C23EF=Day Soundtrack
Variable/Name/lib_Core_D88D558B=Field
Variable/Name/lib_Core_D88D7EEE=KillingSpree_KillThresholdUpgrade3_C
Variable/Name/lib_Core_D8A050C5=Catalog
Variable/Name/lib_Core_D8B294F9=Data - Heroes - Hero Data
Variable/Name/lib_Core_D91D9D31=Is Free
Variable/Name/lib_Core_D943FB1C=Talents
Variable/Name/lib_Core_D963A41A=XP Total
Variable/Name/lib_Core_DB957736=Mod %
Variable/Name/lib_Core_DBC8AD98=Data - Mounts - Max Mount Count
Variable/Name/lib_Core_DDA89888=i
Variable/Name/lib_Core_DDBC92B2=Data - Talents - Number Of Ult Choices Per Hero
Variable/Name/lib_Core_DE2E7130=Sound
Variable/Name/lib_Core_DE61C648=Change Index
Variable/Name/lib_Core_DE61F8D1=NPC Players
Variable/Name/lib_Core_DE8D9726=G
Variable/Name/lib_Core_DECBA370=Class
Variable/Name/lib_Core_DED7BC5E=Model
Variable/Name/lib_Core_DEE306D6=Data - Minion Scaling Data
Variable/Name/lib_Core_DEF91B84=[BAL] Hero Kill XP Radius
Variable/Name/lib_Core_DF4BBB98=Minutes Elapsed
Variable/Name/lib_Core_DF76888A=Number Of Valid Points
Variable/Name/lib_Core_DF8AC7C9=Data_XP_GraveGolemGuard_C
Variable/Name/lib_Core_DFC7D1B8=Data_XP_UnderworldRangedMinion_C
Variable/Name/lib_Core_DFFE51D0=Data_XP_UnderworldSummonedBoss_C
Variable/Name/lib_Core_E030314A=Loops Elapsed
Variable/Name/lib_Core_E0632C8B=OldSpeaker
Variable/Name/lib_Core_E0CB8095=Change Index
Variable/Name/lib_Core_E151D013=Ability Index
Variable/Name/lib_Core_E187FE35=Data - Skins - Skin Count
Variable/Name/lib_Core_E1C46CB7=Sound
Variable/Name/lib_Core_E218E853=itTalent
Variable/Name/lib_Core_E25E092D=[BAL] XP Trickle Start Delay
Variable/Name/lib_Core_E32575D8=Base Value
Variable/Name/lib_Core_E3798884=Icon
Variable/Name/lib_Core_E3C01466=Data_XP_ShamanMinion_C
Variable/Name/lib_Core_E3F4B762=Mount Model Walk Anim Move Speed
Variable/Name/lib_Core_E4416EFB=Tileset
Variable/Name/lib_Core_E464F1F0=Change Index
Variable/Name/lib_Core_E484A1F3=Ping
Variable/Name/lib_Core_E4E29E4D=Model
Variable/Name/lib_Core_E506379D=k
Variable/Name/lib_Core_E53EDF09=Hero Index
Variable/Name/lib_Core_E5D56156=[MAP] Chaos Base Region
Variable/Name/lib_Core_E66A3111=Talents_RelentlessCCReduction20_C
Variable/Name/lib_Core_E6749D68=IsMastery
Variable/Name/lib_Core_E6C2F696=Data_Vehicles_TownVehicleRespawnTime_C
Variable/Name/lib_Core_E70A588D=Data_WatchTower_CaptureRadius_C
Variable/Name/lib_Core_E7221EE2=File String
Variable/Name/lib_Core_E7500678=_SendTransmissionSpeaker
Variable/Name/lib_Core_E7522D8B=Heroes_RandomHeroID
Variable/Name/lib_Core_E7565A6F=event index
Variable/Name/lib_Core_E756A342=[BAL] Death Times
Variable/Name/lib_Core_E780E83E=UnlockLevel
Variable/Name/lib_Core_E7984098=[DELETE IF YOU SEE THIS ON A MAP] [DEPRECATED] Map Name
Variable/Name/lib_Core_E7CCEB7E=TalentProfiles
Variable/Name/lib_Core_E8DD2ACF=[BAL] Player Active Inventory Slots
Variable/Name/lib_Core_E959293A=Data_XP_OgreCapture_C
Variable/Name/lib_Core_E9624D69=PointLineX
Variable/Name/lib_Core_E96D44FA=Data - Heroes - Number Of Hero Classes
Variable/Name/lib_Core_E9A82B84=KillingSpree_KillThresholdUpgrade1_C
Variable/Name/lib_Core_E9ABBEAF=Name
Variable/Name/lib_Core_E9B2B49C=Icon
Variable/Name/lib_Core_EA5B9ABD=[BAL] Zeratul Prelate Scythes - Shield Returns
Variable/Name/lib_Core_EA880D75=i
Variable/Name/lib_Core_EAB453A7=Hero Index
Variable/Name/lib_Core_EB1BF136=[BAL] .33 Percent CC Reduction
Variable/Name/lib_Core_EB578BF8=[BAL] Hero Swap Delay
Variable/Name/lib_Core_EC70700A=Hero Index
Variable/Name/lib_Core_EC9A5D73=Ability Is Heroic
Variable/Name/lib_Core_ECB34DB7=Base Value
Variable/Name/lib_Core_ECC3BEBE=itPrerequisiteTalent
Variable/Name/lib_Core_ED940E1C=FontStyle
Variable/Name/lib_Core_ED94B1EF=Data_XP_UnderworldBoss_C
Variable/Name/lib_Core_ED9ED1C1=Catalog Int
Variable/Name/lib_Core_EDABA9D3=Segregation - Trigger Types Max
Variable/Name/lib_Core_EDC5F7B9=i
Variable/Name/lib_Core_EDC6FF4A=SkinIndex
Variable/Name/lib_Core_EDD14AEE=Talents_ExpertMarksmanBehaviorReduction_C
Variable/Name/lib_Core_EDE7FFED=Hero Index
Variable/Name/lib_Core_EE53C6F8=Ping
Variable/Name/lib_Core_EE629AC4=Hero Index
Variable/Name/lib_Core_EEE23EEF=Data - Minion Wave Compositions
Variable/Name/lib_Core_EF53CD40=Ability Index
Variable/Name/lib_Core_EF939429=Execution Points
Variable/Name/lib_Core_EF9A2EE9=Scan Group
Variable/Name/lib_Core_EFBAB664=Talents_GenericBrilliance3CDR_C
Variable/Name/lib_Core_F0296F7B=XP Buff Amount
Variable/Name/lib_Core_F064BC5E=Flag Bearer Minion Count
Variable/Name/lib_Core_F09D03E5=Data_XP_TrickleAmount_C
Variable/Name/lib_Core_F0D61361=itRank
Variable/Name/lib_Core_F0F2C02E=Entry
Variable/Name/lib_Core_F1310FD6=Ability Names
Variable/Name/lib_Core_F1DD8B34=Hero Index
Variable/Name/lib_Core_F20CD3FD=Model
Variable/Name/lib_Core_F30E7AD8=Change Index
Variable/Name/lib_Core_F314A43B=[DEP] Data - Ghost Status Bars - Buffs
Variable/Name/lib_Core_F3B2B275=Abil Index
Variable/Name/lib_Core_F3E00B9B=Base XP
Variable/Name/lib_Core_F3E50662=Talents_MaxTalentPoints_C
Variable/Name/lib_Core_F3F4CBD8=[BAL] Max Teams
Variable/Name/lib_Core_F44A5D27=TalentsBucket_TierLevels
Variable/Name/lib_Core_F44F6B52=Talents_TalentProfileCount
Variable/Name/lib_Core_F4BDE443=ChoiceText
Variable/Name/lib_Core_F588E154=KillingSpree_KillThresholdBase_C
Variable/Name/lib_Core_F5932623=p
Variable/Name/lib_Core_F59B9C8E=Data_XP_SiegeGiantCapture_C
Variable/Name/lib_Core_F5AC136F=[BAL] .5 Percent CC Reduction
Variable/Name/lib_Core_F5BC6397=ActorMessageCount
Variable/Name/lib_Core_F5F34B93=Data_XP_Hero5+PositiveLevelGapMultiplier_C
Variable/Name/lib_Core_F6A26567=Data_XP_Ogrenaut_C
Variable/Name/lib_Core_F6A99DB3=String Replacement Value
Variable/Name/lib_Core_F6D79430=Duration Real Mod
Variable/Name/lib_Core_F71CB7A9=Change Index
Variable/Name/lib_Core_F74DFC77=Talent Catalog Entry
Variable/Name/lib_Core_F7F06852=Talent Index
Variable/Name/lib_Core_F8153338=Talents_MaxTalentsPerHero_C
Variable/Name/lib_Core_F8335BB4=Unit Type
Variable/Name/lib_Core_F8851E4A=_SendTransmissionIndex
Variable/Name/lib_Core_F910666D=Change Index
Variable/Name/lib_Core_F910F0DB=Vehicle Index
Variable/Name/lib_Core_F9536A11=[BAL] .6 Percent CC Reduction
Variable/Name/lib_Core_F95F8BFD=Number Of Field Changes
Variable/Name/lib_Core_F9DBCFC9=Model
Variable/Name/lib_Core_F9FEEC90=Hero Index
Variable/Name/lib_Core_FA1E3673=Hero Index
Variable/Name/lib_Core_FA702D5F=Buff Link
Variable/Name/lib_Core_FA9ECFA2=MasteryAbilLink
Variable/Name/lib_Core_FB7A92F6=Shields
Variable/Name/lib_Core_FBB67ACD=Ability Index
Variable/Name/lib_Core_FC4E8C7B=i
Variable/Name/lib_Core_FC5E5BDE=_SendTransmissionPlayingTick
Variable/Name/lib_Core_FCFD5203=Icon
Variable/Name/lib_Core_FD87DAC8=Ability Index
Variable/Name/lib_Core_FD914104=Ability Index
Variable/Name/lib_Core_FD9A5D78=width
Variable/Name/lib_Core_FDA157E4=line index
Variable/Name/lib_Core_FE6BE26D=Model
Variable/Name/lib_Core_FEA2C156=Data_Vehicles_MaxVehicleSpawnPoints_C
Variable/Name/lib_Core_FEE2B686=Effect Link
Variable/Name/lib_Core_FF1A50D4=[BAL] Max Players On A Team
Variable/Name/lib_Core_FF5CB9BA=Portrait
Variable/Name/lib_Core_FF632CAD=Owner Player
Variable/Name/lib_Core_FFA76BA5=Talents_RelentlessCCReduction60_C
Variable/Name/lib_GDHL_004026E8=Sound Point
Variable/Name/lib_GDHL_00B2BF50=Kerrigan
Variable/Name/lib_GDHL_013A2203=Ping Loop
Variable/Name/lib_GDHL_0186C11A=Modified Distance
Variable/Name/lib_GDHL_01F80DC6=Abil Link
Variable/Name/lib_GDHL_0221FCD5=p
Variable/Name/lib_GDHL_023DB7B5=Target Unit
Variable/Name/lib_GDHL_02B34117=Hero Index
Variable/Name/lib_GDHL_048EC06E=Hero - SgtHammer - Path Display Enemies
Variable/Name/lib_GDHL_04D556E8=Position Of Unit
Variable/Name/lib_GDHL_05211CB2=i
Variable/Name/lib_GDHL_05424A1D=u
Variable/Name/lib_GDHL_057DD07E=Cooldown Link
Variable/Name/lib_GDHL_05BBF497=Current Position Of Target
Variable/Name/lib_GDHL_061CFF4B=Charge Link
Variable/Name/lib_GDHL_064853AE=Ability Range
Variable/Name/lib_GDHL_067FC248=Damage Modifier
Variable/Name/lib_GDHL_0686433B=Muradin
Variable/Name/lib_GDHL_06A873DD=Ally Player Group
Variable/Name/lib_GDHL_06D4126C=Modified Distance
Variable/Name/lib_GDHL_06F97C71=Barbarian Radius
Variable/Name/lib_GDHL_072C877A=Hero
Variable/Name/lib_GDHL_077FC07D=Hero Index
Variable/Name/lib_GDHL_07931579=Medivac
Variable/Name/lib_GDHL_079D2FFD=i
Variable/Name/lib_GDHL_08005392=Target Y To Edge Of Map
Variable/Name/lib_GDHL_0839DF14=Raynor
Variable/Name/lib_GDHL_0889047D=Shield Value
Variable/Name/lib_GDHL_09AAF2DA=Cooldown
Variable/Name/lib_GDHL_09F70733=Ability Target Point
Variable/Name/lib_GDHL_0A35A87B=Raiders Group
Variable/Name/lib_GDHL_0AA581BC=[BAL] Hero - Kerrigan - Assimilation Base HP Value
Variable/Name/lib_GDHL_0AC0AC58=Hero - Witch Doctor - Facing
Variable/Name/lib_GDHL_0B615394=Offset
Variable/Name/lib_GDHL_0B70B4E2=i
Variable/Name/lib_GDHL_0BA99484=Origin Target Point
Variable/Name/lib_GDHL_0BC5136B=Actual Target Point
Variable/Name/lib_GDHL_0C4EE8C1=Caster Point
Variable/Name/lib_GDHL_0C58CDF2=Hero
Variable/Name/lib_GDHL_0DDBCFBA=Hero Index
Variable/Name/lib_GDHL_0DFD82DB=IsAttacking
Variable/Name/lib_GDHL_0EEC32A9=Player
Variable/Name/lib_GDHL_0F6045E9=Plague Toad
Variable/Name/lib_GDHL_0FC8B316=Owner Player
Variable/Name/lib_GDHL_10364E08=Target Point
Variable/Name/lib_GDHL_10646C76=Owner
Variable/Name/lib_GDHL_10D17E27=Tychus Unit
Variable/Name/lib_GDHL_12076918=Cooldown Time
Variable/Name/lib_GDHL_1215C3B1=Current Position Of Target
Variable/Name/lib_GDHL_141D91F3=[BAL] Hero - Kerrigan - Assimilation Spell Damage Modifier
Variable/Name/lib_GDHL_1437B086=New Cooldown Amount
Variable/Name/lib_GDHL_1473D5EC=IsAttacking
Variable/Name/lib_GDHL_14B19F24=Owning Unit
Variable/Name/lib_GDHL_1523537E=Charge Link
Variable/Name/lib_GDHL_15FBB694=Target Distance
Variable/Name/lib_GDHL_15FCE442=Damage Modifier
Variable/Name/lib_GDHL_16596469=Controller Unit
Variable/Name/lib_GDHL_1713ECBB=XP Buff Amount
Variable/Name/lib_GDHL_176B9428=Cooldown
Variable/Name/lib_GDHL_181C9845=Owner
Variable/Name/lib_GDHL_193B29C9=Duration
Variable/Name/lib_GDHL_1957CBC8=Hero - Tychus -  Overkill Targeted Target
Variable/Name/lib_GDHL_1A203B8A=[BAL] Faerie Dragon Dream Dust Duration
Variable/Name/lib_GDHL_1B14BAC6=Triangle 1 C
Variable/Name/lib_GDHL_1B3BE555=Ability Range
Variable/Name/lib_GDHL_1B3D2FB2=Team Number of Owner
Variable/Name/lib_GDHL_1BF20A70=Witch Doctor
Variable/Name/lib_GDHL_1C0EF187=Target
Variable/Name/lib_GDHL_1C2B0539=Nova -  Triple Tap Target
Variable/Name/lib_GDHL_1CE19F2C=k
Variable/Name/lib_GDHL_1CF140E5=Searched Units
Variable/Name/lib_GDHL_1D25CBA1=Owner
Variable/Name/lib_GDHL_1D6AF6FE=Ability Target Point
Variable/Name/lib_GDHL_1E05A919=Player
Variable/Name/lib_GDHL_1ECF2EEF=Position Of Ability
Variable/Name/lib_GDHL_1ED1D047=itPlayer
Variable/Name/lib_GDHL_1EDAF906=k
Variable/Name/lib_GDHL_202F1455=Damage Dealt
Variable/Name/lib_GDHL_20911368=Duration
Variable/Name/lib_GDHL_2093199F=Banshee
Variable/Name/lib_GDHL_20CA8BFE=MC Unit Owner Player
Variable/Name/lib_GDHL_213DE00D=Cooldown Link
Variable/Name/lib_GDHL_2266717D=Life
Variable/Name/lib_GDHL_2279993E=Dummy
Variable/Name/lib_GDHL_22C36A31=Spike Burst Range
Variable/Name/lib_GDHL_23200601=Hero - Diablo - Lightning Breath Event Added
Variable/Name/lib_GDHL_23BD7BA7=i
Variable/Name/lib_GDHL_24D17399=i
Variable/Name/lib_GDHL_25254B8B=CDR Amount
Variable/Name/lib_GDHL_252EBE5F=Effects Scope
Variable/Name/lib_GDHL_25842AAD=Eaten Unit
Variable/Name/lib_GDHL_2632F6A4=Cooldown Link
Variable/Name/lib_GDHL_2687249C=Target Region
Variable/Name/lib_GDHL_269E256C=Witch Doctor
Variable/Name/lib_GDHL_28B225D2=Damage Dealt
Variable/Name/lib_GDHL_29F016F6=Player
Variable/Name/lib_GDHL_29F4B232=i
Variable/Name/lib_GDHL_2A442F0C=Actual Target Point
Variable/Name/lib_GDHL_2AB811DC=Tinker
Variable/Name/lib_GDHL_2ACB79A9=Ravenous Souls Duration
Variable/Name/lib_GDHL_2B0666C0=Modified Distance
Variable/Name/lib_GDHL_2B0D8491=Target Unit
Variable/Name/lib_GDHL_2B2ECEF5=New Cooldown Amount
Variable/Name/lib_GDHL_2B3F68D2=Target Point
Variable/Name/lib_GDHL_2B979CA5=Modified Cooldown Time
Variable/Name/lib_GDHL_2BB27241=Hero Index
Variable/Name/lib_GDHL_2C07BB4F=Hero - Kerrigan - E Mastery AP Mod
Variable/Name/lib_GDHL_2CACF5EA=Hero - SgtHammer - Orbital BFG Unit
Variable/Name/lib_GDHL_2CD2C55F=Charge Link
Variable/Name/lib_GDHL_2D4EE2B0=Offset Value
Variable/Name/lib_GDHL_2E4E7AC1=Diablo
Variable/Name/lib_GDHL_2E678D79=Inferno Breath Aim Trigger Enabled
Variable/Name/lib_GDHL_2E687504=Y Point Offset
Variable/Name/lib_GDHL_2E879DCE=Owner Player
Variable/Name/lib_GDHL_2E87CDD2=[BAL] Hero - Uther - Blessed Champion Heal %
Variable/Name/lib_GDHL_2F9385FE=Y Triangle Original
Variable/Name/lib_GDHL_2FAB5978=i
Variable/Name/lib_GDHL_2FDB1334=Muradin Unit
Variable/Name/lib_GDHL_300915AC=Stitches
Variable/Name/lib_GDHL_301E86E6=[BAL] Hero - Kerrigan - Assimilation Improved Spell Damage Modifier
Variable/Name/lib_GDHL_304ACDBF=Distance From Barbarian To Player Target Point
Variable/Name/lib_GDHL_307BEE47=Owl Target Point
Variable/Name/lib_GDHL_31CB9ED5=Unit's Level
Variable/Name/lib_GDHL_32769C09=NewIllidan - Hunt Target
Variable/Name/lib_GDHL_32E91480=Character Level
Variable/Name/lib_GDHL_338A8F5D=Charge Link
Variable/Name/lib_GDHL_34313418=Controlled Unit
Variable/Name/lib_GDHL_34B815FC=Turrets
Variable/Name/lib_GDHL_35BE3A4D=Hero Index
Variable/Name/lib_GDHL_35E00ABF=Raynor
Variable/Name/lib_GDHL_35F7850D=Hero - Diablo - Inferno Breath Event Added
Variable/Name/lib_GDHL_3636953F=Real Seismic Slam Damage
Variable/Name/lib_GDHL_363A8F8B=Filter Message
Variable/Name/lib_GDHL_36CF88F9=Player
Variable/Name/lib_GDHL_3750EBEC=Distance Between Points Increment
Variable/Name/lib_GDHL_3798A10D=Current Charge Amount
Variable/Name/lib_GDHL_38026871=# Stacks
Variable/Name/lib_GDHL_3844AE01=increment
Variable/Name/lib_GDHL_38476C95=Banshee
Variable/Name/lib_GDHL_39863C5A=Max HP
Variable/Name/lib_GDHL_39A10BF3=Player
Variable/Name/lib_GDHL_39A4F77A=Nova - Triple Tap Target Last Point
Variable/Name/lib_GDHL_39E2A508=Modified Damage
Variable/Name/lib_GDHL_3AC02000=Hero - Diablo - Shadow Flame Active
Variable/Name/lib_GDHL_3B561C77=Ally Player Group
Variable/Name/lib_GDHL_3BDDCAB9=Distance From Diablo To Player Target Point
Variable/Name/lib_GDHL_3BF7AB4F=IsAttacking
Variable/Name/lib_GDHL_3D6E7997=Battlegroup
Variable/Name/lib_GDHL_3D81687B=Searched Units
Variable/Name/lib_GDHL_3E0A086B=Owner Unit
Variable/Name/lib_GDHL_3E795B0D=Hero Max Health
Variable/Name/lib_GDHL_3E8E8E39=Multiplier
Variable/Name/lib_GDHL_3E99B965=Hero - Diablo - Lightning Breath Active
Variable/Name/lib_GDHL_3EBA3F6F=Player
Variable/Name/lib_GDHL_3ECD75BC=Hero Index
Variable/Name/lib_GDHL_3FA875C3=Muradin Radius
Variable/Name/lib_GDHL_3FFE2444=Witch Doctor
Variable/Name/lib_GDHL_406F8291=VehicleTransferCase
Variable/Name/lib_GDHL_40BCA50D=Dropship
Variable/Name/lib_GDHL_40E39FD3=Kerrigan
Variable/Name/lib_GDHL_4209285E=Target Point
Variable/Name/lib_GDHL_4242A96A=Player
Variable/Name/lib_GDHL_42BED73E=Amount Healed
Variable/Name/lib_GDHL_43155169=Attack Damage
Variable/Name/lib_GDHL_44339345=Cooldown
Variable/Name/lib_GDHL_443C6099=Moonwell Text Tags
Variable/Name/lib_GDHL_447CF934=Target Hero
Variable/Name/lib_GDHL_4569D346=Moonwell Text Tags Unit
Variable/Name/lib_GDHL_458166F7=[BAL] Hero - Kerrigan - Assimilation Max HP/Level Modifier
Variable/Name/lib_GDHL_45915631=Ping
Variable/Name/lib_GDHL_45A3CA6F=Weapon Damage
Variable/Name/lib_GDHL_45D34582=[BAL] Hero - Uther - Hammer of Justice Refund %
Variable/Name/lib_GDHL_46BE2E14=Missile
Variable/Name/lib_GDHL_46CE3AA0=Owner Player
Variable/Name/lib_GDHL_470260A0=Horiz Offset
Variable/Name/lib_GDHL_476A46E5=Zombie
Variable/Name/lib_GDHL_47D6124A=Player
Variable/Name/lib_GDHL_48031CCE=Talent - Marauder Drop Battlegroup
Variable/Name/lib_GDHL_4902EF98=Hero - Diablo - Inferno Breath Active
Variable/Name/lib_GDHL_49393A76=Distance From Muradin To Player Target Point
Variable/Name/lib_GDHL_49442E61=Team Number of Owner
Variable/Name/lib_GDHL_4A8E24B7=Hero - Witch Doctor - Gargantuan Throw Unit
Variable/Name/lib_GDHL_4A9522E1=[BAL] Hero - Uther - Holy Radiance Relic Damage/Healing Increment
Variable/Name/lib_GDHL_4B3CFC99=Position Of Ability
Variable/Name/lib_GDHL_4B47A2DB=Target Unit
Variable/Name/lib_GDHL_4C0B9C24=Mind Controlled Unit
Variable/Name/lib_GDHL_4C12DC44=Ultralisk
Variable/Name/lib_GDHL_4CCEB464=seconds
Variable/Name/lib_GDHL_4D6BD6B6=Lightning Breath Aim Trigger Enabled
Variable/Name/lib_GDHL_4E009387=Target Unit
Variable/Name/lib_GDHL_4E691BA6=NewIllidan - Is Hunting
Variable/Name/lib_GDHL_4ED0EAFE=Owning Player
Variable/Name/lib_GDHL_4F40ADF0=Hero - Abathur - Spike Burst Splat Scalar
Variable/Name/lib_GDHL_4F60087D=Cast Point
Variable/Name/lib_GDHL_4F674FB8=Arthas
Variable/Name/lib_GDHL_51666690=Caster
Variable/Name/lib_GDHL_518D2BFC=u
Variable/Name/lib_GDHL_52B8CD8B=Sound
Variable/Name/lib_GDHL_539425EF=Hero - Muradin - Haymaker Launch Distance
Variable/Name/lib_GDHL_544CC9C5=Cloud Serpent
Variable/Name/lib_GDHL_54AECAF9=Triggering Diablo Player
Variable/Name/lib_GDHL_5547B288=Hero
Variable/Name/lib_GDHL_55915F62=Raiders Leader
Variable/Name/lib_GDHL_55CBF229=Abil Link
Variable/Name/lib_GDHL_5671E469=Hero - Uther - Holy Radiance Unit Group
Variable/Name/lib_GDHL_56D8704F=Battlegroup
Variable/Name/lib_GDHL_580AD849=ETC
Variable/Name/lib_GDHL_58620A90=Hero Index
Variable/Name/lib_GDHL_589B98E3=Enemy Team
Variable/Name/lib_GDHL_59A56B34=Movement Increment
Variable/Name/lib_GDHL_5A47228F=K
Variable/Name/lib_GDHL_5A78466A=Life of Target
Variable/Name/lib_GDHL_5A7DC6EB=New Targeted Unit
Variable/Name/lib_GDHL_5B2DC31E=Cooldown Time
Variable/Name/lib_GDHL_5CE11374=Target
Variable/Name/lib_GDHL_5D43460F=Position Of Medivac
Variable/Name/lib_GDHL_5E1770C6=Offset Value
Variable/Name/lib_GDHL_5E724878=Team Number of Owner
Variable/Name/lib_GDHL_5F0C9419=Hero Index
Variable/Name/lib_GDHL_5F66AC41=Hero - Kerrigan - Q Mastery AP Mod
Variable/Name/lib_GDHL_5F99DF1C=Actual Target Point
Variable/Name/lib_GDHL_602A3826=Hero - L90ETC - Awesome - Health Modification
Variable/Name/lib_GDHL_611B1640=[BAL] Hero - Kerrigan - Assimilation Ranged Damage Modifier
Variable/Name/lib_GDHL_61296A2F=Hero
Variable/Name/lib_GDHL_6200529E=Owner Player
Variable/Name/lib_GDHL_6287F106=Turrets
Variable/Name/lib_GDHL_62C968BE=X Triangle Original
Variable/Name/lib_GDHL_63B91B34=i
Variable/Name/lib_GDHL_63CF5AF4=Hero - Tinker - Robo-Goblin Rune Buff Count
Variable/Name/lib_GDHL_6417D03A=Hero
Variable/Name/lib_GDHL_643C16DC=Banshee Group
Variable/Name/lib_GDHL_64C2210D=Marauder Drop Battlegroup Member
Variable/Name/lib_GDHL_65BC61C0=Triangle 2 C
Variable/Name/lib_GDHL_66A54259=i
Variable/Name/lib_GDHL_67EBD7DB=Laner Unit
Variable/Name/lib_GDHL_683FEBA7=Owner Player
Variable/Name/lib_GDHL_688009DE=Hero - SgtHammer - Orbital BFG Origin Point
Variable/Name/lib_GDHL_68DC08BC=Triggering Player
Variable/Name/lib_GDHL_690C1109=Horiz Offset
Variable/Name/lib_GDHL_69B69B6B=Fly Away
Variable/Name/lib_GDHL_69E0DA75=Player
Variable/Name/lib_GDHL_6B00231F=Marauder
Variable/Name/lib_GDHL_6B6DCD03=Target X To Edge Of Map
Variable/Name/lib_GDHL_6C56D524=Banshee
Variable/Name/lib_GDHL_6C81C115=Cosine of Target Angle
Variable/Name/lib_GDHL_6CAE569C=i
Variable/Name/lib_GDHL_6D944175=u
Variable/Name/lib_GDHL_6E1F75F2=Target Point
Variable/Name/lib_GDHL_6E89063A=# Stacks
Variable/Name/lib_GDHL_6E915BD7=Half Life
Variable/Name/lib_GDHL_6F1CFEB4=Raynor
Variable/Name/lib_GDHL_6FC64551=Muradin
Variable/Name/lib_GDHL_70268FC6=Last Point Checked
Variable/Name/lib_GDHL_702DCE32=i
Variable/Name/lib_GDHL_70A3AEFD=i
Variable/Name/lib_GDHL_70A68FB3=i
Variable/Name/lib_GDHL_70AFA93C=Player
Variable/Name/lib_GDHL_70F58A92=Hero - Uther - Holy Radiance Damage Increment
Variable/Name/lib_GDHL_71A6BE03=Raynor
Variable/Name/lib_GDHL_72B7D07C=Target Player
Variable/Name/lib_GDHL_73219C6E=Hero - SgtHammer - Path Display
Variable/Name/lib_GDHL_73A2F69C=New Charge Amount
Variable/Name/lib_GDHL_73B2FD6A=Hero - Uther - Holy Radiance Healing Increment
Variable/Name/lib_GDHL_73C90FBB=Triangle 1 C
Variable/Name/lib_GDHL_73DA813F=Hero - Raynor - Raynor's Banshee Is Attacking
Variable/Name/lib_GDHL_7460610F=Max Life
Variable/Name/lib_GDHL_749D1F0E=Abathur Player
Variable/Name/lib_GDHL_74CFB4F3=Ghoul
Variable/Name/lib_GDHL_74EA876B=Laner Unit
Variable/Name/lib_GDHL_75306C0B=Target Player
Variable/Name/lib_GDHL_755D8E38=Target Region
Variable/Name/lib_GDHL_7614085A=Hero - Kerrigan - Maelstrom AP Mod
Variable/Name/lib_GDHL_76BAF70C=Hero - Raynor - Cluster Round Damage Increment
Variable/Name/lib_GDHL_77A61F42=Medivac
Variable/Name/lib_GDHL_77F25C42=Abil Link
Variable/Name/lib_GDHL_7A208D1E=Stasised Unit
Variable/Name/lib_GDHL_7A78CD96=[BAL] Hero - Malfurion - Druid's Gift Improved Mana Cost Reduction
Variable/Name/lib_GDHL_7B1314C5=Hero
Variable/Name/lib_GDHL_7BB8028C=i
Variable/Name/lib_GDHL_7C37D827=Target Angle
Variable/Name/lib_GDHL_7C56F116=Tychus Health Store
Variable/Name/lib_GDHL_7C76DDA8=Real Whirlwind Damage
Variable/Name/lib_GDHL_7C860CC9=X of Found Point
Variable/Name/lib_GDHL_7C9EA740=Kerrigan Max Charges Enrage
Variable/Name/lib_GDHL_7D0B31A6=Target Player
Variable/Name/lib_GDHL_7D3C6878=Base Attack Value
Variable/Name/lib_GDHL_7DD0A074=Damage Dealt
Variable/Name/lib_GDHL_7F44B82D=Hero
Variable/Name/lib_GDHL_7FC9C47E=IsAttacking
Variable/Name/lib_GDHL_80464BA9=i
Variable/Name/lib_GDHL_8052D16C=Shields To Add
Variable/Name/lib_GDHL_80D8F979=itPlayer
Variable/Name/lib_GDHL_80E31C81=Ping Increment
Variable/Name/lib_GDHL_816BCD1E=Splash Attack Value
Variable/Name/lib_GDHL_81CED378=Diablo Index
Variable/Name/lib_GDHL_822D066A=Target
Variable/Name/lib_GDHL_8299498A=Hero - Tinker - Deth Lazor Active
Variable/Name/lib_GDHL_833519CB=Abil Link
Variable/Name/lib_GDHL_835DCF2C=Modified Distance
Variable/Name/lib_GDHL_83688B6D=Owning Player
Variable/Name/lib_GDHL_83B4EEE6=Illidan Player
Variable/Name/lib_GDHL_85520AFA=Caster Point
Variable/Name/lib_GDHL_874BE387=Hero
Variable/Name/lib_GDHL_8764F450=Ability
Variable/Name/lib_GDHL_883ED8B1=Current Cooldown Amount
Variable/Name/lib_GDHL_88491C58=Team Number of Owner
Variable/Name/lib_GDHL_88633D07=Drop Point
Variable/Name/lib_GDHL_896E8423=Type of Copied Unit
Variable/Name/lib_GDHL_8A073062=PingPlayer
Variable/Name/lib_GDHL_8A459D26=Target Point
Variable/Name/lib_GDHL_8A5E0573=i
Variable/Name/lib_GDHL_8B3F1612=i
Variable/Name/lib_GDHL_8B59C00E=Hero Index
Variable/Name/lib_GDHL_8B62ED96=Cloud Serpent
Variable/Name/lib_GDHL_8B920F8B=New Cooldown Amount
Variable/Name/lib_GDHL_8CAB2D71=Position Of Medivac
Variable/Name/lib_GDHL_8CBF4D90=Current State
Variable/Name/lib_GDHL_8DD530F4=Current Cooldown Amount
Variable/Name/lib_GDHL_8DD5A874=Owner
Variable/Name/lib_GDHL_8DE255A1=Real Whirlwind Damage
Variable/Name/lib_GDHL_8DF9673A=Shadow Flame Aim Trigger Enabled
Variable/Name/lib_GDHL_8E3E3907=[BAL] Faerie Dragon Dream Dust Speed Boost
Variable/Name/lib_GDHL_8E47D88B=Target Angle
Variable/Name/lib_GDHL_8E9CFDEF=# Offsets
Variable/Name/lib_GDHL_8F10237E=Target Player
Variable/Name/lib_GDHL_8F2BBC15=Cooldown
Variable/Name/lib_GDHL_904F6565=Unit
Variable/Name/lib_GDHL_9060B82F=i
Variable/Name/lib_GDHL_91E80528=Player
Variable/Name/lib_GDHL_923AE9E0=New Targeted Unit
Variable/Name/lib_GDHL_9298B352=Flat Damage Buff Amount
Variable/Name/lib_GDHL_92D8C71D=Effect Point
Variable/Name/lib_GDHL_92DAA503=Raynor
Variable/Name/lib_GDHL_92DC0FD2=i
Variable/Name/lib_GDHL_9314651C=Player
Variable/Name/lib_GDHL_93B3B991=NewIllidan - Hunt Redirect Distance Threshold
Variable/Name/lib_GDHL_950419AF=Target Point
Variable/Name/lib_GDHL_95CA9FE5=Total Vitals
Variable/Name/lib_GDHL_962FB79B=Ping Distance
Variable/Name/lib_GDHL_963C1EFF=Mind Controlled Unit
Variable/Name/lib_GDHL_964D269D=Perfect Storm Bonus
Variable/Name/lib_GDHL_96834131=Cooldown Link
Variable/Name/lib_GDHL_96C507EC=Cooldown Link
Variable/Name/lib_GDHL_972277FD=Raiders Group
Variable/Name/lib_GDHL_97606526=Target Unit
Variable/Name/lib_GDHL_9795901A=Caster
Variable/Name/lib_GDHL_97E83CD5=Abil Link
Variable/Name/lib_GDHL_98176D7E=Hero - Diablo - Shadow Flame Event Added
Variable/Name/lib_GDHL_981A7027=Player
Variable/Name/lib_GDHL_99284E31=Target Player
Variable/Name/lib_GDHL_995879A5=Percentage HP Buff Amount
Variable/Name/lib_GDHL_9A206BCA=p
Variable/Name/lib_GDHL_9A319DBD=New Cooldown Amount
Variable/Name/lib_GDHL_9A325BCD=Cooldown Time
Variable/Name/lib_GDHL_9AD19C53=Range
Variable/Name/lib_GDHL_9B4D0C33=Position Of Unit
Variable/Name/lib_GDHL_9B558E3B=Hero - Kerrigan - W Mastery CDR Mod
Variable/Name/lib_GDHL_9B61B932=T
Variable/Name/lib_GDHL_9BDD98A9=Hero
Variable/Name/lib_GDHL_9C88CE79=Player
Variable/Name/lib_GDHL_9CCEFFE8=Damage
Variable/Name/lib_GDHL_9CD98FAD=Tinker
Variable/Name/lib_GDHL_9CEFA195=Sound Point
Variable/Name/lib_GDHL_9D691267=Damage Final
Variable/Name/lib_GDHL_9D7E5085=Actual Target Point
Variable/Name/lib_GDHL_9DE2DA35=Real Ancient Spear Damage
Variable/Name/lib_GDHL_9DEDA266=Hero - Abathur - Symbiote Look At
Variable/Name/lib_GDHL_9F031B83=Abathur Player
Variable/Name/lib_GDHL_9F4FB903=Hero Index
Variable/Name/lib_GDHL_9F52C3E3=[BAL] Hero - Malfurion - Druid's Gift Mana Cost Reduction
Variable/Name/lib_GDHL_9F6C1A5E=Dummy Boolean
Variable/Name/lib_GDHL_9F74EA06=Current Cooldown Amount
Variable/Name/lib_GDHL_A04FA72F=Hero Max Health
Variable/Name/lib_GDHL_A0D17943=Hero Index
Variable/Name/lib_GDHL_A0E2C91D=New Charge Amount
Variable/Name/lib_GDHL_A107256F=Current Cooldown Amount
Variable/Name/lib_GDHL_A172F46E=Target Hero
Variable/Name/lib_GDHL_A18F1ECF=Targeted Unit Group
Variable/Name/lib_GDHL_A198B1D8=Damage Initial
Variable/Name/lib_GDHL_A1DB96F5=Hero - Raynor - Cluster Round Unit Group
Variable/Name/lib_GDHL_A2940E24=K
Variable/Name/lib_GDHL_A2C67F35=Target Unit
Variable/Name/lib_GDHL_A3340EDA=Player Target Point
Variable/Name/lib_GDHL_A361B548=Hero - Tinker - Deth Lazor Max Turn Rate
Variable/Name/lib_GDHL_A42C0140=Abil Link
Variable/Name/lib_GDHL_A467C637=Player
Variable/Name/lib_GDHL_A56ACBDB=Hero
Variable/Name/lib_GDHL_A611234E=Abil Link
Variable/Name/lib_GDHL_A6C2A72B=p
Variable/Name/lib_GDHL_A6EC6FA4=NewIllidan - Hunt Target Last Point
Variable/Name/lib_GDHL_A6F3C3BD=Nova Player
Variable/Name/lib_GDHL_A702B6A8=Moonwell Text Tags Unit Group
Variable/Name/lib_GDHL_AA19BF8D=Current Charge Amount
Variable/Name/lib_GDHL_AAF90343=Damage Modified
Variable/Name/lib_GDHL_AB7C39F2=Cooldown Link
Variable/Name/lib_GDHL_AB84BFED=Killed Unit
Variable/Name/lib_GDHL_AB9F8A97=seconds
Variable/Name/lib_GDHL_ABA2C620=Max Shields
Variable/Name/lib_GDHL_ABD6E706=Talent - Marine Drop Battlegroup
Variable/Name/lib_GDHL_ABF1B5A8=Ability Range
Variable/Name/lib_GDHL_AC0DFAB9=Base HP Value
Variable/Name/lib_GDHL_AC2FCB1B=Hero
Variable/Name/lib_GDHL_AC55326E=Cooldown
Variable/Name/lib_GDHL_AC5E244F=T
Variable/Name/lib_GDHL_AD6287D2=Hero
Variable/Name/lib_GDHL_AE6C2BC9=Stitches
Variable/Name/lib_GDHL_AE8C0EEF=i
Variable/Name/lib_GDHL_AEAA839A=Abil Link
Variable/Name/lib_GDHL_AF40EE47=[BAL] Hero - Tinker - Improved Salvage CDR Amount
Variable/Name/lib_GDHL_AFE304B5=Deth Lazor Aim Trigger Enabled
Variable/Name/lib_GDHL_AFE72A1F=Ravenous Souls Behavior
Variable/Name/lib_GDHL_B038C5AD=Nova - Triple Tapping Boolean
Variable/Name/lib_GDHL_B041660C=[BAL] Hero - Tinker - Salvage CDR Amount
Variable/Name/lib_GDHL_B12C0A9A=Random
Variable/Name/lib_GDHL_B13FE40A=Pickup Point
Variable/Name/lib_GDHL_B17CFCA6=Triangle 2 C
Variable/Name/lib_GDHL_B2C95FA5=i
Variable/Name/lib_GDHL_B2F03C9E=Active Time Remaining
Variable/Name/lib_GDHL_B31605C8=Y Triangle New
Variable/Name/lib_GDHL_B3ACF478=Abathur
Variable/Name/lib_GDHL_B40C3534=Distance Between Points
Variable/Name/lib_GDHL_B4210EC4=Muradin Radius
Variable/Name/lib_GDHL_B494D2FC=CustomShield
Variable/Name/lib_GDHL_B4BCD3C1=Owner Player
Variable/Name/lib_GDHL_B55FC8E2=Player
Variable/Name/lib_GDHL_B603C428=Position Of Unit
Variable/Name/lib_GDHL_B64A4F76=Eaten Unit
Variable/Name/lib_GDHL_B6D0213C=Sound Point
Variable/Name/lib_GDHL_B6E3B9E4=Target Unit
Variable/Name/lib_GDHL_B7128051=i
Variable/Name/lib_GDHL_B7468251=Drop Point
Variable/Name/lib_GDHL_B7CC576A=Real Seismic Slam Damage
Variable/Name/lib_GDHL_B8C4BE5D=X Triangle New
Variable/Name/lib_GDHL_B8E2F6DB=Hero - Abathur - Symbiote Active
Variable/Name/lib_GDHL_B913B6A3=Shield Amount
Variable/Name/lib_GDHL_BA05E125=Player
Variable/Name/lib_GDHL_BAC62B54=Damage Value
Variable/Name/lib_GDHL_BAC6E667=Hero
Variable/Name/lib_GDHL_BB64B957=Triggering Player
Variable/Name/lib_GDHL_BB963006=X Point Offset Distance
Variable/Name/lib_GDHL_BCC0BA99=Stitches
Variable/Name/lib_GDHL_BD6A8546=Player
Variable/Name/lib_GDHL_BD78E1B4=Owner Player
Variable/Name/lib_GDHL_BD993A6C=Target
Variable/Name/lib_GDHL_BEBAA1D7=Banshee
Variable/Name/lib_GDHL_BF1D2ABF=Hero Index
Variable/Name/lib_GDHL_BF26CD30=Player
Variable/Name/lib_GDHL_BF830622=Distance From Muradin To Player Target Point
Variable/Name/lib_GDHL_BFC0603D=Caster
Variable/Name/lib_GDHL_BFCDFADF=Hero - Diablo - Shadow Flame Max Turn Rate
Variable/Name/lib_GDHL_C038B327=Abathur
Variable/Name/lib_GDHL_C059898E=Dropship
Variable/Name/lib_GDHL_C067485C=Range
Variable/Name/lib_GDHL_C13396CC=Hero - Tychus - Suppressive Fire Max Turn Rate
Variable/Name/lib_GDHL_C1D6A6E7=Raynor
Variable/Name/lib_GDHL_C2150C57=Tychus Odin HP Store
Variable/Name/lib_GDHL_C2949648=Target Y To Edge Of Map
Variable/Name/lib_GDHL_C3042974=Player Target Point
Variable/Name/lib_GDHL_C3D428C2=Muradin Radius
Variable/Name/lib_GDHL_C48341C9=Drop Point
Variable/Name/lib_GDHL_C4E0CA0B=Drop Team
Variable/Name/lib_GDHL_C524F7F2=Spell Vamp Health Amount
Variable/Name/lib_GDHL_C58EDC5C=Abil Link
Variable/Name/lib_GDHL_C5EEAFCC=i
Variable/Name/lib_GDHL_C742F07C=Ultimate Evolution Unit
Variable/Name/lib_GDHL_C78BF2CD=Current Angle
Variable/Name/lib_GDHL_C79BC880=[BAL] Hero - Uther - Spirit of Redemption Mana Cost Reduction
Variable/Name/lib_GDHL_C8CCA13C=Team Number of Owner
Variable/Name/lib_GDHL_C8F43886=Shield Amount
Variable/Name/lib_GDHL_CA0B48C5=Arthas
Variable/Name/lib_GDHL_CA5BCE0E=Target Unit
Variable/Name/lib_GDHL_CA75617E=Hero - SgtHammer - Orbital BFG Dummy
Variable/Name/lib_GDHL_CABDBC68=Symbiote Facing Trigger Enabled
Variable/Name/lib_GDHL_CB59A09C=Triangle 1 C
Variable/Name/lib_GDHL_CB6DB2B3=Raynor
Variable/Name/lib_GDHL_CB7CFD7C=Medivac
Variable/Name/lib_GDHL_CB851ACA=Target Unit
Variable/Name/lib_GDHL_CC5F92FF=K
Variable/Name/lib_GDHL_CC730465=[BAL] Hero - Kerrigan - Enrage Shield Max HP Modifier
Variable/Name/lib_GDHL_CD42597A=Cooldown Link
Variable/Name/lib_GDHL_CDCDF0A9=New Charge Amount
Variable/Name/lib_GDHL_CE265442=Target
Variable/Name/lib_GDHL_CF21CBFB=Raynor Unit
Variable/Name/lib_GDHL_CF44983C=Character Level
Variable/Name/lib_GDHL_D03FA705=Abathur Player
Variable/Name/lib_GDHL_D0A1DADA=Hero
Variable/Name/lib_GDHL_D0BA1349=Diablo
Variable/Name/lib_GDHL_D0ED7D32=Index
Variable/Name/lib_GDHL_D1B62117=# Offsets
Variable/Name/lib_GDHL_D1D9F6E0=Caster Point
Variable/Name/lib_GDHL_D20532AE=Symbiote
Variable/Name/lib_GDHL_D2244A5A=Odin Multiplier
Variable/Name/lib_GDHL_D55CF129=Current Charge Amount
Variable/Name/lib_GDHL_D59A76BF=Abil Link
Variable/Name/lib_GDHL_D5AB01D3=Hero - Tassadar - Psionic Storm Silence Timer
Variable/Name/lib_GDHL_D5C78DF3=Abathur
Variable/Name/lib_GDHL_D5E36C82=Hero - L90ETC - Awesome - Spell Modification
Variable/Name/lib_GDHL_D6323193=i
Variable/Name/lib_GDHL_D6479E54=Hero
Variable/Name/lib_GDHL_D65C1C38=Current State
Variable/Name/lib_GDHL_D6E02E13=i
Variable/Name/lib_GDHL_D7119DD7=Hero - Abathur - Symbiote Event Added
Variable/Name/lib_GDHL_D7C25A00=Search Effect
Variable/Name/lib_GDHL_D7F55D8F=Life Percentage
Variable/Name/lib_GDHL_D89870F0=p
Variable/Name/lib_GDHL_D8E63938=Real Ancient Spear Damage
Variable/Name/lib_GDHL_D9249763=Duration
Variable/Name/lib_GDHL_D96DD74E=Diablo
Variable/Name/lib_GDHL_D97394C0=Last Known Location
Variable/Name/lib_GDHL_DA3E210A=Symbiote Host
Variable/Name/lib_GDHL_DB2D42EB=Flat HP Buff Amount
Variable/Name/lib_GDHL_DC3DCD14=i
Variable/Name/lib_GDHL_DCCE9B5D=Current Charge Amount
Variable/Name/lib_GDHL_DCFF1156=Owning Unit
Variable/Name/lib_GDHL_DD227788=Owner Player
Variable/Name/lib_GDHL_DD2B225B=Shields
Variable/Name/lib_GDHL_DD97BB20=Target Point
Variable/Name/lib_GDHL_DDD9D105=Ally Player Group
Variable/Name/lib_GDHL_DEE87E77=Triggering Player
Variable/Name/lib_GDHL_DF878DCC=Current Angle
Variable/Name/lib_GDHL_E00EE390=Symbiote Facing
Variable/Name/lib_GDHL_E045FD96=Ultimate Evolution Unit
Variable/Name/lib_GDHL_E04F0A5A=i
Variable/Name/lib_GDHL_E05AAE83=Jungle Camp
Variable/Name/lib_GDHL_E0A76422=Cosine of Target Angle
Variable/Name/lib_GDHL_E0C033FF=Marauder Drop Battlegroup Member
Variable/Name/lib_GDHL_E10BD607=Current Shields
Variable/Name/lib_GDHL_E208DAF6=Raynor Player
Variable/Name/lib_GDHL_E22533B1=Current Cooldown Amount
Variable/Name/lib_GDHL_E3D2549D=Scaling Integer
Variable/Name/lib_GDHL_E400BA05=Player
Variable/Name/lib_GDHL_E44AE03B=Shield Amount
Variable/Name/lib_GDHL_E4EDC592=SgtHammer Player
Variable/Name/lib_GDHL_E4FBE330=[BAL] Hero - Kerrigan - Assimilation Improved Ranged Damage Modifier
Variable/Name/lib_GDHL_E5123592=Abil Link
Variable/Name/lib_GDHL_E5539435=Abathur Player
Variable/Name/lib_GDHL_E56CF142=Abathur Player
Variable/Name/lib_GDHL_E5BD4D7A=Symbiote
Variable/Name/lib_GDHL_E625CD3A=Y of Found Point
Variable/Name/lib_GDHL_E6459D77=New Charge Amount
Variable/Name/lib_GDHL_E6650AC2=Player
Variable/Name/lib_GDHL_E6E41A22=T
Variable/Name/lib_GDHL_E782F139=Hero - Tyrael - El'Druin's Might Teleport Delay
Variable/Name/lib_GDHL_E7BD95B6=Nova - Triple Tapping Redirect Necessary
Variable/Name/lib_GDHL_E7F62FF2=Player
Variable/Name/lib_GDHL_E814D16A=Marauder
Variable/Name/lib_GDHL_E873B8C5=i
Variable/Name/lib_GDHL_E90D391E=[BAL] Hero - Raynor - Cluster Round Damage Increment 
Variable/Name/lib_GDHL_EA85B2B0=i
Variable/Name/lib_GDHL_EACD6314=i
Variable/Name/lib_GDHL_EB4EC166=Stitches Team
Variable/Name/lib_GDHL_EC4A0BA4=Banshee
Variable/Name/lib_GDHL_EE8D20F3=Owner Player
Variable/Name/lib_GDHL_EEBF6916=Percentage Damage Buff Amount
Variable/Name/lib_GDHL_EF0292E6=Search Effect
Variable/Name/lib_GDHL_EF9E07E6=Modified Cooldown Time
Variable/Name/lib_GDHL_F010679E=Maximum Health
Variable/Name/lib_GDHL_F09646BA=Target Unit
Variable/Name/lib_GDHL_F0E0765F=Hearth Cast Time
Variable/Name/lib_GDHL_F1D4E728=Hero - Muradin - Haymaker Grand Slam Multiplier
Variable/Name/lib_GDHL_F1D9D41F=i
Variable/Name/lib_GDHL_F20D7302=i
Variable/Name/lib_GDHL_F287784C=Tychus Unit
Variable/Name/lib_GDHL_F2989177=Target Angle
Variable/Name/lib_GDHL_F2B321DB=Targeted Unit Group
Variable/Name/lib_GDHL_F34077EF=Hero - Diablo - Inferno Breath Turning Rate
Variable/Name/lib_GDHL_F37E42C1=Diablo
Variable/Name/lib_GDHL_F42EA834=Player
Variable/Name/lib_GDHL_F471CCE3=Target Count
Variable/Name/lib_GDHL_F49B4FFE=Hero - Malfurion - Twilight Dream Silence Timer
Variable/Name/lib_GDHL_F4C3A1DF=Hero - Witch Doctor - Gargantuan Throw Actor
Variable/Name/lib_GDHL_F4E7A439=i
Variable/Name/lib_GDHL_F53A2F38=Player
Variable/Name/lib_GDHL_F598DE94=Triggering Tinker Player
Variable/Name/lib_GDHL_F5B1F121=Modified HP Value
Variable/Name/lib_GDHL_F5C23B82=Tinker Index
Variable/Name/lib_GDHL_F68FD1A0=Modified Cooldown Time
Variable/Name/lib_GDHL_F6A2F233=Diablo
Variable/Name/lib_GDHL_F6D3E5E5=Next Point
Variable/Name/lib_GDHL_F7186F8E=Damage Dealt
Variable/Name/lib_GDHL_F7C8CB4A=Hero - SgtHammer - Orbital BFG Target Point
Variable/Name/lib_GDHL_F86F7C3E=Hero - Tinker - Deth Lazor Event Added
Variable/Name/lib_GDHL_F93890FA=Nova - Triple Tap Redirect Distance Threshold
Variable/Name/lib_GDHL_F95035B6=Ravenous Souls Unit
Variable/Name/lib_GDHL_F9899646=GaveToMinionAI
Variable/Name/lib_GDHL_F99BD84A=Hero Unit
Variable/Name/lib_GDHL_FA12DA1B=i
Variable/Name/lib_GDHL_FA2A2158=Hero Max Health
Variable/Name/lib_GDHL_FA972259=Target X To Edge Of Map
Variable/Name/lib_GDHL_FAC36F0B=Marine Drop Battlegroup Member
Variable/Name/lib_GDHL_FB4C0DE3=Ability Range
Variable/Name/lib_GDHL_FC56C2AF=Hero
Variable/Name/lib_GDHL_FD4F4EE9=[BAL] Hero - Uther - Spirit of Redemption Damage/Healing Modifier
Variable/Name/lib_GDHL_FD74026F=Caster Point
Variable/Name/lib_GDHL_FE686CBA=Hero - Diablo - Lightning Breath Max Turn Rate
Variable/Name/lib_GDHL_FE69E5DA=Kerrigan
Variable/Name/lib_GDHL_FEF1FDB2=Hero - Muradin - Haymaker Cutoff Distance
Variable/Name/lib_GDHL_FF289894=Abil Link
Variable/Name/lib_GDHL_FF8C07B5=New Cooldown Amount
Variable/Name/lib_GDHL_FF8DBE90=[BAL] Hero - Nova - Passive Buff Weapon Health Regen Time
Variable/Name/lib_Game_000513C3=Location Index
Variable/Name/lib_Game_0023B7BE=Num Unused
Variable/Name/lib_Game_0075C80B=SelectedTalent
Variable/Name/lib_Game_007D807D=Name
Variable/Name/lib_Game_00B1EE08=Damage Dealt To Structures
Variable/Name/lib_Game_00B8CEFD=AbilityLinks
Variable/Name/lib_Game_0158BC64=Structure
Variable/Name/lib_Game_016405EE=Dead Player
Variable/Name/lib_Game_01929483=Vehicle Pad
Variable/Name/lib_Game_01CF2D34=Offset Point
Variable/Name/lib_Game_01D9A730=CasterPlayer
Variable/Name/lib_Game_01E277A3=CurrentHP
Variable/Name/lib_Game_025C1252=ClosestIndex
Variable/Name/lib_Game_0272664B=DamagingPlayer
Variable/Name/lib_Game_02969019=EventMatchParam_BehaviorTypeChanges_Change_C
Variable/Name/lib_Game_02AE8038=Spawned Minion First Waypoint Index
Variable/Name/lib_Game_02EA0438=HeroUnit
Variable/Name/lib_Game_02FD8EDD=XP Text
Variable/Name/lib_Game_0328AED6=CurWaypoint
Variable/Name/lib_Game_032AF73A=itProfileIndex
Variable/Name/lib_Game_03659CFE=XP Trickle Enabled
Variable/Name/lib_Game_0388CD68=Maximum Points
Variable/Name/lib_Game_03A0A29E=Current Respawn Timer
Variable/Name/lib_Game_03B06290=Max Point
Variable/Name/lib_Game_03F0C2A8=EventID_HeroAIEndingCampAttack_C
Variable/Name/lib_Game_03F4DF2E=Player
Variable/Name/lib_Game_04178ADA=Entry
Variable/Name/lib_Game_04418CFE=p
Variable/Name/lib_Game_046204DB=XPValue
Variable/Name/lib_Game_04875C55=Chaos Team Dead Color
Variable/Name/lib_Game_049D0C24=Healing Power Multiplier
Variable/Name/lib_Game_04DC0B08=itBucketTalentABSlot
Variable/Name/lib_Game_04E06C68=StormMapHeroDeathOverlay
Variable/Name/lib_Game_04EA357B=Encouragement_NumberOfStatCalloutThresholds_C
Variable/Name/lib_Game_051DEB6F=TargetUnit
Variable/Name/lib_Game_0521D63D=Field
Variable/Name/lib_Game_055397FA=EventParam_JungleDefenderAIAllDefendersKilled_KillingUnit_C
Variable/Name/lib_Game_058AE944=BaseValue
Variable/Name/lib_Game_05A04C41=Time Spent Dead
Variable/Name/lib_Game_05BADB80=Player
Variable/Name/lib_Game_05BFB53C=Hero Death - Murky Respawn Eggs
Variable/Name/lib_Game_05D30D05=Current Damage Amount
Variable/Name/lib_Game_05DA71F3=Shields
Variable/Name/lib_Game_05E28518=Minion - SystemStarted
Variable/Name/lib_Game_05FB106F=itMount
Variable/Name/lib_Game_06AD9DF7=EventParam_MapUnderworldBossSummoned_Boss_C
Variable/Name/lib_Game_06B6135C=itBucketTier
Variable/Name/lib_Game_06E2A4AA=Encouragement_DeathTipNearbyMinionsTimeThreshold_C
Variable/Name/lib_Game_06EF88E2=Closest Lane Data
Variable/Name/lib_Game_06F85BDC=IndividualHeroSpawnMiniDelay_C
Variable/Name/lib_Game_0733E75B=Player
Variable/Name/lib_Game_074144C9=Mount Scale
Variable/Name/lib_Game_074D37ED=Data - Heroes - Hero Cooldown Data
Variable/Name/lib_Game_076AA67E=Group Count
Variable/Name/lib_Game_077813DE=l
Variable/Name/lib_Game_07B5B8B4=RecentHeroKills
Variable/Name/lib_Game_0857E22F=HP Template Behavior
Variable/Name/lib_Game_085C8B9A=Target Unit
Variable/Name/lib_Game_08790600=Killing Faction
Variable/Name/lib_Game_08B77463=Flash Param 2
Variable/Name/lib_Game_08B7D271=itPlayer
Variable/Name/lib_Game_08BB21DD=New Regen Value
Variable/Name/lib_Game_08BEA219=Base
Variable/Name/lib_Game_08C48AD4=itBucketTalent
Variable/Name/lib_Game_08D254B4=ClosestWaypoint
Variable/Name/lib_Game_08E13678=CurrentValue
Variable/Name/lib_Game_08FFFCE2=EventID_CameraPannedFromScript_C
Variable/Name/lib_Game_0907FF9F=Player
Variable/Name/lib_Game_09453467=Name Of Dead Player
Variable/Name/lib_Game_095F626D=itPlayer
Variable/Name/lib_Game_0961FF0A=Vert Offset
Variable/Name/lib_Game_09EF51FF=Skin Link
Variable/Name/lib_Game_09FBBDF9=KillingSpreeCount
Variable/Name/lib_Game_0A0C13D7=Allow Siege
Variable/Name/lib_Game_0A5032F6=Killing Player
Variable/Name/lib_Game_0A5B75F0=Takedowns
Variable/Name/lib_Game_0ABCDE04=CapturePointOwner
Variable/Name/lib_Game_0AC666FC=Announcement_HeroTeamKilledVODelay_C
Variable/Name/lib_Game_0AC84836=EventID_MapDragonShireDragonEnds_C
Variable/Name/lib_Game_0B04C5AD=itEffectHistoryEntry
Variable/Name/lib_Game_0B9B7B36=Assists
Variable/Name/lib_Game_0B9FF12B=Structure Units
Variable/Name/lib_Game_0BECED9D=Distance From DragonKnightTo Player Target Point
Variable/Name/lib_Game_0C14879B=itAbilityModChange
Variable/Name/lib_Game_0C2A469F=worker
Variable/Name/lib_Game_0C2D3737=itPlayer
Variable/Name/lib_Game_0C38951D=Minion - Spawning Enabled
Variable/Name/lib_Game_0C5327B7=EventParam_BehaviorTypeChanges_Unit_C
Variable/Name/lib_Game_0C7ABB22=Flat Modifier
Variable/Name/lib_Game_0D1B7D53=RespawnTime
Variable/Name/lib_Game_0D22BA95=Minion Index
Variable/Name/lib_Game_0D93B769=CasterPlayer
Variable/Name/lib_Game_0D9E422E=First Index
Variable/Name/lib_Game_0DC0D1DD=Capture Counter
Variable/Name/lib_Game_0E0F70BF=EventID_MapUnderworldOpen_C
Variable/Name/lib_Game_0E563D43=MountTipTrackingWasInCombat
Variable/Name/lib_Game_0EEEDF09=EventID_JungleDefenderAIDefendersBeginFighting_C
Variable/Name/lib_Game_0EF35B4C=Field Is Integer
Variable/Name/lib_Game_0EFCE37A=HeroUnit
Variable/Name/lib_Game_0F172B32=Spawn Point
Variable/Name/lib_Game_0F39DAED=Entry
Variable/Name/lib_Game_0F60DDBD=BadDataFound
Variable/Name/lib_Game_0F60EAFA=itPlayer
Variable/Name/lib_Game_0F786E2A=New Health
Variable/Name/lib_Game_0F8BE195=ability index
Variable/Name/lib_Game_0F9E0122=Structure
Variable/Name/lib_Game_101AFA17=Value
Variable/Name/lib_Game_1032B7DD=EventParam_JungleDefenderAIDefendersBeginFighting_Index_C
Variable/Name/lib_Game_1049680C=Camera - Camera Lock Interrupt
Variable/Name/lib_Game_1062E81F=Low HP - Heart Beat Loop
Variable/Name/lib_Game_106E112B=DeadUnit
Variable/Name/lib_Game_10B85EEA=Watch Tower Unit
Variable/Name/lib_Game_1104FE16=EventParam_TalentPanelVisibilityChanged_Player_C
Variable/Name/lib_Game_113036E6=player
Variable/Name/lib_Game_11622383=Ability Power Multiplier
Variable/Name/lib_Game_1166759D=itPlayer
Variable/Name/lib_Game_116CFC78=HeroIndex
Variable/Name/lib_Game_11C75863=change index
Variable/Name/lib_Game_11E5732B=CasterPlayer
Variable/Name/lib_Game_12E7B277=BarIndexNext
Variable/Name/lib_Game_13A5D74E=EventParam_HeroKilled_PlayerKilled_C
Variable/Name/lib_Game_13B560E8=itHeroIndex
Variable/Name/lib_Game_142B2833=SelectedTalentTier
Variable/Name/lib_Game_14563ECF=Unused Heroes
Variable/Name/lib_Game_14603E55=itWatchTower
Variable/Name/lib_Game_1471348F=Hero Type
Variable/Name/lib_Game_14D2A437=Camera - ForcedLock
Variable/Name/lib_Game_14D52EC2=CasterPlayer
Variable/Name/lib_Game_14EA9219=Hero Type
Variable/Name/lib_Game_15047728=itTeamPlayer
Variable/Name/lib_Game_152305A3=HP Template Behavior
Variable/Name/lib_Game_153BAEF1=CurrentNumberOfDamageBars
Variable/Name/lib_Game_156A5FB4=ability index
Variable/Name/lib_Game_15BDB736=SecondaryWayPoint
Variable/Name/lib_Game_15E824DB=Capper Has Merc Lord Talent
Variable/Name/lib_Game_1615C20E=Killing Team Group
Variable/Name/lib_Game_166319A9=itPlayer
Variable/Name/lib_Game_1668E9FF=Encouragement_CalloutStatThresholds
Variable/Name/lib_Game_16D018A9=Hero Unit
Variable/Name/lib_Game_174C26AC=vehicle Index
Variable/Name/lib_Game_17537C71=[BAL] Flyer Dismount Placement Range
Variable/Name/lib_Game_18468A9E=Worker Spread Arc
Variable/Name/lib_Game_1877E920=itTeam
Variable/Name/lib_Game_18CE6551=XOffset
Variable/Name/lib_Game_18D750B1=YOffset
Variable/Name/lib_Game_18E9A8DF=EventParam_JungleCampSpawned_Camp_C
Variable/Name/lib_Game_18FA47CD=player
Variable/Name/lib_Game_193A9B17=i
Variable/Name/lib_Game_195D63F0=p
Variable/Name/lib_Game_1997183C=Killing Team
Variable/Name/lib_Game_19BCD789=Mid Y
Variable/Name/lib_Game_19EA1D54=Default Town Worker Angle
Variable/Name/lib_Game_19EC4F43=Is Kill Announcement
Variable/Name/lib_Game_19F23494=Structure Count
Variable/Name/lib_Game_1A10167F=itButtonIndex
Variable/Name/lib_Game_1A3BE784=EventParam_HeroAIStartingCampAttack_CampIndex_C
Variable/Name/lib_Game_1A43A084=EventID_BehaviorTypeChanges_C
Variable/Name/lib_Game_1A6B4165=EffectHistoryCount
Variable/Name/lib_Game_1A6CE562=Vehicle Node
Variable/Name/lib_Game_1A9F59D7=DamageTakenBarCount
Variable/Name/lib_Game_1AB903DC=Hero Index
Variable/Name/lib_Game_1ABA4A65=YOffset(Real)
Variable/Name/lib_Game_1ACD1B80=DamageTakenBarCount
Variable/Name/lib_Game_1B0DBFFB=HeroUnit
Variable/Name/lib_Game_1B302E2F=CasterPlayer
Variable/Name/lib_Game_1B39A397=Number Of Items In Queue
Variable/Name/lib_Game_1B46E15B=Town Structure Type
Variable/Name/lib_Game_1B59C6B9=KillingSpreeCount
Variable/Name/lib_Game_1B5F86D3=CasterPlayer
Variable/Name/lib_Game_1B6156F2=Announcement_MinimumLevelForTeamKillHeroVO_C
Variable/Name/lib_Game_1B6F3C16=Hero Type
Variable/Name/lib_Game_1B86A5EE=HasPickedRandomAIMountChaos
Variable/Name/lib_Game_1BFE1873=Hero Index
Variable/Name/lib_Game_1C1DA55D=Hero Level
Variable/Name/lib_Game_1C43D6DE=CurDist
Variable/Name/lib_Game_1CD4B08E=Y Offset
Variable/Name/lib_Game_1CF5BE06=Killing Faction
Variable/Name/lib_Game_1D1C6AD0=Entry
Variable/Name/lib_Game_1D42AEF0=Hero Base HP
Variable/Name/lib_Game_1D44B727=CasterPlayer
Variable/Name/lib_Game_1D70103E=New Value
Variable/Name/lib_Game_1D71BB28=Level Mod
Variable/Name/lib_Game_1D781F41=Vert Offset
Variable/Name/lib_Game_1D7F1BD9=HP Percent
Variable/Name/lib_Game_1E4A9AC1=DamageTakenBars
Variable/Name/lib_Game_1E757DB0=CasterPlayer
Variable/Name/lib_Game_1EB2A4BB=EventID_JungleDefenderAIDefendersEndFighting_C
Variable/Name/lib_Game_1EF5EC9F=Z Offset
Variable/Name/lib_Game_1F16D4C4=Path Display
Variable/Name/lib_Game_1F49DDAB=Kills
Variable/Name/lib_Game_1F56DB73=ButtonIndex
Variable/Name/lib_Game_1F5F0E2A=EventParam_CameraPannedFromScript_Player_C
Variable/Name/lib_Game_1F857497=change index
Variable/Name/lib_Game_1F988CF9=OwnerPlayer
Variable/Name/lib_Game_1FD6C70B=Town
Variable/Name/lib_Game_1FF53B2D=WatchTowersCaptured
Variable/Name/lib_Game_20036CED=TipIndex
Variable/Name/lib_Game_201FA606=DamageBarIndex
Variable/Name/lib_Game_2075883D=EventParam_TalentPanelVisibilityChanged_Visibility_C
Variable/Name/lib_Game_2088600D=NumberOfButtons
Variable/Name/lib_Game_208FE1BA=Points Needed To Capture
Variable/Name/lib_Game_20914EE9=QueueTypeInt
Variable/Name/lib_Game_20A2288A=Base - Repulser Field Launch Distance
Variable/Name/lib_Game_20CC64DE=Horiz Offset
Variable/Name/lib_Game_20D3FECD=Horiz Offset
Variable/Name/lib_Game_20F0329D=change index
Variable/Name/lib_Game_214C6A53=itStat
Variable/Name/lib_Game_2154482D=Unit
Variable/Name/lib_Game_215BF1E6=Distance
Variable/Name/lib_Game_21A17215=Displacing Behavior
Variable/Name/lib_Game_21B23B37=Catalog
Variable/Name/lib_Game_22ACDD9B=Vehicle Type
Variable/Name/lib_Game_22F0FBB9=Remaining Wait Time
Variable/Name/lib_Game_230133C1=Ability Range
Variable/Name/lib_Game_231BCAF3=EventID_CapturePointChangesOwner_C
Variable/Name/lib_Game_237643CD=Game Ended For Player
Variable/Name/lib_Game_239F7DC8=DeathTimeRemaining
Variable/Name/lib_Game_23A91904=TeamOrderIndex_C
Variable/Name/lib_Game_23E48CE1=Camera - Player Has Control
Variable/Name/lib_Game_23E67209=TalentsBucketMaxButtonsPerABChoice
Variable/Name/lib_Game_23FB99A1=EventParam_MapUnderworldSkullCollected_Team1Skulls_C
Variable/Name/lib_Game_24990029=StatValue
Variable/Name/lib_Game_249DF843=Unused Heroes
Variable/Name/lib_Game_24B093E9=DamageDone
Variable/Name/lib_Game_2527EA7F=itChoice
Variable/Name/lib_Game_254F1788=IncreasedAttackSpeed
Variable/Name/lib_Game_2630A69F=Flash Param 3
Variable/Name/lib_Game_265D6BBB=CreepCampsCaptured
Variable/Name/lib_Game_26A7C07F=HP Percent
Variable/Name/lib_Game_26B8D22D=Hero Index
Variable/Name/lib_Game_27688F61=itBucketTalent
Variable/Name/lib_Game_27732725=Data - Heroes - Hero Level Up Data
Variable/Name/lib_Game_27892A6C=SelectedTalentCount
Variable/Name/lib_Game_278CEFD2=TalentTier
Variable/Name/lib_Game_27A7FCD3=CapturePointLastCreatedCapturePointIndex_C
Variable/Name/lib_Game_27CF85AD=Pose Anim Group
Variable/Name/lib_Game_28211F9C=i
Variable/Name/lib_Game_285671AD=EventParam_MercCampCaptured_Owner_C
Variable/Name/lib_Game_28822C2D=Catalog
Variable/Name/lib_Game_28C4F77C=ScoreValues_MaxHeroSpecificValues_C
Variable/Name/lib_Game_28C79DCF=DamageDone
Variable/Name/lib_Game_28CBB92F=Active Vehicle
Variable/Name/lib_Game_28DB1BD9=EventParam_MapDoubloonsDoubloonsDropped_Player_C
Variable/Name/lib_Game_29432DC3=Encouragement_DeathTipEnemyMinionPercentDamageThreshold_C
Variable/Name/lib_Game_297DED9D=Team Under Attack
Variable/Name/lib_Game_29E83963=ButtonIndex
Variable/Name/lib_Game_29F2FA93=XP Recieved From Minions
Variable/Name/lib_Game_2A023DE1=Vehicle Pad Unit Group
Variable/Name/lib_Game_2A54A87B=EventID_MapMechanicInit_C
Variable/Name/lib_Game_2A730BD3=Hero Level
Variable/Name/lib_Game_2A8E3F3C=i
Variable/Name/lib_Game_2B293E7B=Game Over
Variable/Name/lib_Game_2B2A4914=Dead Unit's Original Angle
Variable/Name/lib_Game_2B615538=EventParam_JungleDefenderAIDefenderKilled_KillingUnit_C
Variable/Name/lib_Game_2B6D251D=EventParam_MercCampCaptured_Index_C
Variable/Name/lib_Game_2B747ABB=Amount
Variable/Name/lib_Game_2BB65D48=Y Offset (Real)
Variable/Name/lib_Game_2C8CBCE2=BaseValue
Variable/Name/lib_Game_2C970203=CameraFollowForced
Variable/Name/lib_Game_2C9ADEAC=itTeam
Variable/Name/lib_Game_2CFB289C=VO - Pissed Sound Is Playing
Variable/Name/lib_Game_2D318E2A=Behavior Count To Add
Variable/Name/lib_Game_2D3C2FDB=EventParam_HeroParticipatedInNPCTakedown_NPC_C
Variable/Name/lib_Game_2D75C663=Roster Slot
Variable/Name/lib_Game_2D8C455A=ProfileIndex
Variable/Name/lib_Game_2D9BF95E=Map_Cannon Firings
Variable/Name/lib_Game_2DA8CE56=CasterPlayer
Variable/Name/lib_Game_2DC11C24=priorityInt
Variable/Name/lib_Game_2DC37AE9=Ability Power Multiplier
Variable/Name/lib_Game_2DF3EC44=itPlayer
Variable/Name/lib_Game_2E88D447=HasPickedRandomAISkinChaos
Variable/Name/lib_Game_2E98FBEA=Announcement_StandardTimerDuration_C
Variable/Name/lib_Game_2E9CD5B9=Index Player 1
Variable/Name/lib_Game_2EB36C4F=itAbilityModChange
Variable/Name/lib_Game_2EC6D688=Base Value
Variable/Name/lib_Game_2EE3A2EA=Player Is Near Dead Player
Variable/Name/lib_Game_2F19DBA4=itSortB
Variable/Name/lib_Game_2F1CF568=Player
Variable/Name/lib_Game_2F46E7EE=Data - Heroes - Mana Cost Data
Variable/Name/lib_Game_2F55A0D3=Base Value
Variable/Name/lib_Game_2F5E0AD9=Announcer VO Event
Variable/Name/lib_Game_2FC0A383=Entry
Variable/Name/lib_Game_2FE0D12D=RandomChoice
Variable/Name/lib_Game_2FF0513B=TimeSpentAlive
Variable/Name/lib_Game_2FF28601=itBucketTalent
Variable/Name/lib_Game_3014986D=CasterPlayer
Variable/Name/lib_Game_301FDEF7=itBucketTalent
Variable/Name/lib_Game_30309C28=AbilityHeroIndexes
Variable/Name/lib_Game_3030B25C=Bribe Owner Unit
Variable/Name/lib_Game_3041D2DD=Waypoints
Variable/Name/lib_Game_30434659=Entire Team Dead
Variable/Name/lib_Game_3051B512=itPlayer
Variable/Name/lib_Game_3052DB9C=Field
Variable/Name/lib_Game_30583BAC=Lane Len
Variable/Name/lib_Game_305F65CC=EventParam_MapUnderworldOpen_Entrances_C
Variable/Name/lib_Game_30870C12=itLevel
Variable/Name/lib_Game_30B3510F=Ability Command
Variable/Name/lib_Game_30BF9900=Target Unit
Variable/Name/lib_Game_30CE4FCB=Low HP - Breath Loop
Variable/Name/lib_Game_311CE4E5=New Vehicle
Variable/Name/lib_Game_31455623=VO Group
Variable/Name/lib_Game_315BE691=Respawn Time
Variable/Name/lib_Game_317A6358=Num Unused
Variable/Name/lib_Game_317C224F=desiredPosition
Variable/Name/lib_Game_3187714A=itBucketTalentABSlot
Variable/Name/lib_Game_31A637B1=Town - Town Data
Variable/Name/lib_Game_31C7548B=MountLink
Variable/Name/lib_Game_31F11D19=itTip
Variable/Name/lib_Game_323F7C58=StartTime
Variable/Name/lib_Game_326058D8=Structure Unit IDs
Variable/Name/lib_Game_327A4531=Capture Beacon Unit
Variable/Name/lib_Game_32D7E73D=String Hero Type
Variable/Name/lib_Game_3375CE41=Announcement_NoDelay_C
Variable/Name/lib_Game_337DE5D9=Encouragement_XPGathered
Variable/Name/lib_Game_33A02435=TalentCheck
Variable/Name/lib_Game_33E64269=Hero Death - Action Cam Activation Delay
Variable/Name/lib_Game_345FD261=Hero Actor
Variable/Name/lib_Game_3495039A=HasPickedRandomAISkinOrder
Variable/Name/lib_Game_34FA5CF5=itAbilityModChange
Variable/Name/lib_Game_3520A178=Flash Param 4
Variable/Name/lib_Game_3545D0AA=CurLane
Variable/Name/lib_Game_354C3688=EventID_HeroParticipatedInTakedown_C
Variable/Name/lib_Game_357337B4=HasPickedRandomAIMountOrder
Variable/Name/lib_Game_35982478=Dead Player
Variable/Name/lib_Game_35F4066D=itAbilityMod
Variable/Name/lib_Game_36001610=EventParam_HeroKilled_PlayerKilling_C
Variable/Name/lib_Game_3601ABCA=TimeSpentBelowLowHealthThreshold
Variable/Name/lib_Game_3660392C=itTalentButton
Variable/Name/lib_Game_3683B485=Killing Team
Variable/Name/lib_Game_36B0C572=EventParam_JungleDefenderAIAllDefendersKilled_Index_C
Variable/Name/lib_Game_3706EF57=CasterPlayer
Variable/Name/lib_Game_370F6387=TalentID
Variable/Name/lib_Game_376C91FC=EventParam_MapUnderworldSkullCollected_CollectingPlayer_C
Variable/Name/lib_Game_37D8BE00=Map_Merc Camp Captures
Variable/Name/lib_Game_37E36EA8=Killing Group
Variable/Name/lib_Game_37F3208A=Vehicle
Variable/Name/lib_Game_37F88E2A=Individual XP Earned
Variable/Name/lib_Game_38488841=Catalog
Variable/Name/lib_Game_3849092F=TriggeringPlayer
Variable/Name/lib_Game_38823E58=Distance Slop
Variable/Name/lib_Game_38AA9B1A=ProfileTalentIndex
Variable/Name/lib_Game_38B7B8C8=Team Player Slot
Variable/Name/lib_Game_38BB5085=Mount Actor
Variable/Name/lib_Game_3907A599=TalentFound
Variable/Name/lib_Game_390A626C=ChangeTo
Variable/Name/lib_Game_39351824=Entire Team Dead
Variable/Name/lib_Game_39406BB2=Spawned Minion Battle Standard Dist Percentage
Variable/Name/lib_Game_398F2A44=itPlayer
Variable/Name/lib_Game_39ABD910=Catalog
Variable/Name/lib_Game_39D60C3E=CasterPlayer
Variable/Name/lib_Game_3A32D26C=TimeSpentBelowLowManaThreshold
Variable/Name/lib_Game_3A488BA7=Structures Alive
Variable/Name/lib_Game_3A55353B=itChoice
Variable/Name/lib_Game_3AC8BB7F=Ability Power Multiplier
Variable/Name/lib_Game_3AF74475=New Value
Variable/Name/lib_Game_3AFA81BB=EnemyRegion
Variable/Name/lib_Game_3B0290E8=itAnnouncement
Variable/Name/lib_Game_3B3E0022=Value Multiplier
Variable/Name/lib_Game_3B6106CC=ChangeTo
Variable/Name/lib_Game_3B878EAC=Player
Variable/Name/lib_Game_3B9C7AF9=Minion Spawning Enabled
Variable/Name/lib_Game_3BF6E6B8=Z Offset
Variable/Name/lib_Game_3C1008EA=BankData
Variable/Name/lib_Game_3C23E48C=Allow Damage
Variable/Name/lib_Game_3C31F2E0=itChangeIndex
Variable/Name/lib_Game_3C3593E4=Damage Dealt To Creeps
Variable/Name/lib_Game_3C8BB249=DeathRecap_Timeframe_C
Variable/Name/lib_Game_3CA8C69F=Player
Variable/Name/lib_Game_3CC75873=HeroIndex
Variable/Name/lib_Game_3CCC415D=ReplaceFrom
Variable/Name/lib_Game_3D2BDFF3=CasterPlayer
Variable/Name/lib_Game_3D9A52E5=itDamageBar
Variable/Name/lib_Game_3E0CF972=Search Region
Variable/Name/lib_Game_3E0EC06F=Vehicle Life Percent
Variable/Name/lib_Game_3E7FD2CD=Selected Mount
Variable/Name/lib_Game_3E8C220E=EventParam_MapUnderworldPlayerUsesGate_Player_C
Variable/Name/lib_Game_3F29EA82=CasterPlayer
Variable/Name/lib_Game_3F2EBC4D=itPlayer
Variable/Name/lib_Game_3F5F14BF=AbilityAmounts
Variable/Name/lib_Game_3F6674CC=Map_Curses Placed On Enemy Team
Variable/Name/lib_Game_3F776483=Respawn Sound Cue Timer
Variable/Name/lib_Game_3FB6D78D=Mana
Variable/Name/lib_Game_3FBAC55A=Dead Player
Variable/Name/lib_Game_3FBB6020=Lane
Variable/Name/lib_Game_3FBE6D34=Behavior ID
Variable/Name/lib_Game_3FE62B74=Death Stinger Sound
Variable/Name/lib_Game_3FFE57B9=[BAL] Hero - Mount Speed Per Level
Variable/Name/lib_Game_404D659D=Heroes
Variable/Name/lib_Game_40520557=CasterPlayer
Variable/Name/lib_Game_4058DEB9=TalentsBucketABChoices
Variable/Name/lib_Game_406C06C4=Hero
Variable/Name/lib_Game_40980770=ChangeTo
Variable/Name/lib_Game_40DC6B80=Nearby Units
Variable/Name/lib_Game_40F786E7=VO - Pissed Click Count
Variable/Name/lib_Game_414E6554=ModelPath
Variable/Name/lib_Game_41B965A3=Portrait Size
Variable/Name/lib_Game_41CBE999=SelectedTalent
Variable/Name/lib_Game_41F3AB74=Tower - Team Order Core Alert Timer
Variable/Name/lib_Game_41F4EF85=itBucketTalent
Variable/Name/lib_Game_4290627C=Damage Recieved From Minions
Variable/Name/lib_Game_42B0EEAF=ClosestPoint
Variable/Name/lib_Game_42B53775=Vehicle - Scaling Ticks
Variable/Name/lib_Game_430018B2=EventID_MapObeliskSpawned_C
Variable/Name/lib_Game_431C34C8=Player Index
Variable/Name/lib_Game_433B7E4F=Modified Distance
Variable/Name/lib_Game_433E3731=DamageDone
Variable/Name/lib_Game_4379AC59=CasterPlayer
Variable/Name/lib_Game_438C59C6=Selected Skin
Variable/Name/lib_Game_4391F79F=Watch Towers - Max Count
Variable/Name/lib_Game_43D84EF6=Spawn Delay
Variable/Name/lib_Game_43DA1624=ScanGroup
Variable/Name/lib_Game_43E31757=XPSource
Variable/Name/lib_Game_4403F835=Field
Variable/Name/lib_Game_4426C3A8=TotalDamageTaken
Variable/Name/lib_Game_4456E858=Hero Unit
Variable/Name/lib_Game_4492F226=MinionTypeIndex
Variable/Name/lib_Game_451D0B2E=Town Index
Variable/Name/lib_Game_452A4A77=HeroDeath_RespawnMounted
Variable/Name/lib_Game_4538D282=itAbilityModChange
Variable/Name/lib_Game_45A24233=Threshold
Variable/Name/lib_Game_45A787F5=Max Hero Radius
Variable/Name/lib_Game_45CA174F=player
Variable/Name/lib_Game_46087C03=itUnit
Variable/Name/lib_Game_460D8434=itPlayer
Variable/Name/lib_Game_460ED0B8=DebuffBars
Variable/Name/lib_Game_46164C5F=Vehicle
Variable/Name/lib_Game_462CE018=i
Variable/Name/lib_Game_462E0387=DeathRecap_MaxDebuffBars_C
Variable/Name/lib_Game_46395B19=ZOffset
Variable/Name/lib_Game_464C52B8=u
Variable/Name/lib_Game_465DDBBF=OffsetString
Variable/Name/lib_Game_46843D07=EventParam_CapturePointChangesOwner_HasMercLordTalent_C
Variable/Name/lib_Game_4695A01C=i
Variable/Name/lib_Game_46C09334=DragonKnight
Variable/Name/lib_Game_476FD91D=AbilityIndex
Variable/Name/lib_Game_4773B289=Announcement_QueueMaxCount_C
Variable/Name/lib_Game_478BCB10=YOffset
Variable/Name/lib_Game_4794DAF3=itAbilityModChange
Variable/Name/lib_Game_47BF6865=i
Variable/Name/lib_Game_47F33959=Flag Bearer Troop Rally Point
Variable/Name/lib_Game_483D202E=ButtonIndex
Variable/Name/lib_Game_4857E63B=ScoreValuesHeroSpecificScoreLinks
Variable/Name/lib_Game_4876AFB9=Kill Stinger Timer
Variable/Name/lib_Game_48771EF0=EventID_MapDoubloonsDoubloonsDropped_C
Variable/Name/lib_Game_48A89628=Team
Variable/Name/lib_Game_48C80729=itBucketTier
Variable/Name/lib_Game_48CB2ED6=TributesCollected
Variable/Name/lib_Game_48D753BF=Capture Point Index
Variable/Name/lib_Game_4903A234=Player
Variable/Name/lib_Game_4972C0D7=Multikill Timer
Variable/Name/lib_Game_4981C0B7=Amount
Variable/Name/lib_Game_4991D48C=Entry
Variable/Name/lib_Game_49CBC5CA=ClosestWayPoint
Variable/Name/lib_Game_4A043B90=ProfileTalent
Variable/Name/lib_Game_4A2E708F=CurUnit
Variable/Name/lib_Game_4A720E99=itPlayer
Variable/Name/lib_Game_4ABAA5EF=VO Event
Variable/Name/lib_Game_4AD55033=EventParam_JungleDefenderAIDefenderKilled_Unit_C
Variable/Name/lib_Game_4B3F6779=XP Trickle Start Timer
Variable/Name/lib_Game_4B588057=MinionDamageHPPercent
Variable/Name/lib_Game_4BC83FD7=Vehicle Respawn Time
Variable/Name/lib_Game_4BD75921=Location Index
Variable/Name/lib_Game_4C1BD5B9=SpiritOfRedemptionBuffImprovedDuration
Variable/Name/lib_Game_4C24551E=EnemyTeam
Variable/Name/lib_Game_4C3ECADD=Player
Variable/Name/lib_Game_4C4A657A=Capturing Players
Variable/Name/lib_Game_4C8B4991=Multikill Timer
Variable/Name/lib_Game_4CCF344D=HeroIndex
Variable/Name/lib_Game_4CE574DB=Spawned Minion Lane
Variable/Name/lib_Game_4CEE0823=DoubloonsTurnedIn
Variable/Name/lib_Game_4D25E53C=u
Variable/Name/lib_Game_4D5181B8=IteratorBufferIndex
Variable/Name/lib_Game_4D65A79B=MinionSpawnStartTimer
Variable/Name/lib_Game_4D90C60E=DragonCaptures
Variable/Name/lib_Game_4E06657B=itButtonIndex
Variable/Name/lib_Game_4E60503B=Y Offset
Variable/Name/lib_Game_4E74C165=ZOffset
Variable/Name/lib_Game_4E8A9A7A=TalentColumn
Variable/Name/lib_Game_4EC8F3A8=Data - Heroes - Vehicle Level Up Data
Variable/Name/lib_Game_4F5C30CB=Hero
Variable/Name/lib_Game_4F853D27=Field
Variable/Name/lib_Game_4F9F5B10=itDamageBar
Variable/Name/lib_Game_4FF77689=EventParam_MapUnderworldBossStartSummoning_Lane_C
Variable/Name/lib_Game_50046C50=EventParam_MapObeliskOwnershipChange_Team_C
Variable/Name/lib_Game_5011FFAB=ButtonIndex
Variable/Name/lib_Game_501973C7=EventID_MapUnderworldBossSummoned_C
Variable/Name/lib_Game_50481DDD=GameOverCallback
Variable/Name/lib_Game_5050A439=itBucketTier
Variable/Name/lib_Game_5050BBD0=Target Point
Variable/Name/lib_Game_5072A1D8=DamageDone
Variable/Name/lib_Game_511A02E0=ability index
Variable/Name/lib_Game_515EF093=Damaging Unit Type
Variable/Name/lib_Game_5192F811=Multikill Streak
Variable/Name/lib_Game_51993370=Ability Command
Variable/Name/lib_Game_51DB693D=HeroIntroLineTimeframe_C
Variable/Name/lib_Game_51E1F534=Offset String
Variable/Name/lib_Game_51ED2D9A=AbilitySortOrder
Variable/Name/lib_Game_52265B50=Milita Respawn Text Tag
Variable/Name/lib_Game_523D21A4=SelectedTalent
Variable/Name/lib_Game_5262D550=Announcement_HeroTakedownVODelay_C
Variable/Name/lib_Game_5278F572=Order Structures
Variable/Name/lib_Game_529665A9=Militia Respawn Text Tag
Variable/Name/lib_Game_529F8E61=Region
Variable/Name/lib_Game_53587B34=Catalog
Variable/Name/lib_Game_53DC61CD=RegisterMountedTip
Variable/Name/lib_Game_53E0BD1E=Base Regen Value
Variable/Name/lib_Game_5407C295=Encouragement_MountTipThresholdDistance_C
Variable/Name/lib_Game_54176DEB=CasterPlayer
Variable/Name/lib_Game_541BE2BF=itPlayer
Variable/Name/lib_Game_54602E2A=DeathRecap_DebuffCategoryCount_C
Variable/Name/lib_Game_5470D4C1=CasterPlayer
Variable/Name/lib_Game_54868B31=Class Count
Variable/Name/lib_Game_54B183DE=itPlayer
Variable/Name/lib_Game_54BBD06C=Ability Command
Variable/Name/lib_Game_54DCD250=Index
Variable/Name/lib_Game_54F7BBD9=EventID_HeroParticipatedInNPCTakedown_C
Variable/Name/lib_Game_55B63BB6=TempBestDistance
Variable/Name/lib_Game_55B75FCA=Chaos Team Heroes
Variable/Name/lib_Game_5613971A=TalentChoiceData
Variable/Name/lib_Game_561CB6C7=AlliedHeroesNearby
Variable/Name/lib_Game_5630C968=Owner
Variable/Name/lib_Game_5642EA9D=UsedAnAbility
Variable/Name/lib_Game_5672970F=Dead Unit
Variable/Name/lib_Game_569144CC=itPlayer
Variable/Name/lib_Game_56AC8B6B=ability index
Variable/Name/lib_Game_56EAB424=Final
Variable/Name/lib_Game_571F072E=MountTipTrackingUsedUnderworldGate
Variable/Name/lib_Game_573794B4=Dead Unit
Variable/Name/lib_Game_57BD94E7=EventParam_MapUnderworldSkullCollected_Team2Skulls_C
Variable/Name/lib_Game_57BF0C9D=itPlayer
Variable/Name/lib_Game_5846D452=itAbilityModChange
Variable/Name/lib_Game_58920062=town
Variable/Name/lib_Game_5897D793=Camera Was Locked
Variable/Name/lib_Game_58EB1D7C=EventParam_BehaviorTypeChanges_Behavior_C
Variable/Name/lib_Game_5909F73B=EventID_JungleCampDefenderCreated_C
Variable/Name/lib_Game_5925DBD7=EventID_MapRavenCurseEnds_C
Variable/Name/lib_Game_592F476B=EventID_MinionGroupCreated_C
Variable/Name/lib_Game_5980F3C3=PositionOfHeroUnit
Variable/Name/lib_Game_59CBBC08=[BAL] Hero - Swift Storm Mount Speed Increase
Variable/Name/lib_Game_5A34435D=Kills
Variable/Name/lib_Game_5A8D2032=Mount Index
Variable/Name/lib_Game_5AF1556B=Current Shield Amount
Variable/Name/lib_Game_5AF90834=Player Faction
Variable/Name/lib_Game_5B219E8A=XPAwardGroup
Variable/Name/lib_Game_5B2C48AE=Capture Increment
Variable/Name/lib_Game_5B3319D2=Encouragement_DeathTipRecentStructureDamageTimeout_C
Variable/Name/lib_Game_5B8492FA=DeathTipDisplayCount
Variable/Name/lib_Game_5BA2369B=itPlayer
Variable/Name/lib_Game_5BE92327=Regen Globes
Variable/Name/lib_Game_5BFFE597=CapturePointIndex
Variable/Name/lib_Game_5C1AC669=EventParam_HeroParticipatedInNPCTakedown_Player_C
Variable/Name/lib_Game_5C32A10C=Duration
Variable/Name/lib_Game_5C45E2B7=Town Enemy Team
Variable/Name/lib_Game_5C4D5FB2=DeadUnit
Variable/Name/lib_Game_5C5F854B=ScalingTicks
Variable/Name/lib_Game_5C89C1EF=itPlayer
Variable/Name/lib_Game_5C9F562E=Encouragement_RegisteredDeathTips
Variable/Name/lib_Game_5CBBEAF4=itBehavior
Variable/Name/lib_Game_5CCFA52D=CasterPlayer
Variable/Name/lib_Game_5CE79ADF=Enemy Hero
Variable/Name/lib_Game_5CF7E963=Selected Announcer VO Pack
Variable/Name/lib_Game_5D20E9E5=Target
Variable/Name/lib_Game_5D486B0F=Hero Index
Variable/Name/lib_Game_5DB244A6=WaypointIndex
Variable/Name/lib_Game_5DFC6BFA=Player
Variable/Name/lib_Game_5E248F08=Gravestone
Variable/Name/lib_Game_5E46879E=EventID_MapUnderworldSkullCollected_C
Variable/Name/lib_Game_5E5D5F65=Nearby Units
Variable/Name/lib_Game_5E7377F1=DamageDone
Variable/Name/lib_Game_5E7A7816=Towers
Variable/Name/lib_Game_5E8013A1=Map_Dragon Captures
Variable/Name/lib_Game_5EA5A0EC=ActualDuration
Variable/Name/lib_Game_5EA6AEF0=SecondaryIndex
Variable/Name/lib_Game_5EC48152=Vehicles - Number Of Vehicles
Variable/Name/lib_Game_5ECAF559=TimeWithNoAlliedHeroesNearby
Variable/Name/lib_Game_5EF1D4C5=Kill Message
Variable/Name/lib_Game_5F474D20=Chaos Killer Name
Variable/Name/lib_Game_5F544D8D=CasterPlayer
Variable/Name/lib_Game_5F64CBD9=Killing Faction
Variable/Name/lib_Game_5F745E73=HeroUnit
Variable/Name/lib_Game_5FB8700C=HeroSpawnReady
Variable/Name/lib_Game_5FC6EA61=Hero Radius
Variable/Name/lib_Game_5FD50E3C=ReplaceFrom
Variable/Name/lib_Game_606AA574=XP Trickle Modifier
Variable/Name/lib_Game_6100AEF6=Y Offset
Variable/Name/lib_Game_6126DC7A=Ping Cooldown Timer
Variable/Name/lib_Game_612D7336=Text Tag Type
Variable/Name/lib_Game_61327443=String Hero Type
Variable/Name/lib_Game_614E2850=InCombatTimeoutTimer
Variable/Name/lib_Game_616AFF55=EventParam_MapObeliskOwnershipChange_CapturingPlayers_C
Variable/Name/lib_Game_61968612=YOffset(Real)
Variable/Name/lib_Game_61AE3274=Vehicle
Variable/Name/lib_Game_61BC150F=TriggeringPlayer
Variable/Name/lib_Game_61DC864F=InCombat
Variable/Name/lib_Game_61E8F9A1=Award Group
Variable/Name/lib_Game_61ED4706=Team
Variable/Name/lib_Game_6203968C=Entry
Variable/Name/lib_Game_6210CAB4=CurrentDeathIndex
Variable/Name/lib_Game_62144848=itNumberOfSecondsAgo
Variable/Name/lib_Game_623D8B28=Change Index
Variable/Name/lib_Game_623F85F5=Player
Variable/Name/lib_Game_6294A36D=Veterency HP
Variable/Name/lib_Game_62E089D7=CasterPlayer
Variable/Name/lib_Game_62E85E98=itMinionType
Variable/Name/lib_Game_62EABE86=AbilityLinks
Variable/Name/lib_Game_62FE74CE=Order Team Killer Color
Variable/Name/lib_Game_62FEC978=itAbilityMod
Variable/Name/lib_Game_6303D540=EventID_CapturePointBecomesFullyOverCaptured_C
Variable/Name/lib_Game_6303E290=EventParam_HeroAIStartingCampAttack_TeamIndex_C
Variable/Name/lib_Game_6340FFD4=Hero Experience
Variable/Name/lib_Game_6361261E=Current Vampiric Touch Target
Variable/Name/lib_Game_639700CB=Camera Pan Time
Variable/Name/lib_Game_640A22CC=LoopIndex
Variable/Name/lib_Game_6447E883=Field
Variable/Name/lib_Game_64680ADE=Mount Model
Variable/Name/lib_Game_6486603E=p
Variable/Name/lib_Game_64D3F59C=EventID_MapDoubloonsGhostShipShootingEnd_C
Variable/Name/lib_Game_64E58E7D=Field
Variable/Name/lib_Game_6532D9E1=itAbilityMod
Variable/Name/lib_Game_65747BCC=Encouragement_LowManaPercentThreshold_C
Variable/Name/lib_Game_65E3E207=BarIndex
Variable/Name/lib_Game_65EFAEE7=Multikill Streak
Variable/Name/lib_Game_65EFC521=Base
Variable/Name/lib_Game_65F82033=Is Viewing Leaderboard
Variable/Name/lib_Game_65FE1A1D=Structure Index
Variable/Name/lib_Game_665CBFC6=Bank
Variable/Name/lib_Game_669FEE18=HeroIndex
Variable/Name/lib_Game_66BE5044=itAbilityIndex
Variable/Name/lib_Game_66D57C1D=Y Offset (Real)
Variable/Name/lib_Game_67310EBC=itDeathTip
Variable/Name/lib_Game_67470916=EventParam_JungleDefenderAIDefendersEndFighting_Index_C
Variable/Name/lib_Game_67529B64=SelectedTalentTier
Variable/Name/lib_Game_67923EF9=Dead Unit's Original Location
Variable/Name/lib_Game_67E2FED4=Hero Walk Anim Move Speed
Variable/Name/lib_Game_6826ECBC=DamageTakenBarSortOrder
Variable/Name/lib_Game_684718B2=Hero Level
Variable/Name/lib_Game_68C51EF4=Hero Type
Variable/Name/lib_Game_69002C8C=Data - Heroes - CC Specialization Data
Variable/Name/lib_Game_6937EE74=Value Multiplier
Variable/Name/lib_Game_69461A34=AlliedMinionsNearby
Variable/Name/lib_Game_6950D6B2=Catalog
Variable/Name/lib_Game_6962C3D7=Killing Player
Variable/Name/lib_Game_6970DCEB=Ability Command
Variable/Name/lib_Game_697BC0E0=Damage Dealt To Heroes
Variable/Name/lib_Game_69B840E1=Is Registered
Variable/Name/lib_Game_6A29391F=InCombatDurationTimer
Variable/Name/lib_Game_6A628B34=Hero Death - Kill Stinger Queue Timer Duration
Variable/Name/lib_Game_6A6EE7F2=Actual Target Point
Variable/Name/lib_Game_6AB95BCE=Camera - Player Unit To Focus On
Variable/Name/lib_Game_6B23B39B=RecentHeroKillTimer
Variable/Name/lib_Game_6B2EC49C=player
Variable/Name/lib_Game_6B45B32F=Healing Power Multiplier
Variable/Name/lib_Game_6B68166D=DeathRecap_DamagePercentageThreshold_C
Variable/Name/lib_Game_6BB32C33=ClosestWaypoint
Variable/Name/lib_Game_6BCF0072=Landing Point
Variable/Name/lib_Game_6C34F27E=Hero Type
Variable/Name/lib_Game_6C4C7F92=TriggeringPlayer
Variable/Name/lib_Game_6C737473=Player
Variable/Name/lib_Game_6C7F2696=Observer Kill Message
Variable/Name/lib_Game_6C9D0392=Respawn Modification Amount
Variable/Name/lib_Game_6CB2A609=EventParam_CapturePointChangesOwner_CapturePointIndex_C
Variable/Name/lib_Game_6CC56EEE=itPlayerTracking
Variable/Name/lib_Game_6D29CD67=Ability Power Multiplier
Variable/Name/lib_Game_6D8D132B=QueueTypeInt
Variable/Name/lib_Game_6DB0120F=EventID_MapDoubloonsDoubloonCollected_C
Variable/Name/lib_Game_6DDDF972=Dragon Knight Statue
Variable/Name/lib_Game_6DF9FA97=Hero Type
Variable/Name/lib_Game_6E3D1A53=Minion Type
Variable/Name/lib_Game_6E4BD805=KillingPlayer
Variable/Name/lib_Game_6E91E82F=itQueuePosition
Variable/Name/lib_Game_6ED1EB9E=Behavior
Variable/Name/lib_Game_6F16CFC7=EventParam_JungleCampLanerCreated_C
Variable/Name/lib_Game_6F338093=DebuffBarCount
Variable/Name/lib_Game_6FB0AA4E=ManaRegen
Variable/Name/lib_Game_6FB35A30=Chaos Killer Portraits
Variable/Name/lib_Game_6FB3BE4B=YOffset
Variable/Name/lib_Game_6FDF6395=Ability Command
Variable/Name/lib_Game_6FEE47BC=Capture Point Index
Variable/Name/lib_Game_70007DBC=Hero Index Mod
Variable/Name/lib_Game_7009AA72=itScoreValue
Variable/Name/lib_Game_703D17FD=EventID_HeroSpecialCaseMounting_C
Variable/Name/lib_Game_70770BEA=Tower - Team Chaos Core Alert Timer
Variable/Name/lib_Game_708D7FC3=Killing Player
Variable/Name/lib_Game_70ADA2F0=Worker Arc Increment
Variable/Name/lib_Game_70B52D78=Camera - Ally Player To Track
Variable/Name/lib_Game_70ED99C5=change index
Variable/Name/lib_Game_711C4E98=Defender AI Index
Variable/Name/lib_Game_711DF8F3=itChoice
Variable/Name/lib_Game_71AB34FD=Player
Variable/Name/lib_Game_71BB7B77=itCategory
Variable/Name/lib_Game_71C6B783=EventID_HeroRespawn_C
Variable/Name/lib_Game_720A2C15=Portrait For Dead Player
Variable/Name/lib_Game_7223B870=EnemyMinionDamageTaken
Variable/Name/lib_Game_72336A09=ClosestDist
Variable/Name/lib_Game_7234EC28=Entry
Variable/Name/lib_Game_72446763=itChoice
Variable/Name/lib_Game_724797D1=itDamageBarAbility
Variable/Name/lib_Game_724AB678=Vehicle Spawn Nodes
Variable/Name/lib_Game_72F5A95F=EventParam_MapTributePickedup_Player_C
Variable/Name/lib_Game_734504B9=itComp
Variable/Name/lib_Game_7399A05D=Is Dead
Variable/Name/lib_Game_73CD42A7=Dead Player Team
Variable/Name/lib_Game_73E2841F=ButtonIndex
Variable/Name/lib_Game_748E403D=p
Variable/Name/lib_Game_74A5CF7F=Team
Variable/Name/lib_Game_750929AB=Entry
Variable/Name/lib_Game_7524DBF6=SpiritOfRedemptionBuffDuration
Variable/Name/lib_Game_752E63EE=EventParam_MapTributeSpawned_Tribute_C
Variable/Name/lib_Game_7543D3FA=Active Vehicle Index
Variable/Name/lib_Game_754B1768=AnnouncementGroup
Variable/Name/lib_Game_75CB33F6=Player
Variable/Name/lib_Game_75FFF0E5=HeroDeath_UpdateStats
Variable/Name/lib_Game_761A75A5=Ready
Variable/Name/lib_Game_76615C02=Town Type
Variable/Name/lib_Game_769122D2=Structure
Variable/Name/lib_Game_76924B7A=Computer Team
Variable/Name/lib_Game_76A94CCF=Mid Point
Variable/Name/lib_Game_76B66116=Team
Variable/Name/lib_Game_76C63046=Category
Variable/Name/lib_Game_76F38FA9=DamageDone
Variable/Name/lib_Game_77E45722=Faction
Variable/Name/lib_Game_781AF9E4=Base Radius
Variable/Name/lib_Game_781E27FC=NextPlayIndex
Variable/Name/lib_Game_7840353D=Last Time Hero Was Within XP Radius
Variable/Name/lib_Game_78867247=Hero Index
Variable/Name/lib_Game_789486E6=Allow Melee
Variable/Name/lib_Game_78AB958A=Base Health
Variable/Name/lib_Game_78CE0EE8=u
Variable/Name/lib_Game_78E29909=Vehicle Status Text Tag
Variable/Name/lib_Game_793F5005=EventParam_MapUnderworldOpen_TotalSkull_C
Variable/Name/lib_Game_79508CE5=EventID_HeroKilled_C
Variable/Name/lib_Game_79950DDC=Low HP - Sound Playing
Variable/Name/lib_Game_79AEF560=Town Aggro Reference Point
Variable/Name/lib_Game_79C3576B=TalentIndex
Variable/Name/lib_Game_7A323F3A=Temp Revealer
Variable/Name/lib_Game_7A6A4DE8=DeadHeroUnit
Variable/Name/lib_Game_7AE8DC01=Minion Index
Variable/Name/lib_Game_7B7C3DA4=itPlayer
Variable/Name/lib_Game_7BCE17D2=Field
Variable/Name/lib_Game_7BE5A8DD=Minion - System Paused
Variable/Name/lib_Game_7C59E728=ability index
Variable/Name/lib_Game_7C860743=EventID_MapDoubloonsDoubloonsTurnedIn_C
Variable/Name/lib_Game_7CA69F82=EventID_MapUnderworldBossStartSummoning_C
Variable/Name/lib_Game_7CAFAD76=Unit
Variable/Name/lib_Game_7D1E759A=ModelToPreload
Variable/Name/lib_Game_7D653A99=SelectedTalent
Variable/Name/lib_Game_7D99FEFA=CasterHeroIndex
Variable/Name/lib_Game_7DAA1CDA=Encouragement_LowHealthPercentThreshold_C
Variable/Name/lib_Game_7DBC6586=ClosestIndex
Variable/Name/lib_Game_7DF753DA=watch tower
Variable/Name/lib_Game_7E1EA329=SpiritOfRedemptionLowDeathTimeAdjustment_C
Variable/Name/lib_Game_7E460980=BehaviorCategoryBitFlagValues
Variable/Name/lib_Game_7EB21CDA=ChoiceIndex
Variable/Name/lib_Game_7F213E12=itPlayer
Variable/Name/lib_Game_7F833408=i
Variable/Name/lib_Game_7FBBFE9C=EventParam_MapDoubloonsDoubloonsDropped_Count_C
Variable/Name/lib_Game_7FCE6E9B=AbilityCounts
Variable/Name/lib_Game_7FF15CA8=itButtonIndex
Variable/Name/lib_Game_7FF7E4C1=Dead Player
Variable/Name/lib_Game_804D5A4D=Order Team Heroes
Variable/Name/lib_Game_8052C9F0=DoubloonsCollected
Variable/Name/lib_Game_80BB47CC=HeroIndex
Variable/Name/lib_Game_80BC46C3=MapMechanicHelpPanelDelayTime_C
Variable/Name/lib_Game_80F8E789=Hero Link
Variable/Name/lib_Game_813A29F3=Hero Unit
Variable/Name/lib_Game_8194A20B=AttackDamage
Variable/Name/lib_Game_81B6B74B=Entry
Variable/Name/lib_Game_81C45BF8=i
Variable/Name/lib_Game_81C7A3F1=Replace From
Variable/Name/lib_Game_81E3A57F=Base Value
Variable/Name/lib_Game_823696C6=EventParam_MapDragonActivated_Dragon_C
Variable/Name/lib_Game_8274F2C5=LaneIndex
Variable/Name/lib_Game_8280B46E=CurWaypointIndex
Variable/Name/lib_Game_8281FE02=DoubloonsDropped
Variable/Name/lib_Game_829206D1=Z Offset
Variable/Name/lib_Game_830D136C=Bruiser Minion Level
Variable/Name/lib_Game_830FC877=Teams
Variable/Name/lib_Game_83169B75=MapPlayCount
Variable/Name/lib_Game_83424C38=CasterPlayer
Variable/Name/lib_Game_8385556D=CapturePoints
Variable/Name/lib_Game_83971AAC=HeroSpawnReady
Variable/Name/lib_Game_83F133CF=Camera Shake Group
Variable/Name/lib_Game_83FE4314=CasterPlayer
Variable/Name/lib_Game_843ADECC=SoundOffset
Variable/Name/lib_Game_843F243D=CasterPlayer
Variable/Name/lib_Game_844DE890=Base * Multiplier Value
Variable/Name/lib_Game_8455F128=Lane Data
Variable/Name/lib_Game_8472F7C9=itUnit
Variable/Name/lib_Game_84920954=HeroSpecificScoreValues
Variable/Name/lib_Game_84A33ADE=X Offset
Variable/Name/lib_Game_84AD96D5=TimeSpentBelowSuperLowHealthThresholdWithoutUsableMoonwellNearby
Variable/Name/lib_Game_84F6196C=Field
Variable/Name/lib_Game_85172351=Slot
Variable/Name/lib_Game_85417D28=itUnit
Variable/Name/lib_Game_855460E4=Hero
Variable/Name/lib_Game_85757DCD=[BAL] Hero - Base Mount Speed
Variable/Name/lib_Game_858EB153=Core Animation Wait Time
Variable/Name/lib_Game_85A895E4=EventID_TalentPanelVisibilityChanged_C
Variable/Name/lib_Game_85C8C843=Player
Variable/Name/lib_Game_85CC9F7B=enemy team
Variable/Name/lib_Game_860435AE=AbilityDurations
Variable/Name/lib_Game_861DD1D5=DeathRecap_MaxDamageTakenBars_C
Variable/Name/lib_Game_8678F77D=Triggering Unit Type
Variable/Name/lib_Game_867EDD67=Catalog
Variable/Name/lib_Game_86A89290=EventParam_JungleCampDefenderCreated_C
Variable/Name/lib_Game_872DA77F=Team
Variable/Name/lib_Game_8748ED3E=player
Variable/Name/lib_Game_8750E23C=ValidCompCount
Variable/Name/lib_Game_875C62DD=Structure Count
Variable/Name/lib_Game_8777DCCF=ReplaceFrom
Variable/Name/lib_Game_87997B4E=Team Player Count
Variable/Name/lib_Game_87BD5CDB=TotalDamage
Variable/Name/lib_Game_881B0EC1=Other Team
Variable/Name/lib_Game_882DD1D5=Capture Counter
Variable/Name/lib_Game_883BF45E=EventParam_MapDragonActivated_Player_C
Variable/Name/lib_Game_88654476=Dead Player Team Group
Variable/Name/lib_Game_888C1C81=i
Variable/Name/lib_Game_889452CA=Mid X
Variable/Name/lib_Game_894C9624=Level
Variable/Name/lib_Game_89795496=Team Player Group
Variable/Name/lib_Game_897FCEB5=Towns Remaining
Variable/Name/lib_Game_89A0BE3F=EventParam_JungleDefenderAIDefenderKilled_Index_C
Variable/Name/lib_Game_89A503C7=i
Variable/Name/lib_Game_89F93AC0=Watch Towers
Variable/Name/lib_Game_8A11081A=ActiveProfileTalents
Variable/Name/lib_Game_8A153FD8=Hero Unit
Variable/Name/lib_Game_8A85DAA7=Team Alert Timer
Variable/Name/lib_Game_8AB92CF4=[BAL] Hero - Mount Speed Max
Variable/Name/lib_Game_8ACDE709=EventParam_CameraPannedFromScript_Point_C
Variable/Name/lib_Game_8B0DD0A4=RandomChoice
Variable/Name/lib_Game_8B57E411=Value Set
Variable/Name/lib_Game_8B7AA5E5=XP Recieved From Structures
Variable/Name/lib_Game_8B94B6D9=CurWaypoint
Variable/Name/lib_Game_8BAE3549=UsedAMoonwell
Variable/Name/lib_Game_8BCD0791=EventParam_MapDoubloonsDoubloonCollected_Player_C
Variable/Name/lib_Game_8BFAB646=HP Percent
Variable/Name/lib_Game_8C2B825F=DamageDone
Variable/Name/lib_Game_8C4581B0=Min Point
Variable/Name/lib_Game_8C89838B=itPlayer
Variable/Name/lib_Game_8CBC2CD1=itChoice
Variable/Name/lib_Game_8D6BC3B3=MurkyEgg
Variable/Name/lib_Game_8D77FEB0=Hero Index
Variable/Name/lib_Game_8DC14CD2=Catalog
Variable/Name/lib_Game_8DD89B44=BehaviorCaster
Variable/Name/lib_Game_8DE0F35B=Minion - Scaling Ticks
Variable/Name/lib_Game_8E7370FF=talent index
Variable/Name/lib_Game_8EA2D19D=Field
Variable/Name/lib_Game_8EA8FDCA=Player Being Tracked
Variable/Name/lib_Game_8EE0F834=EventID_HeroPortedBackToTown_C
Variable/Name/lib_Game_8EEEA9F1=i
Variable/Name/lib_Game_8F0FCC81=StormMapLightingCurrent
Variable/Name/lib_Game_8F25BF10=XP Totals
Variable/Name/lib_Game_8F2801E7=Lane Data
Variable/Name/lib_Game_8F2F9C50=Offset String
Variable/Name/lib_Game_8F97C4A2=Unit
Variable/Name/lib_Game_8F9F6AD2=Capture Progress Bar
Variable/Name/lib_Game_8FB4FBC8=CameraBound_MaxCount_C
Variable/Name/lib_Game_8FF9C2EC=ClosestPoint
Variable/Name/lib_Game_9002FF37=Dragon Knight Radius
Variable/Name/lib_Game_90075DCF=CasterPlayer
Variable/Name/lib_Game_90183FC0=itUnit
Variable/Name/lib_Game_902B1EC6=DamageDone
Variable/Name/lib_Game_903D37DB=change index
Variable/Name/lib_Game_90440367=X Offset
Variable/Name/lib_Game_91562C37=BruiserLevel
Variable/Name/lib_Game_9162BB5D=EventParam_HeroAIEndingCampAttack_TeamIndex_C
Variable/Name/lib_Game_9181675B=DamageDone
Variable/Name/lib_Game_918D42BE=Hero Type
Variable/Name/lib_Game_9192C170=Ability Range
Variable/Name/lib_Game_919818A5=Data - Heroes - Hero Range Data
Variable/Name/lib_Game_919B7893=Core Animation Wait Explode Time
Variable/Name/lib_Game_91B2C623=EventParam_CapturePointBecomesFullyOverCaptured_CapturePointIndex_C
Variable/Name/lib_Game_91E386E7=Talents Debug On
Variable/Name/lib_Game_91E91C3D=EventParam_CapturePointBecomesFullyOverCaptured_HasMercLordTalent_C
Variable/Name/lib_Game_9225D934=Vehicle Respawn Timer
Variable/Name/lib_Game_92363EB6=Base - Repulser Field - Launch Cutoff Distance
Variable/Name/lib_Game_923F573C=Percentage Modifier
Variable/Name/lib_Game_924BB4F0=Next Dist
Variable/Name/lib_Game_92C903D7=Number Of Field Changes
Variable/Name/lib_Game_93258E52=Lane Count
Variable/Name/lib_Game_93A0EF71=EventParam_MapChestSpawned_Tribute_C
Variable/Name/lib_Game_942F394A=SpawnUnitType
Variable/Name/lib_Game_94583CC3=Amount
Variable/Name/lib_Game_9471761B=Hero Type
Variable/Name/lib_Game_9492F028=EventParam_MinionGroupCreated_C
Variable/Name/lib_Game_9499D20F=XP Granted
Variable/Name/lib_Game_949ABDB9=Unit ID
Variable/Name/lib_Game_94ABEA69=TownKills
Variable/Name/lib_Game_94ACE6FC=ButtonIndex
Variable/Name/lib_Game_94CBCC20=Encouragement_TimeSpentAliveTimer
Variable/Name/lib_Game_94D1C9A7=Duration
Variable/Name/lib_Game_94E32EED=Game Timer
Variable/Name/lib_Game_94E9B430=Num Unused
Variable/Name/lib_Game_95262E7A=itBucketTalentABSlot
Variable/Name/lib_Game_9530E73F=FinalBestDistanceAnyLane
Variable/Name/lib_Game_9532A3E0=DeathRecap_MaxDeathHistorySize_C
Variable/Name/lib_Game_95F6E152=Order Killer Portraits
Variable/Name/lib_Game_9678EF35=EventParam_HeroParticipatedInTakedown_PlayerKilling_C
Variable/Name/lib_Game_9686A494=itBucketTalent
Variable/Name/lib_Game_969202DE=TargetPlayer
Variable/Name/lib_Game_969DB70A=itPlayer
Variable/Name/lib_Game_973A2E19=Lane Name
Variable/Name/lib_Game_9757F3B1=Makes Core Vulnerable When Killed
Variable/Name/lib_Game_97BC0C28=CameraBound_Regions
Variable/Name/lib_Game_98466C66=Camera - Current Target
Variable/Name/lib_Game_9847E040=TownHallIndex
Variable/Name/lib_Game_9890E31C=Player
Variable/Name/lib_Game_98D79DE1=Y Offset (Real)
Variable/Name/lib_Game_98E8989F=CurWaypointIndex
Variable/Name/lib_Game_996882A3=Hero Level
Variable/Name/lib_Game_9972A07E=CasterPlayer
Variable/Name/lib_Game_99A5102D=Enabled
Variable/Name/lib_Game_99B2B6B4=DamageDone
Variable/Name/lib_Game_99E0C8AE=Hero Death - Kill Stinger Queue
Variable/Name/lib_Game_99EEFC05=EventParam_MapUnderworldOpen_Underworld_C
Variable/Name/lib_Game_9A38CFBD=Vert Offset
Variable/Name/lib_Game_9A59FF5E=Unused Players Added To Order
Variable/Name/lib_Game_9A752FF6=TalentIndexArray
Variable/Name/lib_Game_9A9F2815=DeathRecap_MaxDebuffDetailsAbilities_C
Variable/Name/lib_Game_9AA68ECC=TalentsCustomProfiles
Variable/Name/lib_Game_9AE59743=Encouragement_DeathTipMaxDisplayCount_C
Variable/Name/lib_Game_9B240FC4=Respawn Duration
Variable/Name/lib_Game_9B87698E=ClosestIndex
Variable/Name/lib_Game_9B940E1D=CasterPlayer
Variable/Name/lib_Game_9B966549=Waypoint Count
Variable/Name/lib_Game_9BA5F398=Current Worker Arc
Variable/Name/lib_Game_9BADF81F=Encouragement_CalloutStatTracking
Variable/Name/lib_Game_9BC252CA=Remember Last Owner
Variable/Name/lib_Game_9BE23CAA=itEnemyPlayer
Variable/Name/lib_Game_9C31A2E3=EventParam_MapObeliskSpawned_Obelisk_C
Variable/Name/lib_Game_9C4C0074=Killing Player
Variable/Name/lib_Game_9CDD5137=itTeamPlayer
Variable/Name/lib_Game_9CE380C2=Town Hall Index
Variable/Name/lib_Game_9D02F71D=itTalent
Variable/Name/lib_Game_9D0D7700=Killing Faction
Variable/Name/lib_Game_9D2001B0=Damage Recieved From Structures
Variable/Name/lib_Game_9D29D235=Damage Recieved From Creeps
Variable/Name/lib_Game_9D5075D6=Vehicle Pad Index
Variable/Name/lib_Game_9D53833E=EventParam_HeroKilled_Location_C
Variable/Name/lib_Game_9D61A063=Base Point
Variable/Name/lib_Game_9D8BFCC7=Dead Player
Variable/Name/lib_Game_9DB428DA=TimeWithNoAlliedMinionsNearby
Variable/Name/lib_Game_9DD56C29=ClosestPoint
Variable/Name/lib_Game_9DE8E76A=Catalog
Variable/Name/lib_Game_9E6086AA=Value Multiplier
Variable/Name/lib_Game_9E630387=itTeam
Variable/Name/lib_Game_9E706E6B=EventID_MapUnderworldCleared_C
Variable/Name/lib_Game_9E9757D3=EventParam_MapMechanicInit_Mechanic_C
Variable/Name/lib_Game_9E9B2B81=i
Variable/Name/lib_Game_9EA3D2E5=Order Killer Name
Variable/Name/lib_Game_9EE1D520=Town - Max Structure Count
Variable/Name/lib_Game_9EEA2C3C=CapturePointCurrentCount
Variable/Name/lib_Game_9F4175ED=RecentStructureDamageTaken
Variable/Name/lib_Game_9F6FBAE7=Watch Towers - Current Count
Variable/Name/lib_Game_9F8E2A8D=PillarUnits
Variable/Name/lib_Game_9FAE5CE4=Team
Variable/Name/lib_Game_9FF8FED3=Killed Grammar String
Variable/Name/lib_Game_A049DD63=SelectedTalentTier
Variable/Name/lib_Game_A0D31302=Current Owner
Variable/Name/lib_Game_A0E78A1C=itHeroIndex
Variable/Name/lib_Game_A0F554A4=Capture Region
Variable/Name/lib_Game_A0FE77F0=Hero Unit
Variable/Name/lib_Game_A12B1258=AbilityClass
Variable/Name/lib_Game_A13BBFB2=DeathRecap_DeathData
Variable/Name/lib_Game_A1AF1D93=TempClosestPoint
Variable/Name/lib_Game_A1BFC279=Behavior Duration
Variable/Name/lib_Game_A1F18083=Unit
Variable/Name/lib_Game_A1FC4EBF=Modified Distance
Variable/Name/lib_Game_A22CCDBF=CameraBound_CurrentCameraBoundForPlayer
Variable/Name/lib_Game_A2721886=town
Variable/Name/lib_Game_A2F131B5=Base Revealers
Variable/Name/lib_Game_A2F61EF1=itPlayer
Variable/Name/lib_Game_A3002ECC=Entry
Variable/Name/lib_Game_A31048C0=Encouragement_NumberOfDeathTips_C
Variable/Name/lib_Game_A31EDB84=TotalPlayCount
Variable/Name/lib_Game_A3260354=XP Recieved From Heroes
Variable/Name/lib_Game_A353829D=Losing Team
Variable/Name/lib_Game_A3A364ED=itTalentButton
Variable/Name/lib_Game_A3E9971D=Team Of Dead Player
Variable/Name/lib_Game_A3EAFD6B=itChoice
Variable/Name/lib_Game_A411B0C8=Level Difference
Variable/Name/lib_Game_A42DFAB7=Player
Variable/Name/lib_Game_A43C21F6=Town Index
Variable/Name/lib_Game_A4830ADA=EventParam_MercCampCaptured_CapturingPlayers_C
Variable/Name/lib_Game_A491C308=Number Of Players On Team
Variable/Name/lib_Game_A4A993A6=Ability Command
Variable/Name/lib_Game_A54B18D6=Player
Variable/Name/lib_Game_A5BAA5C0=Veterency HP
Variable/Name/lib_Game_A5C8F776=EventID_MapTributeSpawned_C
Variable/Name/lib_Game_A5D88E3A=GameSpawnHeroCount
Variable/Name/lib_Game_A68B17B1=itAnnouncement
Variable/Name/lib_Game_A693F954=BankKey
Variable/Name/lib_Game_A6DD28C0=Hero Level
Variable/Name/lib_Game_A7099C4D=itTeam
Variable/Name/lib_Game_A73CE762=HeroUnit
Variable/Name/lib_Game_A75DF231=OffsetString
Variable/Name/lib_Game_A77A5F62=Players
Variable/Name/lib_Game_A7EC169A=Hero Position
Variable/Name/lib_Game_A7EFD2F4=End Game Time Delay
Variable/Name/lib_Game_A8443F28=EventMatchParam_BehaviorTypeChanges_Category_C
Variable/Name/lib_Game_A881D530=DamagePercentageOfTotal
Variable/Name/lib_Game_A88DD675=CasterPlayer
Variable/Name/lib_Game_A8D790C1=BehaviorCategoryCount_C
Variable/Name/lib_Game_A8DE3D58=Current Damage Amount
Variable/Name/lib_Game_A91D0463=Unit
Variable/Name/lib_Game_A9EA468E=CasterPlayer
Variable/Name/lib_Game_A9EE12BB=itUnit
Variable/Name/lib_Game_A9FF4DD1=Unit
Variable/Name/lib_Game_AA66FCFA=EventParam_HeroAIEndingCampAttack_CampIndex_C
Variable/Name/lib_Game_AA9770E7=Field
Variable/Name/lib_Game_AAC220F5=Capture Beacon Unit
Variable/Name/lib_Game_AAE6D9EE=Chaos Team Killer Color
Variable/Name/lib_Game_AB2FD82F=ModelEntry
Variable/Name/lib_Game_AB40FD8F=CurrentValue
Variable/Name/lib_Game_AB53E1AA=EnemyHero
Variable/Name/lib_Game_AB6FA6EF=XP Recieved From Creeps
Variable/Name/lib_Game_ABC0261E=EventID_MapObeliskOwnershipChange_C
Variable/Name/lib_Game_ABE803FE=Order Team Kill Message
Variable/Name/lib_Game_AC32C05C=DamageDone
Variable/Name/lib_Game_AC463B20=Player
Variable/Name/lib_Game_AC5645A8=Mission Time
Variable/Name/lib_Game_AC86092C=Minion - Wave Spawn Counter
Variable/Name/lib_Game_ACA630D2=Decay To Owner
Variable/Name/lib_Game_ACAFF414=Player
Variable/Name/lib_Game_AD0A99D5=SelectedTalentTier
Variable/Name/lib_Game_ADAC551C=EventID_JungleCampLanerCreated_C
Variable/Name/lib_Game_ADC08A7B=p
Variable/Name/lib_Game_AE72F054=q
Variable/Name/lib_Game_AE7E6A60=i
Variable/Name/lib_Game_AEA3B463=CurrentTime
Variable/Name/lib_Game_AEB46CD3=i
Variable/Name/lib_Game_AF120092=HitPointRegen
Variable/Name/lib_Game_AF5683D0=Selection
Variable/Name/lib_Game_AF692A06=Became Fully Captured
Variable/Name/lib_Game_AFB5CCF1=EventID_MapChestSpawned_C
Variable/Name/lib_Game_AFCF091D=Hero Level
Variable/Name/lib_Game_AFD9EE79=Death Stinger Sound
Variable/Name/lib_Game_B00C1A05=OffsetString
Variable/Name/lib_Game_B0203CF7=Player
Variable/Name/lib_Game_B0449C07=Flash Param 1
Variable/Name/lib_Game_B0796EAE=Player
Variable/Name/lib_Game_B07D32C9=itBlocker
Variable/Name/lib_Game_B08DBDD0=Distance From Base Player Target Point
Variable/Name/lib_Game_B1033097=CasterPlayer
Variable/Name/lib_Game_B11CEC90=CasterPlayer
Variable/Name/lib_Game_B196B9BC=ProfileIndex
Variable/Name/lib_Game_B1A00EB9=Portrait Icon
Variable/Name/lib_Game_B1A75C72=Structure Types
Variable/Name/lib_Game_B1C28F53=HeroLevel
Variable/Name/lib_Game_B200E91E=InsertIndex
Variable/Name/lib_Game_B20B4895=Value Added Per Level
Variable/Name/lib_Game_B23E69B3=TrackedXPValueSum
Variable/Name/lib_Game_B257A962=AzmodanUnit
Variable/Name/lib_Game_B2AA3428=Town
Variable/Name/lib_Game_B2BEEB50=Chaos Structures
Variable/Name/lib_Game_B300587F=DeadPlayer
Variable/Name/lib_Game_B3433743=FinalBestDistanceMinionLane
Variable/Name/lib_Game_B35E6D33=Player
Variable/Name/lib_Game_B366D523=itBucketTier
Variable/Name/lib_Game_B3A5471E=Mount Index
Variable/Name/lib_Game_B3CA039D=BaseValue
Variable/Name/lib_Game_B438142A=TalentsCurrentTalentRanks
Variable/Name/lib_Game_B4387C11=itTalentButton
Variable/Name/lib_Game_B4413270=Search Filter
Variable/Name/lib_Game_B4BA2DA5=Minion - Scaling Timer
Variable/Name/lib_Game_B4D86A67=itTower
Variable/Name/lib_Game_B5045F8B=EventParam_CapturePointChangesOwner_Owner_C
Variable/Name/lib_Game_B516555F=SecondaryIndex
Variable/Name/lib_Game_B53927DE=[BAL] Vehicle Scaling Timer Duration
Variable/Name/lib_Game_B5C64F4F=Hero Index
Variable/Name/lib_Game_B5DD9274=Announcement_QuickSoundOnlyTimerDuration_C
Variable/Name/lib_Game_B5EA2392=itPlayer
Variable/Name/lib_Game_B62EFAA5=Town Region
Variable/Name/lib_Game_B69B933D=Enemy Team
Variable/Name/lib_Game_B6B94A73=FormattedText
Variable/Name/lib_Game_B6CE85EF=AbilID
Variable/Name/lib_Game_B707A4EB=Revives
Variable/Name/lib_Game_B708CE4D=EventParam_MapDoubloonsDoubloonsTurnedIn_Player_C
Variable/Name/lib_Game_B73E079B=Losing Team
Variable/Name/lib_Game_B742EB7F=Level
Variable/Name/lib_Game_B7BECF7C=HeroDeath_DeathAmbientSound
Variable/Name/lib_Game_B7C8B62C=Actual Target Point
Variable/Name/lib_Game_B7F4B966=XP Text
Variable/Name/lib_Game_B804F2FA=Search Dist
Variable/Name/lib_Game_B8234AFF=AbilityStartTimes
Variable/Name/lib_Game_B86BD0C7=SkinLink
Variable/Name/lib_Game_B8A0058C=Caster
Variable/Name/lib_Game_B8B08E71=Entry
Variable/Name/lib_Game_B8C3947D=Map_Skulls Collected
Variable/Name/lib_Game_B92D4372=TeamChaosIndex_C
Variable/Name/lib_Game_B940F7D9=Mission Time
Variable/Name/lib_Game_B996C5DE=Hero Death - Multikill Timeout Duration
Variable/Name/lib_Game_B99CD8F6=Unit
Variable/Name/lib_Game_B9ED0E14=Regen Globe Owner
Variable/Name/lib_Game_B9FC0070=Closest Minion Lane
Variable/Name/lib_Game_BAA49785=p
Variable/Name/lib_Game_BAC5406B=TotalDamageTakenTime
Variable/Name/lib_Game_BB316AF2=EventParam_HeroPortedBackToTown_Player_C
Variable/Name/lib_Game_BB36E511=EffectHistoryEntryTime
Variable/Name/lib_Game_BB41B42D=EventParam_MapRavenCurseStarts_Team_C
Variable/Name/lib_Game_BB5D5211=Encouragement_MountTipMaxCheckTimeBufferSize_C
Variable/Name/lib_Game_BBAADD5F=StormMapLightingSpecial
Variable/Name/lib_Game_BBCD18EB=player
Variable/Name/lib_Game_BBED44E3=itChoice
Variable/Name/lib_Game_BBF9C075=NPC Player
Variable/Name/lib_Game_BCAC0201=Damage Dealt To Minions
Variable/Name/lib_Game_BCFF39EC=Town - Town Count
Variable/Name/lib_Game_BD07987B=Winning Team
Variable/Name/lib_Game_BD3DBA29=AlliedHeroesNearby
Variable/Name/lib_Game_BD6DE9F1=Capture Region
Variable/Name/lib_Game_BD91C155=Actual Target Point
Variable/Name/lib_Game_BDDDD549=u
Variable/Name/lib_Game_BDF45138=NextPlayIndex
Variable/Name/lib_Game_BE0C0456=ValidWaveCompositions
Variable/Name/lib_Game_BE1B914D=CasterPlayer
Variable/Name/lib_Game_BE1D20DD=Amount
Variable/Name/lib_Game_BE441D02=Encouragement_DeathTipData
Variable/Name/lib_Game_BE5057B8=EffectHistory
Variable/Name/lib_Game_BE66EC14=Ability Command
Variable/Name/lib_Game_BE778E8A=itBucketTalent
Variable/Name/lib_Game_BEA9700F=Duration
Variable/Name/lib_Game_BEDEA3E2=i
Variable/Name/lib_Game_BF1AC73F=EventParam_HeroSpecialCaseMounting_Player_C
Variable/Name/lib_Game_BF2CA1F5=Team Player Group No NPC Players
Variable/Name/lib_Game_BF397042=New Respawn Timer
Variable/Name/lib_Game_BF3CB067=itSortA
Variable/Name/lib_Game_BFA0C6BD=Bump Back Distance
Variable/Name/lib_Game_BFA6B743=itTalentTier
Variable/Name/lib_Game_BFF41F1F=Field
Variable/Name/lib_Game_BFFBAF52=Skin Index
Variable/Name/lib_Game_C018D235=u
Variable/Name/lib_Game_C04B4DC6=itBehavior
Variable/Name/lib_Game_C06C8105=MapMechanicHelpNumberOfGamesToDisplay_C
Variable/Name/lib_Game_C076DD87=Respawn Timer
Variable/Name/lib_Game_C0997CBF=EventParam_HeroGainTalent_Player
Variable/Name/lib_Game_C0BFC7AB=Closest Lane
Variable/Name/lib_Game_C1154D22=Current Shield Amount
Variable/Name/lib_Game_C125AE85=Location Index Preset
Variable/Name/lib_Game_C1710E71=BehaviorFlags
Variable/Name/lib_Game_C1CDDC4B=Hero Index
Variable/Name/lib_Game_C2025107=Team
Variable/Name/lib_Game_C21A1E32=EarnedMetaXPValue
Variable/Name/lib_Game_C22F8492=DamageDone
Variable/Name/lib_Game_C26DA084=VO Event
Variable/Name/lib_Game_C2909BB1=CasterPlayer
Variable/Name/lib_Game_C2B23917=SettingMinimapCommandsEnabled
Variable/Name/lib_Game_C2F2D047=AbilityIndexNext
Variable/Name/lib_Game_C3073418=Mount Index
Variable/Name/lib_Game_C32237C9=CasterPlayer
Variable/Name/lib_Game_C32DEE25=NewValue
Variable/Name/lib_Game_C3942B8E=Hero Death - Respawn Cue Sound Timing
Variable/Name/lib_Game_C3B3C00D=EventParam_HeroAIEndingCampAttack_Success_C
Variable/Name/lib_Game_C3D4192E=itAbilityMod
Variable/Name/lib_Game_C432593A=itPlayer
Variable/Name/lib_Game_C46F3C7E=Recent Damage Reset Timer
Variable/Name/lib_Game_C47F121A=itPlayer
Variable/Name/lib_Game_C48A44D8=UnlockLevel
Variable/Name/lib_Game_C4B0AEBF=EventID_MapDoubloonsGhostShipShootingStart_C
Variable/Name/lib_Game_C4B26E30=u
Variable/Name/lib_Game_C508FA6D=HeroDeath_UtherParticipation
Variable/Name/lib_Game_C52C71D8=Melee Hero Count
Variable/Name/lib_Game_C530BA1D=TalentsCustomProfileCount
Variable/Name/lib_Game_C5AE19A2=XOffset
Variable/Name/lib_Game_C5BCDB00=EventParam_HeroParticipatedInTakedown_PlayerKilled_C
Variable/Name/lib_Game_C615DC94=CasterPlayer
Variable/Name/lib_Game_C61CABCA=EventID_HeroAIStartingCampAttack_C
Variable/Name/lib_Game_C6E38C9A=SoundOffset
Variable/Name/lib_Game_C772BBD6=DeathRecap_MaxDamageDetailsAbilities_C
Variable/Name/lib_Game_C7FB3AC7=KillCreditGroup
Variable/Name/lib_Game_C8007B1E=NumberOfAbilities
Variable/Name/lib_Game_C875E9A1=JungleCampStartTimer
Variable/Name/lib_Game_C89D30A2=XP Recieved From Trickle
Variable/Name/lib_Game_C8C79CA0=Tower - Core Under Attack Alert Repeat Time
Variable/Name/lib_Game_C904310D=ButtonIndex
Variable/Name/lib_Game_C909C360=Next Play Index
Variable/Name/lib_Game_C912CBF6=New Value
Variable/Name/lib_Game_C958016D=Index Player 2
Variable/Name/lib_Game_C97C5E8E=CasterPlayer
Variable/Name/lib_Game_C98629A2=ButtonID
Variable/Name/lib_Game_C9B268C8=XOffset
Variable/Name/lib_Game_CA1E1A2A=NumberOfAbilities
Variable/Name/lib_Game_CA514405=SecondaryWaypoint
Variable/Name/lib_Game_CA72871F=Value Set
Variable/Name/lib_Game_CA9A48CE=Wave Composition
Variable/Name/lib_Game_CAE0BCCB=l
Variable/Name/lib_Game_CB05ED2D=itBucketTalentABSlot
Variable/Name/lib_Game_CB4FB5C5=RecentStructureDamageTimer
Variable/Name/lib_Game_CBD692FF=CurrentNumberOfAbilities
Variable/Name/lib_Game_CBE64E83=Player
Variable/Name/lib_Game_CC1EE35E=Town Vehicle Node
Variable/Name/lib_Game_CC89DC91=CurrentBufferIndex
Variable/Name/lib_Game_CCFEBC1A=Offset Change Per Group
Variable/Name/lib_Game_CDA6DC17=Encouragement_DeathTipRecentHeroKillTimeout_C
Variable/Name/lib_Game_CDA90049=Ability Power Multiplier
Variable/Name/lib_Game_CDC7E12C=Town Index
Variable/Name/lib_Game_CDE7DE02=Gravestone Text Tag
Variable/Name/lib_Game_CE03EF8B=TargetPlayer
Variable/Name/lib_Game_CE28A00E=itPlayer
Variable/Name/lib_Game_CE6D47E0=Structure Index
Variable/Name/lib_Game_CE7682B4=Town Hall Animation Explode Time
Variable/Name/lib_Game_CEAB3DC9=itAbilityMod
Variable/Name/lib_Game_CEAF1BC8=Percent Reduction
Variable/Name/lib_Game_CEEEB43C=TalentHP
Variable/Name/lib_Game_CEF029BB=MountTipTrackingPosition
Variable/Name/lib_Game_CFEC8E52=ability index
Variable/Name/lib_Game_D00E6F11=itBound
Variable/Name/lib_Game_D09D5ABB=DeathTimeRemaining
Variable/Name/lib_Game_D0A7F705=ClosestPoint
Variable/Name/lib_Game_D0B87E3E=HitPoints
Variable/Name/lib_Game_D0C0A837=DamageAmount
Variable/Name/lib_Game_D0E5173C=EventParam_MapUnderworldBossStartSummoning_Location_C
Variable/Name/lib_Game_D0FE9CE8=EventID_MapDragonActivated_C
Variable/Name/lib_Game_D126AE05=Prev Dist
Variable/Name/lib_Game_D1409E79=Mount Model Actor
Variable/Name/lib_Game_D169B418=Recent Player Damage Received
Variable/Name/lib_Game_D16BD4BE=Location Type Index
Variable/Name/lib_Game_D19A41C1=Announcement Queue
Variable/Name/lib_Game_D1D22380=Individual XP Earned
Variable/Name/lib_Game_D1F17ADF=Total Time
Variable/Name/lib_Game_D2203E13=Level Gap
Variable/Name/lib_Game_D2280C26=itPlayer
Variable/Name/lib_Game_D22AAFD3=Data - Heroes - Talent Level Up Data
Variable/Name/lib_Game_D24BDB0B=itQueuePosition
Variable/Name/lib_Game_D28D68D8=player
Variable/Name/lib_Game_D2977216=itTalent
Variable/Name/lib_Game_D29FE027=CasterPlayer
Variable/Name/lib_Game_D2B1B07B=i
Variable/Name/lib_Game_D337EB5B=Last Known Position
Variable/Name/lib_Game_D33A4477=itPlayer
Variable/Name/lib_Game_D36FE514=Dead Player
Variable/Name/lib_Game_D3B4636E=Structure Index
Variable/Name/lib_Game_D3CC92A4=Flash Method
Variable/Name/lib_Game_D3F2FF7D=New Value
Variable/Name/lib_Game_D4121F57=itGroup
Variable/Name/lib_Game_D42BEBB3=DamageDone
Variable/Name/lib_Game_D45D0C54=Field
Variable/Name/lib_Game_D4829149=EventID_MapRavenCurseStarts_C
Variable/Name/lib_Game_D4FCC7FB=Reduced Duration
Variable/Name/lib_Game_D51901DE=itPlayer
Variable/Name/lib_Game_D5691649=Core
Variable/Name/lib_Game_D58847D7=CurrentDeathTime
Variable/Name/lib_Game_D5BD3A0D=itChoice
Variable/Name/lib_Game_D5C7C368=CasterPlayer
Variable/Name/lib_Game_D5E25C83=Vehicle Unit Group
Variable/Name/lib_Game_D5E9D432=HeroIndex
Variable/Name/lib_Game_D5EDBEE5=itPlayer
Variable/Name/lib_Game_D60140DA=Structure Spawn Points
Variable/Name/lib_Game_D60D9791=GateTimerReady
Variable/Name/lib_Game_D6591157=Hero Index
Variable/Name/lib_Game_D673D77D=itPlayer
Variable/Name/lib_Game_D6CF1C87=EventParam_HeroRespawn_Player_C
Variable/Name/lib_Game_D6ED4EB1=ButtonIndex
Variable/Name/lib_Game_D723FD3A=Active Rune
Variable/Name/lib_Game_D72C7E3C=Base Value
Variable/Name/lib_Game_D7B445F2=ActiveProfileTalentsPointsSpent
Variable/Name/lib_Game_D7CCD9B4=Owner
Variable/Name/lib_Game_D7D9209C=Player
Variable/Name/lib_Game_D800EC2C=CompArrayIndex
Variable/Name/lib_Game_D8414C04=NewValue
Variable/Name/lib_Game_D84E8C56=Catalog HP Value
Variable/Name/lib_Game_D8A2BA42=p
Variable/Name/lib_Game_D8C30CDD=l
Variable/Name/lib_Game_D8CA1BDB=itSkin
Variable/Name/lib_Game_D90C7033=Observer Killer Name
Variable/Name/lib_Game_D9A51680=ScoreValues
Variable/Name/lib_Game_D9CAC87A=Encouragement_SuperLowHealthPercentThreshold_C
Variable/Name/lib_Game_D9E1A283=ProfileTalent
Variable/Name/lib_Game_D9F83EC8=Portrait Icon
Variable/Name/lib_Game_DA489E5B=Town Structure Count
Variable/Name/lib_Game_DA4B1FAB=Entry
Variable/Name/lib_Game_DAA1FFB7=Minion - Scaling Enabled
Variable/Name/lib_Game_DACD77CB=CasterPlayer
Variable/Name/lib_Game_DAD42FCC=Cooldown Reduction
Variable/Name/lib_Game_DAE4A3C6=Vehicle Pad Index
Variable/Name/lib_Game_DB57CA35=TempClosestPoint
Variable/Name/lib_Game_DB6DFE7F=CapturePointMaxCount_C
Variable/Name/lib_Game_DB9B468F=Current Stack Count of Soulstone
Variable/Name/lib_Game_DBB6AB90=Suppress Level Up FX And Team XP Tracking
Variable/Name/lib_Game_DBE66674=ZOffset
Variable/Name/lib_Game_DC35EA1B=Player
Variable/Name/lib_Game_DC500D6C=NewValue
Variable/Name/lib_Game_DC68084E=itChoice
Variable/Name/lib_Game_DC9AF710=Amount
Variable/Name/lib_Game_DCAF1373=Is Swapping Hero
Variable/Name/lib_Game_DCD046EF=Hero Index
Variable/Name/lib_Game_DD6273E4=Enabled
Variable/Name/lib_Game_DDC26E59=Lane
Variable/Name/lib_Game_DDCA28B4=Damage Recieved From Heroes
Variable/Name/lib_Game_DDE406AF=DamagingUnit
Variable/Name/lib_Game_DE02629D=Town - Max Town Count
Variable/Name/lib_Game_DE1FA153=Vehicle - Dragon Knight - Bull Rush Launch Distance
Variable/Name/lib_Game_DE37478E=CasterPlayer
Variable/Name/lib_Game_DE6F088D=TalentsUnlocked
Variable/Name/lib_Game_DE7E2FF8=Catalog
Variable/Name/lib_Game_DEB0628F=Catalog
Variable/Name/lib_Game_DED782A2=Killing Player
Variable/Name/lib_Game_DF004623=EventParam_MapDoubloonsDoubloonsTurnedIn_Count_C
Variable/Name/lib_Game_DF436EF8=Vehicle - Vehicle Scaling Timer
Variable/Name/lib_Game_DF453212=DeathRecap_DeathCount
Variable/Name/lib_Game_DF6848CD=Nearby Units
Variable/Name/lib_Game_DF9B6084=Encouragement_DeathTipNearbyScanRadius_C
Variable/Name/lib_Game_DFAF5C1E=ProfileTalent
Variable/Name/lib_Game_DFB2BC1D=Catalog
Variable/Name/lib_Game_DFBCF2E0=MountTipTrackingWasMounted
Variable/Name/lib_Game_DFBEA670=Offset String
Variable/Name/lib_Game_DFE5FAAF=Unused Players Added To Chaos
Variable/Name/lib_Game_E03B947E=itTalent
Variable/Name/lib_Game_E052E06F=CameraBound_Count
Variable/Name/lib_Game_E0B6A483=DamageTakenAbilityBarCount
Variable/Name/lib_Game_E10170A2=Message Timer
Variable/Name/lib_Game_E12AB120=CasterPlayer
Variable/Name/lib_Game_E14374DC=Town Index
Variable/Name/lib_Game_E16526BF=EventParam_MapUnderworldBossStartSummoning_Team_C
Variable/Name/lib_Game_E168F647=Town Kills
Variable/Name/lib_Game_E1DCB0D0=player
Variable/Name/lib_Game_E1F7BCC4=Current Offset Amount
Variable/Name/lib_Game_E22366DD=itBucketTier
Variable/Name/lib_Game_E2279E3F=Vehicle Life Percent
Variable/Name/lib_Game_E2CB62CE=Ability Index
Variable/Name/lib_Game_E356F468=X Offset
Variable/Name/lib_Game_E35F7210=Position
Variable/Name/lib_Game_E35FF779=l
Variable/Name/lib_Game_E36CC7A7=Plaguebringer Healing Prevention
Variable/Name/lib_Game_E377438F=Spawn Point
Variable/Name/lib_Game_E3FEDD12=i
Variable/Name/lib_Game_E417A97A=i
Variable/Name/lib_Game_E455EE42=itBucketTalentABSlot
Variable/Name/lib_Game_E4C707B8=SkullsCollected
Variable/Name/lib_Game_E4DB0DE1=Horiz Offset
Variable/Name/lib_Game_E564EAA7=CasterPlayer
Variable/Name/lib_Game_E56BF278=Team
Variable/Name/lib_Game_E577E71F=EventID_MapDoubloonsGhostShipShowsUp_C
Variable/Name/lib_Game_E5B19662=Lane Dir
Variable/Name/lib_Game_E5B31726=itPlayer
Variable/Name/lib_Game_E5BBBD15=EventID_GateOpenTimerStarted_C
Variable/Name/lib_Game_E61FE535=CurDist
Variable/Name/lib_Game_E62F98B2=Priority
Variable/Name/lib_Game_E68FB8E0=New Max HP
Variable/Name/lib_Game_E6AE2153=HeroIndex
Variable/Name/lib_Game_E6B77D01=Allow Tank
Variable/Name/lib_Game_E6CC6300=Unit
Variable/Name/lib_Game_E6D1AE9A=Encouragement_DeathTipInCombatTimeoutTime_C
Variable/Name/lib_Game_E71A0DA5=TalentShields
Variable/Name/lib_Game_E7422C39=itAbilityMod
Variable/Name/lib_Game_E792DCDF=EventID_JungleDefenderAIDefendersKilled_C
Variable/Name/lib_Game_E7CED441=itChoice
Variable/Name/lib_Game_E805DA33=VO - Pissed Sound Index
Variable/Name/lib_Game_E8085605=Player Faction
Variable/Name/lib_Game_E819250B=SecondaryIndex
Variable/Name/lib_Game_E81F6902=Low HP - HP Amount
Variable/Name/lib_Game_E89EEE28=CasterPlayer
Variable/Name/lib_Game_E9769E84=Entry
Variable/Name/lib_Game_E9AC8FBD=MultipleEnemyHeroesNearby
Variable/Name/lib_Game_E9ED0556=JungleWatchTowerStartTimer
Variable/Name/lib_Game_EA1BB674=HeroIndex
Variable/Name/lib_Game_EA24F2C3=Lane - Max Count
Variable/Name/lib_Game_EA59D411=EventID_MapTributeWarning_C
Variable/Name/lib_Game_EA77DD0E=Count
Variable/Name/lib_Game_EA805C97=CasterPlayer
Variable/Name/lib_Game_EAE57873=Vehicle - Dragon Knight - Bull Rush Cutoff Distance
Variable/Name/lib_Game_EAF7A964=Landing Point
Variable/Name/lib_Game_EAF9BFE6=Field
Variable/Name/lib_Game_EB41DC22=Register Time
Variable/Name/lib_Game_EB60FA99=Player
Variable/Name/lib_Game_EBA6A378=u
Variable/Name/lib_Game_EBE95F23=player
Variable/Name/lib_Game_EC00414F=EventID_MercCampCaptured_C
Variable/Name/lib_Game_EC031D8D=TestNumber
Variable/Name/lib_Game_EC0E9A54=Allow Support
Variable/Name/lib_Game_EC80B3D3=AlliedMinionsNearby
Variable/Name/lib_Game_EC813707=CurrentQueueCount
Variable/Name/lib_Game_EC8977AB=Pose Anim Group
Variable/Name/lib_Game_EC906C78=CreditPlayer
Variable/Name/lib_Game_ECD8222F=AbilityIndex
Variable/Name/lib_Game_ECEEDEFA=itPlayer
Variable/Name/lib_Game_ECF6C15C=Chaos Team Kill Message
Variable/Name/lib_Game_ECFE065F=Hero Type
Variable/Name/lib_Game_ED4771A1=String Hero Type
Variable/Name/lib_Game_ED8468B6=Winning Team
Variable/Name/lib_Game_ED98D9A9=MatchFound
Variable/Name/lib_Game_EDA6C819=Player
Variable/Name/lib_Game_EDD020AD=Nearby Enemy Heroes
Variable/Name/lib_Game_EDF951C3=SecondaryIndex
Variable/Name/lib_Game_EE09E6DC=p
Variable/Name/lib_Game_EE26711C=itLeaderboardViewingPlayer
Variable/Name/lib_Game_EE5FD6AE=Value Multiplier
Variable/Name/lib_Game_EE6D2C14=Players Still Playing
Variable/Name/lib_Game_EE8A53AF=Town Index
Variable/Name/lib_Game_EEAE056C=EventID_JungleCampSpawned_C
Variable/Name/lib_Game_EEC145D1=Vehicle Node Count
Variable/Name/lib_Game_EEE534CF=MountTipTrackingCurrentBufferIndex
Variable/Name/lib_Game_EEEE8512=Hero
Variable/Name/lib_Game_EF1298B2=Town Hall
Variable/Name/lib_Game_EF25645B=EventParam_CapturePointChangesOwner_CapturingPlayers_C
Variable/Name/lib_Game_EF3778E7=ButtonIndex
Variable/Name/lib_Game_EF657A38=Order Team Dead Color
Variable/Name/lib_Game_EF7A5E53=Mount Link
Variable/Name/lib_Game_EFD2A088=HeroSpawnDelay_C
Variable/Name/lib_Game_EFEDA2F9=Encouragement_DeathTipNearbyHeroesTimeThreshold_C
Variable/Name/lib_Game_EFFD254C=CasterPlayer
Variable/Name/lib_Game_F06A9DA4=First Blood Available
Variable/Name/lib_Game_F0C9BB69=IteratorPoint
Variable/Name/lib_Game_F0DAB358=Encouragement_MoonwellNearbyRangeThreshold_C
Variable/Name/lib_Game_F0E471F9=New Value
Variable/Name/lib_Game_F0E6AF76=SettingDeathActionCam
Variable/Name/lib_Game_F18C4551=change index
Variable/Name/lib_Game_F1EF301B=FontStyle
Variable/Name/lib_Game_F22EC8AC=Vehicle Pad
Variable/Name/lib_Game_F25FA18B=Data - Heroes - Spell Expander Data
Variable/Name/lib_Game_F26251E1=BoundsIndex
Variable/Name/lib_Game_F289D729=EventParam_MapDoubloonsGhostShipShowsUp_Ship_C
Variable/Name/lib_Game_F2BE19A8=PositionOfHeroUnit
Variable/Name/lib_Game_F2F308CD=Current Stack Count of Soulstone
Variable/Name/lib_Game_F3079292=EventID_MapUnderworldPlayerUsesGate_C
Variable/Name/lib_Game_F356355D=TempBestDistance
Variable/Name/lib_Game_F37234F0=Target Point
Variable/Name/lib_Game_F3792207=Hero Index
Variable/Name/lib_Game_F3BDBC46=EventParam_MapTributePickedup_Position_C
Variable/Name/lib_Game_F3D0CAE4=Ally Player Group
Variable/Name/lib_Game_F435AD0A=Downed State Timer
Variable/Name/lib_Game_F492F7BE=Hero Player
Variable/Name/lib_Game_F4C5D925=itMinion
Variable/Name/lib_Game_F4DAF433=Victory/Defeat
Variable/Name/lib_Game_F4DB6F56=Target Point
Variable/Name/lib_Game_F5452A36=Base Value
Variable/Name/lib_Game_F598F5B0=change index
Variable/Name/lib_Game_F5A1B678=EventID_JungleDefenderAIAllDefendersKilled_C
Variable/Name/lib_Game_F5C71B77=TalentsABChoices
Variable/Name/lib_Game_F61021F9=Sound Queue
Variable/Name/lib_Game_F7215152=YOffset(Real)
Variable/Name/lib_Game_F72D33EF=Announcement_SystemEnabled
Variable/Name/lib_Game_F7333C02=q
Variable/Name/lib_Game_F78584DC=itIndex
Variable/Name/lib_Game_F790488E=itPlayer
Variable/Name/lib_Game_F7AAA215=Mount Walk Anim Move Speed
Variable/Name/lib_Game_F821870F=NewValue
Variable/Name/lib_Game_F86675F5=XP Unit Group
Variable/Name/lib_Game_F86D111F=Current Enemy Player
Variable/Name/lib_Game_F8C9FE18=Modified Distance
Variable/Name/lib_Game_F8DAE1B9=i
Variable/Name/lib_Game_F91EE29B=KillingPlayer
Variable/Name/lib_Game_F924EDFC=Player Status
Variable/Name/lib_Game_F92DE0C7=itHeroIndex
Variable/Name/lib_Game_F94BAA9E=EventParam_MapDoubloonsGhostShipShootingStart_ForPlayer_C
Variable/Name/lib_Game_F957FB33=Team Level
Variable/Name/lib_Game_F9AD3756=Has Over Capture Region
Variable/Name/lib_Game_F9C5ED7E=CasterPlayer
Variable/Name/lib_Game_F9C5F454=itPlayer
Variable/Name/lib_Game_FA3277C3=BattleNetTalentsAvailible
Variable/Name/lib_Game_FA3BFD8D=Dead Player Team Group Minus Dead Player
Variable/Name/lib_Game_FA5341FE=Encouragement_TotalTeamXPGathered
Variable/Name/lib_Game_FA8380AF=player
Variable/Name/lib_Game_FADD6A51=itTeam
Variable/Name/lib_Game_FADE1C9A=i
Variable/Name/lib_Game_FB19BFCB=Catalog
Variable/Name/lib_Game_FB3738D9=Encouragement_DeathTipGamesPlayedThreshold_C
Variable/Name/lib_Game_FB631418=insertPosition
Variable/Name/lib_Game_FB720609=ButtonIndex
Variable/Name/lib_Game_FBFE9692=Hero Actor
Variable/Name/lib_Game_FC13EB04=EventID_TownDataInitialized_C
Variable/Name/lib_Game_FC1FCA1A=CasterPlayer
Variable/Name/lib_Game_FC20BBA2=Leaver Team
Variable/Name/lib_Game_FC3F4978=Number Of Items In Queue
Variable/Name/lib_Game_FC628203=EventParam_MapTributeWarning_Position_C
Variable/Name/lib_Game_FC6E0BBE=Deaths
Variable/Name/lib_Game_FCA46D99=Hero Type
Variable/Name/lib_Game_FD0AF1C0=Location Index
Variable/Name/lib_Game_FD2EE651=EventParam_MapObeliskOwnershipChange_Obelisk_C
Variable/Name/lib_Game_FD595590=Low HP - Start Sound
Variable/Name/lib_Game_FD735CB9=EventID_HeroGainTalent_C
Variable/Name/lib_Game_FD83ACF2=PlayerIndex
Variable/Name/lib_Game_FD95F728=EffectHistoryEntryAbility
Variable/Name/lib_Game_FDFEA9DB=Remove Amount
Variable/Name/lib_Game_FE0CB247=HeroIndex
Variable/Name/lib_Game_FE55B7DB=Duration
Variable/Name/lib_Game_FE613909=ClosestIndex
Variable/Name/lib_Game_FE630087=Encouragement_NumberOfStatCallouts_C
Variable/Name/lib_Game_FEB99685=EventID_MapTributePickedup_C
Variable/Name/lib_Game_FEC59BB9=Encouragement_PeriodicUpdateFrequency_C
Variable/Name/lib_Game_FF0DEEEE=Unused Heroes
Variable/Name/lib_Game_FF1FC4AC=TalentIndex
Variable/Name/lib_Game_FF37E3A1=Vehicle Node
Variable/Name/lib_Game_FF4F8815=NewValue
Variable/Name/lib_Game_FF5DF54B=MULEs Used
Variable/Name/lib_Game_FF6CFC13=OpenTheGatesTimer
Variable/Name/lib_Game_FFCB13A7=Vehicle Spawn Point
Variable/Name/lib_Game_FFEED838=Enemy Hero Radius
Variable/Name/lib_MapM_0000E0F1=itPlayer
Variable/Name/lib_MapM_0061ECE0=p
Variable/Name/lib_MapM_00989E4A=RegenGlobeCount
Variable/Name/lib_MapM_00B54392=OrderUnit
Variable/Name/lib_MapM_00BBB539=XOffset_C
Variable/Name/lib_MapM_00BC4445=Capture - Capture Counter
Variable/Name/lib_MapM_00E56CCA=Camp Type
Variable/Name/lib_MapM_00E9E4E2=obelisk
Variable/Name/lib_MapM_0186E27C=Facing
Variable/Name/lib_MapM_01ADB8EB=i
Variable/Name/lib_MapM_01B82D55=ExpectedFacingAngle1
Variable/Name/lib_MapM_01F4DA7E=Wave Index
Variable/Name/lib_MapM_01F5771F=Test Index
Variable/Name/lib_MapM_02516D81=forest
Variable/Name/lib_MapM_0282C862=Hero
Variable/Name/lib_MapM_02BB33AF=LastState
Variable/Name/lib_MapM_02BB6CDF=MMUnderworldSummonedBossScalingCurrent
Variable/Name/lib_MapM_02EDE66E=Merc - Number Of Ranks
Variable/Name/lib_MapM_02FA65F5=CameraBoundsIndex
Variable/Name/lib_MapM_030819E6=Index
Variable/Name/lib_MapM_035D50AE=Waypoint
Variable/Name/lib_MapM_03711AA3=[BAL] Jungle Leash Respawn Time
Variable/Name/lib_MapM_03FAA9B3=Map Data - Battleship - Spawn Type
Variable/Name/lib_MapM_04C339DC=CannonballCount
Variable/Name/lib_MapM_054DF1C3=IndexTeam
Variable/Name/lib_MapM_063BCA77=Spawn First Waypoint Index
Variable/Name/lib_MapM_0723D031=Rally Point
Variable/Name/lib_MapM_0789DBC8=Merc - Number Of Minions Spawned
Variable/Name/lib_MapM_07A9345A=u
Variable/Name/lib_MapM_07DCCA40=IndexTeamEnemy
Variable/Name/lib_MapM_08217D31=itPlayer
Variable/Name/lib_MapM_082C945F=MMCannonballsGhostShipTargetTownOrders
Variable/Name/lib_MapM_083AE520=TownInnerLoop
Variable/Name/lib_MapM_09A1E7C3=Camp Is Soloable
Variable/Name/lib_MapM_09BE19EF=MMCannonballsGhostShipMissileTargetPing
Variable/Name/lib_MapM_0A534739=itGate
Variable/Name/lib_MapM_0AAF5364=itPlayer
Variable/Name/lib_MapM_0AD35049=player
Variable/Name/lib_MapM_0AF3F245=Tooltip
Variable/Name/lib_MapM_0B39F333=CollectingPlayer
Variable/Name/lib_MapM_0B5A433F=Camp Display Level
Variable/Name/lib_MapM_0BB32651=Camp Level
Variable/Name/lib_MapM_0BDFB275=Owner Player
Variable/Name/lib_MapM_0C78C12A=MMGardensDragonDragonTowerWarningTimer
Variable/Name/lib_MapM_0C8DFBAB=Team (Iterator)
Variable/Name/lib_MapM_0C9B17E4=MinionCount
Variable/Name/lib_MapM_0D0DDA78=itPlayer
Variable/Name/lib_MapM_0D635F16=Defender - Camp Is Soloable
Variable/Name/lib_MapM_0D6B6112=MMGardensDragonStatueTextTag
Variable/Name/lib_MapM_0D75A525=itGate
Variable/Name/lib_MapM_0DE77165=itItem
Variable/Name/lib_MapM_0F812B55=MMRavenTributeSpawnPointsCount
Variable/Name/lib_MapM_0FC16345=LocalOrderWaitingIndex
Variable/Name/lib_MapM_10D39016=MMGardensDragonAmbientSound
Variable/Name/lib_MapM_10D4F63D=MMGardensDragonDragonTowerStartTime_C
Variable/Name/lib_MapM_10F68851=HerosNearby
Variable/Name/lib_MapM_11FE2BA4=Player
Variable/Name/lib_MapM_124B48F6=wapoint
Variable/Name/lib_MapM_13511609=Rank To Start Scaling
Variable/Name/lib_MapM_138F68F2=CreepUnit
Variable/Name/lib_MapM_1396D2DA=itGate
Variable/Name/lib_MapM_13C443E1=itGate
Variable/Name/lib_MapM_13E440DA=Pirates - Number Of Ranks
Variable/Name/lib_MapM_1425AFD9=MinionType
Variable/Name/lib_MapM_14319758=ShipTeam
Variable/Name/lib_MapM_144079C5=Location
Variable/Name/lib_MapM_146FC628=itGroupIndex
Variable/Name/lib_MapM_14887F61=itPlayer
Variable/Name/lib_MapM_15425F03=itPlayer
Variable/Name/lib_MapM_159D0B4A=Defender - Number Of Ranks
Variable/Name/lib_MapM_15C3032F=Map Data - Camp Captain Spawn Point
Variable/Name/lib_MapM_166E4F63=itCamp
Variable/Name/lib_MapM_169B4D0E=LastState
Variable/Name/lib_MapM_16C3E7C5=MMCannonballsTreasureChestChests
Variable/Name/lib_MapM_16EFC621=Forest
Variable/Name/lib_MapM_171601D0=MMRavenTributeSpawnTimeVariance
Variable/Name/lib_MapM_17E09502=Ancients Points
Variable/Name/lib_MapM_17F40FEF=Number Of Creeps
Variable/Name/lib_MapM_18137DCC=Actor Region
Variable/Name/lib_MapM_18C52CA2=itPlayer
Variable/Name/lib_MapM_18ED693C=TextTagPlayers
Variable/Name/lib_MapM_18F50E24=MMGardensDragonDragonKnightRespawnPoint
Variable/Name/lib_MapM_190EED0A=MMRavenTributePostCurseWaitTime_C
Variable/Name/lib_MapM_191BEA5B=Hero
Variable/Name/lib_MapM_1A0C5041=player
Variable/Name/lib_MapM_1A586D84=Camp Icon Unit
Variable/Name/lib_MapM_1A9B3CA3=itTeam
Variable/Name/lib_MapM_1B6BF15B=Camp Type Index
Variable/Name/lib_MapM_1BD73B7D=MMUnderworldStartTime
Variable/Name/lib_MapM_1C297254=State
Variable/Name/lib_MapM_1CDA15F2=[BAL] Jungle Camp Capture Time
Variable/Name/lib_MapM_1EC43120=CannonballsHandedIn
Variable/Name/lib_MapM_1F4DA3FA=Order Aggro Waypoint Index
Variable/Name/lib_MapM_1F9C4111=MMUnderworldSummonBossDuration_C
Variable/Name/lib_MapM_1FC64AD9=MMGardensDragonUnit
Variable/Name/lib_MapM_20285ECF=PingSound
Variable/Name/lib_MapM_20D3DC2F=Respawn Time
Variable/Name/lib_MapM_20E72CD5=TownOuterLoop
Variable/Name/lib_MapM_20E81A2B=Jungle Creep Camps
Variable/Name/lib_MapM_211644A2=itBush
Variable/Name/lib_MapM_21D1FD87=DefenderTypeIndex
Variable/Name/lib_MapM_21D70BAD=Camp Ownership Flag Unit
Variable/Name/lib_MapM_21FE95EE=MMUnderworldSummonedBossDamage
Variable/Name/lib_MapM_221337B8=MMRavenRevealRadius_C
Variable/Name/lib_MapM_2222F126=MMGardensDragonDragonballKnightName C
Variable/Name/lib_MapM_222D4F13=Jungle - Number Of Creep Camps
Variable/Name/lib_MapM_22A5642B=Chaos Aggro Lane
Variable/Name/lib_MapM_22E10819=Map Data - Ancients
Variable/Name/lib_MapM_231E17FE=MMRavenCurseSound
Variable/Name/lib_MapM_23561830=MMCannonballsGhostShipTargetTownIndex
Variable/Name/lib_MapM_23B992CB=DocksTurnInPoint
Variable/Name/lib_MapM_24700CBB=PingPreSpawn1
Variable/Name/lib_MapM_24D417DD=MMUnderworldPrepTimer
Variable/Name/lib_MapM_24F2415E=MMCannonballsGhostShipBeaconLoc
Variable/Name/lib_MapM_254371D8=IndexTeam
Variable/Name/lib_MapM_255058F5=FadeDuration
Variable/Name/lib_MapM_258F2216=MMCannonballsTransmissionFiringIndex
Variable/Name/lib_MapM_25CA6F48=LocalMissionWaitingIndex
Variable/Name/lib_MapM_260F10E2=MMRavenEventFirstTime
Variable/Name/lib_MapM_26292697=Skulls
Variable/Name/lib_MapM_2671B4B8=PillarUnits
Variable/Name/lib_MapM_269FFF66=PingPlayers
Variable/Name/lib_MapM_26A65ED7=Capture - Capture Point Index
Variable/Name/lib_MapM_2705F39F=Rally Point
Variable/Name/lib_MapM_2706AC1C=Town
Variable/Name/lib_MapM_2723E9FC=ExpectedFacingAngle2
Variable/Name/lib_MapM_2735193A=ancient
Variable/Name/lib_MapM_27865DD6=Ancients Facings
Variable/Name/lib_MapM_27889297=Map Data - Defender Spawn Points
Variable/Name/lib_MapM_2798C72C=i
Variable/Name/lib_MapM_27E5620A=Jungle - Scaling Ticks
Variable/Name/lib_MapM_280E8255=MMIntroCutscene
Variable/Name/lib_MapM_28B4EF5E=MMCannonballsGhostShipCaptainWorkPoint
Variable/Name/lib_MapM_2912C120=MM HoC Forests
Variable/Name/lib_MapM_29530FE9=i
Variable/Name/lib_MapM_298C0492=MapMechanicsInitCallbacks
Variable/Name/lib_MapM_2AB9C491=Stat Tracking - Order Captures
Variable/Name/lib_MapM_2AD39A76=MMUnderworldAboveGroundPlayable
Variable/Name/lib_MapM_2AFF183E=Capture Beacon Index
Variable/Name/lib_MapM_2B7664CC=Is OgreKing
Variable/Name/lib_MapM_2BAC7AB0=Owner
Variable/Name/lib_MapM_2BD57091=Camp Pings
Variable/Name/lib_MapM_2C8B92FF=Buildings
Variable/Name/lib_MapM_2D39DAE6=IndexTeamEnemy
Variable/Name/lib_MapM_2D5BB5EC=Jungle - Mini-Map Observer Path
Variable/Name/lib_MapM_2D88E1F8=EnemyTeam
Variable/Name/lib_MapM_2D99FA07=MMUnderworldGatesBelow
Variable/Name/lib_MapM_2DDA0B61=RegenGlobeDropped
Variable/Name/lib_MapM_2E53BC9E=Lane
Variable/Name/lib_MapM_2EA360E5=Data - Jungle Max Number Of Merc Types
Variable/Name/lib_MapM_2EE18616=MMCannonballsTrasmissionPlaying
Variable/Name/lib_MapM_2F9C9BE3=ancient
Variable/Name/lib_MapM_30753F95=itPlayer
Variable/Name/lib_MapM_312F68B3=Camp Type Index
Variable/Name/lib_MapM_316618CF=Font Size
Variable/Name/lib_MapM_31F036E8=MMGardensDragonDragonTowerMax Count
Variable/Name/lib_MapM_325B59D7=Helper Text Start
Variable/Name/lib_MapM_3338FAFD=itGate
Variable/Name/lib_MapM_33A79932=MMCannonballsGhostChestCoinsDrop_C
Variable/Name/lib_MapM_343499EE=MercTypeIndex
Variable/Name/lib_MapM_34C46790=itMinion
Variable/Name/lib_MapM_34C8E851=NewDefenderScalingTicks
Variable/Name/lib_MapM_34D734F9=[BAL] Jungle Camp Scaling Timer Duration
Variable/Name/lib_MapM_350C747F=itSkull
Variable/Name/lib_MapM_35239B59=Target
Variable/Name/lib_MapM_3577B30A=Minimap Unit
Variable/Name/lib_MapM_362BAEF1=Push Out Point
Variable/Name/lib_MapM_36340B69=Order Aggro Lane
Variable/Name/lib_MapM_364931B2=MMUnderworldMinionScalingChanges
Variable/Name/lib_MapM_36F63BE9=Camp Helper Text Tag
Variable/Name/lib_MapM_36FBD295=Wave Index
Variable/Name/lib_MapM_37A92D00=Player
Variable/Name/lib_MapM_37BA1EB7=MMUnderworldSkullTotal
Variable/Name/lib_MapM_38359531=VehicleUnit
Variable/Name/lib_MapM_386E0CBF=MMCannonballsGhostShipLastTeam
Variable/Name/lib_MapM_38928EE2=IndexTeam
Variable/Name/lib_MapM_389FD2E0=AngleDiff
Variable/Name/lib_MapM_38BFDAC5=EnemyTeam
Variable/Name/lib_MapM_393BA0F3=Enabled
Variable/Name/lib_MapM_39443DBF=MMCannonballsTreasureChestTimerMax_C
Variable/Name/lib_MapM_396E4352=PingTrail
Variable/Name/lib_MapM_39E2A8C5=MMCannonballsGhostShipLoc
Variable/Name/lib_MapM_3A12A028=Effect1
Variable/Name/lib_MapM_3A2A3BE2=MMGardensDragonSpawnFirstTime
Variable/Name/lib_MapM_3B431976=itItem
Variable/Name/lib_MapM_3B51C5C0=Target
Variable/Name/lib_MapM_3B56B809=itBush
Variable/Name/lib_MapM_3B981EE9=BallLoopingSound
Variable/Name/lib_MapM_3BAD223F=MMUnderworldAboveGroundCamera
Variable/Name/lib_MapM_3BC9F0B8=itGate
Variable/Name/lib_MapM_3C1E0937=MMCannonballsTransmissionFiringRandomness
Variable/Name/lib_MapM_3C2483C6=DeadHero
Variable/Name/lib_MapM_3C6E6D1A=Team
Variable/Name/lib_MapM_3CB5ABD1=MMUnderworldSkulls
Variable/Name/lib_MapM_3CECEE99=camp
Variable/Name/lib_MapM_3D0CDBA3=Buildings
Variable/Name/lib_MapM_3D81473D=ShotsLeftInBarrage
Variable/Name/lib_MapM_3D9D8699=Data - Jungle Camp Merc Data
Variable/Name/lib_MapM_3E2ADECC=Tree Type
Variable/Name/lib_MapM_3E3E4118=itGroupIndex
Variable/Name/lib_MapM_3EE57F3A=Owner Player
Variable/Name/lib_MapM_3F695C56=itPlayer
Variable/Name/lib_MapM_3FE4022C=CampType
Variable/Name/lib_MapM_40220A43=MMUnderworldSummonedBossLocation
Variable/Name/lib_MapM_404F419C=scaling camp
Variable/Name/lib_MapM_408541B3=itPlayer
Variable/Name/lib_MapM_408BC613=Camp Level
Variable/Name/lib_MapM_409298A5=itPlayer
Variable/Name/lib_MapM_40B54F5F=MMUnderworldEnterGateIndex
Variable/Name/lib_MapM_40C71E7A=PreferedFacing
Variable/Name/lib_MapM_40FD1CB1=Jungle - Mini-Map Order Path
Variable/Name/lib_MapM_41C19092=itGate
Variable/Name/lib_MapM_4271FA2D=Merc Leader Bool
Variable/Name/lib_MapM_4277E09A=Icon Unit
Variable/Name/lib_MapM_428C75D2=itPlayerTarget
Variable/Name/lib_MapM_42EDDC27=itPlayer
Variable/Name/lib_MapM_431BE400=DragonStatue
Variable/Name/lib_MapM_432BF95F=IndexTeamEnemy
Variable/Name/lib_MapM_43A3C43B=Flat HP Buff Amount
Variable/Name/lib_MapM_441ECCCF=Health Globe Drop Points
Variable/Name/lib_MapM_4478909B=itIndexMinute
Variable/Name/lib_MapM_447D85E5=X Offset
Variable/Name/lib_MapM_44AAC14F=[BAL] Jungle Ogre Mage Aura Ability Power Percentage
Variable/Name/lib_MapM_45375D5B=camp
Variable/Name/lib_MapM_45A17768=Ancient
Variable/Name/lib_MapM_46DC4D47=EnemyTeam
Variable/Name/lib_MapM_46EB930D=MapMechanics
Variable/Name/lib_MapM_47B5A268=IndexTeam
Variable/Name/lib_MapM_47BC14B1=MMRavenTributes
Variable/Name/lib_MapM_47E557A4=u
Variable/Name/lib_MapM_47FD621F=itMinion
Variable/Name/lib_MapM_48B035A0=Damage
Variable/Name/lib_MapM_48C51357=defender
Variable/Name/lib_MapM_49705D99=Height Offset
Variable/Name/lib_MapM_4973AB36=MMRavenOrder Revealer
Variable/Name/lib_MapM_499E8686=IndexMin
Variable/Name/lib_MapM_49F478E2=iterPlayer
Variable/Name/lib_MapM_4A95A8E7=Chaos Aggro Waypoint Index
Variable/Name/lib_MapM_4ABDB148=Gate
Variable/Name/lib_MapM_4B3A5807=Spawned Minion Unit Types
Variable/Name/lib_MapM_4B4D8A7D=ObeliskCount
Variable/Name/lib_MapM_4BD3F23A=Coins Left
Variable/Name/lib_MapM_4C839CAF=EnemyTeam
Variable/Name/lib_MapM_4CB77BC6=CampType
Variable/Name/lib_MapM_4D44978C=DefenderUnit
Variable/Name/lib_MapM_4E7A59EA=Missile
Variable/Name/lib_MapM_4EBD6D36=MMIntroCutsceneCompleted
Variable/Name/lib_MapM_4EC0AF18=Tip
Variable/Name/lib_MapM_4EEE297C=PreferedFacingMin
Variable/Name/lib_MapM_50A3F0F0=MissilePosition
Variable/Name/lib_MapM_51719F15=itCamp
Variable/Name/lib_MapM_519B78A9=RandomMax
Variable/Name/lib_MapM_51BD4893=MMGardensDragonDragonTowers
Variable/Name/lib_MapM_521E8B1F=lane
Variable/Name/lib_MapM_52CE0D2D=Ping Model
Variable/Name/lib_MapM_530DD2A2=itObelisk
Variable/Name/lib_MapM_537895BF=i
Variable/Name/lib_MapM_53E207B8=MMCannonballsTreasureChestIsFirstChest
Variable/Name/lib_MapM_53F1A8CE=Index
Variable/Name/lib_MapM_53F2A6BF=Jungle - Mini-Map Chaos Path
Variable/Name/lib_MapM_5418B9BE=i
Variable/Name/lib_MapM_54B883E0=Team
Variable/Name/lib_MapM_55666F67=MMCannonballsBallsSubmitted
Variable/Name/lib_MapM_56876D41=IndexTeam
Variable/Name/lib_MapM_56A41BB3=TipEffect
Variable/Name/lib_MapM_56B36FE6=MMRavenSpawnWarningTimerTime_C
Variable/Name/lib_MapM_56F652D9=Capture - Circle Of Power Unit
Variable/Name/lib_MapM_5774AF35=Capture Region
Variable/Name/lib_MapM_57DDA73D=MMGardensDragonDragonTowerObeliskCount_C
Variable/Name/lib_MapM_57E0D584=Stack Count
Variable/Name/lib_MapM_588E9397=CampDefenderType
Variable/Name/lib_MapM_58D903C3=Hero
Variable/Name/lib_MapM_58F0F334=itPlayer
Variable/Name/lib_MapM_592A73EB=itGroupIndex
Variable/Name/lib_MapM_5931CAAE=lane
Variable/Name/lib_MapM_594A7886=Defender Group
Variable/Name/lib_MapM_595AEF1A=DamageFlat
Variable/Name/lib_MapM_5A132BA0=EnemyTeam
Variable/Name/lib_MapM_5A6326C7=MM HoC Forest - Regrowth Warning Time
Variable/Name/lib_MapM_5A759F35=itSlot
Variable/Name/lib_MapM_5AAFB7CE=MMUnderworldMinionScalingCurrent
Variable/Name/lib_MapM_5B24FDB8=i
Variable/Name/lib_MapM_5B47DC50=itMinion
Variable/Name/lib_MapM_5B8F5FAD=OwnerPlayer
Variable/Name/lib_MapM_5BFDC629=scaling camp
Variable/Name/lib_MapM_5C4838EE=MMUnderworldMinionGroupCount
Variable/Name/lib_MapM_5CB7F4A0=Count
Variable/Name/lib_MapM_5CBEDCA6=Camp
Variable/Name/lib_MapM_5D22B7D7=IndexTeamEnemy
Variable/Name/lib_MapM_5D43D51C=p
Variable/Name/lib_MapM_5D5EBD48=Current Lane
Variable/Name/lib_MapM_5D8F1A82=MMCannonballsTreasureChestFirstTimerDur_C
Variable/Name/lib_MapM_5DFDE78D=Spawn Lane
Variable/Name/lib_MapM_5E0F86EC=RavenTribute
Variable/Name/lib_MapM_5E50DE9C=itTeam
Variable/Name/lib_MapM_5E7DF5B7=MapMechanicControllerActor
Variable/Name/lib_MapM_5F066964=MMGardensDragonDragonTowerCaptureTime_C
Variable/Name/lib_MapM_5F0B59F7=Defender - Respawn Time
Variable/Name/lib_MapM_5F726B08=MMRavenWarningTimer
Variable/Name/lib_MapM_5FCAEB2E=itGroupIndex
Variable/Name/lib_MapM_605A8DA6=Hero
Variable/Name/lib_MapM_609048B1=MM HoC Living Trees - Maximum Number of Living Trees
Variable/Name/lib_MapM_612681B2=Index
Variable/Name/lib_MapM_612F82B7=itPlayer
Variable/Name/lib_MapM_61685EE9=itUnit
Variable/Name/lib_MapM_616EA8A9=TipCursed
Variable/Name/lib_MapM_618BD0DD=NextTownIndex
Variable/Name/lib_MapM_62168845=Jungle - Mini-Map Leader
Variable/Name/lib_MapM_622608F9=MMCannonballsGhostShipBeacon
Variable/Name/lib_MapM_6278C536=GroupIndex
Variable/Name/lib_MapM_63A6E407=Units
Variable/Name/lib_MapM_64255A67=Effect2
Variable/Name/lib_MapM_64B74A39=Defender - Unit Types
Variable/Name/lib_MapM_64BD4917=MMRavenStartTime_C
Variable/Name/lib_MapM_64BF1424=MM HoC Forest - Number of Forests
Variable/Name/lib_MapM_64D3A146=itRank
Variable/Name/lib_MapM_64FE7A12=Forest
Variable/Name/lib_MapM_650A64A6=PingBall
Variable/Name/lib_MapM_65759557=Data - Jungle Camp Defender Data
Variable/Name/lib_MapM_65D3CD89=Chaos Owned
Variable/Name/lib_MapM_6636CAF8=MMGardensDragonDragonTowerRespawnTimer
Variable/Name/lib_MapM_663B7B72=Player
Variable/Name/lib_MapM_66B9741A=itPlayer
Variable/Name/lib_MapM_66CAE97A=MM HoC Living Trees - Number of Living Trees
Variable/Name/lib_MapM_6719E85F=MMUnderworldCloseWarningTimer
Variable/Name/lib_MapM_6749C7D5=CurrentCharges
Variable/Name/lib_MapM_6798F952=Owner
Variable/Name/lib_MapM_67A2F180=Shrine Beam Target Unit
Variable/Name/lib_MapM_67E08D5B=itPlayer
Variable/Name/lib_MapM_682787EE=ExpectedFacingAngle
Variable/Name/lib_MapM_685E4063=MMCannonballsTreasureChestPingTimer
Variable/Name/lib_MapM_68A8D93C=MinesExit
Variable/Name/lib_MapM_69133A37=Player
Variable/Name/lib_MapM_697A253F=Map Data - Camp Building - Building
Variable/Name/lib_MapM_697BD29F=i
Variable/Name/lib_MapM_69BC7D19=MMGardensDragonSoundRegion
Variable/Name/lib_MapM_6AB96CED=Number Of Ranks
Variable/Name/lib_MapM_6AE5094C=AvailableSpawnPointsCount
Variable/Name/lib_MapM_6B004337=Camp Portrait
Variable/Name/lib_MapM_6B236436=DragonRidingPlayer
Variable/Name/lib_MapM_6C700B3E=Number of creeps
Variable/Name/lib_MapM_6C728F8D=MMGardensDragonCurrentState
Variable/Name/lib_MapM_6C9488BB=MMGardensDragonDragonStatueHelperTextTagHeightOffset_C
Variable/Name/lib_MapM_6CA9A2A9=i
Variable/Name/lib_MapM_6CB0BB9E=MMGardensDragonStatue
Variable/Name/lib_MapM_6CBA43A9=beam_count
Variable/Name/lib_MapM_6D8BA683=MM HoC Forest - Maximum Number of Ancients
Variable/Name/lib_MapM_6D9722A7=MMCannonballsTreasureChestTimerMin_C
Variable/Name/lib_MapM_6DEB0AC0=Stat Tracking - Chaos Captures
Variable/Name/lib_MapM_6E60EF25=State
Variable/Name/lib_MapM_6E795865=AvailableSpawnPointIndex
Variable/Name/lib_MapM_6EB6DC70=itMinionIndex
Variable/Name/lib_MapM_6F2D7DBC=MMRavenTributeSpawnPoints
Variable/Name/lib_MapM_6F6D5FC5=u
Variable/Name/lib_MapM_6FB169D5=CursedTeam
Variable/Name/lib_MapM_6FF49E96=Rank
Variable/Name/lib_MapM_7023A568=HP
Variable/Name/lib_MapM_705195B5=Wave Index
Variable/Name/lib_MapM_719AD870=Attacking Player
Variable/Name/lib_MapM_71BA3999=MMGardensDragonDragonTowerStartTimer
Variable/Name/lib_MapM_720F52E9=Rally Point
Variable/Name/lib_MapM_729F0E46=MMUnderworldSkullCollected
Variable/Name/lib_MapM_72B70634=Camp
Variable/Name/lib_MapM_72C603EF=MMRavenCurseTimer
Variable/Name/lib_MapM_73DBCE8B=MMUnderworldOpeningTimer
Variable/Name/lib_MapM_744218FB=MMUnderworldSkullCollected
Variable/Name/lib_MapM_7465DE7B=Effect
Variable/Name/lib_MapM_74AD5212=Helper Text Start
Variable/Name/lib_MapM_74EFACF8=Jungle - Max Camps
Variable/Name/lib_MapM_74F8F15F=Current
Variable/Name/lib_MapM_75305F2A=Dummy Group
Variable/Name/lib_MapM_757A9CB3=i
Variable/Name/lib_MapM_761D5F5C=PingPlayers
Variable/Name/lib_MapM_76A8E126=MMUnderworldOpenDuration_C
Variable/Name/lib_MapM_776DD6C1=HandInPlayer
Variable/Name/lib_MapM_7771B323=Creep Unit Types
Variable/Name/lib_MapM_77DDCBFD=MMUnderworldSkullTotal_C
Variable/Name/lib_MapM_7885BF13=DamageStun
Variable/Name/lib_MapM_78A057B3=Camp
Variable/Name/lib_MapM_78A79C50=p
Variable/Name/lib_MapM_791B2279=Killing Unit
Variable/Name/lib_MapM_7A717A89=TotalXPBuffAmount
Variable/Name/lib_MapM_7B2B7C60=Data - Jungle Max Number Of Mercs Spawned
Variable/Name/lib_MapM_7BE97BA6=itTeam
Variable/Name/lib_MapM_7CAC44F7=MMCannonballsGhostChestLocations
Variable/Name/lib_MapM_7CB4B9C5=MMRavenTeamStats
Variable/Name/lib_MapM_7CC076B5=PreferedFacingMax
Variable/Name/lib_MapM_7D0AC4DF=u
Variable/Name/lib_MapM_7D158F7E=Icon
Variable/Name/lib_MapM_7DD999D1=MMUnderworldAmbience
Variable/Name/lib_MapM_7E3406D5=Effect2
Variable/Name/lib_MapM_7E743C56=Count
Variable/Name/lib_MapM_7F2E9B78=Forest
Variable/Name/lib_MapM_7F53D540=MMUnderworldUnderGroundPlayable
Variable/Name/lib_MapM_7F798C5D=Merc - Spawn First Waypoint Index
Variable/Name/lib_MapM_7F829FB1=itMechanic
Variable/Name/lib_MapM_807B5A9B=TownHall
Variable/Name/lib_MapM_8198ADF2=itRank
Variable/Name/lib_MapM_81B2CC50=u
Variable/Name/lib_MapM_81DE4AAA=Revealer
Variable/Name/lib_MapM_822E1F29=Map Data - Number of Ancients
Variable/Name/lib_MapM_82C2D138=TeleportEffect2
Variable/Name/lib_MapM_82C620E6=MMGardensDragonDragonStatueChannelTime_C
Variable/Name/lib_MapM_82DAE963=ShipTeam
Variable/Name/lib_MapM_8363EF6F=camp
Variable/Name/lib_MapM_836ED23A=MMUnderworldBossBuffHPPercentPerSkull_C
Variable/Name/lib_MapM_83829C69=MMGardensDragonStatueTextTag(AllyOwned)
Variable/Name/lib_MapM_838EFC33=MMGardensDragonTowerStar
Variable/Name/lib_MapM_83A1F6A8=itPlayer
Variable/Name/lib_MapM_83DCD5F0=MMUnderworldCurrentHole
Variable/Name/lib_MapM_8415421F=NewMercScalingTicks
Variable/Name/lib_MapM_84165602=YOffset_C
Variable/Name/lib_MapM_843BC3B1=MMUnderworldSummonedBossLocations
Variable/Name/lib_MapM_845A1328=MinesEntrance
Variable/Name/lib_MapM_848B58FA=MMRavenTributeSpawnTime_C
Variable/Name/lib_MapM_84D79D68=IndexTeam
Variable/Name/lib_MapM_85B6602D=Aggro Lane
Variable/Name/lib_MapM_860D57C4=itGate
Variable/Name/lib_MapM_8617C216=CollectedPlayer
Variable/Name/lib_MapM_865821BC=PingPreSpawn2
Variable/Name/lib_MapM_8666A18E=Jungle - Camps Should Be Hibernating
Variable/Name/lib_MapM_86B3D881=Jungle - Mini-Map Icon Group
Variable/Name/lib_MapM_86FD6A52=team
Variable/Name/lib_MapM_8762A4D4=PingTrail
Variable/Name/lib_MapM_8793968C=LightIndex
Variable/Name/lib_MapM_879ADA36=MMShotsPerBarrage_C
Variable/Name/lib_MapM_87C594B8=itGate
Variable/Name/lib_MapM_87C75D54=Aggro Region
Variable/Name/lib_MapM_87D953C2=MMGardensDragonDragonTowerRespawnTime_C
Variable/Name/lib_MapM_885ACFCA=HandInTeam
Variable/Name/lib_MapM_88EB522D=Map Data - Merc - Spawn Type
Variable/Name/lib_MapM_890FAF22=OwnerPlayer
Variable/Name/lib_MapM_89140C52=DamageRootSustain
Variable/Name/lib_MapM_89DFE33C=SummonTimer
Variable/Name/lib_MapM_8A406DEE=Defender - Capture XP Value
Variable/Name/lib_MapM_8AA4FD94=MMUnderworldBossScalingChanges
Variable/Name/lib_MapM_8AC921B1=Ping Duration
Variable/Name/lib_MapM_8B16AA9D=iter
Variable/Name/lib_MapM_8B36FB8E=DocksDoubloonsChest
Variable/Name/lib_MapM_8B77B9A3=itSkull
Variable/Name/lib_MapM_8BA4C00E=Player
Variable/Name/lib_MapM_8BCE261A=camp
Variable/Name/lib_MapM_8C5B7229=MMCannonballsGhostShipShooting
Variable/Name/lib_MapM_8CF51E6F=MMCannonballsGhostShipTotalAmmo
Variable/Name/lib_MapM_8D04F48D=MMUnderworldSummonedBossScalingChanges
Variable/Name/lib_MapM_8D6D5489=Killing Team Index
Variable/Name/lib_MapM_8DE55F87=Hero
Variable/Name/lib_MapM_8DFEC2B1=EnemyTeam
Variable/Name/lib_MapM_8E3C2EC4=Has Merc Lord Talent
Variable/Name/lib_MapM_8E8F1A9C=Helper Text
Variable/Name/lib_MapM_8EEC46E1=i
Variable/Name/lib_MapM_8EFE2F40=MM HoC Forest - Jungle Camp
Variable/Name/lib_MapM_8F1D12F6=itDefender
Variable/Name/lib_MapM_8F22A3D9=i
Variable/Name/lib_MapM_8F6E30BF=Merc - Spawn Lane
Variable/Name/lib_MapM_8F79E02E=MMUnderworldSummonedBossDuration_C
Variable/Name/lib_MapM_8F8A358B=Map Data - Camp Type
Variable/Name/lib_MapM_8F9B40E0=Image
Variable/Name/lib_MapM_8F9D6B0B=PickupHero
Variable/Name/lib_MapM_8FC817B5=MMCannonballsGhostShipPlayerDetectorRegion
Variable/Name/lib_MapM_901F11AB=p
Variable/Name/lib_MapM_902C4BAE=Tip
Variable/Name/lib_MapM_904F134F=itBush
Variable/Name/lib_MapM_907767DE=i
Variable/Name/lib_MapM_907A57A4=NumCannonballs
Variable/Name/lib_MapM_90D64A64=Camp Type
Variable/Name/lib_MapM_91372C38=MMCannonballsTreasureChestTimer
Variable/Name/lib_MapM_91B1DCEB=HeroUnit
Variable/Name/lib_MapM_928D270D=MapMechanicUsedTracker
Variable/Name/lib_MapM_92F356AA=MMUnderworldSummonedBossDamageRootSustain
Variable/Name/lib_MapM_9340A7A3=IndexTeam
Variable/Name/lib_MapM_9362EACA=MMRavenChaosRevealer
Variable/Name/lib_MapM_936E6CB4=DurationNotUnstoppable
Variable/Name/lib_MapM_93A1047D=MMRavenTributeThreshold_C
Variable/Name/lib_MapM_93CC7F54=Rank To Start Scaling
Variable/Name/lib_MapM_94474E3C=Chest
Variable/Name/lib_MapM_94F544C2=Aggro Waypoint Index
Variable/Name/lib_MapM_9503B69E=Killing Team
Variable/Name/lib_MapM_9544A9AA=Other Team
Variable/Name/lib_MapM_9549A655=Regen Globe Point
Variable/Name/lib_MapM_96223B9E=IndexTeam
Variable/Name/lib_MapM_967DE046=MMRavenTributeWarning
Variable/Name/lib_MapM_9695C0F5=CollectedTeamEnemy
Variable/Name/lib_MapM_96A1F436=CursedTeam
Variable/Name/lib_MapM_96A33CE3=obelisk
Variable/Name/lib_MapM_96AD3131=itPlayer
Variable/Name/lib_MapM_96DE005E=Data - Jungle Max Number Of Defender Types
Variable/Name/lib_MapM_96F936E3=Obelisk
Variable/Name/lib_MapM_9700577E=Spawn Point
Variable/Name/lib_MapM_9722452B=Team
Variable/Name/lib_MapM_973D8CE7=Rank
Variable/Name/lib_MapM_97B1DF05=i
Variable/Name/lib_MapM_97D2C144=itGroupIndex
Variable/Name/lib_MapM_97F1CA72=Player
Variable/Name/lib_MapM_988B94A0=Camp Type
Variable/Name/lib_MapM_989E8919=itPlayer
Variable/Name/lib_MapM_99946C40=MMRavenTributeSpawnPointsCountMax_C
Variable/Name/lib_MapM_99ADDDB1=SpawnIndex
Variable/Name/lib_MapM_99B189CA=DamagePercent
Variable/Name/lib_MapM_9A0C0BDD=Camp Type
Variable/Name/lib_MapM_9A12C61C=itRank
Variable/Name/lib_MapM_9A272092=Jungle - Scaling Timer
Variable/Name/lib_MapM_9A79B44B=Player
Variable/Name/lib_MapM_9B2BA751=MMUnderworldOpened
Variable/Name/lib_MapM_9B584A90=itBuilding
Variable/Name/lib_MapM_9B58FF55=MMRavenTributeSpawnTimeFirst_C
Variable/Name/lib_MapM_9B88C787=Count
Variable/Name/lib_MapM_9BCADA34=i
Variable/Name/lib_MapM_9D209172=itCamp
Variable/Name/lib_MapM_9D7856DF=MMRavenStartTimer
Variable/Name/lib_MapM_9DA9314C=Effect1
Variable/Name/lib_MapM_9E7596A5=MacGuffin Count
Variable/Name/lib_MapM_9F317836=IndexTeam
Variable/Name/lib_MapM_9FDDDC1F=MacGuffin Unit
Variable/Name/lib_MapM_A03563F4=Merc - Spawned Minion Unit Type
Variable/Name/lib_MapM_A08682EA=Spawn Helper Unit
Variable/Name/lib_MapM_A09BD2E9=MMCannonballsBallsSubmitMax_C
Variable/Name/lib_MapM_A0B85232=Defender AI Index
Variable/Name/lib_MapM_A1257CA6=HPPercent
Variable/Name/lib_MapM_A20754FC=i
Variable/Name/lib_MapM_A24B72CE=RegenGlobeCount
Variable/Name/lib_MapM_A2C602B8=beam_fulldistance
Variable/Name/lib_MapM_A3D20C3A=itGroupIndex
Variable/Name/lib_MapM_A413CAD4=Missile
Variable/Name/lib_MapM_A4743AFC=spawn wave
Variable/Name/lib_MapM_A48D88F9=TargetPoint
Variable/Name/lib_MapM_A4F94BAB=AI - State
Variable/Name/lib_MapM_A5E0C96B=index
Variable/Name/lib_MapM_A621AEA2=MMRavenCurseLifted
Variable/Name/lib_MapM_A6F806B6=Unit
Variable/Name/lib_MapM_A7DA3891=itPlayer
Variable/Name/lib_MapM_A8044F61=Computer Team
Variable/Name/lib_MapM_A87D3B6B=Map Data - Defender Leash Region
Variable/Name/lib_MapM_A8AA0BFB=Tip
Variable/Name/lib_MapM_A8D5DA65=Spawn Helper Unit
Variable/Name/lib_MapM_A91576BE=Regen Globe Owner
Variable/Name/lib_MapM_AA50558F=itGroupIndex
Variable/Name/lib_MapM_AA7D4352=MMUnderworldBoss
Variable/Name/lib_MapM_AA86CAAE=MMUnderworldBossRegion
Variable/Name/lib_MapM_AAE62368=Map Data - Lane Aggro Point - Chaos
Variable/Name/lib_MapM_AB73BCE4=Tip
Variable/Name/lib_MapM_ABF2D4E6=AbathurPlayer
Variable/Name/lib_MapM_ABF3D04D=MMUnderworldPrepDuration_C
Variable/Name/lib_MapM_AC42F5EB=CurrentDefenderScalingTicks
Variable/Name/lib_MapM_AC62D875=u target
Variable/Name/lib_MapM_ACB6F6C2=EnemyCore
Variable/Name/lib_MapM_ACC8A028=MMUnderworldSummonedBoss
Variable/Name/lib_MapM_AE283BD7=Spawn Point
Variable/Name/lib_MapM_AE71140C=MM Gardens Dragon - Dragonball Shrine Name C
Variable/Name/lib_MapM_AED59227=DamageRootImpact
Variable/Name/lib_MapM_AF8CA658=MMUnderworldBossScalingCurrent
Variable/Name/lib_MapM_AFB23CB4=State - Creep Respawn Timer
Variable/Name/lib_MapM_B024CD7F=HPFlat
Variable/Name/lib_MapM_B085AEFD=Tree Unit
Variable/Name/lib_MapM_B0A09DE7=SoundPlayerGroup
Variable/Name/lib_MapM_B0CCBF89=NeedNewTarget
Variable/Name/lib_MapM_B0F0B029=PingBall
Variable/Name/lib_MapM_B11592FC=EnemyTeam
Variable/Name/lib_MapM_B1620F40=MMCannonballsBallsSubmitMaxInc_C
Variable/Name/lib_MapM_B17F9AF9=MinionIndex
Variable/Name/lib_MapM_B1FF9074=MM HoC Forest - Active Ancients
Variable/Name/lib_MapM_B25217E7=Rally Point
Variable/Name/lib_MapM_B27479A0=EnemyTeam
Variable/Name/lib_MapM_B28406CD=Rank To Start Scaling
Variable/Name/lib_MapM_B2BE402A=Map Data - Camp Defender Type
Variable/Name/lib_MapM_B3162E12=Shrine Unit
Variable/Name/lib_MapM_B32F7AE2=SizeScale
Variable/Name/lib_MapM_B386F5EC=MapMechanicsMaxCount_C
Variable/Name/lib_MapM_B3C0A726=MMIntroCutscenePlayer
Variable/Name/lib_MapM_B405FA9C=MMGardensDragonDragonballTowerCaptureRadius_C
Variable/Name/lib_MapM_B415EC88=TargetCharges
Variable/Name/lib_MapM_B4A7AD26=MMUnderworldMinionGroups
Variable/Name/lib_MapM_B4A83345=DefenderAIIndex
Variable/Name/lib_MapM_B4E801CE=CampType
Variable/Name/lib_MapM_B518669D=Target
Variable/Name/lib_MapM_B51EBDA0=MMGardensDragonDragonStatueReminderTimerTime_C
Variable/Name/lib_MapM_B5B737E0=FadeDuration
Variable/Name/lib_MapM_B618BCD6=itDefenderIndex
Variable/Name/lib_MapM_B623601E=Icon
Variable/Name/lib_MapM_B749CBE3=camp
Variable/Name/lib_MapM_B8285470=Unit Group
Variable/Name/lib_MapM_B8D84959=MMUnderworldEventCooldown_C
Variable/Name/lib_MapM_B97E1309=Cursed
Variable/Name/lib_MapM_B9B89209=MMCannonballsGhostShip
Variable/Name/lib_MapM_BA25B634=AngleDiff1
Variable/Name/lib_MapM_BA64BE6D=MMGardensDragonDragonTowerCount
Variable/Name/lib_MapM_BB480B79=MMUnderworldOpeningTimer
Variable/Name/lib_MapM_BB5B58E6=HealingFountainUsed
Variable/Name/lib_MapM_BB72AA1D=Data - Jungle Max Number Of Defenders Per Camp
Variable/Name/lib_MapM_BBBB39D0=MMUnderworldSummonedBossRevive
Variable/Name/lib_MapM_BBC27E85=itPlayer
Variable/Name/lib_MapM_BC020E9E=i
Variable/Name/lib_MapM_BC251C0A=itGroupIndex
Variable/Name/lib_MapM_BC6D7145=MMUnderworldBossLocation
Variable/Name/lib_MapM_BD41B7A6=MMCannonballsHeroStatusBarIconVisibleThreadhold_C
Variable/Name/lib_MapM_BD45CAF9=MMUnderworldTransmissionUnderworldOpenFirstTime
Variable/Name/lib_MapM_BDEAD698=State - Current Defender Scaling Ticks
Variable/Name/lib_MapM_BDEAEA5C=IndexTeamEnemy
Variable/Name/lib_MapM_BE5A9B80=HeroUnit
Variable/Name/lib_MapM_BE7A6CF7=Capture - Capture Region
Variable/Name/lib_MapM_BEEEBF40=State
Variable/Name/lib_MapM_BF106F5B=SpawnTime
Variable/Name/lib_MapM_BF298CE9=ItemsCarried
Variable/Name/lib_MapM_BFA6695D=Map Data - Lane Aggro Point - Order
Variable/Name/lib_MapM_C0707585=MMCannonballsStockedInBattleship_C
Variable/Name/lib_MapM_C157BA4C=Camp Respawn Text Tag
Variable/Name/lib_MapM_C1DE1FDD=itMinute
Variable/Name/lib_MapM_C1E367EF=State
Variable/Name/lib_MapM_C2552860=Capture - Capture Enabled
Variable/Name/lib_MapM_C2DBB05D=HandInTeamPlayer
Variable/Name/lib_MapM_C2FCB389=LastState
Variable/Name/lib_MapM_C333D9C7=WaveIndex
Variable/Name/lib_MapM_C36D7BB3=MacguffinPeriod
Variable/Name/lib_MapM_C37A552C=Camp
Variable/Name/lib_MapM_C3B7A161=Townhall
Variable/Name/lib_MapM_C431C6B6=itPlayer
Variable/Name/lib_MapM_C5106AFE=MMGardensDragonDragonStatueActiveReminderTimer
Variable/Name/lib_MapM_C54BF789=IndexTeam
Variable/Name/lib_MapM_C565446C=Missing Points
Variable/Name/lib_MapM_C56C1F04=BehaviorScalingLevels
Variable/Name/lib_MapM_C57458B9=Observer Ping Color
Variable/Name/lib_MapM_C65ACA9E=EnemyTeam
Variable/Name/lib_MapM_C68A19F3=IndexTeamEnemy
Variable/Name/lib_MapM_C6BCB7EC=Player
Variable/Name/lib_MapM_C6DAAE59=itMinion
Variable/Name/lib_MapM_C73287CD=Minion
Variable/Name/lib_MapM_C80DC969=forest
Variable/Name/lib_MapM_C859DC8D=TotalXPBuffAmount
Variable/Name/lib_MapM_C8FA4AD4=EnemyTeam
Variable/Name/lib_MapM_C90EB1E8=MMUnderworldBossBuffDmgPercentPerSkull_C
Variable/Name/lib_MapM_C9222C8A=p
Variable/Name/lib_MapM_C9A32684=State
Variable/Name/lib_MapM_C9DBA7C4=CollectedTeam
Variable/Name/lib_MapM_CA088F31=itTeam
Variable/Name/lib_MapM_CA13D48C=itIndex
Variable/Name/lib_MapM_CA5A0193=Facing
Variable/Name/lib_MapM_CB2D0237=owner
Variable/Name/lib_MapM_CBD52565=Defender - Camp Level
Variable/Name/lib_MapM_CC4FEB9E=Minion
Variable/Name/lib_MapM_CC65A6A9=LastState
Variable/Name/lib_MapM_CCA15034=TargetUnit
Variable/Name/lib_MapM_CCAA0142=AI - Defender AI Index
Variable/Name/lib_MapM_CD147652=Map Data - Merc - Minion Rally Point
Variable/Name/lib_MapM_CD6CA1CF=Camp
Variable/Name/lib_MapM_CD890E69=DragonShrine
Variable/Name/lib_MapM_CDA05151=LocalCastIndex
Variable/Name/lib_MapM_CDAB8445=itPlayer
Variable/Name/lib_MapM_CE0B0808=MMUnderworldMineOpenTimes
Variable/Name/lib_MapM_CE23BE18=AngleDiff2
Variable/Name/lib_MapM_CE3502C1=IndexTeamEnemy
Variable/Name/lib_MapM_CE499DDF=RegenGlobeOwner
Variable/Name/lib_MapM_CE6350DC=MMRavenCurseDuration_C
Variable/Name/lib_MapM_CECC99AA=GroupIndex
Variable/Name/lib_MapM_CF66E592=IndexTeam
Variable/Name/lib_MapM_CFF158DB=Camp
Variable/Name/lib_MapM_D0BFD0AD=MMUnderworldSkullCollected
Variable/Name/lib_MapM_D0DEC417=SpawnLocation
Variable/Name/lib_MapM_D0EEFC72=Minion Position
Variable/Name/lib_MapM_D122A003=RandomIndex
Variable/Name/lib_MapM_D1FB5247=FinalCount
Variable/Name/lib_MapM_D240F833=ItemsCarried
Variable/Name/lib_MapM_D29D9A56=[BAL] Jungle Camp Capture Radius
Variable/Name/lib_MapM_D2A44D09=MMCannonballsGhostShipTargetTownOrdersCount
Variable/Name/lib_MapM_D3499FCF=Merc Type
Variable/Name/lib_MapM_D3A88FD6=Charge Link
Variable/Name/lib_MapM_D3E070AB=p
Variable/Name/lib_MapM_D444B847=Killing Faction
Variable/Name/lib_MapM_D44C289F=MMUnderworldSummonedBossBody
Variable/Name/lib_MapM_D4806A9C=Area
Variable/Name/lib_MapM_D5757352=itPlayer
Variable/Name/lib_MapM_D5B519D6=Camp Type
Variable/Name/lib_MapM_D5F50423=MMCannonballsTreasureChestMaxCount_C
Variable/Name/lib_MapM_D6978531=player
Variable/Name/lib_MapM_D69FC73C=Merc Type Index
Variable/Name/lib_MapM_D6A666A8=HeroUnit
Variable/Name/lib_MapM_D77E52A7=MMUnderworldSummonedBossLocation
Variable/Name/lib_MapM_D7B0EA57=Player
Variable/Name/lib_MapM_D8FB8864=Stack Count
Variable/Name/lib_MapM_D905A54F=TriburteCollected
Variable/Name/lib_MapM_D9C4990E=PingPreSpawnObserver
Variable/Name/lib_MapM_DAD61B4C=MMIntroCutsceneCompleted
Variable/Name/lib_MapM_DBE346FE=wapoint
Variable/Name/lib_MapM_DC3DAA07=Team
Variable/Name/lib_MapM_DCFD1B23=Tip
Variable/Name/lib_MapM_DD101FE7=MMUnderworldOpenDuration_C
Variable/Name/lib_MapM_DD5EDC0B=MMUnderworldFullWorldCamera
Variable/Name/lib_MapM_DDA926CD=TempGolems
Variable/Name/lib_MapM_DDEA0E7D=State
Variable/Name/lib_MapM_DE57EF93=waypoint
Variable/Name/lib_MapM_DF635BF1=CursedPlayer
Variable/Name/lib_MapM_E0AFF4B6=EnemyPlayer
Variable/Name/lib_MapM_E1314881=obeliskIndex
Variable/Name/lib_MapM_E1326A77=itBush
Variable/Name/lib_MapM_E137A8D1=Positions
Variable/Name/lib_MapM_E247298B=Rank To Start Scaling
Variable/Name/lib_MapM_E24C333D=Camp Type Index
Variable/Name/lib_MapM_E30F1976=Icon
Variable/Name/lib_MapM_E31FA8EA=MMUnderworldOpened
Variable/Name/lib_MapM_E3389686=obelisk
Variable/Name/lib_MapM_E3BAF165=CannonballCount
Variable/Name/lib_MapM_E3DC6E05=State - Current Merc Scaling Ticks
Variable/Name/lib_MapM_E3DFA22B=Cutscene
Variable/Name/lib_MapM_E410D314=Text Tag Height Offset
Variable/Name/lib_MapM_E42E3DB2=i
Variable/Name/lib_MapM_E4338FA9=iter
Variable/Name/lib_MapM_E535EEF4=Number Of Ranks
Variable/Name/lib_MapM_E695E4C2=MMUnderworldSummonedBossHP
Variable/Name/lib_MapM_E7AA0171=EnemyTeam
Variable/Name/lib_MapM_E8063A12=MMUnderworldSummonedBossDamageRootImpact
Variable/Name/lib_MapM_E83AF436=MMGardensDragonSoundRegionActor
Variable/Name/lib_MapM_E8EF5431=MMUnderworldOpenDuration_C
Variable/Name/lib_MapM_E913A8D6=MMUnderworldSummonedBossDamageStun
Variable/Name/lib_MapM_E93643CE=TeleportEffect1
Variable/Name/lib_MapM_E95D62B3=itGate
Variable/Name/lib_MapM_E9998A82=MM HoC Forest - Maximum Number Forests
Variable/Name/lib_MapM_E9A85810=Camp
Variable/Name/lib_MapM_E9BB6C31=State - Creep Active Timer 
Variable/Name/lib_MapM_EA684BFD=XP Award For Capture
Variable/Name/lib_MapM_EB22889C=itBush
Variable/Name/lib_MapM_EBFDA162=Defender AI Index
Variable/Name/lib_MapM_EC612AD8=Camp Type Index
Variable/Name/lib_MapM_ED824141=HeroUnit
Variable/Name/lib_MapM_ED8FE678=XP Buff Amount
Variable/Name/lib_MapM_EDE42F9B=ScalingTicks
Variable/Name/lib_MapM_EDF64B95=Owner
Variable/Name/lib_MapM_EE51D775=tree
Variable/Name/lib_MapM_EE5E5569=i
Variable/Name/lib_MapM_EE612198=MMGardensDragonDragonKnightMaxTime_C
Variable/Name/lib_MapM_EE6DB405=HandInTeamEnemy
Variable/Name/lib_MapM_EE82EA90=Found Lane
Variable/Name/lib_MapM_EE8A7E6D=itPlayer
Variable/Name/lib_MapM_EEA72627=MMDragonballsTransmissionShrinesRechargeFirstTime
Variable/Name/lib_MapM_EEDF8011=itCamp
Variable/Name/lib_MapM_EEFD7FD1=MMCannonballsTreasureChestPingTimerTime
Variable/Name/lib_MapM_EF2EC097=Ancients Unit Types
Variable/Name/lib_MapM_F022231E=Order Owned
Variable/Name/lib_MapM_F028F828=camp
Variable/Name/lib_MapM_F04E807A=Number Of Minions Spawned
Variable/Name/lib_MapM_F0BA66D5=MMCannonballsBallsSubmitMaxCurrent
Variable/Name/lib_MapM_F0C283C9=LastState
Variable/Name/lib_MapM_F0FC5278=MapMechanicsCount
Variable/Name/lib_MapM_F111F499=XP
Variable/Name/lib_MapM_F1262732=NextTeam
Variable/Name/lib_MapM_F17A3A6F=XP Value
Variable/Name/lib_MapM_F1F23B29=Player
Variable/Name/lib_MapM_F21DFA4F=Test Index
Variable/Name/lib_MapM_F22BC612=MMGardensDragonDragonKnightLifeTimer
Variable/Name/lib_MapM_F298F089=Test Index
Variable/Name/lib_MapM_F30B0F9C=PingTarget
Variable/Name/lib_MapM_F37A1D43=Target
Variable/Name/lib_MapM_F394E2DF=MMUnderworldPlayerPlane
Variable/Name/lib_MapM_F3AA8A33=Camp Special Text Tag
Variable/Name/lib_MapM_F3AE6A22=MMUnderworldOpened
Variable/Name/lib_MapM_F46846C5=Map Data - Region
Variable/Name/lib_MapM_F49A3AC1=itPlayer
Variable/Name/lib_MapM_F50956E7=MMGardensDragonStatueTextTag(EnemyOwned)
Variable/Name/lib_MapM_F5144F1B=MMUnderworldScalingCurrentTicks
Variable/Name/lib_MapM_F561F594=MMCannonballsGhostShipMissile
Variable/Name/lib_MapM_F5DE3C51=Tip
Variable/Name/lib_MapM_F6600A12=itGate
Variable/Name/lib_MapM_F6974624=Rank
Variable/Name/lib_MapM_F6AB8D14=MMGardensDragonWarningTime_C
Variable/Name/lib_MapM_F6E53AAA=MMUnderworldGatesAbove
Variable/Name/lib_MapM_F7BBE686=LastState
Variable/Name/lib_MapM_F7EE657B=MMUnderworldOpeningTimer
Variable/Name/lib_MapM_F82B29F2=lane
Variable/Name/lib_MapM_F882A319=itMinion
Variable/Name/lib_MapM_F9130158=itSummonedUnit
Variable/Name/lib_MapM_F927F4A6=MMGardensDragonDragonTowerOverCaptureTime_C
Variable/Name/lib_MapM_F9774742=MMCannonballsGhostShipCaptain
Variable/Name/lib_MapM_F98B6147=itTeam
Variable/Name/lib_MapM_F9B4DBE8=defender
Variable/Name/lib_MapM_FA02B3B1=MM HoC Living Trees
Variable/Name/lib_MapM_FA094A7D=itHole
Variable/Name/lib_MapM_FA1C917C=itGroupIndex
Variable/Name/lib_MapM_FA421F4E=MMUnderworldOpenFirstTime
Variable/Name/lib_MapM_FA803E9B=Defender AI Index
Variable/Name/lib_MapM_FB4D2DF0=MMIntroCutscene
Variable/Name/lib_MapM_FBE458AA=MMCannonballsStartInBattleship_C
Variable/Name/lib_MapM_FBE7DFF6=itCamp
Variable/Name/lib_MapM_FC278A8F=itPlayer
Variable/Name/lib_MapM_FC98BE54=itGate
Variable/Name/lib_MapM_FCA7F838=ComputerPlayer
Variable/Name/lib_MapM_FCFCFCBD=XP Buff Amount
Variable/Name/lib_MapM_FD1E407C=Rank
Variable/Name/lib_MapM_FD294F1D=Defender - Count
Variable/Name/lib_MapM_FD3C4701=IndexTeamEnemy
Variable/Name/lib_MapM_FD46D07F=MMRavenLastTributeSpawnIndex1
Variable/Name/lib_MapM_FD73855E=IndexTeamEnemy
Variable/Name/lib_MapM_FD882B2E=Target
Variable/Name/lib_MapM_FDF77462=AbathurPlayer
Variable/Name/lib_MapM_FE96EA7D=MMUnderworldSummonedBossDuration_C
Variable/Name/lib_MapM_FF1C08C8=Heros In Detector Region
Variable/Name/lib_MapM_FF48745C=IndexTeamEnemy
Variable/Name/lib_MapM_FF641B7F=itPlayer
Variable/Name/lib_MapM_FF785738=Dragon tower
Variable/Name/lib_MapM_FF8ABB51=MMUnderworldMinimapSplit
Variable/Name/lib_MapM_FFD47325=MMGardensDragonTowerMoon
Variable/Name/lib_MapM_FFF2766D=MMRavenLastTributeSpawnIndex2
Variable/Name/lib_Sond_045F250C=VOEventInt
Variable/Name/lib_Sond_112D4372=HeroVO_SpecialKillLinePercentChance_C
Variable/Name/lib_Sond_15FA9502=Sound Owner
Variable/Name/lib_Sond_1C5F6315=HeroVO_HeroTakedownVOAlliesGroup
Variable/Name/lib_Sond_206E3A4A=HeroVO_TeamKilledVOTimers
Variable/Name/lib_Sond_20CFA2A6=SpeakingPlayer
Variable/Name/lib_Sond_224058FD=TriggeringPlayer
Variable/Name/lib_Sond_24031E17=SoundID
Variable/Name/lib_Sond_254628DB=VO Pack Player Groups
Variable/Name/lib_Sond_2AA085D4=Roll
Variable/Name/lib_Sond_35B7CC09=HeroUnit
Variable/Name/lib_Sond_3685965F=HeroVO_HeroIntroLineChance_C
Variable/Name/lib_Sond_38387DB3=NumberOfPlayersInTeamPlayerGroup
Variable/Name/lib_Sond_41FF8D86=itPlayer
Variable/Name/lib_Sond_50226286=itPack
Variable/Name/lib_Sond_5B985F34=AllyHeroIndex
Variable/Name/lib_Sond_5BBF9E52=SoundID
Variable/Name/lib_Sond_60EA29D0=HeroVO_PissedWindow
Variable/Name/lib_Sond_6604F77C=Sound ID
Variable/Name/lib_Sond_6FC49365=TriggeringTimerPlayer
Variable/Name/lib_Sond_78EF77F4=itPlayer
Variable/Name/lib_Sond_7C4288DE=DyingHero
Variable/Name/lib_Sond_7EB0E822=CallSoundLink
Variable/Name/lib_Sond_81CC06AB=HeroVO_HeroIntroLineAllyCheckRadius_C
Variable/Name/lib_Sond_88CBD421=Sound ID
Variable/Name/lib_Sond_8BC74D02=KillingHero
Variable/Name/lib_Sond_8E18658D=HeroVO_HeroTakedownVOTimers
Variable/Name/lib_Sond_8F260D5D=HeroVO_HeroIntroLineGateCheckRadius_C
Variable/Name/lib_Sond_8FE88835=AlliesNearby
Variable/Name/lib_Sond_901102C4=ResponseSoundLink
Variable/Name/lib_Sond_9916B66C=NumberOfPlayersInAlliesGroup
Variable/Name/lib_Sond_A1530F69=Old Click Count
Variable/Name/lib_Sond_A1E3B0B3=PositionOfHeroUnit
Variable/Name/lib_Sond_A745F5D8=Number of Sounds
Variable/Name/lib_Sond_AC79F39E=TeamPlayerGroup
Variable/Name/lib_Sond_B13867F4=SoundLink
Variable/Name/lib_Sond_B8D4E6EC=HeroVO_HeroIntroLineTimer
Variable/Name/lib_Sond_C05A5A07=HeroVO_HeroTakedownVOLastEnemyPlayerKilled
Variable/Name/lib_Sond_C3BF4B88=SpeakingPlayer
Variable/Name/lib_Sond_D0F01404=AllyUnit
Variable/Name/lib_Sond_D18409F5=Takedown Sound
Variable/Name/lib_Sond_E206A55D=HeroVO_HealThankYouLinePercentChance_C
Variable/Name/lib_Sond_E7DF19A7=HeroIndex
Variable/Name/lib_Sond_E9CEF1C2=itPlayer
Variable/Name/lib_Sond_EDD3F3E9=HeroVO_GetHitLifePercentThreshold_C
Variable/Name/lib_Sond_F853D126=NumberOfAlliesNearby
Variable/Name/lib_Sond_FD115F9A=itPlayer
Variable/Name/lib_Sprt_00809BF7=Player Index
Variable/Name/lib_Sprt_00FDE4AF=Loop Index
Variable/Name/lib_Sprt_01669AE3=Hero Link
Variable/Name/lib_Sprt_0231FAF5=Player Index
Variable/Name/lib_Sprt_03C36F43=LoopIndex
Variable/Name/lib_Sprt_074ED6DC=DEBUG - Combat Text Enabled
Variable/Name/lib_Sprt_09944304=Hero
Variable/Name/lib_Sprt_09E4858F=Exit
Variable/Name/lib_Sprt_0B2558F8=New Hero Index
Variable/Name/lib_Sprt_0C39E321=i
Variable/Name/lib_Sprt_0E6132EF=Hero
Variable/Name/lib_Sprt_0FA7E21E=Hero Name
Variable/Name/lib_Sprt_104E3E93=Lane Index
Variable/Name/lib_Sprt_1166F11A=Position Of Hero
Variable/Name/lib_Sprt_13DE5642=Flagbearer Point
Variable/Name/lib_Sprt_153692BD=Owner Player
Variable/Name/lib_Sprt_18CB8AC0=Player Index
Variable/Name/lib_Sprt_1DEBDC98=Lane Position
Variable/Name/lib_Sprt_1E4D651A=Wave Index
Variable/Name/lib_Sprt_20580E32=Amount
Variable/Name/lib_Sprt_23E59A35=Units
Variable/Name/lib_Sprt_249EFC2C=HelpText
Variable/Name/lib_Sprt_25513C3B=Player Index
Variable/Name/lib_Sprt_25A15CEE=Amount
Variable/Name/lib_Sprt_26811156=Hero Name
Variable/Name/lib_Sprt_2A76DC11=Talent - Mighty Blows Unit Group
Variable/Name/lib_Sprt_2AF05638=Town Index
Variable/Name/lib_Sprt_2D326C38=itStructure
Variable/Name/lib_Sprt_2D8336A3=Owner Player
Variable/Name/lib_Sprt_2EF928FA=Unit
Variable/Name/lib_Sprt_31080BE9=i
Variable/Name/lib_Sprt_33E26E6E=Hero Link
Variable/Name/lib_Sprt_34DD49AE=Last Mana Value
Variable/Name/lib_Sprt_373316B7=Life
Variable/Name/lib_Sprt_394430C8=Data Mining - Number Of Mana Buckets
Variable/Name/lib_Sprt_39943343=DEBUG - Selection Enabled
Variable/Name/lib_Sprt_3A2FB265=Player
Variable/Name/lib_Sprt_3B89C37C=Position Of Hero
Variable/Name/lib_Sprt_3BADD15C=Performance Test - FPS Log File
Variable/Name/lib_Sprt_3BD5FEB1=Amount
Variable/Name/lib_Sprt_4134BF5D=itTeam
Variable/Name/lib_Sprt_4145A430=Creep Unit
Variable/Name/lib_Sprt_44826F80=Wave Index
Variable/Name/lib_Sprt_47CF7B57=Current Mana Percentage
Variable/Name/lib_Sprt_4DC6472E=Player
Variable/Name/lib_Sprt_4F697412=Target Player
Variable/Name/lib_Sprt_528A44EE=itUnit
Variable/Name/lib_Sprt_53CA3961=Controller
Variable/Name/lib_Sprt_543AA31C=Player Index
Variable/Name/lib_Sprt_5A71CDAB=DEBUG - Talent Debug Enabled
Variable/Name/lib_Sprt_5B0D5530=Wave Index
Variable/Name/lib_Sprt_5B35575C=Position Of Hero
Variable/Name/lib_Sprt_5FF214E1=Player
Variable/Name/lib_Sprt_6644B728=Hero
Variable/Name/lib_Sprt_694A5E83=Skill RegenerationRegen Value
Variable/Name/lib_Sprt_697AF16D=loop
Variable/Name/lib_Sprt_6A470F45=Hero
Variable/Name/lib_Sprt_6BA9AEAF=HeroUnit
Variable/Name/lib_Sprt_6F7C1DE5=Hero Index
Variable/Name/lib_Sprt_752A8980=Structure Index
Variable/Name/lib_Sprt_754C055E=Text
Variable/Name/lib_Sprt_76B2E5C0=State
Variable/Name/lib_Sprt_78C93278=Scale Tick
Variable/Name/lib_Sprt_7A7D2D86=DEBUG - Hero Mimic
Variable/Name/lib_Sprt_7B8C2B7C=Player Index
Variable/Name/lib_Sprt_7B9982FD=Hero
Variable/Name/lib_Sprt_7DB2FE66=Core Position
Variable/Name/lib_Sprt_8185FD75=Player Index
Variable/Name/lib_Sprt_819E7A29=DataMining_Player Data
Variable/Name/lib_Sprt_8519D0E1=Previous Waypoint
Variable/Name/lib_Sprt_86EC7E4B=StructureHPPercent
Variable/Name/lib_Sprt_87DD65E1=DEBUG - 60 Second Pause On/Off
Variable/Name/lib_Sprt_8B02FEA1=Position Of Hero
Variable/Name/lib_Sprt_8E2083E7=Data Mining - Periodic Send Period
Variable/Name/lib_Sprt_8E4FC023=loop
Variable/Name/lib_Sprt_8EB09538=Position Of Hero
Variable/Name/lib_Sprt_8EB4C7FC=Owner Player
Variable/Name/lib_Sprt_8FF52A10=Mana Bucket
Variable/Name/lib_Sprt_908A5D55=CustomShield
Variable/Name/lib_Sprt_9348074D=itTown
Variable/Name/lib_Sprt_93A01307=Center
Variable/Name/lib_Sprt_93F42E72=Index
Variable/Name/lib_Sprt_95B945CB=Triggering Player Hero
Variable/Name/lib_Sprt_95CD49F4=Data Mining - Max Number Of Different Mana Regen Sources
Variable/Name/lib_Sprt_97B9BB3D=Skill RegenerationRank
Variable/Name/lib_Sprt_9973FD00=Players
Variable/Name/lib_Sprt_99FB0F59=Wave Index
Variable/Name/lib_Sprt_9AC74212=Missing Mana Last Sample
Variable/Name/lib_Sprt_9ACEE23D=Wave Index
Variable/Name/lib_Sprt_9B3D0847=k
Variable/Name/lib_Sprt_9BC5A7EA=scale
Variable/Name/lib_Sprt_9C345E0E=Wait Tick
Variable/Name/lib_Sprt_9C53FD1B=Player Index
Variable/Name/lib_Sprt_9D746E24=Data Mining - Mana Regen Source Names
Variable/Name/lib_Sprt_9E85F0A3=AddCount
Variable/Name/lib_Sprt_9EE59229=i
Variable/Name/lib_Sprt_9F6C33B0=All Currently Following
Variable/Name/lib_Sprt_9FFDA14D=Msg
Variable/Name/lib_Sprt_A011DE57=itPlayer
Variable/Name/lib_Sprt_A2107284=Total Vitals
Variable/Name/lib_Sprt_A5234999=Hero
Variable/Name/lib_Sprt_A69E63CE=Close
Variable/Name/lib_Sprt_A97A073B=Player Index
Variable/Name/lib_Sprt_A9FDBEC9=DEBUG - Hero Select Wait
Variable/Name/lib_Sprt_ABF4D094=Player
Variable/Name/lib_Sprt_AE70CB21=Wave Index
Variable/Name/lib_Sprt_B163BE6C=Owner Player
Variable/Name/lib_Sprt_B344DED4=i
Variable/Name/lib_Sprt_B37DC81F=Hero
Variable/Name/lib_Sprt_B4F9B71B=Advanced Position
Variable/Name/lib_Sprt_B636C3BC=Shields
Variable/Name/lib_Sprt_B927EE29=Owner Player
Variable/Name/lib_Sprt_B9CC5694=Player Index
Variable/Name/lib_Sprt_B9E2E778=Untitled Variable 001
Variable/Name/lib_Sprt_BB35C416=source
Variable/Name/lib_Sprt_BB87CAB9=Retreated Position
Variable/Name/lib_Sprt_BF59D726=HeroAI Currently Active
Variable/Name/lib_Sprt_C2A4A8D1=On/Off
Variable/Name/lib_Sprt_C54C6664=Next Waypoint
Variable/Name/lib_Sprt_C60C315C=Source Name
Variable/Name/lib_Sprt_C6B17E31=Player Index
Variable/Name/lib_Sprt_C6CF9B63=Team Index
Variable/Name/lib_Sprt_C6FCA8B6=Position Of Hero
Variable/Name/lib_Sprt_C897CA94=MapMechanic
Variable/Name/lib_Sprt_CA5BFE7E=Scaling Ticks
Variable/Name/lib_Sprt_CD2EBD44=Hero Unit
Variable/Name/lib_Sprt_CEEF1AF4=p
Variable/Name/lib_Sprt_CF354093=Hero Name
Variable/Name/lib_Sprt_CF671A55=Handle
Variable/Name/lib_Sprt_D2DAD438=Hero Link
Variable/Name/lib_Sprt_D30BBAA3=Owner Player
Variable/Name/lib_Sprt_D581B7D1=Loop Index
Variable/Name/lib_Sprt_D6DC84C2=Time Spent In Each Mana Bucket
Variable/Name/lib_Sprt_D96F8311=Hero
Variable/Name/lib_Sprt_DC68EC0C=Owner Player
Variable/Name/lib_Sprt_E2DBCFC8=i
Variable/Name/lib_Sprt_E535FEA4=Hero Index
Variable/Name/lib_Sprt_E55EEEC3=Position
Variable/Name/lib_Sprt_E8AAC2A2=Wave Index
Variable/Name/lib_Sprt_E8D99911=Minion
Variable/Name/lib_Sprt_EA1C3E21=RemoveCount
Variable/Name/lib_Sprt_EBAB9FC5=Minion Index
Variable/Name/lib_Sprt_F13D02D2=Hero
Variable/Name/lib_Sprt_F22D4C1B=StructureUnit
Variable/Name/lib_Sprt_F367B759=Player
Variable/Name/lib_Sprt_F3D78607=Camp
Variable/Name/lib_Sprt_F430C457=Hero
Variable/Name/lib_Sprt_F55A516F=player
Variable/Name/lib_Sprt_F8342DAA=Performance Test - Performance Test Running
Variable/Name/lib_Sprt_F96E4748=Mana Regen Amounts
Variable/Name/lib_Sprt_FD2E6737=Position Of Hero
Variable/Name/lib_StEx_00B2A9A9=SE_FrozenUnits
Variable/Name/lib_StEx_010CF7ED=Height_L
Variable/Name/lib_StEx_048762CD=TalkRing
Variable/Name/lib_StEx_04D7B5BD=TalkBubble
Variable/Name/lib_StEx_082ACEF5=Value
Variable/Name/lib_StEx_0C130B93=SEC_MouseButtonHeight
Variable/Name/lib_StEx_0C81DCE2=itPlayer
Variable/Name/lib_StEx_0EB10AEC=ArrowPointing
Variable/Name/lib_StEx_100863A7=SE_CombatTimer
Variable/Name/lib_StEx_148EDC9D=LocalIndex
Variable/Name/lib_StEx_17FA8831=Ping
Variable/Name/lib_StEx_18A42CC5=IndexUnit
Variable/Name/lib_StEx_1962F4C1=SE_HintMsgLabel
Variable/Name/lib_StEx_1B71F043=SETeamPanelVisible
Variable/Name/lib_StEx_1BC1AEA4=Value
Variable/Name/lib_StEx_34286C30=ArrowImg
Variable/Name/lib_StEx_38861876=itPlayer
Variable/Name/lib_StEx_39C2D8F4=SEC_HotkeyProfile_LeftClick
Variable/Name/lib_StEx_39E398C5=CameraTarget
Variable/Name/lib_StEx_403D811E=itPlayer
Variable/Name/lib_StEx_40A03903=FlashOption
Variable/Name/lib_StEx_4B65A5BB=Portrait
Variable/Name/lib_StEx_4DD37828=OldSpeaker
Variable/Name/lib_StEx_54B63D99=SETargetPanel
Variable/Name/lib_StEx_5E89334F=CutScene
Variable/Name/lib_StEx_6B83ABEC=SE_PracticeMode
Variable/Name/lib_StEx_6B9B3DE5=SEC_MouseButtonWidth
Variable/Name/lib_StEx_6DAF2A75=SEC_HotkeyProfile_RightClick
Variable/Name/lib_StEx_7162CAC3=DiabloLoc
Variable/Name/lib_StEx_729D99E7=SECinematicCamrea_OnOff
Variable/Name/lib_StEx_72B942C6=CombatTime
Variable/Name/lib_StEx_73438E20=Count
Variable/Name/lib_StEx_753A49B7=ValidPlayers
Variable/Name/lib_StEx_7CEAF3A1=Width_L
Variable/Name/lib_StEx_809B17AD=itPlayer
Variable/Name/lib_StEx_8AFB9852=OldTrigger
Variable/Name/lib_StEx_927015C0=itUnit
Variable/Name/lib_StEx_969B042F=SE_TalentTeachingOpenTheGateTimerPaused
Variable/Name/lib_StEx_981A0D5B=SE_CommandButtonFlashes = No Dialog Item <Dialog Item[10]>
Variable/Name/lib_StEx_9DF66063=Index
Variable/Name/lib_StEx_9F1C7A66=CombatTime
Variable/Name/lib_StEx_A79F7FD4=SE_SendTransmissionPlayingTick
Variable/Name/lib_StEx_AC5F0628=SE_SendTransmissionIndex
Variable/Name/lib_StEx_BC4C788E=TutorialCameraLocked
Variable/Name/lib_StEx_C016C95C=AbilityHighlightFlash
Variable/Name/lib_StEx_C4EAE090=Profile
Variable/Name/lib_StEx_C8C596A8=SE_MoveMouseButton
Variable/Name/lib_StEx_D0F51942=SE_HintMsgDialog
Variable/Name/lib_StEx_D421E6E5=SE_SendTransmissionChatBubbleOn
Variable/Name/lib_StEx_E2915571=IndexPlayer
Variable/Name/lib_StEx_E4D376FB=SE_SendTransmissionSpeaker
Variable/Name/lib_StEx_E54C9BE8=SETutorialCameraLocked
Variable/Name/lib_StEx_EB329EE4=Count
Variable/Name/lib_StEx_EC25814F=SEUnitGroupRemovedRing
Variable/Name/lib_StEx_F143CDD6=Source
Variable/Name/lib_StEx_F3A4AFBD=itPlayer
Variable/Name/lib_StEx_F557E1BC=SETargetPanelVisible
Variable/Name/lib_StEx_F7BE0BEA=SE_SendTransmissionTrigger
Variable/Name/lib_StEx_F8D60C2E=TutorialCinematicRestoreSelection
Variable/Name/lib_StEx_FC7FFFBB=SE_SendTransmissionPortrait
Variable/Name/lib_StEx_FC9C1C29=SEDeathTimerPanelVisible
Variable/Name/lib_UIUI_00001CC0=Floating Combat Text - Fade Duration
Variable/Name/lib_UIUI_001B3DF1=Panels
Variable/Name/lib_UIUI_002C267B=StunDeathBarTimeLabel
Variable/Name/lib_UIUI_0076121C=TimerBarHeroFramePortraitImage
Variable/Name/lib_UIUI_00854858=itPlayer
Variable/Name/lib_UIUI_008DAC0A=Main Panel
Variable/Name/lib_UIUI_008F51DA=itTalentButton
Variable/Name/lib_UIUI_00B303D7=Level Up Button
Variable/Name/lib_UIUI_00F659EE=i
Variable/Name/lib_UIUI_0113F3DD=Deaths Sorting Button
Variable/Name/lib_UIUI_013AC9DF=FrameIndex
Variable/Name/lib_UIUI_014D87CD=VO Group
Variable/Name/lib_UIUI_015638E9=UsedAbilityBar
Variable/Name/lib_UIUI_017CA1AD=DebuffDetailsAbilityInfoTooltipLabel
Variable/Name/lib_UIUI_01AED51C=UsedAbilityBar
Variable/Name/lib_UIUI_01B59575=HeroIndex
Variable/Name/lib_UIUI_01C82399=Vert Offset
Variable/Name/lib_UIUI_020D6CDE=itButton
Variable/Name/lib_UIUI_020DD1DF=i
Variable/Name/lib_UIUI_021CF47C=TalentColumn
Variable/Name/lib_UIUI_0282D9F9=Talents_A/BChoicePanel
Variable/Name/lib_UIUI_028B534D=LevelLabel
Variable/Name/lib_UIUI_02CDE2FE=HeroIndex
Variable/Name/lib_UIUI_02F0AC65=Pinging Player Hero
Variable/Name/lib_UIUI_0310DF9B=Charge Link
Variable/Name/lib_UIUI_034869A9=TooltipLabel
Variable/Name/lib_UIUI_03BB6CA4=itLevel
Variable/Name/lib_UIUI_03EDE2B0=UI - Target Info Panel
Variable/Name/lib_UIUI_040894D0=MainDialog
Variable/Name/lib_UIUI_0440AAE1=LevelUpLabel
Variable/Name/lib_UIUI_04885180=Abil Link
Variable/Name/lib_UIUI_04FF52F9=Number Type As Text
Variable/Name/lib_UIUI_0528EF4B=itLeaderboard Players
Variable/Name/lib_UIUI_0573B3CA=Pinging Player Hero
Variable/Name/lib_UIUI_0576965D=UI - Hero Console
Variable/Name/lib_UIUI_05A1BF5C=Reset Level Button
Variable/Name/lib_UIUI_05AF40F0=TalentTier
Variable/Name/lib_UIUI_062022B3=HeroConsoleUnitStatusBars_PlayerIsCasting
Variable/Name/lib_UIUI_0642EA23=i
Variable/Name/lib_UIUI_0649B020=itB
Variable/Name/lib_UIUI_064A9B44=Ping Player Group
Variable/Name/lib_UIUI_0677F2C9=Buff/Debuff Panel
Variable/Name/lib_UIUI_067C190D=Minimap Search Range
Variable/Name/lib_UIUI_06C5D44D=arrayToUse
Variable/Name/lib_UIUI_06DED9F5=Talents_ABChoicePanelButtonHeight_C
Variable/Name/lib_UIUI_06E7DDD9=DamageBarCount
Variable/Name/lib_UIUI_077E959C=ChoiceOffset
Variable/Name/lib_UIUI_07A6C6A6=Player
Variable/Name/lib_UIUI_07AE847B=itGroupSortOrder
Variable/Name/lib_UIUI_080C77E8=Target Unit
Variable/Name/lib_UIUI_081D6B06=DragonShireStarShrineDisabledImage
Variable/Name/lib_UIUI_0891DE79=Hero Frames
Variable/Name/lib_UIUI_08D451D0=Hero Stats - Mana Bar
Variable/Name/lib_UIUI_08E570F4=Panels
Variable/Name/lib_UIUI_0901EC0E=Amount
Variable/Name/lib_UIUI_099AD514=StunDeathBarDescriptionLabel
Variable/Name/lib_UIUI_09A17C45=Current Panel Layer
Variable/Name/lib_UIUI_0A2539AD=DeathOverlay
Variable/Name/lib_UIUI_0A2675BC=Vert Offset
Variable/Name/lib_UIUI_0A4D186E=Vert Offset
Variable/Name/lib_UIUI_0AAEA2E7=Ping Target Type
Variable/Name/lib_UIUI_0AC2E0A9=itProfileIndex
Variable/Name/lib_UIUI_0AD46D7E=Temp Val
Variable/Name/lib_UIUI_0BE796B5=Horiz Offset
Variable/Name/lib_UIUI_0C43F946=MainDialog
Variable/Name/lib_UIUI_0C61E02D=Vert Offset
Variable/Name/lib_UIUI_0C6AEAA2=ResourceRegenLabel
Variable/Name/lib_UIUI_0CFF7D7D=Team XP Labels
Variable/Name/lib_UIUI_0D248920=DataEffectCurrent
Variable/Name/lib_UIUI_0D6B020B=Level
Variable/Name/lib_UIUI_0D807C0D=Respec Hero Button
Variable/Name/lib_UIUI_0DACC2EA=Current Panel Layer
Variable/Name/lib_UIUI_0DD1957C=Player Slider
Variable/Name/lib_UIUI_0E0ED14F=CloseButton
Variable/Name/lib_UIUI_0E45E2BA=DeathRecap_DebuffPanelBarColor2_C
Variable/Name/lib_UIUI_0E468012=EventFrame
Variable/Name/lib_UIUI_0EEF8168=DamageDetailsHeroInfoPortraitImage
Variable/Name/lib_UIUI_0F432AD4=Target Type
Variable/Name/lib_UIUI_0F56B372=itPlayer
Variable/Name/lib_UIUI_0F7FB3A0=Amount
Variable/Name/lib_UIUI_0F99DA99=Mount Dropdown
Variable/Name/lib_UIUI_0FAFAC50=Floating Combat Text - Normal Duration
Variable/Name/lib_UIUI_10003737=AbilityIndex
Variable/Name/lib_UIUI_10430985=Talents Button
Variable/Name/lib_UIUI_10DAB1F7=Unit
Variable/Name/lib_UIUI_11145DFE=itTalentPoint
Variable/Name/lib_UIUI_1150C875=Team
Variable/Name/lib_UIUI_11DA9460=i
Variable/Name/lib_UIUI_12010707=DeathTimerPanel_MaxBarWidth_C
Variable/Name/lib_UIUI_120FBCC7=itFrame
Variable/Name/lib_UIUI_124824B8=DebuffDetailsAbilityDebuffLabels
Variable/Name/lib_UIUI_1251B856=RavenCourtTributeFrame
Variable/Name/lib_UIUI_12741FC3=Time Label Minutes
Variable/Name/lib_UIUI_12932FF5=iter
Variable/Name/lib_UIUI_12BA21B2=Map Mechanic Icon
Variable/Name/lib_UIUI_12D24FC4=DataEffectRoot
Variable/Name/lib_UIUI_12D7929A=itSortB
Variable/Name/lib_UIUI_134B2B72=HeroIndex
Variable/Name/lib_UIUI_135CB77E=p
Variable/Name/lib_UIUI_136D9A63=MapMechanicFrame
Variable/Name/lib_UIUI_139F362F=DamageTakenBarIndex
Variable/Name/lib_UIUI_13F4D467=Ping Player Group
Variable/Name/lib_UIUI_143CE8C3=HealthRegenLabel
Variable/Name/lib_UIUI_144D5336=CoreHealthLabel
Variable/Name/lib_UIUI_1460A37A=itTalent
Variable/Name/lib_UIUI_14611512=Ping Message
Variable/Name/lib_UIUI_148DB892=Current Panel Layer
Variable/Name/lib_UIUI_148F0D37=itLabel
Variable/Name/lib_UIUI_14AAC94B=Main Panel
Variable/Name/lib_UIUI_1573B516=Slot
Variable/Name/lib_UIUI_157BBDED=Panels
Variable/Name/lib_UIUI_158B54D1=itDebuffBar
Variable/Name/lib_UIUI_1592C5CF=DeathRecap_DamageDetailsPanelBarWidth_C
Variable/Name/lib_UIUI_15AB8063=Hero Index
Variable/Name/lib_UIUI_15B68230=itTeam
Variable/Name/lib_UIUI_1627A96D=Player Team
Variable/Name/lib_UIUI_16374832=DragonShireShrineTimerLabel
Variable/Name/lib_UIUI_168CEBA3=HeroConsoleUnitStatusBars_BehaviorChannelBarCurrentBehaviorForPlayer
Variable/Name/lib_UIUI_16975E7D=itTalentPoint
Variable/Name/lib_UIUI_16E11881=AnnouncementHeroFramePortraitImage
Variable/Name/lib_UIUI_16EC8082=i
Variable/Name/lib_UIUI_1708EFB6=DebuffDetailsAbilityInfoPanel
Variable/Name/lib_UIUI_176B779C=CastChannelBarParentFrame
Variable/Name/lib_UIUI_177ABA2C=DamageDetailsAbilityInfoCountLabel
Variable/Name/lib_UIUI_1816DDD0=Ally Team
Variable/Name/lib_UIUI_18263324=Slot
Variable/Name/lib_UIUI_1847EA01=p
Variable/Name/lib_UIUI_18E764DE=Toggle Minions Button
Variable/Name/lib_UIUI_1926DDF7=Current Panel Layer
Variable/Name/lib_UIUI_196AF0E7=Hero Index
Variable/Name/lib_UIUI_19A3AA01=Horiz Offset
Variable/Name/lib_UIUI_19C33C14=Cancel Bar Label
Variable/Name/lib_UIUI_19C4554D=Takedown Sorting Button
Variable/Name/lib_UIUI_19E9C09B=FrameIndex
Variable/Name/lib_UIUI_19F3EAD1=Player
Variable/Name/lib_UIUI_1A0DA682=AllyTeam
Variable/Name/lib_UIUI_1ACF42BB=Ping Sound
Variable/Name/lib_UIUI_1AF55380=HeroIndex
Variable/Name/lib_UIUI_1B1E405C=HeroIndex
Variable/Name/lib_UIUI_1B5183EF=HeroUnit
Variable/Name/lib_UIUI_1BA5364A=Impact Unit Max Health
Variable/Name/lib_UIUI_1BD07A1F=Map Mechanic Sorting Button
Variable/Name/lib_UIUI_1C2FAEE7=NumberOfTalentsToValidate
Variable/Name/lib_UIUI_1C70B65E=DragonShireDragonHealthLabel
Variable/Name/lib_UIUI_1CF65109=TalentIndex
Variable/Name/lib_UIUI_1D340B84=Hero Name
Variable/Name/lib_UIUI_1D3969A3=p
Variable/Name/lib_UIUI_1D4043A9=DamageDetailsAbilityInfoIcon
Variable/Name/lib_UIUI_1D6C7A81=HeroUnit
Variable/Name/lib_UIUI_1D83B634=TutorialReferenceCount
Variable/Name/lib_UIUI_1E13AC77=itTalent
Variable/Name/lib_UIUI_1E1E6E7A=Damage Percentage
Variable/Name/lib_UIUI_1E258B16=Triggering Effect
Variable/Name/lib_UIUI_1E3D47C7=UI_HealingFountainsHelpText_ArraySize_C
Variable/Name/lib_UIUI_1E5E777E=DragonShireShrineTimerModeFrame
Variable/Name/lib_UIUI_1E81610C=Player
Variable/Name/lib_UIUI_1E8B83D6=World Search Range
Variable/Name/lib_UIUI_1EAE2A2B=itFrame
Variable/Name/lib_UIUI_1F29BFE4=Spawn Creep Camps Button
Variable/Name/lib_UIUI_1F52AF7F=Cooldown Link
Variable/Name/lib_UIUI_1FFF535D=itPlayer
Variable/Name/lib_UIUI_20B3938B=Damage Done
Variable/Name/lib_UIUI_20D26EB8=FramesToBeAdded
Variable/Name/lib_UIUI_20E30BCD=DragonShireDragonTimerLabel
Variable/Name/lib_UIUI_211F0AB4=TalentPointIndex
Variable/Name/lib_UIUI_21C517F5=Player
Variable/Name/lib_UIUI_22333068=Ping Player Group
Variable/Name/lib_UIUI_22A99D06=ThresholdIndex
Variable/Name/lib_UIUI_22D1961B=Vert Offset
Variable/Name/lib_UIUI_23BAB125=UI - Target Info Panel - Current Target For Player
Variable/Name/lib_UIUI_23FA7CEC=EnemyTeam
Variable/Name/lib_UIUI_2405D446=Hero Unit
Variable/Name/lib_UIUI_24177928=itIndex
Variable/Name/lib_UIUI_24254E00=HeroConsole_CommandButtonSize_C
Variable/Name/lib_UIUI_24477DEC=itMount
Variable/Name/lib_UIUI_2455716D=itThresholdIndex
Variable/Name/lib_UIUI_24AFCE63=HauntedMinesEnemyGolemHealthUnitStatus
Variable/Name/lib_UIUI_24D55D37=TalentTooltipLabels
Variable/Name/lib_UIUI_25A88C61=FrameIndex
Variable/Name/lib_UIUI_25D5C0F3=DamageDetailsPanel
Variable/Name/lib_UIUI_26075293=i
Variable/Name/lib_UIUI_260C31E2=itProfileIndex
Variable/Name/lib_UIUI_2615E607=DebuffDetailsTimelineBar
Variable/Name/lib_UIUI_2632085E=StatCandidatesForDisplay
Variable/Name/lib_UIUI_266219CB=itProfileIndex
Variable/Name/lib_UIUI_267C8384=AbilityButton
Variable/Name/lib_UIUI_26D16D99=SlideOut
Variable/Name/lib_UIUI_26D3F2DF=HeroIndex
Variable/Name/lib_UIUI_26EC3314=itPlayer
Variable/Name/lib_UIUI_27356C2E=Ping Sound
Variable/Name/lib_UIUI_273595DB=itLayer
Variable/Name/lib_UIUI_274650E1=Hero Icon Borders
Variable/Name/lib_UIUI_276BB3D4=Height Offset Constant
Variable/Name/lib_UIUI_276D1629=itA
Variable/Name/lib_UIUI_2781E06E=BarIndex
Variable/Name/lib_UIUI_27A36A97=Ping Model
Variable/Name/lib_UIUI_27EBF53A=StunDeathBarRightBar
Variable/Name/lib_UIUI_2840A1E9=Deaths Label
Variable/Name/lib_UIUI_28823099=BlankDetailsPanel
Variable/Name/lib_UIUI_28C2BB69=Leaderboard Index
Variable/Name/lib_UIUI_28DCEDE7=FrameIndex
Variable/Name/lib_UIUI_28E4040E=TalentCount
Variable/Name/lib_UIUI_28E541C2=Team Kills Label
Variable/Name/lib_UIUI_29037600=itLayer
Variable/Name/lib_UIUI_295AB466=Team Map Mechanic Labels
Variable/Name/lib_UIUI_297564F7=Floating Combat Text - Medium Duration
Variable/Name/lib_UIUI_29C6D2CF=Player
Variable/Name/lib_UIUI_29D8F9BC=DamageTakenDamageBarButtons
Variable/Name/lib_UIUI_2A0ABF78=Main Panel
Variable/Name/lib_UIUI_2A0C41BB=Flash Frame
Variable/Name/lib_UIUI_2A2CBBD1=UI - Hero Tracker Arrow
Variable/Name/lib_UIUI_2A2E1D89=i
Variable/Name/lib_UIUI_2A59535F=DragonShireMoonShrineEnabledImage
Variable/Name/lib_UIUI_2B83BD0F=TalentColumn
Variable/Name/lib_UIUI_2BBE21C0=MainPanel
Variable/Name/lib_UIUI_2BCD337D=itDamageBar
Variable/Name/lib_UIUI_2BE8026F=UI_PingCooldownTime_C
Variable/Name/lib_UIUI_2C2D9BFF=FrameLayer
Variable/Name/lib_UIUI_2C5DD148=Current Panel Layer
Variable/Name/lib_UIUI_2C7E8C84=Panels
Variable/Name/lib_UIUI_2C9AD057=buff
Variable/Name/lib_UIUI_2CBF93F4=itChoice
Variable/Name/lib_UIUI_2DB7445C=EnemyTeam
Variable/Name/lib_UIUI_2E09A470=XOffset
Variable/Name/lib_UIUI_2E63DCFD=BlackheartsBayDoubloonModeFrame
Variable/Name/lib_UIUI_2E76712F=i
Variable/Name/lib_UIUI_2E7956DF=DeathTimerPanel_NearRezTime_C
Variable/Name/lib_UIUI_2ED4908A=ActiveProfilePointsSpent
Variable/Name/lib_UIUI_2EDC8C77=Storm Font Style
Variable/Name/lib_UIUI_2F4D18B8=Map Mechanics Panel
Variable/Name/lib_UIUI_2F5C2D83=Ping Player Group
Variable/Name/lib_UIUI_2F6C398A=Horiz Offset
Variable/Name/lib_UIUI_301095B8=Panels
Variable/Name/lib_UIUI_301C7AAE=HeroIndex
Variable/Name/lib_UIUI_304ADEEA=DamageTakenDamageBarNameLabels
Variable/Name/lib_UIUI_30E5FAF9=Damage Attempted
Variable/Name/lib_UIUI_30F03A6C=HeroConsole_MaxButtonOffset_C
Variable/Name/lib_UIUI_311F5E4E=itPlayer
Variable/Name/lib_UIUI_3168354D=UI - Observer UI
Variable/Name/lib_UIUI_327CFD00=Encouragement_MaxNumberOfStatCalloutsDisplayed_C
Variable/Name/lib_UIUI_327D69AD=HauntedMinesAllyGolemModeSkullCounterLabel
Variable/Name/lib_UIUI_32E30CFC=Main Dialog
Variable/Name/lib_UIUI_32EFA745=ActiveProfilePointsSpent
Variable/Name/lib_UIUI_32FD7783=Current Panel Layer
Variable/Name/lib_UIUI_335E2A25=ActiveProfilePointsSpent
Variable/Name/lib_UIUI_337EB9F5=Flash Opacity
Variable/Name/lib_UIUI_33AB360A=BehaviorChannelBarParentFrame
Variable/Name/lib_UIUI_3497D1EC=Group
Variable/Name/lib_UIUI_3533C3B9=Enemy Team
Variable/Name/lib_UIUI_353B6B83=Team Level Labels
Variable/Name/lib_UIUI_35926C33=Ping Sound
Variable/Name/lib_UIUI_36229C37=Data Field B
Variable/Name/lib_UIUI_364F541B=Buff Icons
Variable/Name/lib_UIUI_366C72A1=DamageDetailsHeroInfoPlayerNameLabel
Variable/Name/lib_UIUI_36BFFC1A=UI - Game UI Handles
Variable/Name/lib_UIUI_37098EA3=CurrentRank
Variable/Name/lib_UIUI_37517B6F=EnemyTeam
Variable/Name/lib_UIUI_375BB4DF=itTeams
Variable/Name/lib_UIUI_37EC3FD6=Floating Combat Text - Insane Duration
Variable/Name/lib_UIUI_3813E413=DataUnit
Variable/Name/lib_UIUI_3868890C=itValidateTalentIndex
Variable/Name/lib_UIUI_39871960=Hero Stats - Unit Status Frame
Variable/Name/lib_UIUI_39AB9DEF=DamageDetailsHeroInfoPanel
Variable/Name/lib_UIUI_3A060653=Number Of Buffs
Variable/Name/lib_UIUI_3A90A077=Ping Player Group
Variable/Name/lib_UIUI_3AB31C04=UI - Targeting Helper Panel - Player Is Targeting Offensive Ability
Variable/Name/lib_UIUI_3B1D98F3=itLayer
Variable/Name/lib_UIUI_3B96D7E2=Try Me Mode Panel
Variable/Name/lib_UIUI_3B96EC17=FrameIndex
Variable/Name/lib_UIUI_3BD889AA=Hero Portrait Images
Variable/Name/lib_UIUI_3C9EE949=HeroIndex
Variable/Name/lib_UIUI_3CA5F30B=Talents Label
Variable/Name/lib_UIUI_3CB8F937=Current Panel Layer
Variable/Name/lib_UIUI_3CD72C6D=DeathTimerPanel_AnnouncementTransitionOutDuration_C
Variable/Name/lib_UIUI_3CF0A14C=CanAddProfilePoints
Variable/Name/lib_UIUI_3D352132=Impact Player
Variable/Name/lib_UIUI_3D6C884D=MainDialog
Variable/Name/lib_UIUI_3D7D2125=MapMechanicCount
Variable/Name/lib_UIUI_3DA28C2A=itBehavior
Variable/Name/lib_UIUI_3DA7387E=itTeam
Variable/Name/lib_UIUI_3DBF11F6=Horiz Offset
Variable/Name/lib_UIUI_3E0660F4=TopmostFramePlayer
Variable/Name/lib_UIUI_3FC67C68=UnregisterFrame
Variable/Name/lib_UIUI_3FDCD630=OffsetIndexTEMP
Variable/Name/lib_UIUI_3FECCDB6=Top Bar Panel
Variable/Name/lib_UIUI_3FF552CA=AttackDamageLabel
Variable/Name/lib_UIUI_40A0116D=Ping Type
Variable/Name/lib_UIUI_412012B8=Count
Variable/Name/lib_UIUI_4155074F=TalentFrames
Variable/Name/lib_UIUI_4196A5B3=Stat Boost Index
Variable/Name/lib_UIUI_41A69A02=MapMechanicActiveEnemyPanel
Variable/Name/lib_UIUI_41B2C1E0=VictoryFrame
Variable/Name/lib_UIUI_41B4BEDA=DamageTakenDamageBarAmountLabels
Variable/Name/lib_UIUI_41ED5E27=UI - Healing Fountains Help Text - Text Showing
Variable/Name/lib_UIUI_41EDFA2B=Player
Variable/Name/lib_UIUI_41FC7EC7=Talents_ActiveABChoiceForPlayer
Variable/Name/lib_UIUI_420854F0=Frame Index Available
Variable/Name/lib_UIUI_420D5972=UI - Damage Flash - Low HP Threshold
Variable/Name/lib_UIUI_425D1989=DebuffDetailsHeroInfoNameLabel
Variable/Name/lib_UIUI_4266EC75=itTextTag
Variable/Name/lib_UIUI_4274D848=Portrait Image
Variable/Name/lib_UIUI_42768C23=itTeam
Variable/Name/lib_UIUI_43064EF5=DamageTakenDamageBarImages
Variable/Name/lib_UIUI_430D5B16=Time Label Hours
Variable/Name/lib_UIUI_43410F93=Horiz Offset
Variable/Name/lib_UIUI_434F9647=Text Tag Y
Variable/Name/lib_UIUI_437DD6DF=itAnnouncerIndex
Variable/Name/lib_UIUI_43E443C7=RavenCourtTributeCounterLabel
Variable/Name/lib_UIUI_4453777B=itBehavior
Variable/Name/lib_UIUI_445B5BEA=Vert Offset
Variable/Name/lib_UIUI_44CE67F3=itPlayer
Variable/Name/lib_UIUI_44DC1B6E=UI - Targeting Helper Panel - Number Of Players Using Panel
Variable/Name/lib_UIUI_45032403=FirstTooltipText
Variable/Name/lib_UIUI_4558B114=Fade Time
Variable/Name/lib_UIUI_45A753F2=Text Tag X
Variable/Name/lib_UIUI_45CAFFBE=Level Slider
Variable/Name/lib_UIUI_463EC28D=UI - Healing Fountains Help Text - Has Fountain Been Used
Variable/Name/lib_UIUI_4646F178=Current Panel Layer
Variable/Name/lib_UIUI_466DB0B6=Vert Offset
Variable/Name/lib_UIUI_4690181B=TalentMaxRank
Variable/Name/lib_UIUI_46BD15FA=Amount
Variable/Name/lib_UIUI_473F453D=Vert Offset
Variable/Name/lib_UIUI_478C3DDD=DeathIndex
Variable/Name/lib_UIUI_480F6423=History
Variable/Name/lib_UIUI_4833AC02=TopmostFrame
Variable/Name/lib_UIUI_4858B484=Hero Panels
Variable/Name/lib_UIUI_489AA7B7=Data Field B +1
Variable/Name/lib_UIUI_489D0BDD=itSortA
Variable/Name/lib_UIUI_4917DF93=ThresholdRatio
Variable/Name/lib_UIUI_49AC6AAE=Player Sorting Column
Variable/Name/lib_UIUI_49BF2274=HeroUnit
Variable/Name/lib_UIUI_49EB6684=Weapon Damage
Variable/Name/lib_UIUI_4A7B2703=Number Of Heroes To Display
Variable/Name/lib_UIUI_4A7D7352=TalentButtons
Variable/Name/lib_UIUI_4AC902B7=TalentTier
Variable/Name/lib_UIUI_4B02E793=UI - Healing Fountains Help Text
Variable/Name/lib_UIUI_4B7A7702=Talents_ABChoicePanelBaseHeight_C
Variable/Name/lib_UIUI_4B910BAB=TimerBarWidth
Variable/Name/lib_UIUI_4C6617D8=Launch Unit
Variable/Name/lib_UIUI_4CA3EE3B=HeroConsoleUnitStatusBars_StunDeathBarCurrentBehaviorForPlayer
Variable/Name/lib_UIUI_4CA82F69=AbathurSymbioteOverlay
Variable/Name/lib_UIUI_4CC9E301=Console UI Container
Variable/Name/lib_UIUI_4CD48F91=LastProfileIndexThatReferencesTalent
Variable/Name/lib_UIUI_4D4E5366=Cursed Building Icon
Variable/Name/lib_UIUI_4D94CF26=Ping Player Group
Variable/Name/lib_UIUI_4E269DB3=itChoice
Variable/Name/lib_UIUI_4E3625F7=UI - Notification Display
Variable/Name/lib_UIUI_4E78D312=FloatingCombatText_PercentCutoff_C
Variable/Name/lib_UIUI_4E966FF5=itTip
Variable/Name/lib_UIUI_4EBE46A4=MetaXPEditBox
Variable/Name/lib_UIUI_4F29D0BC=ActiveButtons
Variable/Name/lib_UIUI_4F44128B=Current Panel Layer
Variable/Name/lib_UIUI_4F58FA6C=Fullscreen Overlays Panel
Variable/Name/lib_UIUI_4FAC2E2A=Horiz Offset
Variable/Name/lib_UIUI_5007CEC4=Starting Point
Variable/Name/lib_UIUI_501AF4DF=Item Unit Type
Variable/Name/lib_UIUI_5037B7D7=HauntedMinesMineTimerModeFrame
Variable/Name/lib_UIUI_5048B68F=CommittedPointsValueLabel
Variable/Name/lib_UIUI_504C34EE=Target Hero
Variable/Name/lib_UIUI_508F2B7C=CalloutStatIndex
Variable/Name/lib_UIUI_5195D533=HeroIndex
Variable/Name/lib_UIUI_51B0D156=Announcer Dropdown
Variable/Name/lib_UIUI_51BFAAC0=DebuffsCategoryLabels
Variable/Name/lib_UIUI_51D30FBD=Vert Offset
Variable/Name/lib_UIUI_5200222B=Vert Offset
Variable/Name/lib_UIUI_527CC25A=CalloutDisplayText
Variable/Name/lib_UIUI_52A0C1DB=Text Tag
Variable/Name/lib_UIUI_52DBA009=HelpLabel
Variable/Name/lib_UIUI_531213F3=CloseButton
Variable/Name/lib_UIUI_534B8466=itTier
Variable/Name/lib_UIUI_53C67B7D=FrameIndex
Variable/Name/lib_UIUI_53FDC17B=DamageDetailsDamageBarNameLabels
Variable/Name/lib_UIUI_545EB7DB=itSortA
Variable/Name/lib_UIUI_548E7D92=UI - Targeting Helper Panel
Variable/Name/lib_UIUI_554166BC=AnnouncementHeroFrameKillersLabel
Variable/Name/lib_UIUI_555211A7=HauntedMinesSkullModeFrame
Variable/Name/lib_UIUI_55880F52=Ping Sound
Variable/Name/lib_UIUI_5594EF68=itSlot
Variable/Name/lib_UIUI_5611069A=Main Dialog
Variable/Name/lib_UIUI_5614D353=CurrentTalentRank
Variable/Name/lib_UIUI_56154BF2=k
Variable/Name/lib_UIUI_561C1521=Hero Players To Display
Variable/Name/lib_UIUI_5626AF58=i
Variable/Name/lib_UIUI_565AEEE1=DeathRecap_DebuffBars
Variable/Name/lib_UIUI_568BDB4F=Caster Unit
Variable/Name/lib_UIUI_56D8AD00=DamageDetailsDamageBarBorderFrames
Variable/Name/lib_UIUI_56DCA671=HeroIndex
Variable/Name/lib_UIUI_57521274=BlackheartsBayDoubloonCounterLabel
Variable/Name/lib_UIUI_57627831=HeroConsoleUnitStatusBars
Variable/Name/lib_UIUI_57AEC67B=Layer
Variable/Name/lib_UIUI_57B34BE5=itTeam
Variable/Name/lib_UIUI_57B45A3B=itPlayerNumber
Variable/Name/lib_UIUI_580402A5=DeathRecap_DamageTakenPanelBarWidth_C
Variable/Name/lib_UIUI_59500433=DamageDetailsDamageBarButtons
Variable/Name/lib_UIUI_598173F7=Current Panel Layer
Variable/Name/lib_UIUI_5984055E=itUnit
Variable/Name/lib_UIUI_598FF439=DamageDetailsAbilityInfoPanel
Variable/Name/lib_UIUI_5A201CF8=DataTime
Variable/Name/lib_UIUI_5A2CC72D=DeathRecap_CurrentDeathIndex
Variable/Name/lib_UIUI_5A5037E5=Impact Unit
Variable/Name/lib_UIUI_5AB9F29D=UI - Targeting Helper Panel - Range Slop
Variable/Name/lib_UIUI_5AC5BA46=TalentTier
Variable/Name/lib_UIUI_5AC784B2=DebuffDetailsHeroInfoPanel
Variable/Name/lib_UIUI_5B100D6A=i
Variable/Name/lib_UIUI_5B1A1A17=UI - Debug Panel - Debug Meta XP Value
Variable/Name/lib_UIUI_5B4F19CA=Mechanic Icon
Variable/Name/lib_UIUI_5B508321=Number
Variable/Name/lib_UIUI_5B9E7DA4=AnnouncementHeroFrameCrossImage
Variable/Name/lib_UIUI_5BBB906A=DropdownIndex
Variable/Name/lib_UIUI_5BDC61D0=HeroIndex
Variable/Name/lib_UIUI_5BE6AAEE=DataType
Variable/Name/lib_UIUI_5C331C94=Panels
Variable/Name/lib_UIUI_5C4CA916=itTierTalent
Variable/Name/lib_UIUI_5C61A7F3=itSortA
Variable/Name/lib_UIUI_5C62376D=DebuffsPanel
Variable/Name/lib_UIUI_5C85B937=DebuffDetailsHeroInfoPortraitImage
Variable/Name/lib_UIUI_5CC838C6=HelpButtonLabels
Variable/Name/lib_UIUI_5D2EFEF0=Map Mechanic Label
Variable/Name/lib_UIUI_5DC1FB51=Storm Font Style
Variable/Name/lib_UIUI_5DCB098B=DragonShirePanel
Variable/Name/lib_UIUI_5E5E2CB2=Ping Model
Variable/Name/lib_UIUI_5E5FC521=Talents Icon
Variable/Name/lib_UIUI_5E80F11E=TutorialReferenceLabels
Variable/Name/lib_UIUI_5EDF2631=Refresh Forts Button
Variable/Name/lib_UIUI_5F7DCA1C=HeroIndex
Variable/Name/lib_UIUI_5FA54AB6=Amount
Variable/Name/lib_UIUI_5FCBBEE7=Tower With Ammo Unit Status - Status Frame
Variable/Name/lib_UIUI_5FD4D0A7=XP Sorting Button
Variable/Name/lib_UIUI_5FE77229=Talents Background
Variable/Name/lib_UIUI_60631006=SkinIndex
Variable/Name/lib_UIUI_608CDF04=Panels
Variable/Name/lib_UIUI_60DF787E=DeathTimeRemainingForGroup
Variable/Name/lib_UIUI_60E6083C=CurrentFrameCount
Variable/Name/lib_UIUI_6194B31D=DamageDetailsDamageBarAmountLabels
Variable/Name/lib_UIUI_61ACF0F1=Cancel Bar
Variable/Name/lib_UIUI_6222B62A=MainPanel
Variable/Name/lib_UIUI_625AE727=TimerBar
Variable/Name/lib_UIUI_625E37DD=GroupSortOrder
Variable/Name/lib_UIUI_6260E4DD=itSortB
Variable/Name/lib_UIUI_63A031DB=Description Label
Variable/Name/lib_UIUI_63A4330F=Group
Variable/Name/lib_UIUI_6412ADA0=Hero Status Bars
Variable/Name/lib_UIUI_6415C8F3=itPlayer
Variable/Name/lib_UIUI_6468D6B6=DisplayedStatCount
Variable/Name/lib_UIUI_647678D2=itPlayerSlot
Variable/Name/lib_UIUI_64AA985A=DeathAnnouncement_PlayerAssignedToFrame
Variable/Name/lib_UIUI_64B10F2D=Panels
Variable/Name/lib_UIUI_64E29D1B=itDropdownIndex
Variable/Name/lib_UIUI_658B2BFD=Player Step
Variable/Name/lib_UIUI_658CA657=Heroic Ability Label
Variable/Name/lib_UIUI_658F40D2=ChosenTalentIndex
Variable/Name/lib_UIUI_65B4075B=HeroIndex
Variable/Name/lib_UIUI_65EF57B5=XP Label
Variable/Name/lib_UIUI_6611DB1A=StatsThatExceedThreshold
Variable/Name/lib_UIUI_661FEEB5=Hero Target Frames
Variable/Name/lib_UIUI_66CDB840=HeroStringIDs
Variable/Name/lib_UIUI_6703D216=BlackheartsBayCannonShotCounterLabel
Variable/Name/lib_UIUI_670EE1D9=DefeatFrame
Variable/Name/lib_UIUI_673CA01C=CoreHealthPercentLabels
Variable/Name/lib_UIUI_678EA40B=RavenCourtCurseInfoLabel
Variable/Name/lib_UIUI_67A9B341=UI - Targeting Helper Panel - Number Of Target Units For Player
Variable/Name/lib_UIUI_67C09F82=TalentTier
Variable/Name/lib_UIUI_67F607AC=Enemy Team
Variable/Name/lib_UIUI_67FCF58B=TooltipText
Variable/Name/lib_UIUI_6857B161=FrameIndex
Variable/Name/lib_UIUI_6873BB33=itTeam
Variable/Name/lib_UIUI_68C02D87=Damage Bracket
Variable/Name/lib_UIUI_69898A0D=itLayer
Variable/Name/lib_UIUI_69A835C7=HelpButtonCount
Variable/Name/lib_UIUI_69C4E462=HeroIndex
Variable/Name/lib_UIUI_69DCE5D8=itFrameIndex
Variable/Name/lib_UIUI_69F8B049=OpenButton
Variable/Name/lib_UIUI_6A1CED6F=itBehavior
Variable/Name/lib_UIUI_6A2AB977=u
Variable/Name/lib_UIUI_6A5943B8=Close Button
Variable/Name/lib_UIUI_6AA6576B=HeroImage
Variable/Name/lib_UIUI_6BAB8177=TalentGlowImages
Variable/Name/lib_UIUI_6C14EFA5=DeathRecap_Panel
Variable/Name/lib_UIUI_6C6CD986=All Talents Checkbox
Variable/Name/lib_UIUI_6C7DF35A=DragonShireDragonModeFrame
Variable/Name/lib_UIUI_6CCC66E6=Healing Fountains Group
Variable/Name/lib_UIUI_6D016813=DeathTimerPanel_GroupTimeDifferential_C
Variable/Name/lib_UIUI_6D0AAE27=MountIndex
Variable/Name/lib_UIUI_6D0C4A49=MapMechanicIcon
Variable/Name/lib_UIUI_6D159D94=TriggeringTimerSlot
Variable/Name/lib_UIUI_6DAE9214=Leaderboard Data
Variable/Name/lib_UIUI_6DC39A62=ActiveProfilePointsSpent
Variable/Name/lib_UIUI_6DE1C851=DeathIndex
Variable/Name/lib_UIUI_6E26413C=Hero Status Frames
Variable/Name/lib_UIUI_6E3819B4=Target Player
Variable/Name/lib_UIUI_6E9935C7=LowHealthPersistentImage
Variable/Name/lib_UIUI_6EA43C6C=CooldownReductionLabel
Variable/Name/lib_UIUI_6EFFED30=Launch Unit
Variable/Name/lib_UIUI_6F02B2D0=HeroNameLabel
Variable/Name/lib_UIUI_6F328B88=UI - Debug Panel - Force Minion Wave Comp
Variable/Name/lib_UIUI_6FABDCB5=AbilityBarCount
Variable/Name/lib_UIUI_6FC27B1C=MainDialog
Variable/Name/lib_UIUI_6FC38995=Current Rank
Variable/Name/lib_UIUI_6FC98967=Team Towns Label
Variable/Name/lib_UIUI_6FFD2140=Player Name
Variable/Name/lib_UIUI_700E30AB=FloatingCombatText_Damage_NormalThreshold
Variable/Name/lib_UIUI_700EFFCB=Hero Border Images
Variable/Name/lib_UIUI_70810959=DataAmount
Variable/Name/lib_UIUI_708F6E1D=DamageDetailsHeroInfoNameLabel
Variable/Name/lib_UIUI_70E155F0=Game Menu Button
Variable/Name/lib_UIUI_70F7ABC8=Fade Time
Variable/Name/lib_UIUI_70FD23B4=BackgroundImage
Variable/Name/lib_UIUI_7102AFFB=TalentIndex
Variable/Name/lib_UIUI_71141029=Vert Offset
Variable/Name/lib_UIUI_714812CB=DisplayedTipCount
Variable/Name/lib_UIUI_715781DB=Game UI - Command Card Panel Frame
Variable/Name/lib_UIUI_716425AA=HelpButtonMaxCount_C
Variable/Name/lib_UIUI_716E4DEB=Panels
Variable/Name/lib_UIUI_717985C5=Game UI - Command Panel
Variable/Name/lib_UIUI_7222F813=TalentIcons
Variable/Name/lib_UIUI_72827B9A=Encouragement_MaxNumberOfDeathTipsDisplayed_C
Variable/Name/lib_UIUI_72ACE45C=Vert Offset
Variable/Name/lib_UIUI_72C3794A=EnemyTeam
Variable/Name/lib_UIUI_737035B8=Frames
Variable/Name/lib_UIUI_7385486D=UI - Death Action Cam Panel
Variable/Name/lib_UIUI_73B9776E=Spawn Hero Button
Variable/Name/lib_UIUI_74080BBA=Start Game Button
Variable/Name/lib_UIUI_75263FBE=DeathAnnouncement_TopFrameRenderPriority_C
Variable/Name/lib_UIUI_752FF9C6=Hero Death Time Labels
Variable/Name/lib_UIUI_75C97F7D=TalentIcons
Variable/Name/lib_UIUI_761A248D=i
Variable/Name/lib_UIUI_761E7353=Console Panel
Variable/Name/lib_UIUI_76318962=itDamageChunk
Variable/Name/lib_UIUI_76D0DCE2=Player Is Using Debug Panel
Variable/Name/lib_UIUI_7727E9C8=ResourceLabel
Variable/Name/lib_UIUI_7730DA06=team
Variable/Name/lib_UIUI_77E140BE=itTalent
Variable/Name/lib_UIUI_77EA739C=Text Tag
Variable/Name/lib_UIUI_786D481A=Horiz Offset
Variable/Name/lib_UIUI_78B4DEA4=itDamageBar
Variable/Name/lib_UIUI_7A1B2F4A=Group
Variable/Name/lib_UIUI_7AC2325B=Time Label Seconds
Variable/Name/lib_UIUI_7AD10E80=Vert Offset
Variable/Name/lib_UIUI_7B1E6EB9=Launch Player
Variable/Name/lib_UIUI_7B9FDDD6=TalentButtons
Variable/Name/lib_UIUI_7BB92CC1=ActiveProfileTalentRank
Variable/Name/lib_UIUI_7BBAED84=Current Panel Layer
Variable/Name/lib_UIUI_7C0A1804=Unit Target Frame
Variable/Name/lib_UIUI_7C2EB738=Amount
Variable/Name/lib_UIUI_7C7EAB7E=Damage Done
Variable/Name/lib_UIUI_7D21F288=Unit Group
Variable/Name/lib_UIUI_7D6278B8=UI - Target Info Panel - Enabled
Variable/Name/lib_UIUI_7D8440B6=Charge Link
Variable/Name/lib_UIUI_7D9B5DF2=DeathAnnouncement_RenderPriorityDecrement_C
Variable/Name/lib_UIUI_7DD1D1FC=Portrait Image
Variable/Name/lib_UIUI_7DD6AABB=StatCalloutLabels
Variable/Name/lib_UIUI_7E0427F8=DeathAnnouncement_NextHeroFrameToUse
Variable/Name/lib_UIUI_7E56C246=MainDialog
Variable/Name/lib_UIUI_7E5C3819=TalentButton
Variable/Name/lib_UIUI_7E9A6A01=Pinging Player Hero
Variable/Name/lib_UIUI_7F0DC829=Game Over Splash
Variable/Name/lib_UIUI_7F3AFE18=Map Mechanic Icon
Variable/Name/lib_UIUI_7FB0FBD5=Item Index
Variable/Name/lib_UIUI_7FB592B7=Game UI - Portrait
Variable/Name/lib_UIUI_800A0D68=AnnouncementHeroFrameNameLabel
Variable/Name/lib_UIUI_801722D3=Horiz Offset
Variable/Name/lib_UIUI_8044B6AA=Health And Mana Unit Status - Status Frame
Variable/Name/lib_UIUI_805EA198=itFrameIndex
Variable/Name/lib_UIUI_8081BCAB=Team
Variable/Name/lib_UIUI_810A6C4F=Amount
Variable/Name/lib_UIUI_81E3BC03=Horiz Offset
Variable/Name/lib_UIUI_82030817=Impact Player
Variable/Name/lib_UIUI_821B0DE9=BotDifficultyLabel
Variable/Name/lib_UIUI_821C155A=Tooltip
Variable/Name/lib_UIUI_827855F8=hero
Variable/Name/lib_UIUI_82EE276F=Map Mechanic Background
Variable/Name/lib_UIUI_83125FF9=XP
Variable/Name/lib_UIUI_8357E659=DeathAnnouncement_AnnouncementVisibleTimers
Variable/Name/lib_UIUI_83671BC5=Main Panel
Variable/Name/lib_UIUI_83A14B2B=itCalloutStat
Variable/Name/lib_UIUI_83EE2BEC=Clear Cooldowns Button
Variable/Name/lib_UIUI_840ED483=Target Unit
Variable/Name/lib_UIUI_84561622=UsedAbilityBar
Variable/Name/lib_UIUI_859F5380=AnnouncementHeroFrameBorderImageFaded
Variable/Name/lib_UIUI_85B9894E=itSortB
Variable/Name/lib_UIUI_85C7AAF3=itTierLevel
Variable/Name/lib_UIUI_85D4A392=Player XP Label
Variable/Name/lib_UIUI_86B0823A=Team Level Label
Variable/Name/lib_UIUI_86D0420C=DebuffsTimelineBar
Variable/Name/lib_UIUI_8712A133=HeroConsole_NumberOfAbilityUpgrades_C
Variable/Name/lib_UIUI_87361406=Horiz Offset
Variable/Name/lib_UIUI_876CD863=FrameCount
Variable/Name/lib_UIUI_87D76B48=arrayToUse
Variable/Name/lib_UIUI_87EE80EE=HelpLabel
Variable/Name/lib_UIUI_88868E8A=Roster Slot
Variable/Name/lib_UIUI_88EA78E6=Launch Unit
Variable/Name/lib_UIUI_89427121=DeathRecap_CurrentDamageTakenBarIndex
Variable/Name/lib_UIUI_895658E5=HeaderLabel
Variable/Name/lib_UIUI_89C03022=Force Minion Wave Comp Dropdown
Variable/Name/lib_UIUI_89DEBD23=Panels
Variable/Name/lib_UIUI_89E60352=Arrow
Variable/Name/lib_UIUI_8A149609=Image Path
Variable/Name/lib_UIUI_8A498DB5=itButton
Variable/Name/lib_UIUI_8ABB8EBE=TimerBarHeroFrame
Variable/Name/lib_UIUI_8B0A16C8=Next Ally Button
Variable/Name/lib_UIUI_8B2916E5=Launch Player
Variable/Name/lib_UIUI_8B635D3D=i
Variable/Name/lib_UIUI_8B6E729F=Enemy Team
Variable/Name/lib_UIUI_8B857598=HeroLevelLabel
Variable/Name/lib_UIUI_8BBC90C3=FrameCount
Variable/Name/lib_UIUI_8BC712FF=OtherTeam
Variable/Name/lib_UIUI_8BD1F72A=UI - Targeting Helper Panel - Target Units For Player
Variable/Name/lib_UIUI_8BF05077=Name Of Pinging Hero
Variable/Name/lib_UIUI_8BFBC529=DeathRecap_DamageDetailsPanelTotalBarHeight_C
Variable/Name/lib_UIUI_8C1FA7D9=AttackSpeedLabel
Variable/Name/lib_UIUI_8C2C7C53=DebuffDetailsPanel
Variable/Name/lib_UIUI_8C4A0BE8=BotStatusLabel
Variable/Name/lib_UIUI_8CD0BB5E=Main Panel
Variable/Name/lib_UIUI_8D1A6866=HeroIndex
Variable/Name/lib_UIUI_8D32DF7A=PlayerNameLabel
Variable/Name/lib_UIUI_8DB5D910=BarIndex
Variable/Name/lib_UIUI_8DFDD196=Current Panel Layer
Variable/Name/lib_UIUI_8E459D2A=Label
Variable/Name/lib_UIUI_8EE49D95=Current Panel Layer
Variable/Name/lib_UIUI_8F743235=itPlayer
Variable/Name/lib_UIUI_8F83704A=Impact Player
Variable/Name/lib_UIUI_8FB433EC=DamageDetailsClickForMoreInfoLabel
Variable/Name/lib_UIUI_8FC2680F=Panels
Variable/Name/lib_UIUI_8FE0F8E5=UI - Debug Panel
Variable/Name/lib_UIUI_90100066=Talents_ProfileColor_C
Variable/Name/lib_UIUI_90273B61=itLayer
Variable/Name/lib_UIUI_9066F0C2=Triggering Effect
Variable/Name/lib_UIUI_9134B366=DeathTimerPanel_BarHeight_C
Variable/Name/lib_UIUI_917B87F8=itTalentPoint
Variable/Name/lib_UIUI_91AC8B2B=StunDeathBarParentFrame
Variable/Name/lib_UIUI_91B5B384=UI - Unit Status Frames - Class Icon Default Points
Variable/Name/lib_UIUI_91B86136=DragonShireDragonInfoLabel
Variable/Name/lib_UIUI_91E17CAA=TalentIndex
Variable/Name/lib_UIUI_927898EA=Solo Kills Label
Variable/Name/lib_UIUI_92C83BE6=Duration
Variable/Name/lib_UIUI_92E12D32=Panels
Variable/Name/lib_UIUI_934792BD=VO Group
Variable/Name/lib_UIUI_934BC3B7=AllyTeam
Variable/Name/lib_UIUI_93988881=Talents_Panel
Variable/Name/lib_UIUI_93A0F9E5=HauntedMinesAllyGolemHealthUnitStatus
Variable/Name/lib_UIUI_93BA6F2C=Horiz Offset
Variable/Name/lib_UIUI_948796F3=TimeLabelText
Variable/Name/lib_UIUI_9493FC2B=itTalentButton
Variable/Name/lib_UIUI_94B58E59=Vert Offset
Variable/Name/lib_UIUI_94C09F68=itPlayer
Variable/Name/lib_UIUI_94C1C568=HeroName
Variable/Name/lib_UIUI_94F0B520=Current Level
Variable/Name/lib_UIUI_953AEABD=Tooltip
Variable/Name/lib_UIUI_960A270C=HeroConsole_NumberOfAbilitySlots_C
Variable/Name/lib_UIUI_9618DE1B=Hero Stats - Frame
Variable/Name/lib_UIUI_962A063A=l
Variable/Name/lib_UIUI_9648877C=itLayer
Variable/Name/lib_UIUI_9689152D=itProgressLine
Variable/Name/lib_UIUI_96E0748F=Ally Team
Variable/Name/lib_UIUI_9700FBD8=TierAvailable
Variable/Name/lib_UIUI_970ED1D3=Main Panel
Variable/Name/lib_UIUI_9768C30F=MainPanel
Variable/Name/lib_UIUI_97696A5C=SkinIndex
Variable/Name/lib_UIUI_976EC730=Fullscreen Upper Container
Variable/Name/lib_UIUI_97B6E4D2=LightSplashImage
Variable/Name/lib_UIUI_97C09262=ThresholdIndex
Variable/Name/lib_UIUI_97E4B430=Game UI - Inventory Panel
Variable/Name/lib_UIUI_97EEB7CC=Vert Offset
Variable/Name/lib_UIUI_98956910=ResourceRegenTitle
Variable/Name/lib_UIUI_9899C335=Vert Offset
Variable/Name/lib_UIUI_98F06348=item
Variable/Name/lib_UIUI_9900A9C9=HauntedMinesGolemModeFrame
Variable/Name/lib_UIUI_994D7032=Current Panel Layer
Variable/Name/lib_UIUI_9994C4E3=CursedTeam
Variable/Name/lib_UIUI_99DCFE52=UI - Time Label Update Timer
Variable/Name/lib_UIUI_99E73178=Pinging Player Hero
Variable/Name/lib_UIUI_9A1C946B=MinimapPanel
Variable/Name/lib_UIUI_9A317AD9=Force Minion Wave Comp Checkbox
Variable/Name/lib_UIUI_9A321BBD=Panels
Variable/Name/lib_UIUI_9A7D42B3=Index
Variable/Name/lib_UIUI_9AB98DA3=itPrerequisiteLine
Variable/Name/lib_UIUI_9ACE5483=Hero Icons
Variable/Name/lib_UIUI_9AE46935=DeathRecap_DebuffBarCount
Variable/Name/lib_UIUI_9AED50F5=itCategoryLabel
Variable/Name/lib_UIUI_9B18316C=Current Panel Layer
Variable/Name/lib_UIUI_9B4A9C7C=HelpButtonUnits
Variable/Name/lib_UIUI_9B6C6012=Ping Model
Variable/Name/lib_UIUI_9B8CFA40=EnemyTeam
Variable/Name/lib_UIUI_9BDF5B8C=DeathTimeRemaining
Variable/Name/lib_UIUI_9BF500AE=Slot
Variable/Name/lib_UIUI_9C4F0966=CloseButton
Variable/Name/lib_UIUI_9C8E804F=Hero
Variable/Name/lib_UIUI_9CBE6182=itPlayer
Variable/Name/lib_UIUI_9CFDD425=i
Variable/Name/lib_UIUI_9DD2C712=YOffset
Variable/Name/lib_UIUI_9E1E568B=Launch Player
Variable/Name/lib_UIUI_9E2FE2A7=Current Panel Layer
Variable/Name/lib_UIUI_9E6B1152=itButton
Variable/Name/lib_UIUI_9EA38460=itButton
Variable/Name/lib_UIUI_9EBE4CA5=BackgroundImage
Variable/Name/lib_UIUI_9EC68AC7=DefaultRenderPriority_C
Variable/Name/lib_UIUI_9ECC82C5=itLayer
Variable/Name/lib_UIUI_9EE4B312=DragonShireShrineModeFrame
Variable/Name/lib_UIUI_9EFDEDA1=HeroIndex
Variable/Name/lib_UIUI_9F2E5D92=DeathTime
Variable/Name/lib_UIUI_9F40A184=Talents_ButtonInactive_C
Variable/Name/lib_UIUI_9F50E766=itUpdateOrder
Variable/Name/lib_UIUI_9F5AF44C=UI - Leaderboard
Variable/Name/lib_UIUI_9F96B045=RavenCourtPanel
Variable/Name/lib_UIUI_A02CA7D0=Unit
Variable/Name/lib_UIUI_A05366CE=itTalentPoint
Variable/Name/lib_UIUI_A07B7798=BehaviorDurationRemaining
Variable/Name/lib_UIUI_A0950155=Slot
Variable/Name/lib_UIUI_A0FBEE99=Main Panel
Variable/Name/lib_UIUI_A10498FD=Enemy Team
Variable/Name/lib_UIUI_A142C2A4=TalentCount
Variable/Name/lib_UIUI_A1BEA18D=DeathRecap_DebuffPanelTimeFrame_C
Variable/Name/lib_UIUI_A2F0B90E=Cooldown Link
Variable/Name/lib_UIUI_A308C01F=player
Variable/Name/lib_UIUI_A3333F01=Horiz Offset
Variable/Name/lib_UIUI_A33E3C46=Skin Dropdown
Variable/Name/lib_UIUI_A36B89CE=Player
Variable/Name/lib_UIUI_A39F891D=Vert Offset
Variable/Name/lib_UIUI_A3CE6B18=itActiveButton
Variable/Name/lib_UIUI_A3FBBD0C=Number of Indexes
Variable/Name/lib_UIUI_A4CFD065=Hero Player HP Values
Variable/Name/lib_UIUI_A4F3D0E4=itEntry
Variable/Name/lib_UIUI_A50119D9=HeroUnit
Variable/Name/lib_UIUI_A50C644C=XPUnitStatusFrame
Variable/Name/lib_UIUI_A5A63DBD=BehaviorChannelBarDurationBar
Variable/Name/lib_UIUI_A64F0A5D=DebuffDetailsHeroInfoPlayerNameLabel
Variable/Name/lib_UIUI_A685D9F4=itFrameIndex
Variable/Name/lib_UIUI_A68BA519=Frame Index
Variable/Name/lib_UIUI_A6E34DFE=DebuffDetailsHeaderLabel
Variable/Name/lib_UIUI_A6ED0EF0=Level
Variable/Name/lib_UIUI_A72A0803=MainPanel
Variable/Name/lib_UIUI_A74A3FD2=FloatingCombatText_Damage_HighThreshold
Variable/Name/lib_UIUI_A755F828=HelpButtonCallbacks
Variable/Name/lib_UIUI_A760D3BD=RavenCourtCurseTimerLabel
Variable/Name/lib_UIUI_A764A040=Damage Done
Variable/Name/lib_UIUI_A7825BBE=Impact Unit
Variable/Name/lib_UIUI_A7D28A58=Cancel Bar Border Image
Variable/Name/lib_UIUI_A8059D6B=itPlayerRank
Variable/Name/lib_UIUI_A825D391=Death Countdown Label
Variable/Name/lib_UIUI_A82C74A6=itInventoryButton
Variable/Name/lib_UIUI_A83A40A8=DeathRecap_DamageTakenPanelTotalBarHeight_C
Variable/Name/lib_UIUI_A8F23C29=FrameIndex
Variable/Name/lib_UIUI_A8F2D140=Horiz Offset
Variable/Name/lib_UIUI_A8FB737B=EnemyTeam
Variable/Name/lib_UIUI_A950029B=itAbilityBar
Variable/Name/lib_UIUI_A99C30A9=DeathTimerPanel_PerLayerYOffset_C
Variable/Name/lib_UIUI_AA31EFA4=itMinionComp
Variable/Name/lib_UIUI_AA3868EC=CurrentPanelLayer
Variable/Name/lib_UIUI_AA3A1251=Player
Variable/Name/lib_UIUI_AA72A00F=Horiz Offset
Variable/Name/lib_UIUI_AA9D04FE=Effect
Variable/Name/lib_UIUI_AB6F86E6=i
Variable/Name/lib_UIUI_AB77DE53=Size Type As Text
Variable/Name/lib_UIUI_ABF54C38=TalentDescriptionLabels
Variable/Name/lib_UIUI_AC1FD40E=GameTimerLabel
Variable/Name/lib_UIUI_AC7C8D0D=FramesInGroup
Variable/Name/lib_UIUI_ACC90528=Item Index
Variable/Name/lib_UIUI_ACD91A93=Slot
Variable/Name/lib_UIUI_AD102F65=DamageDetailsHeroInfoDescriptionLabel
Variable/Name/lib_UIUI_AD1C225C=Current Rank
Variable/Name/lib_UIUI_AD78E7A3=Amount
Variable/Name/lib_UIUI_ADF49FB0=Horiz Offset
Variable/Name/lib_UIUI_AE648253=DeathRecap_DebuffPanelTimelinePixelWidth_C
Variable/Name/lib_UIUI_AE64DB62=Main Panel
Variable/Name/lib_UIUI_AEB14A02=ActiveProfileRank
Variable/Name/lib_UIUI_AEFCF25B=First Player
Variable/Name/lib_UIUI_AF1C5BDE=HelpButtonFrames
Variable/Name/lib_UIUI_AF507349=Target Unit
Variable/Name/lib_UIUI_AF833E8B=itHeroIndex
Variable/Name/lib_UIUI_AFA8AF49=Previous Ally Button
Variable/Name/lib_UIUI_AFB2CCAE=FramePosition
Variable/Name/lib_UIUI_B03CF85B=Health Only Unit Status - Status Frame
Variable/Name/lib_UIUI_B05BFDAC=HauntedMinesEnemyGolemModeSkullCounterLabel
Variable/Name/lib_UIUI_B07A1708=Team
Variable/Name/lib_UIUI_B08AE08F=BlackheartsBayCannonModeFrame
Variable/Name/lib_UIUI_B0A41805=XOffset
Variable/Name/lib_UIUI_B0D0F6DB=Ping Sound
Variable/Name/lib_UIUI_B0FBF48F=Horiz Offset
Variable/Name/lib_UIUI_B1550697=FramesToBeAddedCount
Variable/Name/lib_UIUI_B20A50BB=GroupDeathTimeRemaining
Variable/Name/lib_UIUI_B2331CE8=Selection Enabled Checkbox
Variable/Name/lib_UIUI_B299371A=Map Mechanic Label
Variable/Name/lib_UIUI_B2EB0CD9=BlackheartsBayCannonRemainingCannonballsLabel
Variable/Name/lib_UIUI_B2EB5A99=FrameIndex
Variable/Name/lib_UIUI_B307E44F=itFrameIndex
Variable/Name/lib_UIUI_B3944417=Trigger In Use
Variable/Name/lib_UIUI_B39D4F77=itDamageBar
Variable/Name/lib_UIUI_B455AF01=TimerBarHeroFrameHeroNameLabel
Variable/Name/lib_UIUI_B4B37358=Pinging Player
Variable/Name/lib_UIUI_B56CC67A=i
Variable/Name/lib_UIUI_B5CF07BD=Healing Fountain
Variable/Name/lib_UIUI_B6589A4D=Frame Index
Variable/Name/lib_UIUI_B66173B7=HauntedMinesPanel
Variable/Name/lib_UIUI_B69F789C=DebuffDetailsAbilityInfoAmountLabel
Variable/Name/lib_UIUI_B7545123=TalentColumn
Variable/Name/lib_UIUI_B76EDD2A=Slot
Variable/Name/lib_UIUI_B80746B1=Ally Team
Variable/Name/lib_UIUI_B8320F5C=RavenCourtCurseFrame
Variable/Name/lib_UIUI_B9486B95=Player Label
Variable/Name/lib_UIUI_B979B142=Ping Sound
Variable/Name/lib_UIUI_B986A064=itLabel
Variable/Name/lib_UIUI_BA0BC9F8=TalentFrames
Variable/Name/lib_UIUI_BA3D0967=Damage Bracket
Variable/Name/lib_UIUI_BA4BA6F8=itSkin
Variable/Name/lib_UIUI_BA6C83D9=itPlayerSlot
Variable/Name/lib_UIUI_BA847925=UI - Debug Panel - Skin Index From Dropdown Index
Variable/Name/lib_UIUI_BA914C0C=CCSplashImage
Variable/Name/lib_UIUI_BAA77A4A=Panels
Variable/Name/lib_UIUI_BAD1ABB8=Pinging Player Hero
Variable/Name/lib_UIUI_BB0D3100=CanRemoveProfilePoints
Variable/Name/lib_UIUI_BBA2E075=itTeam
Variable/Name/lib_UIUI_BBB20C41=Ping Model
Variable/Name/lib_UIUI_BBC23A81=Number Type As Text
Variable/Name/lib_UIUI_BBFA3444=Hero Stats - Health Bar
Variable/Name/lib_UIUI_BC352A78=UI_HealingFountainsHelpText_HeightOffset_C
Variable/Name/lib_UIUI_BCA43800=Cancel Bar Image
Variable/Name/lib_UIUI_BCAD4C95=DataAmountInt
Variable/Name/lib_UIUI_BD18527B=FlashBangImage
Variable/Name/lib_UIUI_BD2DCAAD=itU
Variable/Name/lib_UIUI_BD43BD44=UI - Debug Panel - Disable Range Check
Variable/Name/lib_UIUI_BD4872F5=Abil Link
Variable/Name/lib_UIUI_BD9B787F=FrameIndex
Variable/Name/lib_UIUI_BE46482C=Amount
Variable/Name/lib_UIUI_BE6F31E0=Team Deaths
Variable/Name/lib_UIUI_BE734B06=Caster Player
Variable/Name/lib_UIUI_BE98D4B5=Time Label
Variable/Name/lib_UIUI_BEE6906F=UI - Hero Status Frames
Variable/Name/lib_UIUI_BFD11334=DeathTipLabels
Variable/Name/lib_UIUI_C04D7F37=BarWidth
Variable/Name/lib_UIUI_C0706667=Index
Variable/Name/lib_UIUI_C0D3FCF0=itTalentPoint
Variable/Name/lib_UIUI_C0E65030=BehaviorChannelBarBehaviorLabel
Variable/Name/lib_UIUI_C0EAE5FE=Vert Offset
Variable/Name/lib_UIUI_C11630A0=UsedDamageBar
Variable/Name/lib_UIUI_C1706A9F=Portrait
Variable/Name/lib_UIUI_C1E3CFB6=BankKey
Variable/Name/lib_UIUI_C1F56677=Panels
Variable/Name/lib_UIUI_C24F3303=Team
Variable/Name/lib_UIUI_C26B34AE=MainPanel
Variable/Name/lib_UIUI_C2A8E5C3=DebuffDetailsAbilityInfoNameLabel
Variable/Name/lib_UIUI_C2B0E8A3=AnnouncementPanel
Variable/Name/lib_UIUI_C2E0CE47=itTalentButton
Variable/Name/lib_UIUI_C310ADC4=ShieldLabel
Variable/Name/lib_UIUI_C34D88AC=Horiz Offset
Variable/Name/lib_UIUI_C35E1256=Group
Variable/Name/lib_UIUI_C388F3A7=HauntedMinesSkullModeSkullCounterLabel
Variable/Name/lib_UIUI_C3C29218=DragonShireStarShrineEnabledImage
Variable/Name/lib_UIUI_C3E246DD=Level Label
Variable/Name/lib_UIUI_C43BABB0=DeathAnnouncement_VisibleHeroFrameCount
Variable/Name/lib_UIUI_C46D39A6=UI - Debug Panel - Hero Index From Dropdown Index
Variable/Name/lib_UIUI_C4A32D34=DragonShireMoonShrineDisabledImage
Variable/Name/lib_UIUI_C4C6A7E5=itMutuallyExclusiveFrame
Variable/Name/lib_UIUI_C505FA98=HeroName
Variable/Name/lib_UIUI_C5372E80=Current HP
Variable/Name/lib_UIUI_C550205C=Horiz Offset
Variable/Name/lib_UIUI_C560BD41=itPlayer
Variable/Name/lib_UIUI_C5C0AFAA=BlackheartsBayCannonCannonballImage
Variable/Name/lib_UIUI_C5D2B831=player
Variable/Name/lib_UIUI_C5FAB6A9=itTextTag
Variable/Name/lib_UIUI_C66770BA=Enemy Team
Variable/Name/lib_UIUI_C6DA1276=TalentSelectedImages
Variable/Name/lib_UIUI_C6F8017F=itGroup
Variable/Name/lib_UIUI_C704B002=StunDeathBarIcon
Variable/Name/lib_UIUI_C7762D4E=Pinging Player Hero
Variable/Name/lib_UIUI_C7C1F58E=itAbilityBar
Variable/Name/lib_UIUI_C7D1AB62=EnemyTeam
Variable/Name/lib_UIUI_C866D945=Team
Variable/Name/lib_UIUI_C91F1E7A=Hero Dropdown
Variable/Name/lib_UIUI_C9457256=X Delta
Variable/Name/lib_UIUI_C966630E=Ally Team
Variable/Name/lib_UIUI_CA4676A6=itTalentButton
Variable/Name/lib_UIUI_CA67D2A8=Item Unit Type
Variable/Name/lib_UIUI_CB3F3794=Player Owner Background
Variable/Name/lib_UIUI_CC7F5972=Target Is Allied
Variable/Name/lib_UIUI_CCFC371C=RenderPriority
Variable/Name/lib_UIUI_CD2802C2=Slot
Variable/Name/lib_UIUI_CDA776EF=MaxDropdownIndex
Variable/Name/lib_UIUI_CDCA0040=DeathRecap_DebuffPanelBarSpacing_C
Variable/Name/lib_UIUI_CEB8EEE6=Panels
Variable/Name/lib_UIUI_CEE44A15=Takedowns Label
Variable/Name/lib_UIUI_CEFEF77F=Death Timer Panel
Variable/Name/lib_UIUI_CF0FABE3=Current Panel Layer
Variable/Name/lib_UIUI_CF300E7D=Refresh Cooldowns Button
Variable/Name/lib_UIUI_CFD78A9E=DeathTimeRemaining
Variable/Name/lib_UIUI_D0218FED=Leaderboard Sort
Variable/Name/lib_UIUI_D07D0D8E=HelpButtons
Variable/Name/lib_UIUI_D0B016AD=DamageTakenPanel
Variable/Name/lib_UIUI_D0CFBDAA=Ping Model
Variable/Name/lib_UIUI_D1044400=Name Of Target
Variable/Name/lib_UIUI_D109DDA4=AnnouncementHeroFrame
Variable/Name/lib_UIUI_D1433682=PlayerLevel
Variable/Name/lib_UIUI_D18D8916=itTalentButton
Variable/Name/lib_UIUI_D1D5371B=TutorialReferencePanel
Variable/Name/lib_UIUI_D25A7631=Talents_ABChoiceVisibleForPlayer
Variable/Name/lib_UIUI_D28C836F=itInventoryButton
Variable/Name/lib_UIUI_D298DF7A=Panels
Variable/Name/lib_UIUI_D2C40082=itChoiceTierTEMP
Variable/Name/lib_UIUI_D302F8B9=Impact Unit Max Health
Variable/Name/lib_UIUI_D31F6883=HeroConsoleUnitStatusBars_CurrentUnitForPlayer
Variable/Name/lib_UIUI_D3B316E2=AbilityPowerLabel
Variable/Name/lib_UIUI_D3CDF9D6=XOffset
Variable/Name/lib_UIUI_D41BDE68=DeathTimeRemaining
Variable/Name/lib_UIUI_D5B3D8DD=IntenseSplashImage
Variable/Name/lib_UIUI_D5E6C492=All Heroes Checkbox
Variable/Name/lib_UIUI_D61A634C=EnemyTeam
Variable/Name/lib_UIUI_D651DFC5=DamageDetailsAbilityInfoTooltipLabel
Variable/Name/lib_UIUI_D6FF2E86=StunDeathBarLeftBar
Variable/Name/lib_UIUI_D71B96C0=HeroConsole_MaxAdditionalButtons_C
Variable/Name/lib_UIUI_D7698DCB=Ping Model
Variable/Name/lib_UIUI_D782D20D=GameUIContainer
Variable/Name/lib_UIUI_D7B5B4E7=TalentTier
Variable/Name/lib_UIUI_D7C20C60=RequiredPointsSpent
Variable/Name/lib_UIUI_D8A424FD=AbilityLink
Variable/Name/lib_UIUI_D8A9472E=XPVeterancyBar
Variable/Name/lib_UIUI_D950DB10=HelpButtonDataTableKey_C
Variable/Name/lib_UIUI_D952D0D9=TriggeringTimerTeam
Variable/Name/lib_UIUI_D99616EA=itTalentButton
Variable/Name/lib_UIUI_D9AD4776=itGroup
Variable/Name/lib_UIUI_DA6C2D75=Roster Slot
Variable/Name/lib_UIUI_DA829CC6=VO Group
Variable/Name/lib_UIUI_DA9BD114=Panels
Variable/Name/lib_UIUI_DAEA880E=Leech Amount
Variable/Name/lib_UIUI_DB116C4B=DeathTimeRemaining
Variable/Name/lib_UIUI_DC1E8221=itProfile
Variable/Name/lib_UIUI_DC69F031=UI - Debug Panel - Mount Index From Dropdown Index
Variable/Name/lib_UIUI_DCBC1CC1=Player
Variable/Name/lib_UIUI_DD385C02=Tooltip
Variable/Name/lib_UIUI_DD771BAD=ActiveProfilePointsSpent
Variable/Name/lib_UIUI_DD89AC39=Hero
Variable/Name/lib_UIUI_DD9D65EB=EnemyTeam
Variable/Name/lib_UIUI_DDD71F23=itButtonIndex
Variable/Name/lib_UIUI_DDF0545A=ResourceTitle
Variable/Name/lib_UIUI_DDF7E690=Panels
Variable/Name/lib_UIUI_DEF690FD=Search Range
Variable/Name/lib_UIUI_DF5B115E=FramePlayer
Variable/Name/lib_UIUI_DF6F8A3F=DeathRecap_DebuffPanelBarColor1_C
Variable/Name/lib_UIUI_DFC88335=p
Variable/Name/lib_UIUI_DFDDA347=DamageTakenDamageBarBorderFrames
Variable/Name/lib_UIUI_DFF137CD=XPBackgroundRed
Variable/Name/lib_UIUI_E018E302=i
Variable/Name/lib_UIUI_E0C530E6=Current Panel Layer
Variable/Name/lib_UIUI_E0CA636C=TotalDamage
Variable/Name/lib_UIUI_E0E6C029=itRank
Variable/Name/lib_UIUI_E164C2A2=TalentsToValidate
Variable/Name/lib_UIUI_E167E63C=DebuffDetailsEndTimeLabel
Variable/Name/lib_UIUI_E1D96E6E=Unit Name
Variable/Name/lib_UIUI_E27651BC=itPlayer
Variable/Name/lib_UIUI_E2811847=Panels
Variable/Name/lib_UIUI_E2E1412A=itAbilityBar
Variable/Name/lib_UIUI_E376AC77=ChosenTalentIndex
Variable/Name/lib_UIUI_E3C709D7=Death Action Cam Checkbox
Variable/Name/lib_UIUI_E3DFD575=UI - Debug Panel - Forced Minion Wave Comp Index
Variable/Name/lib_UIUI_E3E13D01=Talents_ButtonLitUp_C
Variable/Name/lib_UIUI_E3E605E6=DragonShireDragonHealthUnitStatus
Variable/Name/lib_UIUI_E3FE386E=Ping Model
Variable/Name/lib_UIUI_E47E0056=Color
Variable/Name/lib_UIUI_E4A697AA=TutorialReferenceCount_Max
Variable/Name/lib_UIUI_E4F13C39=TotalDamage
Variable/Name/lib_UIUI_E5007170=Hero Unit
Variable/Name/lib_UIUI_E568F42C=BlackheartsBayPanel
Variable/Name/lib_UIUI_E5922EED=itSlot
Variable/Name/lib_UIUI_E62F9BB6=itTier
Variable/Name/lib_UIUI_E69B7515=player
Variable/Name/lib_UIUI_E731C76F=EnemyTeam
Variable/Name/lib_UIUI_E78E65B9=DataAbility
Variable/Name/lib_UIUI_E860DB77=itPlayerNumber
Variable/Name/lib_UIUI_E861E1DC=Floating Combat Text - High Duration
Variable/Name/lib_UIUI_E989B17D=DeathAnnouncement_TopMostHeroFrame
Variable/Name/lib_UIUI_E9AC0906=itTeam
Variable/Name/lib_UIUI_E9DC0324=Vert Offset
Variable/Name/lib_UIUI_EA11F8D5=CurrentPanelLayer
Variable/Name/lib_UIUI_EA3FA70C=Current Panel Layer
Variable/Name/lib_UIUI_EA69ACD3=TimerBarHeroFrameTimeLabel
Variable/Name/lib_UIUI_EBACDC2E=DamageDetailsDamageBarImages
Variable/Name/lib_UIUI_EBE9E9BA=itPlayer
Variable/Name/lib_UIUI_EC38DC4A=YOffset
Variable/Name/lib_UIUI_EC4576FA=HeroIndex
Variable/Name/lib_UIUI_ECA9A145=itTalentPoint
Variable/Name/lib_UIUI_EDA8DC13=Slot
Variable/Name/lib_UIUI_EDAACC0F=HealthLabel
Variable/Name/lib_UIUI_EDC977B0=MetaXPSendButton
Variable/Name/lib_UIUI_EDF2255A=DeathTimerPanel_AnnouncementVisibleDuration_C
Variable/Name/lib_UIUI_EE1B0AF3=Panels
Variable/Name/lib_UIUI_EEAABD50=MovementSpeedLabel
Variable/Name/lib_UIUI_EEEC1161=YOffset
Variable/Name/lib_UIUI_EF07B6FB=UI - Leaderboard Sorting
Variable/Name/lib_UIUI_EF096869=Impact Unit
Variable/Name/lib_UIUI_EF591844=Main Panel
Variable/Name/lib_UIUI_EFB83C80=Damage Absorbed
Variable/Name/lib_UIUI_EFBB3709=UI - Damage Flash UI
Variable/Name/lib_UIUI_EFE0DF08=itProfileIndex
Variable/Name/lib_UIUI_F0206B58=Use Current XP Checkbox
Variable/Name/lib_UIUI_F03AD44E=HauntedMinesMineTimerLabel
Variable/Name/lib_UIUI_F088E5AA=Line
Variable/Name/lib_UIUI_F099CE77=Caster Unit
Variable/Name/lib_UIUI_F0DFF15F=Horiz Offset
Variable/Name/lib_UIUI_F1389F5C=Encouragement_Panel
Variable/Name/lib_UIUI_F1854F91=Current Panel Layer
Variable/Name/lib_UIUI_F1BD1CEB=Group Or Wireframe
Variable/Name/lib_UIUI_F1C8D2AC=CoreHealthUnitStatusFrames
Variable/Name/lib_UIUI_F31152DD=Group
Variable/Name/lib_UIUI_F41AD454=itChoice
Variable/Name/lib_UIUI_F452EF3D=Panels
Variable/Name/lib_UIUI_F49B07D8=CurrentChoice
Variable/Name/lib_UIUI_F50D2FAA=Unit
Variable/Name/lib_UIUI_F5144930=itTeam
Variable/Name/lib_UIUI_F519B5EA=Y Variance
Variable/Name/lib_UIUI_F549AB57=p
Variable/Name/lib_UIUI_F56646B8=UsedDamageBar
Variable/Name/lib_UIUI_F5A8FA41=Ping Sound
Variable/Name/lib_UIUI_F665636E=DamageDetailsAbilityInfoAmountLabel
Variable/Name/lib_UIUI_F690FF3F=ActiveProfilePointsSpent
Variable/Name/lib_UIUI_F6C4CA74=UI - Hero Specific Status Frame
Variable/Name/lib_UIUI_F70024A0=itDamageBar
Variable/Name/lib_UIUI_F70C9746=HelpButtonPortraits
Variable/Name/lib_UIUI_F7122D56=DebuffDetailsClickForMoreInfoLabel
Variable/Name/lib_UIUI_F7238725=Slot
Variable/Name/lib_UIUI_F740E008=UI - Target Info Panel - Curret Target Status Bar Type
Variable/Name/lib_UIUI_F77859EE=PrimaryFrameForGroup
Variable/Name/lib_UIUI_F7951DCD=XPBackgroundBlue
Variable/Name/lib_UIUI_F85F4151=Player Name
Variable/Name/lib_UIUI_F8FEA6BB=Target Player Group
Variable/Name/lib_UIUI_F9151F4E=itTeam
Variable/Name/lib_UIUI_F9351975=DataWeapon
Variable/Name/lib_UIUI_F9A5E09E=Roster Slot
Variable/Name/lib_UIUI_F9A90981=HeroNameLabel
Variable/Name/lib_UIUI_F9DB56F6=itLabel
Variable/Name/lib_UIUI_F9FCA799=Hero Name
Variable/Name/lib_UIUI_FA70A207=UsedDamageBar
Variable/Name/lib_UIUI_FA7F0E34=AbilityIndex
Variable/Name/lib_UIUI_FA8AF88C=EnemyTeam
Variable/Name/lib_UIUI_FB12A6E4=DebuffDetailsAbilityInfoIcon
Variable/Name/lib_UIUI_FBAAAFB0=ActiveProfileTalentRank
Variable/Name/lib_UIUI_FBBE25B6=TierLevels
Variable/Name/lib_UIUI_FBE33547=DamagePerSecondLabel
Variable/Name/lib_UIUI_FC0D1B0A=StatIndex
Variable/Name/lib_UIUI_FC601853=AnnouncementHeroFrameBorderImageBright
Variable/Name/lib_UIUI_FD5B5782=DamageTakenSummaryLabel
Variable/Name/lib_UIUI_FD7A7835=DeathRecap_DebuffPanelBarHeight_C
Variable/Name/lib_UIUI_FE0C7F23=itAbilityBar
Variable/Name/lib_UIUI_FEA71EE7=DeathTimerPanel_PlayerAssignedToFrame
Variable/Name/lib_UIUI_FEB1D933=FramesInGroup
Variable/Name/lib_UIUI_FEC3233E=itGroup
Variable/Name/lib_UIUI_FF025111=DamageDetailsAbilityInfoNameLabel
Variable/Name/lib_UIUI_FF047372=Hero Target Frames
Variable/Name/lib_UIUI_FF30404E=frame
Variable/Name/lib_UIUI_FF4603AB=Team
Variable/Name/lib_UIUI_FF481064=slot
Variable/Name/lib_UIUI_FF71C23E=Heroic Ability Icon
Variable/Name/lib_UIUI_FFA387C5=DeathTimerPanel_TimerGroups
Variable/Name/lib_UIUI_FFBEC9EE=DebuffDetailsHeroInfoDescriptionLabel
Variable/Name/lib_UIUI_FFF93E26=DeathAnnouncement_HeroFrameInUse
