<wizard>

id=

<name>

<description>

<category>

<hidden>

<objecttypes>

create=

TYPE

load=

TYPE

view=

TYPE

<instructions>

page=

<condition>

id=

input=

value=

match=

equal

begin

end

contain

nocase=

0

1

empty=

0

1

visible=

0

1

logic=

and

or

not

<condition>

<input>

id=

type=

<any game type>

WizardCheckbox

WizardMenu

WizardRadio

WizardText

<default>

<loadvalue>

<name>

<tooltip>

<item>

value=

text=

count=

<sorted>

<color>

value="32,64,128,255"

<default>

value=

<minimum>

value=

<maximum>

value=

<increment>

value=

<loadvalue>

<reloadform>

<nosave>

<nopreview>

<layout>

page=

column=

minheight=

minwidth=

<condition>

<validate>

type=

error

confirm

warning

<condition>

<text>

<macro>

id=

<entry>

catalog=

type=

<id>

<useloaded>

<parentid>

<count>

<condition>

<field>

id=

<value>

<stringid>

<count>

<index#,#,#,etc>

<loadinput>

<cache>

<condition>

Catalog "TYPE" list

Abilities

Achievement Terms

Achievements

Actor Supports

Actors

Alerts

Army Categories

Army Units

Army Upgrades

Artifact Slots

Artifacts

Assets

Attach Methods

Bank Conditions

Beams

Behaviors

Boosts

Bundles

Buttons

Cameras

Campaigns

Characters

Commanders

Configs

Conversation States

Conversations

Cursors

Digital Sound Effects

Effects

Errors

Fog of War Data

Footprints

Game Strings

Game UI Data

Gameplay Data

Herd Nodes

Herds

Hero Abilities

Hero Statistics

Heroes

Hotkeys

Item Classes

Item Containers

Items

Kinetics

Lens Flare Sets

Lights

Locations

Loot

Maps

Models

Mounts

Movers

Object Strings

Objectives

Physics Materials

Pings

Preload

Races

Requirement Nodes

Requirements

Reverb Effects

Rewards

Score Results

Score Values

Shapes

Skins

Sound Exclusivities

Sound Mix Snapshots

Sounds

Soundtracks

Tactical AI Cooldowns

Tactical AI Data

Talent Profiles

Talents

Target Finds

Target Sorts

Terrain Cliff Meshes

Terrain Cliffs

Terrain Objects

Terrain Roads

Terrain Textures

Terrain Types

Textures

Trophies

Turrets

Units

Upgrades

User Types

Validators

Voice Overs

Water

Weapons

"CATALOG ENTRY TYPE"

CActorUnit

Work in progress...

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