10:00:49 PM [INFO] Dad issued server command: /ks debug 10:01:07 PM [INFO] [Knapsacks] Debug Mode Toggled ON 10:01:10 PM [INFO] ----------------------------------------------------- 10:01:10 PM [INFO] CLICK-NO-ITEM: clicked: null, cursor: ItemStack{AIR x 0} 10:01:10 PM [INFO] slot: -999, rawSlot: -999 10:01:10 PM [INFO] hotbarBut: -1 10:01:10 PM [INFO] ----------------------------------------------------- 10:01:10 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:10 PM [INFO] getPlayerNode:: node:has_auto_fill_perms, looking: has_auto_fill_perms, nodesValue: true 10:01:10 PM [INFO] ----------------- P E R M S - I N ---------------------- 10:01:10 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:10 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:10 PM [INFO] top_FILL-PERMS (---) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:10 PM [INFO] ----------------- ----------------- --------------------- 10:01:10 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:10 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:10 PM [INFO] bot_FILL-PERMS (HAS-fill perms; changes-None) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:10 PM [INFO] ----------------- P E R M S - O U T --------------------- 10:01:10 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:10 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:10 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:10 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:10 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:10 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:10 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:10 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:10 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:10 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:10 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:10 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:10 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:10 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:10 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:10 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:10 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:10 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:10 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:10 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:11 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:11 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:11 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:11 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:12 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:12 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:12 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:12 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:12 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:12 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:12 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:12 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:12 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:12 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:12 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:12 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:12 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:12 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:12 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:12 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:12 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:12 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:12 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:12 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:12 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:12 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:12 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:12 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:13 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:13 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:13 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:13 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:13 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:13 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:13 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:13 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:13 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:13 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:13 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:13 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:13 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:13 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:13 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:13 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:13 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:13 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:13 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:13 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:14 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:14 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:14 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:14 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:14 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: MONSTER_EGG 10:01:14 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: MONSTER_EGG 10:01:14 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:14 PM [INFO] tmp: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:14 PM [INFO] tmp: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:14 PM [INFO] tmp: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:14 PM [INFO] tmp: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:14 PM [INFO] tmp: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:14 PM [INFO] tmp: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:14 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_PICKAXE 10:01:14 PM [INFO] tmp: Diamond Pickaxe[278:0] 10:01:14 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:14 PM [INFO] tmp: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:14 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:15 PM [INFO] tmp: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:15 PM [INFO] tmp: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:15 PM [INFO] tmp: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:15 PM [INFO] tmp: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:15 PM [INFO] tmp: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:15 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: MONSTER_EGG 10:01:15 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:15 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:15 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:15 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:15 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:15 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:15 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:15 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:15 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:15 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:15 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:15 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:15 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:15 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:15 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:15 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:15 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:15 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:15 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:15 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:15 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:15 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:15 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:15 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:17 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:17 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:17 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:17 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:18 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:18 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:18 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:18 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:18 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:18 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:18 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:18 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:18 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:18 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:18 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:18 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:18 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:18 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:18 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:18 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:19 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:19 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:19 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:19 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:20 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:20 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:20 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:20 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:21 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:21 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:21 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:21 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:22 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:22 PM [INFO] getPlayerNode:: node:has_auto_fill_perms, looking: has_auto_fill_perms, nodesValue: true 10:01:22 PM [INFO] ----------------- P E R M S - I N ---------------------- 10:01:22 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:22 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:22 PM [INFO] top_FILL-PERMS (---) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:22 PM [INFO] ----------------- ----------------- --------------------- 10:01:22 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:22 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:22 PM [INFO] bot_FILL-PERMS (HAS-fill perms; changes-None) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:22 PM [INFO] ----------------- P E R M S - O U T --------------------- 10:01:22 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:22 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:22 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:22 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:22 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:22 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:22 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:22 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:22 PM [INFO] KSINTERACT: pl: Dad 10:01:22 PM [INFO] INTERACT: action: RIGHT_CLICK_BLOCK, clicked block: CraftBlock{chunk=CraftChunk{x=-55z=2},x=-879,y=58,z=42,type=TRAPPED_CHEST,data=3}, getAction: RIGHT_CLICK_BLOCK, hasItem: false, isSneaking: false 10:01:22 PM [INFO] exiting... isCancelled = false 10:01:22 PM [INFO] ----------------------------------------------------- 10:01:22 PM [INFO] INV-OPEN: pl: Dad, t: container.chestDouble 10:01:22 PM [INFO] ---: iBotName: container.inventory, botSize: 36(PLAYER) 10:01:22 PM [INFO] ---: sackMode: NO 10:01:22 PM [INFO] ---: iTopName: container.chestdouble, topSize: 54(CHEST), cont: chest.single 10:01:22 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:22 PM [INFO] tmp: Diamond Sword[276:0] 10:01:22 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:22 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:22 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:22 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:22 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:23 PM [INFO] tmp: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:23 PM [INFO] tmp: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:23 PM [INFO] tmp: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:23 PM [INFO] tmp: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:23 PM [INFO] tmp: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD, converted: Diamond Sword[276:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:23 PM [INFO] tmp: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:23 PM [INFO] ----------------------------------------------------- 10:01:23 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:23 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:23 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:23 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:23 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:23 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:24 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:24 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:24 PM [INFO] ---------- wasStashPerformed(1) ---------- 10:01:24 PM [INFO] getPreStashInv: search-4-container: PLAYER 10:01:24 PM [INFO] getPreStashInv: cont-key: PLAYER 10:01:24 PM [INFO] getPreStashInv: got container... preStashContainer sacks: [-NONE-] 10:01:24 PM [INFO] preStashCont: PLAYER, preStashHas: [-NONE-] 10:01:24 PM [INFO] -------------- end pass(1) --------------- 10:01:24 PM [INFO] ---------- wasStashPerformed(2) ---------- 10:01:24 PM [INFO] getPreStashInv: search-4-container: chest.single 10:01:24 PM [INFO] getPreStashInv: cont-key: PLAYER 10:01:24 PM [INFO] getPreStashInv: cont-key: chest.single 10:01:24 PM [INFO] getPreStashInv: got container... preStashContainer sacks: [-NONE-] 10:01:24 PM [INFO] preStashCont: chest.single, preStashHas: [-NONE-] 10:01:24 PM [INFO] -------------- end pass(2) --------------- 10:01:24 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:24 PM [INFO] getPlayerNode:: node:has_auto_fill_perms, looking: has_auto_fill_perms, nodesValue: true 10:01:24 PM [INFO] ----------------- P E R M S - I N ---------------------- 10:01:24 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:24 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:24 PM [INFO] top_FILL-PERMS (---) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:24 PM [INFO] ----------------- ----------------- --------------------- 10:01:24 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:24 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:24 PM [INFO] bot_FILL-PERMS (HAS-fill perms; changes-None) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:24 PM [INFO] ----------------- P E R M S - O U T --------------------- 10:01:24 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:24 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:24 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:24 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:24 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:24 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:24 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:24 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:24 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:24 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:24 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:24 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:24 PM [INFO] KSINTERACT: pl: Dad 10:01:24 PM [INFO] INTERACT: action: RIGHT_CLICK_BLOCK, clicked block: CraftBlock{chunk=CraftChunk{x=-55z=2},x=-879,y=58,z=43,type=CHEST,data=3}, getAction: RIGHT_CLICK_BLOCK, hasItem: false, isSneaking: false 10:01:24 PM [INFO] getGuiNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:24 PM [INFO] getGuiNode:: node:inv_gui_open_loc, looking: inv_gui_open_loc 10:01:24 PM [INFO] DragonsDen,-879,58,43 10:01:24 PM [INFO] exiting... isCancelled = false 10:01:24 PM [INFO] ----------------------------------------------------- 10:01:24 PM [INFO] INV-OPEN: pl: Dad, t: container.chestDouble 10:01:24 PM [INFO] ---: iBotName: container.inventory, botSize: 36(PLAYER) 10:01:24 PM [INFO] ---: sackMode: NO 10:01:24 PM [INFO] ---: iTopName: container.chestdouble, topSize: 54(CHEST), cont: chest.single 10:01:24 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: DIAMOND_SWORD 10:01:24 PM [INFO] tmp: Diamond Sword[276:0] 10:01:24 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: BOW 10:01:24 PM [INFO] tmp: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: BOW 10:01:24 PM [INFO] tmp: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: BOW, converted: Bow[261:0] 10:01:24 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:24 PM [INFO] tmp: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:24 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] key: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH 10:01:25 PM [INFO] tmp: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack6=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack1=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack4=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack5=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack2=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] retestKey: sack3=MONSTER_EGG <--> MONSTER_EGG, itm: TORCH, converted: Torch[50:0] 10:01:25 PM [INFO] ----------------------------------------------------- 10:01:25 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:25 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:25 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:25 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:25 PM [INFO] ---------- wasStashPerformed(1) ---------- 10:01:25 PM [INFO] getPreStashInv: search-4-container: PLAYER 10:01:25 PM [INFO] getPreStashInv: cont-key: PLAYER 10:01:25 PM [INFO] getPreStashInv: got container... preStashContainer sacks: [-NONE-] 10:01:25 PM [INFO] preStashCont: PLAYER, preStashHas: [-NONE-] 10:01:25 PM [INFO] -------------- end pass(1) --------------- 10:01:25 PM [INFO] ---------- wasStashPerformed(2) ---------- 10:01:25 PM [INFO] getPreStashInv: search-4-container: chest.single 10:01:25 PM [INFO] getPreStashInv: cont-key: PLAYER 10:01:25 PM [INFO] getPreStashInv: cont-key: chest.single 10:01:25 PM [INFO] getPreStashInv: got container... preStashContainer sacks: [-NONE-] 10:01:25 PM [INFO] preStashCont: chest.single, preStashHas: [-NONE-] 10:01:25 PM [INFO] -------------- end pass(2) --------------- 10:01:25 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:25 PM [INFO] getPlayerNode:: node:has_auto_fill_perms, looking: has_auto_fill_perms, nodesValue: true 10:01:25 PM [INFO] ----------------- P E R M S - I N ---------------------- 10:01:25 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:25 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:25 PM [INFO] top_FILL-PERMS (---) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:25 PM [INFO] ----------------- ----------------- --------------------- 10:01:25 PM [INFO] getPlayerNode:-uuid: 07d45573-73ef-3445-9b2e-4bfdc8b391be 10:01:25 PM [INFO] getPlayerNode:: node:auto_filling_on, looking: auto_filling_on, nodesValue: false 10:01:25 PM [INFO] bot_FILL-PERMS (HAS-fill perms; changes-None) - player: Dad - Can Fill: YES - Is Filling? NO - Fill Chain: NONE - prefs: 10:01:25 PM [INFO] ----------------- P E R M S - O U T --------------------- 10:01:27 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:27 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:27 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:27 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:27 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:27 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:27 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:27 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:28 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:28 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:28 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:28 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:28 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:28 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:28 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:28 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:28 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:28 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:28 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:28 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:28 PM [INFO] MOVE: player: Dad--- NOT Processing MovePickupEvents - PLAYER INV. HAS FREE SLOTS -> PICKUPEVENT... 10:01:28 PM [INFO] setFillPlayerNode: node:is_storing, setting(false): is_storing, nodesValue: false 10:01:28 PM [INFO] setFillPlayerNode: node:pickup_via_move_event, setting(false): pickup_via_move_event, nodesValue: false 10:01:28 PM [INFO] -------------- (MO) B O T T O M (MO) ---------------- 10:01:43 PM [INFO] [Knapsacks] Debug Mode Toggled OFF